Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
ESSENTIAL DEVELOPMENT
20 GREAT TECHNIQUES FOR LIGHTROOM 4
Sen McCormack
ESSENTIAL DEVELOPMENT
INTRODUCTION. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
1 UNDERSTANDING THE HISTOGRAM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2 BACK TO BASICS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
3 CAMERA PROFILES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
4 MAKING WHITE WHITE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
5 BEAUTY RETOUCHING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
6 DODGE AND BURN FOR BEAUTY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
7 CROSS PROCESSING.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
8 ACHIEVING A FILMIC LOOK.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
9 IMAGE TONING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
10 CROPPING INSIDE AND OUTSIDE THE IMAGE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
11 STRAIGHTENING PHOTOS.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
12 FIXING SKIES IN LIGHTROOM. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
13 TILT SHIFT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
14 EFFECTIVE SHARPENING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
15 REDUCING IMAGE NOISE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
16 CORRECTING LENS ISSUES. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
17 DRAWING US IN: VIGNETTE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
18 PRESETS: MAKING, USING AND SAVING, PRESETS AS BUILDING BLOCKS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
19 FIXING MORE THAN ONE PHOTO.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
20 EDIT IN PHOTOSHOP. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117
CONCLUSION.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124
INTRODUCTION
Adobe Lightroom has been my favourite photo software for over six years now, right from when it was
a day old as a public beta. Back then you couldnt even crop with it. Still, it had one thing going for it.
2 BACK TO BASICS
Armed with our histogram knowledge, we can now use it to fix and enhance our photos.
The Basic panel is designed to be used with a top-down approach, working in pairs of sliders.
Here were discussing the Tone section in the middle of the panel. Before we start, you may want to increase the size of the panel, which gives more precision
in the sliders. Go to the left edge of the right panel. The cursor will change to a double-headed arrow. Click and drag the panel over to the left. If youre totally
mad and want an even bigger panel, hold down the Alt key on PC, Option key on Mac and then drag; you can get past the halfway mark of the screen with this.
THE SLIDERS
Highlights controls the brighter areas in the
2 BACK TO BASICS
GETTING THE MOST FROM TONE
Even if youve nailed the correct exposure, the limited dynamic range of most digital SLR cameras means that you can
still tweak your photo to bring it closer to what you saw, or
closer to how you visualized the image as you shot.
If you hold down the Alt key (Option on Mac) and aim for either
the Blacks or Shadows in the histogram (or grab their sliders),
the main image area will go white. If theres nothing clipping in
the darker parts, the whole area should be white. Any other visible colours indicate the shadows are clipping at those points. By
dragging Blacks or Shadows to the right, these will lessen until
the whole image becomes white. Depending on the photo, there
may still be a few small sections that never become white. Usually these are areas of deep shadow that we would never expect
to see with our eyes. And like I mentioned before, the eye is
more forgiving of blocked shadows than clipped highlights.
2 BACK TO BASICS
Speaking of highlights, the Alt/Option
trick works on Exposure, Highlights, and
Whites too, except that the image goes
black, with clipped areas appearing white,
or whatever colour mix is clipping. If there
is a lot of clipping, begin with reducing
Exposure, then Highlights, then Whites.
Why this order? If the image is very overexposed, then reducing the overall exposure
should be the first step. If you eliminate
the clipping using only Exposure, often
the rest of the image is too dark. Better to
have Exposure do the heavy lifting, then
finesse with Highlights and Whites.
10
2 BACK TO BASICS
FA K I N G H D R
High dynamic range
photography is really
popular, and well look
at it more in our bonus
section on Photoshop.
Lightroom does offer
a way to get that look
without the added need
for a series of bracketed
photos. The trick is
simple. Set your exposure
as required, then put
Shadows to +100 and
Highlights to -100.
Then tweak the Blacks
and Whites to suit!
11
3 CAMERA PROFILES
The Profile options are Lightrooms equivalent to the Picture Styles or Modes you get in camera.
They allow a specific rendering to be applied to your photo, giving it a one-click look.
Theyre designed to emulate the Picture Styles and Modes with similar names, at their default settings.
The Profile menu is tucked away
Simply click on the one you want to use and thats it!
You can make your own profile using a tool like the ColorChecker Passport
from X-Rite. Basically you shoot the Passport under the lighting you want
the profile for, then run the plug-in that comes with the Passport. It creates
a new profile, which becomes available when you restart Lightroom.
Hard-core fans can play with the DNG Profile Editor
(http://labs.adobe.com/wiki/index.php/DNG_Profiles).
12
Even though our eyes and brain see it as white, the camera
13
15
cursor tip, so you can see at the pixel level what youre
a few target areas to find the right one. The next option,
works the same way but with green and magenta. Tint
the left and right arrow keys to make sure the image
16
When youve got the white balance right, you can copy
the Temperature slider into the blue area (i.e. left) and
One cool addition to Lightroom 4 is that the Brush tool (in the tool strip under the histogram) now has
Temperature and Tint sliders; well discuss the Brush tool in fuller detail in the next section. This means in
mixed colour situations (for example a shot near a window indoors mixing yellow tungsten light and blue
daylight), you can correct the overall white balance and then fix the areas with different lighting.
17
18
19
20
21
5 BEAUTY RETOUCHING
While high-end retouching is primarily the domain of pixel editors like Photoshop, there are still loads of things
that can be done in Lightroom for beauty retouching. Blemish removal, skin softening, and even digital makeup
are all possible. In this section well look at most of these, and in the next well look at using dodge and burn
for face shaping.
B L E M I S H R E M O VA L
removal. The Spot Removal tool works very well for this, although it
wasnt originally designed for it. Its located in the tool strip under
you click. Heal blends the point and the sampled area.
Size controls how large the spot removal is, while Opacity sets the level of transparency of the corrected area.
22
5 BEAUTY RETOUCHING
23
5 BEAUTY RETOUCHING
24
5 BEAUTY RETOUCHING
My favourite trick is one I
25
5 BEAUTY RETOUCHING
You can hide the spot removal circles without turning off the Spot Removal tooluse the shortcut H. Using it again toggles the circles back on.
Sometimes people use H and forget, wondering why the tool seems broken! This also works for brush and graduated filter pins.
26
5 BEAUTY RETOUCHING
THE BRUSH TOOL AND
SKIN SOFTENING
There are three sections in the brush panel: Mask, Effect, and Brush.
The brush effectively paints a mask of the effect. Mask controls
whether youre editing the current mask, or making a new one.
Perhaps one of the most versatile tools in Lightroom is the Brush tool. We touched on it lightly
Effect can be set in two ways, either with a preset that con-
Right at the top of the Brush section are two brushes: A and
B. These can be entirely different. A could be large and soft,
The Brush (or Adjustment Brush to be precise) is located on the right of the tool strip. As mentioned before,
the shortcut toggle key is K. The brush panel is quite
large, so generally I keep it closed unless Im using it.
27
B small and hard, for example. Use the shortcut key / to alternate between them for speed. Theres also an Erase brush,
which can have different settings again. The easiest way to
erase is to hold down the Option (Mac) or Alt (PC) key to
temporarily make your A or B brush into an erase brush.
5 BEAUTY RETOUCHING
You can
combine these
sliders in any
way you like.
Thats why
theres the
drop-down
menu at the top
of the Effect
inner circle represents the size, and the outer circle repre-
with each brush stroke. With low flow, you can brush
the softening or punch in the midtones, while Saturation controls local colour boost. Sharpness can add or
and manage
presets of these
as New Preset.
section, to
settings.
28
5 BEAUTY RETOUCHING
To soften skin, well use the default Soften Skin
29
5 BEAUTY RETOUCHING
Once the mask is complete, I press O again to turn
off the mask view, and show the finished effect.
If the settings are too much, hover over the control pin (press H if you cant see it!) until it looks
like the double-headed arrow you saw in the Spot
Removal tool. Now click and drag to the left. Both
clarity and sharpness reduce proportionately.
Dragging right will bring them back again.
30
To dodge, you would cut out cardboard roughly the size of the
area you wanted lighter, then move it up and down as you
ran the lamp. To burn, you would use a larger card that hid
areas with enough exposure, allowed the remaining areas to
want to draw attention from, and lighten areas that you want to
31
To slim a nose, darken the sides and highlight the centre. You can widen it by doing the opposite, but Im not sure people prefer that!
32
For the eyes, darken close to the nose, and highlight the area under the brow. The darkening will push the socket back, and the highlight brings the brow bone forward.
33
For cheeks, lighten below the eye to make them strong. If youre working on a wider face, you can thin the cheeks by darkening below the cheek bone. Imagine a line between top of where
the ear meets the face and the corner of the lips. Use a large soft brush along this line to pull the cheeks in and thin the face.
34
Dodging and burning works for lips too. Dodge the top of the bottom lip lightly and darken underneath to plump it up.
35
For wider foreheads, you can reduce the impact by darkening the edges along the hairline and lightening the centre. A larger brush will help here. Its like a vignette for the forehead!
36
37
Our whole aim here is to be subtle. Theres a good chance that you wont see the differences as you work, but switching the brush on and off from the bottom left of the panel will quickly
reveal the differences.
Note, theres no skin softening applied to this version of the image, just to help make the dodge and burn adjustments clearer.
38
39
And heres
the completed
dodge and burn
for our image.
7 CROSS PROCESSING
Retro is big right now. Maybe were all nostalgic for the summer of 76 or something, but the faded
and toned looks of the past are really in. Instagram bagged a fortune when it sold, so somebody
somewhere thinks its worth a packet. Lightroom offers a few ways to get these awesome looks.
SPLIT TONING
use them on the wrong film type. I know my local lab will
40
7 CROSS PROCESSING
Holding down Option or Alt, we move the Highlights Hue slider until we find a yellowish tone.
41
7 CROSS PROCESSING
Repeat for the Shadows Hue, this time with a strong green.
42
7 CROSS PROCESSING
its slightly over 50, but it depends on how strong you want it. I want the
7 CROSS PROCESSING
To save the preset, I click the + beside Preset and call it Velvia XP in
the Preset dialog box. Because I only want the settings that create the
look, I select only Tone Curve and Split Toning, then click Create.
44
7 CROSS PROCESSING
USING THE TONE CURVE
With Lightroom 4, we can also change
the colour of our image using RGB
curves. Reset the Split Tone panel by
double-clicking each slider name to
reset it. Then go back to Tone Curve.
At the bottom right is a tiny icon
highlighted in the capture to the right.
A good starting point for your own custom split tones is to choose a cool colour for
shadows, and a warm one for highlights. Take this screen shot as an example.
45
7 CROSS PROCESSING
Lets start with the red channel. Pushing the curve up at any point increases the red in the photo,
Now lets go for the green channel. Here, increasing adds green and
pulling it down increases the opposite colour, in this case, cyan. So lets go for a cyan tone in the
shadows. First click a point in the middle, then pull down another point in the shadows. Finally
add a third point in the highlights and use it to flatten the top part of the curve.
46
7 CROSS PROCESSING
Finally, the blue channel. Youve probably guessed that its blue for the increase and yellow for
FA D I N G A W AY
the decrease. Click a point in the midtone. This time click and drag a point in the highlights
down to make yellow highlights. Finally, even off the shadows with another point.
Voil. You can make as many points as you like and drag them all over the place for funky effects.
47
48
49
I sat in a Scott Kelby seminar a long time ago, agreeing with what he said, so Ill repeat it.
I use that for loads of my black-and-white conversions and it forms the basis of some
Desaturation gets criticism as a conversion method, but try this before you move on.
get a black-and-white photo, press V. This changes the Treatment setting from Color
It really works. In the Basic panel, put Saturation at -100 and boost Contrast.
to Black & White, and activates the B&W section of the HSL/Color/B&W panel.
Presets tab in Preferences (Mac: Lightroom > Preferences, PC: Edit > Preferences) and clear the second check box
(Apply auto mix when first converting to black and white). Why? I find it more miss than hit, and if I have to
50
51
The grain sliders are aptly named: Amount is the quantity of grain, Size controls how large the grain particles are, and
Roughness controls how fine or rough the grain is. I find it better to view zoomed in to see whats happening. Grain will
52
have an effect on the apparent sharpness of an image, but it can equally help smooth banding and hide blemishes.
9 IMAGE TONING
In addition to straight black and white, its
also possible to create toned and duotoned
images in Lightroom. Popular looks include
sepia toning and selenium toning. These are
done in the Split Toning panel, which weve
already seen as part of cross processing.
SEPIA
For single colour tones, I prefer to colour the shadows only.
