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Vampire The Masquerade: Redemption


Weapon/Discipline Faq Ver.1
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Author : JcXtreme (8/5/03)
This is my second guide there will be mistakes if you find one email me and let
me know
you will be given credit for any mistakes you find
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Copyright Info
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This faq is copyright 2003 by me JcXtreme
It is not to be redistributed by anyone for anyreason, it is for personal use on
ly
This faq is not to be used by other websites or publishers etc without consent f
rom me
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Intro
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This guide contains weapon and disciplines that can be used in the game
It describes thier strengths and weaknesses
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Table of Contents
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1.0 Weapon Descriptions
1.1 Melee Weapons
1.2 Ranged Weapons
1.3 Special/Unique Weapons
2.0 Discipline Descriptions
2.1 Common
2.2 Animalism
2.3 Auspex
2.4 Celerity
2.5 Demention
2.6 Dominate
2.7 Fortitude
2.8 Mortis
2.9 Obfuscate
2.10 Potence
2.11 Presence
2.12 Protean
2.13 Thaumaturgy
ThaumaturgyThaumaturgyThaumaturgyThaumaturgy2.14 Faith
2.15 Numina
3.0 Final Words

Blood Magic
Lure of Flames
Hands of Destruction
Blood Rituals

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1.0 Weapons
= = = = = = =
1.1 Melee Weapons
Stg = Strength
Dex = Dexterity
Acc = Accuracy
Spd = Speed
Leth = Lethal
Bash = Bashing
Agv = Aggravated
(E) - Electric
(H) - Holy
(F) - Fire
(C) - Cold
(S) - Sunlight
(T) - Thieft of Vitae
Name

Age
Min Req
Acc
Speed
Dam
Typ
---------------------------------------------------------------------------------------Baseball
Modern
0
85
25
Bash
Bat
---------------------------------------------------------------------------------------Bastard
Dark/
35 Stg
0
83
40
Leth
Sword
Modern
---------------------------------------------------------------------------------------Bastion
Dark/
35 Stg
0
71
60
Leth
Modern
---------------------------------------------------------------------------------------Battleaxe
Dark
45 Stg
0
71
65
Leth
---------------------------------------------------------------------------------------Brass
Modern
0
85
25
Bash
Kunckles
---------------------------------------------------------------------------------------Broad
Dark/
0
90
30
Leth
Sword
Modern
---------------------------------------------------------------------------------------Broken
Modern
0
99
20
Bash

Bottle
---------------------------------------------------------------------------------------Chainsaw
Modern
25 Stg
0
49
75
Leth
---------------------------------------------------------------------------------------Claymore
Dark/
35 Stg
0
83
45
Leth
Modern
---------------------------------------------------------------------------------------Club
Dark
10
90
20
Bash
---------------------------------------------------------------------------------------Daggar
Dark
15
133
10
Leth
---------------------------------------------------------------------------------------Moro
Dark/
0
133
20
Leth
Daggar
Modern
---------------------------------------------------------------------------------------Dirk
Dark
0
133
15
Leth
---------------------------------------------------------------------------------------Falchion
Dark/
15
99
35
Leth
Modern
---------------------------------------------------------------------------------------Flamberge
Dark/
25 Stg
10
99
40
Leth
Modern
---------------------------------------------------------------------------------------Greatsword
Dark/
45 Stg
0
76
60
Leth
Modern
---------------------------------------------------------------------------------------Halberd
Dark/
25 Stg
0
76
45
Leth
Modern
---------------------------------------------------------------------------------------Hand Axe
Dark
0
99
25
Leth
---------------------------------------------------------------------------------------Lance
Dark
50 Stg
0
71
65
Leth

---------------------------------------------------------------------------------------Leadpipe
Modern
0
99
10
Bash
---------------------------------------------------------------------------------------Mace
Dark
0
90
30
Bash
---------------------------------------------------------------------------------------Flanged
Dark
10
90
30
Bash
Mace
---------------------------------------------------------------------------------------Spiked
Dark
40 Stg
0
76
50
Bash
Mace
---------------------------------------------------------------------------------------Machete
Modern
0
99
20
Leth
---------------------------------------------------------------------------------------Pitchfork
Dark
25 Stg
0
99
20
Leth
---------------------------------------------------------------------------------------Poignard
Dark
10
133
20
Leth
---------------------------------------------------------------------------------------Poleaxe
Dark
25 Stg
0
76
55
Leth
---------------------------------------------------------------------------------------Quarter
Dark
25 Stg
0
90
35
Bash
Staff
---------------------------------------------------------------------------------------Rapier
Dark/
25
99
25
Leth
Modern
----------------------------------------------------------------------------------------Sap
Modern
0
99
10
Bash
Gloves
----------------------------------------------------------------------------------------Scimitar
Dark
0
99
30
Leth

