Sei sulla pagina 1di 2

Item

Arrowhead
Backpack
Backpack, explorer's
Backpack, waterproof
Bandages
Bedroll
Belt
Boots, riding
Boots, plain
Bow Strings, 10
Candle
Chisel
Climbing Hook
Cloak, long
Cloak, short
Clothes, extravagant
Clothes, fine
Clothes, normal
Clothes, plain
Disguise Kit
Drill, hand
Garlic
Grappling Hook
Gloves, heavy

Gloves, soft
Hammer, utility
Hat
Holy Symbol
Holy Symbol, inexpensive
Holy Water
Ink, vial of
Iron Spike
Journal, blank
Knapsack
Knife, utility
Lantern
Lantern, bullseye
Lasso, leather
Leather, bulk
Lockpicks
Magnifying Glass
Map, explorers'
Map, detailed
Map, general
Mirror, hand-held
Musical Instrument, stringed
Musical Instrument, wind
Oil, ceramic flask
Oil, metal flask

D&D Game Adventuring Gear Table


Description/Notes
For use when manufacturing arrows in the wild
Capacity of 400 cn (40 lbs.)
Capacity of 800 cn (80 lbs.)
Capacity of 300 cn (30 lbs.)
Prevents further blood loss; enough for 1 character's wounds from
one combat
Heavy blanket and small pillow
Or swash-topped

Burns 1 hour; sheds light 10' radius


For chipping away stone
Hand-held; supports up to 250 lbs.

Tunic & pants; blouse & skirt; dress; robe; or equivalent


See above
See above
See above; characters start with 2 or 3 sets of plain clothes
Includes wigs, hair dye, makeup
For drilling through wood or metal
Useful against vampires
Holds up to 500 lbs.
Prevents rope burns, assures better grip on slipperty items, protects
against needle traps; impossible to pick pockets or remove traps
while wearing these
Protects against skin contact poisons and other things that harm
exposed skin; useless against needle traps
Or Wooden Mallet. Does 1d2 damage if used as weapon
Needed by Clerics to Turn Undead
Inflicts penalty of -2 to Turning Undead rolls
Breakable glass vial
Enough to write 50 pages of simple text
One spike needed for each 5' of a sher surface being climbed by a
mountaineer. Can buy a bundle of 12 for 1 gp
With fifty 6" x 9" pages
Capacity of 250 cn (25 lbs)
Does 1d2 damage if used as a weapon
Burns 1 oil flask for 4 hours; 30' radius of illumination
Burns 1 oil flask for 4 hours; illuminates cone 100' long, 20' base
One square foot for miscellaneous use
Optional portion of thieves' tool kit; does not permit trap removal
For studying fine details and fire-starting
Speculative map of unexplored territory
Highly detailed map of explored territory
General trail map of explored territory
Made of steel
Lute, mandolin, etc
Flute, recorder, etc
Breakable; can be thrown as a weapon with wick inserted
Unbreakable; can't be used as a weapon. 1 gp to refill

Cost/Enc.
1 sp / 1
5 gp / 20
10 gp / 80
30 gp / 60
1 sp / 1
1 gp / 50
2 sp / 5*
5 gp / 15*
1 gp / 10*
1 gp / 1
1 gp / 1
2 gp / 10
5 gp / 40
1 gp / 15*
5 sp / 10*
50 gp / 30*
20 gp / 20*
5 gp / 20*
5 sp / 20*
20 gp / 50
10 gp / 30
5 sp / 1
25 gp / 80
5 sp / 10*

1 gp / 5*
2 gp / 10
2 sp / 3*
25 gp / 1
5 gp / 1
25 gp / 1
1 gp / 20
1 sp / 5
20 gp / 30
3 gp / 10
1 gp / 5
10 gp / 30
20 gp / 30
5 gp / 30
1 sp / 5
15 gp / 5
3 gp / 5
50 gp / 10
30 gp / 10
10 gp / 10
5 gp / 5
20 gp / 100
5 gp / 30
2 gp / 10
2 gp / 20

Papyrus
Parchment
Parka
Pole, wooden
Pot, cooking
Pouch, belt
Quill Pen
Quiver
Quiver, back
Quiver, belt
Rations, iron
Rations, standard
Rope, 50' length
Sack, small
Sack, large
Salt, 1 lb.

One 12" x 12" leaf


One 10" x 10" leaf
For warmth in cold climates
10' long, 2" thick
Two-quart capacity
Capacity 50 cn (5 lbs.)
For writing
Holds 20 arrows or 30 crossbow quarrels
Holds 50 arrows; prevents wearing of pack or knapsack
Holds 10 crossbow quarrels
Week's supply; stays fresh 2 months
Week's supply; stays fresh 7 days
Supports 750 lbs.; for each 10 lbs. above this, give 5% cumulative
chance of breakage
Capacity 200 cn (20 lbs.)
Capacity 600 cn (60 lbs.)
For preserving meat or monster parts for future use; one lb. of salt is
needed for each 5 lbs. of organs being preserved

Scroll Case
Sewing Kit
Shoes
Spellbook, blank
Spellbook Cover
Stake, wooden
Tent, small
Tent, medium
Tent, large
Thieves' Tools
Tinder Box
Torch

Waterproof; Holds 1 map, 1 scroll, or 10 leaves of parchment


For repairs of cloth/leather

Twine, 100' ball of

Supports up to 30 lbs.; for each 10 lbs. Above this, give 10% chance
of breakage
Holds 1 point (enc. 20 cn when filled)
1 quart capacity (enc. 30 cn when filled)
For making impressions
1 quart, wineskin not included
For signaling or bird calls
To ward off lycanthropes

Vial, empty glass


Water/Wineskin
Wax
Wine
Whistle
Wolfsbane

24" x 24" x 6"; holds 24 spells


Waterproof
18" long
3' x 6' base, 3' peak, watertight
6' x 6' base, 5' peak, watertight
10' x 10' base, tapers to 8' x 8' at 7' height, 10' peaked top
Needed for picking locks and removing traps
Flint, steel, kindling
Burns 1 hour (6 turns); sheds light in 30' radius; can be bought in
bundles of 6 torches for 1 gp

1 sp / 1
1 gp / 5
5 gp / 40*
1 gp / 100
1 gp / 50
5 sp / 2
5 sp / 1
1 gp / 5
5 gp / 20
1 gp / 3
15 gp / 70
5 gp / 200
1 gp / 50
1 gp / 1
2 gp / 5
10 gp / 10
5 gp / 20
1 gp / 10
5 sp / 8*
100 gp / 200
10 gp / 30
1 sp / 1
20 gp / 100
30 gp / 250
50 gp / 1000
25 gp / 10
3 gp / 5
2 sp / 20
2 sp / 10
1 gp / 10
1 gp / 5
3 sp / 10
1 gp / 30
1 sp / 5
10 gp / 1

* If this item is being worn, as opposed to being packed away as a spare, its encumbrance is considered to be 0.

Potrebbero piacerti anche