53
9 IMAGE TONING
Using our trick from cross processing, hold down the Alt or Option key and start to drag
the slider in the warm tones. I find somewhere in the 30-40 region for shadow hue provides
the best results. Remember that the final colour will be far more subtle. Here, 38 looks good.
Bring up the saturation slowly. 15 will give a subtle tone, while 35 is far more pronounced.
Sometimes that subtle tone is just enough. Ive split the difference here.
54
9 IMAGE TONING
SELENIUM
Selenium was used to help stop fading and can vary from a reddish brown to a purple.
55
By setting the shadow hue to 360, and Saturation to 15, we can get this effect.
9 IMAGE TONING
C YA N O T Y P E
To get enough of the blue you do need to use both shadows
Cyanotype is a blue toning. Usually its a heavy cyan blue, but can be lighter too.
56
9 IMAGE TONING
DUOTONE
Duotone simply means two tones. Historically it came from cyanotype, and were going to do just that.
With our previous photo, make the highlights warmer by setting them to Hue 44. Next set the Balance
towards the shadows, say -14. This reinforces the blues to give a nice complement to the warm highlights.
57
WHY CROP?
Traditionally headshots and portraits are
G E T T I N G S TA R T E D
ily lock aspect by holding down the Shift key and dragging.
not available, click Enter Custom in the list. Enter any ratio,
You can also drag from the corner or sides. Note that Light-
room will keep the crop within the bounds of the image.
59
To have the entire image crop in towards the centre, make sure the lock
or top and bottom, move in evenly, make sure the lock is off (shortcut A) and hold the Alt or
60
B AT C H C R O P P I N G
had to pull off to the side away from the photo until it flipped, but fortunately all you need to do now is press X.
Photoshop has started to allow cropping like Lightroom, but the place that
Lightroom shines is cropping more than one photo at a time. We mentioned using the Quick Develop crop ratio for centred crops. The best way
to use this is to compose for that centred crop. For example, when shooting
headshots, remember to leave room at the top and bottom of each shot.
Lets say youve batch applied a crop in Quick Develop and want to refine it.
Press R to go to crop and
refine the crop. Instead of
pressing Enter to apply the
crop and going to the next
photo, where you need to
start crop again, simply
press Command+> (Mac)
or Ctrl+> (PC) to move
to the next photo. The
crop will be applied, and
itll speed your refining.
61
62
form section is Scale. This lets you zoom into the photo,
11 STRAIGHTENING PHOTOS
63
11 STRAIGHTENING PHOTOS
Another thing you can do with the Crop tool is straighten. If you hover close to a corner, the
cursor will change to a curved, double-headed, arrow, allowing you to rotate the image.
As you click to start rotating the photo, the grid will change to a set of small squares,
You can also rotate the image using the Angle slider. By clicking on the ruler icon in the
to aid in lining up parts of the photo that you know should be level.
Crop panel, you can also draw a line along something you know is vertical or horizontal
in the photo (like the horizon) and Lightroom will apply that as the angle.
64
11 STRAIGHTENING PHOTOS
One downside of Lightroom crop is
that it only works as a screen view,
not 100%. To get around this I often
drag my horizon line up to the edge
to the module picker to see how far
from straight it is, while zoomed into
100% in Loupe view. I then go into
crop and straighten. Once the crop is
applied, our view should go back to
a 100% view allowing us to see how
close we are. I find this helps accuracy.
65
66
67
68
69
And heres a warmer version. The graduated filter has been extended over
the water to give the feel that the water is reflecting the warmth in the sky.
70
71
13 TILT SHIFT
Reducing exposure in skies is not the only thing you can do with graduated filters.
You can also control sharpness or even use lens blur.
The Sharpness slider in the graduated
filter (and in the Brush tool) runs
from -100 to +100. Above 0 increases
sharpness, but below 0 has two
methods of operation. From 0 to -50,
the slider is removing sharpness that
already exists in the photo. From
-51 to -100, the operation changes
to that of lens blur. This means
we can blur edges, for example by
putting a graduated filter on each
edge set to -100 sharpening.
13 TILT SHIFT
First, decide what area of the photo is going to be the focal point of our tilted image. Here I want the people at the dock edge and the boats at the bottom to remain sharp. Set the graduated filter
to -100 Sharpening, with all other sliders and swatch at 0. From the top of the image, drag down to above the focal point, our boats. The transition on blurring is a little tight, so spread it a bit.
