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Chapter 17
Introduction
Polygon Workspaces
Polygon Outlines
Working Outlines
Loading and Unloading Polygons
Saving Polygons
Importing Polygons
Exporting Polygons
Introduction
The functionality in the Polygon menu is based on the practice of
representing geological information such as lithological or ore zones on
plan views or vertical or inclined sections as points and line segments
which are assembled into polygons. Each polygon is then identified
with a user-defined set of specific qualities and characteristics.
You can use polygons to help you perform the following functions:
Geometric modelling of
surface topography
orebody geology
blasthole survey and assay data
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General Procedures
Once the project has been properly set up to store polygon data, you
can begin working with the polygon functionality. You would likely
start by creating some polygons to work with. Complete the
following tasks to create polygons:
1. Select a polygon workspace (Polygon } Data } Select
Workspace). Most of the commands on the polygon menu are
not available until a workspace has been chosen. See page 2473
for more information.
2. Determine workspace settings (Polygon } Data } Workspace
Settings). This determines how polygons will be loaded and
saved. See page 2474 for more information.
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Polygon Workspaces
In order to use any of the commands on the Polygon menu, you
must have at least one polygon workspace created for your project.
There are three kinds of polygon workspaces that can be created:
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most of the commands on the Polygon menu, you must select your
workspace using this command in the Polygon menu.
1. Choose Polygon } Data } Select Polygon Workspace.
2. Select the name of the desired workspace and choose OK.
Workspace Settings
This command allows you to determine how Gemcom for Windows
loads and saves polygons.
1. Choose Polygon } Data } Workspace Settings. The Polygon
Workspace Settings dialog box will appear.
2. Select one of the three following options:
Page 2475
Polygon Outlines
Polygon outlines essentially define the contents and, to some extent,
the appearance of all polygons created, and thus represent boundaries
between zones. You can define any number of polygon outlines to meet
a wide variety of needs. Outlines can be independent of one another, or
can interact with other outlines to create new polygons.
Polygons from a given outline must totally enclose each material
zone, except in cases of a special type of polygon known as an
orphan zone (see page 2482).
Although you can create a polygon outline for any purpose, there
are seven common types of polygon outline that may be required for
geological modelling or daily ore grade control:
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Blast Outlines
Polygons associated with a blast outline are used to define the
boundary of each blast. You can define blast outlines using bench
plans that show the blast outlines and a digitizer tablet, or using a
mouse in the graphical work area with blasthole locations displayed
as a visual guide for locating the boundary of the blast.
A blast polygon outline should be associated with at least a name
and date field in the polygon workspace, so that each blast polygon
can be identified with a unique name and blast date.
Blasthole locations
Blast polygon
Blast outline
Page 2477
Lithology Outlines
Polygons associated with lithology outlines are used to define zones
of homogenous rock type. They are often used in conjunction with
blast polygons to define rock type zones within each blast.
You can define lithological outlines using bench plans showing the rock
type zones and a digitizer table, or with a mouse in the graphical work
area. If you define lithological outlines with a mouse, you will need a
visual guide to locate the boundaries between the rock types. The
easiest way to do this is to display the main rock code associated with
each blasthole by creating an appropriate drillhole display profile (see
Chapter 15: Working with Drillholes).
Lithology outlines should be associated with the rockcode field in the
polygon workspace. This field will be assigned a single rock code, which
must have been previously defined using the Rock Code Editor (see
Chapter 9: The File Menu, Volume I: Core). If you are using lithology
outlines in conjunction with blast outlines, you may also wish to
include the name and date field associations from the blast outline.
Blastholes annotated
with lithology code
Blast outline
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
Lithology polygon
Lithology outline
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Packet Outlines
Polygons associated with packet outlines are usually used in
conjunction with blast and lithology polygons to subdivide the blast
into zones that will be mined as a homogeneous material type (e.g.,
high grade ore, marginal ore, waste, etc.). Packet polygons are
usually assembled from blast, lithological and packet outlines, and
are often associated with every field in the Attributes table of the
polygon workspace.
Packet polygon
Blast outline
Lithology outline
Packet outline
Page 2479
you can use this grid to help you define your packet polygons by
contouring the areas within a blast and following the material
type classification scheme.
Packet polygon
Blastholes
coded by value
Blast outline
Lithology outline
Packet outline
Packet polygon
High grade
Low grade
Grid cells
coded by value
Waste
Blast outline
Lithology outline
Packet outline
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As-Mined Outlines
Polygons associated with an as-mined outline are used to define
areas which have been mined during a specific period of time.
As-mined polygons can be defined using bench plans that show the
mining face advances (such as a mine status map) and a digitizer
tablet, or with the mouse in the graphical work area. If you use a
mouse, you can use a display of blasthole locations as a visual guide
for estimating the location of the face positions.
Blastholes
As-mined polygon
Page 2481
Grade Outlines
Polygons associated with grade outlines are used to define zones of
similar grade or quality values. They are often used in combination
with lithology polygons to create reserve polygons.
You can define grade outlines using a block model displaying grade
values as a visual guide for creating the boundaries between grade
levels. Alternatively, you can use drillhole assay values as a visual
guide by displaying assay values beside the drillhole intersects
using an appropriate drillhole display profile (see Chapter 15:
Working with Drillholes). Grade polygons can also be created from
assay point data as unbounded polygonal reserves (see page 2527).
0.2
0.4
0.6
1.1
1.6
1.8
2.0
2.2
0.2
0.3
0.4
1.2
1.9
2.0
2.2
2.5
0.3
0.4
0.6
1.4
1.9
2.1
2.3
2.7
Interpolated
grade values
Grade outline
0.5
0.8
1.5
1.8
2.0
2.1
2.5
2.9
0.7
1.2
1.6
1.9
2.1
2.4
2.8
3.6
Grade polygon
0.9
1.4
1.8
2.0
2.2
2.8
3.1
3.4
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Reserve Outlines
Polygons associated with reserve outlines combine the
characteristics of lithology and grade outlines and are usually used
for ore reserve calculation purposes.
These polygons are usually created automatically as bounded
polygonal reserves, where reserve polygons are created from assay
point data and bounded, or limited, by existing lithology polygons.
Drillhole intersects
with assay (grade)
values
Reserve outline
Reserve polygons
Lithology outline
Orphan Zones
An orphan zone is a polygon associated with one outline which is
totally surrounded by a polygon from a different outline.
Orphan zones must follow all the general rules for polygons (they
must have at least three line segments and three nodes). They must
Section IV: Polygons
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Minimum of
three points
Orphan zone
Artificial path
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4. Click the Mappings tab. This tab contains parameters to define the
workspace fields from which the data to be used in tonnage
calculations and other functions is to be taken. Choose the
appropriate workspace field name (from the list of workspace fields
selected on the Attributes tab) for each of the following
parameters. Choose None if you do not wish to map to a specific
workspace field. Note that even if you choose None for a specific
data type, you will still be able to enter polygon attributes in the
field for that data type if you selected it on the Attributes tab.
Rock Code. You can map your rock code to any of the
string fields you selected on the Attributes tab. If you
choose to map rock code to a field, when the time comes to
identify your polygons, you will only be able to select from
the list of rock codes defined using the File } Edit
Profiles } Define Rock Codes command. If you do not
map your rock code to a field, you will be able to enter any
data when you identify the polygon.
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5. Click the Display tab. This tab allows you to define the
appearance of the polygon lines and fill. Enter the following
parameters:
Type. Select the line type to use. These line types are
defined in the Plot Line Type Definition dialog box
(File } Edit Profiles } Define Plotted Line Types).
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Use single colour. Select this option if you want all label
text to be the same colour. If you choose this option, you will
also be required to select the desired colour.
Use single label size. Select this option if you want all
labels inside your polygon to be the same size. If you choose
this option, you will need to enter the desired label size in
the scaleable world coordinate units of your project (i.e., feet
or metres), or you can enter any negative number for a fixed
text size.
