Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
(2) a “philosophy”
(3) a “package”
- early adjustments
o during a series and between series
o NOT on Saturday mornings!!! (Sundays if college)
- to do this - play caller and offensive assistants must watch the game
- no script!!! (it is tough to see the game with your head buried in a script)
- good defenses limit what they do (too much will hurt them) – prep time is short
- defense must play balanced
- we saw basically 3 fronts all year in 2008 (4-3/6-1, 50 (odd) variations, 8-man front)
o numbers advantage
o blocking angles (usually to the smaller technique, i.e. shade vs. 3 tech)
o play-action passes (P.A.P.) to hurt specific defenders on the field - this is why we want
to make it look like the running plays as much as possible
vs. mike LB -
• post
• post corner
• dig or post-dig
- be committed
- be patient
navy presentation – page 4
Cadence:
Formations:
- Spread
- Trips (both HBs on one side – both of them off the LOS) – a good run and pass formation
- Heavy (both OTs on one side – one plays TE position – WR plays nub side OT)
o used a lot in goal line situations
o TE responsibilities the same as the HB
Splits:
- O-line = 3 feet
-
- Slots = inside foot touching OT and 1 yd back (used to be 1 yd x 1 yd) – based on pitch timing
-
- WRs = basically on the numbers of the field when the ball is in the middle
-
- FB = heels at 5 yards from the tip of the football – we experimented woth 4 yards but it was too
quick for the mesh
Stances:
FSWR
– block the near deep defender
– (1/2 field safety in Cov 2-like looks) (a “switch” with the FSHB)
– (deep 1/3 CB in Cov 3-like looks)
– (non-inverting safety (Cloud) or CB (Sky) in 4-Across looks)
FSHB
– block the run support or force
– (roll CB in Cov 2-like looks) (a “switch” with the FSWR)
– (invert safety in Cov 3-like looks)
– (inverting safety (Sky) or CB (Cloud) in 4-Across-like looks)
- if there is a FS in the middle of the field (i.e. 8-man front) – load block the FSLB
o if the FST has him blocked:
go to the FS
go to backside safety (if load is called vs. a 2-safety defense)
FST
- if you can’t get the FSLB (MLB vs. 4-3) - go to the next level
o vs. 2 deep safeties = the backside safety
o vs. 1 deep safety (FS) = the FS
FSG
- base block man on (2I-2-3)
- if uncovered – block the near LB
- if you can’t get the MLB (4-3) or FSLB (50) – block the backside safety (2-safety look)
C
- scoop/base
- if uncovered – go playside A-gap
o if MLB = block him to backside safety (2 safteies) to fold (1 safety)
o if 2-LB defense = block FSLB (plug) to BSLB
BSG
- scoop
o 45-60-90 steps (45 1st step – 60 2nd step – 90 3rd step)
o you must scoop the area from your crotch to the C’s crotch
we want the best of both worlds – width and gaining ground
head to the playside thigh board
take whatever shows
BST
- scoop
- 45-60-90 steps
- you must scoop the area from your crotch to the BSG’s crotch
BSHB
– tail motion (pitch path)
– you must get at least 1 ½ steps in the ground before the ball is snapped – preferably 2 steps
– get to the FB’s butt in his initial alignment
– take 3 flat steps
– get downhill!! – marry yourself with the QB’s path
BSWR
- cut-off
FB
QB
- almost a double “hop” step to get the 2nd step on the ground ASAP
- we do not drag the back foot like some programs
- work to have feet land in a “staggered” position - front foot ahead of the back one a little
o gets us on the proper angle for the FB
o gives us a fraction of a second longer to ride it
- the “read”
o don’t over coach it
o if you think he can tackle the FB – pull it
o if not – give it
o a ton of reps solves the problem
o X-stunt
a “stack” look with the read key (#1) and a stacked LB (#2)
#1 and #2 will switch responsibilities
we will “area” read this
o hard stunt
o up stunt
o mesh stunt
Play-Action Passing
- Protection:
o low hat - drive and press - screw in the shoulder pads
o big on big
o FB blocks FSLB
o QB takes care of #3 on the frontside edge
o if 4 come weak? – look out!!!
- QB footwork
o fake T.O and get back!!
o we tried 3 down the line and 2 back like Nebraska - QB got killed before setup
- Routes
o Verticals
triple option action
vs. 8-man front = FSHB down the middle of field
vs. 4-Across Invert = FSHB run down the hash
o Switch route (vs. Cov 2) – even in the red zone with hard CB support
Out of triple option play-action
Also out of rocket toss play-action
o Boot/Naked
off the rocket toss
variations:
• hit FB in the flat
• hit the WR vertical, dig, or skinny post
• switch route
o Crossing routes
good out of Double Flex
variations:
• double drag (vs. alley FS)
1. FSWR and FSHB double drag to the backside
2. BSWR skinny post
• HB single drag (vs. Cov 4 with a deep MLB)
1. FSHB drags to the backside
2. BSWR runs vertical
• WR single drag
1. Off the rocket toss (vs. safeties making the hit on the toss)
2. QB drops straight back
3. BSWR runs the drag across