----------------------------------------------------------------------------------------Scythe
Dark
0
66
25
Leth
----------------------------------------------------------------------------------------Spear
Dark
25 Stg
0
76
30
Leth
----------------------------------------------------------------------------------------Taser
Modern
0
99
20
Agv
(E)
----------------------------------------------------------------------------------------Warhammer
Dark/
45 Stg
0
76
55
Bash
Modern
----------------------------------------------------------------------------------------1.2 Ranged Weapons
-----------------------------------------------------------------------------------------Assault
Modern
25 Stg
15
66
45
Bash
Rifle
-----------------------------------------------------------------------------------------Chaingun
Modern
50 Stg
0
49
30
Bash
-----------------------------------------------------------------------------------------Crossbow
Dark/
20
75
35
Leth
Modern
-----------------------------------------------------------------------------------------Dragon B.
Modern
20
75
55
Agv
Pistol
(F)
-----------------------------------------------------------------------------------------Flame
Modern
30 Stg
0
33
40
Agv
Thrower
(F)
-----------------------------------------------------------------------------------------Grenade
Modern
25 Stg
0
75
200
Agv
Launcher
(F)

-----------------------------------------------------------------------------------------Incenerator Modern
0
33
30
Agv
(F)
-----------------------------------------------------------------------------------------Longbow
Dark/
25 Stg/
0
75
30
Leth
Modern
Dex
-----------------------------------------------------------------------------------------Pistol
Modern
20
75
55
Bash
-----------------------------------------------------------------------------------------Revolver
Modern
25
75
65
Bash
-----------------------------------------------------------------------------------------Rifle
Modern
30
49
60
Bash
-----------------------------------------------------------------------------------------Rocket
Modern
25 Stg
15
75
250
Agv
Launcher
(F)
-----------------------------------------------------------------------------------------Shortbow
Dark/
25 Dex
0
75
30
Leth
Modern
-----------------------------------------------------------------------------------------Shotgun
Modern
15
75
75
Bash
-----------------------------------------------------------------------------------------Submachine
Modern
5
75
55
Bash
Gun
-----------------------------------------------------------------------------------------1.3 Special/Unique Weapons
-----------------------------------------------------------------------------------------Anikurin
Modern
25 Stg
15
75
30
Agv
Sword
(T)
------------------------------------------------------------------------------------------

Baton

Modern

75

30

Agv
(H)
-----------------------------------------------------------------------------------------Black
Modern
0
90
15
Agv
Gloves
?
------------------------------------------------------------------------------------------

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2.0 Disipline Descriptions
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Char = Charisma
Man = Manipulation
Wit = Wits
Per = Perception
Int = Intelligence
App = Apperance
L. Hum = Low Humanity
Fat = Faith
Name shows the name of the skill
Effect shows What happens when used
Clan shows which clans are masters of it
Key Att show the skills needed for using it
2.1

Common - These abilities are inherited by all Vampires

Name
Effect
Clan
Key Att.
-----------------------------------------------------------------Feed
Increases blood
All
for use in casting
-----------------------------------------------------------------Blood
Heals your
All
Healing
wounds
-----------------------------------------------------------------Blood
Increses your
All
Strength
Strength
-----------------------------------------------------------------Blood
Increses chance
All
Dexterity
of critical hit
-----------------------------------------------------------------Blood
Soak more
All
Stamina
damage
-----------------------------------------------------------------Awaken
Bring back
All
dead friend
-----------------------------------------------------------------Walk the
Create portal to
All
Abyss
Haven
------------------------------------------------------------------

