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3D VISION

USER GUIDE (US)


User Guide (UK)
BENUTZERHANDBUCH
MANUEL DUTILISATION
GUIDA DELLUTENTE
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3D VISION

USER GUIDE
USER GUIDE

ii

Table of Contents

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Table of Contents

Contents

Welcome1
About this Guide
1
System Requirements 
2
Safety Requirements
2
Epilepsy3
Unpacking Equipment
Wireless Glasses
IR Emitter
Built-in IR Emitters
Wired Glasses

5
5
7
9
11

Installation And Setup


13
Download the Latest Software
13
Required Action Before You Start the Installation
13
Installation14
Connecting the Display
14
Removing Current Display Drivers
18
Installing the Drivers and Software
19
NVIDIA Control Panel
Accessing the NVIDIA Control Panel
Set Up Stereoscopic 3D
Enable Stereoscopic 3D
Adjusting the Depth
Stereoscopic 3D Display Type
Change 3D laser Sight
Set Keyboard Shortcuts
Hide Stereoscopic 3D Effects When Game Starts
Test Stereoscopic 3D

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28
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Table of Contents

View Compatibility With Games

30

Advanced Information
Preset Configurations
Setting Your Own Shortcut Keys
Game Configuration Guidelines
Viewing Practices 

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35
35

Tips And Troubleshooting


37
3D Vision is not Working 
37
Image is not Clear
38
Eyestrain/Headache40
No Laser Sight
40
Allow your 120 Hz LCD to Warm Up
41
Compliance and Certifications

43

Important Safety Information

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Welcome

01

Welcome

Congratulations on your purchase of NVIDIA 3D Vision,


a fully immersive stereoscopic 3D experience for your
PC. A combination of high-tech wireless glasses and
advanced software, the 3D Vision kit transforms
hundreds of PC games and digital photographs into an
eye popping, interactive experience. Just slip on the
stylish glasses, and pair them with a GeForce GPU
and 3D Vision-Ready display to see characters and
environments come to life on the screen. Give your
eyes something to talk about with 3D Vision.
3D Vision automatically transforms hundreds of PC
games into full stereoscopic 3D. Visit www.nvidia.
com/3dvision for a full list of supported games
and applications.
Note: It is important to register your NVIDIA product in
order to receive NVIDIA Customer Care online and phone
support. You can register at www.nvidia.com/3dvision/
register using the serial number found on the Welcome
card in your package.

About this Guide


This guide discusses the installation and operation of the NVIDIA
3D Vision hardware and software. There is a full section containing
usage tips and troubleshooting guidelines.
Please read through the safety precautions and recommended
viewing guidelines given on pages 3 and 4 under Safety Requirements.

01

NVIDIA 3D VISION USER GUIDE

System Requirements
Before you begin, please review the following minimum system
requirements to ensure your PC meets the hardware requirements
necessary to enjoy the 3D Vision experience.
For a full list of System Requirements including supported NVIDIA
GPUs, 3D Vision-Ready LCDs, 3D Vision notebooks and other required
components, please visit www.nvidia.com/get3D and select System
Requirements.

Safety Requirements
Do not wear the wireless glasses in any situations that require
unimpaired visual perception. Do not use the glasses as sunglasses.
Under normal conditions, stereoscopic 3D viewing is safe for any
duration that you would normally view your display. However, some
people may experience discomfort. To minimise the potential for
experiencing visual problems or any adverse symptoms:

>> Take the stereoscopic 3D medical test to verify your ability so see
stereoscopic 3D images.

>> Maintain a distance no closer than 2 to 2.5 feet away from the

display. Viewing from too close a distance can strain your eyes.

>> Take regular breaks, at least 5 minutes after every hour of


stereoscopic 3D viewing.

>> Start with the depth at the default of 15%. As you get more

comfortable viewing stereoscopic 3D, you can increase the


depth amount.

>> If you experience any of the following symptoms:


nausea, dizziness, or queasiness,
headache, or eyestrain,
blurry vision,
double vision that lasts longer than a few seconds,
Do not engage in any potentially hazardous activity (for example,
driving a vehicle) until your symptoms have completely gone away.
If symptoms persist, discontinue use and do not resume stereoscopic
3D viewing without discussing your symptoms
with a doctor.

Welcome

Epilepsy
WARNING!

IF YOU OR ANY MEMBER OF YOUR FAMILY HAS A HISTORY OF


EPILEPSY, CONSULT A DOCTOR BEFORE USING COMPUTER
GAME PRODUCTS.

A small percentage of the population may experience


epileptic seizures when viewing certain types of TV images
or video games that contain flashing patterns of light.
The following people should consult a doctor before viewing
in stereoscopic 3D:

>> Children under 5 years of age


>> Anyone with a history of epilepsy, or who has a family
member with a history of epilepsy

>> Anyone who has ever experienced epileptic seizures or

sensory disturbances triggered by flashing light effects.

WARNING!

SOME LIGHT PATTERNS MAY INDUCE SEIZURES IN PERSONS WITH


NO PRIOR HISTORY OF EPILEPSY. DISCONTINUE STEREOSCOPIC
3D USE IF YOU EXPERIENCE ANY OF THE FOLLOWING SYMPTOMS
WHILE VIEWING STEREOSCOPIC 3D IMAGES.

>> Involuntary movements, eye or muscle twitching


>> Muscle cramps
>> Nausea, dizziness, or queasiness
>> Convulsions
>> Disorientation, confusion, or loss of awareness of
your surroundings

Do not engage in any potentially hazardous activity (for


example, driving a vehicle) until your symptoms have
completely gone away.
Do not resume stereoscopic 3D viewing without discussing
the symptoms with your doctor.

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NVIDIA 3D VISION USER GUIDE

Unpacking Equipment

02

Unpacking Equipment

Prior to unpacking your new NVIDIA 3D Vision box, it is a good idea


to make sure you meet all the system requirements (page 2) for a
smooth installation.
Be sure to inspect each piece of equipment shipped in the packing
box. If anything is missing or damaged, contact your reseller.

Wireless Glasses
Charging the Glasses
Note: We recommended that you fully charge your glasses
now since it will take approximately three hours to complete.
The wireless glasses hold approximately 60-hours of gaming
per full charge.
The wireless glasses require periodic charging. To charge the
glasses, use one of the USB cables that came with the kit. Plug one
end into the glasses and the other to any USB port on your system.
You can also use a USB wall adapter to charge your glasses. Charge
your glasses until the Amber charge light goes out. You can use
wireless glasses while they are being charged.

NVIDIA 3D VISION USER GUIDE

Do not block this side of your glasses.


It must be in-line-of-sight with the IR
emitter

02

ON button
Indicator Light: To check the battery
life, press the ON button.
If the indicator light is:
Green: Up to 60 hours of battery life.
Red: Flashing red indicates two hours
or less battery life
Amber LED: Light flashes amber
when charging. Solid amber when
fully charged.
USB connection to charge glasses

If you are charging the wireless glasses by connecting them to your


PC using a USB cable, make sure your PC does not go into power
save mode. When your PC goes into power save mode, the wireless
glasses are no longer charging. To fix this, disable any power saving
options on your PC under the Windows Control Panel. Alternatively,
you can use a USB wall charging device to charge the glasses directly
from your wall power outlet without connecting to the PC. You can
use your glasses while they are charging.

Using the Glasses


It is a good idea to keep the glasses in the protective pouch when you
are not using them. When wearing your glasses, you must be in-lineof-sight with the IR emitter. Press the ON button to turn the glasses
on. The glasses turn off automatically when there is no activity.

Caution: The wireless glasses are not prescription eye wear,


sunglasses, nor a protective goggle. Do not use the glasses
for any general eye wear purposes (e.g., driving, reading,
protection from sunlight or ultraviolet light, etc.) as such use
may result in injury.

Unpacking Equipment

Changing the Nose Piece


Your wireless glasses come with three interchangeable nose pieces
to give you a comfortable fit. Simply pull out the current nose piece
and insert the one that fits you best.
Pull the nose piece out as shown and
snap another nose piece in place

USB IR Emitter
(included with the 3D Vision glasses kit)
3D Vision products such as desktop monitors, projectors, and some
3D Vision notebooks use the USB IR emitter to communicate to the 3D
Vision glasses. Please view the diagrams below for information on
how to use your USB IR emitter.
Note: Some 3D Vision Notebook have a built-in 3D Vision IR
emitter. Please check with your notebook manufacturer to
determine if you need the USB IR emitter.
There is a thumbwheel on the back of the emitter that can be used to
increase/decrease depth in a game.

3D Vision ON/OFF switch

Thumbwheel to adjust stereoscopic


depth in-game
VESA stereo cable connection to display
(For use with DLP HDTV displays only.)
Power indicator light
USB connection to your computer

The effective range of the IR Emitter is 15 feet.

02

NVIDIA 3D VISION USER GUIDE

WARNING: Infrared Device Safety


CLASS 1 LED PRODUCT
This product includes an Infrared light-emitting diodes for
transmitting signals from the controller to the glasses.
Although this invisible beam is not considered harmful, and
complies with EN60825-1 (IEC60825-1), we recommend the
following precaution: when the Infrared device is transmitting:

>> Do not stare into the emitter


>> Do not view directly with optical instruments
No parts in the device may be serviced by the user.

Install ation and Setup

Built-in IR Emitters
3D Vision products with Built-In IR Emitters do not require the USB
IR emitter and will communicate directly with the 3D Vision glasses.
Please view the diagrams below for now to use 3D Vision youre your
product.

3D Vision Notebooks
Most 3D Vision Notebooks will have special function hot keys on the
laptop for controlling 3D Vision, just like the hot keys for controlling
brightness or audio volume. These hot keys. Please check with
your manufacturer to ensure your laptop has the 3D Vision hot keys
pictured below.
Note: The effective range of the notebook Built-in IR Emitter
is 10 feet.

Built-in 3D Vision IR Emitter


The minimum viewing distance
from the emitter is 9 inches (23 cm).
Location of emitter may vary
depending on notebook.

F4
5

F5
6

3D (Triangle Up)
Increase stereoscopic 3D depth

F6
7

Y
T

V
C

3D (Power Button)
3D Vision ON/OFF button
3D (Triangle Down)
Decrease stereoscopic 3D depth

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NVIDIA 3D VISION USER GUIDE

3D Vision LCD monitors and All-In-One PCs


Most 3D Vision LCD monitors and All-in-One PCs will not have keys
for controlling 3D Vision when playing 3D content. You can control 3D
using the following keyboard shortcuts:
> 3D ON/OFF CTRL-T
> Increase stereoscopic 3D depth CTRL-F4
> Decrease stereoscopic 3D depth CTRL-F3

Note: The effective range of the Desktop LCD Built-in IR Emitter


is 15 feet. The effective range of the All-In-One PC Built-in IR
emitter is 10 feet.

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Install ation and Setup

Wired Glasses
3D Vision Wired Glasses are designed to work with 3D Vision-Ready
displays. The Wired Glasses do not use the USB IR Emitter that
comes with 3D Vision Wireless Glasses kits and 3D Vision Notebooks.

USB Cable
This cable is permanently
attached to the Wired Glasses
and is not a removable cable.
You can use USB extender
cables to increase the length
of this cable.
Indicator Lights

Nose piece
Replace with one
of three sizes for a
comfortable fit.

No driver installed
3D Off; driver installed properly
3D On
USB Plug
Ensure the 3D Vision
Controller Driver is
installed before plugging
in the Wired Glasses.

Note: You can toggle 3D On/Off and adjust 3D Depth using 3D


Visions keyboard shortcuts. Please consult the User Guide
available online at www.nvidia.com/Get3D for more information.

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NVIDIA 3D VISION USER GUIDE

Changing the Nose Pieces


Your wireless glasses come with three interchangeable nose pieces
to give you a comfortable fit. Simply pull out the current nose piece
and insert the one that fits you best.

Pull the nose piece out as shown and


snap another nose piece in place.

Securing Wired Glasses


3D Vision Wired Glasses can also be secured to be a PC using the
notch in the USB plug and notebook security devices. NVIDIA has
tested Kensington notebook security devices to attach the glasses to
a PC tower or table.

US

Security device cut out location

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INSTALLATION AND SETUP

Installing the hardware and software to your computer


system is pretty straightforward.
Note: Before beginning the installation, make sure your
wireless glasses are fully charged. See Charging the Glasses
on page 6.

Download the Latest Software


Required Action Before You Start the Installation

If your notebook with built-in 3D Vision IR Emitter includes NVIDIA 3D


Vision glasses, drivers are already installed on your notebook 120Hz.
Please launch the "Set up 3D Vision" shortcut on your Windows
desktop to set up 3D the first time.
120Hz

If your LCD monitor includes NVIDIA 3D Vision glasses in the box or


you want to ensure you have the latest drivers for your LCD monitor,
visit www.nvidia.com/3DUpdate to download the latest drivers.

If you purchase Wired Glasses kit, you must download the driver CD
from www.nvidia.com/3DUpdate.

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NVIDIA 3D VISION USER GUIDE

Installation
Connecting the Display
(skip this step if you are using a 3D Vision notebook)
1. Connect your 3D Vision Ready display to your NVIDIA graphics

card. The display you connect must be a 3D Vision Ready LCD or


analogue CRT display. For LCDs use the dual-link DVI-to-DVI
cable supplied with the display.
Note: Connect ONLY the display now. The driver and software
must be installed prior to connecting the USB IR Emitter.
See the following pages for connection diagrams.

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DLP HDTV Connection Diagram


DLP

HDMI Port
PC

IR Emitter

VESA 3-pin
stereo cable
3D Glasses
Emitter Port
DVI-to-HDMI Cable
USB DVI

DO NOT MAKE THIS


CONNECTION UNTIL
TOLD TO DO SO BY THE
INSTALL WIZARD

USB Cable

Note: Check your DLPs user manual to see if there is a specific


HDMI port used to connect a PC to your HDTV. In addition,
change the input mode on the TVs menu to be PC or Computer
to ensure the TV can process the video signal correctly.
Note: The DVI-to-HDMI Cable is not included with your 3D Vision kit.
Please obtain one from a computer or electronics store.

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NVIDIA 3D VISION USER GUIDE

120 Hz LCD Connection Diagram for USB IR Emitter

03

LCD

DVI
PC

IR Emitter

USB DVI

DO NOT MAKE THIS


CONNECTION UNTIL TOLD
TO DO SO BY THE INSTALL
WIZARD

USB Cable
Dual Link DVI cable
(supplied with the display)

17

120 Hz LCD Connection Diagram for LCD


Monitors with Built in IR Emitters
LCD

PC
DVI

DVI

Dual Link DVI cable


(supplied with the display)

Note: LCD Monitors with Built in IR Emitters do not require


additional USB connectors from the PC to the monitor.

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NVIDIA 3D VISION USER GUIDE

Wired Glasses Connection Diagram

US

Removing Current Display Drivers


Before you begin the installation, you must remove
the graphics driver currently on your computer.
STOP: If you purchased a PC with a built-in 3D Vision IR Emitter
(e.g. notebook) then 3D Vision drivers should already be
installed on your PC. Do not uninstall the drivers. Skip steps
2-7 and proceed to step 8.

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2.

Go to Start Control Panel Programs and Features.


If you have an NVIDIA graphics card, double click NVIDIA
Drivers.*
a) Select the option Remove only the following.
b) Select NVIDIA Display Driver
c) Click Remove
d) Restart your computer

* If you are replacing a non NVIDIA graphics card, be sure to remove the
graphics driver and power down your system to replace the card before
continuing. Replace the card with a supported NVIDIA GeForce card.

Installing the Drivers and Software


3. Insert the 3D Vision Software and Manual CD.

The Software Installation screen is displayed.

4. Select Install GeForce Graphics driver.

The InstallShield Wizard begins to guide you through the


installation.

5. Select Yes, I want to restart my computer now when prompted.

When your system reboots, the 3D Vision Software Installation


automatically restarts to continue the install. (If for any reason the
software does not restart, go to My Computer and double click on
the CD icon to relaunch the installer.)

6. Select Next to install the 3D Vision driver.

If you would like to have a shortcut to the NVIDIA Stereoscopic 3D


Viewer installed on your desktop, check the box.

7. Select Next to continue.

If you receive the warning box below, select Install to continue.

8. Select Finish to complete the installation.

After completing the driver installation, the 3D Vision Setup


Wizard begins when the InstallShield completes. 3D Vision
Notebook users should click on the desktop shortcut Setup
NVIDIA 3D Vision to begin the Setup Wizard. The Setup Wizard
takes you through installing the IR emitter, setting up your display,
and configuring the wireless glasses.

9. Complete the 3D Vision Setup Wizard.

Note the Status Bar across the top of each screen. This tells you
where you are in the Setup.

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NVIDIA 3D VISION USER GUIDE

Congratulations!
Setup and configuration are complete and 3D Vision is enabled and
ready for you to begin the most immersive gaming experience for
the PC.
Note: 3D Vision has been enabled with the default depth
amount of 15%. NVIDIA recommends all new users begin with
the default depth amount until you are comfortable. You can
increase the depth over time as your eyes grow accustomed
to stereoscopic 3D viewing. The depth amount can be changed
from the NVIDIA Control Panel or by adjusting the wheel on the
back of the IR emitter.
To view a full list of compatible games, please visit
www.nvidia.com/3dvision.
The NVIDIA Control Panel contains additional settings for 3D
Vision. For information on the how to use the control panel, see
NVIDIA 3D Vision Control Panel on page 25 of this manual.

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NVIDIA CONTROL PANEL

NVIDIA has provided tools for you to customise your


3D Vision experience. To access the tool menus, go to
the NVIDIA Control Panel.

Accessing the NVIDIA Control Panel


To open the NVIDIA Control Panel, right click on the desktop and
select the NVIDIA Control Panel. You can also go to Windows
Control Panel Hardware and Sound NVIDIA Control Panel.

Select Stereoscopic 3D from the topics in the left window pane.


You may need to click on the + in front of Stereoscopic 3D to
expand the topics.

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NVIDIA 3D VISION USER GUIDE

Set Up Stereoscopic 3D
This section of the NVIDIA Control Panel provides all the
adjustments needed to enhance your gaming experience.
Each of the adjustments on this screen is discussed.

Enable Stereoscopic 3D
Note: Stereoscopic 3D effects work only with full-screen
DirectX applications.
To enable stereoscopic 3D mode, check the box.

When this box is checked, it enables you to turn stereoscopic


3D effects on and off using the USB IR emitter ON button,
pressing the notebook's 3D On/Off button, or by using the
keyboard shortcut Ctrl-T. Leaving this enabled does not affect
any other applications. However, leaving it enabled may reduce
game performance when you are not using 3D Vision.

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Adjusting the Depth


The depth amount in a game is the depth that the farthest object is
placed in a scene. When 3D Vision is first installed on your system,
the Depth is set at the default of 15%. If you are new to 3D gaming,
15% is a good point to start with. Viewing depth at a higher setting
can be uncomfortable to some users. As you use 3D Vision, your eyes
will become more accustomed to viewing stereoscopic 3D and you
can incrementally increase the depth amount without eye strain.
On the Set Up Stereoscopic 3D screen, you adjust the depth amount
by adjusting the slider to the desired amount. The depth setting
on this slider indicates the depth amount for all games when they
are launched.

You can also change the depth amount by adjusting the thumbwheel
on the back of the IR emitter. Any adjustments you make on the
thumbwheel is reflected on the Depth slider in the NVIDIA
Control Panel.

Thumbwheel to adjust
depth while in a game

Another way to change depth while in a game is to use the


keyboard shortcut keys:
Note: These are the default hotkeys used for 3D Vision glasses
kits. If you have a 3D Vision notebook, there should be buttons
on your keyboard for decreasing and increasing 3D depth.

>> To decrease depth, use Ctrl+F3 (default shortcut keys)


>> To increase depth, use Ctrl+F4 (default shortcut keys)
Any adjustments you make using keyboard shortcuts is

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NVIDIA 3D VISION USER GUIDE

reflected on the Depth slider in the NVIDIA Control Panel.

Stereoscopic 3D Display Type


The Stereoscopic 3D display type is a drop-down list of all 3D Vision
Ready displays that were found by the Setup Wizard. This list is
populated by the Wizard. If you had more than one 3D Vision-Ready
display attached during Setup, they will be reflected in the list.

Change 3D Laser Sight


The cross-hair sight in a first-person shooter (FPS) game is usually
positioned at screen depth when viewed in stereoscopic 3D, making it
difficult to aim. In some games, NVIDIA has created a configuration
that puts the in-game laser sight at the correct depth. For those
games, no user configuration is required. For all other FPS games,
NVIDIA provides a selection of 3D laser sights that appear on
the targeted object. The laser sights work in properly configured
first-person shooter games with screen-centered sights.
To change the laser sight from the Set Up Stereoscopic 3D screen, click
on the Change 3D Laser Sight button to display a list of possible laser
sights.

25

Different laser sights are displayed as you scroll down.


To use your selected laser sight, check the Enable laser
sight for configured game check box. If you would rather
use the games laser sight, uncheck the box.
You can define the amount of transparency for the selected
laser sight by using the Transparency slider. A setting of 0%
is a solid laser sight and a setting of 100% is see-through. A
recommended laser sight transparency is 25%. You can also
use the keyboard shortcut keys, Ctrl+F12 (default setting)
to toggle the laser sight on and off while in a game.
The laser sight displays when stereoscopic 3D is turned
on during a game. To avoid confusion, disable the aiming
crosshair provided by the game whenever possible.

Set Keyboard Shortcuts


The keyboard shortcuts are in-game hot keys that
can be used to perform a variety of actions.
To view or change the keyboard shortcut keys from the Set Up
Stereoscopic 3D screen in the NVIDIA Control Panel, click on the Set
Keyboard Shortcuts button.

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NVIDIA 3D VISION USER GUIDE

This expands the Set Keyboard Shortcuts screen.


To enable the use of advanced shortcut keys in-game, you must
check the Enable advanced in-game settings check box.
The standard shortcut keys (shown in the upper portion of the
window) are always enabled.

Shown with default values

To see the advanced in-game settings, click on

Table 1 on the following page lists all the shortcut key functions.

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Table 1. Keyboard Shortcut Keys


Keys

Description

Action

Ctrl+T

Show/Hide
stereoscopic 3D
effects

Turns 3D Vision off and on.

Ctrl+F4

Increase depth

Increases the depth amount realtime in the current game. Change is


reflected on the NVIDIA Control Panel.

Ctrl+F3

Decrease depth

Decreases the depth amount realtime in the current game. Change is


reflected on the NVIDIA Control Panel

Ctrl+Alt+
Insert

Show/Hide in-game
compatibility

Displays the settings recommended


by NVIDIA for the current game in the
lower corner of your display.

Ctrl+F6

Increase
convergence

Moves objects towards you. Maximum


convergence places all objects in front
of the scene, in user space. Used to
place the laser sight. (Advanced)

Ctrl+F5

Decrease
convergence

Moves objects away from you.


Minimum convergence places all
objects behind the scene, in CRT
space. Used to place the laser sight.
(Advanced)

Ctrl+F11

Cycle frustum
adjustment

Cycles between three different modes


of displaying the 3D image in the
viewer: Off, Stretch to fill, Clip sides.
(Advanced)

Ctrl+F7

Save in-game
settings

Saves the current game setting to the


registers for later use. (Advanced)

(Advanced) To enable the use of advanced shortcut keys in-game, you must check the Enable advanced
in-game settings check box on the Set keyboard Shortcuts screen.

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NVIDIA 3D VISION USER GUIDE

Hide Stereoscopic 3D Effects When Game Starts


There are some games that do not launch very well when stereoscopic
3D effects are enabled at startup. To avoid this, check the box on
the Set Up Stereoscopic 3D screen in the NVIDIA Control Panel.

The stereoscopic 3D effects remain enabled, it is just hidden at


startup. Once the game has loaded, you can show stereoscopic
3D effects by pressing the Stereoscopic 3D ON/OFF button
on the USB IR emitter ON button, pressing the notebook's 3D
On/Off button, or by using the keyboard shortcut Ctrl-T.
Built-in 3D Vision IR Emitter
The minimum viewing distance
from the emitter is 9 inches (23 cm).
Location of emitter may vary
depending on notebook.

F4
5

F5
6

3D (Triangle Up)
Increase stereoscopic 3D depth

F6
7

Y
T

V
C

3D (Power Button)
3D Vision ON/OFF button
3D (Triangle Down)
Decrease stereoscopic 3D depth

Advanced Configurations

29

Test Stereoscopic 3D
The Test Stereoscopic 3D button and drop-down list on the Set Up
Stereoscopic 3D screen in the NVIDIA Control Panel provides the ability
to test stereoscopic 3D viewing and the ability to run the Setup
Wizard and the Medical Image Test.

Test Stereoscopic 3D Option


Clicking on the Test Stereoscopic 3D... button
displays a test application that allows you
to adjust stereoscopic 3D effects so that
watching 3D Vision is comfortable to you.

Click Launch Test Application after you select the display settings.
The image displays in full-screen if you have the correct
resolution set for you monitor. With your wireless glasses on,
you are able to see in stereoscopic 3D. Use the shortcut keys
and the depth wheel on the IR emitter to make adjustments.

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NVIDIA 3D VISION USER GUIDE

Note: Any changes made using the shortcut keys or the IR emitter
depth wheel is reflected on the Set Up Stereoscopic 3D screen..
When you have finished any adjustments, press the
Esc key to exit the stereoscopic 3D test screen.

Run Setup Wizard Option


Clicking on the dropdown menu icon displays the Run Setup
Wizard and Run Medical Image Test options. Selecting the
Run Setup Wizard option launches the Wizard so that you
can make changes to your configuration or add displays.

Run Medical Image Test Option


The Medical Test Image is run during the install Wizard (see Step 20
on page 22). However, you can run the test independent of the
Wizard by selecting the Run Medical Image Test option.
Attention: NVIDIA recommends that every new stereoscopic
3D user run the Medical Image Test to verify their ability to
view stereoscopic 3D-rendered images. If you can not see the
image, do not use 3D Vision (see step 20 on page 22).

View Compatibility With Games


NVIDIA has tested and provided profiles for many of the top selling
games to ensure they work properly with 3D Vision. All games that
have been tested are listed in the NVIDIA Control Panel with their
compatibility rating. Each game has been rated with Excellent,
Good, Fair, or Not Recommended. These ratings are based on how
well the games play in stereoscopic 3D and if there are any issues
in the game that may interfere with your 3D Vision experience.

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Advanced Configurations

Issues and settings


recommended by
NVIDIA as a result
of testing.

Check this box to see only those


games loaded on your system.
Unchecked list all games tested
by NVIDIA.
List of games tested by NVIDIA

If you have a game that is not on the list of those tested by NVIDIA,
go to www.nvidia.com and consult the games that have been tested
since the release of this version of software.
To see any issues and to view recommended setting that NVIDIA
discovered when testing a game, select (highlight) a game in the
list and see the instructions listed under Issues and recommended
settings. To view a game in the best possible stereoscopic 3D,
you must follow the recommended settings. Not following these
settings could result in the game not running in stereoscopic 3D.
You can also use the shortcut keys Ctrl+Alt+Insert to display the
recommended settings as an overlay on the opening screen of a game.

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NVIDIA 3D VISION USER GUIDE

Advanced Information

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Advanced Information

The NVIDIA 3D Vision Driver takes certain 3D information


contained in the game and uses it to generate the
stereoscopic 3D display. Since most games are not
designed with stereoscopic 3D in mind, the resulting
display quality varies from game to game. In some cases,
the game is not viewable at all in stereoscopic 3D without
making adjustments based on observation.
Optimum stereoscopic 3D is achieved when the game display consists
of the following:

>> Meaningful range of depth, or distance between the nearest and


farthest objects.

>> Nearest objects which are not too close for comfortable viewing.
>> Heads up displays (HUD) that are positioned so as not to interfere
with the stereoscopic 3D experience. Ideally, HUDs should be at
screen depth.

Preset Configurations
For most games, NVIDIA has established settings that adjust the
display to achieve high quality stereoscopic 3D, based on the needs of
each game.
You can view the list of these games on the View compatibility with
games task located on the NVIDIA Control Panel. This menu also
shows a list of comments pertaining to that game. These comments
may include suggested settings or adjustments and comments on the
construction of the game. These instructions can also be overlaid on
the opening screen of the game using Ctrl+Alt+Insert.
Be sure to view these comments before you begin your game.

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NVIDIA 3D VISION USER GUIDE

Setting Your Own Shortcut Keys


To configure a game in real-time you must be familiar with the
keyboard shortcut keys. You can use the default setting or you can
change the shortcut keys to suit your particular liking.
To see the default keyboard shortcut key settings, go to the NVIDIA
Control Panel and select the Set up stereoscopic 3D task in the left
window pane. Click on the click on the Set Keyboard Shortcuts button.

Shown with default values

See Table 1 on page 31 for more information on the shortcuts.


To change a shortcut key combination, select an action and click
in the adjacent box displaying the shortcut. Press your desired key
combination. The keystrokes are displayed in the box. Click OK to
save your settings and exit the menu. The driver saves the settings
in the registry.

35

Advanced Information

Game Configuration Guidelines


The following table lists some adjustment guidelines to use for
specific issues when you are in a game.

Table 2. Game Configuration Guidelines


Issue

Suggestion

Object are too close

Decrease Convergence
[Ctrl+F5]

Side borders are blurred, not


clear, not visible

Cycle frustum adjustments


until borders are clear
[Ctrl+F11]

Convergence settings not


good for all parts of the
game

Increase/decrease
convergence [Ctrl+F6/
Ctrl+F5]

Stereoscopic 3D unclear,
not sure what needs to be
adjusted

See Tips and Troubleshooting


on page 39

Once you are happy with the way the game looks in stereoscopic 3D,
press Ctrl-F7 to save these settings to the register. The settings
are associated with this game only (based on the name of the game
executable file).

Viewing Practices

>> Depth Amount: The recommended starting point for Depth

Amount is 15%, but always adjust the depth to a comfortable level.


You can increase it over time as your eyes get used to stereoscopic
3D viewing.

>> Viewing Distance: Maintain a distance no closer than 2 to

2.5 feet away from the monitor. Viewing from too close a
distance can cause too much strain on your eyes, and can reduce
stereoscopic quality.

>> Viewing Angle: Keep your eyes parallel to the screen. The imagi-

nary line connecting your eyes should be parallel to the horizontal


level of the screen. The stereoscopic 3D effect is based on sideto-side or horizontaldisplacement of each image. If you tilt your
head, your eyes no longer see the displacement as horizontal, and
the stereoscopic 3D effect is diminished or even eliminated. While
your brain may adjust to this viewing, it must work harder, resulting in eye strain and fatigue.

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NVIDIA 3D VISION USER GUIDE

>> Viewing Time: Take regular breaks. As with any time spent look-

ing at a computer screen, it is good practice to give your eyes a


rest after a period of time. At a minimum, rest for five (5) minutes
after every hour of stereoscopic 3D viewing.

>> Viewing with Prescription Glasses: If you normally wear glasses

when viewing a computer screen, keep them on and put the wireless glasses over your eye wear. The sharper the image on the
screen, the better the quality.

>> Game Cursor/Cross-hair Sights: If you are using the NVIDIA 3D

laser sights, be sure to turn off the sight that the game provides.
The game sight is usually positioned at screen-depth, and interferes with useful viewing of the NVIDIA laser sight.

>> Display Lighting: The amount of light reaching each eye is cut in

half, and causes the screen to appear darker under stereoscopic


3D viewing. Adjusting the brightness and contrast settings of your
game can also reduce screen persistence and improve stereoscopic 3D quality.

>> Ambient Lighting: The intensity of surrounding lighting can affect


stereoscopic 3D quality and comfort. Lighting conditions that improve stereoscopic 3D viewing vary from one person to the next,
so experiment with brighter or darker room lighting to find what
works best for you. See Tips and Troubleshooting on page 37.

Note: High intensity lighting (especially halogen lighting) can


interfere with IR communication (between the wireless glasses
and the IR emitter) resulting in some flicker.

Tips and Troubleshooting

37

06

Tips and Troubleshooting

NVIDIA provides an online knowledgebase system with


answers to most common questions available 24x7x365.
You can also use it to submit questions online to our
technical support staff.
Please visit www.nvidia.com/3dvision/support for more
details. Questions may only be submitted in English. 3D
Vision customers also have access to toll free technical at
1-800-797-6530 between the hours of 8:00 AM and 5:00
PM Pacific Time M-F.
NVIDIA recommends you register your wireless glasses
for support at www.nvidia.com/3dvision/register. The
technical support line is accessible from the U.S. and
Canada only.

3D Vision is not Working

>> Make sure you have activated the IR emitter. Press the green ON/
OFF button on the front of the emitter. The emitter is on when the
button is bright green.

>> Check and make sure that stereoscopic 3D is enabled. Go to the


NVIDIA Control Panel Set Up Stereoscopic 3D screen.

>> Re-evaluate your setup. Ensure there is direct line-of-sight

between the IR emitter and your wireless glasses at a range of


at least 1.5 feet (45cm) or greater. Any obstructions may cause
the glasses not to function properly causing the lenses to flicker
or turn off.

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NVIDIA 3D VISION USER GUIDE

Do not place objects too close or in front of the emitter which


could block the signal (e.g. keyboard, coffee mug, etc.). Also,
make sure not to place your hand or other objects in front the of
the IR receiver on the glasses; located near the front left lens.

>> Run the Setup Wizard to verify your hardware is operating

properly. Go to the NVIDIA Control Panel (right click on the


desktop). Select Set Up 3D Vision. Then select Run Setup Wizard
from Test Stereoscopic 3D drop down menu.

>> Ensure your wireless glasses are fully charged.

You can check the battery level of your glasses by pressing


the ON button.

If the light next to the button is green, you have up to 60 hours

of battery life remaining. Actual battery life is dependent on


the recharge time.
If the light is red, you have less than two hours remaining and
it is recommended that you recharged your glasses.
If the light does not turn on, the battery is drained and the
glasses must be recharged.
If you are charging the wireless glasses by connecting them to
your PC using a USB cable, make sure your PC does not go into
power save mode. When your PC goes into power save mode,
the wireless glasses are no longer charging. To fix this, disable
any power saving options on your PC under the Windows Control
Panel. Alternatively, you can use a USB wall charging device to
charge the glasses directly from your wall power outlet without
connecting to the PC.

>> Make sure you have used the DVI cable that was shipped with

your 3D Ready 120Hz LCD display. This is a dual-link cable and


3D Vision will not operate without it.
Note: This requirement is not for notebook PCs with built-in 3D
Vision LCD panels.

Image is not Clear


Your Eyes are not Adjusted
Your eyes may take some time to adjust to viewing stereoscopic 3D
effects. If you are new to gaming, make sure you start your depth
amount at the default of 15%. As your eyes adjust, you can increase
the depth amount.

Tips and Troubleshooting

39

Depth Needs Adjusting


Adjust depth amount using the slider on the NVIDIA Control Panel
Setup screen. If you are in a game, use the thumb wheel on the back
of the IR emitter or the shortcut keys Ctrl+F3 to decrease depth and
Ctrl+F4 to increase depth.

Game is not Configured Properly


If your game is not functioning in stereoscopic 3D, look at the list
of compatible games shown on the NVIDIA Control Panel View
Compatibility with Games screen.
Verify that your game has been tested by NVIDIA and has been ranked
as 3D Vision-Ready, Excellent, Good, or Fair. Check out the Issues
and recommended settings listed at the bottom of the screen. Make
any adjustments recommended by NVIDIA to make your gaming
experience better.
If it has a Not Recommended rating, it means that the game does not
show in stereoscopic 3D or it shows very poorly.
Make sure you are running your game in resolutions that support 3D
Vision. In order to support 3D Vision, your game must be configured
to run at the correct settings for your display.

Game is not in Fullscreen Mode


3D Vision currently only supports full screen applications and cannot
run in windowed mode. Be sure to select full screen mode from ingame settings.

Excessive Flickering
Flicker in your peripheral vision can be caused by differences in
frequencies at which 3D Vision operates and the lighting in your
room. This type of flicker can be avoided by turning off the lights or
changing the stereoscopic 3D refresh rate. To see the refresh rates,
run the Setup Wizard from the NVIDIA Control Panel. When
you get to the page asking about flicker, select Yes. You can then
select from the following refresh rates:

>> 120 Hz refresh rate for use in North America when lights are on
>> 110 Hz refresh rate for daytime and when lights are off
>> 100 Hz refresh rate for countries with 50 Hz lighting and when
lights are on

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NVIDIA 3D VISION USER GUIDE

Once you have selected a refresh rate on the Setup Wizard screen,
click the Test with this refresh rate button to verify the new refresh
rate helps to reduce flicker. Once you have found the best setting,
select Next to continue (see step 17 on page 18 for the procedure on
how to reset the refresh rate).

Eyestrain/Headache
If you are experiencing eyestrain or headaches, it
could be due to excessive depth amount. Change
the depth in one of the following ways:

>> In-game adjustment, use the shortcut keys Ctrl+F3 to decrease


the depth amount.

>> Use the thumb wheel on the back of the IR emitter to adjust the

depth amount. If you are new to gaming, start at the default 15%.

>> Use your mouse to adjust depth amount on the slider in the
NVIDIA Control Panel Set Up Stereoscopic 3D screen.

If you are new to gaming, start at the default (15%).


Warning: If eyestrain and headaches persist, discontinue
viewing in stereoscopic 3D and consult a doctor.

No Laser Sight
Laser Sight is not Enabled
If you do not see the laser sight in a game, the laser sight may not
be enabled. Go to the NVIDIA Control Panel Set Up Stereoscopic 3D
screen and click on the Change 3D laser Sight button to display
the Change 3D Laser Sight screen. Make sure the Enable 3D laser
sight for configured games is checked (see Change 3D Laser Sight
on page 28).

Transparency Set too High


Go to the NVIDIA Control Panel Set Up Stereoscopic 3D screen and
click on the Change 3D laser Sight button. Adjust the Transparency
slider to adjust the transparency of the laser sight.

41

Tips and Troubleshooting

Allow your 120 Hz LCD to Warm Up

120Hz

60Hz

For optimal stereoscopic 3D image quality, when using a pure 120 Hz


LCD, please allow your monitor to warm up. This warm-up period is
normal behavior for LCD monitors.

Note: Please visit www.nvidia.com/3dvision/support to


access our 24x7x365 online knowledgebase system, where
you can submit questions to our tech support staff. Questions
may only be submitted in English. 3D Vision customers also
have access to toll free technical support at 1-800-797-6530
from 8:00AM-5:00PM Pacific Time, M-F. The technical support
line is accessible from the U.S. and Canada only.

42

06

NVIDIA 3D VISION USER GUIDE

Compliance and Certifications

43

07

Compliance and Certifications

The NVIDIA 3D Vision systems are compliant with the relevant


regulations and have received the required certifications:
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, Metrology, and Inspection (BSMI)
>> Conformit Europenne (CE)
>> Federal Communications Commission (FCC)
>> Industry Canada (IC)
>> Korea Certification(KC)
>> Russian System GOST R(GOST-R )
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

NVIDIA 3D Vision System products include the following models:


>> Model: P701 (5V DC operated IR emitter and battery operated
wireless glasses)

>> Model: P854 (5V DC operated IR emitter and battery operated


wireless glasses)

>> Model: P864 (5V DC wired glasses)

44

07

NVIDIA 3D VISION USER GUIDE

US Federal Communications Commission


Compliance
FCC Federal Communications Commission
Title 47 of Code of Federal Regulation (CFR) part 15 - Radio frequency
devices; Subpart B - Unintentional Radiator (FCC Part 15B:2008)
CAUTION: Changes or modifications to this unit not expressly
approved by the party responsible for compliance could void
the user's authority to operate the equipment.
Note: This equipment has been tested and found to comply
with the limits for a Class B digital device, pursuant to Part
15 of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can
radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If
this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:

Reorient or relocate the receiving antenna.


Increase the separation between the equipment and
receiver.

Connect the equipment into an outlet on a circuit different


from that to which the receiver is connected.

Consult the dealer or an experienced radio/TV technician


for help.

Compliance and Certifications

45

Canada Compliance
Industry Canada
ICES-003:2004 - Digital Apparatus: Spectrum Management and
Telecommunications Policy; Interference-Causing Equipment Standard.
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numrique de la classe B est conforme la norme NMB003 du Canada.

Australia and New Zealand Compliance


C-Tick: The Australian Communications Authority (ACA) and
the Radio Spectrum Management Group (RSM) of New Zealand
AS/NZS CISPR 22:2009 Standard - Information technology equipmentRadio disturbance characteristics-limit and methods of measurement.

Japan Compliance
VCCI: Voluntary Control Council for Interference by
Information Technology Equipment
>> V-1/09.04: Agreement of Voluntary Control Council for Interference
by Information Technology Equipment.

>> V-2/09.04: Rules for Voluntary Control Measures.


>> V-3/09.04: Normative Annex 1 Technical Requirements.
>> V-4/09.04: Normative Annex 1-1 Supplementary Test Conditions for
Equipment under Test.

This is a Class B product based on the standard of the Voluntary


Control Council for Interference from Information Technology
Equipment (VCCI). If this is used near a radio or television receiver in a
domestic environment, it may cause radio interference. Install and use
the equipment according to the instruction manual.

46

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NVIDIA 3D VISION USER GUIDE

Korea Compliance
MIC - Ministry of Information and Communications
KCC - Korea Communication Commission
KC - Korea Certification
>> KN 22 (CISPR 22): Information technology equipment-Radio

disturbance characteristics - limit and methods of measurement.

>> KN 24 (CISPR 24): Information technology equipment - immunity


characteristics-limit and methods of measurement.

Class B Equipment (Household purpose info/telecommunications


equipment)
As this equipment has undergone EMC registration for household purpose, this product can be used in any area including residential area.

Taiwan Compliance
BSMI - Bureau of Standards, Metrology and Inspection
CNS 13438:2006 (CISPR 22): Information technology equipmentRadio disturbance characteristics-limit and methods of
measurement.

Compliance and Certifications

47

European Union Compliance


CE: European Conformity (Conformit Europenne)
Product comply with both the EMC Directive (2004/108/
EC) and the Low Voltage Directive (2006/95/EC) issued
by the Commission of the European Community.
Compliance with these directives implies conformity
to the following European Norms
(The equivalent international standards are in parenthesis)

>> EN 55022:2006+A1:2007 (CISPR 22)Information

technology equipment-Radio disturbance characteristics


-limit and methods of measurement.
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5,
6, 8, 11): Information technology equipment - immunity
characteristics-limit and methods of measurement.
>> EN 61000-3-2:2006 (IEC 61000-3-2): Electromagnetic
compatibility (EMC)-Part 3-2: Limits-Limits for harmonic
current emissions (equipment input current 16 A per phase).
>> EN 61000-3-3:2008 (IEC 61000-3-3): Electromagnetic compatibility
(EMC)-Part 3-3: Limits-Limitation of voltage changes, voltage
fluctuations and flicker in public low-voltage supply systems, for
equipment with rated current 16 A per phase and not subject to
conditional connection).

Russia Federal Compliance


GOST-R Certification System GOST-R
>> GOST R IEC 60950-1: Information technology equipment Safety
Part 1: General Requirement.

>> GOST R 51318.22-99: Information technology equipment Radio

disturbance characteristics - limit and methods of measurement.

>> GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Information

technology equipment immunity characteristics - limit and


methods of measurement.
>> GOST R 51317.3.2-2006(passage 6 and 7) (IEC 61000-3-2):
Electromagnetic compatibility (EMC) - Part 3-2: Limits - Limits for
harmonic current emissions (equipment input current 16A per phase).

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07

NVIDIA 3D VISION USER GUIDE

>> GOST R 51317.3.3-99(IEC 61000-3-3): Electromagnetic

compatibility(EMC)- Part 3-3: Limits-Limitation of voltage


changes, voltage fluctuations and flicker in public low-voltage
supply systems, for equipment with rated current 16A per phase
and not subject to conditional connection).

Underwriters Laboratories
(UL/cUL, CB Scheme)
UL Underwriters Laboratories
>> UL 60950-1, 2nd Edition, 2007-03-27: Information technology
equipment - Safety - Part 1: General requirement.

>> CSA C22.2 No. 60950-1-07, 2nd Edition, 2007-03: Information

Technology equipment - Safety - Part1: General requirement.

>> IEC 60950-1:2005 (Second Edition): Information technology


equipment Safety Part 1: General requirement.
Use with UL Listed I.T.E. only

IEC 60950-1:2001: INFORMATION


TECHNOLOGY EQUIPMENT
Compliance and Certifications

Important Safety Information

08

Important Safety Information

Preface
NVIDIA products are designed to operate safely when
installed and used according to the product instructions
and general safety practices. The guidelines included
in this document explain the potential risks associated
with computer operation and provide important safety
practices designed to minimize these risks.
By carefully following the information contained in this
document and the specific instructions provided with
your product, you can protect yourself from hazards
and create a safer computer work environment.
The product is designed and tested to meet IEC-60950-1, the
Standard for the Safety of Information Technology Equipment.
This also covers the national implementation of IEC-60950-1
based safety standards around the world e.g. UL-60950-1. These
standards reduce the risk of injury from the following hazards:

>> Electric shock: Hazardous voltage levels


contained in parts of the product.

>> Fire: Overload, temperature, material flammability.


>> Mechanical: Sharp edges, moving parts, instability.
>> Energy: Circuits with high energy levels (240 volt
amperes) or potential as burn hazards.

>> Heat: Accessible parts of the product at high temperatures.


>> Chemical: Chemical fumes and vapors.

49

50

08

NVIDIA 3D VISION USER GUIDE

>> Radiation: Noise, ionising, laser, ultrasonic waves.


Retain and follow all product safety and operating instructions.
Always refer to the documentation supplied with your equipment.
Observe all warnings on the product and in the operating instructions.
WARNING: Failure to follow these safety instructions could
result in fire, electric shock or other injury or damage.

WARNING: Electrical equipment can be hazardous if misused.


Operation of this product, or similar products, must always
be supervised by an adult. Do not allow children access to the
interior of any electrical product and do not permit them to
handle any cables.

Safety Symbols
To reduce the risk of bodily injury, electric shock, fire, and damage to
the equipment, observe the safety labels included on the equipment.
Symbols on Equipment
Sign

Meaning
This symbol in conjunction with any of the following
symbols indicates the presence of a potential hazard. The potential for injury exists if warnings are not
observed. Consult your documentation for specific
details.
This symbol indicates the presence of hazardous energy circuits or electric shock hazards. Refer all servicing
to qualified personnel.
WARNING: To reduce the risk of injury from electric
shock hazards, do not open this enclosure. Refer all
maintenance, upgrades, and servicing to qualified
personnel.
This symbol indicates the presence of electric shock
hazards. The area contains no user or field serviceable
parts. Do not open for any reason.
WARNING: To reduce risk of injury from electric shock
hazards, do not open this enclosure.

Important Safety Information

General Precautions
To reduce the risk of personal injury or damage to the equipment:

>> Follow all cautions and instructions marked on the equipment.


Do not attempt to defeat safety interlocks (where provided).

>> Do not bend, drop, crush, puncture, incinerate,


or open glasses or IR emitter.

>> Do not perform installation, maintenance, or reconfiguration


of this product during an electrical storm.

>> Never turn on any equipment when there is evidence


of fire, water, or structural damage.

>> Place the product away from radiators, heat registers,

stoves, amplifiers, or other products that produce heat.

>> Take care NOT to spill any food or liquid onto the glasses
or IR emitter. In the event that the parts do get wet,
unplug all cables before cleaning. Allow the equipment
to dry thoroughly before turning it on again.

>> Never force a connector into a port. Check


for obstructions on the port.

>> Avoid inserting foreign objects through openings in the product.


>> Do not insert foreign objects through openings in the product.
>> Do not make mechanical or electrical
modifications to the equipment.

>> To clean the glasses, use a soft, slightly damp, lint free

cloth. Avoid getting moisture in openings. Do not use window


cleaners, household cleaners, aerosol sprays, solvents,
alcohol, ammonia, or abrasives to clean glasses.

>> If the product sustains damage requiring service, disconnect


the product from the computer or USB charging adapter and
refer servicing to an NVIDIA authorized service provider.

>> As with any electronic equipment, dispose


of glasses and IR emitter properly.

>> When the IR emitter is operating, it is normal for it to


be warm to the touch. When charging the wireless
glasses, the battery compartment may feel warm.

51

52

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NVIDIA 3D VISION USER GUIDE

>> If you use a USB power adapter to charge the wireless


glasses, read the specifications carefully. Make
sure the power adapter is USB compliant.

>> There is a lithium battery in your wireless glasses. You can

recharge the battery whenever it is convenient. Like all lithium


batteries, it will slowly age. After a while it will lose the capability
to be charged to it's full capacity. The degradation is slow and
will vary depending on your use and recharging habits.

>> Operating and storing the glasses outside the recommended

temperature range can lead to temporary or even permanent


damage to the battery of wireless glasses and lenses of glasses.

>> Do not disassemble your glasses or the emitter box under

any circumstances. Do not remove the battery from the


wireless glasses or any parts in the glasses or IR emitter.
You run the risk of electric shock and voiding the warranty.
WARNING: Your wireless 3D glasses contain sensitive
components including a rechargeable battery. Prevent
damage by making sure you do not drop, bend, or crush
your stereo glasses or drop into fire.
WARNING: The lithium ion battery in the wireless 3D
Glasses are a custom design. Do NOT attempt to open the
battery compartment or replace the battery. Contact NVIDIA
or an NVIDIA approved service provider if you suspect your
battery is faulty.

Ambient Temperatures

>> Operating temperature: Recommended


range is 5C to 40C (41F to 104F).

>> Storage temperature: The recommended storage


temperature range is -10C to 45C(14F to 113F).
Do not leave 3D Vision System in your car, because
temperatures in parked cars can exceed this range.

Infrared device safety


Class 1 LED Product
The IR Wireless Emitter includes Infrared light - emitting diodes for
transmitting signals from the IR Wireless Emitter to the wireless

53

glasses. Although this invisible beam is not considered harmful,


and complies with EN60825-1 (IEC60825-1), we recommend the
following precaution: when the Infrared device is transmitting:

>> Do not stare into the Infrared beam


>> Do not view directly with optical instruments
No parts in the device may be serviced by the user.

Notice
ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS,
LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, MATERIALS) ARE BEING PROVIDED AS IS. NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE
WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF
NON INFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes
no responsibility for the consequences of use of such information or for any infringement of patents or
other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information
previously supplied. NVIDIA Corporation products are not authorised for use as critical components
in life support devices or systems without express written approval of NVIDIA Corporation.

WEEE Warning Message


Symbol for Separate Collection in European Countries. This symbol indicates that this
product is to be collected separately.
The following apply only to users in European countries:
This product is designated for separate collection at an appropriate collection point. Do not dispose
of as household waste.
For more information, contact the retailer or the local authorities in charge of waste management.

Trademarks
NVIDIA, the NVIDIA logo, GeForce, and nForce are trademarks or registered trademarks of NVIDIA
Corporation. Other company and product names may be trademarks of the respective companies with
which they are associated.

Copyright
2008, 2009, 2010,2011 NVIDIA Corporation. All rights reserved.

www.nvidia.com

3D VISION

USER GUIDE
USER GUIDE

ii

Table of Contents

iii

Table of Contents

Contents

Welcome1
About this Guide
1
System Requirements 
2
Safety Requirements
2
Epilepsy3
Unpacking Equipment
Wireless Glasses
IR Emitter
Built-in IR Emitters
Wired Glasses

5
5
7
9
11

Installation And Setup


13
Download the Latest Software
13
Required Action Before You Start the Installation
13
Installation14
Connecting the Display
14
Removing Current Display Drivers
18
Installing the Drivers and Software
19
NVIDIA Control Panel
Accessing the NVIDIA Control Panel
Set Up Stereoscopic 3D
Enable Stereoscopic 3D
Adjusting the Depth
Stereoscopic 3D Display Type
Change 3D laser Sight
Set Keyboard Shortcuts
Hide Stereoscopic 3D Effects When Game Starts
Test Stereoscopic 3D

21
21
22
22
23
24
24
25
28
29

iv

Table of Contents

View Compatibility With Games

30

Advanced Information
Preset Configurations
Setting Your Own Shortcut Keys
Game Configuration Guidelines
Viewing Practices 

33
33
34
35
35

Tips And Troubleshooting


37
3D Vision is not Working 
37
Image is not Clear
38
Eyestrain/Headache40
No Laser Sight
40
Allow your 120 Hz LCD to Warm Up
41
Compliance and Certifications

43

Important Safety Information

49

Welcome

01

Welcome

Congratulations on your purchase of NVIDIA 3D Vision,


a fully immersive stereoscopic 3D experience for your
PC. A combination of high-tech wireless glasses and
advanced software, the 3D Vision kit transforms
hundreds of PC games and digital photographs into an
eye popping, interactive experience. Just slip on the
stylish glasses, and pair them with a GeForce GPU
and 3D Vision-Ready display to see characters and
environments come to life on the screen. Give your
eyes something to talk about with 3D Vision.
3D Vision automatically transforms hundreds of PC games
into full stereoscopic 3D. Visit www.nvidia.co.uk/3dvision
for a full list of supported games and applications.
Note: It is important to register your NVIDIA product in
order to receive NVIDIA Customer Care online and phone
support. You can register at www.nvidia.co.uk/3dvision/register
using the serial number found on the Welcome card in your
package.

About this Guide


This guide discusses the installation and operation of the NVIDIA
3D Vision hardware and software. There is a full section containing
usage tips and troubleshooting guidelines.
Please read through the safety precautions and recommended
viewing guidelines given on pages 2 and 3 under Safety Requirements.

01

NVIDIA 3D VISION USER GUIDE

System Requirements
Before you begin, please review the following minimum system
requirements to ensure your PC meets the hardware requirements
necessary to enjoy the 3D Vision experience.
For a full list of System Requirements including supported NVIDIA
GPUs, 3D Vision-Ready LCDs, 3D Vision notebooks and other required
components, please visit www.nvidia.co.uk/get3D and select System
Requirements.

Safety Requirements
Do not wear the wireless glasses in any situations that require
unimpaired visual perception. Do not use the glasses as sunglasses.
Under normal conditions, stereoscopic 3D viewing is safe for any
duration that you would normally view your display. However, some
people may experience discomfort. To minimise the potential for
experiencing visual problems or any adverse symptoms:

>> Take the stereoscopic 3D medical test to verify your ability so see
stereoscopic 3D images.

>> Maintain a distance no closer than 2 to 2.5 feet away from the

display. Viewing from too close a distance can strain your eyes.

>> Take regular breaks, at least 5 minutes after every hour of


stereoscopic 3D viewing.

>> Start with the depth at the default of 15%. As you get more

comfortable viewing stereoscopic 3D, you can increase the


depth amount.

>> If you experience any of the following symptoms:


nausea, dizziness, or queasiness,
headache, or eyestrain,
blurry vision,
double vision that lasts longer than a few seconds,
Do not engage in any potentially hazardous activity (for example,
driving a vehicle) until your symptoms have completely gone away.
If symptoms persist, discontinue use and do not resume stereoscopic
3D viewing without discussing your symptoms
with a doctor.

Welcome

Epilepsy
WARNING!

