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Session Procedures,
Mastering, and CD Burning
Were rolling. Take One. These words begin the recording session.
It can be an exhilarating or an exasperating experience, depending
on how smoothly you run it.
The musicians need an engineer who works quickly yet carefully.
Otherwise, they may lose their creative inspiration while waiting for the
engineer to get it together. And the client, paying by the hour, wastes
money unless the engineer has prepared for the session in advance.
This chapter describes how to conduct a multitrack recording session. These procedures should help you keep track of things and run
the session efficiently.
There are some spontaneous sessions, especially in home studios, that
just grow organically without advance planning. The instrumentation isnt known until the song is done! You just try out different
musical ideas and instruments until you find a pleasing combination.
In this way, a band that has its own recording gear can afford to take
the time to find out what works musically before going into a professional studio. In addition, if the band is recording itself where it
practices, the microphone setup and some of the console settings can
be more or less permanent. This chapter, however, describes procedures usually followed at professional studios, where time is money.
PREPRODUCTION
Long before the session starts, youre involved in preproduction
planning what youre going to do at the session, in terms of overdubbing, track assignments, instrument layout, and mic selection.
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Recording Order
Next, decide which of these instruments will be recorded at the same
time and which will be overdubbed one at a time. Its common to
record the instruments in the following order, but there are always
exceptions:
1. Loud rhythm instrumentsbass, drums, electric guitar, electric
keyboards
2. Quiet rhythm instrumentsacoustic guitar, piano
3. Lead vocal and doubled lead vocal (if desired)
4. Backup vocals (in stereo)
5. Overdubssolos, percussion, synthesizer, sound effects
6. Sweeteninghorns, strings
The lead vocalist usually sings a guide vocal or scratch vocal along
with the rhythm section so that the musicians can get a feel for the
tune and keep track of where they are in the song. You record the
vocalists performance but probably you will re-record it later. That
eliminates leakage and lets you focus on the lead vocal.
In a MIDI studio, a typical order might be:
Track Assignments
Now you can plan your track assignments. Decide what instruments
will go on which tracks of the multitrack recorder. The producer may
have a fixed plan already.
Session Sheet
Once you know what youre going to record and when, you can fill
out a session sheet (Figure 15.1). This simple document is adequate
for home studios. OD indicates an overdub. Note the recordercounter time for each take, and circle the best take.
Production Schedule
In a professional recording studio, the planned sequence of recording basic tracks and overdubs is listed on a production schedule
(Figure 15.2).
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INSTRUMENT
BASS
KICK
DRUMS
LEAD VOC OD
HARM. VOC OD
LEAD GUIT OD
KEYS L
KEYS R
MICROPHONE
DIRECT
AKG D-112
CROWN GLM-100
STUDIO PROJECTS B1
STUDIO PROJECTS B1
SHURE SM57
DIRECT
DIRECT
FIGURE 15.1
A session sheet for a home studio.
and
\sambatina\
FIGURE 15.2
A production schedule.
Stop 03:31
Stop 06:49
Stop 08:38
Stop 09:12
Stop 12:27
FIGURE 15.3
A track sheet (multitrack log).
Track Sheet
Another document used in a pro studio is the track sheet or multitrack log (Figure 15.3). Write down which instrument or vocal goes
on which track. The track sheet also has blanks for other information such as take numbers. If youre using a DAW, you can enter this
information by typing on-screen.
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Table 15.1
Input
Instrument
Microphone
Bass
Direct
Kick
EV N/D868
Snare
AKG C451
Overhead L
Shure SM81
Overhead R
Shure SM81
High toms
Sennheiser MD421-II
Floor tom
Sennheiser MD421
Shure SM57
Shure SM57
10
Piano treble
Crown PZM-6D
11
Piano bass
Crown PZM-6D
12
Scratch vocal
Beyer M88
Be flexible in your microphone choicesyou may need to experiment with various mics during the session to find one giving the best
sound with the least console equalization. During lead-guitar overdubs, for example, you can set up a direct box, three close-up microphones, and one distant microphonethen find a combination that
sounds best.
Find out what sound the producer wantsa tight sound; a loose,
live sound; an accurate, realistic sound. Ask to hear recordings having the kind of sound the producer desires. Try to figure out what
techniques were used to create those sounds, and plan your mic
techniques and effects accordingly. Tips on choosing a microphone
are given in Chapter 6.