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embedded sensor networks. Providing health facilities at a low cost has always
been a great challenge for health service provider in smarter ways of providing
healthcare to sufferers of age related diseases. In addition, emphasis has to be
paid on providing health monitoring in out-of-hospital conditions for elderly
people and patients who require regular supervision particularly in remote areas.
This dissertation presents a ubiquitous monitoring system for the continuous
monitoring of patients under their natural physiological states or elderly persons
with chronic diseases. Especially our system is designed for homecare or the
monitoring of the elderly who live in country side or small rest home without
enough support from caregivers or doctors, instead of patient monitoring in big
hospital environment.
2E-Health Sensor Platform V2.0 for Arduino and Raspberry Pi [Biometric / Medical
Applications]
If real time image diagnosis is needed a camera can be attached to the 3G module in order to
send photos and videos of the patient to a medical diagnosis center.
Data can be sent to the Cloud in order to perform permanent storage or visualized in real time
by sending the data directly to a laptop or Smartphone. iPhone and Android applications have
been designed in order to easily see the patient's information.
Wi-Fi Module for Arduino and Raspberry Pi "Roving RN-XVee"
Case 2. When patient are moving and not in the range of wireless access point in that case we
consider patient as a server side and PDA (computer/laptop) as client side. Here server side
first connect with the access point which in the range of the server side. Server side collect
the patient e-health data and send it to local client which is in the range throw wirelessly.
Client side display the e-health data.
Architecture 2 for case 2
We develop WEMARA system client server using java TCP sockets API that supports
Transmission Control Protocol (TCP).
The server creates a ServerSocket object, specifying the port number it listens on.
The server invokes the accept () method on this object. This method makes the server
connection created. The client uses this socket object to communicate with the server.
The accept() method on the ServerSocket object also returns a socket object that
represents server end of the channel that is connected to the clients socket. The server
uses this socket object to communicate with the client.
set ip dhcp 1
set ip protocol 3
set wlan ssid AP name
set wlan channel 0
set i h IP address
3. The accept method on the serversocket object also return a socket that represents the
server side end of the logical connection.
4. Get InputSrteam type object.
5. Read data using InputStream.