73
13 TILT SHIFT
Repeat for the bottom of the photo.
74
13 TILT SHIFT
Now, add two more graduated filters, one top and one bottom, this time with the centre line further away, and with a much larger gap. The reason for doing it this way is that with tilting, the further
away you go from the focus point, the greater the amount of lens blur, more so than normal out of focus blur. You may even want to add a third pair of very soft graduated filters to finish off the look.
75
13 TILT SHIFT
Once you are done, save the result as a preset. That way you only need to move the centre lines on each new image.
76
13 TILT SHIFT
This look can also be used on people. A photographer named Mark
Tucker was one of the people who popularized this look in film with
his plunger cam (http://199.237.236.200/plungercam/).
Now its much easier in post-processing!
77
13 TILT SHIFT
Again, start with the Sharpening slider in graduated filter set
to -100. Draw as many pairs of filters, top and bottom as you feel
you need. Ive used four here.
78
13 TILT SHIFT
Makes sure the eyes remain in focus.
79
14 EFFECTIVE SHARPENING
For a long time Lightroom had nothing more than a simple sharpening slider, meaning that if you didnt like
how it worked, you had no choice but to go to an external editor like Photoshop to sharpen your photos.
Fortunately thats no longer the case, and Lightroom has no less than three different sharpening options.
When you shoot a photo on most cameras, the light passes through a filter called
an anti-aliasing filter. When you remove dust from the sensor, the anti-aliasing
filter is what gets cleaned, not the sensor itself (there are some cameras where
this isnt true, though). This filter reduces moir, which is a distracting patternbased noise. It has the side effect of blurring the photo, so all photos need some
kind of sharpening to overcome this. This is called capture sharpening.
The main tool for sharpening in Lightroom is contained in the Detail panel. The
four main sliders are: Amount, Radius, Detail, and Masking. To use these, it really
helps to have an understanding of what each one does. Theres also a preview box
to show whats happening at 100%. You can drag around inside the box to position
it, or click the targeting icon and drag it to the area you want in the box and click.
80
14 EFFECTIVE SHARPENING
Amount seems pretty obvious, but
theres a little more to it than that.
First up, the raw default is 25, which
by and large is perfect for capture
sharpening on most photos. In fact,
the default on all four sliders is good
for basic capture sharpening. It also
means that sharpening has been applied whether you intended it or not.
81
14 EFFECTIVE SHARPENING
Originally this was conceived
as a 0100 scale, but because
people wanted the option of oversharpening, it was increased to 150.
Up to 100, Lightroom will try and
protect the image from sharpening
artefacts, but above it, the image
degrades. Not good for capture
sharpening, but useful for grungy
creative sharpening. Realistically, I
dont really go over 70 in normal use,
and this is normally combined with
masking to make it more selective.
82
14 EFFECTIVE SHARPENING
The next slider is Radius. Radius
determines the area outside the
edge being sharpened that gets
affected as you sharpen. Generally
speaking, sharpening works by
increasing contrast at an edge to
make the edge more pronounced.
Radius determines how far it
extends. As with Amount, you can
hold down the Alt or Option key
to see the effect. As you move the
Radius slider to the right, the visual
effect becomes more pronounced.
Radius defaults at 1; sometimes a
lower value is good, but I rarely go
above 1.5 unless its for effect.
83
14 EFFECTIVE SHARPENING
If Radius, Detail, and Masking are not
active, chances are youre looking at
a rendered file like a JPG or TIFF. On
these files, the default Amount is 0,
so you need to increase it (even to
1) to make the other sliders active.
84
14 EFFECTIVE SHARPENING
The final control for capture
sharpening is Masking. Masking
allows us to select which edges are
sharpened. By default everything is
sharpened. Masking is also the only
slider where its hard to be accurate
without using the Alt or Option
key. Hold this down as you drag the
Masking slider. Initially you will see
only white, but as you move left,
more and more black is introduced.
Eventually you see only an outline
of the features of your photo. In
this case, all the white areas get the
sharpening applied. None of the
black areas have any sharpening.
This means you can prevent skies, or
even just skin from being sharpened.
To me, masking is probably the most
important slider after Amount.
