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Introduction to GAMBIT
Agenda Day 1
8:00 Introduction + Demo 2:00 Tutorial 3: Edge and Face Meshing
Exercises
9:15 Tutorial 1: Creating and
Meshing Basic Geometry 2:45 Volume Meshing and the Sizing
Function
9:45 Creating Geometry in Gambit
3:45 Tutorial 4: Volume Meshing and
Sizing Function Exercises
10:45 Tutorial 2: Geometry Creation
Exercises
4:30 Volume Decomposition Examples
12:00 Lunch
5:00 Break for the Day
1:00 Edge/Face Meshing and Mesh
Quality
Agenda Day 2
8:00 Tutorial 5: Volume 1:00 Tutorial 7 or 8: Continued
Decomposition Exercises
1:30 Tutorial 9: Hex meshing the Flow
8:45 Mesh Control through Boundary Probe
Layers and Face Vertex Types
3:00 Work on your own Project
or
9:30 Tutorial 6: Vertex Types
1:00 Tutorial 7 or 8: Continued
10:30 CAD/CAE Import and Geometry
Cleanup + Demo 1:30 G/Turbo + Demo
12:00 Lunch
What is GAMBIT?
Operation
u General sequence of operations
l Initial setup
n Solver selection, Mesh size, Defaults, etc.
l Meshing
n Local meshing: Edge and Boundary layers
l Mesh examination
l Zone assignment
n Continuum and Boundary attachment
l Mesh export
Files (1)
n ident.lok prevents any user from starting up another session using the
same identifier in the same directory. If the code crashes, this file needs to
be manually removed.
l Three files are created inside this directory
Files (2)
u GAMBIT directory and files
l GAMBIT permanently saves these files to your working directory as
Startup: DEMO
u Start gambit with
“gambit filename”
l NT Users must Before save
start Gambit this
way from a
command prompt.
u Example: Start
Gambit in directory
“projects” After save
Journal Files
u Journal File:
l Executable list of Gambit commands
n Created automatically by Gambit from GUI and TUI.
Comment lines
GUI
Main Menu bar Operation toolpad
u Edit Title
l Title will be included on any printed graphics
u Edit File
l Ability to launch an editor within GAMBIT
u Edit Parameters
l Ability to define, modify and list parameters
n parameters: $numeric = 10,
n arrays: $array(3,4) = 5
l Parameters and arrays can also be directly defined in
the journal file using an editor (preferred option)
n Meshing Characteristics
n Geometry
Solver Menu
u Description
l Gives a short description of all global function buttons and screen areas
u Transcript
l Output from GAMBIT is printed here as well as in ident.trn
l Transcript window can be expanded using arrow button in top right corner
Global (4)
u Render Model - Wireframe , Shaded , Hidden
u Modify Light/Label type
Change light source orientation and properties
Additional information on the entity label
Insert arrows and text for graphic presentations
u Color Mode
Color by entity
Color by connectivity
u Undo/Redo
u Examine Mesh
l Display different element types by quality, plane cuts, etc.
Forms (1)
u Form - components
l List box - (picking)
n active (yellow) - ready to pick
l Radio buttons
n mutually exclusive options
l Option button
n Option menu
l Text box
n Click-to-focus
l Check box
n non-mutually exclusive options
l Command buttons
Forms (2)
u Text box
Forms (3)
u List box
l Highlighted in yellow if active
n To activate - left click in the list box
n Use left click (in the list box) to go to any list box
Forms (4)
u Pick Lists
l Open the Pick List by clicking on the arrow
screen
s edge.32, edge.33
n Non-highlighted “picked” entities will appear pink
s edge.26, edge.28
n Right-click in lists area provides additional options
n Filter can be used to control which objects are picked.
in pink
l Shift-Middle: modify pick
n The middle pick will behave differently depending on the mouse location: