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Genestealer Hierarch (25pts) [Close Combat Weapon, Flak Armour, Frag grenade (1p
ts), Infra-red Goggles (5pts), Krak grenade (1pts), Shotgun, Targeter (5pts)]
Rules: Inspiring Presence
Profiles:
Genestealer Hierarch: Unit Type:Infantery (Character)|WS:4|BS:4|S:3|T:3|W:2|I:4|A:1
|Save:5+
Flak Armour: Description:5+ armour save
Frag grenade (melee): Description:Fight at normal Initiative, despite charging thro
ifficult terrain.|Wh40k: The Rules
Infra-red Goggles: Description:This enables the wearer to see foes who are hiding o
are partially concealed behind cover. The model may shoot at hidden models and
gains the Night Vision rule.
Targeter: Description:If a model with a Targeter has not moved in the previous Move
phase it may re-roll To Hit rolls of 1 when shooting.
Close Combat Weapon: Range:-|Strength:User|AP:-|Type:Melee|Wh40k: The Rules
Frag grenade: Range:8"|Strength:3|AP:-|Type:Assault 1, Blast|Wh40k: The Rules
Krak grenade: Range:8"|Strength:6|AP:4|Type:Assault 1|Wh40k: The Rules
Krak grenade (melee): Range:-|Strength:6|AP:4|Type:-|Wh40k: The Rules
Shotgun: Range:12"|Strength:3|AP:-|Type:Assault 2
+ Core (95pts) +
One Brood Brother Initiate replaces ranged weapon with (5pts) [Heavy Stubber (5pts)]
Profiles:
Brood Brother Initiate: Unit Type:Infantry|WS:2|BS:2|S:3|T:3|W:1|I:3|A:1|Ld:6|Save:
Frag grenade (melee): Description:Fight at normal Initiative, despite charging thro
ifficult terrain.|Wh40k: The Rules
Improvised Armour: Description:6+ armour save
Autogun: Range:24"|Strength:3|AP:-|Type:Rapid Fire
Close Combat Weapon: Range:-|Strength:User|AP:-|Type:Melee|Wh40k: The Rules
Frag grenade: Range:8"|Strength:3|AP:-|Type:Assault 1, Blast|Wh40k: The Rules
Heavy Stubber: Range:36"|Strength:4|AP:6|Type:Heavy 3
+ Special (80pts) +
Brood Brother Heavy Weapon Team (34pts) [Autocannon, Autogun, 4x Firebomb (8pts)
, Flak Armour, 2x Frag grenade (2pts)]
Profiles:
Brood Brother Heavy Weapon Team: Unit Type:Infantry|WS:3|BS:3|S:3|T:3|W:2|I:3|A:2|L
ave:5+
Flak Armour: Description:5+ armour save
Frag grenade (melee): Description:Fight at normal Initiative, despite charging thro
ifficult terrain.|Wh40k: The Rules
Autocannon: Range:48|Strength:7|AP:4|Type:Heavy 2|Codex: Astra Militarum
Autogun: Range:24"|Strength:3|AP:-|Type:Rapid Fire
Firebomb: Range:8''|Strength:3|AP:-|Type:One Use, Assault 1, Flamer
Frag grenade: Range:8"|Strength:3|AP:-|Type:Assault 1, Blast|Wh40k: The Rules