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Dyke
97-34988
CU%: 1.26
PACKETCODE:
If you choose not to show all field names, your labels will
look like this:
Dyke
97-34988
1.26
If you do not activate this option, however, you will be able
to show field names for individual attributes in the bottom
section of the Labelling tab, so that you could, for example,
create a label which would look like this:
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Dyke
97-34988
CU%: 1.26
All fields which you selected on the Attributes tab
(Workspace fields to use) will be listed in the Polygon
Labels box below these parameters. You can use any or all of
these fields to label your polygons. Select the desired fields by
clicking in the box to the left of each field. Selected fields will
display an X in that box.
If you did not select Show all field names, you can choose to
display field names for individual attribute labels by selecting
the checkbox for the appropriate attribute. This is particularly
useful for attributes whose labels would not be self-explanatory.
For example, if you have decided to show as an attribute the
percentage of copper as stored in a field entitled CU%, enabling
this option will show a label similar to the following:
CU%:
2.43
If you did not select Use single label size, you must fill in the
following parameter in the labelling grid for each field which
you wish to use as a label:
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20m (towards)
Plane
corridor
20m (away)
Plane
Polygon to extrude
Working Outlines
Working outlines are distinct from polygon outlines. These outlines
allow you to work with polygon outlines in very specialized ways by
specifying not only the target polygon outline (the outline to which you
are making changes) but also which polygon outlines are visible, which
outlines interact with the target outline to create intersection points,
and which outlines are used to assemble polygons in the target outline.
You must create a working outline for any combination of polygon
outlines you wish to view or work with.
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11
12
10
Polygon Outline A
Polygon Outline B
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View
Interaction
Assembly
Case 1
Outline A
Outline B
Outline A
Outline A
Case 2
Outline A
Outline B
Outline A
Outline B
Outline A
Case 3
Outline A
Outline B
Outline A
Outline B
Outline A
Outline B
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Working
Outline
Target
Polygon
Outline
View
List
Interaction
List
Assembly
List
W1_Blast
Blast
Blast
Blast
Lithology
Packet
Blast
W1_Lith
Lithology
Blast
Lithology
Blast
Lithology
Packet
Blast
Lithology
W1_Packet
Packet
Blast
Lithology
Packet
Packet
Lithology
Blast
Blast
Lithology
Packet
AsMined
Packet
AsMined
AsMined
W_AsMined AsMined
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W1_Lith
This working outline, with the Lithology polygon outline as the
target outline, is the working outline you would assign for
digitizing, modifying and assembling your lithology polygons. The
View list contains both Blast and Lithology polygon outlines, listed
in that order. Both of these outlines must be visible because the
positioning and size of lithology polygons are usually partly
dependent on existing blast polygons. The list order is also
important, because in cases where line segments from two or more
polygon outlines conjunct, the first outline in the list is the one that
will be visible.
The Interaction list contains the Blast, Lithology and Packet
polygon outlines. This is because when you intersect lithology
polygon line segments with polygons associated with either of the
other two outlines, it will be important to have the intersection
nodes created on all three line segments for future polygon
assembly and manipulation.
The Assembly list, however, contains only the Blast and Lithology
outlines, because lithology polygons are usually assembled using
not only line segments outlining the existing lithology and digitized
when the lithology polygon outline is the active target outline, but
also existing blast polygons to create the smaller lithology outlines.
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W1_Packet
This working outline, with the Packet polygon outline as its target
outline, is the one you would assign for digitizing or making
changes to your Packet polygons. The View List contains the Blast,
Lithology and Packet polygon outlines, listed in that order. The list
order is important, because in cases where line segments from two
or more polygon outlines conjunct, the higher listed outline is the
one that will be visible. All three outlines are visible because in
digitizing packet outlines, you would normally need to take into
consideration the positions of existing blast and lithology outlines.
The Interaction list also contains the Blast, Lithology and Packet
polygon outlines. This is because when you intersect packet polygon
line segments with polygons associated with either of the other two
outlines, it will be important to have the intersection nodes created
on all three line segments for future polygon assembly and
manipulation.
The Assembly list contains all three polygon outlines as well. This
is because packet polygons are usually assembled using not only
line segments digitized when the packet polygon outline is the
active target outline, but also existing blast and lithology polygons
to create the smaller packet outlines. In other words, packet
outlines are partially dependent on blast and lithology outlines for
their size and shape.
