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UNIT-1

7M
8M

3(a)

Explain the Working of a raster system which the help of a block diagram
Write the Applications of Computer Graphics. Explain with example.
Explain the construction of CRT display devices. What are its advantages
and its disadvantages?
Explain DVST with neat diagram.
Explain different interactive input devices.

(b)

Differentiate between random scan & raster scan display.

8M

4(a)
(b)

Explain the architecture of a raster system with neat diagram.


Explain the architecture of a random system with neat diagram.

8M
7M

Explain different video display devices used in Computer Graphics.

15M

1(a)
(b)
2(a)
(b)

6(a)
(b)
7(a)
(b)
8

Explain the working of random scan display


Explain the working of raster scan display

Name the different elements of graphics system and explain in detail.


What are the applications of computer graphics?
Explain the following display devices
a) LED
b) LCD
c) Flat Panel Display

7M
8M
7M

8M
7M
8M
7M
15M

UNIT-2
1(a)
(b)
2(a)
(b)
3(a)
(b)
4(a)
(b)
5
6(a)
(b)
7(a)
(b)
8

Digitize a line from (10, 12) to (20, 18) on a raster screen using
Bresenhams straight line algorithm.
Explain the Bresenhams algorithm for drawing lines of slope m where
0<m<1.
Write Pseudo code for DDA algorithm. Using a suitable example, explain
working of this algorithm.
Consider the line from A(0, 0) to B(5, 5). Use DDA algorithm to rasterize
the line AB. Plot the output.

7M
8M
7M
8M

Explain about Mid-Point Circle generating algorithm


Draw the circle with the radius as 8 cm using mid-point circle generating
technique.

10M

Explain about DDA line drawing algorithm

7M

Consider a line from (0,0) to (6,6).Using simple DDA algorithm, rasterize


this line.
Write an algorithm for Mid-point circle generation and Draw the First
quadrant of the circle with radius 10cm.
Write and explain the boundary fill algorithm
Write and explain the flood fill algorithm
Explain the procedure to test the pixel position.
Explain the scan-Line polygon fill algorithm
Explain the Ellipse generating Algorithm.

5M

8M
15M
8M
7M
7M
8M
15M

UNIT-3
1(a)
(b)

3(a)

How the rotation of an object about the pivot point is performed?


How the scaling of an object about the fixed point is performed?
Explain the following transformation with the matrix representations .
Translation.
Scaling.
Rotation
Reflection
Shear
What are homogeneous co-ordinates? Write homogeneous representations
of basic transformations.

8M
7M

15M

7M

(b)
4
5(a)
(b)
6(a)
(b)
7

Perform transformation for different scaling directions S1 and S2.


Define Composite transformation. Explain Different types of composite
transformations in detail.
Find the matrix that represents rotation of an object by angle 45 about the
origin.
What are the new coordinates of the point P(2 , -4) after the rotation?
Explain transformation between coordinate systems.
Compute rotation matrix for rotating (x, y) by an angle
a)Define Reflection. Write transformation and homogeneous matrix for
reflection with respect to X-axis , Y-axis and origin.
b) Define Shear. Write transformation relation for y-shear with respects to
y-axis.

8M
15M
8M
7M
8M
7M
9M
6M

Explore different 2D transformations with neat diagram.


UNIT-4

15M

What is Cliping? Explain i) Point Clipping ii) Line Clipping


Discuss the 4 bit code used for line clipping against a rectangular window.
Explain with an example.
Explain window to view port transformation mapping.
Define the following
a) Window b) Viewport c) World coordinates d) Device coordinates
Write about Cohen-Sutherland line clipping algorithm with an example.
Explain the Weiler Atherton polygon clipping.
Explain Cyrus-Beck line clipping algorithm.
Explain Liang barsky line clipping algorithm
Discuss the viewing pipeline and viewing coordinate reference system.
Explain Sutherland- Hodgeman polygon clipping with example.

15M

2
3(a)
(b)
4
5(a)
(b)
6(a)
(b)
7
8
1(a)
(b)
2(a)
(b)
3

Explain line clipping algorithms with an example.


UNIT-5

Derive transformation matrix for 3D rotation.


Prove that rotation followed by translation is not same as translation
followed by rotation in three dimension
Write transformation relation in 3-D for rotation about x-axis, y-axis & z-axis in
matrix form
Write the homogeneous matrix representation for 3D rotation
Explain the following 3D transformations
a) Translation b) Scaling c) Reflection d) Rotation e) Shear

15M
7M
8M
15M
7M
8M
8M
7M
15M
15M
7M
8M
9M
6M
15M

Discuss various 3D display methods.

15M

5(a)

Explain the following


a) Parallel projection b) perspective projection c) Depth queuing

8M

(b)

Explain the following


a) Cutaway Views b) Stereoscopic Views c) Surface Rendering

7M

Explain the transformation and homogeneous matrix representation basic 3D


transformations.

15M

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