Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
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DROOGIE'S
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UNREAL TOURNAMENT
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FAQ
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Unreal Tournament
The Complete Unofficial Strategy Guide / FAQ
Version
: 2.0
Version Date : February 24, 2001 (02/24/01)
Author
: Droogie
E-Mail
: REMOVED
ICQ
: REMOVED
Web
: REMOVED
||=================================ATTENTION=================================||
||=================================ATTENTION=================================||
||=================================ATTENTION=================================||
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||
||
|| Seeing as how nobody listens, I have gotten many many e-mails even though ||
|| I stated I am no longer offering help. Therefore, I am removing my
||
|| e-mail address and website link from the FAQ. Any e-mails that do come ||
|| for whatever reason will be met with NO REPLY and an add to my e-mail
||
|| ban.
||
||
||
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||=================================ATTENTION=================================||
||=================================ATTENTION=================================||
||=================================ATTENTION=================================||
||=================================ATTENTION=================================||
||===========================================================================||
|| This FAQ is at Version 2.0, and as such, has had a complete overhaul.
||
|| The layout has been changed drastically to suit my other FAQ's. If you ||
|| find anything wrong with this FAQ, please let me know. This changing
||
|| will occur slowly, as I am writing another FAQ.
||
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||=================================ATTENTION=================================||
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||E-Mail Instructions
||
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When e-mailing me regarding Unreal Tournament, please put "UT" as the subject,
as I have my e-mail set up to automatically place these messages in a
specified folder.
Do not ask for any information, such as cheats, trainers, etc., as you will
find everything in this FAQ. If you don't find something, then rest assured
I don't know it. Any e-mails asking for something will be immediately deleted.
If you spot any spelling, puncutation, grammatical errors, or some information
is incorrect, please let me know. You will be given full credit.
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||Printing Instructions and Useless FAQ Information
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Number of Pages
Best Viewed With
Line Count
Word Count
:
: Courier New, 9 PT
:
:
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||Copyright Notice
||
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This FAQ is for private and personal use only. It may not be reproduced by any
means what-so-ever, without prior consent from the author. This FAQ /
Walkthrough cannot be used for profit or promotional use.
Diablo II is Copyright 2000 Blizzard Entertainment. All rights reserved.
Diablo is a trademark of Blizzard Entertainment.
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||WEBMASTERS READ!
||
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Feel free to post this FAQ on your website, as long as it is unaltered in any
form. If you post this FAQ, please send me an e-mail informing me of this, so
I can add your site to the list of "allowed," so to speak, sites. Thank you.
||===========================================================================||
||Quick Notes
||
||===========================================================================||
The most recent version of this FAQ can be found at GameFAQ's
(http://www.gamefaqs.com) and PC Gaming Network (http://www.tscentral.net), in
.txt and .html form.
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||Latest Version: 2.0
||
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I'm currently writing a Diablo II FAQ, which is very detailed, and I like the
layout I used for Diablo better, so I am beginning to alter the other FAQ's
I've written (Unreal Tournament, this one, and Nocturne) to look like it, so
there will be lots of updates over the next couple of weeks. I may make so
much as to break the 3.0 mark!