W_AsMined Outline
This is the working outline that you would assign when you are
digitizing or making changes to the polygons that show mining
progress. The View list contains the AsMined and the Packet
polygon outlines, with the AsMined listed first so that where it and
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the Packet outlines are the same, the AsMined will be the one that
is displayed. It is not generally necessary to be able to see the blast
and lithology polygons in order to digitize new as-mined polygons.
The Interaction and Assembly lists contain only the AsMined
polygon outline because you will not want to make any changes to
any of the other polygon outlines when you assemble the AsMined
outlines. There is also no need for any intersection points to be
created on any of the other outlines that the AsMined outline
intersects, because it is completely independent of them.
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which polygons have been digitized. You should also ensure that
you have assigned the desired working outline, although this can
also be done after the polygons are loaded.
1. Select Polygon } Data } Load Current Plane Polygons. The Loading
Polygons status window will appear, displaying the loading
progress.
2. Choose OK when the process is complete.
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Note that this command will unload polygons only. Any polylines
which you may have created or loaded will not be unloaded.
Saving Polygons
There are two commands on the Polygon menu which you can use
to save polygons. You can either save polygons for the current plane
or for several planes at once. Your workspace settings (see
page 2474) will determine which of these commands are available
for use. The workspace settings will also determine whether
polygons will be saved automatically whenever you change planes
or upon exit from the program.
Saving polygons from a specific plane overwrites any existing
polygon data for that plane. Be sure when you select a save
command, or before you perform a function that may save polygons
automatically such as changing a plane or exiting the program,
that you want to overwrite the existing workspace data. There is no
way to revert to a previous version of your polygons once you have
selected a Save command or the automatic saving function has
been activated.
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If you are on a plane for which no polygons have been loaded, and
you select a Save command (or if the program attempts to save
automatically), you will see the following error message:
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Importing Polygons
If you have polygons from another Gemcom system, you can import
them into Gemcom for Windows using the commands on the
Polygon } Import submenu. You can also import existing status
lines as polygons.
Page 2505
Planes. The planes shown in the list are from the project
containing the polygon data you are importing. Select the
plane(s) containing the desired polygons.
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5. Click OK to accept your settings and close the dialog box. The
following confirmation dialog box will appear:
If you select Yes, the Polygon Outline Editor dialog box will
appear. Make any desired changes to the polygon outlines as
discussed on page 2475 and click OK to close the editor.
6. If you are importing polygon data into a workspace which
already contains data, a prompt will appear asking whether you
wish to delete the existing data. If you select No, the imported
polygon data will be appended to the existing records in the
workspace. If you select Yes, any existing polygons on the
planes for which you are importing data will be replaced by the
imported polygons.
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7. Click OK to accept your settings and close the dialog box. The
following confirmation dialog box will appear:
8. If you select Yes, the Polygon Outline Editor dialog box will
appear. Make any desired changes to the polygon outlines as
discussed on page 2475 and click OK to close the editor.
9. If you are importing polygon data into a workspace which
already contains data, a prompt will appear asking whether you
wish to delete the existing data. If you select No, the imported
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10. The program will complete the conversion process and create a
conversion log (GMIMPORT.LOG) in the Gemcom for Windows
project directory. You will be asked whether you wish to view
this log.
11. If you select Yes (recommended), Notepad or a similar text
editor will open the file. The conversion log displays the date
and time of the import as well as the name of the project from
which data was imported; the names of all the vertical sections,
plan views, and inclined sections in the GeoModel project; the
names of all planes you selected for importing into Gemcom for
Windows and the status of the import; the names of all the
outlines you selected for importing and the status of the import;
and the total number of lines imported.
The new polygon data will be recorded in the polygon workspace,
but will not be visible. Additionally, the importing process will have
created a simple working outline for your new polygon data. To
view the data, you will have to assign the new working outline (see
page 2498) or another working outline which includes the relevant
polygon outline. You will also need to load the polygons for the
relevant plane(s) (see page 2499).
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6. The conversion log displays the date and time of the conversion
as well as the name of the ASCII file and the status of each
polyline in the file, including associated plane, polyline outline,
and whether the polyline was imported successfully.