IF YOU OR ANY MEMBER OF YOUR FAMILY HAS A HISTORY OF


EPILEPSY, CONSULT A DOCTOR BEFORE USING COMPUTER
GAME PRODUCTS.

A small percentage of the population may experience


epileptic seizures when viewing certain types of TV images
or video games that contain flashing patterns of light.
The following people should consult a doctor before viewing
in stereoscopic 3D:

>> Children under 5 years of age


>> Anyone with a history of epilepsy, or who has a family
member with a history of epilepsy

>> Anyone who has ever experienced epileptic seizures or

sensory disturbances triggered by flashing light effects.

WARNING!

SOME LIGHT PATTERNS MAY INDUCE SEIZURES IN PERSONS WITH


NO PRIOR HISTORY OF EPILEPSY. DISCONTINUE STEREOSCOPIC
3D USE IF YOU EXPERIENCE ANY OF THE FOLLOWING SYMPTOMS
WHILE VIEWING STEREOSCOPIC 3D IMAGES.

>> Involuntary movements, eye or muscle twitching


>> Muscle cramps
>> Nausea, dizziness, or queasiness
>> Convulsions
>> Disorientation, confusion, or loss of awareness of
your surroundings

Do not engage in any potentially hazardous activity (for


example, driving a vehicle) until your symptoms have
completely gone away.
Do not resume stereoscopic 3D viewing without discussing
the symptoms with your doctor.

01

NVIDIA 3D VISION USER GUIDE

Unpacking Equipment

02

Unpacking Equipment

Prior to unpacking your new NVIDIA 3D Vision box, it is a good idea


to make sure you meet all the system requirements (page 2) for a
smooth installation.
Be sure to inspect each piece of equipment shipped in the packing
box. If anything is missing or damaged, contact your reseller.

Wireless Glasses
Charging the Glasses
Note: We recommended that you fully charge your glasses
now since it will take approximately three hours to complete.
The wireless glasses hold approximately 60-hours of gaming
per full charge.
The wireless glasses require periodic charging. To charge the
glasses, use one of the USB cables that came with the kit. Plug one
end into the glasses and the other to any USB port on your system.
You can also use a USB wall adapter to charge your glasses. Charge
your glasses until the Amber charge light goes out. You can use
wireless glasses while they are being charged.

NVIDIA 3D VISION USER GUIDE

Do not block this side of your glasses.


It must be in-line-of-sight with the IR
emitter

02

ON button
Indicator Light: To check the battery
life, press the ON button.
If the indicator light is:
Green: Up to 60 hours of battery life.
Red: Flashing red indicates two hours
or less battery life
Amber LED: Light flashes amber
when charging. Solid amber when
fully charged.
USB connection to charge glasses

If you are charging the wireless glasses by connecting them to your


PC using a USB cable, make sure your PC does not go into power
save mode. When your PC goes into power save mode, the wireless
glasses are no longer charging. To fix this, disable any power saving
options on your PC under the Windows Control Panel. Alternatively,
you can use a USB wall charging device to charge the glasses directly
from your wall power outlet without connecting to the PC. You can
use your glasses while they are charging.

Using the Glasses


It is a good idea to keep the glasses in the protective pouch when you
are not using them. When wearing your glasses, you must be in-lineof-sight with the IR emitter. Press the ON button to turn the glasses
on. The glasses turn off automatically when there is no activity.

Caution: The wireless glasses are not prescription eye wear,


sunglasses, nor a protective goggle. Do not use the glasses
for any general eye wear purposes (e.g., driving, reading,
protection from sunlight or ultraviolet light, etc.) as such use
may result in injury.

Unpacking Equipment

Changing the Nose Piece


Your wireless glasses come with three interchangeable nose pieces
to give you a comfortable fit. Simply pull out the current nose piece
and insert the one that fits you best.
Pull the nose piece out as shown and
snap another nose piece in place

USB IR Emitter
(included with the 3D Vision glasses kit)
3D Vision products such as desktop monitors, projectors, and some
3D Vision notebooks use the USB IR emitter to communicate to the 3D
Vision glasses. Please view the diagrams below for information on
how to use your USB IR emitter.
Note: Some 3D Vision Notebook have a built-in 3D Vision IR
emitter. Please check with your notebook manufacturer to
determine if you need the USB IR emitter.
There is a thumbwheel on the back of the emitter that can be used to
increase/decrease depth in a game.

3D Vision ON/OFF switch

Thumbwheel to adjust stereoscopic


depth in-game
VESA stereo cable connection to display
(For use with DLP HDTV displays only.)
Power indicator light
USB connection to your computer

The effective range of the IR Emitter is 15 feet.

02

NVIDIA 3D VISION USER GUIDE

WARNING: Infrared Device Safety


CLASS 1 LED PRODUCT
This product includes an Infrared light-emitting diodes for
transmitting signals from the controller to the glasses.
Although this invisible beam is not considered harmful, and
complies with EN60825-1 (IEC60825-1), we recommend the
following precaution: when the Infrared device is transmitting:

>> Do not stare into the emitter


>> Do not view directly with optical instruments
No parts in the device may be serviced by the user.

Install ation and Setup

Built-in IR Emitters
3D Vision products with Built-In IR Emitters do not require the USB
IR emitter and will communicate directly with the 3D Vision glasses.
Please view the diagrams below for now to use 3D Vision youre your
product.

3D Vision Notebooks
Most 3D Vision Notebooks will have special function hot keys on the
laptop for controlling 3D Vision, just like the hot keys for controlling
brightness or audio volume. These hot keys. Please check with
your manufacturer to ensure your laptop has the 3D Vision hot keys
pictured below.
Note: The effective range of the notebook Built-in IR Emitter
is 10 feet.

Built-in 3D Vision IR Emitter


The minimum viewing distance
from the emitter is 9 inches (23 cm).
Location of emitter may vary
depending on notebook.

F4
5

F5
6

3D (Triangle Up)
Increase stereoscopic 3D depth

F6
7

Y
T

V
C

3D (Power Button)
3D Vision ON/OFF button
3D (Triangle Down)
Decrease stereoscopic 3D depth

10

02

NVIDIA 3D VISION USER GUIDE

3D Vision LCD monitors and All-In-One PCs


Most 3D Vision LCD monitors and All-in-One PCs will not have keys
for controlling 3D Vision when playing 3D content. You can control 3D
using the following keyboard shortcuts:
> 3D ON/OFF CTRL-T
> Increase stereoscopic 3D depth CTRL-F4
> Decrease stereoscopic 3D depth CTRL-F3

Note: The effective range of the Desktop LCD Built-in IR Emitter


is 15 feet. The effective range of the All-In-One PC Built-in IR
emitter is 10 feet.

11

Install ation and Setup

Wired Glasses
3D Vision Wired Glasses are designed to work with 3D Vision-Ready
displays. The Wired Glasses do not use the USB IR Emitter that
comes with 3D Vision Wireless Glasses kits and 3D Vision Notebooks.

USB Cable
This cable is permanently
attached to the Wired Glasses
and is not a removable cable.
You can use USB extender
cables to increase the length
of this cable.
Indicator Lights

Nose piece
Replace with one
of three sizes for a
comfortable fit.

No driver installed
3D Off; driver installed properly
3D On
USB Plug
Ensure the 3D Vision
Controller Driver is
installed before plugging
in the Wired Glasses.

Note: You can toggle 3D On/Off and adjust 3D Depth using


3D Visions keyboard shortcuts. Please consult the User
Guide available online at www.nvidia.co.uk/Get3D for more
information.

12

02

NVIDIA 3D VISION USER GUIDE

Changing the Nose Pieces


Your wireless glasses come with three interchangeable nose pieces
to give you a comfortable fit. Simply pull out the current nose piece
and insert the one that fits you best.

Pull the nose piece out as shown and


snap another nose piece in place.

Securing Wired Glasses


3D Vision Wired Glasses can also be secured to be a PC using the
notch in the USB plug and notebook security devices. NVIDIA has
tested Kensington notebook security devices to attach the glasses to
a PC tower or table.

US

Security device cut out location

13

03

INSTALLATION AND SETUP

Installing the hardware and software to your computer


system is pretty straightforward.
Note: Before beginning the installation, make sure your
wireless glasses are fully charged. See Charging the Glasses
on page 5.

Download the Latest Software


Required Action Before You Start the Installation

If your notebook with built-in 3D Vision IR Emitter includes NVIDIA 3D


Vision glasses, drivers are already installed on your notebook 120Hz.
Please launch the "Set up 3D Vision" shortcut on your Windows
desktop to set up 3D the first time.
120Hz

If your LCD monitor includes NVIDIA 3D Vision glasses in the box or


you want to ensure you have the latest drivers for your LCD monitor,
visit www.nvidia.co.uk/3DUpdate to download the latest drivers.

If you purchase Wired Glasses kit, you must download the driver CD
from www.nvidia.co.uk/3DUpdate.

14

03

NVIDIA 3D VISION USER GUIDE

Installation
Connecting the Display
(skip this step if you are using a 3D Vision notebook)
1. Connect your 3D Vision Ready display to your NVIDIA graphics

card. The display you connect must be a 3D Vision Ready LCD or


analogue CRT display. For LCDs use the dual-link DVI-to-DVI
cable supplied with the display.
Note: Connect ONLY the display now. The driver and software
must be installed prior to connecting the USB IR Emitter.
See the following pages for connection diagrams.

15

DLP HDTV Connection Diagram


DLP

HDMI Port
PC

IR Emitter

VESA 3-pin
stereo cable
3D Glasses
Emitter Port
DVI-to-HDMI Cable
USB DVI

DO NOT MAKE THIS


CONNECTION UNTIL
TOLD TO DO SO BY THE
INSTALL WIZARD

USB Cable

Note: Check your DLPs user manual to see if there is a specific


HDMI port used to connect a PC to your HDTV. In addition,
change the input mode on the TVs menu to be PC or Computer
to ensure the TV can process the video signal correctly.
Note: The DVI-to-HDMI Cable is not included with your 3D Vision kit.
Please obtain one from a computer or electronics store.

16

NVIDIA 3D VISION USER GUIDE

120 Hz LCD Connection Diagram for USB IR Emitter

03

LCD

DVI
PC

IR Emitter

USB DVI

DO NOT MAKE THIS


CONNECTION UNTIL TOLD
TO DO SO BY THE INSTALL
WIZARD

USB Cable
Dual Link DVI cable
(supplied with the display)

17

120 Hz LCD Connection Diagram for LCD


Monitors with Built in IR Emitters
LCD

PC
DVI

DVI

Dual Link DVI cable


(supplied with the display)

Note: LCD Monitors with Built in IR Emitters do not require


additional USB connectors from the PC to the monitor.

18

03

NVIDIA 3D VISION USER GUIDE

Wired Glasses Connection Diagram

US

Removing Current Display Drivers


Before you begin the installation, you must remove
the graphics driver currently on your computer.
STOP: If you purchased a PC with a built-in 3D Vision IR Emitter
(e.g. notebook) then 3D Vision drivers should already be
installed on your PC. Do not uninstall the drivers. Skip steps
2-7 and proceed to step 8.

19

2.

Go to Start Control Panel Programs and Features.


If you have an NVIDIA graphics card, double click NVIDIA
Drivers.*
a) Select the option Remove only the following.
b) Select NVIDIA Display Driver
c) Click Remove
d) Restart your computer

* If you are replacing a non NVIDIA graphics card, be sure to remove the
graphics driver and power down your system to replace the card before
continuing. Replace the card with a supported NVIDIA GeForce card.

Installing the Drivers and Software


3. Insert the 3D Vision Software and Manual CD.

The Software Installation screen is displayed.

4. Select Install GeForce Graphics driver.

The InstallShield Wizard begins to guide you through the


installation.

5. Select Yes, I want to restart my computer now when prompted.

When your system reboots, the 3D Vision Software Installation


automatically restarts to continue the install. (If for any reason the
software does not restart, go to My Computer and double click on
the CD icon to relaunch the installer.)

6. Select Next to install the 3D Vision driver.

If you would like to have a shortcut to the NVIDIA Stereoscopic 3D


Viewer installed on your desktop, check the box.

7. Select Next to continue.

If you receive the warning box below, select Install to continue.

8. Select Finish to complete the installation.

After completing the driver installation, the 3D Vision Setup


Wizard begins when the InstallShield completes. 3D Vision
Notebook users should click on the desktop shortcut Setup
NVIDIA 3D Vision to begin the Setup Wizard. The Setup Wizard
takes you through installing the IR emitter, setting up your display,
and configuring the wireless glasses.

9. Complete the 3D Vision Setup Wizard.

Note the Status Bar across the top of each screen. This tells you
where you are in the Setup.

20

03

NVIDIA 3D VISION USER GUIDE

Congratulations!
Setup and configuration are complete and 3D Vision is enabled and
ready for you to begin the most immersive gaming experience for
the PC.
Note: 3D Vision has been enabled with the default depth
amount of 15%. NVIDIA recommends all new users begin with
the default depth amount until you are comfortable. You can
increase the depth over time as your eyes grow accustomed
to stereoscopic 3D viewing. The depth amount can be changed
from the NVIDIA Control Panel or by adjusting the wheel on the
back of the IR emitter.
To view a full list of compatible games, please visit
www.nvidia.co.uk/3dvision.
The NVIDIA Control Panel contains additional settings for 3D
Vision. For information on the how to use the control panel, see
NVIDIA 3D Vision Control Panel on page 21 of this manual.

21

04

NVIDIA CONTROL PANEL

NVIDIA has provided tools for you to customise your


3D Vision experience. To access the tool menus, go to
the NVIDIA Control Panel.

Accessing the NVIDIA Control Panel


To open the NVIDIA Control Panel, right click on the desktop and
select the NVIDIA Control Panel. You can also go to Windows
Control Panel Hardware and Sound NVIDIA Control Panel.

Select Stereoscopic 3D from the topics in the left window pane.


You may need to click on the + in front of Stereoscopic 3D to
expand the topics.

22

04

NVIDIA 3D VISION USER GUIDE

Set Up Stereoscopic 3D
This section of the NVIDIA Control Panel provides all the
adjustments needed to enhance your gaming experience.
Each of the adjustments on this screen is discussed.

Enable Stereoscopic 3D
Note: Stereoscopic 3D effects work only with full-screen
DirectX applications.
To enable stereoscopic 3D mode, check the box.

When this box is checked, it enables you to turn stereoscopic


3D effects on and off using the USB IR emitter ON button,
pressing the notebook's 3D On/Off button, or by using the
keyboard shortcut Ctrl-T. Leaving this enabled does not affect
any other applications. However, leaving it enabled may reduce
game performance when you are not using 3D Vision.

23

Adjusting the Depth


The depth amount in a game is the depth that the farthest object is
placed in a scene. When 3D Vision is first installed on your system,
the Depth is set at the default of 15%. If you are new to 3D gaming,
15% is a good point to start with. Viewing depth at a higher setting
can be uncomfortable to some users. As you use 3D Vision, your eyes
will become more accustomed to viewing stereoscopic 3D and you
can incrementally increase the depth amount without eye strain.
On the Set Up Stereoscopic 3D screen, you adjust the depth amount
by adjusting the slider to the desired amount. The depth setting
on this slider indicates the depth amount for all games when they
are launched.

You can also change the depth amount by adjusting the thumbwheel
on the back of the IR emitter. Any adjustments you make on the
thumbwheel is reflected on the Depth slider in the NVIDIA
Control Panel.

Thumbwheel to adjust
depth while in a game

Another way to change depth while in a game is to use the


keyboard shortcut keys:
Note: These are the default hotkeys used for 3D Vision glasses
kits. If you have a 3D Vision notebook, there should be buttons
on your keyboard for decreasing and increasing 3D depth.

>> To decrease depth, use Ctrl+F3 (default shortcut keys)


>> To increase depth, use Ctrl+F4 (default shortcut keys)
Any adjustments you make using keyboard shortcuts is

24

04

NVIDIA 3D VISION USER GUIDE

reflected on the Depth slider in the NVIDIA Control Panel.

Stereoscopic 3D Display Type


The Stereoscopic 3D display type is a drop-down list of all 3D Vision
Ready displays that were found by the Setup Wizard. This list is
populated by the Wizard. If you had more than one 3D Vision-Ready
display attached during Setup, they will be reflected in the list.

Change 3D Laser Sight


The cross-hair sight in a first-person shooter (FPS) game is usually
positioned at screen depth when viewed in stereoscopic 3D, making it
difficult to aim. In some games, NVIDIA has created a configuration
that puts the in-game laser sight at the correct depth. For those
games, no user configuration is required. For all other FPS games,
NVIDIA provides a selection of 3D laser sights that appear on
the targeted object. The laser sights work in properly configured
first-person shooter games with screen-centered sights.
To change the laser sight from the Set Up Stereoscopic 3D screen, click
on the Change 3D Laser Sight button to display a list of possible laser
sights.

25

Different laser sights are displayed as you scroll down.


To use your selected laser sight, check the Enable laser
sight for configured game check box. If you would rather
use the games laser sight, uncheck the box.
You can define the amount of transparency for the selected
laser sight by using the Transparency slider. A setting of 0%
is a solid laser sight and a setting of 100% is see-through. A
recommended laser sight transparency is 25%. You can also
use the keyboard shortcut keys, Ctrl+F12 (default setting)
to toggle the laser sight on and off while in a game.
The laser sight displays when stereoscopic 3D is turned
on during a game. To avoid confusion, disable the aiming
crosshair provided by the game whenever possible.

Set Keyboard Shortcuts


The keyboard shortcuts are in-game hot keys that
can be used to perform a variety of actions.
To view or change the keyboard shortcut keys from the Set Up
Stereoscopic 3D screen in the NVIDIA Control Panel, click on the Set
Keyboard Shortcuts button.

Shown with default values

26

04

NVIDIA 3D VISION USER GUIDE

This expands the Set Keyboard Shortcuts screen.


To enable the use of advanced shortcut keys in-game, you must
check the Enable advanced in-game settings check box.
The standard shortcut keys (shown in the upper portion of the
window) are always enabled.

Shown with default values

To see the advanced in-game settings, click on

Table 1 on the following page lists all the shortcut key functions.

27

Table 1. Keyboard Shortcut Keys


Keys

Description

Action

Ctrl+T

Show/Hide
stereoscopic 3D
effects

Turns 3D Vision off and on.

Ctrl+F4

Increase depth

Increases the depth amount realtime in the current game. Change is


reflected on the NVIDIA Control Panel.

Ctrl+F3

Decrease depth

Decreases the depth amount realtime in the current game. Change is


reflected on the NVIDIA Control Panel

Ctrl+Alt+
Insert

Show/Hide in-game
compatibility

Displays the settings recommended


by NVIDIA for the current game in the
lower corner of your display.

Ctrl+F6

Increase
convergence

Moves objects towards you. Maximum


convergence places all objects in front
of the scene, in user space. Used to
place the laser sight. (Advanced)

Ctrl+F5

Decrease
convergence

Moves objects away from you.


Minimum convergence places all
objects behind the scene, in CRT
space. Used to place the laser sight.
(Advanced)

Ctrl+F11

Cycle frustum
adjustment

Cycles between three different modes


of displaying the 3D image in the
viewer: Off, Stretch to fill, Clip sides.
(Advanced)

Ctrl+F7

Save in-game
settings

Saves the current game setting to the


registers for later use. (Advanced)

(Advanced) To enable the use of advanced shortcut keys in-game, you must check the Enable advanced
in-game settings check box on the Set keyboard Shortcuts screen.

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04

NVIDIA 3D VISION USER GUIDE

Hide Stereoscopic 3D Effects When Game Starts


There are some games that do not launch very well when stereoscopic
3D effects are enabled at startup. To avoid this, check the box on
the Set Up Stereoscopic 3D screen in the NVIDIA Control Panel.

The stereoscopic 3D effects remain enabled, it is just hidden at


startup. Once the game has loaded, you can show stereoscopic
3D effects by pressing the Stereoscopic 3D ON/OFF button
on the USB IR emitter ON button, pressing the notebook's 3D
On/Off button, or by using the keyboard shortcut Ctrl-T.
Built-in 3D Vision IR Emitter
The minimum viewing distance
from the emitter is 9 inches (23 cm).
Location of emitter may vary
depending on notebook.

F4
5

F5
6

3D (Triangle Up)
Increase stereoscopic 3D depth

F6
7

Y
T

V
C

3D (Power Button)
3D Vision ON/OFF button
3D (Triangle Down)
Decrease stereoscopic 3D depth

Advanced Configurations

29

Test Stereoscopic 3D
The Test Stereoscopic 3D button and drop-down list on the Set Up
Stereoscopic 3D screen in the NVIDIA Control Panel provides the ability
to test stereoscopic 3D viewing and the ability to run the Setup
Wizard and the Medical Image Test.

Test Stereoscopic 3D Option


Clicking on the Test Stereoscopic 3D... button
displays a test application that allows you
to adjust stereoscopic 3D effects so that
watching 3D Vision is comfortable to you.

Click Launch Test Application after you select the display settings.
The image displays in full-screen if you have the correct
resolution set for you monitor. With your wireless glasses on,
you are able to see in stereoscopic 3D. Use the shortcut keys
and the depth wheel on the IR emitter to make adjustments.

30

04

NVIDIA 3D VISION USER GUIDE

Note: Any changes made using the shortcut keys or the IR emitter
depth wheel is reflected on the Set Up Stereoscopic 3D screen..
When you have finished any adjustments, press the
Esc key to exit the stereoscopic 3D test screen.

Run Setup Wizard Option


Clicking on the dropdown menu icon displays the Run Setup
Wizard and Run Medical Image Test options. Selecting the
Run Setup Wizard option launches the Wizard so that you
can make changes to your configuration or add displays.

Run Medical Image Test Option


The Medical Test Image is run during the install Wizard (see Step 20
on page 22). However, you can run the test independent of the
Wizard by selecting the Run Medical Image Test option.
Attention: NVIDIA recommends that every new stereoscopic
3D user run the Medical Image Test to verify their ability to
view stereoscopic 3D-rendered images. If you can not see the
image, do not use 3D Vision (see step 20 on page 22).

View Compatibility With Games


NVIDIA has tested and provided profiles for many of the top selling
games to ensure they work properly with 3D Vision. All games that
have been tested are listed in the NVIDIA Control Panel with their
compatibility rating. Each game has been rated with Excellent,
Good, Fair, or Not Recommended. These ratings are based on how
well the games play in stereoscopic 3D and if there are any issues
in the game that may interfere with your 3D Vision experience.

31

Advanced Configurations

Issues and settings


recommended by
NVIDIA as a result
of testing.

Check this box to see only those


games loaded on your system.
Unchecked list all games tested
by NVIDIA.
List of games tested by NVIDIA

If you have a game that is not on the list of those tested by NVIDIA,
go to www.nvidia.co.uk and consult the games that have been tested
since the release of this version of software.
To see any issues and to view recommended setting that NVIDIA
discovered when testing a game, select (highlight) a game in the
list and see the instructions listed under Issues and recommended
settings. To view a game in the best possible stereoscopic 3D,
you must follow the recommended settings. Not following these
settings could result in the game not running in stereoscopic 3D.
You can also use the shortcut keys Ctrl+Alt+Insert to display the
recommended settings as an overlay on the opening screen of a game.

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04

NVIDIA 3D VISION USER GUIDE

Advanced Information

33

05

Advanced Information

The NVIDIA 3D Vision Driver takes certain 3D information


contained in the game and uses it to generate the
stereoscopic 3D display. Since most games are not
designed with stereoscopic 3D in mind, the resulting
display quality varies from game to game. In some cases,
the game is not viewable at all in stereoscopic 3D without
making adjustments based on observation.
Optimum stereoscopic 3D is achieved when the game display consists
of the following:

>> Meaningful range of depth, or distance between the nearest and


farthest objects.

>> Nearest objects which are not too close for comfortable viewing.
>> Heads up displays (HUD) that are positioned so as not to interfere
with the stereoscopic 3D experience. Ideally, HUDs should be at
screen depth.

Preset Configurations
For most games, NVIDIA has established settings that adjust the
display to achieve high quality stereoscopic 3D, based on the needs of
each game.
You can view the list of these games on the View compatibility with
games task located on the NVIDIA Control Panel. This menu also
shows a list of comments pertaining to that game. These comments
may include suggested settings or adjustments and comments on the
construction of the game. These instructions can also be overlaid on
the opening screen of the game using Ctrl+Alt+Insert.
Be sure to view these comments before you begin your game.

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05

NVIDIA 3D VISION USER GUIDE

Setting Your Own Shortcut Keys


To configure a game in real-time you must be familiar with the
keyboard shortcut keys. You can use the default setting or you can
change the shortcut keys to suit your particular liking.
To see the default keyboard shortcut key settings, go to the NVIDIA
Control Panel and select the Set up stereoscopic 3D task in the left
window pane. Click on the click on the Set Keyboard Shortcuts button.

Shown with default values

See Table 1 on page 27 for more information on the shortcuts.


To change a shortcut key combination, select an action and click
in the adjacent box displaying the shortcut. Press your desired key
combination. The keystrokes are displayed in the box. Click OK to
save your settings and exit the menu. The driver saves the settings
in the registry.

35

Advanced Information

Game Configuration Guidelines


The following table lists some adjustment guidelines to use for
specific issues when you are in a game.

Table 2. Game Configuration Guidelines


Issue

Suggestion

Object are too close

Decrease Convergence
[Ctrl+F5]

Side borders are blurred, not


clear, not visible

Cycle frustum adjustments


until borders are clear
[Ctrl+F11]

Convergence settings not


good for all parts of the
game

Increase/decrease
convergence [Ctrl+F6/
Ctrl+F5]

Stereoscopic 3D unclear,
not sure what needs to be
adjusted

See Tips and Troubleshooting


on page 39

Once you are happy with the way the game looks in stereoscopic 3D,
press Ctrl-F7 to save these settings to the register. The settings
are associated with this game only (based on the name of the game
executable file).

Viewing Practices

>> Depth Amount: The recommended starting point for Depth

Amount is 15%, but always adjust the depth to a comfortable level.


You can increase it over time as your eyes get used to stereoscopic
3D viewing.

>> Viewing Distance: Maintain a distance no closer than 2 to

2.5 feet away from the monitor. Viewing from too close a
distance can cause too much strain on your eyes, and can reduce
stereoscopic quality.

>> Viewing Angle: Keep your eyes parallel to the screen. The imagi-

nary line connecting your eyes should be parallel to the horizontal


level of the screen. The stereoscopic 3D effect is based on sideto-side or horizontaldisplacement of each image. If you tilt your
head, your eyes no longer see the displacement as horizontal, and
the stereoscopic 3D effect is diminished or even eliminated. While
your brain may adjust to this viewing, it must work harder, resulting in eye strain and fatigue.

36

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NVIDIA 3D VISION USER GUIDE

>> Viewing Time: Take regular breaks. As with any time spent look-

ing at a computer screen, it is good practice to give your eyes a


rest after a period of time. At a minimum, rest for five (5) minutes
after every hour of stereoscopic 3D viewing.

>> Viewing with Prescription Glasses: If you normally wear glasses

when viewing a computer screen, keep them on and put the wireless glasses over your eye wear. The sharper the image on the
screen, the better the quality.

>> Game Cursor/Cross-hair Sights: If you are using the NVIDIA 3D

laser sights, be sure to turn off the sight that the game provides.
The game sight is usually positioned at screen-depth, and interferes with useful viewing of the NVIDIA laser sight.

>> Display Lighting: The amount of light reaching each eye is cut in

half, and causes the screen to appear darker under stereoscopic


3D viewing. Adjusting the brightness and contrast settings of your
game can also reduce screen persistence and improve stereoscopic 3D quality.

>> Ambient Lighting: The intensity of surrounding lighting can affect


stereoscopic 3D quality and comfort. Lighting conditions that improve stereoscopic 3D viewing vary from one person to the next,
so experiment with brighter or darker room lighting to find what
works best for you. See Tips and Troubleshooting on page 37.

Note: High intensity lighting (especially halogen lighting) can


interfere with IR communication (between the wireless glasses
and the IR emitter) resulting in some flicker.

Tips and Troubleshooting

37

06

Tips and Troubleshooting

NVIDIA provides an online knowledgebase system with


answers to most common questions available 24x7x365.
You can also use it to submit questions online to our
technical support staff.
Please visit www.nvidia.co.uk/3dvision/support for more
details. Questions may only be submitted in English. 3D
Vision customers also have access to toll free technical at
1-800-797-6530 between the hours of 8:00 AM and 5:00
PM Pacific Time M-F.
NVIDIA recommends you register your wireless glasses
for support at www.nvidia.co.uk/3dvision/register. The
technical support line is accessible from the U.S. and
Canada only.

3D Vision is not Working

>> Make sure you have activated the IR emitter. Press the green ON/
OFF button on the front of the emitter. The emitter is on when the
button is bright green.

>> Check and make sure that stereoscopic 3D is enabled. Go to the


NVIDIA Control Panel Set Up Stereoscopic 3D screen.

>> Re-evaluate your setup. Ensure there is direct line-of-sight

between the IR emitter and your wireless glasses at a range of


at least 1.5 feet (45cm) or greater. Any obstructions may cause
the glasses not to function properly causing the lenses to flicker
or turn off.

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NVIDIA 3D VISION USER GUIDE

Do not place objects too close or in front of the emitter which


could block the signal (e.g. keyboard, coffee mug, etc.). Also,
make sure not to place your hand or other objects in front the of
the IR receiver on the glasses; located near the front left lens.

>> Run the Setup Wizard to verify your hardware is operating

properly. Go to the NVIDIA Control Panel (right click on the


desktop). Select Set Up 3D Vision. Then select Run Setup Wizard
from Test Stereoscopic 3D drop down menu.

>> Ensure your wireless glasses are fully charged.

You can check the battery level of your glasses by pressing


the ON button.

If the light next to the button is green, you have up to 60 hours

of battery life remaining. Actual battery life is dependent on


the recharge time.
If the light is red, you have less than two hours remaining and
it is recommended that you recharged your glasses.
If the light does not turn on, the battery is drained and the
glasses must be recharged.
If you are charging the wireless glasses by connecting them to
your PC using a USB cable, make sure your PC does not go into
power save mode. When your PC goes into power save mode,
the wireless glasses are no longer charging. To fix this, disable
any power saving options on your PC under the Windows Control
Panel. Alternatively, you can use a USB wall charging device to
charge the glasses directly from your wall power outlet without
connecting to the PC.

>> Make sure you have used the DVI cable that was shipped with

your 3D Ready 120Hz LCD display. This is a dual-link cable and


3D Vision will not operate without it.
Note: This requirement is not for notebook PCs with built-in 3D
Vision LCD panels.

Image is not Clear


Your Eyes are not Adjusted
Your eyes may take some time to adjust to viewing stereoscopic 3D
effects. If you are new to gaming, make sure you start your depth
amount at the default of 15%. As your eyes adjust, you can increase
the depth amount.

Tips and Troubleshooting

39

Depth Needs Adjusting


Adjust depth amount using the slider on the NVIDIA Control Panel
Setup screen. If you are in a game, use the thumb wheel on the back
of the IR emitter or the shortcut keys Ctrl+F3 to decrease depth and
Ctrl+F4 to increase depth.

Game is not Configured Properly


If your game is not functioning in stereoscopic 3D, look at the list
of compatible games shown on the NVIDIA Control Panel View
Compatibility with Games screen.
Verify that your game has been tested by NVIDIA and has been ranked
as 3D Vision-Ready, Excellent, Good, or Fair. Check out the Issues
and recommended settings listed at the bottom of the screen. Make
any adjustments recommended by NVIDIA to make your gaming
experience better.
If it has a Not Recommended rating, it means that the game does not
show in stereoscopic 3D or it shows very poorly.
Make sure you are running your game in resolutions that support 3D
Vision. In order to support 3D Vision, your game must be configured
to run at the correct settings for your display.

Game is not in Fullscreen Mode


3D Vision currently only supports full screen applications and cannot
run in windowed mode. Be sure to select full screen mode from ingame settings.

Excessive Flickering
Flicker in your peripheral vision can be caused by differences in
frequencies at which 3D Vision operates and the lighting in your
room. This type of flicker can be avoided by turning off the lights or
changing the stereoscopic 3D refresh rate. To see the refresh rates,
run the Setup Wizard from the NVIDIA Control Panel. When
you get to the page asking about flicker, select Yes. You can then
select from the following refresh rates:

>> 120 Hz refresh rate for use in North America when lights are on
>> 110 Hz refresh rate for daytime and when lights are off
>> 100 Hz refresh rate for countries with 50 Hz lighting and when
lights are on

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NVIDIA 3D VISION USER GUIDE

Once you have selected a refresh rate on the Setup Wizard screen,
click the Test with this refresh rate button to verify the new refresh
rate helps to reduce flicker. Once you have found the best setting,
select Next to continue (see step 17 on page 18 for the procedure on
how to reset the refresh rate).

Eyestrain/Headache
If you are experiencing eyestrain or headaches, it
could be due to excessive depth amount. Change
the depth in one of the following ways:

>> In-game adjustment, use the shortcut keys Ctrl+F3 to decrease


the depth amount.

>> Use the thumb wheel on the back of the IR emitter to adjust the

depth amount. If you are new to gaming, start at the default 15%.

>> Use your mouse to adjust depth amount on the slider in the
NVIDIA Control Panel Set Up Stereoscopic 3D screen.

If you are new to gaming, start at the default (15%).


Warning: If eyestrain and headaches persist, discontinue
viewing in stereoscopic 3D and consult a doctor.

No Laser Sight
Laser Sight is not Enabled
If you do not see the laser sight in a game, the laser sight may not
be enabled. Go to the NVIDIA Control Panel Set Up Stereoscopic 3D
screen and click on the Change 3D laser Sight button to display
the Change 3D Laser Sight screen. Make sure the Enable 3D laser
sight for configured games is checked (see Change 3D Laser Sight
on page 24).

Transparency Set too High


Go to the NVIDIA Control Panel Set Up Stereoscopic 3D screen and
click on the Change 3D laser Sight button. Adjust the Transparency
slider to adjust the transparency of the laser sight.

41

Tips and Troubleshooting

Allow your 120 Hz LCD to Warm Up

120Hz

60Hz

For optimal stereoscopic 3D image quality, when using a pure 120 Hz


LCD, please allow your monitor to warm up. This warm-up period is
normal behavior for LCD monitors.

Note: Please visit www.nvidia.co.uk/3dvision/support to


access our 24x7x365 online knowledgebase system, where
you can submit questions to our tech support staff. Questions
may only be submitted in English. 3D Vision customers also
have access to toll free technical support at 1-800-797-6530
from 8:00AM-5:00PM Pacific Time, M-F. The technical support
line is accessible from the U.S. and Canada only.

42

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NVIDIA 3D VISION USER GUIDE

Compliance and Certifications

43

07

Compliance and Certifications

The NVIDIA 3D Vision systems are compliant with the


relevant regulations and have received the required
certifications:
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, Metrology, and Inspection (BSMI)
>> Conformit Europenne (CE)
>> Federal Communications Commission (FCC)
>> Industry Canada (IC)
>> Korea Certification(KC)
>> Russian System GOST R(GOST-R )
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

NVIDIA 3D Vision System products include the following models:


>> Model: P701 (5V DC operated IR emitter and battery operated
wireless glasses)

>> Model: P854 (5V DC operated IR emitter and battery operated


wireless glasses)

>> Model: P864 (5V DC wired glasses)

44

07

NVIDIA 3D VISION USER GUIDE

US Federal Communications Commission


Compliance
FCC Federal Communications Commission
Title 47 of Code of Federal Regulation (CFR) part 15 - Radio
frequency devices; Subpart B - Unintentional Radiator (FCC Part
15B:2008)
CAUTION: Changes or modifications to this unit not expressly
approved by the party responsible for compliance could void
the user's authority to operate the equipment.
Note: This equipment has been tested and found to comply
with the limits for a Class B digital device, pursuant to Part
15 of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can
radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If
this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
Reorient or relocate the receiving antenna
Increase the separation between the equipment and
receiver
Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected
Consult the dealer or an experienced radio/TV technician
for help

Compliance and Certifications

45

Canada Compliance
Industry Canada
ICES-003:2004 : Digital Apparatus: Spectrum Management and
Telecommunications Policy; Interference-Causing Equipment
Standard.
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numrique de la classe B est conforme la norme
NMB-003 du Canada.

Australia and New Zealand Compliance


C-Tick: The Australian Communications Authority (ACA) and
the Radio Spectrum Management Group (RSM) of New Zealand
AS/NZS CISPR 22:2009 Standard - Information technology
equipment-Radio disturbance
characteristics-limit and methods of measurement.

Japan Compliance
VCCI - Voluntary Control Council for Interference by
Information Technology Equipment
>> V-1/09.04: Agreement of Voluntary Control Council for Interference
by Information Technology Equipment

>> V-2/09.04: Rules for Voluntary Control Measures


>> V-3/09.04: Normative Annex 1 Technical Requirements
>> V-4/09.04: Normative Annex 1-1 Supplementary Test Conditions for
Equipment under Test

This is a Class B product based on the standard of the Voluntary


Control Council for Interference from Information Technology
Equipment (VCCI). If this is used near a radio or television receiver in a
domestic environment, it may cause radio interference. Install and use
the equipment according to the instruction manual.

46

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NVIDIA 3D VISION USER GUIDE

Korea Compliance
MIC - Ministry of Information and Communications
KCC - Korea Communication Commission
KC - Korea Certification

>> KN 22 (CISPR 22): Information technology equipment-Radio

disturbance characteristics - limit and methods of measurement

>> KN 24 (CISPR 24): Information technology equipment - immunity


characteristics-limit and methods of measurement

Class B Equipment (Household purpose info/telecommunications


equipment)
As this equipment has undergone EMC registration for household purpose, this product can be used in any area including residential area.

Taiwan Compliance
BSMI - Bureau of Standards, Metrology and Inspection
CNS 13438:2006 (CISPR 22): Information technology equipmentRadio disturbance characteristics-limit and methods of
measurement

Compliance and Certifications

47

European Union Compliance


CE: European Conformity (Conformit Europenne)
Product comply with both the EMC Directive (2004/108/
EC) and the Low Voltage Directive (2006/95/EC) issued
by the Commission of the European Community.
Compliance with these directives implies conformity
to the following European Norms (The equivalent
international standards are in parenthesis):

>> EN 55022:2006+A1:2007 (CISPR 22)Information technology

equipment-Radio disturbance characteristics -limit and methods


of measurement
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5, 6, 8, 11):
Information technology equipment - immunity characteristicslimit and methods of measurement
>> EN 61000-3-2:2006 (IEC 61000-3-2): Electromagnetic compatibility
(EMC)-Part 3-2: Limits-Limits for harmonic current emissions
(equipment input current 16 A per phase)
>> EN 61000-3-3:2008 (IEC 61000-3-3): Electromagnetic compatibility
(EMC)-Part 3-3: Limits-Limitation of voltage changes, voltage
fluctuations and flicker in public low-voltage supply systems, for
equipment with rated current 16 A per phase and not subject to
conditional connection)

Russia Federal Compliance


GOST-R - Russian System GOST R
>> GOST R IEC 60950-1: Information technology

equipment Safety Part 1: General Requirement

>> GOST R 51318.22-99: Information technology equipment Radio

disturbance characteristics - limit and methods of measurement

>> GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8,

11): Information technology equipment immunity


characteristics - limit and methods of measurement
>> GOST R 51317.3.2-2006(passage 6 and 7) (IEC 610003-2): Electromagnetic compatibility (EMC) - Part
3-2: Limits - Limits for harmonic current emissions
(equipment input current 16A per phase)
>> GOST R 51317.3.3-99(IEC 61000-3-3): Electromagnetic
compatibility(EMC)- Part 3-3: Limits-Limitation of voltage

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07

NVIDIA 3D VISION USER GUIDE

changes, voltage fluctuations and flicker in public lowvoltage supply systems, for equipment with rated current
16A per phase and not subject to conditional connection)

Underwriters Laboratories
(UL/cUL, CB Scheme)
UL- Underwriters Laboratories

>> UL 60950-1, 2nd Edition, 2007-03-27: Information technology


equipment - Safety - Part 1: General requirement

>> CSA C22.2 No. 60950-1-07, 2nd Edition, 2007-03: Information


Technology equipment - Safety - Part1: General requirement

>> IEC 60950-1:2005 (Second Edition): Information technology


equipment Safety Part 1: General requirement

IEC 60950-1:2001: INFORMATIO

Use with UL Listed I.T.E. only

Important Safety Information

49

08

Important Safety Information

Preface
NVIDIA products are designed to operate safely when
installed and used according to the product instructions
and general safety practices. The guidelines included in
this document explain the potential risks associated with
computer operation and provide important safety practices
designed to minimize these risks. By carefully following
the information contained in this document and the specific
instructions provided with your product, you can protect
yourself from hazards and create a safer computer work
environment.
The product is designed and tested to meet IEC-60950-1, the Standard
for the Safety of Information Technology Equipment. This also covers
the national implementation of IEC-60950-1 based safety standards
around the world e.g. UL-60950-1. These standards reduce the risk of
injury from the following hazards:

>> Electric shock: Hazardous voltage levels


contained in parts of the product

>> Fire: Overload, temperature, material flammability


>> Mechanical: Sharp edges, moving parts, instability
>> Energy: Circuits with high energy levels (240 volt
amperes) or potential as burn hazards

>> Heat: Accessible parts of the product at high temperatures


>> Chemical: Chemical fumes and vapors

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08

NVIDIA 3D VISION USER GUIDE

>> Radiation: Noise, ionizing, laser, ultrasonic waves


Retain and follow all product safety and operating instructions.
Always refer to the documentation supplied with your equipment.
Observe all warnings on the product and in the operating instructions.
WARNING: Failure to follow these safety instructions could
result in fire, electric shock or other injury or damage.

WARNING: Electrical equipment can be hazardous if misused.


Operation of this product, or similar products, must always
be supervised by an adult. Do not allow children access to the
interior of any electrical product and do not permit them to
handle any cables.

Safety Symbols
To reduce the risk of bodily injury, electric shock, fire, and damage to
the equipment, observe the safety labels included on the equipment.
Symbols on Equipment
Sign

Meaning
This symbol in conjunction with any of the following
symbols indicates the presence of a potential hazard.
The potential for injury exists if warnings are not
observed. Consult your documentation for specific
details.
This symbol indicates the presence of hazardous
energy circuits or electric shock hazards. Refer all
servicing to qualified personnel.
WARNING: To reduce the risk of injury from electric
shock hazards, do not open this enclosure. Refer all
maintenance, upgrades, and servicing to qualified
personnel.
This symbol indicates the presence of electric shock
hazards. The area contains no user or field serviceable
parts. Do not open for any reason.
WARNING: To reduce risk of injury from electric shock
hazards, do not open this enclosure.

Important Safety Information

General Precautions
To reduce the risk of personal injury or damage to the equipment:

>> Follow all cautions and instructions marked on the equipment.


Do not attempt to defeat safety interlocks (where provided).

>> DO not bend, drop, crush, puncture, incinerate,


or open glasses or IR emitter.

>> Do not perform installation, maintenance, or reconfiguration


of this product during an electrical storm.

>> Never turn on any equipment when there is evidence


of fire, water, or structural damage.

>> Place the product away from radiators, heat registers,

stoves, amplifiers, or other products that produce heat.

>> Take care NOT to spill any food or liquid onto the glasses
or IR emitter. In the event that the parts do get wet,
unplug all cables before cleaning. Allow the equipment
to dry thoroughly before turning it on again.

>> Never force a connector into a port. Check


for obstructions on the port.

>> Avoid inserting foreign objects through openings in the product.


>> Do not insert foreign objects through openings in the product.
>> Do not make mechanical or electrical
modifications to the equipment.

>> To clean the glasses, use a soft, slightly damp, lint free

cloth. Avoid getting moisture in openings. Do not use window


cleaners, household cleaners, aerosol sprays, solvents,
alcohol, ammonia, or abrasives to clean glasses.

>> If the product sustains damage requiring service, disconnect


the product from the computer or USB charging adapter and
refer servicing to an NVIDIA authorized service provider.

>> As with any electronic equipment, dispose


of glasses and IR emitter properly.

>> When the IR emitter is operating, it is normal for it to


be warm to the touch. When charging the wireless
glasses, the battery compartment may feel warm.

>> If you use a USB power adapter to charge the wireless


glasses, read the specifications carefully. Make
sure the power adapter is USB compliant.

51

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08

NVIDIA 3D VISION USER GUIDE

>> There is a lithium battery in your wireless glasses. You can

recharge the battery whenever it is convenient. Like all lithium


batteries, it will slowly age. After a while it will lose the capability
to be charged to it's full capacity. The degradation is slow and
will vary depending on your use and recharging habits.

>> Operating and storing the glasses outside the recommended

temperature range can lead to temporary or even permanent


damage to the battery of wireless glasses and lenses of glasses.

>> Do not disassemble your glasses or the emitter box under

any circumstances. Do not remove the battery from the


wireless glasses or any parts in the glasses or IR emitter.
You run the risk of electric shock and voiding the warranty.
WARNING: Your wireless 3D glasses contain sensitive
components including a rechargeable battery. Prevent
damage by making sure you do not drop, bend, or crush
your stereo glasses or drop into fire.
WARNING: The lithium ion battery in the wireless 3D Glasses

are a custom design. Do NOT attempt to open the battery


compartment or replace the battery. Contact NVIDIA or an
NVIDIA approved service provider if you suspect your battery is faulty.

Ambient Temperatures

>> Operating temperature: Recommended range is 5C to 40C


(41F to 104F).

>> Storage temperature: The recommended storage temperature


range is -10C to 45C(14Fto 113F). Do not leave 3D Vision
System in your car, because temperatures in parked cars can
exceed this range.

Infrared device safety


CLASS 1 LED PRODUCT
The IR Wireless Emitter includes Infrared light - emitting diodes for
transmitting signals from the IR Wireless Emitter to the wireless
glasses. Although this invisible beam is not considered harmful, and
complies with EN60825-1 (IEC60825-1), we recommend the following
precaution: when the Infrared device is transmitting:

>> Do not stare into the Infrared beam


>> Do not view directly with optical instruments
No parts in the device may be serviced by the user.

53

Notice
ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS,
LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, MATERIALS) ARE BEING PROVIDED AS IS. NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE
WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF
NON INFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation assumes
no responsibility for the consequences of use of such information or for any infringement of patents or
other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation. Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information
previously supplied. NVIDIA Corporation products are not authorised for use as critical components
in life support devices or systems without express written approval of NVIDIA Corporation.

WEEE Warning Message


Symbol for Separate Collection in European Countries. This symbol indicates that this
product is to be collected separately.
The following apply only to users in European countries:
This product is designated for separate collection at an appropriate collection point. Do not dispose
of as household waste.
For more information, contact the retailer or the local authorities in charge of waste management.

Trademarks
NVIDIA, the NVIDIA logo, GeForce, and nForce are trademarks or registered trademarks of NVIDIA
Corporation. Other company and product names may be trademarks of the respective companies with
which they are associated.

Copyright
2008, 2009, 2010, 2011 NVIDIA Corporation. All rights reserved.

www.nvidia.co.uk

3D VISION

USER GUIDE
BENUTZERHANDBUCH

ii

INHALT

iii

INHALT

Inhalt

Herzlich willkommen 
1
ber dieses Handbuch 
1
Systemanforderungen2
Sicherheitsanforderungen2
Epilepsie3
Auspacken des Produkts 
5
Kabellose Brille 
5
USB-Infrarotsender7
Integrierte Infrarotsender 
9
Kabelgebundene Brille 
11
Installation und Einrichtung 
13
Herunterladen aktueller Software 
13
Erforderliche Schritte vor Beginn der Installation 
13
Installation14
Anschlieen des Bildschirms 
14
Entfernen vorhandener Bildschirmtreiber 
18
Installation der Treiber und der Software 
19
NVIDIA-Systemsteuerung21
Aufrufen der NVIDIA-Systemsteuerung 
21
Einrichten von stereoskopischem 3D 
22
Aktivieren von stereokopischem 3D 
22
Einstellen der Tiefe 
23
Stereoskopischer 3D-Anzeigetyp 
24
ndern des 3D-Laservisiers 
24
Festlegen der Tastenkombinationen 
25
Ausblenden der 3D-Stereo-Effekte beim Start des Spiels 
28
Testen des stereoskopischen 3D-Bildes 
29

iv

INHALT

Anzeigen der Kompatibilitt von Spielen 

30

Informationen fr fortgeschrittene Benutzer


Voreingestellte Konfigurationen 
Festlegen eigener Tastenkombinationen 
Richtlinien zur Spielekonfiguration 
Beim Betrachten zu beachten

33
33
34
35
35

Tipps und Fehlersuche 


3D Vision funktioniert nicht 
Unscharfes Bild 
Augenbelastung und Kopfschmerzen 
Kein Laservisier 
120-Hz-LCD-Bildschirme brauchen eine gewisse Aufwrmzeit 

37
37
38
40
40
41

Zertifizierungen und Standards 

43

Wichtige Sicherheitshinweise 

49

HERZLICH WILLKOMMEN

01

HERZLICH WILLKOMMEN

Wir gratulieren Ihnen zum Kauf von NVIDIA 3D Vision,


einem beraus realistischen 3D-Stereo-Erlebnis fr
Ihren PC. Mit dem 3D Vision Kit aus kabelloser
High-Tech-Brille und fortschrittlicher Software werden
Hunderte von PC-Spielen und Digitalfotos zum
unvergesslichen interaktiven Erlebnis. Einfach die
modische Brille aufsetzen. In Verbindung mit einem
GeForce-Grafikprozessor und einem 3D-Vision-fhigen
Monitor erwecken Sie Figuren und Umgebungen auf
Ihrem Bildschirm zum Leben. 3D Vision bietet Ihnen
einen ganz besonderen Augenschmaus.
Mit 3D Vision werden Hunderte von PC-Spielen
automatisch in 3D-Stereo mit vollem Funktionsumfang
umgewandelt. Eine Liste aller untersttzten Spiele und
Anwendungen finden Sie auf www.nvidia.de/3dvision.
Hinweis: Denken Sie daran, Ihr NVIDIA-Produkt registrieren
zu lassen, damit Sie auf den Online-Kundendienst und den
Telefonsupport von NVIDIA zugreifen knnen. Die Registrierung
knnen Sie auf www.nvidia.de/3dvision/register vornehmen.
Geben Sie dort die Seriennummer ein, die auf der der
Verpackung beiliegenden Willkommenskarte aufgedruckt ist.

ber dieses Handbuch


In diesem Handbuch werden Installation und Betrieb der zu NVIDIA
3D Vision gehrigen Hard-und Software erlutert. Ein Abschnitt am
Ende des Handbuchs enthlt spezielle Hinweise zur Benutzung und
Anleitungen zur Fehlerbehebung.
Lesen Sie sich bitte auf Seite 2 und 3 unter Sicherheitsanforderungen die
Sicherheitshinweise und die Empfehlungen zum Sehverhalten durch.

01

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Systemanforderungen
Bevor Sie beginnen, sollten Sie berprfen, ob die folgenden
Mindestsystemanforderungen erfllt sind. Damit stellen Sie sicher,
dass Ihr PC hardwaremig fr das 3D-Vision-Erlebnis gerstet ist.
Eine umfassende Liste der Systemanforderungen inklusive untersttzter
NVIDIA-Grafikprozessoren, 3D-Vision-fhiger LCD-Bildschirme,
3D-Vision-Notebooks und weiterer erforderlicher Komponenten finden
Sie auf www.nvidia.de/get3D unter Systemanforderungen.

Sicherheitsanforderungen
Tragen Sie die kabellose Brille nicht in Situationen, die ein
uneingeschrnktes Blickfeld erfordern. Benutzen Sie die Brille nicht
als Sonnenbrille.
Unter Normalbedingungen ist das Betrachten von 3D-Stereo-Inhalten
ungefhrlich, wenn Sie die Dauer im Vergleich zur gewohnten
Sehweise nicht berschreiten. Bei manchen Personen knnen jedoch
Beschwerden auftreten. Um die Gefahr mglicher Sehprobleme
oder schdlicher Symptome zu minimieren, knnen Sie folgende
Manahmen ergreifen:

>> berprfen Sie mithilfe des medizinischen 3D-Stereo-Tests, ob Sie


3D-Stereo-Bilder erkennen knnen.

>> Ihr Abstand zum Bildschirm muss mindestens 0,6 bis 0,8 m

betragen. Durch einen zu geringen Abstand zum Bildschirm


knnen Sie Ihre Augen belasten.
>> Legen Sie regelmig Pausen ein. Sie sollten Ihr 3D-StereoErlebnis nach jeweils einer Stunde fr mindestens 5 Minuten
unterbrechen.
>> Beginnen Sie mit der fr die Tiefe vorgegebenen Einstellung
von 15 %. Je mehr Sie sich an das Betrachten von 3D-StereoInhalten gewhnen, desto hher knnen Sie den Wert fr die Tiefe
einstellen.
>> Vorsicht ist geboten, wenn eines der folgenden Symptome auftritt:
belkeit oder Schwindelgefhl
Kopfschmerzen oder Augenbeschwerden
verschwommene Sicht
doppelte Sichterscheinungen fr lnger als nur wenige
Sekunden
Unternehmen Sie keine Ttigkeiten, die gefhrlich werden knnten
(lassen Sie z. B. das Auto stehen), bis Ihre Symptome vollstndig
abgeklungen sind.
Sollten die Symptome weiter anhalten, beenden Sie die Sitzung und
betrachten Sie 3D-Stereo-Inhalte erst dann wieder, wenn Sie Ihre
Symptome mit einem Arzt besprochen haben.

HERZLICH WILLKOMMEN

Epilepsie
WARNUNG!

WENN SIE SELBST ODER EINE ANDERE PERSON IN IHRER FAMILIE


SCHON EINMAL UNTER EPILEPSIE GELITTEN HABEN, IST VOR DER
AUSFHRUNG VON COMPUTERSPIELEN EIN ARZT ZU RATE ZU
ZIEHEN.

Bei einem kleinen Anteil der Bevlkerung kann das


Betrachten bestimmter Arten von Fernsehbildern oder
Videospielen, die pltzlich aufblitzende Lichtmuster
enthalten, epileptische Anflle auslsen.
Folgende Personen sollten vor dem Betrachten von
3D-Stereo-Inhalten einen Arzt zu Rate ziehen:

>> Kinder unter 5 Jahren


>> Personen, die schon einmal unter Epilepsie gelitten
haben oder in deren Familie schon einmal Epilepsie
vorgekommen ist

>> Personen, bei denen schon einmal durch pltzlich

aufblitzende Lichteffekte epileptische Anflle oder


Strungen der Sinneswahrnehmung ausgelst wurden

WARNUNG!