2.2
Animalism - These disiplines are the skills of the Gangrel that allow gre
ater control
over the animal world. Nosferatu are highly knowledgable in these disiplines as
well
-----------------------------------------------------------------Feral
Target animal
Gangrel /
Char /
Whispers
fights for you
Nosferatu
Man
-----------------------------------------------------------------Beckoning
Call upon animal
Gangrel /
Char
To fight with you
Nosferatu
Cappadocians
-----------------------------------------------------------------Quell the
Calm teammate
Gangrel /
Man
Beast
Nosferatu
-----------------------------------------------------------------Subsume the
Posess animal
Gangrel /
Man
Spirit
Nosferatu
-----------------------------------------------------------------Drawing out
Cause frenzy
Gangrel /
Man
the Beast
on enemy
Nosferatu /
Tzimisce
-----------------------------------------------------------------2.3
Auspex - Disiplines that bestow telepathic and extrasensory powers. Cappa
docians,
Toredor and Tremere are adapted to these disiplines
-----------------------------------------------------------------Heightened
See invisible
Cappadocians /
Per
Senses
objects
Toredor /
Tremere
-----------------------------------------------------------------Aura
Obtain statistics
Cappadocians /
Per
Perception
on targeted
Toredor /
creature
Tremere
-----------------------------------------------------------------Spirit's
Obtain statistics
Cappadocians /
Per
Touch
of object
Toredor /
Tremere
-----------------------------------------------------------------Psychic
Create ghost
Cappadocians /
Per
Projection
which you control
Toredor /
and search with
Tremere
-----------------------------------------------------------------2.4
Celerity - Disipline that allows super fast movement. Most clans posess t
his skill
-----------------------------------------------------------------Celerity
Increases speed
Almost all
-----------------------------------------------------------------2.5
Demention - Disiplines that allow caster to infect creature with mental s
ickness.
The Malkavian Clan's special legacy
------------------------------------------------------------------

Passion

Stir victim's
Malkavian
Char
emotions
-----------------------------------------------------------------The
Disturbs sensory
Malkavian
Man
Haunting
centers of target
-----------------------------------------------------------------Eyes of
Detect aura of
Malkavian
Per
Chaos
another
-----------------------------------------------------------------Voice of
Causess victim to
Malkavian
Man
Madness
become insane
-----------------------------------------------------------------2.6
Dominate - Disipline that allows character to control his or her victim.
Giovanni,
Lasombra, Tremere and Ventrue are masters at this skill
-----------------------------------------------------------------Command
Seize control
Giovanni /
Man
of victim's mind
Lasombra /
Tremere /
Ventrue
------------------------------------------------------------------Mesmerize
Causes target to
Giovanni /
Man
go into a trance
Lasombra /
becoming motionless
Tremere /
Ventrue
-------------------------------------------------------------------Forgetful
Causes target to
Giovanni /
Wit
Mind
forget things
Lasombra /
Tremere /
Ventrue
--------------------------------------------------------------------Possesion
Take control of
Giovanni /
Char
targeted victim
Lasombra /
Tremere /
Ventrue
---------------------------------------------------------------------2.7
Fortitude - Helps protect against aggravated damage such as sun etc.
The Cappadocians, Gangrel and the Ventrue have a natural predisposition to this
skill
---------------------------------------------------------------------Fortitude
Soak damage more
Cappadocians /
effectivly including
Gangrel /
Aggravated damage
Ventrue
---------------------------------------------------------------------2.8
Mortis - Explores the many aspects of death. Cappadocians created it.
Tzimisce are skilled in these skills.
---------------------------------------------------------------------Shambling
Calls forth the dead
Cappadocians
Wit
Hordes
to aid in the fighting
---------------------------------------------------------------------Vigor
Creates undead
Cappadocians
Wit /
Mortis
servant to aid you
Int
----------------------------------------------------------------------

Summon
Create wraith to
Cappoadocians
Per
Soul
help you
---------------------------------------------------------------------Plague
Shoot cloud of
Cappadocians
Int
Wind
death at enemy
---------------------------------------------------------------------Black
Turns player hand
Cappadocians
Int
Death
into the hand of death
---------------------------------------------------------------------2.9
Obfuscate - Hides character from enemies view. Nosferatu are the masters
of this skill
---------------------------------------------------------------------Cloak of
Hides your character
Nosferatu
Wit
Shadows
from view
---------------------------------------------------------------------Cloak the
Hides group from view
Nosferatu
Wit
Gathering
---------------------------------------------------------------------2.10
Potence - Gives character the strength of several men. The Giovanni, Bru
jah,
Lasombra and Nosferatu are highly skilled in these disiplines
---------------------------------------------------------------------Potence
Increases player's
Giovanni /
strength
Brujah /
Lasombra /
Nosferatu
---------------------------------------------------------------------2.11
Presence - Character makes enemy fall in love with or become scared of t
hem
The Brujah, Malkavian, Toreador and Ventrue are skilled in this area
---------------------------------------------------------------------Awe
Causes enemy to
Brujah /
Char
come to you
Malkavian /
Toreador /
Ventrue
----------------------------------------------------------------------Dread
Causes fear on enemy
Brujah /
Char
Gaze
Malkavian /
Toreador /
Ventrue
----------------------------------------------------------------------Entrancement
Enemy becomes
Brujah /
App
fasinated with player
Malkavian /
Toreador /
Ventrue
----------------------------------------------------------------------Majesty
Player becomes
Brujah /
Char
god like
Malkavian /
Toreador /
Ventrue
-----------------------------------------------------------------------2.12
Protean - Gives the user the abilty to shift into different things
The Gangrel are the Masters while only a select few outside the clan are

cappable of using it.


