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Winter Soldi

r
wer Level:
11Abilities:Strength 4, Stamina 4, Agility 5, Dexterity 4, Fighting 12
, Intellect 2, Awareness
, Presece 3 Skills:Acrobatics 8 (+13), Athletics 10 (+14), Close Combat (Una
rmed) 3 (+15), Deception 10 (+13), Expertise (Tactics) 11 (+13), Insight 7 (+10)
, Intimidate 6 (+9), Investigation 7 (+9), Ranged Combat (Firearms) 4 (+8),
Ranged Combat (Shield Throw) 2 (+6), Persuasion 4 (+7), Sleight of Hand 6 (+1
0), Stealth 10 (+15), Technology 5 (+7),
icles 5 (+9 Advantages:Accurate Attack, Assessment, Benefit 2 (Cy
pher, Security Clearance), Close Attack, Defensive Attack, Defensive Roll 3
, Equipment 5, Evasion, Improved Defence, Improved Disarm, Improved Initia
tive, Improved Trip, Instant Up, Interpose, Luck 2, Precise Attack 3
(Close Cover & Concealment, Ranged Cover), Ranged Attack 7, Takedown, Te
amwo
Weapon
indPower :
Bionic Arm:
Enhanced Ability 2 (Strength, Limited to one a
rm), Feature 2 (Compartments, Does not show up on metal detectors), Ar ay
20 poi
Electrical Pulse: Ranged Damage 10 20 points
EMP: Area Burst 2 Nullify Electronics 6 1 point
Stun Blast: Ranged Affliction 10 (Resisted by Fortitude, Dazed, Stunned, Incapacitated)
1 point

Equipment:
Motorcycle: See page 172 of the Mutants & Masterminds 3rd Edition Heros
Handbook 10ep
Arsenal: Equipment Array 15 points 17ep
Modified Machine Pistol: Ranged Multiattack Damage 5 15ep
Knife: Strength Based Damage 1, Improved Critical 1 1ep
Modified Handgun: Ranged Penetrating Damage 4, Improved Critical 1 1ep

Offence: Initiative +9, Unarmed Attack +15, Unarmed Damage 4 [6], Firearm
Attack +15, Machine Pistol 5

Defences: Dodge 13, Parry 13, Toughness 7 (4 without Defensive Roll Bonus),
Fortitude 9, Will 9
Complications:
Motivation Contrition: Barnes seeks to atone for man crimes commited
throughout his long life.
Enemies: Barnes is a frequent thorn in the side of the Red Skull as well as AIM.
Guilt: Barnes has been a stone cold killer in the past and feels tremendous guilt
over this. Additionally, the sins of his past are more than ready to return to
haunt him.
Reputation: Barnes struggles to be accepted by the heroic community due to
his own cynical nature and peoples awareness of his past.
Costs: Abilities 74 + Skills 43 + Advantages 36 + Powers 26 + Defences 20 = 199
points
There used to be a saying about comic books that no-one stays dead except
Uncle Ben and Bucky. Then they brought Bucky back. Not only that, but they
retconned him so that while Cap thought he was a nice kid throughout WWII, he
was in fact a badass black ops expert who did the network that Cap wouldn't be
up for.
He's a skilled fighter and assassin-agent type character who can go toe to toe
with Cap and other hero and villain types. His cybernetic arm gives him an
advantage over non-powered types as well.
For his time as Captain America just add the shield from my Cap build. It
doesn't change him from a PL11 since defence is currently the area he's softest
on... the shield will just bring him to his caps.

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