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CMD.
? The complete guide on various commands to write and execute a JCL and COBOL pr
ograms can be found at:
www.jaymoseley.com/hercules/installmvs/instmvs2.htm
Hercules is an open-source software implementation of the mainframe System/370 a
nd ESA/390 architectures, in addition to the latest 64-bit z/Architecture. Hercu
les runs under Linux, Windows, Solaris, FreeBSD, and Mac OS X.
A user can connect to a mainframe server in a number of ways such as thin client
, dummy terminal, Virtual Client System (VCS), or Virtual Desktop System (VDS).
Every valid user is given a login id to enter into the Z/OS interface (TSO/E or
ISPF).
In order to execute a COBOL program in batch mode using JCL, the program needs t
o be compiled, and a load module is created with all the sub-programs. The JCL u
ses the load module and not the actual program at the time of execution. The loa
d libraries are concatenated and given to the JCL at the time of execution using
JCLLIB or STEPLIB.
This book is for those who want to use Scrum throughout their enterprise for pro
duct development. Right now, you might have pockets within your enterprise that
use Scrum, and they are more effective than elsewhere. You are at least partiall
y convinced that using Scrum throughout the enterprise might be a way to make th
e whole enterprise more effective, but you could use some help in figuring out h
ow to do so. This book is for you.
There are many reasons why your enterprise can't develop and deploy products and
systems as rapidly, inexpensively, and with the quality that you would like. Yo
u and your staff probably can already list many of them. Scrum won't solve them.
Scrum is simply a tool that will relentlessly and ruthlessly expose them. As yo
u try to build product within the Scrum framework, every time one of these imped
iments is reached, it will be exposed in a somewhat painful way. You can then pr
ioritize it and systematically eliminate it. When the impediments are mostly gon
e, Scrum is a framework that will enable the product development you desire. And
it will continue to be your watchdog against any new impediment or old impedime
nts returning home for a visit.
Scrum adoption has two aspects. First, Scrum is rolled out. You teach everyone h
ow to play the game of product development using Scrum. You teach them how to wo
rk together in small teams. This stage takes six to twelve months. The second as
pect is everyone in the enterprise improving their game so that they are the bes
t possible enterprise of teams working together. During this time, we improve sk
ills, teamwork, and everything needed for excellence. Every time we play Scrum,
we can clearly see how good we've become and what we need to do to get better. T
o get really, really good requires three to five years of continued improvement
through using Scrum in an enterprise. Staying really good and perfecting skills
is an ongoing endeavor.
Your use of Scrum will expose every reason why your enterprise has trouble build
ing products. Scrum will keep exposing the problems until they are fixed. Scrum
does this within the simple framework of building increments of software, iterat
ion by iteration, or Sprint by