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Ancient Jujutsu

Koetsuji Mugen Gou Sharin: Akisame throws multiple opponents and


twists their legs and arms together until he forms a circle using their bodies.
Because of the way this technique is performed, the opponent's body weight
is used to seal their joints and prevents them from freeing themselves.

Koetsuji Yanagihayurashi: An ancient jujitsu technique that tricks the


opponent into thinking the user disappears by having the user stay
in the opponents blind spot. The user wears long pants to hide his
knee movement and make an illusion of his center of gravity. He
then enters the opponent's blind angles and makes use of the
opponent's slightest movement to throw him. While the opponent
thinks the user is gone and tries to retreat the user can surprise the
opponent with a surprise attack.

Koetsuji Kawasu Hineri: An evasive technique consisting of twisting the


entire body

Forced Into an Agonizing Position, Destruction Hell: A combination of a


throw, kick and joint lock that literally scrambles an opponent's body. Despite
the end result, the attack does not kill the victim (according to Akisame,
anyway). Although classified as a move that immobilizes without killing,
Kenichi claims it would be more merciful to let them die.

Koetsuji Mugen Seiseikaki: Used against Alexander Gaidar, The fist of


Destruction, this is a really fast attack that is used as a counter-measure to
being grabbed in the wrist, using this grab as a way to throw the enemy up
and down so fast that, even when the opponent instinctively lets go
afterwards, they would have already been thrown multiple times.

Shin Kokyuu Nage: A Jujitsu technique that throws the opponent


without touching him. The user takes advantage of the opponents
instincts and guides them to falling. This move does not work
against somebody who is willing to throw away his own life, as
shown when Alexander takes measures to counter it with his
"Forward March of Death".
Ketsuji has stated that uses this specifically on masters due to
their fast reflexes. He has also thought about teaching Kenichi this
move to use against Kaku Shin Ten, but recalled that Kenichi did not
know the move. It can be speculated from this that those whose
skills at evasion are not polished will simply be struck by the
incoming limb that is meant to guide them into falling. Akisame had
also tested this technique against Shio Sakaki.
It is also possible that this move is related to Kushinada-style
Jujitsu, which utilizes 100% skill and 0% strength. This possibility is
enhanced by the fact that Ketsuji does not use strength when he

uses this move, relying entirely on timing and reflexes. Furthermore,


when Kenichi observed Mikumo Kushinadathrowing Diego Carlo into
the sea, it appeared that Diego made the jump himself, and Mikumo
used no effort to lift up the larger, heavier man.
In real ju-jutsu this principle also exists but works a little different.
Two things are necessary to use this technique:
The user needs to be of an extremely high level, and needs to be
able to express his/her "ki" (usually shown in the manga as killing
intent).
An opponent that is of an very high level, since low, middle and even
advanced level martial artists cannot sense ki (or killing intent in the
manga and anime).
Only very few people are able to use this technique in real live

Kuchiki Daoshi: A Jujitsu move in which the user grabs the enemy's
leg and lifts it up over their head, causing the target to fall over
backward. As displayed in Kenichi's fight with Thor, however, this
move can also be used to toss the opponent into the air should the
user have sufficient strength.

Idori- A Jujutsu technique where the user sits down and waits for the
opponent to attack and then nullify that attack and place the
opponent into submission as well.

Sumokudori- A Jujustu technique used when an opponent has


attacked and counter it. The user grabs the opponent's arm, places
the arm at the back of the neck then trip the opponent with a sweep
of the leg.

Ushiro Ukemi: After getting thrown Kenichi lands on his back.

Koetsuji Kodama Awase: Hitting with a vibration from a right hand


stirke then immediately after that hit then hitting again with the
left.

Koetsuji Nagibouki: Akisame grabs two opponents and throws them


around and spins them around in a fast manner while looking like
he's sweeping the ground with them.

Twist Takedown Counter: After getting caught in an armlock and


being thrown, Lands on one hand and flips himself back onto his
feet, effectively countering the technique used on him.

Kuuchuu Tomoenage: The user jumps with both legs on the


oppenent's hips then with a backflap making the oppenent fly away.

Shimewasa: One of Jujutsu most important techniques lethal if not


used correcty, Perform a fast spin while using the shimewasa
causing a black out state and tossing the opponent with the Dark
Whirlwind Shime.

Oogoshi: A jujutsu moves lifts over the sholder and slams them to
the ground.

Koetsuji Mugen Gou Sasharin: Akisame throws multiple opponents


and twists their legs and arms together until he forms a circle using
their bodies. Because of the way this technique is performed, the
opponent's body weight is used to seal their joints and prevents
them from freeing themselves.

Koetsuji Rinne Rengoku Temari: Akisame tosses his opponent into


the air, only to catch that opponent by the back of their head and
proceed to continuously push them forcefully onto the ground,
making the opponent bounce in similar manner to how a person
bounces a ball. This technique was named after the temari ball,
which is a traditional japanese handball game.

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