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Mortadelo & Filemon - The Crazy-Weather Machine (aka Mortadelo y Filemon - La Ma

quina Meteroroloca)
-------------------------------------------------------------------------------------------------Walkthrough by ShinjiGR - version 1.0
Chapter I
--------As Mortadelo examine the door, the coin and the deathtrap and then get the coin.
As Filemon talk to Vendor. Then as Mortadelo give the coin to the vendor in exc
hange for a paperclip. Then use the paper clip on the door. The Chief is angry s
o out again and go left. Go to the Cemetery. As Mortadelo examine all the tombs
and get the shovel. Then use the shovel in the snow mound. Super-Agent "The Mumm
y" appears. As Filemon talk to the agent. He needs the password. You know it so
tell him the password.
Chapter II
---------Briefing at T.I.A.
Chapter III
----------Go to the T.I.A. Headquarters. As Filemon talk to Dr. Bacterius. You don't need
him for now. Go to Bar Tolo. As Mortadelo examine and take the empty bucket. As
Filemon talk to the arm-wrestling Gorilla. He knows where Piccolo's house is but
he won't tell you unless you defeat him in arm-wrestling. As Filemon tell him t
hat Mortadelo can beat him. Mortadelo hulks-up but loses. Return to the T.I.A. H
eadquarters and as Filemon ask Dr. Bacterius if he has anything to make Mortadel
o stronger. He has a Super-Strength pill which he gives you but you must dilute
in something before you consume it. Go to the Restaurant. As Filemon talk to wai
ter and then to the elegant waiter. Ask for the specialty of the house. As Morta
delo get the exotic drink and the salty crackers. Back to T.I.A. As Filemon ask
Dr. Bacterius if he has anything to make Mortadelo stronger. He gives him a pill
. As Mortadelo use the pill on the exotic drink. Leave and go to the Tolo Bar. A
s Mortadelo use the spiked drink on the Gorilla and then as Filemon tell him tha
t Mortadelo can beat him. Mortadelo beats him this time and he tells you the add
ress of Picollo's house. Go to Piccolo's house. As Filemon talk to the door. He'
s afraid of you. As Mortadelo use the crackers on the door. Picollo opens the do
or. As Filemon aski him about anything. He doesn't want to talk. As Filemon tell
him that Mortadelo would like a word with him.
Chapter IV
---------Professor Isobarr's plan.
CHapter V
--------First visit Yohusi's Flower shop. As Mortadelo take the pickaxe and as Filemon t
alk to her about everything. Then leave and go to the Music Shop. As Mortadelo p
lay and break the guitar and you get the strings. As Filemon ask the shopkeeper
if he can give you any musical instrument and he gives you the broken bagpipes.
Exit the shop and leave town.
Go to the tornado on the left. It's the Car Cemetery. As Mortadelo examine the h

ood and then use the lever on it. Then examine and take the battery. Leave and g
o the park south of town. As Mortadelo examine and take the cooler. AS Filemon t
ry to talk to the street poet. Leave for now and go to the Church on the right o
f the town. As MOrtadelo try to climb the cable. You can't. Then take the gutter
and the reeds. Leave and head to town. Go outside Piccolo's House. As Mortadelo
use the pickaxe on the ice sculpture and then use the cooler on the ice chunk.
You got the 1st ingredient, the ice. so you head back to HQ.
Now go to the Church. As Mortadelo use the guitar strings on the battery and the
n use the battery on the cable. You capture the thunder, the 2nd ingredient, so
you head back again to HQ.
It's time to go the Car Cemetery. As Mortadelo use the reeds on the broken bagpi
pes and then use the bagpipes on the tornado. You gor the air of a whirlwind, th
e 3rd ingredient so back again to HQ.
For the final ingredient go to the Park. As Mortadelo use the gutter on the tree
and then use the bucket on the gutter. Back to the HQ and to Professor Isobarr.
Chapter VI
---------Ophelia has a map to the village but she wants a date with Mortadelo first.
Chapter VII
----------In this chapter you control only Mortadelo. First go to the Le Petit Pote Restau
rant. Talk to the barman. Then try to go in. You need a formal attire and a rese
rvation card. Give the reservation card to the elegant waiter. Mortadelo as a ma
ster of diguise doesn't exactly need a formal attire! Ophelia is waiting. Talk t
o Ophelia. She wants Mortadelo to make en effort and earn the map. She asks for
a love poem and some flowers. There is a poet on stage. Challenge him. Alas you
don't know how to rhyme.
Leave the city and go the park where the street poet is. Offer to help him. He w
ill say a line to which you should respond with a line that rhymes. It doesn't h
ave to make much sense, it just needs to have the same ending sound as the one t
he poet recited. After each correct one the poet will continue. After you have r
esponded correctly to all five lines leave. You now know five good lines so go b
ack to the restaurant and challenge the poet again. It's the same as with the st
reet poet. He will say a line and you must respond with one that rhymes. But you
should be careful because you must use the street poet's lines and not your ori
ginals. After you correcnly respond to all five lines he's beaten and Ophelia is
satisfied.
Now leave the restaurant and go to Yohusi's Flower Shop. Ask nicely for a free b
ouquet and she will give you one. Go back to Ophelia and offer her the bouquet.
She hates you even more because it's filled with bugs. Go back to the flower sho
p and ask for another free bouquet. She doesn't give you one so show her the one
with the bugs. She asks for help because her shop is filled with those bugs. Le
ave and go to Dr. Bacterius in T.I.A. Ask him for something to kill bugs with an
d he gives you a spray. Back to the flower shop and give the spray to the floris
t. She gives you some orchid seeds but the spray kills all her plants so she's n
ow pissed at you. Leave and go to the park. Use the seeds on the pile of sand. T
he orchid sprouts but it's a small one. Go back to Dr. Bacterius and ask for som
ething to make the orchid bigger. He gives you the instant growth potion. Back t
o the parck and use the potion on the orchid. Now get the orchid and go back to
the restaurant. There offer the orchid to Ophelia.