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TABLE OF CONTENTS
||
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[1] Introduction
[1.1] About
[1.2] Contact
[1.3] Credits
[1.4] Copyright
[2] Unreal Tournament Unofficial FAQ
[2.1] Game Modes
[2.2] Game Types
[2.3] Control Setup
[2.4] Player Setup
[2.5] Game Preferences
[2.6] Practice Mode Settings
[2.7] Multiplayer Gaming
[2.7.1] Hosting a Game
[2.7.2] Hosting Options
[2.7.3] Joining an Existing Game
[2.8] Moving Around
[2.9] Jump Jump Jump
[2.10] Strafing is your Friend
[2.11] Circle Strafing is a Closer Friend
[3] Weaponry
[3.1] Impact Hammer
[3.2] Chainsaw
[3.3] Enforcer(s)
[3.4] Pulse Gun
[3.5] ASMD Shock Rifle
[3.6] Rocket Launcher
[3.7] Flak Cannon
[3.8] GES BioRifle
[3.9] Ripper
[3.10] Sniper Rifle
[3.11] Minigun
[3.12] Redeemer
[4] Items
[4.1] Translocator
[4.2] Body Armor
[4.3] Thigh Pads
[4.4] Shieldbelt
[4.5] Health Vile
[4.6] Health Pack
[4.7] Big Keg 'O Health
[4.8] Scuba Gear
[4.9] Damage Amplifier
[4.10] Invisibility
[4.11] Antigrav Boots
[5] Bots
[5.1]
[5.2]
[5.3]
[5.4]
[6.1.1] Lava
[6.1.2] Toxic Waste
[6.1.3] Water
[6.1.4] Heights
[6.1.5] Teleporters
[6.1.6] Doors, Levers and Buttons
[6.1.7] Lifts
[6.1.8] Air Currents
[6.1.9] Traps
[6.1.10] Turrets
[6.1.11] Low Gravity Areas
[6.2] Communication
[6.2.1] General Communication Tips
[6.2.2] Communication Rules
[7] Deathmatch
[7.1] Rules
[7.2] Teamplay Deathmatch
[7.2.1] Rules
[7.3] Last Man Standing
[7.3.1] Rules
[7.4] Basic Strategies
[7.5] Advanced Strategies
[8] Domination
[8.1] Rules
[8.2] Basic Strategies
[8.3] Advanced Strategies
[9] Capture the Flag
[9.1] Rules
[9.2] Basic Strategies
[9.3] Advanced Strategies
[10] Assault
[10.1] Rules
[10.2] Basic Strategies
[10.3] Advanced Strategies
[11] Special Moves
[11.1] Hammer Jump
[12] Gaming Glossary
[13] Console Commands
[14] Cheat Codes
[15] Minimum Requirements
[16] Recommended Requirements
[17] History
[18] Other FAQ's
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[1] Introduction
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[1.1] About
===---===--Thank you for reading my Unreal Tournament FAQ,
the first person action game from Epic Games and
GT Interactive Software. This FAQ is unofficial,
meaning it is in no way supported by Epic Games
or GT Interactive Software. Any feedback would
be appreciated, so send me some at james666@home.com
Request a game and I will try hard to get a FAQ
for it. Don't forget to check out my website at
http://faqs.webprovider.com for the latest update
to this and other FAQ's.
[1.2] Contact
===---===---===
Feel free to contact me at james666@home.com with
any information you want. When e-mailing me, don't
ask for the following:
- illegal things for Unreal Tournament (cracks,
warez, etc.)
- any Unreal Tournament info. Everything I know
is in this FAQ and will be in upcoming versions.
[1.3] Credits
===---===---===
First off, I want to thank Epic Games for creating
a marvelous game, and GT Interactive Software
for publishing it.
I'd like to thank all other FAQ writers, because
this is where I got the Table of Contents and
layout from.
Finally, all my friends who have helped me doing
by providing information and proofreading this for
me.
[1.4] Copyright
===---===---===
Unreal Tournament Copyright 1999 Epic Games Inc. All
Rights Reserved. GT is a trademark and the GT logo
is a registered trademark of GT Interactive Software
Corp. Unreal and the Unreal logo are trademarks of
Epic Games Inc. All other trademarks are the
properties of their respective owners.
This FAQ is copyright 1999 Droogie. It may
not be distributed in any form without
author's permission. This FAQ may only
be found at GameFAQ's (http://www.gamefaqs.com),
Video Game Strategies (http://vgstrategies.about.com),
Cheat Code Central (http://www.cheatcc.com),
Gaming Addiction (http://www.games.prohosting.com)
and The Cheat Empire (http://home.planetinternet.be/~twuyts/)
Other users may post it after obtaining my permission, and if
you post it, it's your job to get the updated versions. If
Under the "Game Settings" tab, you can change the following:
Game Style: Choose from three different choices: Normal (like
the original Unreal), Hardcore (default, with more
damage) and Turbo (fast movement).
Death Messages: Choose between "Classic" or weapon-based
death messages.
Game Speed: Turn up or slow down the game speed.
Air Control: Configure how much control you have when you're
airborne.
There is also a new "Server" tab, where you can alter the
following:
Server Name: The name you want other people to see when
connecting to your server.
Admin Name: Your name here. Leave blank if you want.
Admin E-Mail: Your e-mail address here. Leave blank if you want.
MOTD Line 1: The first line of the Message of the Day. Leave blank if
you want.
MOTD Line 2: The second line of the Message of the Day. Leave blank if
you want.
MOTD Line 3: The third line of the Message of the Day. Leave blank if
you want.
