Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Bughao, Arjay M.
Delen, Michelle D.
Deomampo, Jonathan D.
Macalinao, Madel I.
Table of Contents
Table of Contents ................................................... 2
Introduction ........................................................... 3
Design Layout......................................................... 4
Hardware Block Diagram ........................................ 5
Schematic Diagram of the System ........................... 5
Fabrication and Assembly ....................................... 6
Functional and Maintenance Flow........................... 7
User Guide ............................................................. 9
Introduction
As one of the features of the modern world in ironing technology, steam is
known for its own gentleness, safeness and efficiency to remove wrinkles of
garments. Garment steaming is not only five times faster than ironing but also
assured not to scorch even the feeblest materials and fabrics.
The proponents developed an innovation
for the steam cabinet ironing. This was
accomplished by developing a system
which automatically controls the
ambient temperature inside the cabinet
in order to attain the suitable steam
temperature for the specific type of
fabric.
Steam cabinet ironing uses the concept of
proper distribution and rationing of steam
thermal energy in de-wrinkling and finishing
garments. The study dealt with the designing
and implementing a fuzzy inference system for
garments steaming process of the system.
STEAMCABIN: A Fuzzy Logic Controlled
Saturated Steam Cabinet is a microcontrollerbased implementation of fuzzy logic control
using actuator and sensor technology used in
temperature control system. Structural
formulation and simulation of fuzzy inference
system is done through the of fuzzy logic
toolbox on Matlab IDE.
Design Layout
The s ys tem des ign wa s ca refully
i nvestigated a nd i nterpreted for the
forma tion of the concrete a nd organized
pl a n. Ma teri als were ca refully s elected
ba s ed on their functionality a nd suitability
for the project. The following components
a nd materials are essential to construct the
s ys tem.
Here a re s ome s pecifications of the
ma terials used:
Angle Bar Metal Frame
Si ze in Inches: 1 x 1 x 1/8
Wei ght per Foot i n Pounds: 0.80
Wei ght 20' Length in Pounds: 16.00
Stainless Steel Pipes
3 Cyl i ndrical pipe s izes
Di a meters: 0.5, 1 a nd 1.5
Polycarbonate Sheet
Temperatures range: -40F to +240F.
Tra ns ition temperature: 147 C
DC Fan
Hi gh Speed
300-500 RPM
Arduino Mega 2560
Mi crocontroller : ATmega 1280
Opera ting Vol tage: 5V
Input Voltage : 7-12V
Di gi tal I/O Pi ns : 54
Analog Input Pins: 16
DC Current per I/O Pi n: 40 mA
DC Current for 3.3V Pi n: 50 mA
Fl a sh Memory : 128 KB
Cl ock Speed
:16 MHz
Thermocouple (Type K)
Ra nge: 95-1260 degrees C
Garment Steamer
Stea m Time: 45-minute continuous steam
Hea ting time: 45-second
Power ra ti ng: 1500 W
Control Panel
LCD
Arduino Mega
Hall IC
USER GUIDE
Procedures for Steaming Garments
1. Check all parts of the steam cabinet before using.
2. Make sure that the water containers in the compartment
are full enough to use in steaming. Input the garments in
the steam cabinet that you wish to de-wrinkle. (minimum
of 4, maximum of 8 garments only)
3. To start steaming, turn on the breaker and the switch in
the control panel.
4. In the control panel, select the start button.
5. Select the type of garments to be de-wrinkled, click the
next button.
6. Select the quantity of garments to be de-wrinkled, click
the next button.
Quantity & Time to Steam per fabric
Type of
Fabrics
Temperature to
Steam
Silk
106C
Nylon
106C
Wool
106C
Cotton
104C
Quantity &
Time to Steam
4 12 minutes
5 14 minutes
6 16 minutes
7 18 minutes
8 20 minutes
4 12 minutes
5 14 minutes
6 16 minutes
7 18 minutes
8 20 minutes
4 12 minutes
5 14 minutes
6 16 minutes
7 18 minutes
8 20 minutes
4 12 minutes
5 14 minutes
6 16 minutes
9
Rayon
104C
7 18 minutes
8 20 minutes
4 6 minutes
5 7 minutes
6 8 minutes
7 9 minutes
8 10 minutes
10
11
March 2016
12