-----------------------------------------------------------------------Eyes of the
Increases visual senses Gangrel /
Beast
Brujah
-----------------------------------------------------------------------Feral
Turn hands into claws
Gangrel /
Claws
Brujah
-----------------------------------------------------------------------Earth
Calms you down,
Gangrel /
Meld
and lowers frenzy
Brujah
two fold
-----------------------------------------------------------------------Shape of the
Transform into wolf
Gangrel /
Beast
Brujah
-----------------------------------------------------------------------Mist
Turn into cloud of
Gangrel /
Form
vapor and can only be
Brujah
damaged by fire
or sunlight
-----------------------------------------------------------------------2.12
Thaumaturgy - A form of sorcery restricted to the Tremere which is
divided into 4 sections. Assamites and Tzimisce are users of Thaumaturgy as well
.
Blood Rituals - Displines that minipulate the blood of both mortal and kindred
------------------------------------------------------------------------Blood
Causes target to spend Tremere /
Int /
Rage
blood against their
Assamites /
Wit
will
Tzimisce
------------------------------------------------------------------------Blood of
Spend less blood on
Tremere /
Int
Potency
disiplines
Assamites /
Tzimisce
------------------------------------------------------------------------Theft of
Steal blood from target Tremere /
Int
Vitae
at a distance
Assamites /
Tzimisce
------------------------------------------------------------------------Cauldron of
Causes targets blood
Tremere /
Int
Blood
to boil and burst into Assamites /
flames
Tzimisce
------------------------------------------------------------------------Lure of Flames - Disiplines that deal with the harnessing of fire
------------------------------------------------------------------------Torch
Creates a flame to
Tremere
Int
light a dark path
------------------------------------------------------------------------Fireball
Hurl a ball of fire
Tremere
Int
at a target
------------------------------------------------------------------------Flame Ring
Create a wall of fire
Tremere
Int
around player
------------------------------------------------------------------------Hands of Destruction - Disiplines that deal with death in all it's forms

------------------------------------------------------------------------Decay
Cuases target to
Tzimisce
Int /
decay faster
L. Hum
------------------------------------------------------------------------Acidic
Causes target to burn
Tzimisce
Int /
Touch
from acid
L. Hum
------------------------------------------------------------------------Atrophy
Weakens targets
Tzimisce
Int /
abilities for a long
L. Hum
time
------------------------------------------------------------------------Turn to
Accelerates decrepitude Tzimisce
Int /
Dust
in target
L. Hum
------------------------------------------------------------------------Blood Rituals - Disciplines that deal with a variety of self help items
------------------------------------------------------------------------Heart of
Heart turns to stone
Tremere
Int /
Stone
Resists being staked
Wit
------------------------------------------------------------------------Prison of
Turns enemy into ice
Tremere
Int /
Ice
block
Wit
------------------------------------------------------------------------Call Lightning
Cause upon lighning
Tremere
Int /
that strikes enemy
Wit
------------------------------------------------------------------------Ignore the
Resist fire damage
Tremere
Int /
Searing Flame
Wit
------------------------------------------------------------------------Summon
Call forth Clay
Tremere
Int /
Elemental
Golem to help you
Wit
------------------------------------------------------------------------2.14

Faith - Use to fight the Undead. ( Can only use in Online Mode )

------------------------------------------------------------------------Heal
Heal your wounds
Mortals
Fat
------------------------------------------------------------------------True Faith
Create protect field
Mortals
Fat
of energy
------------------------------------------------------------------------Prayer
Focus faith from afar
Mortals
Fat
on target
------------------------------------------------------------------------2.15

Numina - Powers that few mortals gain throughout the years

------------------------------------------------------------------------Invisibility
Become invisble to
Mortals
Fat
naked eye
------------------------------------------------------------------------Flash
Create a blinding light Mortals
Fat
------------------------------------------------------------------------True Sight
See hidden items
Mortals
Fat

------------------------------------------------------------------------= = = = = = = = =
3.0 Final Words
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Thanks to :
Nevin for the Weapon info
Me for buying the game
Dennis for reading it over and checking for mistakes
Ryan for giving me the idea of creating this guide
WhiteWolf for creating this game

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