MANCHE LICHTMUSTER KNNEN SELBST BEI PERSONEN,


BEI DENEN BISHER NOCH KEINE SYMPTOME VON EPILEPSIE
AUFGETRETEN SIND, ANFLLE AUSLSEN. STELLEN SIE DAS
BETRACHTEN VON 3D-STEREO-INHALTEN UNVERZGLICH EIN,
WENN BEI IHNEN EINES DER FOLGENDEN SYMPTOME AUFTRITT:

>> unkontrollierte Bewegungen, Augen- oder Muskelzucken


>> Muskelkrmpfe
>> belkeit oder Schwindelgefhl
>> Krmpfe
>> Orientierungslosigkeit, Verwirrung oder ein eingeschrnktes Wahrnehmungsvermgen

Unternehmen Sie keine Ttigkeiten, die gefhrlich werden


knnten (lassen Sie z. B. das Auto stehen), bis Ihre Symptome vollstndig abgeklungen sind.
Betrachten Sie 3D-Stereo-Inhalte erst dann wieder, wenn Sie
Ihre Symptome mit einem Arzt besprochen haben.

01

BENUTZERHANDBUCH FR NVIDIA 3D VISION

AUSPACKEN DES PRODUKTS

02

AUSPACKEN DES PRODUKTS

Bevor Sie Ihr neues NVIDIA 3D Vision aus der Verpackung nehmen,
sollten Sie sich noch einmal vergewissern, dass Ihr System alle
Anforderungen (Seite 2) fr eine problemlose Installation erfllt.
Bitte berprfen Sie alle im Lieferumfang enthaltenen Teile. Falls
etwas fehlt oder beschdigt ist, wenden Sie sich an Ihren Hndler.

Kabellose Brille
Aufladen der Brille
Hinweis: Wir empfehlen, die Brille jetzt voll aufzuladen, da der
gesamte Ladevorgang ca. drei Stunden dauert. Ist die
kabellose Brille vollstndig aufgeladen, reicht die Ladung fr
ca. 60 Stunden Spieldauer.
Die kabellose Brille muss regelmig aufgeladen werden.
Verwenden Sie zum Aufladen der Brille eines der im Lieferumfang
enthaltenen USB-Kabel. Stecken Sie das eine Ende in den Anschluss
an der Brille und das andere Ende in einen USB-Anschluss am
Computer. Sie knnen die Brille aber auch ber einen USBNetzadapter aufladen. Der Ladevorgang ist abgeschlossen, wenn die
gelbe Ladeanzeige an der Brille erlischt. Die Brille kann whrend des
Ladevorgangs benutzt werden.

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Diese Seite der Brille nicht verdecken. Es


muss eine ungehinderte Sichtverbindung
zum Infrarotsender bestehen.

02

Taste EIN
Anzeige-LED: Drcken Sie die Taste
EIN, um den Akkustand zu berprfen.
Bedeutung der LED-Farben:
Grn: Die verbleibende Akkulaufzeit
betrgt noch bis zu 60 Stunden.
Rot: Eine rot blinkende Leuchte weist
auf eine verbleibende Akkulaufzeit von
hchstens 2 Stunden hin.
Gelbe LED: Die LED blinkt gelb
whrend des Ladevorgangs und
leuchtet durchgehend gelb, wenn der
Ladevorgang abgeschlossen ist.
USB-Kabel zum Aufladen der Brille

Wenn Sie die kabellose Brille zum Aufladen ber ein USB-Kabel
an Ihren PC anschlieen, stellen Sie sicher, dass der PC nicht in
den Stromsparmodus umschaltet. Wechselt der PC whrend des
Aufladens in den Stromsparmodus, wird der Ladevorgang sofort
abgebrochen. Deaktivieren Sie daher auf Ihrem PC smtliche
Stromsparoptionen in der Windows-Systemsteuerung. Sie knnen
zum Aufladen der Brille stattdessen auch ein Ladegert mit
USB-Anschluss verwenden, mit dem die Brille direkt ber eine
Netzsteckdose aufgeladen wird. Ein Anschluss an einen PC ist
dann nicht erforderlich. Die Brille kann whrend des Ladevorgangs
benutzt werden.

Benutzung der Brille


Es wird empfohlen, die Brille im Schutzetui aufzubewahren, wenn
sie nicht benutzt wird. Zwischen Brille und Infrarotsender muss
whrend des Tragens eine ungehinderte Sichtverbindung bestehen.
Um die Brille einzuschalten, drcken Sie die Taste EIN. Ist die Brille
fr eine bestimmte Zeit inaktiv, schaltet sie sich automatisch aus.

Vorsicht: Die kabellose Brille ist keine Korrektionsbrille,


Sonnenbrille oder Schutzbrille. Verwenden Sie die Brille nicht
zweckentfremdet (z. B. beim Autofahren, beim Lesen oder
als Schutz vor Sonnenlicht oder UV-Licht), da eine solche
Verwendung zu Verletzungen fhren kann.

AUSPACKEN DES PRODUKTS

Auswechseln des Nasenstegs


Zusammen mit der kabellosen Brille erhalten Sie drei
austauschbare Nasenstege, mit denen Sie die Brille entsprechend
Ihren Bedrfnissen anpassen knnen. Ziehen Sie einfach den
aufgesteckten Nasensteg ab und setzen Sie denjenigen auf, der Ihnen
am besten passt.
Den Nasensteg wie dargestellt
abziehen und einen Ersatzsteg dafr
aufsetzen

USB-Infrarotsender
(im Lieferumfang der 3D-Vision-Brille enthalten)
3D-Vision-Produkte wie Desktop-Monitore, Projektoren und manche
3D-Vision-Notebooks kommunizieren ber den USB-Infrarotsender
mit der 3D-Vision-Brille. Nheres zur Verwendung des USBInfrarotsenders ersehen Sie aus den folgenden Abbildungen.
Hinweis: Manche 3D-Vision-Notebooks verfgen ber einen
integrierten 3D-Vision-Infrarotsender. Klren sie bitte mit dem
Hersteller Ihres Notebooks, ob Sie den USB-Infrarotsender
bentigen.
An der Rckseite des Senders befindet sich ein Drehregler, mit dem
Sie whrend des Spiels die Tiefe erhhen bzw. verringern knnen.

Schalter fr 3D Vision EIN/AUS

Drehregler zur Einstellung der 3D-Tiefe


whrend des Spiels
VESA-konformer Bildschirmanschluss
ber Stereokabel (nur fr DLP-HDTVGerte)
Netzleuchte
USB-Anschluss fr Computer

Die Reichweite des Infrarotsenders betrgt ca. 4,5 m.

02

BENUTZERHANDBUCH FR NVIDIA 3D VISION

WARNUNG: Sicherheitshinweis fr Infrarotgerte


LED-PRODUKT DER KL ASSE 1
Dieses Produkt verfgt ber Infrarot-Leuchtdioden zur
Signalbertragung von der Steuereinheit zur Brille. Auch
wenn dieser unsichtbare Strahl als ungefhrlich gilt und den
Anforderungen von EN 60825-1 (IEC 60825-1) entspricht,
empfehlen wir folgende Sicherheitsvorkehrungen, whrend
das Infrarotgert Signale aussendet:

>> Nicht in die Strahlungsquelle blicken.


>> Nicht mit optischen Instrumenten direkt in die
Strahlungsquelle blicken.

Das Gert enthlt keine Teile, die vom Benutzer gewartet


werden knnten.

Installation and Setup

Integrierte Infrarotsender
3D-Vision-Produkte mit integriertem Infrarotsender kommunizieren
direkt mit der 3D-Vision-Brille und bentigen keinen USBInfrarotsender. Nheres zur Verwendung Ihres 3D-Vision-Produkts
finden Sie in den nachstehenden Abbildungen.

3D-Vision-Notebooks
Die meisten 3D-Vision-Notebooks besitzen spezielle Funktionstasten
zur Steuerung von 3D-Vision-Funktionen, z. B. zur Regelung
der Helligkeit oder der Lautstrke. Vergewissern Sie sich beim
Hersteller, dass Ihr Notebook die unten abgebildeten 3D-VisionFunktionstasten aufweist.
Hinweis: Der in Notebooks integrierte Infrarotsender hat eine
Reichweite von ca. 3 m.

Integrierter 3D-Vision-Infrarotsender
Der Mindestabstand zwischen Sender
und Brille betrgt 23 cm. Die Stelle, an
der der Sender untergebracht ist, kann
zwischen den Notebookmodellen
variieren.

F4
5

F5
6

3D (Dreieck nach oben)


3D-Stereo-Tiefe erhhen

F6
7

Y
T

V
C

3D (Einschalttaste)
3D Vision EIN/AUS
3D (Dreieck nach unten)
3D-Stereo-Tiefe verringern

10

02

BENUTZERHANDBUCH FR NVIDIA 3D VISION

3D-Vision-LCD-Monitore und All-in-One-PCs


Die meisten 3D-Vision-LCD-Monitore und All-in-One-PCs besitzen
keine Spezialtasten zur Steuerung von 3D Vision whrend der
Wiedergabe von 3D-Inhalten. Steuern Sie die 3D-Funktionen mit
folgenden Tastenkombinationen:
> 3D EIN/AUS: STRG-T
> 3D-Stereo-Tiefe erhhen: STRG-F4
> 3D-Stereo-Tiefe verringern: STRG-F3

Hinweis: Der in Desktop-LCD-Monitoren integrierte


Infrarotsender hat eine Reichweite von ca. 4,5 m. Der in All-inOne-PCs integrierte Infrarotsender hat eine Reichweite von ca.
3 m.

11

INSTALL ATION UND EINRICHTUNG

Kabelgebundene Brille
Die kabelgebundene 3D-Vision-Brille ist fr den Einsatz mit
3D-Vision-fhigen Bildschirmen vorgesehen. Bei der kabelgebundenen
Brille findet der USB-Infrarotsender, der bei kabellosen
3D-Vision-Brillen und 3D-Vision-Notebooks mitgeliefert wird, keine
Verwendung.

USB-Kabel
Dieses Kabel ist fest mit
der Brille verbunden und
lsst sich nicht abziehen.
Das Kabel kann mit einem
USB-Verlngerungskabel
verlngert werden.
Anzeige-LEDs

Nasensteg
Whlen Sie unter
den drei Gren die
passende Gre aus.

Treiber nicht installiert


3D aus; Treiber korrekt
installiert
3D ein
USB-Stecker
Der Treiber fr die 3D-VisionSteuereinheit muss
installiert sein, bevor Sie
die kabelgebundene Brille
anschlieen.

Hinweis: Sie knnen mithilfe der 3D-Vision-Tastenkombinationen


3d ein- und ausschalten sowie die 3D-Tiefe regeln. Weitere
Informationen finden Sie auf www.nvidia.de/Get3D in dem online
abrufbaren Benutzerhandbuch.

12

02

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Auswechseln des Nasenstegs


Zusammen mit der kabellosen Brille erhalten Sie drei
austauschbare Nasenstege, mit denen Sie die Brille entsprechend
Ihren Bedrfnissen anpassen knnen. Ziehen Sie einfach den
aufgesteckten Nasensteg ab und setzen Sie denjenigen auf, der Ihnen
am besten passt.
Den Nasensteg wie dargestellt
abziehen und einen Ersatzsteg dafr
aufsetzen

Sicherung der kabelgebundenen Brille


Die kabelgebundene 3D-Vision-Brille kann mithilfe einer Vertiefung
am USB-Stecker bzw. entsprechenden Sicherheitsvorrichtungen
sicher mit dem PC oder Notebook verbunden werden. NVIDIA hat
Kensington-Sicherheitsvorrichtungen zur sicheren Verbindung der
Brille mit einem PC-Tower oder Notebook getestet.

US

Sicherheitsaussparung am
USB-Stecker

13

03

INSTALLATION UND
EINRICHTUNG

Hard- und Software lassen sich problemlos auf Ihrem


Computer installieren.
Hinweis: berzeugen Sie sich vor Beginn der Installation
davon, dass die kabellose Brille vollstndig aufgeladen ist.
Lesen Sie dazu den Abschnitt Aufladen der Brille auf Seite 5.

Herunterladen aktueller Software


Erforderliche Schritte vor Beginn der Installation

Haben Sie Ihr Notebook, das ber einen integrierten 3D-VisionInfrarotsender verfgt, zusammen mit einer NVIDIA-3D-Brille
erworben, so sind die Treiber bereits auf Ihrem 120-Hz-Notebook
installiert. Whlen Sie zur ersten 3D-Einrichtung die Verknpfung
3D Vision einrichten auf Ihrem Windows-Desktop.
120Hz

War Ihrem LCD-Monitor eine 3D-Vision-Brille von NVIDIA beigelegt


oder wollen Sie sichergehen, dass Sie im Besitz der neuesten
Treiber fr Ihren LCD-Monitor sind, laden Sie sich von www.nvidia.
de/3DUpdate die neuesten Treiber herunter.

Wenn Sie ein Produktpaket mit kabelgebundener Brille gekauft


haben, laden Sie die Treiber-CD von www.nvidia.de/3DUpdate
herunter.

14

03

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Installation
Anschlieen des Bildschirms

(bei 3D-Vision-Notebooks diesen Schritt berspringen)


Schlieen sie Ihren 3D-Vision-fhigen Bildschirm an Ihre NVIDIAGrafikkarte an. Der anzuschlieende Bildschirm muss 3D-Visionfhig sein, entweder ein LCD-Monitor oder ein analoger
Rhrenmonitor. Verwenden Sie fr LCD-Monitore ein Dual-Link-DVInach-DVI-Kabel aus dem Lieferumfang des Monitors.
Hinweis: Schlieen Sie zu diesem Zeitpunkt NUR den Monitor
an. Treiber und Software mssen installiert werden, bevor
der USB-Infrarotsender angeschlossen wird.
Auf den folgenden Seiten finden Sie die entsprechenden
Anschlussdiagramme.

15

Anschlussdiagramm fr DLP-HDTV
DLP

HDMI-Anschluss
PC

Infrarotsender

3-poliges
VESA-Stereokabel
Senderanschluss fr
3D-Brillen
DVI-nach-HDMI-Kabel
USB DVI

DIESE VERBINDUNG
ERST DANN
HERSTELLEN, WENN DER
INSTALLATIONSASSISTENT
SIE DAZU AUFFORDERT

USB-Kabel

Hinweis: berprfen Sie im Benutzerhandbuch Ihres DLPGerts, ob ein spezieller HDMI-Port vorhanden ist, ber den
der HD-Fernseher an den PC angeschlossen werden kann.
ndern Sie auerdem den Eingabemodus im Men Ihres
Fernsehgerts zu PC oder Computer, damit der Fernseher das
Videosignal korrekt verarbeiten kann.
Hinweis: Das DVI-nach-HDMI-Kabel ist nicht in Ihrem
3D-Vision-Kit enthalten. Ein solches Kabel erhalten Sie im
Computer und Elektronikhandel.

16

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Anschlussdiagramm fr 120-Hz-LCD-Bildschirme
mit angeschlossenem USB-Infrarotsender

03

LCD

DVI
PC

Infrarotsender

USB DVI

DIESE VERBINDUNG
ERST DANN
HERSTELLEN, WENN DER
INSTALLATIONSASSISTENT
SIE DAZU AUFFORDERT

USB-Kabel
Dual-Link-DVI-Kabel
(im Lieferumfang des
Bildschirms enthalten)

17

Anschlussdiagramm fr 120-Hz-LCD-Bildschirme
mit integriertem Infrarotsender
LCD

PC
DVI

DVI

Dual-Link-DVI-Kabel
(im Lieferumfang des
Bildschirms enthalten)

Hinweis: LCD-Monitore mit integriertem Infrarotsender


bentigen keine zustzliche Verbindung zwischen PC und
Monitor.

18

03

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Anschlussdiagramm fr kabelgebundene Brillen

US

Entfernen vorhandener Bildschirmtreiber


Bevor Sie mit der Installation beginnen, mssen Sie den auf Ihrem
PC vorhandenen Grafiktreiber entfernen.

ACHTUNG: Besitzen Sie einen PC mit integriertem 3D-VisionInfrarotsender (z. B. ein Notebook), sollten entsprechende
3D-Treiber bereits auf Ihrem PC installiert sein. Deinstallieren
Sie die Treiber nicht. berspringen Sie in diesem Fall Schritt
27 und fahren Sie mit Schritt 8 fort.

19

2.

Start Systemsteuerung Programme und Funktionen aufrufen.


Wenn Sie eine NVIDIA-Grafikkarte haben, doppelklicken Sie auf
NVIDIA-Treiber.*
a) Die Option Nur die folgenden entfernen whlen.
b) NVIDIA-Bildschirmtreiber whlen.
c) Auf Entfernen klicken.
d) Den Computer neu starten.

* Wenn Sie eine NVIDIA-fremde Grafikkarte ersetzen wollen, entfernen


Sie den Grafiktreiber und fahren Sie das System herunter. Tauschen
Sie dann die Karte aus, bevor Sie mit dem nchsten Schritt fortfahren.
Ersetzen Sie die Karte durch eine untersttzte NVIDIA-GeForce-Karte.

Installation der Treiber und der Software


3. Die CD mit der Software und dem Handbuch fr 3D Vision einlegen.

Der Bildschirm Softwareinstallation wird angezeigt.

4. GeForce-Grafiktreiber installieren whlen.

5.

6.

7.

8.

9.

Der InstallShield-Assistent wird Sie nun durch die Installation


fhren.
Wenn Sie dazu aufgefordert werden, Ja, Computer jetzt neu
starten whlen.
Wenn das System neu bootet, wird das 3D-VisionInstallationsprogramm automatisch neu gestartet, um die
Installation fortzusetzen. (Wenn die Software aus irgendeinem
Grund nicht neu startet, rufen Sie Arbeitsplatz auf und
doppelklicken Sie auf das CD-Symbol, um das
Installationsprogramm neu zu starten.)
Auf Weiter klicken, um den 3D-Vision-Treiber zu installieren.
Wenn Sie mchten, dass eine Verknpfung zum 3D-StereoBetrachter von NVIDIA auf dem Desktop installiert wird,
aktivieren Sie das Kontrollkstchen.
Auf Weiter klicken, um fortzufahren.
Wenn das nachstehend angezeigte Warnhinweis
eingeblendet wird, Installieren whlen, um fortzufahren.
Auf Fertig stellen klicken, um die Installation abzuschlieen.Nach
Beendigung des InstallShield-Vorgangs wird der Setup-Assistent
fr 3D Vision gestartet. Benutzer eines 3D-Vision-Notebooks
sollten auf die auf dem Desktop abgelegte Verknpfung Setup
NVIDIA 3D Vision klicken, um den Setup-Assistenten zu
starten. Der Setup-Assistent fhrt Sie durch die Installation
des Infrarotsenders, die Einrichtung des Bildschirms und die
Konfiguration der kabellosen Brille.
Der Setup-Assistent fr 3D Vision wird nun beendet.
Achten Sie bitte auf den Verlaufsbalken am oberen Rand jedes
Bildschirms. Der Balken zeigt Ihnen den jeweiligen Stand
innerhalb des Setup-Prozesses.

20

03

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Herzlichen Glckwunsch!
Einrichtung und Konfiguration sind nun abgeschlossen, und 3D
Vision ist bereit, Ihnen das ultimative Gaming-Erlebnis auf dem PC zu
bieten.
Hinweis: 3D Vision wurde mit dem vorgegebenen Tiefenwert
von 15 % aktiviert. NVIDIA empfiehlt allen neuen Benutzern,
erst einmal mit diesem Standardwert zu beginnen und solange
damit zu arbeiten, bis Sie sich dabei nicht mehr unwohl fhlen.
Sie knnen die Tiefe jederzeit erhhen, wenn sich Ihre Augen
an das Betrachten von 3D-Stereo-Inhalten gewhnt haben. Der
Tiefenwert wird in der NVIDIA-Systemsteuerung oder mit dem
Drehregler an der Rckseite des Infrarotsenders gendert.
Eine vollstndige Liste mit kompatiblen Spielen finden Sie auf
www.nvidia.de/3dvision.
Die NVIDIA-Systemsteuerung enthlt zustzliche Einstellungen fr 3D
Vision. Informationen zur Benutzung der Systemsteuerung finden Sie in
diesem Handbuch auf Seite 21 unter NVIDIA 3D Vision-Systemsteuerung.

21

04

NVIDIA-SYSTEMSTEUERUNG

NVIDIA stellt Tools bereit, mit denen Sie Ihr


3D-Vision-Erlebnis individuell anpassen knnen.
Rufen Sie die NVIDIA-Systemsteuerung auf, um auf
die Tool-Mens zuzugreifen.

Aufrufen der NVIDIA-Systemsteuerung


Rufen Sie die NVIDIA-Systemsteuerung auf, indem Sie mit der
rechten Maustaste auf den Desktop klicken und
NVIDIA-Systemsteuerung whlen. Sie knnen stattdessen aber
auch ber Windows-Systemsteuerung Hardware und Audio
NVIDIA-Systemsteuerung darauf zugreifen.

Whlen Sie unter den Eintrgen im linken Bildschirmbereich


Stereoskopische 3D-Funktion. Mglicherweise mssen Sie auf
das + links neben dem Eintrag Stereoskopische 3D-Funktion
klicken, um den Themenbereich auszuklappen.

22

04

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Einrichten von stereoskopischem 3D


In diesem Abschnitt der NVIDIA-Systemsteuerung knnen
Sie alle Einstellungen vornehmen, die fr eine Verbesserung
des Spielerlebnisses erforderlich sind. Alle Einstellungen
auf diesem Bildschirm werden hier erlutert.

Aktivieren von stereoskopischem 3D


Hinweis: 3D-Stereo-Effekte funktionieren nur mit DirectXAnwendungen im Vollbildmodus.
Aktiveren Sie das Kontrollkstchen, um den 3D-Stereo-Modus zu
aktivieren.

Bei aktiviertem Kontrollkstchen haben Sie folgende Mglichkeiten,


um die 3D-Stereo-Effekte ein- und auszuschalten: durch Drcken der
Einschalttaste am USB-Infrarotsender, durch Drcken der 3D-Ein-/
Aus-Taste auf dem Notebook oder ber die Tastenkombination Strg+T.
Die Aktivierung des Kontrollkstchens hat keine Auswirkungen
auf andere Anwendungen. Wenn 3D Vision jedoch nicht verwendet
wird, kann dadurch die Spielleistung verringert werden.

23

Einstellen der Tiefe


Der Tiefenwert in einem Spiel legt fest, in welcher Tiefe der in einer
Szenerie am weitesten entfernte Gegenstand platziert sein soll. Wenn
3D Vision zum ersten Mal auf Ihrem System installiert wird, betrgt der
vorgegebene Wert fr die Tiefe 15 %. Haben Sie noch keine Erfahrung
mit 3D-Spielen gemacht, so ist 15 % ein guter Startwert. Eine hhere
Tiefeneinstellung kann bei manchen Benutzern zu Unwohlsein
fhren. Je lnger Sie 3D Vision verwenden, desto besser gewhnen
sich Ihre Augen an die stereoskopische 3D-Darstellung. Sie knnen
den Tiefenwert stufenweise erhhen, ohne Ihre Augen zu belasten.
Im Bildschirm Stereoskopische 3D-Funktion einrichten knnen Sie die
Tiefe anpassen, indem Sie den Schieberegler auf den gewnschten
Wert ziehen. Der Tiefenwert, der ber diesen Schieberegler eingestellt
wird, gilt fr alle Spiele, die nach diesem Zeitpunkt gestartet werden.

Sie knnen den Tiefenwert stattdessen aber auch mit dem Drehregler an
der Rckseite des Infrarotsenders einstellen. Alle mit dem Drehregler
vorgenommenen Einstellungen werden automatisch vom Schieberegler
fr die Tiefe in der NVIDIA-Systemsteuerung bernommen.

Drehregler zur
Einstellung der Tiefe
whrend des Spiels

Eine weitere Alternative zur nderung der Tiefe whrend


des Spiels sind die folgenden Tastenkombinationen:

>> Verringern der Tiefe: Strg+F3 (Standard-Tastenkombination)


>> Erhhen der Tiefe: Strg+F4 (Standard-Tastenkombination)
Hinweis: Dies sind die Standard-Tastenkombinationen fr
3D-Vision-Brillen. Wenn Sie ein 3D-Vision-Notebook besitzen,
enthlt die Tastatur normalerweise Tasten zum Erhhen und
Verringern der 3D-Tiefe.
Alle ber Tastenkombinationen vorgenommenen Einstellungen
werden automatisch vom Schieberegler fr die Tiefe in der
NVIDIA-Systemsteuerung bernommen.

24

04

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Stereoskopischer 3D-Anzeigetyp
In der Dropdown-Liste Stereoskopischer 3D-Anzeigetyp
werden alle 3D-Vision-fhigen Bildschirme aufgefhrt,
die vom Setup-Assistenten erkannt wurden.

Diese Liste wird vom Assistenten erstellt. Wenn whrend des


Setups mehr als ein 3D-Vision-fhiger Bildschirm angeschlossen
war, werden alle angeschlossenen in die Liste aufgenommen.

ndern des 3D-Laservisiers


Das Fadenkreuz in einem Ego-Shooter wird bei der 3D-StereoWiedergabe normalerweise in Bildschirmtiefe positioniert, wodurch
sich das Zielen schwierig gestaltet. NVIDIA hat in einigen Spielen
eine Konfiguration erstellt, mit der sich das Laservisier im Spiel in
der korrekten Tiefe positionieren lsst. Bei diesen Spielen ist keine
Konfiguration durch den Benutzer erforderlich. Fr alle anderen EgoShooter stellt NVIDIA eine Auswahl an 3D-Laservisieren bereit, die auf
dem Zielobjekt angezeigt werden. Laservisiere funktionieren in korrekt
konfigurierten Ego-Shootern mit bildschirmzentrierten Visieren.
Um das Laservisier vom Bildschirm Stereoskopische 3D-Funktion
einrichten aus zu ndern, klicken Sie auf die Schaltflche 3D-Laservisier
ndern. Daraufhin wird eine Liste mglicher Laservisiere angezeigt.

25

Wenn Sie in der Liste vorwrtsrollen, werden die verschiedenen


Laservisiere angezeigt. Um das ausgewhlte Laservisier zu
verwenden, aktivieren Sie das Kontrollkstchen 3D-Laservisier fr
konfigurierte Spiele aktivieren. Mchten Sie lieber das Laservisier
des Spiels verwenden, lassen Sie das Kontrollkstchen deaktiviert.
Sie knnen den Transparenzwert fr das ausgewhlte Laservisier
ber den Schieberegler fr Transparenz definieren. Eine Einstellung
von 0 % entspricht einem opaken Laservisier (undurchsichtig), ein
Wert von 100 % bedeutet durchsichtig (transparent). Als Wert fr
die Transparenz von Laservisieren empfehlen wir 25 %. Sie knnen
auerdem mit der Tastenkombination Strg+F12 (Standardeinstellung)
das Laservisier whrend des Spiels ein und ausschalten.
Das Laservisier wird eingeblendet, wenn die 3D-StereoFunktion whrend des Spiels eingeschaltet wird.
Zur Vermeidung von Unklarheiten deaktivieren Sie,
sofern mglich, das spieleigene Zielfadenkreuz.

Festlegen der Tastenkombinationen


Tastenkombinationen sind Hotkeys, um eine Vielzahl
von Handlungen im Spiel auszulsen.
Um die Tastenkombinationen vom Bildschirm Stereoskopische
3D-Funktion einrichten der NVIDIA-Systemsteuerung aus anzeigen zu
lassen oder zu ndern, klicken Sie auf die Schaltflche
Tastenkombinationen festlegen.

Anzeige mit Standardwerten

26

04

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Um die erweiterten Spieleinstellungen einzublenden, klicken Sie auf


Dadurch wird der Bildschirm Tastenkombinationen festlegen erweitert.

Anzeige mit Standardwerten

Um die Benutzung der erweiterten Tastenkombinationen im


Spiel zu ermglichen, aktivieren Sie das Kontrollkstchen
Erweiterte Ingame-Einstellungen aktivieren. Die StandardTastenkombinationen (angezeigt in der oberen Hlfte des Fensters)
sind immer aktiviert.
Um die erweiterten Spieleinstellungen einzublenden, klicken Sie auf
In Tabelle 1 auf der nchsten Seite werden alle durch
Tastenkombination ausfhrbaren Funktionen aufgefhrt.

27

Tab. 1: Tastenkombinationen
Tasten

Beschreibung

Handlung

Strg+T

Stereoskopische
3D-Effekte anzeigen
oder ausblenden

Schaltet 3D Vision ein bzw. aus.

Strg+F4

Tiefe erhhen

Erhht whrend des laufenden Spiels


in Echtzeit den Tiefenwert. Der neue
Wert wird in die NVIDIA-Systemsteuerung bernommen.

Strg+F3

Tiefe verringern

Verringert whrend des laufenden


Spiels in Echtzeit den Tiefenwert. Der
neue Wert wird in die NVIDIA-Systemsteuerung bernommen.

Strg+Alt+
Einfg

Ingame-Kompatibilitt anzeigen oder


ausblenden

Zeigt die von NVIDIA fr das laufende


Spiel empfohlenen Einstellungen in
der unteren Bildschirmecke an.

Strg+F6

Konvergenz
erhhen

Verschiebt die Objekte zu Ihnen hin.


Bei maximaler Konvergenz werden
alle Objekte vor der Szenerie, im
Bereich des Benutzers platziert. Dient
auch zur Positionierung des Laservisiers. (Erweitert.)

Strg+F5

Konvergenz
verringern

Verschiebt die Objekte von Ihnen weg.


Bei minimaler Konvergenz werden
alle Objekte hinter der Szenerie, im
Bereich der Bildschirmrhre platziert.
Dient auch zur Positionierung des
Laservisiers. (Erweitert.)

Strg+F11

FrustumEinstellungen
whlen

Wechselt zwischen den drei verschiedenen 3D-Anzeigemodi im Betrachter:


Aus, Stretch to fill (In die Breite ziehen),
Clip sides (Seiten beschneiden).
(Erweitert.)

Strg+F7

Ingame-nderungen speichern

Speichert die aktuellen Spieleinstellungen zur spteren Verwendung in


den Registern. (Erweitert.)

(Erweitert): Um die Benutzung der erweiterten Tastenkombinationen im Spiel zu ermglichen, aktivieren


Sie das Kontrollkstchen Erweiterte Ingame-Einstellungen aktivieren.

28

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BENUTZERHANDBUCH FR NVIDIA 3D VISION

Ausblenden der 3D-Stereo-Effekte beim Start


des Spiels
Bei manchen Spielen erfolgt der Startvorgang nicht reibungslos,
wenn die 3D-Stereo-Effekte zum Start des Spiels aktiviert
sind. Um dies zu verhindern, aktivieren Sie das folgende
Kontrollkstchen auf dem Bildschirm Stereoskopische
3D-Funktion einrichten der NVIDIA-Systemsteuerung.
Die 3D-Stereo-Effekte bleiben aktiviert; sie werden lediglich beim Start
ausgeblendet. Ist das Spiel geladen, haben Sie folgende Mglichkeiten,
um die 3D-Stereo-Effekte anzeigen zu lassen: durch Drcken der Taste
3D-Stereo EIN/AUS am USB-Infrarotsender, durch Drcken der
3D-Ein-/Aus-Taste auf dem Notebook oder ber die
Tastenkombination Strg-T.
Integrierter 3D-Vision-Infrarotsender
Der Mindestabstand zwischen Sender
und Brille betrgt 23 cm. Die Stelle, an
der der Sender untergebracht ist, kann
zwischen den Notebookmodellen
variieren.

F4
5

F5
6

3D (Dreieck nach oben)


3D-Stereo-Tiefe erhhen

F6
7

Y
T

V
C

3D (Einschalttaste)
3D Vision EIN/AUS
3D (Dreieck nach unten)
3D-Stereo-Tiefe verringern

ERWEITERTE KONFIGURATIONEN

29

Testen des stereoskopischen 3D-Bildes


Im Bildschirm Stereoskopische 3D-Funktion einrichten der NVIDIASystemsteuerung befindet sich die Schaltflche Stereoskopisches
3-Bild testen... mit zugehriger Dropdown-Liste. Diese Liste
enthlt Optionen zum Testen der 3D-Stereo-Darstellung sowie zum
Aufruf des Setup-Assistenten und des medizinischen Prfbildes.

Option Stereoskopisches 3D-Bild testen


Durch Klick auf die Schaltflche Stereoskopisches
3D-Bild testen... wird eine Testanwendung
ausgefhrt, mit der Sie die 3D-Stereo-Effekte
von 3D Vision optimal einstellen knnen.

Nachdem Sie die Bildschirmeinstellungen gewhlt


haben, klicken Sie auf Testanwendung starten.
Das Bild wird im Vollbildmodus angezeigt, wenn Sie die korrekte
Auflsung fr Ihren Monitor eingestellt haben. Tragen Sie die
kabellose Brille, knnen Sie die 3D-Stereo-Inhalte erkennen.
Die Einstellungen knnen Sie mit den Tastenkombinationen
und dem Tiefen-Drehregler am Infrarotsender verndern.

30

04

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Hinweis: Alle mit Tastenkombinationen oder dem TiefenDrehregler am Infrarotsender vorgenommenen nderungen
erscheinen im Bildschirm Stereoskopische 3D-Funktion einrichten.
Nach Abschluss der nderungen drcken Sie die EscTaste, um den Testbildschirm zu verlassen.

Option Setup-Assistenten ausfhren


Durch Klick auf das Symbol fr das Dropdown-Men werden
die Optionen Setup-Assistenten ausfhren und Medizinisches
Prfbild ausfhren angezeigt. Die Auswahl der Option SetupAssistenten ausfhren startet den Assistenten, mit dem Sie Ihre
Konfiguration ndern oder Bildschirme hinzufgen knnen.

Option Medizinisches Prfbild ausfhren


Das medizinische Prfbild wird whrend der Installation vom
Installationsassistenten angezeigt Sie knnen den Test jedoch
auch unabhngig vom Assistenten durchfhren, indem Sie
die Option Medizinisches Prfbild ausfhren whlen.
Achtung: NVIDIA empfiehlt Benutzern, die sich zum ersten
Mal mit stereoskopischem 3D vertraut machen, den Test
mit dem medizinischen Prfbild durchzufhren, um sich zu
vergewissern, dass sie 3D-Stereo-Bilder erkennen knnen.
Wenn Sie das Bild nicht erkennen, sollten Sie 3D Vision nicht
verwenden.

Anzeigen der Kompatibilitt von Spielen


NVIDIA hat viele aktuelle Topspiele getestet und stellt Profile dafr zur
Verfgung, um sicherzustellen, dass diese Spiele korrekt mit 3D Vision
laufen. Alle getesteten Spiele sind in der NVIDIA-Systemsteuerung
zusammen mit der Bewertung ihrer Kompatibilitt aufgelistet. Die
Spiele wurden mit den Prdikaten Ausgezeichnet, Sehr gut, Gut
und Nicht empfehlenswert bewertet. Diese Bewertungen basieren
darauf, wie gut die Spiele in 3D-Stereo laufen und ob es beim Spiel zu
Problemen kommt, die Ihr 3D-Vision-Erlebnis beeintrchtigen knnten.

ERWEITERTE KONFIGURATIONEN

Probleme und
NVIDIAs Empfehlungen
fr die Einstellungen,
basierend auf den
Testergebnissen

31

Dieses Kontrollkstchen aktivieren, wenn Sie nur die


Spiele sehen mchten, die auf Ihrem System geladen
sind. Bei deaktiviertem Kontrollkstchen werden alle
von NVIDIA getesteten Spiele aufgelistet.

Liste der von NVIDIA getesteten Spiele

Wenn Sie ein Spiel besitzen, das nicht in der Liste der von NVIDIA
getesteten Spiele enthalten ist, gehen Sie auf www.nvidia.de.
Dort sind die Spiele aufgefhrt, die seit der Verffentlichung
dieser Softwareversion getestet wurden.
Um Informationen zu Problemen und zu Empfehlungen fr die
Einstellungen zu erhalten, die NVIDIA beim Testen der Spiele
ermittelt hat, markieren Sie das entsprechende Spiel in der Liste.
Anweisungen werden unter Probleme und empfohlene Einstellungen
angezeigt. Um ein Spiel in der bestmglichen 3D-Stereo-Qualitt
auszufhren, mssen Sie die empfohlenen Einstellungen vornehmen.
Wird ein Spiel mit anderen als diesen Einstellungen betrieben,
lsst es sich mglicherweise nicht in 3D-Stereo wiedergeben.
Mit der Tastenkombination Strg+Alt+Einf knnen Sie die empfohlenen
Einstellungen per Overlay im Erffnungsbildschirm des
Spiels einblenden lassen.

32

04

BENUTZERHANDBUCH FR NVIDIA 3D VISION

INFORMATIONEN FR FORTGESCHRITTENE BENUTZER

33

05

INFORMATIONEN FR FORTGESCHRITTENE BENUTZER

Der NVIDIA-3D-Vision-Treiber verarbeitet bestimmte


in einem Spiel enthaltene 3D-Informationen und
generiert daraus die 3D-Stereo-Darstellung. Da bei der
Entwicklung der meisten Spiele noch kein 3D-Stereo
vorgesehen war, ist die Qualitt der Darstellung von Spiel
zu Spiel unterschiedlich. In einigen Fllen sind in einem
Spiel stereoskopische 3D-Inhalte berhaupt erst dann
zu erkennen, wenn aufgrund von Erfahrungswerten
entsprechende Anpassungen vorgenommen wurden.
Eine optimale 3D-Stereo-Darstellung wird erzielt, wenn fr die
Anzeige des Spiels folgende Punkte erfllt sind:

>> Es besteht ein sinnvoller Tiefenbereich oder ein entsprechender


Abstand zwischen den nchstgelegenen und den am weitesten
entfernten Objekten.

>> Die nchstgelegenen Objekte sind nicht zu nahe positioniert, so


dass sie problemlos betrachtet werden knnen.

>> Head-up-Displays (HUDs) sind so in das Sichtfeld projiziert, dass

sie das 3D-Stereo-Erlebnis nicht stren. Idealerweise sollten HUDs


in Bildschirmtiefe eingeblendet werden.

Voreingestellte Konfigurationen
Fr die meisten Spiele hat NVIDIA Einstellungen festgelegt, die
die Darstellung optimal anpassen. So wird, basierend auf den
Anforderungen des jeweiligen Spiels, eine 3D-Stereo-Wahrnehmung
hoher Qualitt erzielt.
Die Liste mit diesen Spielen kann in der NVIDIA-Systemsteuerung unter
Kompatibilitt mit Spielen anzeigen eingeblendet werden. Dieses Men
enthlt ferner eine Liste mit Anmerkungen zum jeweiligen Spiel. Die
Anmerkungen knnen sich z. B. auf Empfehlungen fr Einstellungen oder
Anpassungen beziehen oder auch den Aufbau eines Spiels behandeln.
Die Anweisungen knnen auch mit Strg+Alt+Einfg per Overlay auf dem
Erffnungsbildschirm des Spiels eingeblendet werden.
Lesen Sie sich diese Anmerkungen vor Beginn des Spiels gut durch.

34

05

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Festlegen eigener Tastenkombinationen


Um ein Spiel in Echtzeit konfigurieren zu knnen, mssen Sie mit
den Tastenkombinationen vertraut sein. Sie knnen entweder die
Standardeinstellungen verwenden oder die Tastenkombinationen nach
Ihren Vorstellungen anpassen.
Um die Standardeinstellungen fr die Tastenkombinationen
einzusehen, ffnen Sie die NVIDIA-Systemsteuerung und whlen
Sie im linken Bildschirmbereich den Eintrag Stereoskopische
3D-Funktion einrichten. Klicken Sie auf die Schaltflche
Tastenkombinationen festlegen.

Anzeige mit Standardwerten

Weitere Informationen zu den Tastenkombinationen finden Sie in


Tabelle 1 auf Seite 27.
Um eine Tastenkombination zu ndern, whlen Sie eine Aktion
und klicken Sie in das dazugehrige Feld, in dem die Kombination
eingetragen ist. Drcken Sie die Tasten Ihrer Wunschkombination. Die
entsprechenden Tastenanschlge erscheinen in dem Feld. Klicken
Sie auf OK, um Ihre Einstellungen zu speichern und das Men zu
verlassen. Die Einstellungen werden vom Treiber in der Registry
gespeichert.

INFORMATIONEN FR FORTGESCHRITTENE BENUTZER

35

Richtlinien zur Spielekonfiguration


In der folgenden Tabelle sind einige Richtlinien zur Anpassung von
Einstellungen aufgefhrt, die bei bestimmten Problemen whrend
des Spiels hilfreich sind.

Tab. 2: Richtlinien zur Spielekonfiguration


Problem

Empfehlung

Das Objekt ist zu nahe

Konvergenz verringern
[Strg+F5]

Die Konturen sind


verschwommen, unscharf,
nicht sichtbar

Die mglichen FrustumWerte durchprobieren, bis


die Konturen scharf sind
[Strg+F11]

Die Einstellungen der


Konvergenz sind nicht fr
alle Teile des Spiels geeignet

Konvergenz erhhen/verringern [Strg+F6 / Strg+F5]

3D-Stereo unscharf; nicht


sicher, welche Einstellung
korrigiert werden muss

Siehe Tipps und Fehlersuche


auf Seite 39

Wenn Sie mit der 3D-Stereo-Darstellung des Spiels zufrieden


sind, drcken Sie Strg+F7, um diese Einstellungen im Register zu
speichern. Die Einstellungen gelten nur fr dieses Spiel (basierend
auf dem Namen der ausfhrbaren Datei des Spiels).

Beim Betrachten zu beachten

>> Tiefenwert: Der empfohlene Startwert fr die Tiefe betrgt 15 %.

Sie sollten die Tiefe jedoch stets auf einen fr Sie angenehmen Wert
einstellen. Wenn sich Ihre Augen nach einiger Zeit an die
3D-Stereo-Wahrnehmung gewhnt haben, knnen Sie die Tiefe
erhhen.
>> Betrachtungsabstand: Ihr Abstand zum Bildschirm muss
mindestens 0,6 bis 0,8 m betragen. Ein zu geringer Abstand zur
Anzeige kann zu einer beranstrengung der Augen und zu einer
Verringerung der stereoskopischen Qualitt fhren.
>> Betrachtungswinkel: Halten Sie die Augen parallel zum Bildschirm. Die imaginre Verbindungslinie zwischen Ihren beiden
Augen sollte parallel zur horizontalen Ausrichtung des Bildschirms
verlaufen. Der 3D-Stereo-Effekt basiert auf der horizontalen
perspektivischen Verschiebung der Einzelbilder. Wenn Sie den Kopf
zur Seite neigen, wird die Verschiebung nicht mehr als horizontal
wahrgenommen, und der 3D-Stereo-Effekt schwcht sich ab oder
wird sogar ganz aufgehoben. Das Gehirn passt sich unter
Umstnden an diese Betrachtungsweise an, wird dabei jedoch
strker gefordert, was zur Belastung und Ermdung der Augen
fhren kann.

36

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BENUTZERHANDBUCH FR NVIDIA 3D VISION

>> Betrachtungsdauer: Legen Sie regelmig Pausen ein. Wie bei

jeder Art von Bildschirmarbeit wird auch hier empfohlen, nach


einer bestimmten Betrachtungsdauer eine Pause einzulegen,
damit sich die Augen erholen knnen. Nach jeder Stunde, in der
Sie 3D-Stereo-Inhalte betrachten, sollten Sie eine Pause von
mindestens fnf (5) Minuten einlegen.

>> Betrachten mit Korrektionsbrille: Wenn Sie bei

Bildschirmarbeiten normalerweise eine Brille tragen, sollten


Sie die kabellose 3D-Brille ber der Korrektionsbrille tragen.
Je schrfer das Bild auf dem Bildschirm, desto besser ist die
Qualitt.

>> Spielcursor und Fadenkreuzvisiere: Wenn Sie die NVIDIA-3D-

Laservisiere verwenden, mssen Sie das spieleigene Visier


abschalten. Das Visier des Spiels ist normalerweise in
Bildschirmtiefe positioniert und beeintrchtigt die effektive Wahrnehmung des NVIDIA-Laservisiers.

>> Bildschirmbeleuchtung: Die Lichtmenge, die auf jedes Auge trifft,


wird halbiert. Dadurch erscheint der Bildschirm beim Betrachten
von 3D-Stereo dunkler. Durch eine Anpassung der Helligkeitsund Kontrasteinstellungen des Spiels kann das Nachleuchten
verringert und die 3D-Stereo-Qualitt verbessert werden.

>> Umgebungsbeleuchtung: Die Intensitt der Umgebungsbeleuch-

tung kann sich auf die 3D-Stereo-Qualitt und den angenehmen


Eindruck der Augen auswirken. Inwieweit sich die Lichtbedingungen vorteilhaft auf die Wahrnehmung von 3D-Stereo-Inhalten
auswirken, variiert von Person zu Person. Es empfiehlt sich
deshalb, mit helleren oder dunkleren Umgebungsbeleuchtungen
zu experimentieren, um festzustellen, welche Beleuchtung fr Sie
optimal ist. Siehe Tipps und Fehlersuche auf Seite 37.
Hinweis: Sehr starke Lichtquellen (insbesondere
Halogenbeleuchtung) knnen die Kommunikation zwischen
der kabellosen Brille und dem Infrarotsender beeintrchtigen,
was zu Flackern fhren kann.

TIPPS UND FEHLERSUCHE

37

06

TIPPS UND FEHLERSUCHE

NVIDIA stellt ein Online-Informationssystem zur Verfgung,


ber das jeden Tag rund um die Uhr Antworten auf die am
hufigsten gestellten Fragen abgerufen werden knnen. Sie
knnen damit auch online Fragen an unsere technischen
Support-Mitarbeiter stellen.
Weitere Informationen hierzu finden Sie auf
www.nvidia.de/3dvision/support.Fragen bitte nur auf
Englisch einsenden. 3D-Vision-Kunden in den USA und
Kanada knnen sich auerdem montags bis freitags von
08.00 Uhr bis 17.00 Uhr Pazifische Zeit gebhrenfrei unter +1
800 797 6530 an die technische Support-Hotline wenden.
NVIDIA empfiehlt, die kabellose Brille ber
www.nvidia.de/3dvision/register registrieren zu lassen. Die
gebhrenfreien Anrufe beim technischen Support sind nur
fr Kunden in den USA und Kanada mglich.

3D Vision funktioniert nicht

>> Stellen Sie sicher, dass der Infrarotsender eingeschaltet ist.

Bettigen Sie die grne EIN-/AUS-Taste vorne am Sender. Wenn der


Sender eingeschaltet ist, leuchtet die LED hellgrn.
>> Stellen Sie sicher, dass 3D-Stereo aktiviert ist. Rufen Sie in
der NVIDIA-Systemsteuerung den Bildschirm Stereoskopische
3D-Funktion einrichten auf.
>> Vergewissern Sie sich, dass alle Einstellungen korrekt sind. Stellen
Sie sicher, dass die direkte Verbindung zwischen Infrarotsender
und kabelloser Brille nicht unterbrochen ist und der Abstand
mindestens 45 cm betrgt. Sollte die direkte Verbindung
unterbrochen sein, funktioniert die Brille nicht richtig. Die Glser
flackern oder erlschen.

38

06

BENUTZERHANDBUCH FR NVIDIA 3D VISION

In unmittelbarer Nhe des Senders oder direkt davor drfen sich


keine Gegenstnde befinden, die das Signal dmpfen knnten
(z. B. eine Tastatur oder Kaffeetassen). Behindern Sie auch nicht
den Infrarotempfnger an der Brille (vorne in der Nhe des linken
Glases), z. B. durch Ihre Hand oder andere Gegenstnde.

>> Fhren Sie den Setup-Assistenten aus, um sich zu vergewissern,


dass Ihre Hardware auch korrekt funktioniert. Rufen Sie die
NVIDIA-Systemsteuerung auf (durch Rechtsklick auf den
Desktop). Whlen Sie Stereoskopische 3D-Funktion einrichten.
Whlen Sie dann im Dropdown-Men Stereoskopisches 3D-Bild
testen die Option Setup-Assistenten ausfhren.

>> Stellen Sie sicher, dass Ihre kabellose Brille vollstndig

aufgeladen ist.
Prfen Sie den Ladezustand Ihrer Brille durch Bettigen der EINTaste.
Leuchtet die LED neben der Taste grn, betrgt die
verbleibende Akkulaufzeit bis zu 60 Stunden. Die tatschliche
Akkulaufzeit hngt von der Dauer des letzten Ladevorgangs ab.
Leuchtet die LED rot, betrgt die verbleibende Akkulaufzeit
nur noch weniger als zwei Stunden, und es wird empfohlen, die
Brille wiederaufzuladen.
Leuchtet die LED berhaupt nicht, ist der Akku leer, und die
Brille muss neu aufgeladen werden.
Wenn Sie die kabellose Brille zum Aufladen ber ein USB-Kabel
an Ihren PC anschlieen, stellen Sie sicher, dass der PC nicht in
den Stromsparmodus umschaltet. Wechselt der PC whrend des
Aufladens in den Stromsparmodus, wird der Ladevorgang sofort
abgebrochen. Deaktivieren Sie daher auf Ihrem PC smtliche
Stromsparoptionen in der Windows-Systemsteuerung. Sie knnen zum Aufladen der Brille stattdessen auch ein Ladegert mit
USB-Anschluss verwenden, mit dem die Brille direkt ber eine
Netzsteckdose aufgeladen wird. Ein Anschluss an einen PC ist
hierbei nicht erforderlich.
>> Verwenden Sie unbedingt das DVI-Kabel, das im Lieferumfang
Ihres 3D-fhigen 120-Hz-LCD-Bildschirms enthalten war.
Hierbei handelt es sich um ein Dual-Link-Kabel, ohne das 3D
Vision nicht funktioniert.
Hinweis: Diese Anforderung gilt nicht fr Notebook-PCs mit
integriertem 3D-Vision-LCD-Bildschirm.

Unscharfes Bild

Ihre Augen haben sich noch nicht eingewhnt

Mglicherweise mssen sich Ihre Augen erst an das Betrachten von


3D-Stereo-Effekten gewhnen. Wenn Sie ein Gaming-Neuling sind,
beginnen Sie mit der Tiefen-Standardeinstellung von 15 %. Wenn
sich Ihre Augen angepasst haben, knnen Sie die Tiefeneinstellung
erhhen.

TIPPS UND FEHLERSUCHE

39

Die Tiefeneinstellung muss angepasst werden


Passen Sie den Tiefenwert mit dem Schieberegler im
3D-Einrichtungsbildschirm der NVIDIA-Systemsteuerung an.
Wenn Sie bereits mitten im Spiel sind, verwenden Sie entweder
den Drehregler an der Rckseite des Infrarotsenders oder die
Tastenkombinationen Strg+F3 zum Verringern und Strg+F4 zum
Erhhen der Tiefe.

Das Spiel ist nicht korrekt konfiguriert


Wenn Ihr Spiel in 3D-Stereo nicht funktioniert, berprfen Sie die
Liste der kompatiblen Spiele ber die NVIDIA-Systemsteuerung.
berzeugen Sie sich davon, dass Ihr Spiel von NVIDIA getestet und als
3D Vision-Ready, Ausgezeichnet, Sehr gut oder Gut bewertet
wurde. berprfen Sie die Liste mit bekannten Problemen und
empfohlenen Einstellungen am unteren Bildschirmrand. Nehmen
Sie die von NVIDIA empfohlenen Einstellungen vor, um ein besseres
Spielerlebnis zu erzielen.
Wurde Ihr Spiel als Nicht empfehlenswert eingestuft, kann das Spiel
nicht oder nur sehr schlecht in 3D-Stereo wiedergegeben werden.
Vergewissern Sie sich, dass Sie Ihr Spiel in einer Auflsung betreiben,
die von 3D Vision untersttzt wird. Um 3D Vision zu untersttzen,
muss Ihr Spiel auf die korrekten Einstellungen fr Ihren Bildschirm
konfiguriert sein.

Das Spiel befindet sich nicht im Vollbildmodus


3D Vision untersttzt derzeit nur Vollbildanwendungen und kann
nicht im Fenstermodus betrieben werden. Whlen Sie bei den
Spieleinstellungen immer den Vollbildmodus aus.

bermiges Flackern
Flackern am Rand des Blickfelds kann auf Frequenzunterschieden
zwischen 3D Vision und der Raumbeleuchtung beruhen. In diesem
Fall lsst sich das Flackern beheben, indem Sie die Raumbeleuchtung
ausschalten oder die 3D-Stereo-Bildwiederholrate ndern. Um
die mglichen Bildwiederholraten anzuzeigen, starten Sie von der
NVIDIA-Systemsteuerung aus den Setup-Assistenten. Antworten Sie
mit Ja, wenn Sie nach einem Flackern gefragt werden. Anschlieend
knnen Sie zwischen folgenden Bildwiederholraten auswhlen:

>> 120 Hz fr Nordamerika bei eingeschalteter Beleuchtung


>> 110 Hz bei Tageslicht und ohne Raumbeleuchtung
>> 100 Hz fr Lnder mit einer Netzfrequenz von 50 Hz bei
eingeschalteter Raumbeleuchtung

40

06

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Nachdem Sie auf dem Bildschirm des Setup-Assistenten eine


Bildwiederholfrequenz ausgewhlt haben, klicken Sie auf Mit dieser
Bildwiederholfrequenz prfen, um zu prfen, ob das Flackern durch
die neue Bildwiederholfrequenz verringert werden konnte. Nachdem
Sie die beste Einstellung gefunden haben, whlen Sie Weiter, um
fortzufahren.

Augenbelastung und Kopfschmerzen


Sollten Sie eine beranstrengung der Augen oder Kopfschmerzen
feststellen, kann dies an einer zu hohen Tiefeneinstellung liegen.
ndern Sie die Tiefeneinstellung auf eine der folgenden Arten:

>> Verringern Sie die Tiefeneinstellung whrend des Spiels mit der
Tastenkombination Strg+F3.

>> ndern Sie die Tiefeneinstellung mit dem Drehregler an der

Rckseite des IR-Senders. Wenn Sie ein Gaming-Neuling sind,


beginnen Sie mit der Standardeinstellung von 15 %.

>> Passen Sie die Tiefeneinstellung ber den Schieberegler im

Bildschirm Stereoskopische 3D-Funktion einrichten der NVIDIASystemsteuerung an.


Wenn Sie ein Gaming-Neuling sind, beginnen Sie mit der
Standardeinstellung (15 %).
Vorsicht: Wenn Augenbelastung und Kopfschmerzen
anhalten, ist das Betrachten von 3D-Stereo-Inhalten
einzustellen und ein Arzt zu Rate zu ziehen.

Kein Laservisier

Das Laservisier ist nicht aktiviert


Wenn das Laservisier in einem Spiel nicht sichtbar ist, ist
es mglicherweise nicht aktiviert. Rufen Sie in der NVIDIASystemsteuerung den Bildschirm Stereoskopische 3D-Funktion
einrichten auf und klicken Sie auf die Schaltflche 3D-Laservisier
ndern, um den Bildschirm 3D-Laservisier ndern aufzurufen. Achten
Sie darauf, dass 3D-Laservisier fr konfigurierte Spiele aktivieren
aktiviert ist (siehe dazu ndern des 3D-Laservisiers ndern auf Seite 24).

Die Transparenz ist zu hoch eingestellt


Rufen Sie in der NVIDIA-Systemsteuerung den Bildschirm
Stereoskopische 3D-Funktion einrichten auf und klicken Sie auf
die Schaltflche 3D-Laservisier ndern. Stellen Sie mit dem
Schieberegler fr die Transparenz den Wert fr das Laservisier ein.