MOTD Line 4: The fourth line of the Message of the Day. Leave blank if
you want.
Advertise Server: Allow your server to be shown when people refresh
their list.
ngWorldStats Logging: Enable the statistical logging.
Optimize for LAN: If you want your server to be made especially for
people who have a LAN, then check this box.
Game Password: Setting a password will only allow people who know the
password to enter your server.
Admin Password: Set the Administrator password, so when a person who
knows the password joins the game, they will have
access to the Administrator options, such as kick and
ban.
WWW Remote Admin: Check this box if you want to be able to connect
to your server with administrative features through
TelNet or something similar.
WWW Username: Select a Username that you will enter in TelNet or
something similar when connecting to your server.
WWW Password: Select a Password that you will enter in TelNet or
something similar when connecting to your server.
Webserver Port #: Leave this set to the default setting of 80.
Click "Start" to begin the game. If you want to start the server,
but not play in the game yourself, choose "Dedicated". This will
quit Unreal Tournament and launch the server.
[2.7.3] Joining a Game
===---===---===---===---===---===
To join a game, click Multiplayer and select Find Internet Game.
This will launch the Unreal Tournament game browser. From here, you
can choose a different tab to choose a different type of game. The
different tabs are:
News: This is where important information will come up when needed.
UT Servers: This will display a list of all the UT servers running.
LAN Servers: This tab will display LAN only servers.
Populated Servers: This tab will only display those games that have
players in them, and all empty ones will not be
shown.
There are also game specific tabs which will display only servers
running that game.
[2.8] Moving Around
===---===---===---===
When playing, keep moving. Don't stop for anything. A still
target is an easy, not to mention stupid, target. Moving around
will give the enemy a much harder chance of hitting you.
If an enemy is chasing you, never run away with your back toward
him. Fight him, even if it means your life. You'll hurt him if you
attack, but if you run directly away from him, he'll get you and he'll
have perfect health. If you must run from him, turn around and run
backwards, so you can take shots at him while your running.
[2.9] Jump Jump Jump
===---===---===
Jump all the time. If your moving and jumping from side to side, your
enemies will have a tough time targeting you. Jumping forward and
backward is much better then standing and jumping straight up. But
what are you doing standing still, anyway?
[2.10] Strafing is your Friend
===---===---===---===---===---===
Learn to strafe, and you'll soon be a great player. Strafing around
corners is a lot better then turning around, because if there is danger
right behind a corner, you will be able to easily target the danger
instead of having to turn and line yourself up, which can give the enemy
the time he needs to kill you.
[2.11] Circle Strafing is a Closer Friend
===---===---===---===---===---===---===--This can be a hard technique to learn, but it
in the end. What circle strafing is, you are
circle, with your crosshairs on the target at
your traveling in a complete circle, but your
[3] Weaponry
===---===--[3.1] Impact Hammer
===---===---===---===
PRIMARY ATTACK: Charged long enough, this will kill with one shot.
SECONDARY ATTACK: This is less powerful, but it has the advantage of
splash damage.
[3.2] Chainsaw
===---===---===
PRIMARY ATTACK: Somewhat damaging attack.
SECONDARY ATTACK: A move that will attack in a decapitating motion.
Connecting with a headshot will immediately kill your
opponent.
[3.3] Enforcer(s)
===---===---===--PRIMARY ATTACK: Fires bullets and is pretty accurate.
SECONDARY ATTACK: Fires bullets more faster, but isn't as accurate.
[3.4] Pulse Gun
===---===---===
PRIMARY ATTACK: Shoots out energy pulses rapidly.
SECONDARY ATTACK: Fires a constant stream of energy.
[3.5] ASMD Shock Rifle
===---===---===---===--PRIMARY ATTACK: Bolt of energy that fires instaneously.
SECONDARY ATTACK: Fires a slower, bigger bolt that has splash damage.
SPECIAL ATTACK: Fire the SECONDARY attack, then fire the PRIMARY attack.
The second time you fire, make sure you hit the bolt. This
causes more damage.
yourself. Your armor starts at 0. The maximum armor you can have is 150. The
Thigh Pads (below) add 50 to your armor, the body armor adds 100 to your
armor count, and the Shieldbelt adds 150 to your armor count.
[4.3] Thigh Pads
===---===---===
These will give you added protection against enemy attacks for the time
it lasts, but not as much protection as the Body Armor.