The new polygon data will be recorded in the polygon workspace,
but will not yet be visible. To view the new polygon data, you will
need to load (or reload) all polygons for the appropriate plane, with
the appropriate working outline assigned. Remember that your new
data will have automatically been assigned to the target polygon
outline of the working outline active at the time of import.
Your new polygons will also need to be assembled and any assembly
problems corrected before you can work with them further. When you
assemble them, any points that may lie slightly off the plane will be
assigned coordinates that will place them exactly on the assigned plane.
Exporting Polygons
Follow these steps to export currently loaded polygon data to one of
three different formats:
1. Select Polygon } Data } Export Polygons. The Export Polygons
dialog box will appear.
2. Select the polygon outline(s) associated with the polygons you
wish to export. You can select as many outlines as you wish.
3. Select one of the following file formats to determine the type of
export file to be created:
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4. If you selected the Gemcom (DOS) Polygon file format and wish
to export string field attributes as Name1 and/or Name2, enter
the following mapping parameters:
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Chapter 18
Introduction
Creating Polygons
Clipping and Intersecting Polygons
Selecting Polygons
Displaying Polygons and Polygon Features
Polygon Reporting
Polygon Utilities
Additional Polygon Commands
Introduction
Gemcom for Windows allows you to create polygons in a number of
different ways using commands on the Create submenu of the
Polygon menu. You can also manipulate polygons by editing the
position of the nodes, or by clipping, merging, or intersecting them
to form new polygons. Other commands allow you to identify
individual polygons by assigning specific attributes to them so that
they can be used for reporting, including reserves reporting.
Polygons can be selected for specific purposes either by polygon
outline or by individual attributes. You can also choose which
elements of polygons to display or hide (depending partly on the
specific polygon outline). Other commands allow you to display the
status of individual polygons or of all loaded polygons. You can also
create a legend for viewing or plotting which outlines how polygon
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hatch profiles, colour profiles, and different line types are used in
your polygons to display assigned attributes.
Creating Polygons
Polygons can be created in four different ways:
Digitizing Polygons
The quickest and easiest way to create polygons is to digitize them,
using the mouse or a digitizer tablet to determine the location of
the polygon nodes. If you are using a digitizer tablet, please refer to
the manual for proper digitizing procedures.
Use the Polygon } Create } Digitize Polygons command to
digitize new polygons. You may use the editing tools in the Polyline
menu after digitizing. Note that when digitizing a line segment
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Intersection
points
Current
point
Last
segment
First
segment
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press the left mouse button. You should hear a tone (beep)
indicating that the point has been selected.
4. Digitize points at each change of direction of the path by
positioning the cursor at the point and pressing the left mouse
button.
If you digitize a segment that crosses a line from another
outline (which has been specified as interactive), a new point
is automatically inserted at the intersection on any of the
involved polygons whose outlines appear in the Interaction list
of the assigned working outline. A dialog box similar that
shown in Figure 18-1 will appear.
You have the option of clipping the line segment between the
starting point and the intersection point, as well as the segment
between the intersection point and the current point on the
polygon.
5. Define the end of the path by digitizing a new point or selecting
an existing point. Press the right mouse button to signal that
you have finished digitizing the polygon, or, if you are digitizing
an entire polygon rather than just a line segment, press [C] to
join the current line segment to the first node digitized, thus
completing the polygon.
6. Repeat steps 3 to 5 for all polygons you wish to digitize.
7. When all desired polygons have been digitized, press [Esc] to
cancel the polygon digitizing mode.
Assembling Polygons
Once you have created your polygons, you must assemble them before
they can be used. The polygon assembly function first checks each path
and node for validity, and then, if it finds no errors, creates closed
polygons from the paths and nodes. In doing so, additional nodes and
paths may be created, although they will conjunct the digitized nodes
and paths and thus will not be visible. Because of the creation of
Section IV: Polygons
Page 2519
Polygon 1
Polygon 2
Assembly Options
Use this command to specify how polygons inherit attributes during
the assembly process.
1. Select Polygon } Create } Assembly Options. The Assembly
Options dialog box will appear (see Figure 18-3).