41

TIPPS UND FEHLERSUCHE

120-Hz-LCD-Bildschirme brauchen eine


gewisse Aufwrmzeit

120Hz

60Hz

Soll mit einem echten 120-Hz-LCD-Bildschirm eine optimale 3DStereo-Bildqualitt erzielt werden, braucht dieser eine gewisse Zeit
zum Aufwrmen. Diese Aufwrmphase ist bei LCD-Bildschirmen
vllig normal.

Hinweis: Auf unserer Webseite www.nvidia.de/3dvision/support haben


Sie rund um die Uhr Zugriff auf unser Online-Informationssystem
und knnen Fragen an unser technisches Support-Team schicken.
Fragen bitte nur auf Englisch einsenden. 3D-Vision-Kunden in
den USA und Kanada knnen sich auerdem montags bis freitags
von 08.00 Uhr bis 17.00 Uhr Pazifische Zeit gebhrenfrei unter
+1 800 797 6530 an die technische Support-Hotline wenden. Die
gebhrenfreien Anrufe beim technischen Support sind nur fr
Kunden in den USA und Kanada mglich.

42

06

BENUTZERHANDBUCH FR NVIDIA 3D VISION

ZERTIFIZIERUNGEN UND STANDARDS

43

07

ZERTIFIZIERUNGEN UND
STANDARDS

NVIDIA 3D Vision Systeme entsprechen den relevanten


Vorschriften und verfgen ber alle erforderlichen
Zertifizierungen:
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, Metrology, and Inspection (BSMI)
>> Conformit Europenne (CE)
>> Federal Communications Commission (FCC)
>> Industry Canada (IC)
>> Korea Certification(KC)
>> Russian System GOST R(GOST-R )
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

Folgende Modelle sind NVIDIA 3D Vision Produkte:


>> Modell: P701 (IR-Sender mit 5 V Gleichstrombetrieb und
batteriebetriebene, kabellose Brille)

>> Modell: P854 (IR-Sender mit 5 V Gleichstrombetrieb und


batteriebetriebene, kabellose Brille)

>> Modell: P864 (Kabelgebundene Brille mit 5 V Gleichstrombetrieb)

44

07

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Compliance fr US Federal Communications


Commission
FCC Federal Communications Commission
Title 47 Code of Federal Regulation (CFR) Teil 15 - Hochfrequenzgerte;
Subpart B Unbeabsichtigte HF-Emissionen (FCC Teil 15B:2008)

VORSICHT: nderungen oder Modifikationen an diesem


Gert, die nicht ausdrcklich von der fr Compliance zustndigen Stelle genehmigt wurden, knnen dazu fhren, dass das
Gert nicht mehr betrieben werden darf.
HINWEIS: Dieses Gert wurde getestet und entspricht den
Grenzwerten fr ein digitales Gert der Klasse B gem Teil 15
der FCC-Vorschriften. Diese Grenzwerte wurden aufgestellt,
um bei typischen Installationen in Wohngebieten einen
wirksamen Schutz vor schdlichen Strungen zu gewhrleisten.
Dieses Gert erzeugt und verwendet Hochfrequenzstrahlung.
Daher kann es bei nicht ordnungsgemer Installation und
Benutzung Strungen des Funkverkehrs verursachen. Es gibt
jedoch keine Garantie, dass bei einer bestimmten Installation
keine Strungen auftreten. Falls dieses Gert den Radio- oder
Fernsehempfang in seiner Umgebung strt (was durch Ein- und
Ausschalten des Gertes einwandfrei festgestellt werden kann),
so kann der Benutzer versuchen, diese Strung durch eine oder
mehrere der folgenden Manahmen zu beseitigen:

Richten Sie das Empfangsgert neu aus oder stellen Sie


es an einem anderen Ort auf.

Vergrern Sie den Abstand zwischen Gert und


Empfnger.

Schlieen Sie das Gert an einen Stromkreis an, der nicht

mit dem Stromkreis verbunden ist, an den der Empfnger


angeschlossen ist.
Bitten Sie den Hndler oder einen Radiofernsehtechniker
um Hilfe.

ZERTIFIZIERUNGEN UND STANDARDS

45

Compliance fr Kanada
Industry Canada
ICES-003: Digitale Apparate: Richtlinien zur Frequenzverwaltung und
Telekommunikation; Standard fr Interferenzen verursachende Gerte
Dieses Gert der Klasse B entspricht der kanadischen Richtlinie
ICES-003.
Cet appareil numrique de la classe B est conforme la norme
NMB-003 du Canada.

Compliance fr Australien und Neuseeland


C-Tick: Die Australian Communications Authority (ACA)
und die neuseelndische Radio Spectrum Management
Group (RSM)
AS/NZS CISPR 22:2009 Standard - Einrichtungen der

Informationstechnik - Funkstrungen; Grenzwerte und Prfverfahren.

Compliance fr Japan
VCCI - Voluntary Control Council for Interference by
Information Technology Equipment
>> V-1/09.04: Abkommen des Voluntary Control Council for
Interference by Information Technology Equipment

>> V-2/09.04: Richtlinien fr freiwillige Kontrollverfahren


>> V-3/09.04: Normativer Anhang 1 Technische Anforderungen
>> V-4/09.04: Normativer Anhang 1-1 Zustzliche Testbedingungen
fr Gerteprfungen

Dies ist ein Produkt der Klasse B gem dem Voluntary Control
Council for Interference from Information Technology Equipment
(VCCI). Bei Verwendung in der Nhe eines Fernsehers im Wohnumfeld
kann es zu Strungen kommen. Installieren und verwenden Sie das
System gem der Bedienungsanleitung.

46

07

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Compliance fr Korea
MIC - Ministry of Information and Communications
KCC - Korea Communication Commission
KC - Korea Certification
>> KN 22 (CISPR 22): Einrichtungen der Informationstechnik Funkstrungen; Grenzwerte und Prfverfahren

>> KN 24 (CISPR 24): Einrichtungen der Informationstechnik -

Strfestigkeitseigenschaften; Grenzwerte und Prfverfahren

Gert der Klasse B (Informations-/Telekommunikationsgert fr den


Einsatz in Wohnrumen)
Dieses Gert verfgt ber die EMV-Registrierung fr den Einsatz in
Wohnrumen und kann somit allen Umgebungen und auch in Wohngebieten verwendet werden.

Compliance fr Taiwan
BSMI - Bureau of Standards, Metrology and Inspection

CNS 13438:2006 (CISPR 22): Einrichtungen der Informationstechnik Funkstrungen; Grenzwerte und Prfverfahren

ZERTIFIZIERUNGEN UND STANDARDS

47

Compliance fr die EU
CE - European Conformity (Conformit Europenne)
DDas Produkt entspricht sowohl der EMV-Richtlinie
(2004/108/EC) als auch der Niederspannungsrichtlinie
(2006/95/EC) der EU-Kommission.
Die Konformitt mit diesen Richtlinien bedeutet implizit
auch die Konformitt mit folgenden europischen Normen.
(Entsprechende internationale Standards in Klammern.)

>> EN 55022:2006+A1:2007 (CISPR 22): Einrichtungen

der Informationstechnik - Funkstrungen;


Grenzwerte und Prfverfahren
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3,
4, 5, 6, 8, 11): Einrichtungen der Informationstechnik Strfestigkeitseigenschaften; Grenzwerte und Prfverfahren
>> EN 61000-3-2:2006 (IEC 61000-3-2): Elektromagnetische
Vertrglichkeit (EMV) Teil 3-2: Grenzwerte - Grenzwerte fr
Oberschwingungsstrme (Gerte-Eingangsstrom 16 A je Leiter)
>> EN 61000-3-3:2008 (IEC 61000-3-3): Elektromagnetische
Vertrglichkeit (EMV) Teil 3-3: Grenzwerte - Begrenzung
von Spannungsnderungen, Spannungsschwankungen und
Flicker in ffentlichen Niederspannungs-Versorgungsnetzen
fr Gerte mit einem Bemessungsstrom 16 A je Leiter,
die keiner Sonderanschlussbedingung unterliegen

Compliance fr die Russische Fderation


GOST-R - Russian System GOST R
>> GOST R IEC 60950-1: Einrichtungen der Informationstechnik
Sicherheit Teil 1: Allgemeine Anforderungen

>> GOST R 51318.22-99: Einrichtungen der Informationstechnik


- Funkstrungen; Grenzwerte und Prfverfahren

>> GOST R 51318.24-99 (IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Einrichtungen


der Informationstechnik - Strfestigkeitseigenschaften;
Grenzwerte und Prfverfahren
>> GOST R 51317.3.2-2006 (Abschnitt 6 und 7) (IEC 61000-3-2):
Elektromagnetische Vertrglichkeit (EMV) - Teil 3-2:
Grenzwerte - Grenzwerte fr Oberschwingungsstrme
(Gerte-Eingangsstrom 16 A je Leiter)
>> GOST R 51317.3.3-99 (IEC 61000-3-3): Elektromagnetische
Vertrglichkeit (EMV) Teil 3-3: Grenzwerte - Begrenzung
von Spannungsnderungen, Spannungsschwankungen und

48

07

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Flicker in ffentlichen Niederspannungs-Versorgungsnetzen


fr Gerte mit einem Bemessungsstrom 16 A je Leiter,
die keiner Sonderanschlussbedingung unterliegen

Underwriters Laboratories (UL/cUL, CB Scheme)


UL Underwriters Laboratories

>> UL 60950-1, Edition 2, 2007-03-27: Einrichtungen der


Informationstechnik Sicherheit Teil 1: Allgemeine
Anforderungen

>> CSA C22.2 Nr. 60950-1-07, Edition 2, 2007-03: Einrichtungen der


Informationstechnik Sicherheit Teil 1: Allgemeine
Anforderungen

>> IEC 60950-1:2005 (Edition 2): Einrichtungen der

Informationstechnik Sicherheit Teil 1: Allgemeine


Anforderungen
Nur mit UL-gelisteten Einrichtungen der Informationstechnik
verwenden

WICHTIGE SICHERHEITSHINWEISE

49

08

CHTIGE SICHERHEITSHINWEISE

Vorwort
NVIDIA Produkte sind fr sicheren Betrieb ausgelegt, wenn
sie gem der Gebrauchsanweisung und allgemein blichen
Sicherheitsrichtlinien installiert und verwendet werden.
Dieses Dokument erlutert mgliche Risiken im
Zusammenhang mit dem Betrieb von Computern und
liefert wichtige Sicherheitsrichtlinien, um diese Risiken zu
minimieren. Indem Sie die Anweisungen in diesem Dokument
und in der jeweiligen Produktdokumentation
sorgfltig befolgen, knnen Sie sich vor Gefahren schtzen
und fr ein sicheres Arbeitsumfeld am Computer sorgen.
Das Produkt wurde gem IEC-60950-1, dem Standard fr die
Sicherheit von Einrichtungen der Informationstechnik, entwickelt
und getestet. Dies schliet auch unterschiedliche nationale
Sicherheitsstandards, die auf IEC-60950-1 basieren, auf der
ganzen Welt mit ein, z. B. UL-60950-1.Diese Standards verringern
das Verletzungsrisiko aufgrund von folgenden Gefahren:

>> Stromschlag: An manchen Produktkomponenten liegen gefhrliche


Spannungen an.

>> Feuer: berlast, Temperatur, entzndliche Materialien


>> Mechanisch: Scharfe Kanten, bewegliche Teile, Instabilitt
>> Energie: Stromkreise mit hoher Energie (240 Voltampere)
oder die ein Verbrennungsrisiko darstellen

>> Hitze: Zugngliche Gertekomponenten, die hohe Temperaturen


entwickeln

>> Chemisch: Chemische Dmpfe


>> Strahlung: Lrm, ionisierende Strahlung, Laserstrahlung, Ultraschall

50

08

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Befolgen Sie die folgenden Anleitungen zur Produktsicherheit


und zum Betrieb und bewahren Sie sie auf. Lesen Sie bei
Bedarf in der Produktdokumentation nach. Beachten Sie alle
Warnhinweise am Produkt und in der Betriebsanweisung.
ACHTUNG: Die Nichtbeachtung dieser Sicherheitsrichtlinien
kann zu Gefahren durch Brand, Stromschlag oder sonstigen
Verletzungsrisiken oder Schden fhren.

ACHTUNG: Elektrische Gerte stellen bei fehlerhaftem

Gebrauch eine Gefahrenquelle dar. Der Betrieb dieses


und hnlicher Produkte muss immer unter Aufsicht eines
Erwachsenen erfolgen. Gestatten Sie Kindern keinen Zugriff
auf das Innere oder auf Kabel von elektrischen Gerten.

Sicherheitssymbole
Um das Risiko von Verletzungen, Stromschlag, Brand und Schden am
Gert zu vermeiden, sind die Sicherheitsetiketten am Gert zu beachten.

Symbole am Gert
Symbol

Bedeutung
Dieses Symbol weist zusammen mit einem der folgenden
Symbole auf eine mgliche Gefahr hin. Bei Nichtbeachtung der Warnhinweise kann es zu Verletzungen kommen.
Nheres finden Sie in der Produktdokumentation.
Dieses Symbol weist auf Stromkreise mit gefhrlicher
Strke oder eine Gefhrdung durch Stromschlag hin. Die
Wartung darf nur durch qualifiziertes Personal erfolgen.
ACHTUNG: Um das Risiko von Verletzungen durch
Stromschlag zu verringern, diese Abdeckung nicht ffnen.
Wartung und Upgrades drfen nur durch qualifiziertes
Personal erfolgen.
Dieses Symbol weist auf eine mgliche Gefhrdung durch
Stromschlag hin. In diesem Gerteteil befinden sich keine
Teile, die vom Benutzer oder dem Auendienst gewartet
werden knnen. Abdeckung auf keinen Fall ffnen.
ACHTUNG: Um das Risiko von Verletzungen durch
Stromschlag zu verringern, diese Abdeckung nicht ffnen.

WICHTIGE SICHERHEITSHINWEISE

51

Allgemeine Vorsichtsmanahmen
So verringern Sie das Risiko von Verletzungen und Gerteschden:

>> Beachten Sie alle am Gert angebrachten Vorsichts- und


Sicherheitsmanahmen. Versuchen Sie nicht, eventuelle
Schutzvorrichtungen auer Kraft zu setzen.

>> Die Brille und den Infrarotsender NICHT verbiegen, fallen

lassen, zerbrechen, zerstechen, verbrennen oder zerlegen.

>> Whrend eines Gewitters keine Installation, Wartung


oder Konfiguration des Produkts durchfhren.

>> Das Gert nicht anschalten, wenn Schden durch


Feuer, Wasser oder Bruch vorliegen.

>> Das Gert nicht in der Nhe von Heizungen, Heizregistern,

fen, Verstrkern oder sonstigen Wrmequellen aufstellen.

>> KEINE Flssigkeiten oder Nahrungsmittel auf die Brille oder den

IR-Sender verschtten. Sollten Teile des Systems doch einmal feucht


werden, ziehen Sie vor dem Reinigen smtliche Kabel ab. Lassen Sie
die Gerte vor der erneuten Inbetriebnahme vollstndig trocknen.

>> Stecken Sie niemals einen Stecker mit Gewalt in einen

Anschluss. berprfen Sie den Anschluss auf Fremdkrper.

>> Fhren Sie keine Gegenstnde durch die ffnungen am Produkt ein.
>> Fhren Sie keine Gegenstnde durch die ffnungen am Produkt ein.
>> Fhren Sie keine mechanischen oder elektrischen
Modifikationen an den Gerten durch.

>> Verwenden Sie zum Reinigen der Brille ein weiches, leicht

angefeuchtetes, fusselfreies Tuch. Lassen Sie keine Feuchtigkeit


in die ffnungen gelangen. Verwenden Sie zur Reinigung der
Brille keine Fensterreiniger, Haushaltsreiniger, Reinigungssprays,
Lsungsmittel, Alkohol, Ammoniak oder Scheuermittel.

>> Wird das Produkt bei der Wartung beschdigt, trennen Sie es

vom Computer und vom USB Ladeadapter und bergeben Sie es


zur Wartung an einen NVIDIA autorisierten Wartungsdienst.

>> Brille und Infrarotsender sind wie alle Elektrogerte gem


den entsprechenden Vorschriften zu entsorgen.

>> Whrend des Betriebs ist es normal, dass sich der IR-Sender
warm anfhlt. Beim Laden der kabellosen Brille kann es
vorkommen, dass sich das Batteriefach warm anfhlt.

>> Wenn Sie einen USB-Adapter zum Laden der kabellosen Brille

verwenden, lesen Sie die technischen Daten aufmerksam durch.


Stellen Sie sicher, dass der Netzadapter USB-kompatibel ist.

>> Die kabellose Brille verfgt ber einen Lithiumakku. Der Akku
kann jederzeit geladen werden. Wie bei allen Lithiumakkus
findet ein langsamer Alterungsprozess statt. Nach einiger

52

08

BENUTZERHANDBUCH FR NVIDIA 3D VISION

Zeit kann der Akku nicht mehr auf seine volle Kapazitt
geladen werden. Die Alterung ist ein langsamer Prozess,
der von Ihrem Nutzungs- und Ladeverhalten abhngt.

>> Bei Lagerung oder Betrieb der Brille auerhalb des empfohlenen

Temperaturbereichs kann es zu vorbergehenden oder bleibenden


Schden an den Akkus oder den Brillenglsern kommen.

>> Zerlegen Sie unter keinen Umstnden die Brille oder

die Senderbox. Entnehmen Sie niemals den Akku oder


sonstige Komponenten aus der kabellosen Brille oder
dem IR-Sender. Andernfalls besteht ein Verletzungsrisiko
durch Stromschlag und die Garantie knnte verfallen.

ACHTUNG: Die kabellose 3D Brille verfgt ber empfindliche Komponenten, darunter ein Lithiumakku. Vermeiden
Sie Schden, indem Sie die 3D Brille nicht fallen lassen,
verbiegen, zerbrechen oder in Kontakt mit Feuer kommen
lassen.
ACHTUNG: Der Lithium-Ionen-Akku der kabellosen 3D Brille

ist ein Spezialdesign. Versuchen Sie NICHT, das Batteriefach


zu ffnen oder den Akku auszuwechseln. Wenden Sie sich
an NVIDIA oder an einen von NVIDIA empfohlenen Anbieter,
wenn Sie Fehler am Akku vermuten.

Umgebungstemperatur
>> Betriebstemperatur: Die empfohlene Betriebstemperatur betrgt
5 C bis 40 C (41 F bis 104 F).

>> Lagertemperatur: Die empfohlene Lagertemperatur betrgt -

10 C bis 45 C (14 F bis 113 F). Lassen Sie das 3D Vision System
nicht im Auto liegen, da Temperaturen im geparkten Auto diesen
Bereich berschreiten knnen.

Sicherheitshinweise zum Infrarotgert


ULED-PRODUKT KLASSE 1
Der IR-Sender enthlt Leuchtdioden, die Infrarotlicht aussenden,
um Signale an die kabellose Brille zu bertragen. Dieser fr
das Auge nicht sichtbare Lichtstrahl gilt als ungefhrlich
und entspricht der Richtlinie EN60825-1 (IEC60825-1).
Dennoch empfehlen wir folgende Sicherheitsmanahmen:
Wenn der Infrarotsender in Betrieb ist und sendet:

>> 3Nicht in den Infrarotlichtstrahl blicken


>> Nicht direkt mit optischen Instrumenten betrachten
Das Gert enthlt keine Komponenten, die vom Benutzer gewartet
werden knnen.

53

Hinweis
ALLE NVIDIA-DESIGNSPEZIFIKATIONEN, REFERENZPLATINEN, DATEIEN, ZEICHNUNGEN,
DIAGNOSEPROGRAMME, LISTEN UND SONSTIGEN DOKUMENTE (EINZELN ODER IM GANZEN ALS
MATERIALIEN BEZEICHNET) WERDEN WIE BESEHEN BEREITGESTELLT. NVIDIA GIBT
HINSICHTLICH DER MATERIALIEN KEINERLEI GARANTIEN, UNABHNGIG DAVON, OB DIESE
AUSDRCKLICH, KONKLUDENT, GESETZLICH ODER ANDERWEITIG BEGRNDET SIND.
INSBESONDERE WERDEN AUSDRCKLICH KEINERLEI GARANTIEN HINSICHTLICH DER
NICHTVERLETZUNG VON URHEBERRECHTEN, DER MARKTGNGIGKEIT SOWIE DER EIGNUNG FR
EINEN BESTIMMTEN ZWECK BERNOMMEN.
Die in diesem Artikel genannten Informationen sind nach bestem Wissen und Gewissen zutreffend
und verlsslich. Die NVIDIA Corporation bernimmt jedoch keinerlei Verantwortung fr Konsequenzen, die aus der Nutzung dieser Informationen entstehen, bzw. fr Patentrechtsverletzungen oder
andere Verste gegen die Rechte Dritter, die aus einer solchen Nutzung entstehen. Es wird weder
konkludent noch anderweitig eine Lizenz im Rahmen eines Patents oder eines Patentanspruchs der
NVIDIA Corporation gewhrt. Die in diesem Artikel genannten Spezifikationen knnen sich jederzeit
ohne weitere Ankndigung ndern. Diese Publikation lst alle eventuell vorab bereitgestellten
Informationen ab und ersetzt diese. Ohne die ausdrckliche vorherige schriftliche Genehmigung der
NVIDIA Corporation drfen Produkte der NVIDIA Corporation nicht als missionskritische Komponenten in lebenserhaltenden Gerten oder Systemen eingesetzt werden.

WEEE-Warnmeldung
Symbol fr die getrennte Sammlung in den europischen Lndern. Dieses Symbol weist
darauf hin, dass das Produkt separat entsorgt werden muss.
Die folgenden Angaben betreffen nur Benutzer in europischen Lndern:
Dieses Produkt ist fr die getrennte Entsorgung an entsprechenden Sammelpunkten bestimmt und
darf nicht als Haushaltsabfall entsorgt werden.
Weitere Informationen erhalten Sie von Ihrem Einzelhndler oder der rtlichen Abfallentsorgungsbehrde.

Marken
NVIDIA, das NVIDIA-Logo, GeForce und nForce sind Marken oder eingetragene Marken der NVIDIA
Corporation. Bei anderen Firmen und Produktbezeichnungen kann es sich um Marken der jeweiligen
damit verbundenen Unternehmen handeln.

Copyright
2008, 2009, 2010, 2011 NVIDIA Corporation. Alle Rechte vorbehalten.

www.nvidia.de

3D VISION

USER GUIDE
MANUEL DUTILISATION

ii

TABLE DES MATIRES

iii

TABLE DES MATIRES

Sommaire

Bienvenue1
propos de ce guide 
1
Configuration minimale 
2
Consignes de scurit 
2
pilepsie3
Dballage du matriel 
Lunettes sans fil 
metteur infrarouge
metteurs infrarouges intgrs 
Lunettes filaires 

5
5
7
9
11

Installation Configuration 
Tlchargement des derniers pilotes 
Avant de commencer linstallation 
Installation 
Connexion de lcran 
Dsinstallation des pilotes daffichage existants 
Installation des pilotes et du logiciel 

13
13
13
14
14
18
19

Panneau de configuration NVIDIA 


Accs au Panneau de configuration NVIDIA 
Rglage 3D stroscopique 
Activation 3D stroscopique 
Rglage de la profondeur 
Type daffichage 3D stroscopique 
Changement de viseur laser 3D 
Dfinition des touches de raccourci 
Masquer les effets 3D stroscopique au dmarrage du jeu 
Tester la 3D stroscopique 

21
21
22
22
23
24
24
25
28
29

iv

TABLE DES MATIRES

Afficher la compatibilit avec les jeux

30

Informations avances 
Configuration prdfinies 
Dfinition de vos touches de raccourci personnalises 
Directives de configuration des jeux 
Mthodes daffichage 

33
33
34
35
35

Conseils et dpannage 
La vision 3D stroscopique ne fonctionne pas 
Limage nest pas nette 
Maux de tte/Fatigue visuelle 
Absence de viseur laser 
Amorage de lcran LCD 120 Hz 

37
37
38
40
40
41

Conformit Homologations 

43

Scurit - Informations importantes 

49

BIENVENUE

01

BIENVENUE

Flicitations ! Vous venez dacheter NVIDIA 3D Vision


qui procure des sensations captivantes en vision 3D
stroscopique sur PC. Combinaison de lunettes sans
fil de haute technologie et dun logiciel de pointe, le kit
3D Vision transforme des centaines de jeux PC, de films
et de photographies numriques en une exprience
blouissante et interactive. Utilisez les lunettes spciales
et couplez-les un GPU GeForce et un cran
compatible avec 3D Vision pour dcouvrir des
personnages et des environnements prendre vie sous
vos yeux. Laissez vos yeux s'exprimer avec GeForce
3D Vision !
NVIDIA 3D Vision convertit automatiquement des
centaines de jeux PC en 3D stroscopique. Visitez
www.nvidia.fr/3dvision pour la liste complte des jeux et
des applications compatibles.
Remarque: il est essentiel denregistrer votre produit NVIDIA
pour bnficier de lassistance en ligne et tlphonique
NVIDIA. Vous pouvez procder lenregistrement via la page
www.nvidia.fr/3dvision/register Utilisez le numro de srie
imprim sur la carte Bienvenue fournie avec votre kit.

propos de ce guide
Ce guide prsente linstallation et lutilisation du matriel et du
logiciel NVIDIA 3D Vision. Un chapitre complet est consacr aux
conseils dutilisation et aux instructions de dpannage.
Lisez attentivement les consignes de scurit et les recommandations
daffichage (pages 2 et 3 du chapitre Consignes de scurit).

01

MANUEL DUTILISATION NVIDIA 3D VISION

Configuration minimale
Avant de commencer, vrifiez la configuration minimale ncessaire
pour vous assurer que votre PC correspond aux exigences
matrielles qui permettent de profiter pleinement de 3D Vision.
Pour consulter la configuration systme et la liste des composants
matriels requis, comprenant entre autres les GPU NVIDIA, les
crans LCD et les notebooks compatibles avec 3D Vision, veuillez
vous rendre sur www.nvidia.fr/get3D puis slectionnez la page
relative la configuration requise.

Consignes de scurit
Ne portez jamais les lunettes sans fil en cas de troubles de la vision.
Nutilisez pas les lunettes comme lunettes de soleil.
En conditions normales, la vision 3D stroscopique ne prsente
aucun danger quelle que soit la dure dutilisation de votre cran.
Certaines personnes peuvent toutefois ressentir un lger malaise.
Pour minimiser les risques de problmes visuels ou dautres
symptmes indsirables :

>> Effectuez le test mdical 3d stroscopique pour vrifier votre


capacit visionner des images 3D stroscopiques.

>> Maintenez une distance minimale de 60 75 cm par rapport


votre cran. La vision rapproche peut fatiguer les yeux.

>> Faites des pauses rgulires dau moins 5 minutes aprs chaque
heure de vision 3d stroscopique.

>> Commencez avec la profondeur par dfaut de 15%. Au fur et


mesure que vous vous habituez la vision 3D stroscopique,
vous pouvez augmenter la profondeur.

>> Si vous ressentez un des symptmes suivants :


nause, tourdissement ou haut-le-cur,
mal de tte ou fatigue visuelle,
vision trouble,
vision double pendant plus de quelques secondes,
Neffectuez aucune activit potentiellement dangereuse (ex : conduite
dun vhicule) tant que les symptmes nont pas disparu.
Si les symptmes persistent, arrtez la vision 3D stroscopique et
ne lutilisez plus avant davoir parl de ces symptmes un mdecin.

BIENVENUE

pilepsie
AVERTISSEMENT !
SI VOUS-MME OU UN MEMBRE DE VOTRE FAMILLE TES
SUJET DES CRISES DPILEPSIE, CONSULTEZ UN MDECIN
AVANT DUTILISER DES JEUX INFORMATIQUES.
Un faible pourcentage de la population peut tre sujet des
crises dpilepsie lors de la visualisation de certains types
dimages tlvises ou de jeux vido comprenant des lumires
clignotantes.
Les personnes suivantes doivent consulter un mdecin
avantdutiliser la vision 3D stroscopique :

>> Les enfants gs de moins de 5 ans.


>> Toute personne sujette lpilepsie, ou dont un membre de la
famille est pileptique.

>> Toute personne ayant eu une crise dpilepsie ou des troubles


sensoriels dclenchs par des lumires clignotantes.

AVERTISSEMENT !

CERTAINES LUMIRES CLIGNOTANTES PEUVENT PROVOQUER


DESCRISES CHEZ DES PERSONNES QUI NONT JAMAIS EU
DECRISE DPILEPSIE. ARRTEZ DUTILISER LA VISION 3D
STROSCOPIQUE SI VOUS PROUVEZ LES SYMPTMES SUIVANTS
AU COURS DE LA VISUALISATION DIMAGES 3D.

>> Mouvements involontaires, contractions oculaires ou


musculaires.

>> Crampes musculaires.


>> Nause, tourdissement ou haut-le-cur.
>> Spasmes.
>> Dsorientation, confusion ou perte des repres dans votre
environnement.

Neffectuez aucune activit potentiellement dangereuse


(ex : conduite dun vhicule) tant que les symptmes nont
pas compltement disparu.
Nutilisez plus la vision 3D stroscopique avant davoir
parl de ces symptmes avec votre mdecin.

01

MANUEL DUTILISATION NVIDIA 3D VISION

DBALL AGE DU MATRIEL

02

DBALLAGE DU MATRIEL

Avant douvrir votre nouveau coffret NVIDIA 3D Vision, vrifiez que


vous disposez de la configuration systme minimale (page 2) pour
procder linstallation sans problme.
Noubliez pas dinspecter chaque pice du matriel fourni dans
lemballage. Si un lment quelconque est absent ou endommag,
contactez votre revendeur.

Lunettes sans fil


Charge des lunettes
Remarque: nous vous recommandons de recharger
immdiatement vos lunettes car leur rechargement peut
requrir jusqu 3 heures. En charge maximale, les lunettes
sans fil disposent dune autonomie denviron 60 heures.
Vous devrez parfois recharger vos lunettes sans fil. Pour recharger
les lunettes, veuillez utiliser lun des cbles USB fournis avec le
kit. Connectez une extrmit du cble vos lunettes et lautre un
port USB de votre ordinateur. Vous pouvez galement utiliser un
adaptateur secteur de recharge USB. Chargez vos lunettes jusqu
ce que le voyant orange steigne. Vous pouvez utiliser vos lunettes
lorsqu'elles sont en charge.

MANUEL DUTILISATION NVIDIA 3D VISION

Ne bloquez pas ce ct de vos lunettes.


Il doit se trouver directement dans le
champ visuel de lmetteur.

02

Bouton ON
Voyant lumineux : pour vrifier la charge
de la batterie, appuyez sur le bouton ON.
Si le voyant est :
Vert : il reste jusqu 60 heures
dautonomie.
Rouge: il reste deux heures ou
moins dautonomie de batterie.
Tmoin orange: le voyant lumineux
clignote couleur ambre lorsque la
batterie est en charge. Quand il ne
clignote plus, la batterie est
compltement charge.

Connexion USB pour la charge des


lunettes.

Si vous rechargez vos lunettes sans fil en les connectant votre PC


par cble USB, assurez-vous que votre PC n'entre pas en mode veille.
Lorsque votre PC entre en mode veille, les lunettes sans fil ne se
rechargent plus. Pour viter ce problme, allez dans le panneau de
configuration Windows et dsactivez les options de mise en veille de
votre PC. Vous pouvez galement utiliser un adaptateur secteur de
recharge USB pour recharger les lunettes directement depuis une
prise secteur, sans les connecter un PC. Vous pouvez utiliser vos
lunettes lorsqu'elles sont en charge.

Utilisation des lunettes


II est recommand de conserver les lunettes dans ltui de protection
lorsque vous ne les utilisez pas. Lorsque vous portez vos lunettes,
vous devez vous trouver directement dans le champ visuel de
lmetteur IR. Appuyez sur le bouton ON pour allumer les lunettes.
Les lunettes steignent automatiquement en cas dinactivit.

Attention: les lunettes sans fil ne sont ni des lunettes


correctives, ni des lunettes de soleil, ni des lunettes de
protection. Nutilisez pas les lunettes comme des lunettes
traditionnelles (par exemple, pour la conduite, la lecture, la
protection contre le soleil ou les rayons ultraviolets, etc.) :
une telle utilisation peut entraner des blessures.

DBALL AGE DU MATRIEL

Changement du module nasal


Pour un confort optimal, vos lunettes sans fil vous sont fournies avec
trois modules interchangeables. Retirez tout simplement le module
nasal existant et remplacez-le par celui qui vous convient le mieux.
Retirez le module nasal comme
indiqu ci-contre et remplacez-le
par un autre

metteur USB infrarouge


(inclus avec le kit de lunettes 3D Vision)
Les produits 3D Vision comme les moniteurs de bureau, les
projecteurs et certains notebooks 3D Vision utilisent un metteur
infrarouge USB pour communiquer avec les lunettes 3D Vision.
Veuillez consulter les schmas ci-dessous pour savoir comment
utiliser votre metteur infrarouge USB.
Remarque: certains notebooks 3D Vision possdent un
metteur infrarouge intgr. Veuillez contacter le constructeur
de votre notebook pour dterminer si vous avez besoin de
l'metteur infrarouge USB.
Une molette larrire de lmetteur permet daugmenter ou de
diminuer la profondeur dans un jeu.

Interrupteur Marche/Arrt (ON/OFF)


3D Vision
Molette de rglage de la
profondeur stroscopique dans le jeu
Connexion du cble stro VESA
lcran
(pour les crans DLP HDTV uniquement)
Voyant dalimentation
Connexion USB lordinateur

La porte effective de l'metteur infrarouge est de 4,5 mtres.

02

MANUEL DUTILISATION NVIDIA 3D VISION

AVERTISSEMENT: Scurit des appareils infrarouges


PRODUIT LED DE CLASSE 1
Ce produit comprend des diodes lectroluminescentes
mettant un faisceau infrarouge pour transmettre des signaux
du contrleur aux lunettes. Bien que ce faisceau invisible ne
soit pas considr comme nocif et quil soit conforme la
norme EN60825-1 (IEC60825-1), nous vous recommandons de
prendre les mesures suivantes lorsque le systme infrarouge
est en cours de transmission :

>> Ne regardez pas directement lmetteur.


>> Ne lobservez pas directement avec des instruments
optiques.

Aucune partie de cet appareil ne peut faire lobjet dun


entretien par lutilisateur.

INSTALL ATION - CONFIGURATION

metteurs infrarouges intgrs


Les produits 3D Vision avec des metteurs infrarouges intgrs
ne requirent pas dmetteur infrarouge USB et communiquent
directement avec les lunettes 3D Vision. Veuillez consulter les
schmas ci-dessous pour savoir comment utiliser votre produit.

Notebooks 3D Vision
La plupart des notebooks 3D Vision possdent des raccourcis-clavier
intgrs ( la manire des touches de rglage du volume sonore ou
de la luminosit) permettant de contrler directement 3D Vision.
Veuillez contacter le constructeur de votre produit pour vous assurer
que votre ordinateur portable possde les raccourcis-clavier 3D
Vision indiqus ci-dessous.
Remarque: la porte effective de l'metteur infrarouge intgr
des notebooks est de 3 mtres.
metteur infrarouge intgr 3D Vision
La distance minimale recommande
entre lmetteur et lutilisateur est de 9
pouces (23 cm). La localisation de
lmetteur peut varier suivant le
modle de notebook.

F4
5

F5
6

3D (Triangle vers le haut)


Augmenter la profondeur de champ 3D

F6
7

Y
T

V
C

3D (Bouton dactivation)
Bouton de mise en marche de 3D Vision
3D (Triangle vers le bas)
Diminuer la profondeur de champ 3D

10

02

MANUEL DUTILISATION NVIDIA 3D VISION

crans LCD et PC tout-en-un 3D Vision


La plupart des crans LCD et des PC tout-en-un 3D Vision ne
possdent pas de touches intgres pour paramtrer les contenus
3D. Vous pouvez cependant modifier les fonctions 3D via les
commandes suivantes :
> Activation de la 3D CTRL-T
> Augmentation de la profondeur de champ 3D CTRL-F4
> Diminution de la profondeur de champ 3D CTRL-F3

Remarque: la porte effective de l'metteur infrarouge intgr


des crans LCD de bureau est de 4,5 mtres. La porte effective
de l'metteur infrarouge intgr des PC tout-en-un est de 3
mtres.

11

INSTALL ATION - CONFIGURATION

Lunettes filaires
Les lunettes filaires 3D Vision ont t conues pour fonctionner avec
les crans compatibles avec 3D Vision. Les lunettes filaires nutilisent
pas lmetteur infrarouge USB fourni avec les kits de lunettes sans fil
3D Vision et les notebooks 3D Vision.

Cble USB
Ce cble est reli en
permanence aux lunettes
filaires et ne peut pas tre
retir. Vous pouvez utiliser
une rallonge USB pour
tendre la longueur du cble.
Voyants lumineux

Module nasal
Trois tailles vous sont
proposes pour un
confort optimal.

Aucun pilote nest install


3D dsactive ; pilote install
3D active

Adaptateur USB
Veuillez vous assurer
davoir install le pilote du matriel 3D Vision
avant de connecter les lunettes filaires

Remarque: vous pouvez activer ou dsactiver la 3D


stroscopique et ajuster la profondeur de champ via les
raccourcis-clavier 3D Vision. Veuillez consulter le manuel
dutilisation disponible en ligne sur www.nvidia.fr/Get3D
pour plus dinfos.

12

02

MANUEL DUTILISATION NVIDIA 3D VISION

Changement du module nasal


Pour un confort optimal, vos lunettes sans fil vous sont fournies avec
trois modules interchangeables. Retirez tout simplement le module
nasal existant et remplacez-le par celui qui vous convient le mieux.

Retirez le module nasal comme


indiqu ci-contre et remplacez-le
par un autre.

Fixation des lunettes filaires


Les lunettes filaires 3D Vision peuvent tre fixes votre PC via le
mcanisme de verrouillage de ladaptateur USB et les systmes de
scurit de la plupart des ordinateurs portables. NVIDIA a test et
recommande les systmes de scurit Kensington.

US

Emplacement du mcanisme de
verrouillage

13

03

INSTALLATION - CONFIGURATION

Linstallation du matriel et des logiciels sur votre


ordinateur est relativement simple.
Remarque: avant de commencer linstallation, vrifiez que
vos lunettes sans fil sont compltement charges. Voir le
paragraphe Charge des lunettes, page 5.

Tlchargement des derniers pilotes


Avant de commencer linstallation

Si votre notebook avec un metteur infrarouge intgr vous a t livr


avec des lunettes NVIDIA 3D Vision, les pilotes sont dj installs.
Veuillez cliquer sur le raccourci de configuration de 3D Vision sur
le bureau Windows pour paramtrer la 3D stroscopique avant la
premire utilisation.
120Hz

Si votre cran LCD vous a t livr avec des lunettes NVIDIA 3D


Vision et que vous voulez vous assurer de disposer de la dernire
version des pilotes, rendez-vous sur www.nvidia.fr/3DUpdate pour
tlcharger la dernire version.

Si vous avez achet un kit de lunettes filaires, veuillez tlcharger le


CD des pilotes depuis www.nvidia.fr/3DUpdate.

14

03

MANUEL DUTILISATION NVIDIA 3D VISION

Installation
Connexion de lcran
(ne tenez pas compte de cette tape si vous utilisez un
notebook 3D Vision)
1. Connectez votre cran compatible 3D Vision votre carte

graphique NVIDIA. Lcran que vous connectez doit tre de type


LCD ou CRT analogique compatible 3D Vision. Pour les crans
LCD, utilisez le cble Dual Link DVI-DVI fourni avec l'cran.
Remarque: connectez UNIQUEMENT lcran ce moment.Le
pilote et le logiciel doivent tre installs avant la connexion de
lmetteur IR USB.
Rfrez-vous aux schmas de connexion ci-aprs.

15

Schma de connexion DLP HDTV


DLP

Port HDMI
PC

metteur I R

Cble stro
VESA 3 broches
Port dmission
lunettes 3D
Cble DVI-HDMI
USB DVI

NE PROCDEZ PAS
CETTE CONNEXION TANT
QUE VOUS NY TES PAS
INVIT

Cble USB

Remarque: veuillez consulter le manuel dutilisation de votre


cran DLP pour savoir si vous devez utiliser un port HDMI
spcifique pour la connexion de votre matriel. Par ailleurs,
changez les paramtres dentre de votre TV sur PC ou
Ordinateur afin de vous assurer que votre TV puisse traiter
correctement le signal vido.
Remarque: le cble DVI vers HDMI nest pas inclus avec le kit
3D Vision. Vous pouvez en trouver dans la plupart des
magasins informatique et dlectronique.

16

MANUEL DUTILISATION NVIDIA 3D VISION

Schma de connexion des crans LCD 120


Hz avec metteur infrarouge USB

03

LCD

DVI
PC

metteur IR

USB DVI

NE PROCDEZ PAS
CETTE CONNEXION TANT
QUE VOUS NY TES PAS
INVIT

Cble USB
Cble Dual Link DVI
(fourni avec lcran)

17

Schma de connexion des crans LCD 120


Hz avec metteur infrarouge intgr
LCD

PC
DVI

DVI

Cble Dual Link DVI


(fourni avec lcran)

Remarque: les crans LCD avec metteur infrarouge intgr


ne requirent pas de connecteurs USB additionnels du PC au
moniteur.

18

03

MANUEL DUTILISATION NVIDIA 3D VISION

Schma de connexion des lunettes filaires

US

Dsinstallation des pilotes daffichage existants


Avant de commencer l'installation, supprimez les
pilotes graphiques installs sur votre ordinateur.
ATTENTION: si vous avez achet un PC avec un metteur
infrarouge intgr (exemple : un notebook), les pilotes 3D Vision
sont dj installs. Ne dsinstallez pas les pilotes.
Ne suivez pas les tapes 2 7 et passez directement letape 8.

19

2.

Cliquez sur Dmarrer Panneau de configuration Programmes


et fonctionnalits. Si vous utilisez une carte graphique NVIDIA,
double-cliquez sur Pilotes NVIDIA*.
a) Slectionnez loption Ne supprimer que.
b) Slectionnez Pilote de carte NVIDIA.
c) Cliquez sur Supprimer.
d) Redmarrez lordinateur.

* Si vous remplacez une carte graphique autre que NVIDIA,


supprimez le pilote graphique et teignez votre systme
pour remplacer la carte avant de continuer. Remplacez la
carte par une carte NVIDIA GeForce prise en charge.

Installation des pilotes et du logiciel


3. Insrez le CD du logiciel et des manuels 3D Vision.

Lcran Installation du logiciel saffiche.

4. Slectionnez Installer les pilotes graphique GeForce.

LAssistant du programme dinstallation dmarre et vous guide


lors de linstallation.

5. Slectionnez Oui, je veux redmarrer mon ordinateur

maintenant l'invitation correspondante. Lorsque votre systme


redmarre, linstallation du logiciel 3D Vision reprend
automatiquement pour poursuivre linstallation. (Si pour une
raison quelconque le logiciel ne redmarre pas, allez dans
Poste de travail et double-cliquez sur licne de CD pour
relancer le programme dinstallation.)

6. Slectionnez Suivant pour installer le pilote 3D Vision.Si vous

souhaitez installer un raccourci vers NVIDIA Stereoscopic 3D


Viewer sur votre Bureau, cochez la case correspondante.

7. Slectionnez Suivant pour continuer.

Si lavertissement ci-dessous apparat, slectionnez Installer


pour continuer.

8. Slectionnez Terminer pour finir l'installation.LAssistant

Configuration de 3D Vision dmarre lorsque le programme


dinstallation est termin. Les utilisateurs de notebooks 3D Vision
doivent cliquer sur le raccourci de configuration 3D Vision sur
leur bureau afin de lancer lassistant de configuration. L'assistant
d'installation vous aide installer l'metteur infrarouge,
paramtrer votre affichage et configurer vos lunettes.

9. Slectionnez Suivant pour continuer et finaliser linstallation.

Notez la barre dtat au-dessus de chaque cran. Elle indique la


progression de la configuration.

20

03

MANUEL DUTILISATION NVIDIA 3D VISION

Flicitations!
Linstallation et la configuration sont termines : 3D Vision est
prsent activ. Vous tes prt dcouvrir lexprience ludique la plus
captivante jamais vue sur PC.
Remarque: 3D Vision a t activ avec une profondeur par
dfaut de 15%. NVIDIA conseille tous les nouveaux
utilisateurs de commencer lutilisation avec cette valeur par
dfaut pour vous familiariser. Vous pourrez augmenter la
profondeur par la suite lorsque vos yeux se seront habitus
la visualisation 3D stroscopique. Vous pouvez modifier
la valeur de la profondeur dans le Panneau de configuration
NVIDIA ou laide de la molette situe larrire
de lmetteur IR.
Pour la liste complte des jeux compatibles, consultez la page
www.nvidia.fr/3dvision.
Le Panneau de configuration NVIDIA comprend des paramtres
supplmentaires pour 3D Vision. Pour plus dinformations sur
lutilisation du Panneau de configuration, voir le paragraphe
Panneau de configuration NVIDIA 3D Vision (page 21).

21

04

PANNEAU DE CONFIGURATION
NVIDIA

NVIDIA fournit des outils qui vous permettent de


personnaliser votre utilisation de 3D Vision. Pour
accder aux menus utilitaires, ouvrez le Panneau de
configuration NVIDIA.

Accs au Panneau de configuration NVIDIA


Pour ouvrir le Panneau de configuration NVIDIA, faites un
clic-droit sur le bureau et slectionnez le Panneau de
configuration NVIDIA. Vous pouvez galement y accder via le
Panneau de configuration Windows Matriel et audio
Panneau de configuration NVIDIA.

Slectionnez 3D stroscopique dans les rubriques du volet de


gauche. Vous devrez peut-tre cliquer sur le signe + devant 3D
stroscopique pour dvelopper larborescence des rubriques.

22

04

MANUEL DUTILISATION NVIDIA 3D VISION

Rglage 3D stroscopique
Cette section du Panneau de configuration NVIDIA offre tous
les rglages ncessaires pour amliorer votre exprience
ludique. Chaque rglage de cet cran est prsent ci-aprs.

Activer 3D stroscopique
Remarque: les effets 3D stroscopiques fonctionnent
uniquement avec les applications DirectX en plein cran.
Pour activer le mode 3D stroscopique, cochez cette case.

Une fois le chargement du jeu effectu, vous pouvez accder aux


paramtres de 3D stroscopique en appuyant sur le bouton
ON/OFF de lmetteur infrarouge USB, en appuyant sur le bouton
ON/OFF de votre notebook ou en utilisant le raccourci-clavier
Ctrl-T. Si cette option nest pas active, les autres applications
ne sont pas affectes. Toutefois, les performances du jeu
peuvent tre rduites lorsque vous nutilisez pas 3D Vision.

23

Rglage de la profondeur
La profondeur dans un jeu est la profondeur laquelle lobjet le plus
loign est plac dans la scne. Lorsque vous installez 3D Vision sur
votre systme, la profondeur par dfaut est dfinie sur 15%.
Si vous tes novice dans les jeux 3D, la valeur 15% est un bon point
de dpart. La visualisation de la profondeur avec un paramtre plus
lev peut tre drangeante pour certains utilisateurs. mesure que
vous utiliserez 3D Vision, vos yeux vont shabituer la visualisation 3D
stroscopique ; vous pourrez augmenter progressivement la valeur
de la profondeur sans vous fatiguer les yeux.
Sur lcran Rglage 3D stroscopique, faites glisser le
curseur sur la valeur souhaite pour rgler la profondeur.
Le paramtre de profondeur de ce curseur indique la valeur
de la profondeur au dmarrage de tous les jeux.

Vous pouvez galement modifier la valeur de la profondeur


laide de la molette situe larrire de lmetteur IR. Les
rglages effectus avec la molette sont visibles sur le curseur
Profondeur dans le Panneau de configuration NVIDIA.

Molette de rglage de
la profondeur

Un autre moyen de modifier la profondeur lorsque vous tes


dans le jeu consiste utiliser les raccourcis clavier :
Remarque: les commandes prsentes ci-dessous sont les
raccourcis par dfaut des kits de lunettes 3D Vision. Si vous
disposez dun notebook 3D Vision, votre clavier intgre
normalement des raccourcis permettant de paramtrer la
profondeur de champ 3D.

>> Pour rduire la profondeur, utilisez Ctrl+F3 (raccourci par dfaut).


>> Pour augmenter la profondeur, utilisez
Ctrl+F4 (raccourci par dfaut).

Les rglages effectus au moyen des raccourcis clavier sont visibles


sur le curseur Profondeur dans le Panneau de configuration NVIDIA.

24

04

MANUEL DUTILISATION NVIDIA 3D VISION

Type daffichage 3D stroscopique


Le Type daffichage 3D stroscopique est une liste droulante
de tous les crans compatibles dtects par lAssistant
Configuration. La liste est cre par lAssistant.Si vous avez
plusieurs crans compatibles 3D Vision connects lors
de linstallation, ces crans figurent dans cette liste.

Changement de viseur laser 3D


Les viseurs du pointeur dans un jeu de tir la premire personne
(FPS) sont gnralement positionns la profondeur de lcran lors
de la vision 3D stroscopique, ce qui rend la vise plus difficile. Dans
certains jeux, NVIDIA a cr une configuration qui place le viseur
laser intrajeu la profondeur correcte. Pour ces jeux, aucune
configuration nest ncessaire par lutilisateur. Pour tous les autres
jeux FPS, NVIDIA fournit une slection de viseurs laser 3D qui
apparaissent sur lobjet vis. Les viseurs laser fonctionnent dans les
jeux de tir FPS avec des viseurs centrs lcran correctement
configurs. Pour changer le viseur laser partir de lcran Rglage
3D stroscopique, cliquez sur le bouton Changer le viseur laser 3D
pour afficher une liste de viseurs laser possibles.

25

Divers viseurs laser saffichent lorsque vous faites dfiler


la liste. Pour utiliser le viseur laser slectionn, cochez la
case Activer le viseur laser pour les jeux configurs. Si vous
prfrez utiliser le viseur laser du jeu, dsactivez la case.
Vous pouvez dfinir la transparence du viseur laser slectionn
au moyen du curseur Transparence. Le paramtre 0%
correspond un viseur laser plein et le paramtre 100%
correspond un viseur transparent. La valeur recommande
de la transparence du viseur laser est de 25%. Vous pouvez
galement utiliser le raccourci clavier Ctrl+F12 (valeur par dfaut)
pour activer et dsactiver le viseur laser au cours du jeu.
Le viseur laser saffiche lorsque la vision 3D stroscopique est
active pendant un jeu. Pour viter toute confusion, dsactivez le
pointeur de vise fourni par le jeu dans la mesure du possible.

Dfinition des touches de raccourci


Les touches de raccourci sont des touches daccs rapide
intrajeu utilisables pour effectuer diverses actions.
Pour afficher ou modifier les raccourcis clavier dans lcran Rglage
3D stroscopique du Panneau de configuration NVIDIA, cliquez sur le
bouton Dfinir les touches de raccourci.

26

04

MANUEL DUTILISATION NVIDIA 3D VISION

Pour afficher les paramtres intrajeu avancs, cliquez sur :


Lcran Dfinir les touches de raccourci saffiche alors dans son
intgralit.

Valeurs par dfaut

Pour activer lutilisation de touches de raccourci clavier dans le jeu,

vous devez activer la case Activer les paramtres avancs


intrajeu. Les raccourcis standard (affichs dans la partie
suprieure de la fentre) sont toujours activs.
Pour afficher les paramtres intrajeu avancs, cliquez sur :
Le Tableau 1 de la page suivante rpertorie toutes
les fonctions des touches de raccourci.

27

Tableau 1 - Touches de raccourci clavier


Touches

Description

Action

Ctrl+T

Afficher/masquer
les effets 3D
stroscopiques

Active et dsactive 3D Vision.

Ctrl+F4

Augmenter la
profondeur

Augmente en temps rel la valeur de


la profondeur dans le jeu en cours.
Le changement est visible. dans le
Panneau de configuration NVIDIA.

Ctrl+F3

Rduire la
profondeur

Diminue en temps rel la valeur de la


profondeur dans le jeu en cours. Le
changement est visible dans le
Panneau de configuration NVIDIA.

Ctrl+Alt+
Inser

Afficher/masquer la
compatibilit dans
le jeu

Affiche les paramtres recommands


par NVIDIA pour le jeu en cours
dans le coin infrieur de votre
cran.

Ctrl+F6

Augmenter la
convergence

Rapproche les objets vers vous. La


convergence maximale place tous les
objets au premier plan de la scne,
dans lespace utilisateur Utilis pour
placer le viseur laser (paramtre
avanc).

Ctrl+F5

Rduire la
convergence

loigne les objets de vous. La convergence minimale place tous les objets
au second plan de la scne, dans
lespace de lcran cathodique (CRT).
Utilis pour placer le viseur laser
(paramtre avanc).

Ctrl+F11

Ajustement du cne
de cycle

Bascule entre les trois modes


daffichage de limage 3D dans
lcran : Dsactiv, Agrandir
plein cran et Tronquer les bords
(paramtre avanc)

Ctrl+F7

Enregistrer les
Paramtres de jeu

Enregistre les paramtres de jeu


actuels dans les registres pour une
utilisation ultrieure (paramtre
avanc)

Pour activer lutilisation de touches de raccourci clavier avances dans le jeu, vous devez
cocher la case Activer les paramtres avancs intrajeu dans lcran Dfinition des touches de raccourci.

28

04

MANUEL DUTILISATION NVIDIA 3D VISION

Masquer les effets 3D stroscopique


au dmarrage du jeu
Certains jeux ne dmarrent pas correctement lorsque les
effets 3D stroscopiques sont activs au dmarrage.Pour
viter ce problme, cochez la case lcran Rglage 3D
stroscopique du Panneau de configuration NVIDIA.

Les effets de 3D stroscopique restent activs mais ils


sont simplement masqus au dmarrage. Une fois le
chargement du jeu effectu, vous pouvez afficher les effets
3D stroscopiques en appuyant sur le bouton ON/OFF de
lmetteur infrarouge USB, en appuyant sur le bouton ON/OFF
de votre notebook ou en utilisant le raccourci-clavier Ctrl-T.
metteur infrarouge intgr 3D Vision
La distance minimale recommande
entre lmetteur et lutilisateur est de
9 pouces (23 cm). La localisation de
lmetteur peut varier suivant le
modle de notebook.

F4
5

F5
6

3D (Triangle vers le haut)


Augmenter la profondeur de champ 3D

F6
7

Y
T

V
C

3D (Bouton dactivation)
Bouton de mise en marche de 3D Vision
3D (Triangle vers le bas)
Diminuer la profondeur de champ 3D

CONFIGURATIONS AVANCES

29

Tester 3D stroscopique
Le bouton Tester 3D stroscopique et la liste droulante de
lcran Rglage 3D stroscopique du Panneau de configuration
NVIDIA permettent de tester la visualisation 3D stroscopique
et dexcuter lAssistant Configuration et le test mdical.