[4.4] Shield Belt
===---===---===--This is the most powerful item in the game. It will provide you with
protection from all attacks and environmental hazards.
[4.5] Health Vile
===---===---===--This will add +5 to your health, taking you over the regular 100.
[4.6] Health Pack
===---===---===--You start the game with 100 health. The maximum allowable health limit is 199.
If your health is at 0, your dead =(. The Health Vile (see above), will add
+5 to your health, which will take you over 100 health if needbe. The Health
Packs add 20 to your health, up to your regular 100. The Big Keg 'O Health
will instantly add 100 health, past the normal 100.
[4.7] Big Keg 'O Health
===---===---===---===--This will take your health up 100, even past the regular. So if your
at 100 health, this will boost it to 199.
[4.8] Scuba Gear
===---===---===--This is automatically activated when you go underwater. It will provide
60 more seconds breathing time while your under.
[4.9] Damage Amplifier
===---===---===---===--This item will kill with one shot with most weapons (except the Enforcer and
other low powered weapons). This lasts for 25 seconds.
[4.10] Invisibility
===---===---===---===
This powerful powerup will make you virtually invisible, and the only people
that can see you will be the ones right next to you, and even that's
hard. It lasts for 45 seconds.
[4.11] Antigrav Boots
===---===---===---===
These will allow you to jump much higher then usual and reduce the amount
of damage you take on falls. It can only be used for three jumps, and it
can't be turned on or off, so don't jump after getting them unless you need
to jump high.
===---===
[5] Bots
===---===
The bots in Unreal Tournament are undoubtedly the most intelligent bots
in any game. They will give you as much a challenge as a human opponent
would.
to stand on the teleporter, as someone can come through and telefrag you.
Example map: Hyperblast (DM-Hyperblast).
[6.1.6] Doors, Levers and Buttons
===---===---===---===---===---===
Unlike other first person shooters where you press a key to activate
a door, button or lever, in Unreal Tournament, you just walk up to it
to activate it.
Example map: Almost every map has doors, levers and/or buttons.
[6.1.7] Lifts
===---===---===
Lifts can be a dangerous tool, as standing waiting for them can leave
you open to attack. They transport you between different levels.
Standing under lifts will cause damage, but not too much.
Example map: Quite a few maps have a lift of some sort.
[6.1.8] Air Currents
===---===---===---===
Only available on certain arenas, they let you float up or down. Be
careful, though, as too far a fall can kill you.
Example map: Floating Pyramid (DM-Pyramid).
[6.1.9] Traps
===---===---===
Some arenas contain traps, such as "The Pressure Chamber". Be sure to watch
these areas, and catch opponents off-guard.
Example map: The Pressure Chamber (DM-Pressure).
[6.1.10] Turrets
===---===---===--Some Assault arenas have guns and turrets that belong to the defending
team, which attack the attackers as they near objectives.
Example map: Mazon Fortress (AS-Mazon).
[6.1.11] Low Gravity Areas
===---===---===---===---===
Some arenas have areas that are low gravity. You'll be able to jump to
extreme heights, but you won't have near as much control while in the air.
It's also easy to float into outer space and die, so be careful.
Example map: Morpheous (DM-Morpheous).
[6.2] Communication
===---===---===---===
Communicating with your teammates is a sure-fire way to win, especially
during Capture the Flag and Domination matches.
[6.2.1] General Communication Tips
===---===---===---===---===---===--- Listen to your teammates, because they usually have something of
importance to say.
- If you want to say something only your team should know, be sure to hit
[7.2.1] Rules
===---===---===
OBJECTIVE: Have a higher score than the other teams by killing them off.
SCORING: One point per kill. One point is deducted for killing yourself
or by dying by the environment (lava, toxic waste, drowning, etc.).
ENDING: When a team reaches the Frag Limit, that team wins. The team with
the highest score when the Time Limit reaches wins.
[7.3] Last Man Standing
===---===---===---===--In LMS, each person has a limited amount of lives, and they lose one
every time they die. After you've used all your lives, you must wait
until the next arena to play again.
[7.3.1] Rules
===---===---===
OBJECTIVE: Kill as many players as possible while dying as little as
possible.
SCORING: You lost a point after each death. Killing others deducts one
point from their score.
ENDING: Be the last one with any points left to win.
[7.4] Basic Strategies
===---===---===---===---
- Aim where you think the player will be in a second, as this will guarantee
a it. This is especially important in heavy lag conditions
- Knock your opponents around using the Rocket Launcher or the Shock Rifle.