2. The Inheritance Source parameter determines which existing
polygons will contribute attributes to polygons to be assembled.
Select one of the following options from the list:
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Assemble Polygons
Select this command to have the program close all polygons in the
Assemble list of the current working outline. You will see a summary
of the total polygons closed, and the polygon attributes will be
displayed. Note that all newly assembled polygons will inherit the
attributes of existing active polygons according to the option selected
under the Assembly Options command.
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Identification Options
You can determine how much information about attributes will be
displayed in the Polygon Identification dialog box (see Figure
18-9). You can also choose to assign attributes automatically based
on previously assigned attributes.
1. Select Polygon } Create } Identify Options. The Identification
Options dialog box will appear.
2. Check or clear the following options in the Show Attribute
Information area to determine which information will appear
in the Polygon Identification dialog box:
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Type. Check this option to display the field type for each
attribute (e.g., string, integer, angle, etc.)
Page 2525
4. If you want attributes for the polygon you are currently identifying
to be the same as those assigned to the previously identified
polygon, check the option below the Show Attribute Information
area. This option is particularly useful if a number of polygons in a
given area have several identical attributes (e.g., they are all of the
same rock type and have the same thickness and density), and you
only want to have to change one or two attributes per polygon.
5. Click OK to accept your settings and close the dialog box.
Identifying Polygons
Follow this procedure to assign attributes to your polygons.
1. Select Polygon } Create } Identify Polygons.
2. Move the cursor inside the polygon you want to identify, and
press the left mouse button.
3. The selected polygon will turn red, and the Polygon
Identification dialog box will appear. All attributes that were
identified for the specific polygon outline will appear, along
with some information about each attribute as specified in the
Identification Options dialog box (see page 2523). The example
in Figure 18-9 only displays attribute type.
4. You can enter attributes for the selected polygon in any or all of
the fields from the workspace Attribute table associated with
the current target polygon outline. Each associated field is
listed along with the its characteristics and a space to enter the
desired data. You can position the cursor in an entry box for a
specific field either by selecting that field from the Select list at
the top of the dialog box, or by using the slider on the righthand side of the dialog box to bring the desired field into view,
and then clicking on the data entry box for that field.
5. There are four main types of data entry boxes:
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Date and/or Time boxes. Date, time, and date and time
fields will have boxes into which you enter the appropriate
year, month and day and/or hour, minute and second.
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5. At the bottom of the dialog box, independent of the tabs, are two
additional options:
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6. When you have entered all required parameters for all sources
of data points you wish to use to create new polygons, click OK
to accept your settings and begin the polygonal reserves
creation process.
All newly created polygons will automatically be saved in the
workspace.
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Intersection line
Intersection
nodes
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Note that this process reads polygons from the workspace, not from
the graphical work area, so if you have made any changes to the
polygons you wish to use in this process, be sure to save them to the
workspace before performing plane interpolation.
Follow these steps to interpolate polygons from existing polygons
on intersecting planes:
1. Select Polygon } Create } Plane Interpolation.
2. Select the name of the traverse workspace in which you wish to
store your polygon-plane intersections and click OK.
3. The Plane Interpolation dialog box will appear. This dialog
box has three tabs: Source Planes, Target Planes, and Outline
Mapping. The Source Planes tab appears by default. Select
the plan views, vertical sections and/or inclined sections which
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You can clip polygons from one outline with a clipping polygon
or with polygons from another outline, and either replace the
existing polygons in the first outline or create new polygons in a
third outline.
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Polygon outline A
(Outline to be clipped
and Target outline)
Polygon outline B
(Clipping outline)
These polygons
from Outline A
are clipped.
Figure 18-19: Clipping polygons from one polygon outline (A) with
polygons from another polygon outline (B)
Follow this procedure to clip polygons using other polygons:
1. Select Polygon } Intersect } Clip and Close Outlines. The Clip &
Close Outlines dialog box will appear.
2. Enter these parameters:
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Choose OK.
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Merging Polygons
You can use the Polygon } Intersect } Merge & Close Outlines
command to create new polygons by merging polygons from two
different polygon outlines and associating the resulting polygons
with a third polygon outline. You can select one of two different
kinds of merge operations: new polygons can be created from either
the intersections or the unions of existing polygons. The difference
between these is illustrated in Figure 18-20.