Option Tester 3D stroscopique


Si vous cliquez sur le bouton Tester
3D stroscopique..., vous ouvrez un
programme de test qui vous permet de
rgler les effets 3D stroscopiques pour
que la visualisation 3D Vision soit adapte votre vue.

Cliquez sur Excuter le programme de test aprs


avoir slectionn les paramtres daffichage.
Limage saffiche en plein cran si la rsolution correcte est dfinie pour
votre moniteur. Si vous mettez vos lunettes sans fil, vous devez pouvoir
voir en vision 3D stroscopique. Utilisez les touches de raccourci et la
molette de profondeur sur lmetteur IR pour effectuer les rglages.

30

04

MANUEL DUTILISATION NVIDIA 3D VISION

Remarque: les modifications effectues laide des touches


de raccourci ou de la molette de lmetteur IR sont visibles
dans lcran Rglage 3D stroscopique.
Lorsque les rglages sont termins, appuyez sur la touche
chap pour quitter lcran de test 3D stroscopique.

Option Excuter lAssistant Configuration


Cliquez sur licne du menu droulant pour afficher les
options Excuter lAssistant Configuration et Test dimage
mdicale. Si vous slectionnez loption Excuter lAssistant
Configuration, lassistant souvre pour vous permettre de
modifier votre configuration ou dajouter des crans.

Option Excution du test dimage mdicale


Le test mdical est excut au cours de lAssistant dinstallation
(voir tape 20, page 22). Toutefois, vous pouvez excuter
ce test indpendamment de lassistant en slectionnant
loption Excution du test dimage mdicale.
Attention: NVIDIA recommande tout nouvel utilisateur
de vision 3D stroscopique dexcuter le test mdical pour
vrifier quil est capable de visionner des 3D stroscopiques.
Si vous ne pouvez pas voir limage, nutilisez pas 3D Vision
(voir ltape 20, page 22).

Afficher la compatibilit avec les jeux


NVIDIA a test et fourni des profils de nombreux jeux parmi les plus
rpandus afin de vrifier quils fonctionnent correctement avec 3D Vision.
Tous les jeux tests figurent dans la liste du Panneau de configuration
NVIDIA avec leur note de compatibilit. Chaque jeu a reu la note
Excellente, Bonne, Normale ou Non recommande.
Ces notes dpendent de la manire dont un jeu particulier ragit en vision
3D stroscopique et prennent galement en compte les problmes
ventuels du jeu qui peuvent dgrader la vision 3D stroscopique.

CONFIGURATIONS AVANCES

31

Problmes et
Activez cette case pour afficher
paramtres recomuniquement les jeux chargs. sur votre
mands par NVIDIA
systme. Si elle nest pas active, tous
la suite du test
les jeux tests par NVIDIA sont affichs.
des jeux.
Liste des jeux tests par NVIDIA.

Si votre jeu ne figure pas dans la liste des jeux tests par NVIDIA,
consultez le site www.nvidia.fr pour connatre les jeux tests depuis la
sortie de cette version du logiciel.
Pour afficher les problmes ventuels et le paramtre recommand
dtermin par NVIDIA lors du test du jeu, slectionnez (mettez en
surbrillance) un jeu de la liste et lisez les instructions sous Problmes
et paramtres recommands. Pour afficher un jeu avec une qualit
stroscopique 3D optimale, vous devez respecter les paramtres
recommands. Si vous ne respectez pas ces paramtres, le jeu peut ne
pas sexcuter en vision 3D stroscopique.
Vous pouvez galement utiliser les touches de raccourci Ctrl+Alt+Inser
pour afficher les paramtres recommands en superposition dans lcran
daccueil dun jeu.

32

04

MANUEL DUTILISATION NVIDIA 3D VISION

INFORMATIONS AVANCES

33

05

INFORMATIONS AVANCES

Le pilote NVIDIA 3D Vision collecte certaines informations 3D


contenues dans le jeu et les utilise pour gnrer laffichage 3D
stroscopique. tant donn que la plupart des jeux ne sont pas
conus en tenant compte de la vision 3D stroscopique, la qualit
du rendu varie dun jeu lautre. Dans certains cas, la vision 3D
stroscopique est impossible pour le jeu sans effectuer des
rglages bass sur lobservation.
La vision 3D stroscopique optimale est obtenue lorsque lcran
dun jeu prsente les lments suivants:

>> Une profondeur (distance entre lobjet le plus proche et le plus


loign) significative.

>> Des objets proches qui ne sont pas trop proches pour le confort
de la vision.

>> Des affichages tte haute (HUD, Heads up display) placs de

faon ne pas gner la vision 3D stroscopique. Idalement, les


crans HUD doivent tre rgls la profondeur de lcran.

Paramtres prdfinis
Pour la plupart des jeux, NVIDIA a dfini des paramtres qui rglent
lcran de faon obtenir une excellente qualit de vision 3D
stroscopique, en fonction de chaque titre.
Vous pouvez afficher la liste de ces jeux via loption Afficher la
compatibilit avec les jeux du Panneau de configuration NVIDIA. Ce
menu comporte galement une liste de commentaires sur le jeu.
Ces commentaires peuvent inclure des paramtres ou des rglages
suggrs, ainsi que des commentaires sur la construction du jeu.
Ces instructions peuvent aussi tre affiches en superposition dans
lcran daccueil du jeu laide des touches Ctrl+Alt+Inser.
Lisez ces commentaires avant de dmarrer le jeu.

34

05

MANUEL DUTILISATION NVIDIA 3D VISION

Dfinition de vos touches de raccourci


personnalises
Pour configurer un jeu en temps rel, vous devez vous familiariser avec
les raccourcis clavier. Vous pouvez utiliser le paramtre par dfaut ou
modifier les touches de raccourci pour les adapter vos prfrences.
Pour afficher les paramtres des raccourcis clavier par dfaut, allez
dans le Panneau de configuration NVIDIA et slectionnez Rglage 3D
stroscopique dans le volet de gauche. Cliquez sur le bouton Dfinir
les touches de raccourci.

Valeurs par dfaut

Voir le Tableau 1, page 27, pour plus dinformations


sur les raccourcis. Pour modifier une combinaison de touches de
raccourci, slectionnez une action et cliquez dans la zone en regard
du raccourci. Appuyez sur la combinaison de touches de votre choix.
Celle-ci saffiche dans la bote de dialogue. Cliquez sur OK pour
enregistrer vos paramtres et quitter le menu. Le pilote enregistre les
paramtres dans le registre.

35

INFORMATIONS AVANCES

Directives de configuration des jeux


Le tableau suivant prsente des instructions de rglage pour
rsoudre des problmes particuliers lorsque vous tes dans le jeu.

Tableau 2. Directives de configuration


Problme

Solution

Lobjet est trop prs.

Rduisez la convergence
[Ctrl+F5]

Les bords latraux sont


troubles, peu clairs ou
invisibles

Rglez le cne jusqu ce


quils soient clairs
[Ctrl+F11]

Les paramtres de convergence ne sont pas corrects


pour lensemble du jeu

Augmentez/rduisez la
convergence [Ctrl+F6/
Ctrl+F5]

La vision 3D stroscopique,
nest pas claire. Vous ne
savez pas quoi changer.

Voir Conseils et dpannage,


page 39

Lorsque vous tes satisfait de laspect du jeu en vision 3D


stroscopique, appuyez sur Ctrl-F7 pour enregistrer ces
paramtres dans le registre. Ces rglages sont associs uniquement
ce jeu (en fonction du nom du fichier excutable du jeu).

Mthodes daffichage
>> Profondeur: le point de dpart recommand pour la valeur de la
profondeur est de 15%. Vous devez cependant toujours rgler la
profondeur un niveau confortable. Vous pourrez augmenter la
profondeur par la suite lorsque vos yeux seront habitus la
vision 3D stroscopique.

>> Distance de vision: maintenez une distance minimum de 60 75

cm par rapport votre moniteur. La vision rapproche peut


fatiguer les yeux et rduire la qualit des images stroscopiques.

>> Angle de vision: les yeux doivent tre parallles lcran. La

ligne imaginaire entre vos yeux doit tre parallle au niveau


horizontal de lcran. Leffet 3D stroscopique est bas sur le
dplacement latral ou horizontal de chaque image. Si vous inclinez la tte, vos yeux ne voient plus le dplacement horizontal et
leffet 3D stroscopique est diminu, voire limin. Votre cerveau
peut certes sadapter cette vision mais il lui faut plus defforts,
ce qui peut provoquer fatigue oculaire et migraines.

36

05

MANUEL DUTILISATION NVIDIA 3D VISION

>> Dure de visualisation: faites rgulirement des pauses.

Comme cest le cas chaque fois que vous passez du temps sur un
ordinateur, il est conseill de reposer les yeux aprs un certain
temps. Reposez-vous au minimum cinq (5) minutes aprs chaque
heure de vision 3D stroscopique.

>> Visualisation avec des lunettes correctives: si vous avez besoin

de lunettes pour travailler sur ordinateur, portez-les et mettez les


lunettes sans fil au-dessus de vos lunettes correctives. La qualit
est meilleure lorsque limage est nette sur lcran.

>> Viseurs de curseur/pointeur de jeu: si vous utilisez les viseurs

laser 3D NVIDIA, noubliez pas de dsactiver le viseur fourni par le


jeu. Le viseur du jeu est gnralement positionn la profondeur
de lcran et il interfre avec laffichage du viseur laser NVIDIA.

>> clairage de lcran: la quantit de lumire qui parvient chaque


oeil est divise en deux, ce qui assombrit lcran lors de la vision
3D stroscopique. En rglant les paramtres de luminosit
et de contraste de votre jeu, vous pouvez galement rduire la
persistance de lcran et amliorer la qualit de la vision 3D
stroscopique.

>> clairage ambiant: lintensit de lclairage environnant peut

affecter la qualit et le confort de la vision 3D stroscopique.


Les conditions dclairage qui amliorent la vision 3D
stroscopique varient dune personne lautre. Faites des tests
avec une pice plus ou moins claire afin de dterminer le
meilleur rglage. Voir Conseils et dpannage, page 37.
Remarque: lclairage haute intensit (notamment lclairage
halogne) peut interfrer avec la communication IR (entre les
lunettes sans fil et lmetteur IR) et provoquer un
scintillement.

CONSEILS ET DPANNAGE

37

06

CONSEILS ET DPANNAGE

NVIDIA fournit une Base de connaissances en ligne, qui


est accessible tout moment et qui contient les rponses
aux questions les plus frquentes. Vous pouvez galement
y accder pour transmettre vos questions notre quipe
dassistance technique.
Rendez-vous sur www.nvidia.fr/3dvision/support pour plus
dinformations. Seules les questions en anglais sont acceptes.
Les utilisateurs de 3D Vision peuvent galement joindre notre
support technique au numro (non surtax) 1-800-797-6530
de 08h00 17h00, heure du Pacifique. Pour une assistance
complmentaire, NVIDIA vous recommande denregistrer vos
lunettes sans fil ladresse www.nvidia.fr/3dvision/register.
Notre ligne de support technique est uniquement accessible
aux rsidents des tats-Unis et du Canada.

La vision 3D stroscopique ne fonctionne pas


>> Assurez-vous d'avoir activ l'metteur infrarouge. Appuyez sur le
bouton vert ON/OFF situ l'avant de l'metteur. L'metteur est
activ lorsque le bouton est vert brillant.

>> Vrifiez que la vision 3D stroscopique est active. Allez

lcran Rglage 3D stroscopique du Panneau de configuration


NVIDIA.

>> Changez votre configuration. Assurez-vous que vos lunettes

sans fil sont places directement en face de votre metteur


infrarouge, une distance minimale de 45 cm. Toute obstruction
peut entraner le dysfonctionnement des lunettes et provoquer le
scintillement ou larrt des objectifs

38

06

MANUEL DUTILISATION NVIDIA 3D VISION

> Ne placez pas d'objet (clavier, tasse, etc.) proximit ou en

face de l'metteur ; cela bloquerait le signal. Assurez-vous


galement de ne pas placer vos mains ou d'autres objets devant
l'metteur infrarouge situ sur les lunettes, ct du verre
avant gauche.

>> Lancez l'assistant de configuration pour vrifier que votre

matriel fonctionne correctement. Rendez-vous dans le


Panneau de configuration NVIDIA (clic-droit sur le bureau).
Slectionnez Rglage 3D stroscopique. Slectionnez
Excution de lAssistant Configuration dans le menu droulant
Tester 3D stroscopique.

>> Vrifiez que vos lunettes sans fil sont compltement charges.
Vous pouvez vrifiez le niveau de charge de vos lunettes en
appuyant sur le bouton ON.

Si la lumire situe prs du bouton est verte, il vous reste

jusqu' 60 heures de batterie. La batterie restante relle


dpend du temps de recharge.
Si la lumire est rouge, il vous reste moins de deux heures ;
nous vous recommandons de recharger vos lunettes.
Si la lumire ne s'allume pas, la batterie est vide; les lunettes
doivent tre recharges.
Si vous rechargez vos lunettes sans fil en les connectant votre
PC par cble USB, assurez-vous que votre PC n'entre pas en
mode veille. Lorsque votre PC entre en mode veille, les lunettes
sans fil ne se rechargent plus. Pour viter ce problme, allez dans
le panneau de configuration Windows et dsactivez les options
de mise en veille de votre PC. ous pouvez galement utiliser un
dispositif de recharge USB en faade pour recharger les lunettes
directement depuis votre sortie en faade, sans les connecter
un PC.

>> Assurez-vous d'utiliser le cble DVI fourni avec votre cran

LCD 120 Hz compatible avec 3D Vision. Il s'agit d'un cble dual


link sans lequel le systme 3D Vision ne fonctionnera pas.
Remarque: les explications ci-dessus ne concernent pas
les notebooks disposant dun metteur infrarouge intgr.

Limage nest pas nette


Votre vision nest pas ajuste
Il faut un certain temps pour que vos yeux sadaptent la vision 3D
stroscopique. Si vous tes un nouveau joueur, commencez avec la
valeur de profondeur par dfaut : 15%. Lorsque vos yeux se seront
habitus, vous pourrez augmenter la profondeur.

CONSEILS ET DPANNAGE

39

La profondeur doit tre ajuste


Ajustez la profondeur en utilisant la rglette sur l'cran de
configuration du Panneau de configuration NVIDIA. Si vous tes en
train de jouer, utilisez la molette situe l'arrire de l'metteur
infrarouge ou le raccourci clavier Ctrl+F3 afin de diminuer la
profondeur, et Ctrl+F4 afin de l'augmenter.

Le jeu n'est pas correctement configur


Si votre jeu ne fonctionne pas en vision 3D stroscopique, consultez
la liste de jeux compatibles dans lcran Afficher la compatibilit avec
les jeux du Panneau de configuration NVIDIA.
Vrifiez si votre jeu a t test par NVIDIA et sil est class dans
la catgorie Excellente, Bonne ou Normale. Consultez la liste
de Problmes et paramtres recommands au bas de lcran.
Effectuez les ajustements recommands par NVIDIA pour amliorer
votre exprience de jeu.
Si le jeu est class dans la catgorie Non recommande, il sagit dun
jeu qui ne saffiche pas du tout ou trs mal en 3D stroscopique.
Assurez-vous que votre jeu fonctionne avec les rsolutions
supportant la technologie 3D Vision. Afin de supporter la technologie
3D Vision, votre jeu doit tre configur de manire fonctionner avec
les paramtres appropris pour votre affichage.

Le jeu nest pas en mode plein cran


La technologie 3D Vision ne supporte actuellement que les
applications en plein cran et ne fonctionne pas en mode fentr.
Assurez-vous de slectionner le mode plein cran dans la
configuration du jeu.

Scintillement excessif
Un scintillement dans votre vision priphrique peut tre caus par
les diffrences de frquence utilises par la technologie 3D Vision
et par la lumire de votre pice. Il est possible dviter ce type de
scintillement en teignant les lumires ou en modifiant la frquence
de rafrachissement 3D stroscopique. Pour afficher les frquences
de rafrachissement, excutez lAssistant Configuration partir du
Panneau de configuration NVIDIA. Lorsque vous arriverez la page
relative au scintillement, cliquez sur Oui. Vous pouvez alors choisir
une des frquences de rafrachissement suivantes:

>> Frquence de rafrachissement de 120 Hz pour lutilisation en


Amrique du Nord lorsque les lumires sont allumes

>> Frquence de rafrachissement de 110 Hz pour la journe et


lorsque les lumires sont teintes

>> Frquence de rafrachissement de 100 Hz pour les pays utilisant


lclairage 50 Hz et lorsque les lumires sont allumes

Aprs avoir slectionn la frquence de rafrachissement dans lcran

40

06

MANUEL DUTILISATION NVIDIA 3D VISION

de lAssistant Configuration, cliquez sur Tester avec cette frquence


de rafrachissement pour vrifier que cette nouvelle frquence de
rafrachissement rduit le scintillement. Lorsque vous aurez trouv
la meilleure configuration, slectionnez Suivant pour continuer
(veuillez vous rfrer ltape 17 sur la page 18 pour savoir comment
rinitialiser la frquence de rafrachissement).

Maux de tte/Fatigue visuelle


Si vous prouvez des maux de tte ou une fatigue visuelle,
cela peut tre li une profondeur de champ excessive.
Changez la profondeur de l'une des manires suivantes :
>>Ajustement au cours du jeu : utilisez le raccourci clavier Ctrl+F3
pour diminuer la profondeur.
>>Utilisez la molette situe l'arrire de l'metteur infrarouge pour
ajuster la profondeur. Si vous tes un nouveau joueur, commencez
avec la valeur par dfaut : 15%.
>>Utilisez la souris pour rgler la profondeur avec le curseur de
lcran Rglage 3D stroscopique du Panneau de configuration
NVIDIA.
Si vous tes un nouveau joueur, commencez avec la valeur par
dfaut : 15%.
Avertissement: si votre fatigue oculaire et vos maux de tte
persistent, cessez d'utiliser la vision 3D stroscopique et
consultez un mdecin.

Absence de viseur laser


Le viseur laser nest pas activ
Si vous ne voyez pas le viseur laser dans un jeu, il nest peut-tre
pas activ. Allez lcran Rglage 3D stroscopique du Panneau
de configuration NVIDIA et cliquez sur le bouton Changer le viseur
laser 3D pour afficher lcran correspondant. Vrifiez que la case
Activer le viseur laser 3D pour les jeux configurs est active (voir
Changement de viseur laser 3D, page 24).

La transparence est trop leve


Allez lcran Rglage 3D stroscopique du Panneau de
configuration NVIDIA et cliquez sur le bouton Changer le viseur laser
3D. Utilisez la rglette de Transparence pour ajuster la transparence
du viseur laser.

41

CONSEILS ET DPANNAGE

Amorage de lcran LCD 120 Hz

120Hz

60Hz

Pour une qualit optimale de 3D avec un cran LCD 120 Hz, veuillez
attendre que votre moniteur se rchauffe. Ce temps de
rchauffement est tout fait normal avec les crans LCD.

Remarque: Rendez-vous sur


www.nvidia.fr/3dvision/support pour pour accder tout
moment notre Base de connaissances, qui vous permet entre autres - de transmettre vos questions notre quipe
dassistancetechnique. Seules les questions en anglais sont
acceptes.Les utilisateurs de 3D Vision peuvent galement
joindre notre support technique au numro (non surtax)
1-800-797-6530 de 08h00 17h00, heure du Pacifique. Notre
ligne de support technique est uniquement accessible aux
rsidents des tats-Unis et du Canada.

42

06

MANUEL DUTILISATION NVIDIA 3D VISION

CONFORMIT ET HOMOLOGATIONS

43

07

CONFORMIT ET HOMOLOGATIONS

Le systme NVIDIA 3D Vision est conforme aux


rglementations applicables et est homologu par les
organismes suivants :
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, Metrology, and Inspection (BSMI)
>> Conformit Europenne (CE)
>> Federal Communications Commission (FCC)
>> Industrie Canada (IC)
>> Korea Certification(KC)
>> Russian System GOST R(GOST-R )
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

Le systme NVIDIA 3D Vision inclut les modles suivants:


>> Modle P701 (lunettes sans fil batterie rechargeable et metteur
infrarouge 5 Vcc)

>> Modle P854 (lunettes sans fil batterie rechargeable et metteur


infrarouge 5 Vcc)

>> Modle P864 (lunettes 5 Vcc)

44

07

MANUEL DUTILISATION NVIDIA 3D VISION

Conformit aux normes FCC (tats-Unis)


FCC (Federal Communications Commission)
Titre 47 du Code des rglements fdraux (CFR) Partie 15
Dispositifs mettant des frquences radiolectriques ; sous-partie B
metteur de rayonnement non intentionnel (FCC Part 15B:2008).
ATTENTION: toute modification apporte cet appareil qui
nest pas expressment approuve par lorganisme responsable de lhomologation peut annuler le droit de lutilisateur
utiliser le matriel.
REMARQUE: ce matriel a t test et jug conforme aux
limites applicables aux appareils numriques de Catgorie
B, dfinies dans larticle 15 des rglements du code FCC. Ces
limites sont conues pour assurer une protection raisonnable
contre les interfrences dans une installation rsidentielle.
Cet appareil gnre, utilise et peut mettre de lnergie radiofrquence et, sil nest pas install conformment aux instructions, peut causer des interfrences nuisibles la rception
des communications radio. Cependant, aucune garantie nest
accorde quant labsence dinterfrences dans une installation particulire. Si ce matriel cause des perturbations
nuisibles avec les services de communications radiophoniques et de tlvision, que vous pouvez vrifier en allumant
et teignant le matriel, nous recommandons dliminer la
perturbation en appliquant lune des mthodes ci-dessous :
Changez lorientation de lantenne de rception.
loignez le matriel du rcepteur.
Connectez le matriel une prise dun circuit lectrique
diffrent de celui du rcepteur.
Adressez-vous au distributeur ou un technicien radio/
TV qualifi pour obtenir de laide.

CONFORMIT ET HOMOLOGATIONS

45

Conformit aux normes canadiennes


Industrie Canada
ICES-003:2004: Appareils numriques : Gestion du spectre et Politique
des tlcommunications ; Norme sur le matriel de brouillage.
Cet appareil numrique de la classe B est conforme la norme NMB003 du Canada.

Conformit en Australie et en Nouvelle-Zlande


C-Tick: ACA (Australian Communications Authority) et RMS
(Radio Spectrum Management Group) de Nouvelle-Zlande
Norme AS/NZS CISPR 22:2009 - Matriel informatique - Caractristiques
des perturbations radio - Limites et mthodes de mesure.

Conformit au Japon
VCCI (Voluntary Control Council) Interfrences avec les
matriels informatiques)
>> V-1/09.04 : VCCI (Voluntary Control Council) Interfrences avec les
matriels informatiques)

>> V-2/09.04 : Rgles de mesure du contrle volontaire


>> V-3/09.04 : Schma normatif Annexe 1 Exigences techniques
>> V-4/09.04 : Schma normatif Annexe 1-1 Conditions de test
additionnelles pour le matriel en cours de test

Ce produit de Classe B est bas sur la norme du Voluntary Control


Council concernant les interfrences provenant des matriels
informatiques (VCCI). Si cet appareil est utilis prs dun rcepteur radio
ou dun tlviseur dans un environnement rsidentiel, il peut causer
des parasites. Installez et utilisez le matriel conformment au manuel
dutilisation.

46

07

MANUEL DUTILISATION NVIDIA 3D VISION

Conformit avec la Core


MIC - Ministry of Information and Communications
KCC - Korea Communication Commission
KC - Korea Certification
>> KN 22 (CISPR 22) : Matriel informatique - Caractristiques des
perturbations radio - Limites et mthodes de mesure

>> KN 24 (CISPR 24) : Matriel informatique - Caractristiques


dimmunit - Limites et mthodes de mesure

Matriel de Classe B (matriel informatique/tlcommunications usage


domestique)
Homologu CEM pour une utilisation domicile, ce matriel peut sutiliser
dans toute zone rsidentielle.

Conformit avec Taiwan


BSMI - Bureau of Standards, Metrology and Inspection

CNS 13438:2006 (CISPR 22): Matriel informatique - Caractristiques


des perturbations radio - Limites et mthodes de mesure

CONFORMIT ET HOMOLOGATIONS

47

Conformit dans lUnion Europenne


Conformit Europenne
Ce produit est conforme la fois aux Directives CEM (2004/108/
EC) et Basse tension (2006/95/EC) publies par la Commission de la
Communaut Europenne.
La conformit ces normes sous-entend la conformit aux normes
europennes suivantes (les normes internationales quivalentes sont
indiques entre parenthses) :

>> Norme EN 55022:2006+A1:2007 (CISPR 22) - Matriel

informatique - Caractristiques des perturbations


radio - Limites et mthodes de mesure
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4,
5, 6, 8, 11) : Matriel informatique - Caractristiques
dimmunit - Limites et mthodes de mesure
>> EN 61000-3-2:2006 (IEC 61000-3-2) : Compatibilit
lectromagntique (CEM) - Partie 3-2 : Limites pour les missions
de courants harmoniques (appel de courant 16 A par phase)
>> EN 61000-3-3:2008 (IEC 61000-3-3) : Compatibilit
lectromagntique (CEM) - Partie 3-3 : Limites Limitation
des modifications et des variations de tension et du
scintillement dans les rseaux publics dalimentation basse
tension, pour les matriels ayant un courant nominal 16A
par phase et non soumis un raccordement conditionnel

Conformit en Russie
GOST-R - Russian System GOST R
>> GOST R IEC 60950-1 : Matriel informatique Scurit Partie 1 : Conditions gnrales

>> GOST R 51318.22-99 : Matriel informatique - Caractristiques


des perturbations radio - Limites et mthodes de mesure

>> GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8,

11) : Matriel informatique - Caractristiques


dimmunit - Limites et mthodes de mesure
>> GOST R 51317.3.2-2006(passage 6 and 7) (IEC 610003-2) : Compatibilit lectromagntique (CEM) Partie 3-2 : Limites pour les missions de courants
harmoniques (appel de courant 16 A par phase)
>> GOST R 51317.3.3-99(IEC 61000-3-3) : Compatibilit
lectromagntique (CEM) - Partie 3-3 : Limites Limitation
des modifications et des variations de tension et du
scintillement dans les rseaux publics dalimentation basse

48

07

MANUEL DUTILISATION NVIDIA 3D VISION

tension, pour les matriels ayant un courant nominal 16A


par phase et non soumis un raccordement conditionnel

Underwriters Laboratories
(UL/cUL, CB Scheme)
UL- Underwriters Laboratories
>> UL 60950-1, 2nd Edition, 2007-03-27 : Matriel informatique
- Scurit Partie 1 : Conditions gnrales

>> CSA C22.2 No. 60950-1-07, 2nd Edition, 2007-03 : Matriel


informatique - Scurit Partie 1 : Conditions gnrales

>> IEC 60950-1:2005 (seconde dition) : Matriel informatique Scurit Partie 1 : Conditions gnrales

Utiliser uniquement avec du matriel informatique agr UL

SCURIT - INFORMATIONS

SCURIT - INFORMATIONS IMPORTANTES

49

08

IMPORTANTES

Prambule
Les produits NVIDIA sont conus pour fonctionner sans
risque lorsquils sont installs et utiliss conformment aux
instructions concernant le produit et aux recommandations
gnrales de scurit. Les directives prsentes dans ce
document expliquent les risques potentiels associs au
fonctionnement du matriel et fournissent des recommandations
de scurit importantes destines minimiser ces risques.
Si vous respectez scrupuleusement les informations contenues
dans ce document, ainsi que les instructions particulires
fournies avec votre produit, vous pouvez vous prmunir contre
les dangers et crer un environnement plus sr.
Ce produit est conu et test pour tre conforme la norme
IEC-60950-1 relative la scurit des matriels informatiques.
Cette norme couvre galement la mise en uvre nationale des
normes de scurit drives de la norme IEC-60950-1 dans le monde
(ex : UL-60950-1). Ces normes rduisent le risque de blessures lies
aux dangers suivants :

>> lectrocution : tensions dangereuses dans


certaines parties du produit.

>> Incendie : surcharge, temprature, inflammabilit des matriaux.


>> Mcanique : bords coupants, pices mobiles, instabilit.
>> nergie : circuits prsentant des niveaux dnergie levs (240
voltampres) ou prsentant des risques potentiels dincendie.

>> Chaleur : parties du produit exposes des tempratures leves.


>> Substances chimiques : manations et vapeurs chimiques.
>> Rayonnement : bruit, ionisation, laser, ondes ultrasonores.
Respectez toutes les instructions de scurit et dutilisation

50

08

MANUEL DUTILISATION NVIDIA 3D VISION

du produit. Consultez toujours la documentation fournie avec


le matriel. Respectez tous les avertissements indiqus
sur le produit et dans les instructions dutilisation.
AVERTISSEMENT: en cas de non-respect des instructions
de scurit, vous vous exposez des risques dincendie,
dlectrocution ou dautres blessures ou dommages.

AVERTISSEMENT: le matriel lectrique peut tre dangereux

sil est utilis mauvais escient. Lutilisation de ce produit ou de


produits similaires doit toujours tre surveille par un adulte.
Les enfants ne doivent pas accder lintrieur des appareils
lectriques et ne doivent pas tre autoriss manipuler les
cbles.

Symboles de scurit
Pour rduire le risque de blessures corporelles, dlectrocution,
dincendie et de dtrioration du matriel, respectez les
tiquettes de scurit apposes sur le matriel.
Symboles sur le matriel
Signe

Signification
Ce symbole, associ un des symboles ci-dessous,
indique la prsence dun danger potentiel. Il existe un
risque de blessures si ces avertissements ne sont pas
respects. Consultez votre documentation pour des
informations particulires.
Ce symbole indique la prsence de circuits dnergie
dangereux ou de risques dlectrocution. Tout entretien
doit tre effectu par le personnel qualifi.
AVERTISSEMENT : pour rduire le risque
dlectrocution, nouvrez pas ce botier. Tout entretien,
maintenance et mise niveau doivent tre effectus par
du personnel qualifi.
Ce symbole indique un risque potentiel dlectrocution.
Cette zone ne contient aucune pice remplaable par
lutilisateur. Elle ne doit en aucun cas tre ouverte.
AVERTISSEMENT : pour rduire le risque
dlectrocution,nouvrez pas ce botier.

SCURIT - INFORMATIONS IMPORTANTES

51

Prcautions gnrales
Pour rduire le risque de blessure corporelle ou de dtrioration du
matriel:

>> Respectez toutes les prcautions et instructions indiques sur le


matriel. Nessayez pas de forcer les verrouillages de scurit
(lorsque ceux-ci sont fournis).

>> Ne pliez pas, ne laissez pas tomber, ncrasez pas, ne perforez pas,
ne brlez pas et nouvrez pas les lunettes ou lmetteur IR.

>> Neffectuez pas linstallation, lentretien ou la reconfiguration de ce


produit pendant un orage.

>> Nallumez jamais un matriel qui prsente des dtriorations dues au


feu ou leau, ou des fissurations.

>> Ne placez pas lappareil proximit dun radiateur, de bouches

dair chaud, de rchauds, damplificateurs ou dautres appareils qui


produisent de la chaleur.

>> Veillez ne pas clabousser de nourriture ou de liquide sur les

lunettes ou sur lmetteur IR. Si les pices venaient tre mouilles,


dbranchez tous les cbles avant de les scher. Laissez scher
compltement le matriel avant de le rallumer.

>> Ne forcez jamais un connecteur dans un port. Vrifiez quil ny a pas


dobstruction sur le port.

>> Ninsrez pas de corps trangers dans les ouvertures du produit.


>> Ninsrez pas de corps trangers dans les ouvertures du produit.
>> Neffectuez pas de modifications mcaniques ou lectriques sur le
matriel.

>> Pour nettoyer les lunettes sans fil, utilisez un chiffon doux non

pelucheux lgrement humide. vitez de mouiller les ouvertures.


Nutilisez pas de nettoyant pour les vitres, de dtergents mnagers,
de vaporisateurs arosols, de solvants, dalcool, dammoniaque ou
dabrasifs pour nettoyer les lunettes sans fil.

>> Si le produit a subi des dommages qui ncessitent une rparation,

dbranchez lappareil de lordinateur ou de ladaptateur de charge


USB et confiez la rparation un fournisseur dentretien NVIDIA
agr.

>> Comme pour tout matriel lectronique, recyclez correctement les


lunettes et lmetteur IR.

>> Lorsque lmetteur IR fonctionne, il est normal quil soit chaud au

toucher. Lorsque vous chargez les lunettes, le compartiment de la


batterie peut tre chaud.

>> Si vous utilisez un adaptateur secteur avec connexion USB pour

charger les lunettes, lisez attentivement la fiche technique. Vrifiez


que ladaptateur secteur est conforme aux spcifications USB.

52

08

MANUEL DUTILISATION NVIDIA 3D VISION

>> Les lunettes sans fil ncessitent une batterie au lithium que vous

pouvez recharger tout moment. Les batteries au lithium vieillissent


dans le temps. Au bout de quelque temps, il nest plus possible de les
recharger compltement. La dgradation sera lente et dpendra de
vos habitudes d'utilisation et de recharge.

>> Lutilisation et le stockage des lunettes des tempratures hors


de la plage recommande peuvent entraner des dommages
temporaires ou permanents de la batterie et des objectifs des
lunettes.

>> Ne dmontez en aucun cas les lunettes sans fil ou le botier de

lmetteur. Ne retirez pas la batterie des lunettes ou toute pice de


lmetteur IR. Vous vous exposez un risque dlectrocution et
lannulation de la garantie.

AVERTISSEMENT: les lunettes sans fil contiennent des


composants sensibles, notamment une batterie rechargeable. Pour viter toute dtrioration de celle-ci, il est
important de ne pas laisser tomber, plier ou craser les
lunettes.
AVERTISSEMENT : la batterie ion-lithium des lunettes 3D

leur est spcifique. Nessayez PAS douvrir le compartiment


de la batterie ou de remplacer la batterie. Contactez NVIDIA
ou un revendeur NVIDIA agr si vous pensez que votre batterie est dfectueuse.

Tempratures ambiantes

>> Temprature de fonctionnement: la plage de temprature


recommande est comprise entre 5 et 40C.

>> Temprature de stockage : la temprature de stockage doit

tre comprise entre -10 et 45C. Ne laissez pas le systme


3D Vision dans votre voiture car les tempratures lintrieur
des voitures stationnes peuvent excder cette plage.

Scurit des appareils infrarouges


PRODUIT LED DE CLASSE 1
Ce produit comprend des diodes lectroluminescentes mettant un
faisceau infrarouge pour transmettre des signaux du contrleur aux
lunettes sans fil. Bien que ce faisceau invisible ne soit pas considr
comme nocif et quil soit conforme la norme EN60825-1
(IEC60825-1), nous vous recommandons de prendre les mesures
suivantes lorsque le systme infrarouge est en cours de
transmission :

>> Ne regardez pas directement lmetteur.


>> Ne lobservez pas directement avec des instruments optiques.
Aucune partie de cet appareil ne peut faire lobjet dun entretien par
lutilisateur.

53

Avertissement
TOUTES LES SPCIFICATIONS DE CONCEPTION, FICHES DE RFRENCE, FICHIERS, DESSINS,
DIAGNOSTICS, LISTES ET AUTRES DOCUMENTS NVIDIA (COLLECTIVEMENT OU INDIVIDUELLEMENT APPELS DOCUMENTATION ) SONT FOURNIS EN LTAT. NVIDIA NACCORDE AUCUNE
GARANTIE, EXPLICITE OU IMPLICITE, SOUS-ENTENDUE, STATUTAIRE OU AUTRE RELATIVE LA
DOCUMENTATION, NOTAMMENT TOUTE GARANTIE IMPLICITE SUR LA QUALIT COMMERCIALE DE
CE MATRIEL, OU LA BONNE ADAPTATION DE CELUI-CI UN USAGE PARTICULIER.
Les informations fournies sont juges dignes de foi et exactes. Toutefois, la socit NVIDIA Corporation dcline toute responsabilit quant aux consquences dcoulant de lutilisation de ces informations, ou toute violation de brevet ou autres droits de tiers pouvant en rsulter. Aucune licence nest
accorde implicitement ou sous brevet ou droits de brevet de NVIDIA Corporation. Les spcifications
mentionnes dans cette publication sont modifiables sans pravis. Cette publication remplace toutes
les informations reues prcdemment. Les produits de la socit NVIDIA ne peuvent pas tre
utiliss comme composants essentiels dans des dispositifs ou systmes de survie sans lautorisation
expresse crite de NVIDIA Corporation.

Message davertissement DEEE


Symbole de tri slectif dans les pays europens. Ce symbole indique que ce produit doit
tre recycl sparment.
La section suivante sapplique uniquement aux utilisateurs des pays europens :
Ce produit doit faire lobjet dune collecte spare un point de collecte appropri. Ne jetez pas cet
appareil avec vos ordures mnagres.
Pour plus dinformations, contactez le revendeur ou les autorits locales responsables de la
gestion des dchets.

Mentions lgales
NVIDIA, le logo NVIDIA, GeForce et nForce sont des marques commerciales ou des marques
dposes de NVIDIA Corporation. Tous les autres noms dentreprises ou de produits sont des
marques commerciales de leurs propritaires respectifs.

Copyright
2008, 2009, 2010, 2011 NVIDIA Corporation. Tous droits rservs.

www.nvidia.fr

3D VISION

USER GUIDE
GUIDA PER GLI UTENTI

ii

SOMMARIO

iii

SOMMARIO

Contenuto

Benvenuti1
Informazioni su questa Guida
1
Requisiti di sistema
2
Requisiti di sicurezza
2
Epilessia3
Rimozione dall'imballaggio dell'apparecchiatura
Occhiali wireless 
Emettitore IR USB
Emettitore IR incorporato
Occhiali cablati

5
5
7
9
11

Installazione e configurazione
13
Scaricamento del software pi recente
13
Azioni richieste prima di iniziare linstallazione
13
Installazione14
Collegamento dello schermo
14
Rimozione dei driver dello schermo corrente
18
Installazione di driver e software
19
Pannello di controllo NVIDIA
Accesso al Pannello di controllo NVIDIA
Imposta 3D stereoscopico
Abilita 3D stereoscopico
Regolazione della profondit
Tipo di schermo 3D stereoscopico 
Cambia mirino laser 3D
Imposta tasti di scelta rapida
Nascondi effetti 3D stereoscopici allavvio del gioco
Prova 3D stereoscopico

21
21
22
22
23
24
24
25
28
29

iv

SOMMARIO

Visualizza la compatibilit con i giochi 

30

Informazioni avanzate
Configurazioni predefinite
Impostazione di tasti di scelta rapida personalizzati
Indicazioni per la configurazione del gioco
Procedure di visualizzazione 

33
33
34
35
35

Suggerimenti e soluzione dei problemi


3D Vision non funziona 
Limmagine non nitida
Affaticamento degli occhi e mal di testa
Assenza del mirino laser
Riscaldamento del monitor LCD a 120 Hz

37
37
38
40
40
41

Conformit e certificazioni

43

Importanti informazioni per la sicurezza

49

BENVENUTI

01

BENVENUTI

Complimenti per lacquisto di NVIDIA 3D Vision, una


soluzione che offre unesperienza 3D stereoscopica
assolutamente coinvolgente per il PC. Una combinazione
perfetta di occhiali wireless ad alta tecnologia e software
avanzato, il kit 3D Vision trasforma centinaia di giochi per
PC e fotografie digitali in un'esperienza interattiva
mozzafiato. sufficiente indossare gli eleganti occhiali e
abbinarli a una GPU GeForce e a uno schermo 3D Visionready per vedere personaggi e ambienti prendere vita
sullo schermo. 3D Vision vi offre immagini davvero
spettacolari e indimenticabili.
3D Vision trasforma automaticamente centinaia di giochi
per PC in unesperienza 3D stereoscopica. Per un elenco
completo di giochi e applicazioni, visitare il sito
www.nvidia.it/3dvision
Nota: per usufruire dellassistenza clienti e del supporto
telefonico NVIDIA importante registrare il prodotto NVIDIA.
La registrazione pu essere effettuata nel sito
www.nvidia.it/3dvision/register utilizzando il numero di serie
contenuto nella scheda di benvenuto del pacchetto.

Informazioni su questa Guida

La presente guida descrive linstallazione e luso dellhardware e


del software NVIDIA 3D Vision. presente una sezione completa
contenente suggerimenti per luso e indicazioni per la soluzione dei
problemi.
Leggere bene le precauzioni per la sicurezza e le indicazioni di
visualizzazione consigliate fornite a pagina 2 e 3 nella sezione
Requisiti di sicurezza.

01

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Requisiti di sistema
Prima di iniziare, verificare i seguenti requisiti di sistema minimi
per assicurarsi che il PC soddisfi i requisiti hardware necessari per
usufruire dellesperienza 3D Vision.
Per un elenco completo dei requisiti di sistema, comprensivo delle
GPU NVIDIA supportate, degli LCD 3D Vision-Ready, dei notebook 3D
Vision e degli altri componenti necessari, visitare
www.nvidia.it/get3D e selezionare Requisiti di sistema.

Requisiti di sicurezza
Non indossare gli occhiali wireless in ambienti che richiedono una
percezione visiva inalterata. Non utilizzare gli occhiali come occhiali
da sole.
In condizioni normali, la visualizzazione 3D stereoscopica sicura
per un periodo di visione di durata normale. Tuttavia, alcune persone
potrebbero provare un certo disagio. Per ridurre al minimo la
possibilit di eventuali problemi alla vista o di sintomi dannosi:

>> Sottoporsi alla prova diagnostica 3D per verificare la propria


capacit di vedere immagini 3D stereoscopiche.

>> Mantenere una distanza non inferiore a 70 cm dallo schermo. La


visione a una distanza troppo ravvicinata pu sottoporre gli occhi
a sollecitazioni eccessive.

>> Fare pause regolari, della durata di almeno 5 minuti, dopo ogni
visualizzazione 3D stereoscopica.

>> Iniziare con una profondit predefinita del 15%. Mano a mano
che ci si abitua alla visualizzazione 3D stereoscopica, sar
possibile aumentare la profondit.

>> Qualora si dovessero accusare i seguenti sintomi:


nausea, vertigini o disagio,
mal di testa o affaticamento degli occhi,
vista offuscata,
sdoppiamento della visione di durata superiore a qualche
secondo,

Non intraprendere nessuna attivit potenzialmente pericolosa (ad


esempio, guida di un veicolo) fino a quando i sintomi non saranno
completamente scomparsi.
Se i sintomi persistono, non riprendere la visualizzazione 3D
stereoscopica senza aver prima consultato un medico.

BENVENUTI

Epilessia
AVVERTENZA!

SE SI HA UNA STORIA FAMILIARE CARATTERIZZATA DA ATTACCHI


EPILETTICI, PRIMA DI USARE GIOCHI PER COMPUTER
OPPORTUNO CONSULTARE UN MEDICO.

Alcune persone potrebbero essere affette da crisi epilettiche


in seguito all'esposizione a determinate immagini televisive
o di videogiochi che contengono luci lampeggianti o modelli
luminosi.
Prima di usare la visualizzazione 3D stereoscopica, le
seguenti persone dovrebbero consultare un medico:

>> Bambini di et inferiore a 5 anni


>> Chiunque abbia una storia familiare di epilessia o un
familiare con una storia di epilessia

>> Chiunque abbia subito crisi epilettiche o disturbi sensoriali


causati da effetti luminosi lampeggianti.

AVVERTENZA!

ALCUNI MODELLI LUMINOSI POTREBBERO PROVOCARE CRISI


EPILETTICHE ANCHE IN PERSONE SENZA UNA STORIA FAMILIARE
DI EPILESSIA. SMETTERE DI UTILIZZARE LA VISUALIZZAZIONE DI
IMMAGINI 3D STEREOSCOPICA QUALORA DOVESSE MANIFESTARSI
UNO QUALSIASI DEI SEGUENTI SINTOMI.

>> Movimenti involontari, contrazione convulsa di occhi o


muscoli

>> Crampi muscolari


>> Nausea, vertigini o disagio,
>> Convulsioni
>> Disorientamento, confusione o stordimento
Non intraprendere nessuna attivit potenzialmente
pericolosa (ad esempio, guida di un veicolo) fino a quando i
sintomi non saranno completamente scomparsi.
Non riprendere la visualizzazione 3D stereoscopica senza
aver prima consultato un medico.

01

GUIDA DELLUTENTE DI NVIDIA 3D VISION

RIMOZIONE DELL'APPARECCHIATURA DALL'IMBALL AGGIO

02

RIMOZIONE DALL'IMBALLAGGIO
DELL'APPARECCHIATURA

Per uninstallazione senza problemi, prima di rimuovere


dallimballaggio il kit NVIDIA 3D Vision, buona norma assicurarsi
che la propria macchina soddisfi tutti i requisiti di sistema (pagina 2).
Verificare tutte le apparecchiature fornita nella confezione. Se qualcosa manca o danneggiato, contattare il rivenditore.

Occhiali wireless
Carica degli occhiali
Nota: si consiglia di ricaricare completamente gli occhiali,
operazione che richieder circa tre ore. Gli occhiali wireless consentono allincirca 60 ore di gioco per ogni ricarica
completa.
Gli occhiali wireless vanno ricaricati periodicamente. Per ricaricare
gli occhiali, utilizzare uno dei cavi USB forniti con il kit. Inserire
unestremit del cavo negli occhiali e laltra in una qualsiasi porta
USB del sistema. Per ricaricare gli occhiali anche possibile
utilizzare un adattatore a muro USB. Ricaricare gli occhiali fino a
quando la spia di ricarica color ambra non si spegne. Gli occhiali
wireless si possono utilizzare anche durante la ricarica.

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Non bloccare questo lato degli occhiali:


si deve trovare sulla linea di visuale del
pulsante ON dellemettitore IR

02

Pulsante ON
Indicatore: per controllare la durata
della batteria, premere il pulsante ON.
Se lindicatore :
Verde: fino a 60 ore di durata della
batteria.
Rosso: il rosso lampeggiante indica
due ore o meno di durata della batteria
LED Ambra: diventa ambra fisso
quando la carica completa.
Connessione USB per ricaricare gli
occhiali

Se si stanno ricaricando gli occhiali wireless collegandoli al PC


mediante un cavo USB, assicurarsi che il PC non passi alla modalit
risparmio energetico. Quando il PC passa alla modalit risparmio
energetico, gli occhiali wireless non si ricaricano pi. Per risolvere
questo problema, disattivare tutte le opzioni di risparmio energetico
del PC all'interno del Pannello di controllo di Windows. In alternativa,
possibile usare un dispositivo di ricarica a parete con presa USB per
caricare gli occhiali direttamente da una normale presa di corrente
senza collegarli al PC. Gli occhiali si possono utilizzare anche mentre
si stanno ricaricando.

Utilizzo degli occhiali


Quando non si utilizzano, buona norma conservare gli occhiali
nella custodia protettiva. Quando si indossano gli occhiali, questi
devono trovarsi nella linea di visuale dellemettitore IR. Premere il
pulsante ON per accendere gli occhiali. Gli occhiali si spengono
automaticamente quando non svolgono nessuna attivit.
Attenzione: gli occhiali wireless non sono da vista, n da sole,
n di protezione. Non utilizzare questi occhiali per nessuna
attivit per la quale generalmente si impiegano occhiali
generici o specifici (per esempio per la guida, la lettura, la
protezione dalla luce solare o dalla luce ultravioletta, ecc.):
un simile comportamento pu essere causa di lesioni.

RIMOZIONE DELL'APPARECCHIATURA DALL'IMBALL AGGIO

Sostituzione del ponticello


Gli occhiali wireless hanno in dotazione tre supporti per il naso (detti
ponticelli) intercambiabili per assicurare il massimo del comfort a chi
li indossa. Per regolare il ponticello in modo da renderlo pi comodo,
basta estrarre quello attualmente installato sugli occhiali e inserirne
uno pi adatto.
Estrarre il ponticello seguendo
lillustrazione e posizionarne un altro.

Emettitore IR USB
(compreso nel kit degli occhiali 3D Vision)
I prodotti 3D Vision come i monitor per desktop, i proiettori e alcuni
notebook 3D Vision utilizzano lemettitore IR USB per comunicare con
gli occhiali 3D Vision. Esaminare gli schemi seguenti per capire come
utilizzare il proprio emettitore IR USB.
Nota: alcuni notebook 3D Vision dispongono di un emettitore IR
3D Vision incorporato. Esaminare gli schemi seguenti per capire
come utilizzare il proprio emettitore IR USB.
Sul retro dellemettitore presente una rotellina utilizzabile per
aumentare/diminuire la profondit in un gioco.

Interruttore ON/OFF 3D Vision

Rotellina per regolare la profondit


durante il gioco .
Porta per cavo VESA Stereo
Per l'uso con i soli dispositivi HDTV DLP
Luce indicatrice dellalimentazione
Collegamento USB al computer

Il raggio di azione effettivo dellemettitore IR di 4,5 metri.

02

GUIDA DELLUTENTE DI NVIDIA 3D VISION

AVVERTENZA: sicurezza dei dispositivi a infrarossi


PRODOTTO LED CLASSE 1
Questo prodotto include diodi a emissione di luce a infrarossi
per trasmettere segnali dal controller agli occhiali. Anche
se questo raggio invisibile non considerato pericoloso ed
conforme alla norma EN60825-1 (IEC60825-1), consigliamo
di adottare la seguente precauzione: quando il dispositivo a
infrarossi sta trasmettendo:

>> Non fissare lemettitore


>> Non guardare direttamente gli strumenti ottici
Nessuna parte del dispositivo pu essere riparata dallutente.

INSTALL AZIONE E CONFIGURAZIONE

Emettitore IR incorporato
I prodotti 3D Vision con emettitori IR incorporati non richiedono
lemettitore IR USB e sono in grado di comunicare direttamente con
gli occhiali 3D Vision. Esaminare i diagrammi seguenti per capire
come utilizzare lemettitore IR presente nel proprio prodotto.

Notebook 3D Vision
La maggior parte dei notebook 3D Vision dispongono di tasti di
scelta rapida che consentono di controllare le funzioni principali di
3D Vision, in modo analogo ai tasti di scelta rapida per il controllo
della luminosit o del volume audio. Questi tasti di scelta rapida.
Controllare con il produttore per assicurarsi che il proprio laptop
disponga dei tasti di scelta rapida per 3D Vision illustrati qui sotto.
Nota: la portata utile dellemettitore IT incorporato nei notebook
di circa 3 metri.

Emettitore IR 3D Vision incorporato


La distanza minima di visione
dallemettitore di 23 cm
La posizione dellemettitore pu
variare a seconda del notebook.

F4
5

F5
6

F6
7

Y
T

V
C

3D (Triangolo con apice in alto)


Aumenta la profondit del 3D
stereoscopicoh
3D (Pulsante di accensione)
Accensione/spegnimento 3D Vision
3D (Triangolo con apice in basso)
Diminuisce la profondit del 3D
stereoscopico

10

02

GUIDA DELLUTENTE DI NVIDIA 3D VISION

3D Vision LCD monitors and All-In-One PCs


La maggior parte dei Monitor LCD e PC All-In-One compatibili con
3D Vision non dispongono di tasti per controllare le funzioni di 3D
Vision durante la riproduzione di contenuti 3D. Si pu controllare il 3D
usando le seguenti combinazioni di tasti:
> Attivazione/disattivazione del 3D - CTRL-T
> Aumento della profondit del 3D stereoscopico - CTRL-F4
> Diminuzione della profondit del 3D stereoscopico - CTRL-F3

Nota: la portata utile dellemettitore IT incorporato negli


schermi LCD per desktop di circa 3 metri. La portata utile
dellemettitore IT incorporato nei PC All-In-One di circa 3 metri.

11

INSTALL AZIONE E CONFIGURAZIONE

Occhiali cablati
Gli occhiali cablati per 3D Vision sono concepiti per funzionare in
modo ottimale con gli schermi 3D Vision-Ready. Gli occhiali cablati
non utilizzano lemettitore IR USB in dotazione con i kit di occhiali 3D
Vision Wireless e con i notebook 3D Vision.

Cavo USB
Questo cavo permanentemente
fissato agli occhiali e non pu
essere rimosso. Per aumentarne
la lunghezza possibile ricorrere
a prolunghe USB.

Luci indicatrici

Ponticello
Sostituire con una delle
tre taglie disponibili
per adattare gli occhiali
alla conformazione del
proprio viso nel modo
migliore possibile.

Nessun driver installato


3D inattivo; driver installato
correttamente
3D attivo
Presa USB
Assicurarsi di aver installato
il driver del controller di 3D
Vision prima di collegare gli
occhiali cablati.

Nota: possibile attivare/disattivare il 3D e regolare la


profondit di campo delleffetto 3D con le combinazioni di
tasti di scelta rapida di 3D Vision. Consultare la Guida utente
disponibile online allindirizzo www.nvidia.it/Get3D per ulteriori
informazioni.

12

02

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Sostituzione dei ponticelli


Gli occhiali cablati hanno in dotazione tre supporti per il naso (o
ponticelli) intercambiabili per assicurare il massimo del comfort a chi
li indossa. Per regolare il ponticello in modo da renderlo pi comodo,
basta estrarre quello attualmente installato sugli occhiali e inserirne
uno pi adatto.
Estrarre il ponticello seguendo
lillustrazione e posizionarne un
altro.

Fissaggio degli occhiali cablati


Gli occhiali cablati 3D Vision possono essere fissati a un PC usando lo
speciale intaglio presente nella presa USB e i dispositivi di sicurezza
dei notebook. NVIDIA ha testato i dispositivi di sicurezza per notebook
di Kensington e ha verificato la loro capacit di fissaggio degli occhiali
a un PC desktop.

US

Posizione dellintaglio per


linserimento del dispositivo di
sicurezza

13

03

INSTALLAZIONE E
CONFIGURAZIONE

Linstallazione dellhardware e del software nel computer


semplicissima.
Nota: prima di iniziare linstallazione, assicurarsi che gli occhiali wireless siano completamente carichi. Vedere Ricarica
degli occhiali a pagina 5.

Scaricamento del software pi recente


Azioni richieste prima di iniziare linstallazione

Se un notebook con emettitore IR 3D Vision incorporato offre in


dotazione anche gli occhiali NVIDIA 3D Vision, i driver necessari sono
gi installati sul notebook. Lanciare "Configurazione di 3D Vision"
dall'icona presente sul desktop di Windows per eseguire la prima
configurazione del 3D.
120Hz

Se un monitor LCD offre in dotazione anche gli occhiali NVIDIA 3D


Vision, oppure se ci si vuole assicurare di disporre dei driver pi
recenti, visitare www.nvidia.it/3DUpdate per scaricare i driver pi
aggiornati. www.nvidia.it/3DUpdate per scaricare i driver pi
aggiornati.

Se si acquista un kit di occhiali cablati, occorre scaricare il CD dei


driver da www.nvidia.it/3DUpdate.