This will keep your opponents confused
- Use the Translocator to get yourself out of trouble fast
- Strafe around corners, so you can immediately see people and will be
able to attack them faster
- Learn to circle strafe, as it will pay dividends in the end
===---===---===
[8] Domination
===---===---===
Domination is a game in which teams must fight to control "control points"
throughout the arena.
[8.1] Rules
===---===--OBJECTIVE: To score the most points by holding "control points".
SCORING: Run through the Control Points to capture them for your team.
For every four seconds you hold one, you gain one point. Most
arenas have three control points; holding all three for five
seconds will score your team three points.
ENDING: Once the score limit is reached. If the Time Limit is reached,
the team with the highest score wins.
[8.2] Basic Strategies
===---===---===---===--- Guard the Control Points
- If an enemy is heading toward a control point, shoot at the floor of the
control point to knock the enemy away
- If someone is guarding a control point, save some supplies for him/her
- Communicate, communicate, communicate!
- Attack in groups. Some of you may die, but you stand a better chance of
grabbing the Control Point
[8.3] Advanced Strategies
===---===---===---===---===
- Set the Translocator beacon on a Control Point, and as the enemy comes
to grab it, teleport and telefrag him
- Set the bots (in single or practice mode) to "freelance" so they will
try to gain control
- Spread out, so not all of you will die by an explosive
- Use powerups wisely
===---===---===---===
[9] Capture the Flag
===---===---===---===
Players split up into teams and attempt to get the others flag and return
it to their flag to score a point.
[9.1] Rules
===---===--OBJECTIVE: To capture the other teams flag more times then they can.
SCORING: One point per capture. The team who reaches the Frag Limit wins.
When the Time Limit is reached, the team with the highest score
wins.
ENDING: The team with the most captures wins the match.
Know the map. Knowing where the flag is gives you a distinct advantage
Defense is key to winning
Communicate, communicate, communicate!
Attack in groups. Some of you will die, but there's a better chance of
getting the flag
Provide cover fire if you see your flag carrier being attacked
Don't block the way of the flag carrier; give him a clear path
Avoid water at all costs when carrying the flag, unless you are 105% sure
no defenders are near you
Follow your flag carrier. If you see him/her, follow him and protect him
from people who attack
If you have the enemies flag, and yours is gone, hide.
Cover all the entrances to your flag
DEFINITION
EXAMPLE
AI
Camper
Cap it
Clan
CTF
DM
FPS
"Unreal Tournament is a
good FPS"
Frag 1
To kill someone
Frag 2
A player's score
GG
Gibs 1
Gibs 2
To kill someone so
violently, that there
is nothing left
HPW
IP Address
Lag 1
Packet delays sent from your "Ouch. This server has bad
computer to the host
lag"
Lag 2
To experience lag
LAN
Shortform
Network.
computers
for a lag
LPB
MODS
A modification of a game,
usually user made. A MOD
adds new features.
Newbie
Ping
Respawn
Server
Spam
Telefrag 1
Telefrag 2
Scoring a telefrag
===---===---===---===
[13] Console Commands
===---===---===---===
Bring up the console with the ~ (tilde) key and enter any of the following
commands:
COMMAND
-------
EFFECT
------
-changevideo
-conflicts
-log
-noddraw
-nodsound
-nogc
-nohard
-nok6
-nolog
-nokni
-nommx
-nosound
Disable sound
-nowarn
-safe
-server
-silent
INI=inifilename
USER=userinifilename
LOG=logfilename
MULTIHOME=1.2.3.4
PORT=num
READINI=inifilename
EFFECT
------
SAY {message}
Broadcast a message
SETNAME {name}
SETTEAM {name}
SUICIDE
Kill yourself
TEAMSAY {message}
EFFECT
------
ADDBOTS {number}
KILLPAWNS
SLOMO {number}
ADMIN COMMANDS: *
COMMAND
-------
EFFECT
------
ADMIN {command}
ADMINLOGIN {password}
Login as an administrator
ADMINLOGOUT
KICK {playername}
KICKBAN {playername}
EFFECT
------
BRIGHTNESS
CANCEL
CDTRACK {num}
CPUSPEED=#
DEMOPLAY {filename}
DEMOREC {filename}
DISCONNECT
ENDFULLSCREEN
EXEC {filename}
EXIT
FLUSH
FOV {angle}
GETCOLORDEPTHS
GETCURRENTCOLORDEPTH
GETCURRENTRES
HIDEACTORS
MUSICORDER {num}
NETSPEED {num}
OPEN {url}
s_occfactor
s_maxnodedist
s_reflect 0 or 1
s_occlude 0 or 1
s_wavetracing 0 or 1
s_refgain
s_refdelay
s_maxpoly
s_maxreflectpoly
s_polysmall
s_polylarge
s_a3dsources
SETRES WxHxD
STOPDEMO
PREFERENCES
RECONNECT
SHOT
TOGGLEFULLSCREEN
TYPE
EFFECT
god
ghost
loaded
allammo
God Mode
Walk and fly through walls
All weapons (except Redeemer) and ammo
999 ammo for all weapons you have
fly
walk
playersonly
suicide
To enable the boss skin without having to beat the single player tournament,
browse to your Unreal Tournament directory, and open the "user.ini" file
with Notepad, WordPad or some other text editor. Backup this file before
editing it. Add the two lines:
[Botpack.Ladder]
HasBeatenGame=True
This will give you access to the Xan skin in Player Setup.