85
14 EFFECTIVE SHARPENING
The second type of sharpening
in Lightroom is more creative
sharpening. Weve already seen the
tool for this before: the Brush tool.
The beauty here is you can select
the amount of sharpening and
paint in specific areasgreat for
sharpening eyes or your focal point.
86
There are two distinct types of noise that can be fixed: colour (also called
Chroma) and luminance. Colour noise is most readily visible as a mixed
red, green, and blue in areas that are supposed to be one colour. Luminance
noise is unevenness in the brightness of sections of the image. By default,
Lightroom applies a default of 25 to the colour noise. This setting isnt a
fixed setting per ISO. In fact, 25 is designed to be the optimum at each
ISO. I rarely find a need to change it, but we will look at how it works for
those times that require it. No luminance noise is applied by default.
87
88
Colour noise is easily visible in the rock and sand. Slowly bring the
Noise slider to the right. Look for the point where the colour noise
is gone. In this, around 20 gets rid of the pixel colour noise. Theres
still additional green in the grey of the rock, so we need to go further.
89
90
Check at 100 and all the colour noise is gone, but colour
gets lost in other parts of the photo. Detail will help
bring back places where the noise was along edges.
Bring Luminance up to 100 to see what it does. It effectively
blurs the image trying to make areas a similar brightness.
91
92
93
94
Barrel and pincushion distortion, coloured fringes, and even the bizarrely named moustache distortion all serve
to spoil our masterpieces. Fortunately all is not lost. The distortions in a lens are easy to map and store in a
dedicated file. Originally all the distortion was in these files, called lens profiles, but with Lightroom 4, chromatic
aberration has a separate section in the Lens Corrections panel. Theres also control over lens vignetting, which is
the darkening that happens at the lens edges. Lets jump over to the Lens Corrections panel and get started. With
the panel open, there are three section headers, each revealing a different panel view: Profile, Color, and Manual.
PROFILE
This is the section where you apply lens profiles, that correction mapping Ive mentioned. There are three sources
for these files: Adobe, lens manufacturers (usually via Adobe), and users. You can actually make and download your
own lens profiles via the Lens Profile Creator at http://labs.adobe.com/technologies/lensprofile_creator/
(this also contains the Lens Profile Downloader).
Adobe keeps a list of compatible lenses, along with some notes on their usage, at
http://helpx.adobe.com/x-productkb/multi/lens-profile-support-lightroom-4.html.
To apply a profile, simply select the Enable Lens Profile Corrections checkbox. Most of the time, Lightroom will
read the lens data from the embedded camera data and match it to a profile. Here, our before shot is from a Canon
15mm fisheye lens, which the lens profile will de-fish. Im using it because the difference is immediately obvious.
95
96
of light dont all focus to exactly the same point, either on the
Most of the available profiles are for raw files and you may
to try and correct this, and some are better than others.
folders, this is not for you!As per the Lightroom help file:
Now Adobe does say that there will be some problems with
cyan edges you see in photos. The latter is really easy to fix, and
has been in Lightroom for a long time. In our case, you simply
are many cases where this isnt true. And if it is true for your
lens, simply dont use this profile. Ive edited the Raw profiles
CameraRaw/LensProfiles/1.0/
Adobe\CameraRaw\LensProfiles\1.0\
The final controls in this panel are the Distortion and
Go to the folder and find the raw version of your lens
Open the file in a text editor. Using the Find & Replace
CO LO U R
97
you see along the edges in a shot. This occurs because light gets
98
99
100
If theres no profile for your lens, the first slider, Distortion, is a real boon.
101
Moving it to the left fixes pincushion distortion, and to the right, barrel distortion. A
In fact, most of the sliders here will do this. Fortunately theres the
grid appears onscreen to help line up items as you make a fix. Fixing barrel distortion
Constrain Crop checkbox, which will crop down past the grey.
introduces new edges to the photo. These appear as areas of grey around the photo.
102
103
104
105
106
The Midpoint slider controls how far in from the edge the effect occurs,
and only becomes active when the Amount slider is moved from zero.
107
108
Changing Roundness to +100 will give a small circle in the centre of the photo.
109
Setting Feather to 100 will completely soften the edge of the vignette.