Before you perform this function, you will need to assign an
appropriate working outline. Although the target outline for the
merging operation does not have to the same as the target outline
for the assigned working outline, all three outlines to be selected in
the Merge & Close Outlines dialog box (i.e., the first and second
source outlines and the target outline) must appear in the
Interaction list of the active working outline.
Follow these steps to merge polygons from two different outlines:
1. Select Polygon } Intersect } Merge & Close Outlines. The Merge &
Close Outlines dialog box will appear.
2. Enter the following parameters:
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Polygon A
Polygon B
Union of A & B
Intersection of A & B
Page 2545
Choose OK.
3. If you have selected a target outline for which polygons have
already been defined, a prompt will appear asking whether you
wish to delete the original polygons for that outline. Click Yes or
No.
In order to see your new polygons, you will have to assign a
working outline which lists the merge target outline at the top of its
Visible List. The screen will be redrawn to reflect your new outline.
Selecting Polygons
There are two commands on the Polygon } Select submenu which
allow you to select polygons according to specific criteria:
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will appear in the list box on the right-hand side of the dialog
box. From that list, click all data you wish to use as polygon
selection parameters. As you click on a field entry, you will see
it entered into the Values column for the attribute.
To select a specific range from any of the other field types, enter
a minimum selection value in the From column and a
maximum selection value in the To column. All polygons with
data in this field which lies between these two values will be
selected.
If you enter specific data for selection from more than one field,
the program will only display polygons which contain
appropriate data in all specified fields. If you want certain
attributes to be ignored during the select process, double-click
on the checkbox in the Ignore column to select it. That
attribute will not be considered during the select process
regardless of whether data selection parameters have been
entered.
5. In the Action Taken box, enter the following parameters:
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Hiding Polygons
You can choose whether or not to show the polygons that are currently
loaded. Polygons are hidden (the command is active) when a
checkmark is displayed next to the command in the submenu:
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Displaying Labels
You can choose whether to show the polygon labels. Labels are
hidden (the command is active) when a checkmark appears next to
the command in the submenu:
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This command is active (i.e., the labels are not visible) by default.
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Result
123456.8
123,456.7890
123456
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Polygon Reporting
You can generate reserves reports from your polygon data using the
Polygon Report Options and Generate Polygon Report
commands on the Volumetrics menu. These commands are discussed
in Chapter 14: The Volumetrics Menu, Volume III: Modelling.
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Polygon Utilities
The Polygon } Utils submenu contains commands that allow you
to show the status of all loaded polygons, display the attributes of a
selected polygon, set polygon assembly node tolerance, and create
legends for polygon GGP plot files.
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GGP
File Name. Enter the desired path and file name for
your legend. The program suggests the name PLEGEND,
placed in the root directory of your project, but you can
enter any name and path you wish. You can also use the
browse button ( ) to select a different path and file name.
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Scale Factor. Enter the desired scale for the hatch pattern.
This determines the actual size of the pattern within the
sample. All AutoCAD hatch patterns are defined using fixed
world coordinate dimensions that often must be scaled up or
down in order to be used in Gemcom for Windows. The
default is 1000, but you may need to try a few different scale
factors before you find one that suits all of your patterns.
Title. Select the colour you wish to use for the Polygon
Legend title.
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Convert Polygons
Show Information
Polygon Properties
Convert Polygons
This command allows you to convert polygons to 3D rings or status
lines.
3D rings are used primarily in forming solids. Note that in order to
convert a polygon to a 3D ring, you must have assigned a rock code to
the polygon.
Status lines can be either contour lines or feature lines. All points
along a contour line have the same elevation, while points along a
feature line can have unique elevations. Thus, if you are converting
polygons associated with a plan view into status lines, you will likely
select a contour status line type (because the elevation of each point
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Show Information
This command is identical to the Polygon } Utils } Show
Polygon Attributes command. For information on this command,
see page 2555.
Polygon Properties
This command is identical to the Polygon } Create } Identify
Polygons command. For information on this command, see
page 2523.
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