===---===---===---===---===
[15] Minimum Requirements
===---===---===---===---===
CPU: P200MHz
Memory: 32MB RAM
HD Space: 120MB
CD-ROM
Audio: Windows 9X Compatible Sound Card
Video: PCI Local Bus Video Card
OS: Windows 9X, Windows 2000, Windows NT4
===---===---===---===---===--[16] Recommended Requirements
===---===---===---===---===--CPU: P266MHz
Memory: 64MB RAM
HD Space: 605MB
CD-ROM
Audio: Windows 9X Compatible Sound Card
Video: 3D Accelerator
OS: Windows 9X, Windows 2000, Windows NT4
===---===---===
[17] History
===---===---===
Version 2.0 (13th Aug 2000):
- slowly adjusting layout to match my other, newer FAQ's
- slowly making it look nicer
- slowly rearranging it
Version 1.9 (26th Jan 2000):
Big update for 1.9 =)
- fixed Domination game info
- changed some Game Preferences options
- added info for Rocket Launcher
- added info for GES BioRifle
- changed wording for the Invisibility powerup
- corrected the spelling of "boots" to "bots". Boots. Hehe
- added an example map where an environmental hazard can be found under [6.1]
Environments
- changed some Basic Strategies around and made some of them easier to
understand to newbies
- added specific number statistics to the Health items to make it easier for
newbies
- added a fourth attack for the Rocket Launcher
- added info for the thid attack for the ASMD Shock Rifle
- fixed a grammer error in Basic Strategies
Version 1.8 (20th Jan 2000):
- corrected a few spelling errors
- changed definition of HPB (High Ping Bastard) to HPW (High Ping Whiner)
- added "iamtheone" (to activate the cheats) to the cheat section (thanks
to MeltDown)
- corrected some Domination info
Version 1.7 (19th Jan 2000):
- changed spelling from "altar" to "alter" in a few areas (thanks to
PsOmA for pointing this out)
- changed information for Damage Amplifier (thanks to DFire for the
correct info)
- changed information for Lifts
- fixed some grammar errors
Version 1.6 (17th Jan 2000):
- incorrect info for Big Keg 'O Health (thanks to Pii314159 for pointing
it out)
- mispelled "unlike" with "unlock" in [6.1.6] - fixed (thanks to Pii314159
for pointing it out)
Version 1.5 (7th Jan 2000):
- removed a few nonsense things
Version 1.4 (6th Jan 2000):
- fixed the indexing of 6.1
- 7.4 and 7.5 index didn't match with 7.4 and 7.5 content - fixed
- fixed the spelling of Translocator
Version
- added
- fixed
- added
Version
- added
- added
- fixed
||===========================================================================||
||[18] Other FAQ's Written
||
||===========================================================================||
||===========================================================================||
||===================||==========||==========================================||
||
GAME
|| PLATFORM ||
DATE
||
||===================||==========||==========================================||
|| Diablo II
||
PC
|| August 12, 2000 (Still Writing)
||
|| Unreal Tournament ||
PC
|| January 2nd, 2000
||
|| Nocturne
||
PC
|| December 30th, 2000
||
||===================||==========||==========================================||
||===========================================================================||