14

03

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Installazione
Collegamento dello schermo
(saltare questa fase se si sta utilizzando un notebook
3D Vision)
1. Connettere lo schermo 3D Vision-Ready alla scheda grafica

NVIDIA. Lo schermo collegato deve essere un LCD 3D VisionReady o un CRT analogico. Per gli LCD, utilizzare il cavo DVI-DVI
dual link in dotazione con lo schermo.
Nota: in questa fase, collegare SOLO lo schermo. Il driver e
il software vanno installati prima di creare la connessione
allemettitore IR USB.
Per informazioni sugli schemi di connessione,
vedere le pagine seguenti.

15

Schema dei collegamenti degli HDTV e DLP


DLP

Porta HDMI
PC

Emettitore IR

Cavo stereoscopico
VESA a 3 pin
Porta dell'emettitore
degli occhiali 3D

USB DVI

Cavo di collegamento tra


presa DVI e HDMI
NON EFFETTUARE QUESTA
CONNESSIONE FINO A QUANDO
NON VIENE SUGGERITO DI
FARLO DALLA PROCEDURA DI
INSTALLAZIONE GUIDATA

Cavo USB

Nota: controllare il manuale del proprio DLP per vedere se si


deve usare una porta HDMI specifica per collegare un PC al
proprio HDTV. Inoltre, cambiare la modalit di ingresso nel
menu del TV passando a PC o Computer per assicurarsi che il
TV sia in grado di elaborare correttamente il segnale video.
Nota: il cavo di collegamento tra presa DVI e HDMI non
compreso nel kit 3D Vision. Il cavo va acquistato da un negozio
di computer o di elettronica.

16

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Schema di collegamento dellLCD da 120


Hz LCD per l'emettitore IR USB

03

LCD

DVI
PC

Emettitore IR

USB DVI

NON EFFETTUARE QUESTA


CONNESSIONE FINO A
QUANDO NON VIENE
SUGGERITO DI FARLO
DALLA PROCEDURA DI
INSTALLAZIONE GUIDATA

Cavo USB
Cavo DVI dual link
(in dotazione con lo
schermo)

17

Diagramma di collegamento di uno schermo LCD a 120


Hz per i monitor LCD con emettitori IR incorporati
LCD

PC
DVI

DVI

Cavo DVI dual link


(in dotazione con lo schermo)

Nota: i monitor LCD con emettitori IR incorporati non


richiedono ulteriori connettori USB per il collegamento tra PC
e monitor.

18

03

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Diagramma di connessione degli occhiali cablati

US

Rimozione dei driver dello schermo corrente


Prima di iniziare l'installazione, occorre rimuovere il
driver grafico attualmente montato sul computer.
ATTENZIONE: se si acquistato un PC con emettitore IR 3D
Vision incorporato (per esempio un notebook) allora i driver
per 3D Vision dovrebbero gi essere installati sul PC. Non
disinstallare i driver. Saltare le fasi da 2 a 7 e procedere alla
fase 8.

19

2.

Selezionare Start Pannello di controllo Programmi e


caratteristiche. Se si dispone di una scheda grafica NVIDIA, fare
doppio clic su Driver NVIDIA*.
a) Selezionare lopzione Rimuovi solo quanto segue.
b) Selezionare Driver schermo NVIDIA
c) Fare clic su Rimuovi
d) Riavviare il computer
* Se si sta sostituendo una scheda grafica non NVIDIA,
assicurarsi di rimuovere il driver grafico e di spegnere il
sistema per sostituire la scheda prima di continuare. Sostituire
la scheda con una scheda NVIDIA GeForce supportata.

Installazione di driver e software


3. Inserire il CD del software e del manuale 3D Vision.

Viene visualizzata la schermata Installazione del software.

4. Selezionare Installa i driver grafici GeForce.

La procedura di installazione guidata InstallShield guida lutente


nellinstallazione.

5. Quando viene richiesto, selezionare S, riavvia il computer ora.

Al riavvio del sistema, linstallazione del software 3D Vision si


riavvia automaticamente per continuare linstallazione. (Se per
qualsiasi motivo il software non si riavvia, passare a Risorse del
computer e fare doppio clic sullicona CD per riavviare il
programma di installazione).

6. Selezionare Avanti per installare il driver 3D Vision.Se si desidera

creare un collegamento al visualizzatore 3D stereoscopico NVIDIA


installato sul desktop, selezionare la casella.

7. Selezionare Avanti per continuare. Se si riceve il seguente

messaggio di avvertimento, selezionare Installa per continuare.

8. Selezionare Fine per completare linstallazione. Dopo aver

completato l'installazione del driver, l'installazione guidata di 3D


Vision inizia automaticamente non appena termina l'esecuzione
di InstallShield. Gli utenti di notebook 3D Vision dovrebbero fare
clic sull'icona del desktop Configura NVIDIA 3D Vision per dare il
via alla procedura di installazione guidata. Linstallazione guidata
illustra le fasi di installazione dellemettitore IR, limpostazione
dello schermo e la configurazione degli occhiali wireless.

9. Portare a termine la procedura dell'installazione guidata di 3D

Vision Setup.
Notare la barra di stato nella parte superiore di ciascuna
schermata. Questa barra indica che ci si trova nel programma di
installazione.

20

03

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Congratulazioni!
Linstallazione e la configurazione sono state completate e 3D
Vision abilitato e pronto per iniziare lesperienza di gioco pi
coinvolgente per il PC.
Nota: 3D Vision stato abilitato con la profondit predefinita
pari a 15%. NVIDIA consiglia a tutti i nuovi utenti di iniziare con
la profondit predefinita fino a quando non si sentiranno a loro
agio. Col tempo, possibile aumentare la profondit mano a
mano che gli occhi si abituano alla visualizzazione 3D
stereoscopica. La profondit pu essere modificata dal
Pannello di controllo NVIDIA oppure regolando la rotellina sul
retro dellemettitore IR.
Per visualizzare un elenco completo di giochi compatibili, visitare il
sito www.nvidia.it/3dvision.
Il Pannello di controllo NVIDIA contiene ulteriori impostazioni per
3D Vision. Per informazioni su come utilizzare il pannello di controllo,
vedere Pannello di controllo di NVIDIA 3D Vision a pagina 21 del
presente manuale.

21

04

PANNELLO DI CONTROLLO
NVIDIA

NVIDIA ha messo a disposizione gli strumenti per la


personalizzazione dellesperienza 3D Vision. Per
accedere ai menu degli strumenti, passare al
Pannello di controllo NVIDIA.

Accesso al Pannello di controllo NVIDIA


Per aprire il Pannello di controllo NVIDIA, fare clic con il
pulsante destro del mouse sul desktop e selezionare il Pannello
di controllo NVIDIA. anche possibile selezionare il Pannello
di controllo di Windows e da l passare al Pannello di controllo
NVIDIA.

Selezionare 3D stereoscopico dagli argomenti nel riquadro


sinistro. Potrebbe essere necessario fare clic sul segno + davanti
a 3D stereoscopico per espandere gli argomenti.

22

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Imposta 3D stereoscopico
Questa sezione del Pannello di controllo NVIDIA fornisce tutte
le regolazioni necessarie a migliorare lesperienza di gioco.
Vengono trattate tutte le regolazioni di questa schermata.

Abilita 3D stereoscopico
Nota: gli effetti di 3D stereoscopico funzionano solo con
le applicazioni DirectX a schermo intero.
Per abilitare la modalit 3D stereoscopico,
selezionare la casella apposita.

Quando questa casella selezionata, consente di attivare e


disattivare gli effetti 3D stereoscopici mediante il pulsante
ON dellemettitore IR, i pulsanti 3D On/Off del notebook,
oppure usando i tasti di scelta rapida Ctrl+T. L'attivazione di
questa casella non interferisce con nessunaltra applicazione.
Tuttavia, se la si lascia attivata mentre non si utilizza 3D
Vision, le prestazioni del sistema potrebbero diminuire.

23

Regolazione della profondit


La profondit di un gioco la profondit alla quale viene collocato
loggetto pi lontano in una scena. La prima volta che 3D Vision viene
installato nel sistema, la profondit impostata sul valore predefinito
di 15%. Se la prima volta che si utilizzano giochi 3D, il valore 15%
un buon punto di partenza. Una profondit di visualizzazione con
unimpostazione pi elevata potrebbe risultare scomoda per alcuni
utenti. Mano a mano che si utilizza 3D Vision, gli occhi si abituano
alla visualizzazione 3D stereoscopica ed possibile aumentare
in modo incrementale la profondit senza sforzare gli occhi.
Nella schermata Imposta 3D stereoscopico, la profondit pu essere
regolata mediante il cursore, impostando il valore desiderato.
Limpostazione di profondit di questo cursore indica la profondit per
tutti i giochi nel momento in cui vengono avviati.

anche possibile modificare la profondit agendo sulla rotellina posta


sul retro dellemettitore IR. Qualsiasi regolazione effettuata con la
rotellina si riflette nel cursore Profondit del Pannello di controllo
NVIDIA.

Rotellina per regolare la


profondit durante il gioco

Un altro modo per regolare la profondit durante


il gioco l'uso dei tasti di scelta rapida.
Nota: queste sono le combinazioni di tasti di scelta rapida
predefinite per i kit di occhiali di 3D Vision. Se si dispone di un
notebook 3D Vision, la tastiera dovrebbe includere pulsanti
speciali per la riduzione e laumento della profondit di campo
delleffetto 3D.

>> Per diminuire la profondit, utilizzare Ctrl+F3


(tasti di scelta rapida predefiniti)

>> Per aumentare la profondit, utilizzare Ctrl+F4


(tasti di scelta rapida predefiniti)

24

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Qualsiasi regolazione effettuata con i tasti di scelta rapida


si riflette nel cursore Profondit del Pannello di controllo NVIDIA.

Tipo di schermo 3D stereoscopico


Tipo di schermo 3D stereoscopico un elenco a discesa di tutti
gli schermi 3D Vision-Ready che individuati dalla procedura di
installazione guidata. Questo elenco popolato dalla procedura
guidata. Se durante linstallazione si collegato pi di uno
schermo 3D Vision-ready, questo verr indicato nellelenco.

Cambia mirino laser 3D


Negli sparatutto in soggettiva (FPS), di solito i mirini sono
posizionati alla profondit dello schermo nella visualizzazione
3D stereoscopica, rendendo pi difficile prendere la mira. In
alcuni giochi, NVIDIA ha creato una configurazione che mette
il mirino laser del gioco alla profondit corretta. Per tali giochi
non necessaria nessuna configurazione da parte dellutente.
Per tutti gli altri giochi FPS, NVIDIA fornisce una serie di
mirini laser 3D che appaiono sulloggetto preso di mira.
I mirini laser dei giochi FPS funzionano mediante
mirini centrati sullo schermo.
Per modificare il mirino laser dalla schermata

25

Imposta 3D stereoscopico, fare clic sul pulsante Cambia mirino laser


3D per visualizzare un elenco di mirini laser utilizzabili.
Mano a mano che si scorre vengono visualizzati vari mirini laser.
Per utilizzare il mirino laser selezionato, selezionare la casella
di controllo Abilita mirino laser 3D per giochi configurati. Se si
preferisce utilizzare il mirino laser del gioco, deselezionare la
casella.
possibile definire la quantit di trasparenza per il mirino laser
selezionato utilizzando il cursore Trasparenza. Unimpostazione pari
a 0% corrisponde a un mirino laser pieno, mentre unimpostazione
pari al 100% corrisponde alla trasparenza. La trasparenza del mirino
laser consigliata pari al 25%. anche possibile utilizzare i tasti
di scelta rapida Ctrl+F12 (impostazione predefinita) per attivare e
disattivare il mirino laser durante il gioco.
Il mirino laser appare quando il 3D stereoscopico viene attivato
durante un gioco. Per evitare confusione, quando possibile,
disabilitare il mirino fornito dal gioco.

Imposta tasti di scelta rapida


I tasti di scelta rapida sono dei tasti presenti nel gioco
e utilizzabili per eseguire numerose operazioni.
Per visualizzare o modificare i tasti di scelta rapida dalla
schermata Imposta 3D stereoscopico nel Pannello di controllo
NVIDIA, fare clic sul pulsante Imposta tasti di scelta rapida.
Per visualizzare le impostazioni del gioco avanzate, fare clic su
Cos facendo, si espande la schermata Imposta tasti di scelta rapida.

26

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Per abilitare luso di tasti di scelta rapida avanzati nel gioco


necessario selezionare la casella di controllo Abilita impostazioni
avanzate nel gioco.
I tasti di scelta rapida standard (mostrati nella parte
superiore della finestra) sono sempre abilitati.

Visualizzazione dei valori predefiniti

Per vedere le impostazioni avanzate che possibile impostare


durante il gioco, fare clic sulla Tabella 1 nella pagina seguente, che
elenca tutte le funzioni dei tasti di scelta rapida.

27

Tabella 1. Tasti di scelta rapida


Tasti

Descrizione

Azione

Ctrl+T

Mostra/nascondi
effetti 3D
stereoscopico

Accensione/spegnimento di 3D Vision

Ctrl+F4

Aumenta la
profondit

Aumenta in tempo reale la


profondit di campo nel gioco
corrente. La variazione si riflette nel
Pannello di controllo NVIDIA.

Ctrl+F3

Diminuisce la
profondit

Riduce in tempo reale la profondit di


campo nel gioco corrente. La variazione si riflette nel Pannello di controllo
NVIDIA.

Ctrl+Alt+
Ins

Mostra o nascondi
la compatibilit
all'interno del gioco

Visualizza le impostazioni consigliate da NVIDIA per il gioco corrente


nell'angolo inferiore del display.

Ctrl+F6

Aumenta la
convergenza

Sposta gli oggetti verso lo spettatore.


La convergenza massima colloca tutti
gli oggetti davanti alla scena, nello
spazio utente. Utilizzata per la collocazione del mirino laser. (Avanzata)

Ctrl+F5

Diminuisce la
convergenza

Allontana gli oggetti dallo spettatore.


La massima convergenza colloca
tutti gli oggetti "dietro" la scena, nello
spazio CRT. Utilizzata per la collocazione del mirino laser. (Avanzata)

Ctrl+F11

Ciclo modalit
visualizzazione

Alterna tra tre modalit di visualizzazione diverse dellimmagine 3D nel


visualizzatore: Disattivato, Allunga per
riempire, Taglia lati. (Avanzata)

Ctrl+F7

Salva le
impostazioni nel
gioco

Salva nei registri limpostazione


corrente del gioco, per utilizzarla
successivamente. (Avanzata)

(Avanzata) Per abilitare luso di tasti di scelta rapida avanzati nel gioco necessario selezionare la
casella di controllo Abilita impostazioni avanzate nel gioco.

28

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Nascondi effetti 3D stereoscopici


allavvio del gioco
Ci sono alcuni giochi che faticano ad avviarsi quando gli effetti
3D stereoscopici vengono abilitati allavvio. Per evitare che
ci accada, selezionare la casella apposita nella schermata
Imposta 3D stereoscopico nel Pannello di controllo NVIDIA.

Gli effetti 3D stereoscopici rimangono attivati, sono semplicemente


nascosti allavvio. Una volta che il gioco stato caricato, possibile
mostrare gli effetti 3D stereoscopici premendo il pulsante
3D stereoscopico ON/OFF sullemettitore IR USB, premendo
il pulsante di attivazione/disattivazione del 3D di un notebook,
oppure usando la scelta rapida da tastiera Ctrl-T.

Emettitore IR 3D Vision incorporato


La distanza minima di visione
dallemettitore di 23 cm
La posizione dellemettitore pu
variare a seconda del notebook.

F4
5

F5
6

3D (Triangolo con apice in alto)


Aumenta la profondit del 3D
stereoscopico

F6
7

Y
T

V
C

3D (Pulsante di accensione)
Accensione/spegnimento 3D Vision
3D (Triangolo con apice in basso)
Diminuisce la profondit del 3D
stereoscopico

CONFIGURAZIONI AVANZATE

29

Prova 3D stereoscopico
Il pulsante Prova 3D stereoscopico e l'elenco a discesa della
schermata Imposta 3D stereoscopico nel Pannello di controllo NVIDIA
offrono la possibilit di testare la visione in 3D stereoscopico e quella
di eseguire l'installazione guidata e la prova immagine diagnostica.

Opzione Prova 3D stereoscopico


Fare clic sul pulsante Prova 3D stereoscopico
per far comparire un'applicazione di prova che
consente di regolare gli effetti 3D stereoscopici
in modo che la visione di 3D Vision risulti
perfettamente confortevole.

Fare clic su Avvia applicazione di prova dopo aver


selezionato le impostazioni dello schermo.
Limmagine viene visualizzata a schermo intero se per il monitor
impostata la risoluzione corretta. Indossando gli occhiali
wireless possibile vedere in modalit 3D stereoscopica.
Utilizzare i tasti di scelta rapida e la rotellina della profondit
dellemettitore IR per effettuare le regolazioni.

30

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Nota: qualsiasi modifica apportata mediante i tasti di scelta


rapida o tramite la rotellina della profondit dellemettitore IR si
riflette nella schermata Imposta 3D stereoscopico.
Una volta finito di effettuare le regolazioni, premere il tasto
Esc per uscire dalla schermata di prova 3D stereoscopica.

Opzione Esegui Installazione guidata


Facendo clic sullicona del menu a discesa vengono visualizzate
le opzioni Esegui installazione guidata ed Esegui prova
immagine diagnostica. Selezionando lopzione Esegui
installazione guidata si avvia la procedura guidata che consente
di modificare la configurazione o aggiungere schermi.

Opzione Esegui prova immagine diagnostica


La prova immagine diagnostica viene eseguita durante la procedura
di installazione guidata (vedere la procedura 20 a pagina 22). Tuttavia,
possibile eseguire il test indipendente della procedura guidata
selezionando lopzione Esegui prova immagine diagnostica.
Attenzione: NVIDIA consiglia a chi utilizza per la prima volta
la funzione 3D stereoscopico di eseguire la prova immagine
diagnostica per verificare la capacit di visualizzare immagini
sottoposte a rendering 3D. Se non si riesce a vedere
limmagine, non utilizzare 3D Vision (vedere la procedura 20 a
pagina 22).

Visualizza la compatibilit con i giochi


NVIDIA ha testato e fornito profili driver incorporati per numerosi dei
giochi pi venduti in modo da assicurarne il perfetto funzionamento con
3D Vision. Tutti i giochi testati sono elencati nel pannello di controllo
NVIDIA assieme al loro indice di compatibilit. Per ogni gioco viene fornito
un indice di compatibilit Eccellente, Buona, Discreta, Sconsigliata.
Questi indici di compatibilit si basano sull'effettivo funzionamento dei
giochi in 3D stereoscopico e sulla eventuale presenza di problemi che
possono interferire con l'esperienza di gioco 3D Vision o pregiudicarla.

CONFIGURAZIONI AVANZATE

Problemi e
impostazioni
consigliate da
NVIDIA in seguito
alle prove.

31

Selezionare questa casella per vedere


soltanto i giochi caricati nel sistema.
Se la casella deselezionata, vengono
elencati tutti i giochi provati da
NVIDIA.
Elenco dei giochi provati da NVIDIA.

Se si dispone di un gioco che non figura nellelenco dei giochi provati


da NVIDIA, visitare il sito www.nvidia.it e verificare quali giochi
sono stati testati dopo il rilascio di questa versione del software.
Per verificare eventuali problemi e le impostazioni consigliate che NVIDIA
ha individuato al momento della prova del gioco, selezionare (evidenziare)
un gioco nellelenco e vedere le istruzioni elencate in Problemi e
impostazioni consigliate. Per visualizzare un gioco alla massima
qualit possibile, occorre applicare le impostazioni consigliate. La
mancata applicazione di queste impostazioni pu dare luogo al mancato
funzionamento del 3D stereoscopico o alla visualizzazione di difetti grafici.
anche possibile utilizzare i tasti di scelta rapida Ctrl+Alt+Ins
per visualizzare le impostazioni consigliate come
sovrapposizione nella schermata di apertura di un gioco.

32

04

GUIDA DELLUTENTE DI NVIDIA 3D VISION

CONFIGURAZIONI AVANZATE

33

05

INFORMAZIONI AVANZATE

Il driver NVIDIA 3D Vision usa determinate informazioni


3D contenute nel gioco per generare lo schermo 3D
stereoscopico. Poich la maggior parte dei giochi non
viene progettata tenendo conto del 3D stereoscopico, la
qualit di visualizzazione ottenuta varia da gioco a gioco. In
alcuni casi, il gioco non visualizzabile in alcun modo nella
visualizzazione 3D stereoscopica senza eseguire regolazioni
basate sull'osservazione diretta dell'utente.
La visualizzazione 3D stereoscopica ottimale si ottiene quando la
schermata del gioco contiene quanto segue:

>> Intervallo di profondit o distanza significativa tra gli oggetti pi


vicini e pi lontani.

>> Gli oggetti pi vicini non sono cos vicini da creare problemi di
visualizzazione all'utente.

>> I visori HUD (Heads Up Display), sono posizionati in modo tale da

non interferire con lesperienza 3D stereoscopica. Idealmente, gli


HUD dovrebbero essere alla stessa profondit dello schermo.

Configurazioni predefinite
Per la maggior parte dei giochi, NVIDIA ha definito delle impostazioni
che regolano lo schermo in modo da ottenere una visualizzazione
3D stereoscopica di alta qualit, a seconda delle esigenze di ciascun
gioco.
possibile visualizzare lelenco di questi giochi nelloperazione
Visualizza la compatibilit con i giochi ubicata nel Pannello
di controllo NVIDIA. Questo menu mostra anche un elenco di
commenti relativi a quel gioco. Tali commenti potrebbero includere
le impostazioni consigliate o le regolazioni e i commenti relativi alla
struttura del gioco. Le istruzioni possono anche essere sovrapposte
nella schermata di apertura del gioco mediante Ctrl+Alt+Ins.
Assicurarsi di leggere i commenti prima di iniziare a giocare.

34

05

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Impostazione di tasti di scelta rapida


personalizzati
Per configurare un gioco in tempo reale necessario conoscere bene
i tasti di scelta rapida. possibile utilizzare limpostazione predefinita
oppure modificare i tasti di scelta rapida a seconda delle proprie
preferenze.
Per visualizzare le impostazioni di scelta rapida predefinite, passare
al Pannello di controllo NVIDIA e selezionare lattivit Imposta 3D
stereoscopico nel riquadro sinistro della finestra. Fare clic sul
pulsante Imposta tasti di scelta rapida.

Visualizzazione dei valori predefiniti

Per ulteriori informazioni sui tasti di scelta rapida, vedere la tabella 1


a pagina 27.
Per modificare una combinazione di tasti di scelta rapida, selezionare
unoperazione e fare clic nel riquadro adiacente che visualizza la
scelta rapida. Premere la combinazione di tasti desiderata. I tasti
digitati vengono visualizzati nel riquadro. Fare clic su OK per salvare
le impostazioni e uscire dal menu. Il driver salva le impostazioni nel
registro di configurazione.

35

CONFIGURAZIONI AVANZATE

Indicazioni per la configurazione del gioco


La tabella seguente elenca alcune indicazioni per la regolazione
utilizzabile per problemi specifici con un gioco.

Tabella 2. Indicazioni per la configurazione del gioco


Problema

Suggerimento

Gli oggetti sono troppo vicini

Diminuisce la convergenza
[Ctrl+F5]

I bordi sono mossi, non


chiari, non visibili

Modificare le impostazioni
dell'area visibile fino a quando
i bordi non sono ben definiti
[Ctrl+F11]

Le impostazioni di
convergenza non sono adatte
per tutte le parti del gioco

Aumentare/diminuire la
convergenza [Ctrl+F6/
Ctrl+F5]

La visualizzazione 3D
stereoscopica non ben
definita e non chiaro cosa si
debba regolare

Vedere Suggerimenti e soluzione dei problemi a pagina 39

Quando si soddisfatti dellaspetto del gioco nella visualizzazione 3D


stereoscopica, premere Ctrl-F7 per salvare queste impostazioni nel
registro. Le impostazioni sono associate solo a questo gioco (in base
al nome del file eseguibile del gioco).

Procedure di visualizzazione

>> Quantit di profondit: il punto di partenza per limpostazione della

quantit di profondit 15%, ma sempre possibile regolare la profondit sul livello pi consono. Col tempo, possibile aumentare la
profondit mano a mano che gli occhi si abituano alla visualizzazione
3D stereoscopica.

>> Distanza di visualizzazione: mantenere una distanza non inferiore a


70 cm dal monitor. La visualizzazione da distanza troppo ravvicinata
pu comportare uno sforzo eccessivo per gli occhi e una riduzione
della qualit stereoscopica.

>> Angolo di visualizzazione: tenere gli occhi paralleli allo schermo. La


linea immaginaria che collega gli occhi dovrebbe essere parallela al
livello orizzontale dello schermo. Leffetto 3D stereoscopico basato
sullo spostamento da un lato allaltro, o orizzontale, di ciascuna immagine. Se si inclina il capo, gli occhi non vedono pi lo spostamento
in orizzontale e leffetto 3D stereoscopico viene ridotto o addirittura
eliminato. Anche se il cervello pu adattarsi a questo tipo di visualizzazione, deve comunque fare uno sforzo maggiore, con conseguente

36

05

GUIDA DELLUTENTE DI NVIDIA 3D VISION

affaticamento degli occhi e sensazione di stanchezza.

>> Tempo di visualizzazione: fare pause regolari. Ogni volta che si

guarda lo schermo di un computer buona norma far riposare gli


occhi dopo un certo periodo di tempo. Fare pause della durata di
almeno 5 minuti dopo ogni ora di visualizzazione 3D
stereoscopica.

>> Visualizzazione con occhiali da vista: se normalmente si

indossano occhiali da vista per lavorare al computer, continuare


a indossarli sotto agli occhiali wireless. Pi limmagine sullo
schermo definita, migliore la qualit.

>> Cursore/mirino del gioco: se si utilizzano i mirini laser

3D NVIDIA, disattivare il mirino messo a disposizione dal gioco.


Di solito il mirino del gioco posizionato alla profondit dello
schermo e interferisce con la visualizzazione del mirino laser
NVIDIA.

>> Illuminazione dello schermo: la quantit di luce che raggiunge

ciascun occhio viene divisa a met e fa s che nella visualizzazione


3D stereoscopica lo schermo appaia pi scuro. La regolazione
delle impostazioni di luminosit e contrasto del gioco anche in
grado di ridurre la persistenza dello schermo e di migliorare la
qualit 3D stereoscopica.

>> Luce ambientale: lintensit della luce circostante pu

influenzare la qualit e il comfort 3D stereoscopico. Le condizioni


di illuminazione che migliorano la visualizzazione 3D
stereoscopica variano da persona a persona, quindi opportuno
fare delle prove con unilluminazione pi chiara o pi scura, per
scoprire quale migliore per le proprie esigenze. Vedere
Suggerimenti e soluzione dei problemi a pagina 37.
Nota: lilluminazione a elevata intensit (specialmente
lilluminazione alogena) pu interferire con la comunicazione
IR (tra gli occhiali wireless e lemettitore IR), determinando un
certo sfarfallamento.

SUGGERIMENTI E SOLUZIONE DEI PROBLEMI

37

06

SUGGERIMENTI E SOLUZIONE DEI


PROBLEMI

NVIDIA fornisce un sistema di knowledgebase online con


risposte alle domande pi comuni, disponibile 24x7x365.
Il sistema consente inoltre di inviare domande online
al nostro personale addetto all'assistenza tecnica. Per
ulteriori dettagli, visitare il sito
www.nvidia.it/3dvision/support Le domande devono
essere inviate in lingua inglese. I clienti di 3D Vision
possono inoltre accedere al numero verde di assistenza
tecnica 1-800-797-6530 dalle 08:00 alle 17:00 (fuso orario
della costa ovest degli USA), dal luned al venerd.
NVIDIA consiglia di registrare gli occhiali wireless nel sito
www.nvidia.it/3dvision/register. per ottenere assistenza
tecnica. La linea verde accessibile solo dagli USA e dal
Canada.

3D Vision non funziona

>> Accertarsi di aver attivato l'emettitore IR. Premere il pulsante

verde ON/OFF posizionato sulla parte anteriore dell'emettitore.


L'emettitore attivo se il pulsante illuminato di luce di colore
verde brillante.

>> Controllare e accertarsi che il 3D stereoscopico sia attivato.

Passare alla schermata Imposta 3D stereoscopico del Pannello di


controllo NVIDIA.

>> Riesaminare la configurazione. Assicurarsi che ci sia una


linea visiva diretta e ininterrotta tra l'emettitore IR e gli

38

06

GUIDA DELLUTENTE DI NVIDIA 3D VISION

occhiali wireless a una portata di almeno 45 cm (1,5 piedi) o


superiore. Ogni eventuale ostacolo e ostruzione pu causare il
malfunzionamento degli occhiali e farli sfarfallare o spegnere.
>> Non collocare oggetti che potrebbero bloccare il segnale in
prossimit o di fronte all'emettitore (per esempio: tastiere,
tazze, ecc.).Inoltre, non si deve portare la mano o altri oggetti di
fronte al ricevitore IR degli occhiali, posto nei pressi della lente
anteriore sinistra. Eseguire l'installazione guidata per verificare
che l'hardware stia funzionando correttamente. Passare al
pannello di controllo NVIDIA (fare clic con il pulsante destro del
mouse sul desktop). Selezionare lopzione Installa 3D Vision.
Quindi selezionare Esegui installazione guidata dal menu a
discesa Prova 3D stereoscopico.

>> Assicurarsi che gli occhiali wireless siano carichi.

Per controllare il livello della batteria degli occhiali basta


premere il pulsante ON.
Se la spia posta accanto al pulsante accesa e di colore
verde, l'autonomia rimanente di circa 60 ore. L'effettiva
durata della batteria dipende dal tempo di ricarica.
Se la luce accesa e di colore rosso, l'autonomia rimanente
inferiore alle due ore. Si consiglia di provvedere
immediatamente alla ricarica degli occhiali.
Se la spia non si accende, la batteria scarica e gli occhiali
devono essere ricaricati prima di poter essere utilizzati.
Se si decide di ricaricare gli occhiali wireless collegandoli al proprio PC con un cavo USB, accertarsi che il PC non entri in modalit di risparmio energetico. Quando il PC passa alla modalit
risparmio energetico, gli occhiali wireless non si ricaricano pi.
Per risolvere questo problema, disattivare tutte le opzioni di
risparmio energetico del PC all'interno del Pannello di controllo
di Windows. In alternativa, possibile usare un dispositivo di
ricarica a parete con presa USB per caricare gli occhiali direttamente da una normale presa di corrente senza collegarli al PC.

>> Accertarsi che utilizzare il cavo DVI in dotazione con il display

LCD a 120 Hx 3D-compatibile. Si tratta di un cavo dual-link e 3D


Vision non in grado di funzionare in sua assenza.
Nota: questo requisito non vale per i PC notebook con pannelli
LCD 3D Vision incorporati.

Limmagine non nitida


Gli occhiali non sono regolati
Gli occhi hanno bisogno di qualche minuto per abituarsi a vedere
gli effetti in 3D stereoscopico. Se non si mai utilizzata la modalit
3D Stereo prima d'ora, cominciare con la profondit di campo
predefinita del 15%. Man mano che la vista si adegua, possibile
aumentare il valore di profondit di campo.

SUGGERIMENTI E SOLUZIONE DEI PROBLEMI

39

Si deve regolare la profondit di campo


Regolare il valore della profondit di campo usando il cursore
della schermata Installa del Pannello di controllo NVIDIA. Se si sta
giocando, usare la rotellina sul retro dell'emettitore IR o i tasti di
scelta rapida Ctrl+F3 per ridurre la profondit di campo e Ctrl+F4
per aumentarla.

Il gioco non configurato correttamente


Se il gioco non funziona in 3D stereoscopico, esaminare l'elenco dei
giochi compatibili presente nella schermata Visualizza la compatibilit
con i giochi del Pannello di controllo NVIDIA.
Verificare che il gioco sia stato effettivamente testato da NVIDIA e
che abbia ricevuto una valutazione di compatibilit (ovvero 3D Vision
Ready) pari a Eccellente, Buona o Sufficiente. Controllare quanto
indicato nella sezione Problemi e impostazioni consigliate, che
compare in fondo alla schermata. Eseguire le regolazioni consigliate
da NVIDIA per migliorare la propria esperienza di gioco.
Se il gioco ha una valutazione di Sconsigliata, questo significa che non
sar possibile giocarlo in 3D stereoscopico o che la qualit ottenuta
sar molto scarsa.
Accertarsi di eseguire il gioco a risoluzioni in grado di supportare 3D
Vision. Per supportare 3D Vision, il gioco deve essere configurato in
modo da utilizzare le impostazioni pi appropriate per il display in
uso.

Il gioco non in modalit a schermo intero


3D Vision attualmente supporta solo applicazioni a schermo intero
e non pu essere eseguito in modalit in finestra. Accertarsi di
selezionare la modalit a schermo intero dalle impostazioni di gioco.

Eccessivo sfarfallamento
Lo sfarfallamento nella zona di visione periferica pu essere dovuto
a differenze tra le frequenze di funzionamento di 3D Vision e quelle
dell'illuminazione della stanza. Questo stipo di sfarfallamento pu
essere evitato spegnendo le luci o cambiando il refresh rate del 3D
stereoscopico. Per vedere i refresh rate, eseguire l'Installazione
guidata dal Pannello di controllo NVIDIA. Quando si arriva alla pagina
che chiede dello sfarfallamento, rispondere S. Successivamente
possibile selezionare uno dei refresh rate seguenti:

>> Velocit di aggiornamento di 120 Hz da usare in Nord America a luci


accese

>> Velocit di aggiornamento di 110 Hz durante il giorno e a luci spente


>> Velocit di aggiornamento di 100 Hz per i paesi con illuminazione a
50 Hz e a luci accese

40

06

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Dopo aver selezionato una velocit di aggiornamento nella schermata


Installazione guidata, fare clic sul pulsante Prova per verificare
se la nuova velocit di aggiornamento consente la riduzione
dello sfarfallamento. Dopo aver individuato limpostazione ideale,
selezionare Avanti per continuare (per informazioni sulla procedura
di ripristino della velocit di aggiornamento, vedere la procedura 17 a
pagina 18).

Affaticamento degli occhi e mal di testa


Un certo affaticamento visivo o la comparsa di mal di testa
potrebbe essere dovuto a un'eccessiva profondit di campo.
Cambiare il valore di profondit con uno dei sistemi seguenti:

>> Regolazione durante il gioco, usando i tasti di scelta rapida


Ctrl+F3 per ridurre il valore della profondit di campo.

>> Usare la rotellina sul retro dell'emettitore IR per regolare il valore


della profondit di campo. Se non si mai utilizzata la modalit 3D
Stereo prima d'ora, cominciare con il valore predefinito del 15%.
>> Usa il mouse per regolare la profondit di campo usando il
cursore della schermata Imposta 3D stereoscopico del pannello di
controllo NVIDIA.
Se non si mai utilizzata la modalit 3D Stereo prima d'ora,
cominciare con il valore predefinito (15%).
Avvertenza: se i disturbi alla vista e il mal di testa persistono,
bene smettere di usare la modalit 3D Stereo e consultare
un medico.

Assenza del mirino laser


Il mirino laser non attivato
Se non si vede il mirino laser in un gioco, possibile che l'opzione
risulti disattivata. Passare alla schermata Imposta 3D stereoscopico
del Pannello di controllo NVIDIA e fare clic sul pulsante Cambia
mirino laser 3D per visualizzare la schermata Cambia mirino laser
3D. Accertarsi che la casella di controllo Abilita mirino laser 3D
per giochi configurati sia selezionata (vedere Cambia mirino laser
3D a pagina 24).

Valore di trasparenza troppo elevato


Passare alla schermata Imposta 3D stereoscopico del pannello di
controllo NVIDIA e fare clic sul pulsante Cambia mirino laser 3D.
Regolare il cursore Trasparenza per rettificare la trasparenza del
mirino laser.

SUGGERIMENTI E SOLUZIONE DEI PROBLEMI

41

Riscaldamento del monitor LCD a 120 Hz

120Hz

60Hz

Per ottimizzare la qualit dellimmagine tridimensionale durante


luso di un LCD a 120 Hz, lasciare scaldare il monitor. La necessit di
un periodo di riscaldamento del tutto normale per i monitor LCD.

Nota: visitare www.nvidia.it/3dvision/support per accedere


al nostro sistema knowledgebase 24x7x365, grazie al quale
possibile inviare domande al nostro personale di assistenza
tecnica. Le domande devono essere inviate in lingua inglese. I
clienti di 3D Vision possono inoltre accedere al numero verde
di assistenza tecnica 1-800-797-6530 dalle 8:00 alle 17:00
(fuso orario della costa ovest degli USA), dal luned al venerd.
La linea verde accessibile solo dagli USA e dal Canada.

42

06

GUIDA DELLUTENTE DI NVIDIA 3D VISION

CONFORMIT E CERTIFICAZIONI

43

07

CONFORMIT E CERTIFICAZIONI

I sistemi NVIDIA 3D Vision sono conformi alle norme vigenti


e hanno ricevuto le seguenti certificazioni obbligatorie:
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, metrology, and Inspection (BSmI)
>> Conformit Europenne/Conformit europea (CE)
>> Federal Communications Commission (FCC)
>> Industry Canada (IC)
>> Korea Certification(KC)
>> Russian System GOST R (GOST-R)
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

I prodotti NVIDIA 3D Vision includono i seguenti modelli:


>> Modello: P701 (emettitore IR da 5 V CC e occhiali di tipo wireless a
batteria)

>> Modello: P854 (emettitore IR da 5 V CC e occhiali di tipo wireless a


batteria)

>> Modello: P864 (occhiali cablati da 5 V CC)

44

07

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Conformit alle norme della commissione


federale per le comunicazioni USA
FCC Federal Communications Commission
Il titolo 47 del codice delle normative federali (CFR), parte 15
Dispositivi di radiofrequenza; sottoparte B radiazioni non
intenzionali (FCC Part 15B:2008).
ATTENZIONE: eventuali modifiche apportate a questa unit e
non approvate dalle autorit competenti possono annullare il
diritto dellutente alluso dellapparecchiatura.
Nota: lapparecchiatura stata collaudata ed ritenuta
conforme ai limiti dei dispositivi digitali di classe B, ai sensi
della parte 15 delle norme FCC. Questi limiti sono studiati
per fornire una protezione ragionevole contro le interferenze
pericolose in uninstallazione residenziale. Lapparecchiatura
genera, utilizza e pu irradiare energia a frequenza radio e, se
non installata e usata in conformit alle istruzioni riportate
nel manuale, pu provocare interferenze alla ricezione radio
e televisiva. Tuttavia, non vi alcuna garanzia che le interferenze non si verificheranno in una particolare installazione. Se
questa apparecchiatura provoca interferenze con i servizi di
comunicazioni radio, il che pu essere verificato accendendo
e spegnendo lapparecchiatura, si invita lutente a cercare di
eliminare linterferenza mediante uno o pi dei seguenti
accorgimenti:
Riorientare o riposizionare lantenna ricevente.
Aumentare la distanza tra lapparecchiatura e il ricevitore.
Collegare lapparecchiatura alla presa di un circuito
diverso da quello al quale collegato il ricevitore.
Per ottenere aiuto, consultare il rivenditore o un tecnico
radiotelevisivo esperto.

CONFORMIT E CERTIFICAZIONI

45

Conformit alle norme canadesi


Industry Canada
ICES-003:2004: Apparecchio digitale: Spectrum management and
Telecommunications Policy; Standard delle apparecchiature che
provocano interferenze.
Questo apparecchio digitale di classe B conforme alle norme
canadesi ICES-003.
Cet appareil numrique de la classe B est conforme la norme NmB003 du Canada.

Conformit alle norme australiane e neozelandesi


C-Tick: LAustralian Communications Authority (ACA) e il radio
Spectrum management Group (RSM) neozelandesii
Standard AS/NZS CISPR 22:2009 - Apparecchiature informatiche Caratteristiche dei disturbi radio - Limite e metodi di misurazione.

Conformit alle norme giapponesi


VCCI - Voluntary Control Council per le interferenze da
parte delle apparecchiature informatiche
>>V-1/09.04: Accordo del Voluntary Control Council per le interferenze
generate dalle apparecchiature informatiche
>>V-2/09.04: Norme per le misure di controllo volontarie
>>V-3/09.04: Allegato normativo 1 - Requisiti tecnici
>>V-4/09.04: Allegato normativo 1-1 Condizioni di prova supplementari
per le apparecchiature sottoposte a prova
Questo un prodotto Classe B basato sullo standard del Voluntary
Control Council for Interference (VCCI) per le apparecchiature
informatiche. Se viene utilizzato vicino a un ricevitore radio o televisivo
in un ambiente domestico, potrebbe provocare interferenze radio.
Installare e utilizzare lapparecchiatura attenendosi al manuale di istruzioni.

46

08

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Conformit alle norme coreane


MIC - Ministry of Information and Communication
KCC - Korea Communication Commission
KC - Korea Certification

>> KN 22 (CISPR 22): Apparecchiature informatiche - Caratteristiche


dei disturbi radio - Limite e metodi di misurazione

>> KN 24 (CISPR 24): Apparecchiature informatiche - Caratteristiche


di immunit - Limite e metodi di misurazione

Apparecchiatura Classe B (apparecchiatura per uso domestico/


telecomunicazioni)
Poich questa apparecchiatura ha ottenuto la registrazione EMC per luso
domestico, pu essere usata in qualsiasi area, comprese le aree residenziali.

Conformit alle norme taiwanesi


BSMI - Bureau of Standards, Metrology and Inspection

CNS 13438:2006 (CISPR 22): Apparecchiature informatiche Caratteristiche dei disturbi radio - Limite e metodi di misurazione.

CONFORMIT E CERTIFICAZIONI

47

Conformit alle norme dellUnione europea


CE - Conformit alle norme europee (Conformit Europenne)
Il prodotto conforme sia alla direttiva EMC (2004/108/CE) che alla
direttiva sulla bassa tensione (2006/95/CE) emanata dalla Commissione della Comunit Europea.
La conformit a queste direttive implica la conformit alle seguenti
norme europee (gli standard internazionali equivalenti sono indicati
tra parentesi):

>> EN 55022:2006+A1:2007 (CISPR 22) Apparecchiature

informatiche - Caratteristiche dei disturbi


radio - Limite e metodi di misurazione
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5,
6, 8, 11): Apparecchiature informatiche - Caratteristiche
di immunit - Limite e metodi di misurazione
>> EN 61000-3-2:2006 (IEC 61000-3-2): Compatibilit
elettromagnetica (EMC) - Parte 3-2: Limiti - Limiti
per le emissioni correnti armoniche (corrente di
input dellapparecchiatura 16A per fase)
>> EN 61000-3-3:2008 (IEC 61000-3-3): Compatibilit
elettromagnetica (EMC) - Parte 3-3: Limiti - Limitazione
degli sbalzi di tensione, delle fluttuazioni di tensione e dello
sfarfallamento nei sistemi di alimentazione a bassa tensione
pubblici, per le apparecchiature con corrente nominale 16
A per fase e non soggette a connessione condizionale)

Conformit alle norme della Federazione Russa


GOST-R - Russian System GOST R
>> GOST R IEC 60950-1: Apparecchiature informatiche Sicurezza
Parte 1: requisiti generali

>> GOST R 51318.22-99: Apparecchiature informatiche - Caratteristiche


dei disturbi radio - Limite e metodi di misurazione.

>> GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Apparecchiature

informatiche - Caratteristiche di immunit - Limite e metodi di


misurazione.
>> GOST R 51317.3.2-2006 (passaggi 6 e 7) (IEC 61000-3-2):
Compatibilit elettromagnetica (EMC) - Parte 3-2: Limiti Limiti per le emissioni correnti armoniche (corrente di input
dellapparecchiatura 16A per fase)
>> GOST R 51317.3.3-99(IEC 61000-3-3): Compatibilit elettromagnetica
(EMC) - Parte 3-3: Limiti - Limitazione degli sbalzi di tensione,

48

08

GUIDA DELLUTENTE DI NVIDIA 3D VISION

delle fluttuazioni di tensione e dello sfarfallamento nei sistemi di


alimentazione a bassa tensione pubblici, per le apparecchiature
con corrente nominale 16A per fase e non soggette a connessione
condizionale)

Underwriters Laboratories
(UL/cUL, CB Scheme)
UL- Underwriters Laboratories

>> UL 60950-1, seconda edizione, 2007-03-27: Apparecchiature


informatiche Sicurezza Parte 1: requisiti generali

>> CSA C22.2 No. 60950-1-07, seconda edizione, 2007-03:

Apparecchiature informatiche Sicurezza Parte 1: requisiti


generali

>> IEC 60950-1:2005 (seconda edizione): Apparecchiature


informatiche Sicurezza Parte 1: requisiti generali
Per l'uso con i soli dispositivi I.T.E. dell'elenco UL

IEC 60950-1:2001: INFORMATION


TECHNOLOGY EQUIPMENT
Compliance and Certifications

IMPORTANTI INFORMAZIONI PER L A SICUREZZA

49

09

IMPORTANTI INFORMAZIONI
PER LA SICUREZZA

Prefazione
I prodotti NVIDIA sono progettati per funzionare correttamente se installati e utilizzati conformemente alle istruzioni e alle norme di sicurezza generali. Le indicazioni
incluse in questo documento spiegano i rischi potenziali
associati allutilizzo del computer e indicano importanti informazioni sulle procedure di sicurezza, per ridurre al
minimo questi rischi. Attenendosi con cura alle informazioni
contenute in questo documento e alle istruzioni specifiche
fornite con il prodotto possibile proteggersi contro i possibili rischi e creare un ambiente informatico pi sicuro.
Il prodotto progettato e testato per soddisfare la norma IEC-609501 per la sicurezza delle apparecchiature informatiche. Questa norma
copre anche limplementazione nazionale delle norme di sicurezza
mondiali basate sulla IEC-60950-1, come ad esempio la UL-60950-1.
Queste norme riducono il rischio di lesioni dovute ai seguenti rischi:

>> Scosse elettriche: livelli di tensione pericolosi


contenuti nelle parti del prodotto

>> Incendio: sovraccarico, temperatura, infiammabilit dei materiali


>> Parti meccaniche: bordi taglienti, parti in movimento, instabilit
>> Energia: circuiti con elevati livelli di energia (240
volt ampre) o capacit di provocare ustioni

>> Calore: parti accessibili del prodotto a temperature elevate


>> Prodotti chimici: fumi e vapori chimici
>> Radiazioni: rumore, radiazioni ionizzanti, laser, onde ultrasoniche

50

09

GUIDA DELLUTENTE DI NVIDIA 3D VISION

Conservare e seguire scrupolosamente tutte le istruzioni


sulla sicurezza e luso del prodotto. Consultare sempre la
documentazione fornita con lapparecchiatura. Rispettare tutte
le avvertenze riportate sul prodotto e nelle istruzioni per luso.
AVVERTENZA: il mancato rispetto delle istruzioni di sicurezza

pu provocare incendi, scosse elettriche o altri tipi di lesioni o di


danni.

AVVERTENZA: se utilizzate in modo errato, le apparecchiature

possono essere pericolose. Lutilizzo di questo prodotto o di


prodotti simili deve sempre essere supervisionato da un adulto.
Non consentire ai bambini di accedere ai componenti interni di
qualsiasi prodotto elettrico e di maneggiare i cavi.

Simboli di sicurezza
Per ridurre il rischio di lesioni fisiche, scosse elettriche,
incendio e danneggiamento dellapparecchiatura, rispettare le
indicazioni per la sicurezza incluse nellapparecchiatura.
Simboli riportati sullapparecchiatura
Simbolo

Significato
Questo simbolo, insieme a uno degli altri simboli
seguenti, indica la presenza di un pericolo potenziale.
Se non si rispettano le avvertenze, c' la possibilit di
subire lesioni personali. Per informazioni specifiche,
consultare la documentazione.
Questo simbolo indica la presenza di circuiti di energia
pericolosi o di pericoli di scosse elettriche. Per tutte
le operazioni di riparazione, rivolgersi a personale
qualificato.
AVVERTENZA: per ridurre il rischio di lesioni dovute
a scosse elettriche, non aprire questa confezione. Per
tutte le operazioni di manutenzione, aggiornamento e
riparazione, rivolgersi a personale qualificato.
Questo simbolo indica la presenza di pericolo di scosse
elettriche. Larea non contiene componenti riparabili
dallutente o sul posto. Non aprire per nessun motivo.
AVVERTENZA: per ridurre il rischio di lesioni dovute a
scosse elettriche, non aprire questa confezione.

IMPORTANTI INFORMAZIONI PER L A SICUREZZA

51

Precauzioni generali
Per ridurre il rischio di lesioni personali o di danneggiamento
dellapparecchiatura:

>> Attenersi a tutte le avvertenze e le istruzioni indicate


>>
>>
>>
>>
>>

>>
>>
>>
>>
>>

>>
>>
>>
>>
>>

sullapparecchiatura. Non tentare di escludere i dispositivi di


bloccaggio di sicurezza (se presenti).
Non piegare, lasciar cadere, schiacciare, forare, incenerire o aprire gli
occhiali o lemettitore IR.
Non eseguire linstallazione, la manutenzione o la riconfigurazione di
questo prodotto durante un temporale con scariche elettriche.
Non accendere mai lapparecchiatura in caso di presenza di incendi,
acqua o danni strutturali.
Collocare il prodotto lontano da radiatori, diffusori di aria calda, stufe,
amplificatori o altre apparecchiature che generano calore.
Fare attenzione a NON cospargere alimenti o liquidi sugli occhiali
o sullemettitore IR. Qualora i componenti si bagnino, staccare tutti
i cavi prima di pulirli. Lasciare che lapparecchiatura si asciughi
completamente prima di riaccenderla.
Non forzare mai un connettore in una porta. Verificare se sulla porta
sono presenti delle ostruzioni.
Evitare l'inserimento di corpi estranei attraverso le aperture del
prodotto.
Non inserire corpi estranei attraverso le aperture del prodotto.
Non apportare modifiche meccaniche o elettriche allapparecchiatura.
Per pulire gli occhiali servirsi di un panno morbido, leggermente
umido e privo di lanugine. Evitare che penetri umidit attraverso le
aperture. Per pulire gli occhiali, non utilizzare prodotti di pulizia per
finestre, pulizie domestiche, spray aerosol, solventi, alcol, ammoniaca
o prodotti abrasivi.
Se il prodotto si danneggia e richiede riparazioni, scollegarlo dal
computer o dalladattatore di ricarica USB e chiedere assistenza a un
fornitore di servizi autorizzato NVIDIA.
Come tutte le apparecchiature elettroniche, smaltire correttamente
gli occhiali e lemettitore IR.
Quando lemettitore IR in funzione normale che sia caldo. Durante
la ricarica degli occhiali wireless, lo scomparto batteria potrebbe
essere caldo.
Se per ricaricare gli occhiali wireless si utilizza un alimentatore USB,
leggere attentamente le specifiche. Assicurarsi che lalimentatore sia
compatibile con lo standard USB.
Gli occhiali wireless contengono una batteria al litio. possibile
ricaricare la batteria ogni volta che necessario. Come tutte
le batterie al litio, quella contenuta negli occhiali 3D invecchia

52

09

GUIDA DELLUTENTE DI NVIDIA 3D VISION

lentamente. Dopo qualche tempo perde la capacit di ricaricarsi al


massimo. Il degrado sar lento e varier in base alle abitudini d'uso
e di ricarica.
>> Lutilizzo e la conservazione degli occhiali a temperature diverse
da quelle consigliate pu provocare danni temporanei o addirittura
permanenti alla batteria degli occhiali wireless e alle lenti degli
occhiali.
>> Non smontare per nessun motivo gli occhiali n la scatola
dellemettitore. Non rimuovere la batteria dagli occhiali wireless , n
alcuna parte dallemettitore IR o dagli occhiali. Si potrebbero ricevere
scosse elettriche e rendere nulla la garanzia.

AVVERTENZA: gli occhiali wireless 3D contengono componenti sensibili tra cui una batteria ricaricabile. Per evitare
il danneggiamento degli occhiali stereoscopici, evitare che
cadano, si pieghino, si rompano o cadano sulle fiamme.
AVVERTENZA: la batteria agli ioni di litio degli occhiali wire-

less 3D di tipo speciale. NON tentare di aprire lo scomparto della batteria o di sostituire la batteria. Contattare invece
NVIDIA o un fornitore di servizi approvato da NVIDIA se si
sospetta che la batteria sia guasta.

Temperature ambiente

>> Temperatura di esercizio: lintervallo consigliato va da


5 C a 40 C (da 41F a 104F).

>> Temperatura di conservazione: la gamma consigliata di

temperature di conservazione va da -10C a 45C


(da 14F a 113F). Non lasciare il sistema 3D Vision allinterno
dellautomobile, in quanto allinterno delle automobili
parcheggiate le temperature possono risultare superiori a questo
intervallo.

Sicurezza dei dispositivi a infrarossi


PRODOTTO LED CLASSE 1
L'emettitore IR wireless include diodi a emissione di luce a infrarossi
per trasmettere segnali dall'emettitore agli occhiali wireless.
Anche se questo raggio invisibile non considerato pericoloso ed
conforme alla norma EN60825-1 (IEC60825-1), consigliamo di
adottare la seguente precauzione: quando il dispositivo a infrarossi
sta trasmettendo:

>> Non fissare il fascio a infrarossi


>> Non guardare direttamente gli strumenti ottici
Nessuna parte del dispositivo pu essere riparata dallutente.

53

Avviso
TUTTE LE SPECIFICHE DI PROGETTAZIONE, LE BACHECHE DI RIFERIMENTO, I FILE, I DISEGNI, LA
DIAGNOSTICA, GLI ELENCHI E ALTRI DOCUMENTI NVIDIA (DEFINITI CONGIUNTAMENTE E SEPARATAMENTE, MATERIALI) VENGONO FORNITI COS COME SONO. NVIDIA NON CONCEDE ALCUNA GARANZIA, N ESPRESSA N IMPLICITA, STATUTARIA O DI TIPO DIVERSO, RELATIVAMENTE
AI MATERIALI E LIMITA ESPRESSAMENTE TUTTE LE GARANZIE IMPLICITE DI NON VIOLAZIONE,
COMMERCIABILIT O IDONEIT PER UNO SCOPO PARTICOLARE.
Le informazioni fornite si ritengono essere accurate ed attendibili. Tuttavia, NVIDIA Corporation
non si assume alcuna responsabilit per le conseguenze delluso di tali informazioni o per qualsiasi
violazione di brevetti o di altri diritti di terzi, che potrebbero derivare dalluso del prodotto. Nessuna
licenza concessa implicitamente o in altro modo in virt di qualsiasi brevetto o diritto di brevetto
di NVIDIA Corporation. Le specifiche menzionate nella presente pubblicazione sono soggette a
modifiche senza preavviso. Questa pubblicazione ha la precedenza e sostituisce tutte le informazioni
fornite in precedenza. I prodotti di NVIDIA Corporation non sono certificati per luso come componenti
critici in dispositivi o sistemi per il mantenimento in vita senza espresso consenso scritto di NVIDIA
Corporation.