Chapter VIII
-----------You steal the map and leave Ophelia to pay for dinner.
Chapter IX
---------The Chief sents you on your way with the "perfect" means of transportation.
Chapter X
--------In this chapter you control only Filemon. Talk to Mortadelo. He's dead tired and
won't help you. Look at the tires. Three of them are in good condition and one
is destroyed. Get the three good ones. Look at the little girl (the little monst
er) and try to talk to her. Look at the jump rope and try to take it. Leave and
go to Toyland. Look at the fun toys and the clown and then talk to shopkeeper ab
out anything. He say's he'll give you something if you give him a fun toy. So gi
ve him the broken pistol. You can now choose three of his toys. Choose the hoop,
the RC car and the water pistol. Go back to the Park and give the hoop to the l
ittle girl. She leaves. Now take the tire from the swing and the jump rope from
the ground. Go to the Gas Station. Look at the pumps, the tarped car and the air
pump. Talk to gas jockey about everything. Give him the water pistol and he giv
es you what's under the tarp. Remove the tarp to reveal an old VW Beetle. It's m
issing an engine and four tires. Use all four tires on the car. One for front le
ft, one for front right, one for rear left and one for rear right.
At this moment Mortadelo decides to help and almost ruins everything. As Filemon
use the jump rope on the Beetle, then the remote control car on the Beetle and
finally the remote control on the Beetle and off you go.
Chapter XI
---------As was expected you take the scenic route but you finally arrive at your destina
tion.
Chapter XII
----------First go to the bridge. As Mortadelo examine the bridge, the contraption in the
bridge and then the barn in the distance. You can't pass while Liborio can. Leav
e and go to the Cheap Bar. Examine the painting and the pig's butt on the wall a
nd then the barman, the Mayor and the local man. Then talk to the Mayor as Filem
on. Ask for some wine. He says you need to beat him in domino. So say that Morta
delo can beat him. You play and whatever you do you lose. At this point you can'
t beat him. Leave and go to the Deli. Outside the deli get the cattle brand as M
ortadelo. Examine the weights and the scale. Take all four weights from the tabl
e. Enter the butcher shop and as Filemon talk to the butcher. He needs something
to drink along his food. Exit to the map and go to the bakery. As Mortadelo exa
mine the marmalade on the floor and then take it. Then as Filemon talk about eve
rything to the baker and you'll get his fake mole. Then as Mortadelo give him th
e cattle brand and he'll give you a loaf of bread. Exit and go to the cheap. Aga
in as Filemon ask for some wine and then again tell him that Mortadelo can beat
him. Now as Mortadelo play the 3rd domino (3:2) and in your next round open the
inventory and use the fake mole on the 5th domino (6:6) to make it a (7:6)!! and
now play this domino. The win is yours and the mayor gives you a jug of wine. N
ow back to the butcher and give him the wine. In return he gives you a sausage.
Now as Mortadelo use the sausage on the loaf of bread to make a sandwich. Go out

side and put the sandwich on the clean plate of the scales. Liborio arrives sits
on the scales and starts eatting the sandwich. As Mortadelo use the dirty plate
of the scales. You're too heavy. Put all the weights back on the table and try
again. Now you don't weigh enough. Pick up only the 3.2kilo and 1.5 kilo weights
and try again. Now you have the same weight as Liborio and that means you can p
ass the bridge. Back to the bridge and as Mortadelo look at the farm. You arrive
at Ambrosio's farm. Try talking to the bad tempered farmer as Filemon but nothi
ng happens. So as Mortadelo give him the expired jam. After he leaves pick up th
e jar. As Filemon use the open icon on the barn door and go inside. As Mortadelo
Look at the painting and pick up the pitchfork. Then use the pitchfork at the h
aystack. Now use the jar at the mechanism and go downstairs.
Chapter XIII
-----------That's Isobarr's secret lab
but he's hiding behind his defence system. As Mortadelo locate the hidden intru
der detector (near the first upper sword) and use the bouquet with the bugs on i
t. Then continue to main room. You've finally found the Crazy-Wather machine. T
ry to talk to him as Filemon but nothing happens. So as Mortadelo use the diamon
d on the suspicious looking hole and enjoy the ending.
THE END.

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