110
111
112
specific changes you need done in the photo. For the most part,
avoid adding the whole Basic panel to your preset. If you want
N on Mac or Shift+Ctrl+N on
to it. Why? Well not all photos are correctly exposed, so adding
Exposure in a preset can overwrite work you might have done
to correct this, or with the Highlights/Shadows/Darks/Lights for
that matter. Instead, build incremental presets that only have the
Build a series of presets with Exposure at 1/3 stop intervals. That way
a name, decide on
you can preview the change Exposure will make in the Navigator,
113
Make sure the other settings, except Process Version, are not selected.
Repeat at -1.67, -1.33, -1, -.67, -.33, 0, .33, .67, 1, 1.33, 1.67, and 2 with
corresponding names.
Id go so far as to say
Exposure is selected
good on images
114
AUTO SYNC
C O P Y A N D PA S T E S E T T I N G S
With more than one photo selected (either in Grid view or in the filmstrip),
The Copy Settings dialog box looks similar to the New Presets dialog, and works in much the same way.
click on the little switch beside Sync. The button will become Auto Sync.
Now as you change settings on the main photograph, all other selected
images will have the same changes made. Be warned that large numbers
of selected photos will slow the computer down, so this is best for smaller
numbers of photos. Also, if you paint a mask on and the photos arent quite
lined up, it can be a bit messy fixing this. Another problem that can occur is
you can forget that Auto Sync is on and end up making a mess of the other
selected photos. Ive done it and I know loads of people that have too.
115
To paste, select the photos you want the settings applied to and
files. To get the dialog up, either go to the Settings menu and choose Copy
choose Paste Settings from the Settings menu, or use the shortcut
PREVIOUS
With only one image selected, theres no Sync button, instead theres the Previous
button. This copies every setting from the last viewed photo onto the current one.
By using the filmstrip or grid, you can select non-consecutive photos.
116
20 EDIT IN PHOTOSHOP
Okay, so Lightroom cant do everything. It can process HDR TIFF files, but it cant make them.
It also cant make panorama photos either, so lets look at how the Edit In menu can help.
L I G H T R O O M - R E A DY H D R
117
In Grid view, select the files youve shot to make the HDR.
HDR TIFF files. This means that you can now use
cameras let you do more, so just select the range for that set.
20 EDIT IN PHOTOSHOP
Go to the Photo menu in Library, then from the Edit In menu, choose Merge to HDR Pro in Photoshop.
Have a cup of tea, and put your feet up. When the
process is done, and the Merge to HDR Pro dialog is
open, change the Mode from 16 bit to 32 bit.
Youll now have the 32-bit file with the full dynamic range visible.
118
20 EDIT IN PHOTOSHOP
119
20 EDIT IN PHOTOSHOP
PA N O R A M A
Sometimes the beauty in a location is in the width. The sky or the foreground adds little. Times like these call for a panorama.
120
20 EDIT IN PHOTOSHOP
121
Select the photos in Grid view. Go to the Photo menu in Library, then
Generally I keep the horizon in the centre when creating a panorama set. For this reason I usually
select Cylindrical layout. You can of course choose Auto too. I select all the checkboxes and click OK.
20 EDIT IN PHOTOSHOP
Now its time for more tea and maybe some social media!
After the processing is done, you should have something like our Photoshop capture.
122
20 EDIT IN PHOTOSHOP
I prefer to do my crop here in Photoshop and to make any fixes needed. The file is rendered at this point, so it should be at its best when we save it. Cropping
here also gives the benefit of Content Aware Fill should you need to fill in edges. When finished, save the file and it will automatically appear in Lightroom.
123
CONCLUSION
Hopefully youll have gleaned some new tricks
and a deeper understanding of Lightrooms
Develop module through this eBook.
With each new version, the software matures more and more, requiring
less and less need to go to Photoshop to finalize our photos.
One thing you should definitely do with all of the tools here
is set them to extremes. Usually Lightroom will try to prevent
horrible things, but its more than possible to deliberately mess
up, knowing that Undo (Ctrl/Command+Z) is there to save us.
Enjoy.
124
Sean McCormacks
ESSENTIAL DEVELOPMENT
20 GREAT TECHNIQUES FOR LIGHTROOM 4
info@craftandvision.com
CraftAndVision.com
Notice of Rights
All rights reserved. No part of this book may be reproduced or
transmitted in any form by any means without the prior written
permission of the publisher.