Messaggio di avvertimento WEEE


Simbolo di raccolta separata nei Paesi europei. Questo simbolo indica che questo prodotto
va raccolto separatamente.
Quanto segue vale solo per gli utenti dei paesi europei:
Questo prodotto studiato per la raccolta separata presso un punto di raccolta appropriato. Non
smaltire insieme ai rifiuti domestici.
Per ulteriori informazioni, contattare il rivenditore o le autorit locali responsabili della gestione
dei rifiuti.

Marchi
NVIDIA, il logo NVIDIA, GeForce e nForce sono marchi o marchi registrati di NVIDIA Corporation.
Tutti gli altri nomi di societ e di prodotti possono essere marchi dei rispettivi detentori con i quali
sono associati.

Diritti dautore
2008, 2009, 2010, 2011 NVIDIA Corporation. Tutti i diritti riservati.

www.nvidia.it

3D VISION

USER GUIDE
GUA DEL USUARIO

ii

NDICE

iii

NDICE

NDICE

Bienvenido1
Contenido de esta gua
1
Requisitos del sistema 
2
Requisitos de seguridad
2
Epilepsia3
Desembalaje del equipo 
Gafas inalmbricas
Emisor de IR
Emisores de IR integrados
Gafas almbricas

5
5
7
9
11

Instalacin y configuracin
13
Descarga del ltimo software
13
Procedimiento necesario antes de iniciar la instalacin
13
Instalacin14
Conexin de la pantalla
14
Desinstalacin de los controladores de pantalla actuales
18
Instalacin de los controladores y el software
19
Panel de control de NVIDIA
Acceso al Panel de control de NVIDIA
Establecer configuracin 3D estereoscpica
Activar 3D estereoscpico
Ajuste de la profundidad
Tipo de pantalla 3D estereoscpica
Cambiar visor de rayos lser 3D
Establecer accesos directos de teclado
Ocultar efectos 3D estereoscpicos al iniciar juegos
Prueba de efectos 3D estereoscpicos

21
21
22
22
23
24
24
25
28
29

iv

NDICE

Ver compatibilidad con juegos

30

Informacin avanzada
Configuraciones preestablecidas
Forma de establecer tus propias teclas de acceso directo
Directrices de configuracin de los juegos
Prcticas de visualizacin

33
33
34
35
35

Consejos y solucin de problemas


3D Vision no funciona
La imagen no es clara
Fatiga ocular/dolor de cabeza
No se ve la mira lser
Deja que se caliente el monitor LCD de 120 Hz

37
37
38
40
40
41

Conformidad con normativas y certificaciones

43

Informacin importante sobre seguridad

49

BIENVENIDO

01

BIENVENIDO

Te felicitamos por la compra de NVIDIA 3D Vision,


un sistema de visin estereoscpica para PC que te
sumerge en el maravilloso mundo del 3D. Este kit
de visin 3D se compone de unas elegantes gafas
inalmbricas de alta tecnologa y un software avanzado
que convierten cientos de juegos de PC y fotografas
digitales en una alucinante experiencia interactiva. Slo
tienes que ponerte las gafas, y combinarlas con una GPU
GeForce y una pantalla 3D Vision Ready para ver cmo
cobran vida los personajes y entornos de los juegos. Pon
tus ojos en accin con 3D Vision.
El sistema 3D Vision transforma automticamente
cientos de juegos de PC en juegos de formato 3D
estereoscpico. Visita www.nvidia.es/3dvision para ver la
lista completa de juegos y aplicaciones compatibles.
Nota: es importante registrar el producto NVIDIA para poder
acceder al servicio de atencin al cliente de NVIDIA (NVIDIA
Customer Care) y recibir asistencia telefnica y a travs de
Internet. Puedes registrarlo en www.nvidia.es/3dvision/
register utilizando el nmero de serie que encontrars en la
tarjeta de bienvenida del paquete.

Contenido de esta gua


Esta gua incluye informacin sobre la instalacin y el manejo de los
componentes de hardware y software del sistema NVIDIA 3D Vision.
Contiene una seccin completa con sugerencias de uso y soluciones
para resolver problemas.
Lee con atencin las medidas de seguridad y las recomendaciones
sobre visualizacin que se ofrecen en las pginas 2 y 3 bajo el epgrafe
Requisitos de seguridad.

2
GUA DEL USUARIO DE NVIDIA 3D VISION

01

Requisitos del sistema


Antes de comenzar, examina los siguientes requisitos del sistema
para comprobar si tu PC dispone de todos los componentes necesarios para proporcionar una adecuada experiencia de uso de 3D Vision.
Para ver la lista completa de requisitos del sistema, lo que incluye
las GPU NVIDIA compatibles, las pantallas LCD 3D Vision Ready, los
porttiles 3D Vision y otros componentes necesarios, entra en
www.nvidia.es/get3D y selecciona Requisitos del sistema.

Requisitos de seguridad
No utilices las gafas inalmbricas en situaciones que requieran una
percepcin visual perfecta. No las utilices tampoco como gafas de sol.
En condiciones normales, la visin estereoscpica es segura durante
periodos normales de visualizacin. No obstante, algunas personas
pueden sentir incomodidad. Para reducir al mnimo la posibilidad de
sufrir problemas de visualizacin o sntomas adversos:

>> Lleva a cabo la prueba de visin de la imagen mdica 3D a fin de


comprobar tu capacidad para ver imgenes estereoscpicas.

>> Mantente aproximadamente a medio metro de distancia de la

pantalla, como mnimo. La visualizacin a distancias demasiado


cortas puede producir fatiga ocular.

>> Descansa de vez en cuando, al menos 5 minutos despus de cada


hora de visin 3D.

>> Empieza con la profundidad predeterminada, el 15%. A medida

que te vayas acostumbrando a la visin 3D, puedes aumentar ese


porcentaje.

>> Si observas alguno de los siguientes sntomas:


nauseas, mareos o sensacin de malestar,
dolor de cabeza o vista cansada,
visin borrosa,
visin doble durante ms de unos segundos.
No realices ninguna actividad que pueda entraar riesgos (como
conducir vehculos) hasta que los sntomas hayan desaparecido por
completo.
Si los sntomas persisten, deja de utilizar las gafas y no vuelvas a
emplear la visin 3D hasta que no hayas consultado con un mdico.

BIENVENIDO

Epilepsia
CUIDADO!

SI T O ALGUNO DE TUS FAMILIARES TIENE ANTECEDENTES


DE EPILEPSIA, CONSULTA CON UN MDICO ANTES DE UTILIZAR
JUEGOS DE ORDENADOR.

Un pequeo porcentaje de la poblacin puede sufrir ataques


epilpticos al ver ciertos tipos de imgenes de televisin o
videojuegos que emiten destellos de luz.
Las siguientes personas deberan consultar a un mdico
antes de practicar la visin estereoscpica:

>> Nios menores de 5 aos.


>> Personas que hayan sufrido o sufran epilepsia, o tengan
antecedentes de epilepsia en la familia.

>> Personas que hayan sufrido alguna vez ataques

epilpticos o alteraciones sensoriales provocadas por el


efecto de la luz intermitente.

CUIDADO!

ALGUNOS PATRONES DE LUZ PUEDEN PROVOCAR ATAQUES EN


PERSONAS SIN ANTECEDENTES DE EPILEPSIA. DEJA DE UTILIZAR
LA VISIN ESTEREOSCPICA SI OBSERVAS ALGUNO DE LOS
SNTOMAS SIGUIENTES MIENTRAS MIRAS LAS IMGENES EN 3D.

>> Movimientos involuntarios, temblor muscular o del


prpado

>> Calambres
>> Nauseas, mareos o sensacin de malestar
>> Convulsiones
>> Desorientacin, confusin o prdida de conciencia
del entorno

No realices ninguna actividad que pueda comportar riesgos


(como conducir vehculos) hasta que los sntomas hayan
desaparecido por completo.
No vuelvas a emplear la visin estereoscpica hasta que no
hayas consultado los sntomas con un mdico.

4
GUA DEL USUARIO DE NVIDIA 3D VISION

01

DESEMBAL A JE DEL EQUIPO

02

DESEMBALAJE DEL EQUIPO

Antes de abrir la caja de NVIDIA 3D Vision, es aconsejable comprobar


si el sistema cumple todos los requisitos necesarios (pgina 2) para
instalar el producto sin problemas.
Revisa con atencin todas las piezas incluidas en el paquete recibido.
Si falta algn componente o hay algn componente defectuoso, ponte
en contacto con tu distribuidor.

Gafas inalmbricas
Carga de las gafas
Nota: es conveniente que cargues las gafas ahora, ya que
tardan unas tres horas en finalizar la carga. Las gafas
inalmbricas proporcionan aproximadamente 60 horas de
juego por cada carga completa.
Es necesario recargar las gafas inalmbricas peridicamente.
Para hacerlo, utiliza uno de los cables USB incluidos en el paquete.
Conecta un extremo a las gafas y el otro extremo al puerto USB del
PC. Tambin puedes usar un cargador USB de pared para efectuar la
carga. Debes mantener las gafas cargndose hasta que se encienda
la luz mbar. Puedes seguir utilizando las gafas mientras se cargan. .

6
GUA DEL USUARIO DE NVIDIA 3D VISION

No obstaculices este lado de las gafas.


Tienen que estar dentro del campo de
accin del emisor de IR.

02

Botn de encendido (ON)


Indicador luminoso: para ver cunta
batera queda, pulsa el botn ON. Si el
indicador est en:
Verde: hasta 60 horas de batera.
Rojo: una luz roja que parpadea indica
dos o menos horas de batera.
LED mbar: la luz mbar
parpadeadurante la carga y deja de
parpadearal terminar.
Conexin USB para cargar las gafas.

Si cargas las gafas inalmbricas conectndolas al PC mediante un


cable USB, asegrate de que el PC no entre en modo de ahorro de
energa. Cuando entra en este modo, las gafas dejan de cargarse.
Para evitar que esto ocurra, desactiva las opciones de ahorro de
energa del ordenador en el Panel de control de Windows. Como
alternativa, puedes utilizar un cargador USB de pared para cargar las
gafas directamente desde la toma de corriente, sin conectarlas al PC.
Puedes seguir utilizando las gafas mientras se cargan.

Uso de las gafas


Es aconsejable guardar las gafas en su funda si no se van a utilizar.
Cuando te las pongas, tienes que situarte dentro del campo de accin
del emisor de IR. Pulsa el botn de encendido (ON) para encender las
gafas. stas se apagan automticamente cuando no hay actividad.

Atencin: las gafas inalmbricas no pueden utilizarse como


gafas graduadas ni como gafas de sol o de proteccin. No
deben emplearse para los usos habituales de este objeto
(como conducir, leer o protegerse de la luz solar o los rayos
ultravioleta, etc.), ya que podran provocar lesiones.

DESEMBAL A JE DEL EQUIPO

Cambio del accesorio del puente nasal


Las gafas inalmbricas se entregan con tres accesorios de ajuste al
puente nasal para proporcionar el mximo confort. Slo tienes que
retirar el accesorio colocado e introducir el que mejor se ajuste a tu
nariz.
Retira el accesorio del puente y coloca
otro en su lugar

Emisor de IR USB
(incluido en el kit de gafas 3D Vision)
Algunos productos 3D Vision, como los monitores de sobremesa,
proyectores y determinados porttiles, utilizan el emisor de IR USB
para comunicarse con las gafas 3D Vision. Observa las ilustraciones
siguientes para ver cmo se utiliza el emisor de IR USB.
Nota: algunos porttiles 3D Vision tienen un emisor de IR 3D
Vision integrado. Consulta con el fabricante de tu porttil para
saber si necesitas el emisor USB.
La parte posterior del emisor incluye una rueda que puede utilizarse
para aumentar o reducir el efecto de profundidad en los juegos.

Interruptor de activacin/
desactivacin de 3D Vision
Rueda para ajustar la profundidad del
efecto 3D durante el juego
Conexin VESA con la pantalla (slo
para televisores HD DLP)
Indicador de encendido
Conexin USB con el ordenador

El alcance efectivo del emisor de IR integrado en el porttil es de 3


metros.

8
GUA DEL USUARIO DE NVIDIA 3D VISION

02

AVISO: seguridad para dispositivos de infrarrojos


PRODUCTO LED DE CLASE 1
Este producto incluye diodos de emisin de luz infrarroja para
transmitir seales desde el controlador a las gafas. Aunque
este haz de luz invisible no se considera perjudicial y cumple
con la normativa EN60825-1 (IEC60825-1), recomendamos
tomar las siguientes precauciones durante el funcionamiento
del dispositivo de infrarrojo:

>> No mirar fijamente al emisor.


>> No mirar directamente con instrumentos pticos.
El usuario no puede efectuar personalmente ninguna
operacin de mantenimiento con ninguna pieza del dispositivo.

INSTAL ACIN Y CONFIGURACIN

Emisores de IR integrados
Los productos 3D Vision que llevan emisor de IR integrado no
necesitan utilizar el emisor USB, ya que se comunican directamente
con las gafas 3D Vision. Observa las ilustraciones siguientes para ver
el modo de usar tu producto.

Porttiles 3D Vision
La mayora de los porttiles 3D Vision incluyen teclas de acceso
directo especiales para controlar el sistema de visin 3D, al igual
que contienen teclas de acceso rpido para controlar el brillo o el
volumen del sonido. Consulta con el fabricante para comprobar si tu
porttil tiene las teclas de 3D Vision que se ilustran a continuacin.
Nota: el alcance efectivo del emisor de IR integrado en el porttil
es de 3 metros.

Emisor de IR 3D Vision integrado


La distancia de visualizacin mnima
desde el emisor es de 23 cm.La
ubicacin del emisor puede variar en
funcin del porttil.

F4
5

F5
6

3D (tringulo hacia arriba)


Aumentar la profundidad 3D

F6
7

Y
T

V
C

3D (botn de encendido)
Activar/desactivar 3D Vision
3D (tringulo hacia abajo)
Disminuir la profundidad 3D

10
GUA DEL USUARIO DE NVIDIA 3D VISION

02

Monitores LCD y PC integrados 3D Vision


La mayora de los monitores LCD y los PC integrados dotados de
tecnologa 3D Vision carecen de teclas de funcin especiales para
controlar el comportamiento de 3D Vision durante la reproduccin
de contenido en 3D. Es posible controlar este contenido mediante las
siguientes combinaciones de teclas:
> ACTIVAR/DESACTIVAR 3D CTRL-T
> Aumentar la profundidad del 3D estereoscpico CTRL-F4
> Reducir la profundidad del 3D estereoscpico CTRL-F3

Nota: el alcance efectivo del emisor de IR integrado en los


monitores LCD de sobremesa es de 4,5 metros. El alcance
efectivo del emisor de IR incorporado a los PC integrados es de
3 metros.

11

INSTAL ACIN Y CONFIGURACIN

Gafas almbricas
Las gafas almbricas 3D Vision estn diseadas para funcionar con
las pantallas 3D Vision Ready. No utilizan el emisor de IR USB que se
entrega con las gafas inalmbricas y los porttiles 3D Vision.

Cable USB
Este cable est
permanentemente conectado
a las gafas almbricas y no
puede extraerse. Puedes
aumentar su longitud con un
alargador de cable USB.
Indicadores luminosos

Puente nasal
Elige el tamao que
mejor se ajuste a tus
necesidades.

El controlador no est instalado

3D desactivado; controlador instalado

3D activado
Conector USB
Asegrate de que el
controlador de 3D Vision
est instalado antes
de conectar la gafas
almbricas.

Nota: para activar y desactivar la funcin 3D o ajustar la


profundidad del efecto tridimensional en 3D Vision, puedes
utilizar las teclas de acceso directo del teclado. Para obtener
ms informacin, consulta la gua de usuario online que
encontrars en www.nvidia.es/Get3D

12
GUA DEL USUARIO DE NVIDIA 3D VISION

02

Cambio de los accesorios del puente nasal


Las gafas inalmbricas se entregan con tres accesorios de ajuste al
puente nasal para proporcionar el mximo confort. Slo tienes que
retirar el accesorio colocado e introducir el que mejor se ajuste a tu
nariz.

Retira el accesorio del puente como


se indica en la figura y coloca otro en
su lugar.

Forma de asegurar las gafas almbricas


El cable de las gafas almbricas 3D Vision puede fijarse al PC
utilizando el pestillo del conector USB y los dispositivos de bloqueo
para porttiles. NVIDIA ha probado los dispositivos de seguridad
de Kensington para asegurar las gafas en un PC de torre o de
sobremesa.

US

Ubicacin del pestillo de


seguridad

13

03

INSTALACIN Y CONFIGURACIN

La instalacin del hardware y el software en el ordenador


es bastante sencilla.
Nota: antes de iniciar la instalacin, asegrate de que las
gafas inalmbricas estn completamente cargadas. Consulta
Carga de las gafas en la pgina 5.

Descarga del ltimo software


Procedimiento necesario antes de iniciar la instalacin

Si el porttil (de 120 Hz) tiene el emisor de IR 3D Vision integrado e


incluye gafas NVIDIA 3D Vision, se entrega con los controladores
instalados. Selecciona el icono de instalacin de 3D Vision en el
escritorio de Windows para configurar la funcin 3D por primera vez.
120Hz

Si la caja del monitor LCD incluye gafas NVIDIA 3D Vision o quieres


asegurarte de que tienes la versin ms reciente del software para
ese monitor, vista www.nvidia.es/3DUpdate para descargar los
ltimos controladores.
Si has comprado el kit de gafas almbricas, necesitars descargar
los controladores en www.nvidia.es/3DUpdate.

14
GUA DEL USUARIO DE NVIDIA 3D VISION

03

Instalacin
Conexin de la pantalla
(sltate este paso si ests utilizando un porttil 3D Vision)
1. Conecta la pantalla 3D Vision Ready a la tarjeta grfica NVIDIA.

Tiene que ser una pantalla LCD o una pantalla analgica de tubo
3D Vision Ready. Si es LCD, utiliza el cable DVI-DVI Dual Link
suministrado con ella.
Nota: de momento, conecta SLO la pantalla. Antes de
conectar el emisor de IR USB, es necesario instalar el
controlador y el software.

Consulta los diagramas de conexin en las pginas siguientes.

15

Conexin de un televisor HD DLP


DLP

Puerto HDMI
PC

Emisor de IR

Cable VESA estreo con


conector de 3 patillas
Puerto del emisor de
las gafas 3D
Cable DVI-HDMI
USB DVI

NO CONECTES ESTE
CABLE HASTA QUE
EL ASISTENTE DE
INSTALACIN LO DIGA

Cable USB

Nota: consulta el manual de uso del televisor DLP para comprobar si debes utilizar un puerto HDMI concreto para conectar
el PC a la TV. Asimismo, cambia la entrada del televisor a PC u
Ordenador para que pueda procesar la seal de vdeo
correctamente.
Nota: el cable DVI-HDMI no se incluye en el paquete de 3D
Vision. Debers adquirirlo en una tienda de informtica o
electrnica.

16
GUA DEL USUARIO DE NVIDIA 3D VISION

Conexin de una pantalla LCD de 120 Hz con emisor de IR USB

03

LCD

DVI
PC

Emisor de IR

USB DVI

NO CONECTES ESTE CABLE


HASTA QUE EL ASISTENTE
DE INSTALACIN LO DIGA

Cable USB
Cable DVI Dual Link
(entregado con la pantalla)

17

Conexin de una pantalla LCD de 120 Hz con emisor de IR integrado

LCD

PC
DVI

DVI

Cable DVI Dual Link


(entregado con la pantalla)

Nota: los monitores LCD con emisor de IR integrado no


necesitan ms conexiones USB entre el PC y el monitor.

18
GUA DEL USUARIO DE NVIDIA 3D VISION

03

Conexin de las gafas almbricas

US

Desinstalacin de los controladores de pantalla actuales


Antes de iniciar la instalacin, tienes que desinstalar el
controlador de grficos que tengas instalado en el sistema.
ATENCIN: si has comprado un PC con emisor de IR 3D Vision
incorporado (por ejemplo, un porttil), sta ya debera tener
instalados los controladores de 3D Vision. No desinstales
los controladores. Sltate los pasos 2-7 y ve directamente
al paso 8.

19

2.

Selecciona Inicio > Panel de control > Programas y


caractersticas. Si tienes una tarjeta grfica NVIDIA, haz doble
clic en Controladores NVIDIA*.
a) Selecciona la opcin Quitar slo lo siguiente.
b) Selecciona Controlador de pantalla NVIDIA.
c) Haz clic en Quitar.
d) Reinicia el ordenador.

* Si vas a sustituir una tarjeta grfica de otra marca por una tarjeta
NVIDIA, asegrate de desinstalar el controlador de grficos y
apagar el sistema para cambiar la tarjeta antes de continuar.
Cmbiala por una tarjeta NVIDIA GeForce compatible.

Instalacin de los controladores y el software


3. Introduce el CD del software y los manuales de 3D Vision.

Aparece la pantalla Instalacin de software.

4. Selecciona Instalar controladores grficos GeForce. El asistente

InstallShield comienza a guiarte a lo largo de la instalacin.

5. Cuando llegue el momento, selecciona S, deseo reiniciar mi

equipo ahora. Cuando se reinicie el sistema, se reinicia


automticamente la instalacin del software 3D Vision para
continuar con el proceso. (S, por alguna razn, el software no se
reinicia, ve a Mi PC y haz doble clic en el icono del CD para volver a
abrir el instalador.)

6. Selecciona Siguiente para instalar el controlador de 3D Vision.

Si deseas tener acceso directo al visor 3D de NVIDIA desde el


escritorio, marca la casilla.

7. Selecciona Siguiente para continuar.

Si aparece el siguiente mensaje de advertencia,


selecciona Instalar para continuar.

8. Selecciona Finalizar para terminar la instalacin. Cuando

concluye la instalacin del controlador y se cierra InstallShield,


se abre el asistente de instalacin de 3D Vision. Los usuarios
de porttiles 3D Vision debern hacer clic en el icono de acceso
directo del escritorio (Configurar NVIDIA 3D Vision) para iniciar
dicho asistente. ste te va dirigiendo a lo largo de los procesos de
instalacin del emisor de IR y configuracin de la pantalla y las
gafas.

9. Sigue los pasos del asistente hasta el final.

Observa la barra de estado situada en la parte superior de cada


pantalla. En ella puedes ver en qu momento de la configuracin
ests.

20
GUA DEL USUARIO DE NVIDIA 3D VISION

03

Enhorabuena!
Has finalizado el proceso de instalacin y configuracin y 3D Vision ya
est listo para ofrecerte la experiencia de juego ms realista que se
pueda disfrutar en el PC.
Nota: el valor de profundidad predeterminado en 3D Vision es
del 15%. NVIDIA recomienda a todos los usuarios que utilizan
por primera vez el producto que comiencen con la profundidad
predeterminada hasta que se sientan cmodos. Con el tiempo
puedes incrementar el nivel de profundidad hasta que tu vista
se acostumbre a la visin estereoscpica. El valor de profundidad puede cambiarse desde el Panel de control de NVIDIA o
ajustando la rueda situada detrs del emisor de IR.
Para ver la lista completa de juegos compatibles, visita
www.nvidia.es/3dvision.
El Panel de control de NVIDIA contiene otros ajustes para configurar
3D Vision. Si precisas informacin sobre el uso de este panel,
consulta Panel de control de NVIDIA 3D Vision en la pgina 21 de este
manual.

21

04

PANEL DE CONTROL DE NVIDIA

NVIDIA ha incluido las herramientas necesarias para


que puedas personalizar el uso de 3D Vision. Para
acceder a los mens de esas herramientas, abre el
Panel de control de NVIDIA.

Acceso al Panel de control de NVIDIA


Para abrir el Panel de control de NVIDIA, haz clic en el escritorio
con el botn derecho del ratn y selecciona el panel de NVIDIA.
Tambin puedes ir a Windows Panel de control Hardware y
sonido Panel de control de NVIDIA.

Selecciona 3D estereoscpica en las opciones del panel


izquierdo de la ventana. Puede que tengas que hacer clic en
el signo + de 3D estereoscpica para desplegar todas las
opciones.

22
GUA DEL USUARIO DE NVIDIA 3D VISION

04

Configuracin 3D estereoscpica

La seccin Establecer configuracin 3D estereoscpica del


Panel de control de NVIDIA proporciona todas las opciones
que necesitas para mejorar tu experiencia de juego. A
continuacin figuran todos los ajustes de esta pantalla.

Activar 3D estereoscpico
Nota: el efecto 3D slo funciona con aplicaciones DirectX en
pantalla completa.
Para activar el modo 3D estereoscpico, marca la casilla.

Cuando se marca esta casilla, se puede activar o desactivar el efecto


3D utilizando el botn de encendido del emisor de IR, pulsando el
botn de 3D del porttil o usando la combinacin de teclas Ctrl-T.
El hecho de dejar esta opcin activada no afecta a las dems
aplicaciones. No obstante, si la dejas activada, puede reducir el
rendimiento de juego cuando no uses 3D Vision.

23

Ajuste de la profundidad
El porcentaje de profundidad del juego determina el lugar donde
se situar el objeto ms lejano de la escena. Cuando 3D Vision se
instala por primera vez en un sistema, este valor se ajusta al 15%
de forma predeterminada. Si no tienes experiencia con juegos
3D, este valor es un buen punto de partida. La configuracin
de una profundidad mayor puede resultar incmoda para
algunos usuarios. A medida que vayas usando 3D Vision, te
irs acostumbrando a ver imgenes en 3D y podrs aumentar
gradualmente el porcentaje de profundidad sin forzar la vista.
En la pantalla Establecer configuracin 3D estereoscpica, el nivel de
profundidad se ajusta situando el deslizador en el porcentaje deseado.
Este valor determina la profundidad que utilizarn todos los juegos al
ejecutarse.

Este porcentaje puede cambiarse tambin ajustando la rueda


situada en la parte posterior del emisor de IR. Cualquier cambio
que efectes con la rueda, quedar reflejado en el deslizador
Intensidad (profundidad) del Panel de control de NVIDIA.

Rueda para ajustar la


profundidad durante el juego

Otra forma de cambiar la profundidad mientras ests jugando


es utilizar las teclas de acceso directo del teclado:
Nota: stas son las teclas de funcin predeterminadas para
los kits de gafas 3D Vision. Si tienes un porttil 3D Vision, su
teclado debera incluir teclas de funcin para aumentar o
reducir la profundidad del modo 3D.

>> Para reducir la profundidad, utiliza Ctrl+F3 (teclas


de acceso directo predeterminadas).

>> Para incrementar la profundidad, utiliza Ctrl+F4


(teclas de acceso directo predeterminadas).
Cualquier cambio que efectes con las teclas de
acceso directo quedar reflejado en el deslizador

24
GUA DEL USUARIO DE NVIDIA 3D VISION

04

Intensidad del Panel de control de NVIDIA.

Tipo de pantalla 3D estereoscpica


La opcin Tipo de pantalla 3D estereoscpica es una
lista desplegable que contiene todas las pantallas 3D
Vision Ready detectadas por el asistente de instalacin.
Este asistente se encarga de darle contenido. Si tienes
varias pantallas 3D Vision Ready conectadas durante la
configuracin, todas ellas aparecern en la lista.

Cambiar visor de rayos lser 3D


En el modo 3D, la mira utilizada habitualmente en los juegos de
accin en primera persona (FPS) suele estar situada a la profundidad
definida para la pantalla, lo que dificulta el disparo. En algunos
juegos, NVIDIA ha creado una configuracin que coloca la mira
lser a la profundidad adecuada. En esos casos, el usuario no
necesita realizar ningn cambio en la configuracin. En otros juegos
FPS, NVIDIA ofrece una seleccin de miras lser 3D que aparecen
sobre el objetivo. Estas miras funcionan en juegos de accin
adecuadamente configurados con miras centradas en la pantalla.
Para cambiar la mira lser de la pantalla Establecer configuracin 3D
estereoscpica, haz clic en el botn Cambiar visor de rayos lser 3D y
vers la lista de miras disponibles.

25

A medida que vas desplazando la lista, aparecen diferentes miras


lser. Para usar el modelo seleccionado, marca la casilla Activar visor
de rayos lser 3D para los juegos configurados.
Si prefieres usar la mira incluida en el juego, desactiva la casilla.
Puedes definir el nivel de transparencia empleado para la mira
lser seleccionada mediante el deslizador Transparencia.
Un valor del 0% produce una mira opaca y un ajuste del
100% produce una mira totalmente transparente. El valor
recomendado es del 25%. Tambin puedes utilizar las teclas
de acceso directo, Ctrl+F12 (valor predeterminado), para
activar y desactivar la mira lser durante el juego.
La mira lser aparece cuando se activa el modo 3D estereoscpico
en el juego. Para evitar confusiones, desactiva la mira
proporcionada por el propio juego cuando sea posible.

Establecer accesos directos de teclado


Los accesos directos del teclado son teclas de acceso rpido del
juego que pueden utilizarse para realizar una serie de acciones.
Para ver o cambiar estas teclas desde la pantalla
Establecer configuracin 3D estereoscpica en el Panel de
control de NVIDIA, haz clic en el botn Establecer accesos
directos de teclado.

Pantalla con los valores predeterminados

26
GUA DEL USUARIO DE NVIDIA 3D VISION

04

Para ver la configuracin avanzada en los juegos, haz clic en.

Al hacerlo, se ampla la pantalla Establecer accesos directos de teclado.

Pantalla con los valores predeterminados

Para activar el uso de teclas de acceso directo avanzadas durante el


juego, tienes que marcar la casilla Activar configuracin avanzada
en juegos. Las teclas de acceso estndar (situadas en la parte
superior de la ventana) siempre estn activadas.
Para ver la configuracin avanzada en los juegos, haz clic en
En la tabla 1 de la pgina siguiente figuran todas las funciones de las
teclas de acceso directo.

27

Tabla 1. Teclas de acceso directo


Teclas

Descripcin

Accin

Ctrl+T

Ver/ocultar
efectos 3D

Activa o desactiva 3D Vision.

Ctrl+F4

Aumentar
profundidad

Aumenta la profundidad en tiempo


real durante el juego. El cambio
se refleja en el Panel de control de
NVIDIA.

Ctrl+F3

Disminuir
profundidad

Reduce la profundidad en tiempo real


durante el juego. El cambio se refleja
en el Panel de control de NVIDIA.

Ctrl+Alt+
Insertar

Ver/ocultar
compatibilidad
durante el juego

Muestra en la esquina inferior de la


pantalla la configuracin recomendada por NVIDIA para el juego utilizado.

Ctrl+F6

Aumentar
convergencia

Acerca los objetos al espectador. El


valor mximo sita todos los objetos
al frente de la escena. Se usa para
colocar la mira lser. (Avanzada)

Ctrl+F5

Disminuir
convergencia

Aleja los objetos del espectador. El


valor mnimo coloca todos los objetos
objects detrs de la escena, en el
espacio del TRC. Se usa para colocar
la mira lser. (Avanzado)

Ctrl+F11

Iniciar ciclo de
ajuste del frustum

Recorre los tres modos con los que se


muestra la imagen 3D en el visor:
desactivar, ampliar para llenar,
recortar laterales. (Avanzada)

Ctrl+F7

Guardar
configuracin
del juego

Guarda la configuracin actual del


juego en los registros para su uso
posterior. (Avanzada)

(Avanzada) Para activar el uso de teclas de acceso directo avanzado durante el juego, tienes que marcar la
casilla Activar configuracin avanzada en juegos en la ventana Establecer accesos directos de teclado.

28
GUA DEL USUARIO DE NVIDIA 3D VISION

04

Ocultar efectos 3D estereoscpicos


al iniciar juegos
Hay juegos que no se ejecutan bien cuando se inician con los efectos
3D activos. Para evitar el problema, marca esta casilla en la pantalla
Establecer configuracin 3D estereoscpica del Panel de control NVIDIA.

Al hacerlo, el efecto 3D estereoscpico se mantiene activo,


simplemente est oculto al arrancar. Una vez cargado el juego,
puedes ver el efecto 3D pulsando el botn de encendido (ON) del
emisor de IR, pulsando la tecla de activacin/desactivacin de la
funcin 3D en el porttil o utilizando la combinacin de teclas Ctrl-T.
Emisor de IR 3D Vision integrado
La distancia de visualizacin mnima
desde el emisor es de 23 cm.
La ubicacin del emisor puede variar
en funcin del porttil.

F4
5

F5
6

3D (tringulo hacia arriba)


Aumentar la profundidad 3D

F6
7

Y
T

V
C

3D (botn de encendido)
Activar/desactivar 3D Vision
3D (tringulo hacia abajo)
Disminuir profundidad 3D

CONFIGURACIONES AVANZADAS

29

Prueba de efectos 3D estereoscpicos


La lista desplegable Prueba de efectos 3D estereoscpicos de la
pantalla Establecer configuracin 3D estereoscpica del Panel de control
de NVIDIA ofrece la posibilidad de probar la visin estereoscpica, y
de ejecutar el asistente de instalacin y la prueba de imagen mdica.

Opcin Prueba de efectos 3D estereoscpicos


Al hacer clic en el botn Prueba de efectos
3D estereoscpicos..., se abre una aplicacin
de prueba que permite ajustar el efecto
tridimensional para una visin ms cmoda.

Haz clic en Abrir aplicacin de pruebas despus de


seleccionar los valores de configuracin de la pantalla.
Si tienes configurada la resolucin correcta en el monitor, la
imagen se muestra en pantalla completa. Si te pones las gafas
inalmbricas, podrs ver la imagen en modo 3D estereoscpico.
Utiliza las teclas de acceso directo y la rueda de profundidad
del emisor de IR para hacer los ajustes oportunos.

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Nota: cualquier cambio que realices con las teclas de acceso


directo o la rueda del emisor de IR se reflejar en la pantalla
Establecer configuracin 3D estereoscpica.
Cuando hayas terminado de realizar los ajustes, pulsa la tecla
Esc para salir de la pantalla de prueba del modo 3D.

Ejecutar asistente de instalacin


Al hacer clic en el icono del men desplegable, aparecen las opciones
Ejecutar asistente de instalacin y Ejecutar la prueba de imagen
mdica. La opcin Ejecutar asistente de instalacin inicia el asistente,
con el que puedes cambiar la configuracin o agregar pantallas.

Opcin Ejecutar la prueba de imagen mdica


La prueba de imagen mdica se ejecuta durante el programa
del asistente de instalacin (ver el paso 20 en la pgina 22),
pero puedes ejecutarla de forma independiente seleccionando
la opcin Ejecutar la prueba de imagen mdica
Atencin: NVIDIA recomienda a todos los usuarios que vayan
a usar la visin estereoscpica por primera vez ejecutar la
prueba de imagen mdica a fin de verificar su capacidad para
ver imgenes en 3D. Si no puedes ver la imagen, no utilices 3D
Vision (consulta el paso 20 en la pgina 22).

Ver compatibilidad con juegos


NVIDIA ha probado y suministrado controladores con perfiles para
muchos de los juegos de mayor venta a fin de garantizar su correcto
funcionamiento con 3D Vision. Todos los juegos probados figuran
en una lista del Panel de control NVIDIA con su correspondiente
nivel de compatibilidad. A cada juego se le ha asignado una de las
siguientes calificaciones: Excelente, Bueno, Medio o No recomendado.
Esta clasificacin indica el nivel de calidad que presenta un ttulo
en el modo 3D estereoscpico y si existen problemas de ejecucin
que puedan perjudicar la experiencia de juego en 3D Vision.

CONFIGURACIONES AVANZADAS

31

Problemas detectados
Marca esta casilla para ver slo los
y configuracin
juegos cargados en tu sistema.
recomendada por
Si no la marcas, aparecen todos los
NVIDIA como resultado
juegos probados por NVIDIA.
de las pruebas.
Lista de juegos probados por NVIDIA

Si tienes un juego que no est incluido en la lista de ttulos


probados por NVIDIA, entra en www.nvidia.es y consulta los juegos
probados desde que se public esta versin del software.
Para ver todos los problemas y la configuracin recomendada verificada
por NVIDIA al probar un juego, selecciona (resalta) un juego en la lista y
lee las instrucciones incluidas en Problemas y valores de configuracin
recomendados. Para ver un juego 3D con la mejor calidad posible,
debes utilizar la configuracin recomendada por NVIDIA. Si no lo haces,
es posible que el juego no pueda ejecutarse en 3D estereoscpico.
Tambin puede usar las teclas de acceso directo Ctrl+Alt+Insertar
para ver los valores de configuracin recomendados
superpuestos en la pantalla inicial de los juegos.

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INFORMACIN AVANZADA

33

05

INFORMACIN AVANZADA

El controlador de NVIDIA 3D Vision obtiene cierta


informacin 3D incluida en el juego y la utiliza para generar
las imgenes estereoscpicas. Dado que la mayora de
los juegos no estn diseados pensando en el formato
estereoscpico, la calidad de la visualizacin vara de un
juego a otro. En algunos casos, el juego no puede verse
en 3D sin hacer ajustes basados en la observacin de las
imgenes.
La mejor calidad de visualizacin 3D se obtiene cuando la imagen del
juego cumple los siguientes requisitos:

>> Posee un nivel de profundidad (o distancia entre los objetos ms


cercanos y los ms lejanos) significativo.

>> Los objetos cercanos no estn tan prximos como para impedir
una visin cmoda.

>> Los visores HUD estn situados de manera que no estropeen


la percepcin 3D. Lo ideal es que estn configurados a la
profundidad de la pantalla.

Configuraciones preestablecidas
Para la mayora de los juegos, NVIDIA ha establecido valores de
configuracin que ajustan la pantalla para conseguir imgenes 3D
estereoscpicas de gran calidad de acuerdo con las necesidades de
cada juego.
Puedes ver la lista de estos juegos en la ventana Ver compatibilidad
con juegos situada en el Panel de control de NVIDIA. Este men
tambin muestra una lista de comentarios relativos al juego. Estos
comentarios pueden incluir la configuracin recomendada o ajustes
y mensajes sobre la construccin del juego. Estas instrucciones
tambin pueden superponerse a la pantalla inicial del juego
utilizando Ctrl+Alt+Insertar.
Asegrate de leer dichos comentarios antes de empezar a jugar.

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Forma de establecer tus propias teclas de


acceso directo
Para configurar un juego en tiempo real, tienes que familiarizarte con
el uso de las teclas de acceso directo. Puedes utilizar la configuracin
predeterminada o cambiar las teclas de acceso directo para
adaptarlas a tus preferencias.
Para verlas teclas de acceso directo predeterminadas, ve al Panel
de control de NVIDIA y selecciona la tarea Establecer configuracin
3D estereoscpica en la ventana izquierda. Haz clic en el botn
Establecer accesos directos de teclado.

Shown with default values

Consulta la tabla 1 de la pgina 27 para obtener ms informacin


sobre el acceso directo con el teclado.
Para cambiar una combinacin de teclas de acceso directo, selecciona
una accin y haz clic en el recuadro contiguo, donde se muestra
el acceso directo. Pulsa la combinacin de teclas deseada. En el
recuadro aparecen las teclas pulsadas. Haz clic en Aceptar para
guardar la configuracin y sal del men. El controlador guarda el
cambio en el registro.

35

INFORMACIN AVANZADA

Directrices de configuracin de los juegos


La tabla siguiente contiene algunas recomendaciones de
configuracin para resolver determinados problemas de
visualizacin durante el juego.

Tabla 2.

Directrices de configuracin de los juegos

Problema

Sugerencia

Los objetos estn demasiado


cerca

Reduce la convergencia
[Ctrl+F5]

Los laterales estn borrosos, no estn claros o no son


visibles

Inicia el ciclo de ajuste del


frustum hasta que ver los
bordes [Ctrl+F11]

Los ajustes de convergencia


no son adecuados para todas
las partes del juego

Aumenta o reduce la
convergencia [Ctrl+F6/
Ctrl+F5]

La imagen 3D no es ntida,
no se sabe lo que hay que
ajustar

Consulta Consejos y solucin


de problemas en la pgina 39

Cuando ests satisfecho/a con la visualizacin del juego en 3D, pulsa


Ctrl-F7 para guardar la configuracin en el registro. Los valores
establecidos se asocian nicamente a ese juego (con arreglo al
nombre que ste tenga en el archivo ejecutable).

Prcticas de visualizacin

>> Porcentaje de profundidad: El punto de partida recomendado

para la profundidad es el 15%, pero esta cifra debe ajustarse


hasta alcanzar un nivel cmodo para la vista. Con el tiempo puedes incrementar este valor hasta que tus ojos se acostumbren a
la visin estereoscpica.

>> Distancia de visualizacin: Mantente aproximadamente a medio

metro de distancia del monitor, como mnimo. Mirar la pantalla a


distancias excesivamente cortas puede provocar fatiga ocular y
reducir la calidad de la imagen estereoscpica.

>> ngulo de visin: Mira la pantalla de frente y en lnea recta. La

lnea imaginaria que une tus ojos a la imagen debera ser paralela al nivel horizontal de la pantalla. El efecto 3D se basa en el
desplazamiento lateral u horizontal de cada imagen. Si inclinas la
cabeza, dejars de percibir ese desplazamiento como horizontal
y el efecto 3D disminuir o incluso desaparecer. Aunque el cerebro puede ajustarse a esta forma de visin, tiene que hacer mayor
esfuerzo, lo que se traduce en mayor cansancio y fatiga ocular.

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>> Tiempo de visualizacin: Haz una pausa de vez en cuando. Igual

que cuando pasas tiempo mirando una pantalla de ordenador, es


aconsejable dejar que descanse la vista despus de un periodo de
tiempo. Descansa por lo menos cinco (5) minutos por cada hora
que dediques a ver imgenes estereoscpicas.

>> Visualizacin con gafas graduadas: Si habitualmente utilizas

gafas para ver la pantalla del ordenador, puedes colocar sobre


ellas las gafas inalmbricas. Cuanto ms ntida sea la imagen de
la pantalla, mejor calidad obtendrs.

>> Cursor/miras del juego: Si utilizas las miras lser 3D de NVIDIA,


no olvides desactivar la mira del propio juego. La mira del juego
suele estar situada a la profundidad de la pantalla e interfiere en
la visin de la mira de NVIDIA.

>> Iluminacin de la pantalla: La cantidad de luz que llega a cada ojo


se reduce a la mitad y hace que la pantalla se vea ms oscura con
la visin 3D. El ajuste de los valores de brillo y contraste del juego
puede reducir tambin la persistencia de la pantalla y mejorar la
calidad de la imagen estereoscpica.

>> Iluminacin ambiental: La intensidad de la luz del entorno puede


afectar a la calidad y la comodidad de la visin 3D. Las condiciones de iluminacin que mejoran la visualizacin estereoscpica
varan con cada persona, por lo que debes aumentar o reducir el
nivel de luz hasta encontrar el ms adecuado para ti. Consulta
Consejos y solucin de problemas en la pgina 37.

Nota: la luz de alta intensidad (especialmente la halgena)


puede obstaculizar la comunicacin por infrarrojos que se produce entre las gafas inalmbricas y el emisor de IR, y provocar
el parpadeo de las imgenes.

CONSEJOS Y SOLUCIN DE PROBLEMAS

37

06

CONSEJOS Y SOLUCIN DE
PROBLEMAS

NVIDIA proporciona un sistema de informacin en lnea


disponible a cualquier hora del da con respuestas a las
preguntas ms comunes. Puedes utilizar este sistema
para enviar preguntas en lnea a nuestros personal de
asistencia tcnica.
Entra en www.nvidia.es/3dvision/support para obtener
ms informacin. Las preguntas deben enviarse en ingls
para poder tramitarlas. Los clientes de 3D Vision tambin
tienen acceso al servicio de asistencia telefnica llamando
gratuitamente al 1-800-797-6530 de lunes a viernes entre
las 8 de la maana y 5 de la tarde, hora de la costa oeste
estadounidense.
NVIDIA recomienda registrar las gafas inalmbricas en
www.nvidia.es/3dvision/register. para poder recibir
asistencia tcnica. La lnea de asistencia tcnica slo est
disponible en EE.UU. y Canad.

3D Vision no funciona
>> Comprueba si est encendido el emisor de IR. Pulsa el botn

verde de encendido (ON/ OFF) que hay en la parte delantera del


emisor. Estar encendido si la luz del botn muestra un color
verde brillante.
>> Asegrate de que est activado el modo 3D estereoscpico. Abre
la pantalla Establecer configuracin 3D estereoscpica del Panel de
control de NVIDIA.
>> Examina tu configuracin. Las gafas inalmbricas tienen que

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estar dentro del alcance del emisor de IR, alrededor de 45 cm


como mnimo. Cualquier obstculo entre ambos componentes
puede hacer que las gafas no funcionen correctamente y las
lentes parpadeen o incluso se apaguen.
>> No interpongas objetos que puedan bloquear la seal del emisor
(por ejemplo, el teclado, una taza de caf o cualquier otro
obstculo). Asimismo, asegrate de no poner la mano u otros
objetos delante del receptor de IR de las gafas, que est situado
en la parte izquierda de la montura de las gafas.

>> Ejecuta el asistente de instalacin para comprobar si los

componentes funcionan correctamente. Abre el Panel de


control de NVIDIA (haz clic con el botn derecho del ratn
sobre el escritorio). Selecciona Establecer configuracin 3D
estereoscpica. A continuacin, selecciona Ejecutar asistente
de instalacin en el men desplegable Prueba de efectos 3D
estereoscpicos.

>> Asegrate de que las gafas inalmbricas estn completamente


cargadas. Puedes mirar el nivel de carga de la batera pulsando
el botn de encendido (ON).

Si la luz que se encuentra junto al botn est en verde, indica

que quedan 60 horas de batera. La duracin real de la batera


depende del tiempo que haya estado en recarga.
Si la luz est en rojo, significa que quedan menos de dos horas
de batera y que es aconsejable recargar las gafas.
Si la luz no se enciende, quiere decir que se ha agotado la
batera y que es preciso volver a cargarla.
Si vas a cargar las gafas inalmbricas conectndolas al PC mediante un cable USB, asegrate de que el PC no entre en modo de
ahorro de energa. Cuando entra en este modo, las gafas dejan
de cargarse. Para evitar que esto ocurra, desactiva las opciones
de ahorro de energa del PC en el Panel de control de Windows.
Como alternativa, puedes utilizar un cargador USB de pared para
cargar las gafas directamente desde la toma de corriente, sin
conectarlas al PC.

>> Es importante que hayas utilizado el cable DVI entregado con la


pantalla LCD 3D de 120 Hz. Es un cable Dual Link y 3D Vision no
funciona sin l.

Nota: este requisito no afecta a porttiles con monitores LCD 3D


Vision integrados.

La imagen no es clara
Tu vista no se ha adaptado
Es posible que tus ojos tarden un tiempo en adaptarse a la visin
tridimensional. Si no tienes experiencia con videojuegos, asegrate

CONSEJOS Y SOLUCIN DE PROBLEMAS

39

de empezar con el valor de profundidad predeterminado, el 15%. A


medida que vayas acostumbrando la vista, puedes ir aumentando la
profundidad.

Es preciso ajustar la profundidad


Ajusta el nivel de profundidad utilizando el deslizador de la pantalla de
configuracin del Panel de control de NVIDIA. Si ests jugando, utiliza
la rueda de la parte trasera del emisor de IR o la teclas Ctrl+F3 para
reducir la profundidad y las teclas Ctrl+F4 para aumentarla.

El juego no est bien configurado


Si el juego no funciona en formato 3D estereoscpico, examina la lista
de juegos compatibles que figura en la pantalla Ver compatibilidad con
juegos del Panel de control de NVIDIA.
Comprueba si NVIDIA ha verificado la compatibilidad del juego y si
lo ha calificado como 3D Vision Ready, Excelente, Bueno o Medio.
Comprueba los Problemas y valores de configuracin recomendados
que aparecen en la parte inferior de la pantalla. Realiza los ajustes
recomendados por NVIDIA para conseguir los mejores resultados de
visualizacin.
Si el juego tiene la calificacin No recomendado, significa que no
puede verse en 3D estereoscpico o que se ve con muy poca calidad.
Asegrate de ejecutar el juego a resoluciones compatibles con 3D
Vision. Para funcionar con 3D Vision, el juego debe configurarse con
las opciones adecuadas para la pantalla en uso.

El juego no est en modo de pantalla completa


En la actualidad, 3D Vision slo permite ver las aplicaciones a toda
pantalla y no puede ejecutarse en modo ventana. Asegrate de
seleccionar el modo de pantalla completa en la configuracin del
juego.

Parpadeo excesivo
El parpadeo en la visin perifrica puede estar provocado por las
frecuencias de refresco a las que funciona 3D Vision y la iluminacin
de la sala. El problema puede evitarse apagando las luces o
cambiando la frecuencia de refresco del 3D estereoscpico. Para
ver las frecuencias de refresco, ejecuta el asistente de instalacin
del Panel de control de NVIDIA. Cuando llegues a la pgina relativa
al parpadeo, selecciona S. A continuacin, puedes elegir una de las
siguientes frecuencias de refresco:

>> Refresco a 120 Hz para uso en Norteamrica con la luz encendida


>> Refresco a 110 Hz para uso diurno con la luz apagada
>> Refresco a 100 Hz para uso con la luz encendida en pases con
distribucin a 50 Hz

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Una vez seleccionada la frecuencia de refresco en el Asistente


de instalacin, haz clic en el botn Probar con esta velocidad de
actualizacin para comprobar si la opcin elegida ayuda a reducir
el parpadeo. Cuando hayas encontrado el valor de configuracin
adecuado, selecciona Siguiente para continuar (consulta el paso 17 de
la pgina 18 para averiguar la forma de restablecer la frecuencia de
refresco).

Fatiga ocular/dolor de cabeza


Si padeces fatiga ocular o dolores de cabeza, puede deberse
a una excesiva profundidad de las imgenes. Cambia el valor
de profundidad mediante uno de estos procedimientos:

>> En la configuracin del juego, utiliza la combinacin de teclas


Ctrl+F3 para reducir la profundidad.

>> Tambin puedes ajustar la profundidad con la rueda situada en


la parte posterior del emisor de IR. Si no tienes experiencia en
videojuegos, empieza con el valor predeterminado: 15%.

>> Utiliza el ratn para ajustar la profundidad con el deslizador

situado en la pantalla Establecer configuracin 3D estereoscpica del


Panel de control de NVIDIA.

Si no tienes experiencia como jugador, empieza con el valor


predeterminado (15%).

Aviso: si persisten la fatiga ocular y los dolores de cabeza,


deja de jugar en modo estereoscpico y consulta a un mdico.

No se ve la mira lser
La mira lser no est activada
Si no ves la mira lser en un juego, puede ser que no est activada.
Entra en la pantalla Establecer configuracin 3D estereoscpica del
Panel de control de NVIDIA y haz clic en el botn Cambiar visor de
rayos lser 3D para abrir la ventana del mismo nombre. Asegrate
de que est seleccionada la opcin Activar visor de rayos lser 3D
para juegos configurados.

El valor de transparencia es demasiado alto


Entra en la pantalla Establecer configuracin 3D estereoscpica del
Panel de control NVIDIA y haz clic en el botn Cambiar visor de
rayos lser 3D. Mueve el deslizador Transparencia para ajustar la
transparencia de la mira lser.

CONSEJOS Y SOLUCIN DE PROBLEMAS

41

Deja que se caliente el monitor LCD de 120 Hz

120Hz

60Hz

Para conseguir una calidad ptima de las imgenes 3D, si utilizas un


monitor LCD puro de 120 Hz, espera a que se caliente antes de empezar. Esta fase de calentamiento es normal en las pantallas LCD.

Nota: visita www.nvidia.es/3dvision/support para entrar en


nuestra base de datos de informacin online, abierta las 24
horas del da. Desde all puedes enviar cualquier consulta a
nuestro equipo de asistencia tcnica. Las preguntas deben
enviarse nicamente en ingls. Los clientes de 3D Vision
tambin pueden utilizar un nmero de asistencia telefnica
gratuita (1-800-797-6530) disponible de lunes a viernes,
de 8 de la maana a 5 de la tarde (hora de la costa oeste
de EE.UU.). Esta lnea de asistencia slo est disponible en
EE.UU. y Canad.

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CUMPLIMIENTO DE NORMATIVAS Y CERTIFICACIONES

43

07

CUMPLIMIENTO DE NORMATIVAS Y
CERTIFICACIONES

Los sistemas NVIDIA 3D Vision cumplen con la


reglamentacin necesaria y han recibido los certificados
pertinentes:
>> Australian Communications Authority (C-Tick)
>> Bureau of Standards, Metrology, and Inspection (BSMI)
>> Conformit Europenne (CE)
>> Federal Communications Commission (FCC)
>> Industry Canada (IC)
>> Korea Certification (KC)
>> Sistema ruso GOST R (GOST-R)
>> Underwriters Laboratories (UL/cUL, CB Scheme)
>> Voluntary Control Council for Interference (VCCI)

Los sistemas NVIDIA 3D Vision incluyen los siguientes modelos:


>> Modelo: P701 (emisor de IR alimentado por CC de 5 V y gafas
inalmbricas alimentadas por batera)

>> Modelo: P854 (emisor de IR alimentado por CC de 5 V y gafas


inalmbricas alimentadas por batera)

>> Modelo: P864 (gafas almbricas alimentadas por CC de 5 V)

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Cumplimiento de la normativa de la Comisin


Federal de Comunicaciones (FCC) de EE.UU.
FCC Federal Communications Commission
Ttulo 47 del cdigo de reglamentos federales (Code of Federal
Regulation o CFR), Seccin 15: dispositivos de radiofrecuencia;
Apartado B: emisor de radiaciones involuntario (FCC Seccin
15B:2008).
ATENCIN: cualquier cambio o modificacin efectuado en
esta unidad que no est expresamente aprobado por los
responsables del cumplimiento de la normativa puede dejar
sin efecto la autorizacin del usuario para utilizar el equipo.
Nota: Tras someterse a las pruebas pertinentes, se ha
comprobado que este equipo respeta los lmites establecidos
para dispositivos digitales de clase B, segn lo dispuesto en el
Apartado 15 de las normas FCC. Tales lmites se han establecido para proporcionar un proteccin razonable contra
interferencias perjudiciales en zonas residenciales. Este
equipo genera, usa y puede emitir ondas de radiofrecuencia y,
si no se instala y utiliza de acuerdo con las presentes
instrucciones, puede provocar interferencias perjudiciales
para las comunicaciones por radio. En cualquier caso, no
existen garantas de que tales interferencias no se produzcan
en instalaciones especficas. Si el equipo provoca alguna
interferencia en la recepcin de radio o televisin, lo cual
puede determinarse apagando y volviendo a encender el
dispositivo, recomendamos al usuario que trate de corregir
esta situacin mediante uno o varios de los siguientes
procedimientos:
Cambiar la antena receptora de orientacin o ubicacin.
Aumentar la distancia que separa el equipo del receptor.
Conectar el equipo a una toma situada en un circuito
distinto de aquel al que se encuentra conectado el receptor.
Solicitar ayuda a su distribuidor o a un tcnico de radio o TV.

CUMPLIMIENTO DE NORMATIVAS Y CERTIFICACIONES

45

Cumplimiento de la normativa canadiense


Industry Canada
ICES-003:2004 - Aparato digital: Gestin de espectros frecuencias y
poltica de telecomunicaciones; Normas sobre equipos que causan
interferencias.
Este aparato digital de Clase B cumple la norma canadiense ICES-003.
Cet appareil numrique de la classe B est conforme la norme
NMB-003 du Canada.

Cumplimiento de la normativa de Australia y


Nueva Zelanda
C-Tick: Autoridad Australiana de Comunicaciones (Australian
Communications Authority, ACA) y Grupo de Gestin de
Espectros de Radiofrecuencia (Radio Spectrum Management
Group, RSM) de Nueva Zelanda
Norma AS/NZS CISPR 22:2009 - Equipo de tecnologa de la

informacin - Caractersticas de radioperturbaciones - Lmites y


mtodos de medicin.

Cumplimiento de la normativa japonesa


VCCI: Acuerdo del Comit de Control Voluntario de
interferencias producidas por equipos de TI
>> V-1/09.04: Acuerdo del Comit de Control Voluntario de
interferencias producidas por equipos de TI

>> V-2/09.04: Reglas para las medidas voluntarias de control


>> V-3/09.04: Requisitos tcnicos del Anexo 1 de la normativa
>> V-4/09.04: Condiciones de la prueba suplementaria del Anexo 1-1 de
la normativa para equipos en prueba

ste es un producto de Clase B basado en la normativa del Comit


de Control Voluntario (Voluntary Control Council o VCCI) para interferencias de equipos de tecnologa de la informacin. Si este equipo
se utiliza cerca de un receptor de radio o televisin en un entorno
domstico, podran producirse radiointerferencias. El equipo debe
instalarse y utilizarse de acuerdo con lo indicado en el manual de
instrucciones.

46
GUA DEL USUARIO DE NVIDIA 3D VISION

07
Cumplimiento de la normativa coreana

MIC - Ministerio de Informacin y Comunicaciones


KCC - Comisin Coreana de las Comunicaciones
KC - Certificacin de Corea
>> KN 22 (CISPR 22): Equipo de tecnologa de la informacin -

Caractersticas de radioperturbaciones - Lmites y mtodos de


medicin

>> KN 24 (CISPR 24): Equipo de tecnologa de la informacin -

Caractersticas de inmunidad - Lmites y mtodos de medicin

Equipo de Clase B (equipo de informtica y telecomunicaciones de


uso domstico)
Dado que este equipo ha recibido la certificacin EMC para uso
domstico, puede utilizarse en cualquier zona, incluidas las zonas
residenciales.

Cumplimiento de la normativa taiwanesa


BSMI - Oficina de Normas, Metrologa e Inspeccin

CNS 13438:2006 (CISPR 22): Equipo de tecnologa de la


informacin - Caractersticas de radioperturbaciones - Lmites y
mtodos de medicin

CUMPLIMIENTO DE NORMATIVAS Y CERTIFICACIONES

47

Cumplimiento de la normativa de la Unin Europea


CE - Conformidad Europea (Conformit Europenne)
El producto cumple las dos directivas de la Comisin Europea: Directiva
EMC (2004/108/EC) y Directiva sobre Bajo Voltaje (2006/95/EC).
El cumplimiento de estas directivas implica la conformidad con las
siguientes normas europeas
(las normas internacionales equivalentes figuran entre parntesis):

>> EN 55022:2006+A1:2007 (CISPR 22) Equipo de

tecnologa de la informacin - Caractersticas de


radioperturbaciones - Lmites y mtodos de medicin.
>> EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5, 6, 8,
11): Equipo de tecnologa de la informacin - Caractersticas
de inmunidad - Lmites y mtodos de medicin
>> EN 61000-3-2:2006 (IEC 61000-3-2): Compatibilidad
electromagntica (EMC) - Parte 3-2: Lmites Lmites para las emisiones de corriente armnica
(corriente de entrada de equipos 16 A por fase)
>> EN 61000-3-3:2008 (IEC 61000-3-3): Compatibilidad
electromagntica (EMC) - Parte 3-3: Lmites - Limitacin de
cambios de voltaje, fluctuaciones de voltaje y flicker en sistemas
pblicos de suministro de bajo voltaje para equipos con corriente
de 16 A por fase y no sujetos a conexin condicional

Cumplimiento de la normativa de la Federacin Rusa


GOST-R - Sistema ruso GOST R
>> GOST R IEC 60950-1: Equipo de tecnologa de la informacin
Seguridad Parte 1: Requisito general

>> GOST R 51318.22-99: Equipo de tecnologa de la informacin

Caractersticas de radioperturbaciones - Lmites y mtodos de


medicin
>> GOST R 51318.24-99 (IEC 61000-4-2, 3, 4, 5, 6, 8, 11): Equipo de
tecnologa de la informacin - Caractersticas de inmunidad Lmites y mtodos de medicin
>> GOST R 51317.3.2-2006 (partes 6 y 7) (IEC 61000-3-2):
Compatibilidad electromagntica (EMC) - Parte 3-2: Lmites Lmites para las emisiones de corriente armnica (corriente de
entrada de equipos 16 A por fase)
>> GOST R 51317.3.3-99 (IEC 61000-3-3): Compatibilidad
electromagntica (EMC) - Parte 3-3: Lmites - Limitacin de

48
GUA DEL USUARIO DE NVIDIA 3D VISION

07

cambios de voltaje, fluctuaciones de voltaje y flicker en sistemas


pblicos de suministro de bajo voltaje para equipos con corriente
de 16 A por fase y no sujetos a conexin condicional

Underwriters Laboratories
(UL/cUL, CB Scheme)
UL - Underwriters Laboratories

>> UL 60950-1, 2 edicin, 2007-03-27: Equipo de tecnologa de


la informacin - Seguridad Parte 1: Requisito general

>> CSA C22.2 No. 60950-1-07, 2 edicin, 200703: Equipo de tecnologa de la informacin Seguridad Parte 1: Requisito general

>> IEC 60950-1:2005 (segunda edicin): Equipo de tecnologa de la


informacin Seguridad Parte 1: Requisito general
Usar slo con equipos de TI incluidos en la lista de UL

FORMATION TECHNOLOGY EQUIPMENT


Compliance and Certifications

INFORMACIN IMPORTANTE SOBRE SEGURIDAD

49

08

INFORMACIN IMPORTANTE
SOBRE SEGURIDAD

Prefacio
Los productos NVIDIA estn diseados para que funcionen
sin ningn peligro al instalarlos y utilizarlos de acuerdo con
las instrucciones y prcticas generales de seguridad. Las
pautas incluidas en este documento explican los posibles
riesgos asociados al funcionamiento de equipos informticos y proporcionan importantes indicaciones de seguridad
diseadas para minimizar estos riesgos. El cumplimiento de
las directrices incluidas en este documento y las instrucciones especficas proporcionadas con el producto permiten al
usuario protegerse ante cualquier dao y crear un entorno
de trabajo ms seguro.
El producto est diseado y probado en cumplimiento de la norma
IEC-60950-1 sobre seguridad de equipos de tecnologa de la
informacin. Tambin es conforme con la implementacin nacional de
las normas de seguridad basadas en la especificacin IEC- 60950-1 a
nivel mundial, como la UL-60950-1. Estas normas reducen los riesgos
de lesin ante los siguientes peligros:

>> Descarga elctrica: niveles de voltaje peligrosos


en los componentes del producto

>> Fuego: sobrecarga, temperatura, inflamabilidad del material


>> Mecnica: bordes cortantes, piezas mviles, inestabilidad
>> Energa: circuitos con altos niveles de energa (240
voltioamperios) o posible peligro de quemaduras

>> Calor: altas temperaturas en partes accesibles del producto


>> Sustancias qumicas: gases y vapores de sustancias qumicas
>> Radiacin: ruido, ionizacin, lser, ondas de ultrasonido

50
GUA DEL USUARIO DE NVIDIA 3D VISION

08

Conserva y sigue todas las instrucciones de seguridad y manejo


del producto. Consulta siempre la documentacin suministrada
con el equipo. Respeta todas las advertencias referentes al
producto y sigue las instrucciones de funcionamiento.
AVISO: el incumplimiento de estas instrucciones de seguridad

puede ocasionar un incendio, descargas elctricas u otros daos


o lesiones.

AVISO: el manejo inapropiado de los equipos elctricos puede


entraar riesgos. El uso de este producto, y otros similares,
siempre debe estar supervisado por un adulto. No se debe
permitir a los nios el acceso al interior de ningn producto
elctrico, ni el manejo de los cables.

Smbolos de seguridad
A fin de reducir los riesgos de incendio, descargas elctricas
y lesiones, es importante respetar las indicaciones de
las etiquetas de seguridad incluidas en el equipo.
Smbolos indicados en el equipo
Seal

Significado
Este smbolo, junto con cualquiera de las siguientes
seales, indica la presencia de un posible peligro.
En caso de no respetar las advertencias, pueden
producirse lesiones. Consulta los detalles especficos
en la documentacin.
Este smbolo indica la presencia de circuitos de energa
peligrosos o riesgo de descargas elctricas. Cualquier
operacin de mantenimiento debe dejarse en manos de
personal capacitado.
AVISO: para reducir el riesgo de lesiones por descargas
elctricas, no abras esta carcasa. Deja las operaciones
de mantenimiento, actualizacin o reparacin en manos
de personal capacitado.
Este smbolo indica que existe riesgo de descarga
elctrica. El rea no contiene piezas que requieran
mantenimiento por parte del usuario ni servicio tcnico
a domicilio. No la abras por ningn motivo.
AVISO: para reducir el riesgo de lesiones por descargas
elctricas, no abras esta carcasa.

INFORMACIN IMPORTANTE SOBRE SEGURIDAD

51

Precauciones generales
Para reducir los riesgos de lesiones personales o daos en el equipo:

>> Sigue todas las medidas de precaucin o instrucciones sealadas en


el dispositivo. No intentes forzar los cierres de seguridad (cuando se
proporcionen).

>> No dobles, dejes caer, aplastes, perfores, quemes ni abras las gafas o
el emisor de IR.

>> No lleves a cabo operaciones de instalacin, mantenimiento o


reconfiguracin del producto durante tormentas con aparato
elctrico.

>> No enciendas el equipo si presenta daos estructurales o debidos al


fuego o al agua.

>> Aleja el producto de radiadores, rejillas de calefaccin, estufas,


calefactores u otros productos que produzcan calor.

>> Ten cuidado de no derramar lquidos ni dejar caer comida en las gafas
o el emisor de IR. En caso de que se moje alguna pieza, desconecta
todos los cables antes de limpiarla. Deja que el equipo se seque por
completo antes de volver a encenderlo.

>> No fuerces la introduccin de los conectores en los puertos.


>>
>>
>>
>>

Comprueba si el puerto est obstruido.

No introduzcas objetos extraos por las aberturas del producto.


No introduzcas objetos extraos por las aberturas del producto.
No realices modificaciones mecnicas o elctricas en el equipo.
Para limpiar las gafas, utiliza un pao suave y ligeramente hmedo
que no suelte pelusa. Evita que entre humedad por las aberturas. No
utilices limpiacristales, productos de limpieza domsticos, aerosoles,
disolventes, alcohol, amoniaco o abrasivos para limpiarlas.

>> Si el producto sufre algn dao que requiera reparacin,

desconctalo del ordenador o del cargador USB y acude a un


proveedor de servicios autorizado de NVIDIA para efectuarla.

>> Como en el caso de cualquier otro equipo electrnico, desecha las


gafas y el emisor de IR de forma apropiada.

>> Cuando el emisor de IR est en funcionamiento, es normal que

desprenda calor al tacto. Puede que, al cargar las gafas inalmbricas,


el compartimiento de la batera est caliente.

>> Si utilizas un cargador USB para cargar las gafas inalmbricas, lee

las especificaciones con atencin. Asegrate de que el cargador sea


conforme con la especificacin USB.

>> Las gafas inalmbricas contienen una batera de litio que puedes

recargar siempre que lo necesites. Como todas las bateras de litio,


sta se deteriora con el tiempo. Despus de un tiempo, perder la

52
GUA DEL USUARIO DE NVIDIA 3D VISION

08

capacidad de cargarse totalmente. La degradacin es lenta y vara


en funcin de tus hbitos de uso y recarga.

>> El uso o el almacenamiento de las gafas fuera de los lmites de

temperatura recomendados puede producir daos temporales o


permanentes en la batera de las gafas inalmbricas y las lentes del
producto.

>> No desmontes las gafas ni la caja del emisor bajo ninguna

circunstancia. No extraigas la batera de las gafas inalmbricas ni


ninguna pieza del emisor de IR. Corres el riesgo de sufrir descargas
elctricas y perder la garanta.

AVISO: las gafas inalmbricas contienen componentes


delicados, entre ellos, la batera recargable. No la dejes
caer, ni la dobles o la aplastes para evitar que sufra daos.
AVISO: la batera de ion de litio de las gafas 3D Vision tiene
un diseo exclusivo. NO intentes abrir el compartimiento
de la batera ni reemplazarla. Ponte en contacto con NVIDIA o con un proveedor de servicios autorizado por NVIDIA si
crees que la batera no est en buen estado.

Temperaturas

>> Temperatura operativa: el intervalo de temperaturas


recomendado es de 5 a 40C (41 - 104F).

>> Temperatura de almacenamiento: Las temperaturas de

almacenamiento recomendadas oscilan entre los -10 y los 45C


(14F - 113F). No dejes el sistema 3D Vision en el automvil
porque las temperaturas de los aparcamientos pueden superar
estas temperaturas.

Seguridad para dispositivos de infrarrojos


PRODUCTO LED DE CLASE 1
El emisor de IR incluye diodos de emisin de luz infrarroja para
transmitir seales desde el controlador a las gafas inalmbricas.
Aunque este haz de luz invisible no se considera perjudicial y cumple
con la normativa EN60825-1 (IEC60825-1), recomendamos tomar las
siguientes precauciones durante el funcionamiento del dispositivo de
infrarrojo:

>> No mirar fijamente a la luz infrarroja.


>> No mirar directamente con instrumentos pticos.
El usuario no puede efectuar personalmente ninguna operacin
de mantenimiento con ninguna pieza del dispositivo.

53

Nota
TODAS LAS ESPECIFICACIONES DE DISEO DE NVIDIA, PLACAS DE REFERENCIA, ARCHIVOS,
DIBUJOS, DIAGNSTICOS, LISTAS Y OTROS DOCUMENTOS (DENOMINADOS CONJUNTAMENTE O
POR SEPARADO MATERIALES) SE ENTREGAN TAL CUAL. NVIDIA NO OFRECE NINGUNA
GARANTA EXPRESA, IMPLCITA, ESTATUTARIA NI DE NINGUNA OTRA NATURALEZA CON
RESPECTO A LOS MATERIALES Y RECHAZA EXPRESAMENTE CUALQUIER GARANTA IMPLCITA DE
COMERCIABILIDAD, NO INFRACCIN O ADECUACIN A ALGN PROPSITO EN PARTICULAR.
NVIDIA Corporation considera que la informacin suministrada es exacta y fiable, pero no se hace responsable de las posibles consecuencias o violaciones de derechos sobre patentes, u otros derechos
de terceros, que pudieran derivarse de su uso. NVIDIA no otorga licencia alguna por implicacin, ni
de ningn otro modo, en virtud de ninguna patente o derecho de patente de NVIDIA Corporation. Las
especificaciones mencionadas en esta publicacin son susceptibles de cambios sin previo aviso. El
contenido de este documento sustituye a otra informacin anteriormente suministrada por NVIDIA.
No se autoriza el uso de los productos de NVIDIA Corporation como componentes esenciales de
dispositivos o sistemas de apoyo o sostenimiento de la vida sin el permiso previo y por escrito de
NVIDIA Corporation.

Aviso sobre WEEE


Smbolo sobre recogida selectiva de residuos en pases europeos. Este smbolo indica que
este producto debe recogerse por separado para su eliminacin.
Lo siguiente es aplicable slo para usuarios de los pases europeos:
Este producto est diseado para desecharse por separado en un punto de recogida apropiado.
No lo deseche como basura domstica.
Para obtener ms informacin, pngase en contacto con el establecimiento de venta o con las
autoridades competentes en materia de gestin de residuos.

Marcas comerciales
NVIDIA, el logotipo de NVIDIA, GeForce y nForce son marcas comerciales o registradas de NVIDIA
Corporation Otros nombres de empresas y productos pueden ser marcas comerciales o registradas
de sus respectivos propietarios.

Copyright
2008, 2009, 2010, 2011 NVIDIA Corporation. Todos los derechos reservados.

www.nvidia.es

3D VISION

USER GUIDE

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20

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30

04

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www.nvidia.com

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32

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34

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36

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37

06

>>

>>www.nvidia.com/3dvision/support
8:00
5:00 3D
1-800-797-6530
>>
www.nvidia.com/3dvision/register

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>>

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38

06

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41

120 Hz

120 Hz3D

www.nvidia.
com/3dvision/support

8:005:003D
1-800-797-6530

42

06

3D

43

07

3D

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07

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46

07

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47

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EMC2004/108/EC
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48

07

3D

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UL
>>UL 60950-12007327
1
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49

08

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52

08

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>>
>>

53

WEEE

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200820092010

www.nvidia.cn

3D VISION

USER GUIDE

ii

iii

1
1
2
2
3

USB

5
5
7
9
11

13
13
13
14
14
19

NVIDIA
NVIDIA
Stereoscopic 3D
Stereoscopic 3D

Stereoscopic 3D
Change 3D Laser Sight

Stereoscopic 3D
Stereoscopic 3DTest Stereoscopic 3D

21
21
22
22
23
24
24
25
28
29

iv

30

3D

33
33
34
35
35

3D Vision

120Hz LCD

37
37
38
40
40
41

43

49

01

NVIDIA 3D Vision
Stereoscopic 3D 3D Vision
3D PC

3D GeForce GPU 3D Vision-Ready


3D Vision

3D Vision PC
Stereoscopic 3D
www.nvidia.com/3dvision
NVIDIA
NVIDIA
www.nvidia.com/3dvision/register

NVIDIA 3D Vision

34

01

NVIDIA 3D VISION

3D
3D Vision
NVIDIA GPU3D Vision-Ready
LCD3D Vision www.nvidia.
com/get3D System Requirements

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3D
Stereoscopic 3D

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11

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12

02

NVIDIA 3D VISION

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03

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120Hz Windows
Set up 3D Vision 3D
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www.nvidia.com/3DUpdate

14

03

NVIDIA 3D VISION

3D Vision
1. 3D Vision Ready NVIDIA

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20

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NVIDIA 3D VISION

3D Vision
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3D Vision 15%NVIDIA
3D
Stereoscopic 3D
NVIDIA

www.nvidia.com/3dvision
NVIDIA 3D Vision
25 NVIDIA 3D Vision

NVIDA

04

NVIDIA

NVIDIA 3D Vision
NVIDIA

NVIDIA
[NVIDIA Control Panel]NVIDIA
[NVIDIA Control Panel]NVIDIA
Windows [] [] [NVIDIA
Control Panel]NVIDIA

[Stereoscopic 3D]Stereoscopic
3D [Stereoscopic 3D]Stereoscopic 3D
+

21

22

04

NVIDIA 3D VISION

Stereoscopic 3D
NVIDIA

Stereoscopic 3D
Stereoscopic 3D DirectX

Stereoscopic 3D

USB ON Ctrl-T
Stereoscopic 3D
3D Vision

23

NVIDA

3D Vision
Depth 15% 3D 15%

3D Vision Stereoscopic 3D

[Set up Stereoscopic 3D] Stereoscopic 3D

NVIDIA [Depth]

3D Vision
3D Vision 3D

>> Ctrl+F3
>> Ctrl+F4
NVIDIA [Depth]

24

04

NVIDIA 3D VISION

Stereoscopic 3D
[Stereoscopic 3D display type]Stereoscopic 3D
3D Vision

3D Vision-Ready

Change 3D Laser Sight


Stereoscopic 3D FPS
NVIDIA

NVIDIA FPS
3D

[Set up Stereoscopic 3D] Stereoscopic 3D

NVIDA

25

[Change 3D Laser Sight] 3D

[Enable laser sight for configured game]

[Transparency]
0% 100%
25%
Ctrl+F12
Stereoscopic 3D

[NVIDIA Control Panel]NVIDIA


[Set up Stereoscopic 3D] Stereoscopic 3D
[Set Keyboard Shortcuts]

26

04

NVIDIA 3D VISION

[Set Keyboard Shortcuts]


[Enable advanced in-game
settings]

27

NVIDA

1.

Ctrl+T

Stereoscopic 3D

3D Vision

Ctrl+F4

NVIDIA

Ctrl+F3

NVIDIA

Ctrl+Alt+
Insert

NVIDIA

Ctrl+F6

Ctrl+F5

CRT

Ctrl+F11

Cycle
frustum

3D
[Off][Stretch to
fill][Clip sides]

Ctrl+F7

[Set keyboard Shortcuts]


[Enable advanced in-game settings]

28

04

NVIDIA 3D VISION

Stereoscopic 3D
Stereoscopic 3D
[NVIDIA Control Panel]NVIDIA
[Set Up Stereoscopic 3D] Stereoscopic 3D

Stereoscopic 3D
USB ON Stereoscopic 3D ON/OFF
Stereoscopic 3D 3D On/Off
Ctrl-T Stereoscopic 3D
3D Vision
9 23

3D
Stereoscopic 3D

F4
5

F5
6

F6
7

T
R

V
C

3D
3D Vision

3D
Stereoscopic 3D

NVIDA

29

Stereoscopic 3DTest Stereoscopic 3D


NVIDIA [Set Up Stereoscopic 3D] Stereoscopic
3D [Test Stereoscopic 3D] Stereoscopic 3D
Stereoscopic 3D

3D Test Stereoscopic 3D
[Test Stereoscopic 3D...]
Stereoscopic 3D
Stereoscopic 3D
3D Vision

[Launch Test Application]

Stereoscopic 3D

30

04

NVIDIA 3D VISION

[Set Up Stereoscopic 3D] Stereoscopic 3D

Esc Stereoscopic 3D

Run Setup Wizard


[Run Setup Wizard]
[Run Medical Image Test]
[Run Setup Wizard]

Run Medical Image Test


20 20
[Run Medical Image Test]

NVIDIA Stereoscopic 3D
Stereoscopi 3D
3D Vision 22
20

NVIDIA
3D Vision NVIDIA
ExcellentGood
Fair Not Recommended
Stereoscopic 3D
3D Vision

31

NVIDA

NVIDIA

NVIDIA

NVIDIA

NVIDIA www.nvidia.com

NVIDIA
[Issues and recommended settings]
Stereoscopic
3D
Stereoscopic 3D
Ctrl+Alt+Insert

32

04

NVIDIA 3D VISION

33

05

NVIDIA 3D Vision 3D
Stereoscopic 3D
Stereoscopic 3D

Stereoscopic 3D
Stereoscopic 3D

>>
>>
>> HUD Stereoscopic 3D
HUD

NVIDIA
Stereoscopic 3D
NVIDIA [View compatibility with games]

Ctrl+Alt+Insert.

34

05

NVIDIA 3D VISION

[NVIDIA Control Panel]


NVIDIA [Set up stereoscopic 3D]
Stereoscopic 3D [Set Keyboard Shortcuts]

31 1

[OK]

35

2.

[Ctrl+F5]

[Ctrl+F11]

[Ctrl+F6/
Ctrl+F5]

Stereoscopic 3D

39

Stereoscopic 3D Ctrl-F7

3D

>> 15%
Stereoscopic 3D

>> 2 2.5

>>
Stereoscopic 3D
Stereoscopic 3D

36

05

NVIDIA 3D VISION

>>
Stereoscopic 3D
5

>>
3D 3D
3D

>> NVIDIA 3D

NVIDIA

>> Stereoscopic 3D

Stereoscopic 3D

>> Stereoscopic 3D

Stereoscopic 3D
39

37

06

NVIDIA

www.nvidia.com/3dvision/support
3D Vision
8 5
1-800-797-6530
NVIDIA www.nvidia.com/3dvision/register

3D Vision

>> ON/OFF

>> Stereoscopic 3D [NVIDIA Control Panel]


NVIDIA [Set Up Stereoscopic 3D] Stereoscopic
3D

>>
1.5 45

38

06

NVIDIA 3D VISION

>>
[NVIDIA Control Panel]NVIDIA [Set Up 3D
Vision] 3D Vision [Test Stereoscopic 3D]
Stereoscopic 3D [Run Setup Wizard]

>>
ON

60


USB PC PC
PC
Windows PC
USB

>> 3D Ready 120Hz LCD DVI


3D Vision

3D Vision LCD

Stereoscopic 3D
3D 15%

39

NVIDIA [Setup]
Ctrl+F3
Ctrl+F4

I Stereoscopic 3D NVIDIA
[View Compatibility with Games]

NVIDIA 3D Vision-Ready
3D VisionExcellentGood Fair
[Issues and recommended settings]
NVIDIA
[Not Recommended]
Stereoscopic 3D
3D Vision 3D Vision

3D Vision

3D Vision
Stereoscopic 3D
NVIDIA Control
PanelNVIDIA
[Yes]

>> 120 Hz
>> 110 Hz
>> 100 Hz 50 Hz

40

06

NVIDIA 3D VISION

[Setup Wizard]
[Test with this refresh rate]

[Next] 18
17

>> Ctrl+F3
>>
15%

>> NVIDIA [Set Up Stereoscopic 3D] Stereoscopic


3D

15%

Stereoscopic 3D

NVIDIA [Set Up Stereoscopic 3D] Stereoscopic 3D


[Change 3D laser Sight] 3D
[Change 3D Laser Sight] 3D
[Enable 3D laser sight for configured games]
3D 24 3D

NVIDIA [Set Up Stereoscopic 3D] Stereoscopic 3D


[Change 3D laser Sight] 3D
[Transparency]

41

120Hz LCD

120Hz

60Hz

Stereoscopic 3D 120Hz LCD


LCD

www.nvidia.com/3dvision/support

3D Vision
8 5
1-800-797-6530

42

06

NVIDIA 3D VISION

43

07

NVIDIA 3D Vision
>> VCCI
>> IC
>> GOST R GOST-R
>> KC
>> FCC
>> BSMI
>> CE
>> C-Tick
>> UL/cULCB Scheme

NVIDIA 3D Vision
>> 701 5V

>> P854 5V

>> P864 5V

44

07

NVIDIA 3D VISION

FCC
CFR 47 15 B
FCC Part 15B:2008

FCC 15 B

45

ICES-003:2004 -

B ICES-003
Cet appareil numrique de la classe B est conforme la norme
NMB-003 du Canada.

C-Tick ACMA
RSM
AS/NZS CISPR 22:2009

VCCI
>> V-1/09.04
>> V-2/09.04
>> V-3/09.04 1
>> V-4/09.04 1-1
VCCI B

46

07

NVIDIA 3D VISION

MIC
KCC
KC
>> KN 22CISPR 22

>> KN 24CISPR 24

B
EMC

BSMI
CNS 13438:2006CISPR 22

47

CE Conformit Europenne
EMC 2004/108/EC
2006/95/EC

>> EN 55022:2006+A1:2007CISPR 22

>> EN 55024:1998+A1:2001+A2:2003IEC 61000-4-23456


811

>> EN 61000-3-2:2006IEC 61000-3-2EMC

3-2
16A

>> EN 61000-3-3:2008IEC 61000-3-3EMC

3-3 16A

GOST-R GOST R
>> GOST R IEC 60950-1 1
>> GOST R 51318.22-99

>> GOST R 51318.24-99IEC 61000-4-23456811


>> GOST R 51317.3.2-2006 6 7 IEC 61000-3-2

EMC 3-2
16A

>> GOST R 51317.3.3-99IEC 61000-3-3EMC

3-3 16A

48

07

NVIDIA 3D VISION

UL/cULCB Scheme
UL

>> UL 60950-1 2 2007 3 27


1

>> CSA C22.2 No. 60950-1-07 2 2007 3


1

>> IEC 60950-1:2005 1

UL Listed I.T.E.

IEC 60950-1:2001: INFORMATION

49

08

NVIDIA

IEC-60950-1
IEC-60509-1
UL-60509-1

>>
>>
>>
>> 240
>>
>>
>>

50

08

NVIDIA 3D VISION

51

>>

>>
>>
>>
>>

>>

>>
>>
>>
>>
>>

>> USB
NVIDIA

>>
>>

>> USB
USB

>>

>>

>>

52

08

NVIDIA 3D VISION

3D

3D

NVIDIA NVIDIA

>> 5 40 41 104
>> -10 45 14

113 3D Vision

1 LED
LED

EN60825-1IEC60825-1

>>
>>

53

NVIDIA REFERENCE BOARD


NVIDIA

NVIDIA Corporation NVIDIA Corporation

NVIDIA Corporation NVIDIA Corporation

WEEE

NVIDIANVIDIA GeForce nForce NVIDIA Corporation

2008, 2009, 2010 NVIDIA Corporation.

www.nvidia.com.tw

3D
3D VISION
VISION

ii

iii

1
1
2
2
3

IR()
IR

5
5
7
9
11

13
13
13
14
14
18
19

NVIDIA
NVIDIA
3D
3D

3D
3D

3D
3D
Test Stereoscopic 3D

21
21
22
22
23
24
24
25
28
29

iv

TABLE OF CONTENTS

30

3D

33
33
34
35
35

3D Vision

120Hz LCD

37
37
38
40
40
41

43
49

01

PC3DNVIDIA 3D Vision

3D Vision
PC
GPU3D Vision-Ready

3D Vision

3D VisionPC
3D
3D Vision
http://www.nvidia.co.jp/3dvision
NVIDIA Customer Care

NVIDIA
www.nvidia.com/register
Welcome

NVIDIA 3D Vision

1
23

01

NVIDIA 3D VISION USER GUIDE

PC3D Vision

NVIDIA GPU3D VisionLCD 3D Vision


http://www.nvidia.co.jp/get3d

3D
3D

>>

3D

>>

6075

>>

3D1
5

>>

153D

>>

3D

3D

>>
>>

3D
3D

>>
>>
>>

>>
>>

3D

01

NVIDIA 3D VISION USER GUIDE

02

3 60

USB USB
PCUSBPCUSB

NVIDIA 3D VISION USER GUIDE

IR

02

60
2

LED

USB

USBPCPC
PC
Windows

USB

IR

USB IR

3D Vision
3D Vision
3D VisionUSB IR3D Vision
USB IR
3D Vision3D Vision IR
USB IR
PC

IR
3D

3D Vision/

3D

VESA
DLP HDTV

USB

IR4.5m

02

NVIDIA 3D VISION USER GUIDE

1 LED
LED
LED
EN60825-1IEC60825-1

>>IR
>>

IR

03

IR3D VisionUSB IR3D Vision


IR3D Vision

3D Vision
3D Vision3D Vision

3D Vision

IR3m

3D Vision IR
IR23cm
IR

3D
3D

3D
3D Vision/
3D
3D

10

02

NVIDIA 3D VISION USER GUIDE

3D VisionLCDAll-in-One PC
3D VisionLCDAll-in-One PC3D
3D Vision
3D

> 3D Vision/CTRL-T
> 3DCTRL-F4
> 3DCTRL-F3

LCDIR4.5m
All-in-One PCIR3m

11

3D Vision3D Vision
3D Vision
3D VisionIR

USB

USB

3D

3D
USB
3D Vision

PC

3D Vision3D/
3D
www.nvidia.co.jp/3dvision

12

02

NVIDIA 3D VISION USER GUIDE

3D VisionUSB
PCNVIDIA
KensingtonPC

13

03

3D VisionIRPCNVIDIA 3D Vision
3D Vision
3DWindowsSet up
3D Vision
120Hz

3D VisionLCD
LCDwww.nvidia.co.jp/3dupdate

www.nvidia.co.jp/3dupdate
CD

14

03

NVIDIA 3D VISION USER GUIDE

3D Vision
1. 3D Vision ReadyNVIDIA
3D Vision ReadyLCD
CRT LCD
DVI

USB IR

15

DLP HDTV
DLP

HDMI
PC

IR

3VESA

3D
DVI-to-HDMI
USB DVI

USB

PCHDTV HDMI
DLPTV
PC
TV
DVI-to-HDMI

16

NVIDIA 3D VISION USER GUIDE

120Hz LCDUSB IR

03

LCD

DVI

PC
IR

USB DVI

USB
DVI

17

IR120Hz LCD

LCD

PC
DVI

DVI

DVI

IRLCDPC
USB

18

03

NVIDIA 3D VISION USER GUIDE

3D VisionIRPC
3D Vision

278

19

2.

> >
NVIDIANVIDIA Drivers

a) Remove only the following


b) NVIDIA Display Driver
c) Remove
d)

* NVIDIA

3D VisionNVIDIA GeForce

Installing the Drivers and Software


3. 3D VisionCD

4. GeForceInstallShield

5.
3D Vision Software Installation
3D Vision Software Installation
CD

6. 3D Vision
NVIDIA 3D Viewer

7. Install

8.
InstallShield3D Vision
3D VisionNVIDIA 3D Vision

IR

9. 3D Vision

20

03

NVIDIA 3D VISION USER GUIDE

3D Vision

3D Vision15
3D
3D

NVIDIA IR

3D Visionwww.nvidia.co.jp/3dvision

3D VisionNVIDIA
NVIDIA
21NVIDIA

21

04

NVIDIA

NVIDIA3D Vision

NVIDIA

NVIDIA
NVIDIANVIDIA
Windows
NVIDIA

NVIDIA3D
3D
+

22

04

NVIDIA 3D VISION USER GUIDE

3D
NVIDIA3D

3D
3D
DirectX

3D

IR
3D/Ctrl+T
3D
3D Vision

23

3D Vision
153D15

3D Vision3D

3D

IR
NVIDIA

3D Vision
3D Vision 3D

>>

Ctrl+F3

>>

Ctrl+F4

NVIDIA

24

04

NVIDIA 3D VISION USER GUIDE

3D
3D
3D Vision Ready
3D
Vision Ready

3D
FPS3D

FPS
3D
FPS

3D
3D

25

Enable 3D laser
sight for configured games

Transparency
1000
25Ctrl+F12

3D

26

04

NVIDIA 3D VISION USER GUIDE

NVIDIA
3D

Enable advanced
in-game settings

27

1.

Ctrl+T

Show/Hide stereoscopic 3D effects

3D Vision

Ctrl+F4

Increase depth


NVIDIA

Ctrl+F3

Decrease depth


NVIDIA

Ctrl+Alt+
Insert

Show/Hide in-game
compatibility

NVIDIA

Ctrl+F6

Increase convergence

Ctrl+F5

Decrease convergence

Ctrl+F11

Cycle frustum adjustment

3D
3

Ctrl+F7

Save in-game settings

Enable advanced in-game settings

28

04

NVIDIA 3D VISION USER GUIDE

3D

3D
NVIDIA
3D3D

3D

Ctrl+TIR3D/
3D
3D Vision IR
IR23cm
IR

3D
3D

3D
3D Vision/
3D
3D

29

3D
Test Stereoscopic 3D
NVIDIA3D
3D
3D

3D
3D...
3D Vision
3D

3D
IR

30

04

NVIDIA 3D VISION USER GUIDE

IR
3D

Esc3D

Run Setup Wizard

Run Medical Image Test


3D

3D
3D
3D Vision

NVIDIA3D Vision
NVIDIA
NVIDIA

3D3D Vision

31

NVIDIA

NVIDIA

NVIDIA

www.nvidia.co.jp

NVIDIA
3D
3D

Ctrl+Alt+Insert

32

04

NVIDIA 3D VISION USER GUIDE

33

05

NVIDIA 3D Vision 3D
3D

3D
3D

3D

>>

>> HUD3D

HUD

>>

3D

3DNVIDIA

NVIDIA

Ctrl+Alt+Insert

34

05

NVIDIA 3D VISION USER GUIDE

NVIDIA
3D

271

OK

35

2.

Decrease convergence
[Ctrl+F5]

Convergence

Convergence

[Ctrl+F6/Ctrl+F5]

3D

37

Cycle frustum adjustment


[Ctrl+F11]

3DCtrl+F7

3D
>>

15
3D

>>

6075

3D

>>

3D

3D

36

05

NVIDIA 3D VISION USER GUIDE

>>

3D15

>>

3D

>>

NVIDIA 3D

NVIDIA

>>

3D

3D

>>

3D
3D

37

IRIR

37

06

NVIDIA24

www.nvidia.co.com/3dvision/support

8:00AM5:00PM
1-800-797-6530

www.nvidia.co.com/3dvision/register

3D Vision

>> IRIR

/IR

>>

3DNVIDIA
3D

>>

IR
45cm

38

NVIDIA 3D VISION USER GUIDE

IR
IR
IR

06
>>

NVIDIA
3D
3D

>>

>>

60

USBPCPC
PC
Windows

USB

>> 3D Vision Ready120Hz LCD

DVI
3D Vision
3D Vision LCD

3D
15
3D

39

NVIDIASetup
IR
Ctrl+F3
Ctrl+F4

3D NVIDIA

NVIDIA

NVIDIA

3D

3D Vision
3D Vision

3D Vision

3D Vision

3D
NVIDIA

Yes

>> 120Hz60Hz
>> 110Hz
>> 100Hz50Hz

40

06

NVIDIA 3D VISION USER GUIDE

>>

Ctrl+F3

>> IR
15

>> NVIDIA3D

15
3D

NVIDIA
3D 3D
3D

Enable 3D laser sight for configured games


243D

NVIDIA 3D
3DTransparency

41

120Hz LCD

120Hz

60Hz

120Hz LCD3D
LCD

www.nvidia.com/3dvision/support24

8:00AM5:00PM
1-800-797-6530

42

06

NVIDIA 3D VISION USER GUIDE

43

07

NVIDIA 3D Vision

>> C-TickAustralian Communications and Media Authority

>> BSMIBureau of Standards, Metrology, and Inspection

>> CEConformit Europenne


>> FCCFederal Communications Commission
>> ICIndustry Canada
>> KCKorea Certification
>> GOST-R
>> UL/cULCBUnderwriters Laboratories

>> VCCIVoluntary Control Council for InterferenceVCCI


NVIDIA 3D Vision

>>

P701IRDC 5V

>>

P854IRDC 5V

>>

P864DC 5V

44

07

NVIDIA 3D VISION USER GUIDE

FCCFederal Communications Commission

CFRCode of Federal Regulation47


15BFCC
15B:2008

FCC15
B

45

Industry Canada
ICES-003:2004 -

ICES-003B

Cet appareil numrique de la classe B est conforme la norme NMB-003


du Canada.

C-Tick - ACMAAustralian Communications and Media


Authority
RSMRadio Spectrum Management Group

AS/NZS CISPR 22:2009

VCCIVoluntary Control Council for Interference by


Information Technology EquipmentVCCI
>> V-1/2009.04VCCI
>> V-2/2009.04
>> V-3/2009.041
>> V-4/2009.041-1

VCCIB

46

07

NVIDIA 3D VISION USER GUIDE

MICMinistry of Information and Communications

KCCKorea Communication Commission

KCKorea Certification
>> KN 22CISPR 22
>> KN 24CISPR 24

B/
EMC

BSMIBureau of Standards, Metrology, and Inspection

CNS 13438:2006CISPR 22

47

EU
CE Conformit Europenne
EMC2004/108/EC2006/95/
EC

>> EN 55022:2006/A1:2007CISPR 22

>> EN 55024:1998/A1:2001/A2:2003IEC 61000-4-234568


11

>> EN 61000-3-2:2006IEC 61000-3-2EMC3-2


16A

>> EN 61000-3-3:2008IEC 61000-3-3EMC3-3


16A

GOST-R
>> GOST R IEC 60950-11
>> GOST R IEC 51318.22-99

>> GOST R 51318.24-99IEC 61000-4-23456811

>> GOST R 51317.3.2-200667IEC 61000-3-2

EMC3-216A

>> GOST R 51317.3.3-99IEC 61000-3-3EMC3-3


16A

48

07

NVIDIA 3D VISION USER GUIDE

UL/cULCBUnderwriters
Laboratories
ULUnderwriters Laboratories

>> UL 60950-122007-03-271

>> CSA C22.2 No. 60950-1-0722007-03


1

>> IEC 60950-1:200521

UL

49

08

NVIDIA

IEC 60950-1
IEC-60950-1
UL-60950-1

>>

>>

>>

>>

240 VA

>>

>>

>>

50

08

NVIDIA 3D VISION USER GUIDE

51

>>

>>

IR

>>

>>

>>

>>

IR

>>

>>

>>

>>

>>

>>

USB
NVIDIA

>>

IR

>> IR

>> USB
USB

52

08

NVIDIA 3D VISION USER GUIDE

>>

>>

>>

IR
IR

3D

NVIDIANVIDIA

>>

540

>>

-10453D Vision

1 LED
IR
EN 60825-1
IEC 60825-1
IR

>>

>>

53

NVIDIA
NVIDIA

NVIDIA
NVIDIA Corporation
NVIDIA Corporation

NVIDIA CorporationNVIDIA Corporation

WEEE

NVIDIANVIDIAGeForcenForceNVIDIA Corporation

Copyright
2008, 2009, 2010 NVIDIA Corporation. All rights reserved.

www.nvidia.co.jp

3D VISION

USER GUIDE

ii

iii

1
1
2
2
3



IR
IR

5
5
7
9
11

13
13
13
14
14
18
19

NVIDIA
NVIDIA
3D
3D

3D
3D

3D

21
21
22
22
23
24
24
25
28

iv

3D

29
30

33
33
34
35
35


3D Vision

/

120Hz LCD

37
37
38
40
40
41

43

49

01

PC 3D NVIDIA 3D Vision
.
3D Vision PC
3D .
GeForce GPU 3D Vision
.
3D Vision .
3D Vision PC 3D
.

www.nvidia.co.kr/3dvision .
: NVIDIA
.
www.nvidia.co.kr/3dvision .


NVIDIA 3D Vision
,
.
2~3
.

01

NVIDIA 3D VISION


3D Vision PC
.
NVIDIA GPU, 3D Vision-Ready LCD, 3D Vision

www.nvidia.co.kr/3dvision
.



. .
3D
. .

.

>> 3D 3D
.

>> 60~75cm .
.

>> 3D , 1 5
.

>> 15% . 3D
.

>> :

, ,



(: )
.
3D
.


!

.
TV
.
3D
.

>

>

>

!

. 3D
3D .

>
>
>
>
>



, ,

(: )
, 3D
.

01

NVIDIA 3D VISION

02

NVIDIA 3D Vision
(2) .

.



: ,
3 . 60
.

.
USB .
USB .
. .

NVIDIA 3D VISION

. IR
(ON)
.

02

(ON)
: (ON)
.
:
: 60
.
:
2 .
LED:
.
.
USB

USB PC PC
. PC
. Windows PC
. PC
USB
. .


.
IR .
(ON) . .

: ( , )
. (: , ,
) .



.
.

,
.

USB IR

(3D Vision )
, 3D Vision 3D Vision
USB IR 3D Vision . USB IR
.
: 3D Vision 3D Vision IR
. USB IR
.

IR .

3D Vision (ON/OFF)


VESA
(DLP HDTV )

USB

IR 4.5m.

02

NVIDIA 3D VISION

:
1 LED

. EN60825-1
(IEC60825-1) .
.

>

IR .

>

IR
IR 3D Vision 3D Vision USB
IR . 3D Vision
.

3D Vision
3D Vision
3D Vision .
3D Vision
.

: IR 3m(10)
.

3D Vision IR
25cm
(9).
.

F4
5

F5
6

3D ( )
3D

F6
7

Y
T

V
C

3D ( )
3D Vision ON/OFF
3D ( )
3D

10

02

NVIDIA 3D VISION

3D Vision LCD PC
3D Vision LCD PC 3D 3D
Vision . 3D
.
> 3D ON/OFF CTRL-T
> 3D CTRL-F4
> 3D CTRL-F3

: LCD IR 4.5m(15).
PC IR 3m(10).

11


3D Vision 3D Vision-Ready
. 3D Vision 3D Vision
USB IR .

USB


. USB

.


3D ;
3D

USB
3D
Vision
.

: 3D Vision 3D / 3D
. www.nvidia.com/Get3D
.

12

02

NVIDIA 3D VISION



.
.

,
.


3D Vision USB PC
. NVIDIA PC
Kensington .

US

13

03


.
: .
5 .

3D Vision IR NVIDIA 3D Vision ,


. Windows
Set up 3D Vision 3D .
120Hz

LCD NVIDIA 3D Vision LCD


www.nvidia.co.kr/3DUpdate
.

www.nvidia.co.kr/3DUpdate
CD .

14

03

NVIDIA 3D VISION

(3D Vision .)
1. 3D Vision NVIDIA .

3D Vision LCD
CRT . LCD
DVI-to-DVI .
: . USB IR
.

15

DLP HDTV
DLP

HDMI
PC

IR

VESA 3-

3D
DVI-to-HDMI
USB DVI

USB

: DLP PC HDTV
HDMI . , TV PC
TV .
: DVI-HDMI 3D Vision .
.

16

NVIDIA 3D VISION

USB IR 120Hz LCD

03

LCD

DVI
PC

IR

USB DVI

USB
DVI
( )

17

IR 120Hz LCD

LCD

PC
DVI

DVI
DVI
( )

: IR LCD PC
USB .

18

03

NVIDIA 3D VISION

US


.
: 3D Vision IR PC ( , )
3D Vision PC .
. 2-7 8 .

2.

> > .
NVIDIA NVIDIA .*
a) .
b) NVIDIA .
c) .
d) .

* NVIDIA
. NVIDIA
GeForce .


3. 3D Vision CD .

.
4. GeForce .

InstallShield .
5. , .

3D Vision
(
CD ).
6. 3D Vision .

NVIDIA 3D Viewer
.
7. .

.
8. .

Installshield GeForce 3D Vision


. 3D Vision NVIDIA 3D Vision
. IR
, .
9. 3D Vision .

19

20

03

NVIDIA 3D VISION

!
3D Vision , PC
.
: 3D Vision 15% . NVIDIA

. 3D
. NVIDIA IR
.

www.nvidia.co.kr/3dvision .
NVIDIA 3D Vision .
NVIDIA 3D Vision (21)
.

21

NVIDIA

04

NVIDIA

NVIDIA 3D Vision
.
NVIDIA .

NVIDIA
NVIDIA
NVIDIA (NVIDIA Control Panel) .
Windows

NVIDIA

3D . 3D (+)
.

22

04

NVIDIA 3D VISION

3D
NVIDIA 3D
. .

3D
: 3D DirectX
.

3D .

Ctrl+T , 3D On/Off
USB IR (ON) 3D
.
. 3D Vision
.

23

NVIDIA


.
3D Vision 15%
. 3D 15%
.
. 3D Vision 3D
.

3D .
.

IR .
NVIDIA .

.
: 3D Vision . 3D Vision
, 3D
.

>> Ctrl+F3( ) .
>> Ctrl+F4( ) .
NVIDIA
.

24

04

NVIDIA 3D VISION

3D
3D 3D Vision
.
. 3D Vision
.

3D
FPS (First-Person Shooter: 1 ) 3D
. NVIDIA

.
. FPS 3D
. FPS
. .

3D 3D
. .

NVIDIA

25

.
.
.

. 0% 3
100% .
25%. Ctrl+F12( )
/ .
3D .

.


.
NVIDIA 3D
.

26

04

NVIDIA 3D VISION

.

.
.

1 .

27

NVIDIA

1.

Ctrl+T

3D /

3D Vision .

Ctrl+F4

.
NVIDIA .

Ctrl+F3

.
NVIDIA .

Ctrl+Alt+

NVIDIA

Insert

Ctrl+F6

.
.

.

().
Ctrl+F5

.
CRT
"" .

().

Ctrl+F11

3D
(, ,
) ().

Ctrl+F7


().

()
.

28

04

NVIDIA 3D VISION

3D
3D
. NVIDIA
3D .

3D .
Ctrl+T USB IR 3D
(ON/OFF) 3D .
3D Vision IR
23cm
(9).
.

3D ( )
3D
F4
5

F5
6

F6
7

T
R

V
C

3D ( )
3D Vision ON/OFF

3D ( )
3D

NVIDIA

29

3D
NVIDIA 3D 3D
3D , .

3D
3D 3D Vision
3D
.

.
.
3D . IR
.

30

04

NVIDIA 3D VISION

: IR 3D
.

Esc 3D .



.
.


(29 ).

.
: NVIDIA 3D
.
3D Vision (29 ).


NVIDIA
3D Vision .
NVIDIA
. , , ,
. 3D
, 3D Vision
.

31

NVIDIA


NVIDIA


. NVIDIA
.

NVIDIA

NVIDIA

www.nvidia.co.kr
.
NVIDIA
( )
. 3D
. 3D
.
Ctrl+Alt+Insert
.

32

04

NVIDIA 3D VISION

33

05

NVIDIA 3D Vision 3D
3D .
3D
.
3D
.
3D
.

>>

>>

>> HUD (Heads up Display) 3D



NVIDIA 3D
.
NVIDIA
.
, . Ctrl+Alt+Insert
.
.

34

05

NVIDIA 3D VISION


.
.
NVIDIA
3D .

27 1 .

. , .
.
.

35

2.

. [Ctrl+F5]

. [Ctrl+F11]

[Ctrl+F6/ Ctrl+F5]

3D

38

3D Ctrl-F7
.
.


>>: 15% .
.
3D .

>> : 60~75cm .

.

>> : .
3D .
3D
.
.

36

05

NVIDIA 3D VISION

>> : .
.
3D 1 5
.

>> :
3D .
3D
.

>> / : NVIDIA 3D
.
NVIDIA .

>> : 3D
.
3D
.

>> : 3D
. 3D
.
. 37 .
: (, ) IR
IR .

37

06

NVIDIA 365 24
.
,
( ).
www.nvidia.com/3dvision/support
. 3D Vision ,
8 5( )
1-800-797-6530 .
www.nvidia.com/3dvision/register
.
.

3D Vision
>> . ON/OFF
. .

>> 3D . NVIDIA 3D
(Set Up Stereoscopic 3D) .

>> . IR
45cm .
.

38

06

NVIDIA 3D VISION

(: , )
. .
IR .

>> .
NVIDIA (
). 3D Vision , 3D
.

>> .
(ON) .

, 60
. .

2 .
.


.
USB PC PC
. PC
. Windows
PC . USB
PC .

>>3D Ready 120Hz LCD DVI


.
3D Vision .
: 3D Vision LCD PC
.



3D
. 15%
. .

39


NVIDIA .
IR Ctrl+F3
Ctrl+F4 .


3D NVIDIA
.
NVIDIA 3D Vision-Ready, , ,
.
. NVIDIA
.
3D 3D
.
3D Vision . 3D
Vision
.


3D Vision
. .


3D Vision
. 3D
. NVIDIA
.
. .

>> 120Hz :
>> 110Hz :
>> 100Hz : 50Hz

40

06

NVIDIA 3D VISION


.
.

/
.
.

>> Ctrl+F3 .
>> .
15% .

>> NVIDIA 3D
.
15% .
: 3D
.




. NVIDIA 3D 3D
3D .
3D (24 3D
).


NVIDIA 3D 3D
. .

41

120Hz LCD

120Hz

60Hz

120Hz LCD 3D
. LCD .

: www.nvidia.com/3dvision/support 365
24
( ). 3D Vision
, 8 5( )
1-800-797-6530 .
.

42

06

NVIDIA 3D VISION

07

NVIDIA 3D Vision
.
>> (BSMI)
>> (GOST-R )
>> (UL/cUL, CB )
>> (FCC)
>> (CE)
>> (VCCI)
>> (IC)
>> (KC)
>> (C-Tick)

NVIDIA 3D Vision .
>> : P701(5V DC IR )
>> : P854(5V DC IR )
>> : P864(5V DC )

43

44

07

NVIDIA 3D VISION


FCC -
15 47 - ;B -
(FCC Part 15B:2008)
:
,
.
: FCC 15 B
.

. , ,

.
.
TV (
)
.

.
.
.
/TV .

45



ICES-003:2004 - : ;

B ICES-003 .
Cet appareil numrique de la classe B est conforme la norme NMB-003
du Canada.


C-Tick - (ACA) RSM
(Radio Spectrum Management Group)
AS/NZS CISPR 22:2009 - -


VCCI -
>> V-1/09.04:
>> V-2/09.04:
>> V-3/09.04: 1
>> V-4/09.04: 1-1
(VCCI)
B . TV
.
.

46

07

NVIDIA 3D VISION


MIC -
KCC -
KC -
>> KN 22 (CISPR 22): -
>> KN 24 (CISPR 24):

B ( / )
EMC
.


BSMI -
CNS 13438:2006 (CISPR 22): -

47

(EU)
CE - European Conformity (Conformit Europenne)
EU EMC (2004/108/EC)
(2006/95/EC) .

( ).

>>EN 55022:2006+A1:2007(CISPR 22) - -


>>EN 55024:1998+A1:2001+A2:2003 (IEC 61000-4-2, 3, 4, 5, 6, 8, 11):


>>EN 61000-3-2:2006 (IEC 61000-3-2): (EMC)-3-2:


- ( 16A )

>>EN 61000-3-3:2008 (IEC 61000-3-3): (EMC)-3-3:


- ,
, 16A


GOST-R - GOST R
>>GOST R IEC 60950-1: 1:
>>GOST R 51318.22-99: -
>>GOST R 51318.24-99(IEC 61000-4-2, 3, 4, 5, 6, 8, 11):

>>GOST R 51317.3.2-2006(6 7) (IEC 61000-3-2): (EMC)


-3-2: - ( 16A
)

>>GOST R 51317.3.3-99(IEC 61000-3-3): (EMC)-3-3:


- ,
, 16A

48

07

NVIDIA 3D VISION

(UL/cUL, CB )
UL-
>>UL 60950-1, 2, 2007 3 27: 1:

>>CSA C22.2 No. 60950-1-07, 2, 2007 3:


1:

>>IEC 60950-1:2005(2): 1:
UL .

08

NVIDIA

.
,
.


.
IEC-60950-1
.
(: UL-60950-1) IEC-60950-1
.
.

>> :
>> : , ,
>> : , ,
>> : (240V )
>> :
>> :
>> : , , ,

49

50

08

NVIDIA 3D VISION

.
.
.
: ,
.
: .
.
.


, ,
.


. .
.

. .
:
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.
.

. .
:
.

51

>> . (
) .

>> IR
.

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>>, .
>> , ,
.

>> IR .
.
.

>> .
.

>> .
>> .
>> .
>>
. , ,
, , , ,
.

>> USB
NVIDIA .

>> IR
.

>>IR .
.

>>USB
. USB .

52

08

NVIDIA 3D VISION

>> .
. ,
. ,
.

>>
.

>> .
IR .
.
: 3D
. , ,
.

: 3D .
.
NVIDIA NVIDIA .


>> : 5C~40C (41F ~ 104F).
>> : -10C~45C (14F ~ 113F).
3D Vision
.


1 LED
IR IR
.
EN60825-1(IEC60825-1) ,
. :

>> .
>> .
.

53

NVIDIA , , , , , (
) . NVIDIA , ,
,
.
. NVIDIA Corporation
3 .
NVIDIA Corporation
. .
. NVIDIA Corporation NVIDIA Corporation
.

WEEE
. .
.
.
.
.

NVIDIA, NVIDIA , GeForce nForce NVIDIA Corporation .


.

2008, 2009, 2010, 2011 NVIDIA Corporation. All rights reserved.

www.nvidia.co.kr

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