Documenti di Didattica
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ENTERTAINMENT INDUSTRY
TREM PAPER REPORT
Submitted by
PUNEET MISHRA
REG.NO:10907392
ROLL NO:A64
In partial fulfillment of the requirement
MASTER’S DEGREE IN
BUSINESS ADMINISTRATION
Under the Guidance
Of
First and foremost, I thank the Almighty God for sustaining the
enthusiasm with which plunged into this endeavor.
I avail this opportunity to express my profound sense of sincere
and deep gratitude to many people who are responsible for the
knowledge and experience I have gained during the term paper work.
Last but not the least; I extend my gratitude towards my, faculties and
friends who extended their wholehearted support towards the successful
completion of this term paper Work.
MBA (194)
SECTION-1902
REG.NO.-10907392
ROLL NO.-RT1902A64
Introduction of PESTEL analysis
1. Political/Legal
2. Economical, Competition, Infrastructure, Geographic,.
3. Social/Cultural
4. Technology / infrastructure
It is also referred to as the STEP, STEEP, PESTEL, PESTLE or LEPEST (or
Political, Economic, Socio-cultural, Technological, Legal,
Environmental). Recently it was even further extended to STEEPLE and
STEEPLED, including education and demographics.
Political factors include areas such as tax policy, employment laws,
environmental regulations, trade restrictions and tariffs and political
stability.
Political factors-
Tax policy-Entertainment tax in India signifies the tax paid by the
entertainment industry in India. The entertainment tax in India is
usually applicable for large-scale entertainment shows, private festivals
that are sponsored, movie tickets, video game arcades, and amusement
parks among others.
Economic aspect
Business economists working in the entertainment industry will
recognize this new edition as an old friend. Since its first introduction in
1986, Vogel’s Entertainment Industry Economics has been the first
place professors sent students who wanted to begin serious study of
the industry. While the book is serious in the sense of being a no-
nonsense, fact-based treatment, complete with supply and demand
curves and equations, it is far from humorless. Each chapter begins with
a line like, "Break a leg" for the Performing Arts or "Happy trails to
you ..." for Financial Accounting in Movies and Television. And then the
line is connected to the subject in the introductory paragraph.
The book's subtitle is appropriate, because the focus of the book is the
financial side of the industry. However, the book is much broader than
accounting or financial analysis per se. In fact, these elements are
mercifully minimized. The book is a collection of professionally
researched industry studies, complete with bibliographic references
and data. It covers the economic landscape of entertainment in its
broadest sense, including cultural, social and political factors that
influence the industry's economics. For example, in the first chapter
when entertainment and recreation are differentiated, the value of
time is discussed and contrasted with concepts spanning those of
Aristotle and Veblin to modern economists such as Becker and
DeSerpa. Financial aspects are explained as consequences of broad
ranges of intervening variables and forces, from philosophical and
social to political and historical. More than one-third of the book is
devoted to citations, references, data and technical appendices.
The first chapters are about the cinema. A brief history of movies is
recounted, beginning with Edison in the 1890s and the lower Broadway
"Kinetoscope Parlor" to the century-later purchase by the Kirkorian
group of MGM, MGM's buying the Orion library, and now the explosion
of DVD titles. The inelastic market demand for tickets is discussed in the
context of the seasonal fluctuations and changes in national income. I
was surprised to learn that the real price of tickets has fallen since the
1970s.
The wisdom displayed in the book comes from the selection of material
and its concise explanation. No chapter is more exemplary of this than
the one on gambling in the section of the book on live entertainment.
This section also contains chapters on sports, the performing arts, plus
amusement and theme parks. In terms of the general public, the
fundamental economics of the gaming and wagering industries are
probably the least understood of any industry. As in most
entertainment, the one thing you are left with is the memory. However,
in gambling the memory might be loosing, so the value must not be
that memory. And because consumers spend more on gambling than
any other form of entertainment, it certainly has value, and it is not a
new value. Vogel traces the history of gambling from biblical times,
through the postwar Nevada Bugsy Segel era, to modern issues such as
the Indian Gaming Regulatory Act and bets placed via the Internet.
The emergence of the Indian middle class with greater earning power
and a higher disposable income is one of the key factors that will drive
the growth of the Indian entertainment sector. Demographic analysis
clearly shows the evidence of this growth. The consumption chart
below indicates the continued progression of people into higher
income and consumption segments.
As the average Indian gets richer and his more compelling needs are
met, his propensity to spend on discretionary items such as
entertainment increases. Further, as his consumption of various goods
and services rises, companies would try to reach out to him through
more marketing and advertising. Higher demand and an increased
investment would result in an expansion of the entertainment industry
in the years to come.
Advertising spend
Social Impact
The entertainment industry has a huge impact on people today, in fact
on a daily basis we need to fall back on entertainment at least 4/5
times. That’s what a recent survey says. What we see, watch or hear is
how we ‘grow up’. The meaning of entertainment has undergone a
major makeover over the years. We would love to dress up as
Cinderella and get married at the Disney castle. The life-like video
games perhaps give us a high like no other. Whoever doesn’t watch the
saas – bahus of Indian telly? What about the violent reality shows,
MMS scams, dance bar controversies? Surely, we realize how easily a
tech-savvy 10-year-old can give himself adult entertainment over the
internet? This is what this industry has come to! some for the good and
some for the worse. The entertainment industry to a large extent
shapes our social structure. This industry has significant impact on our
minds, i.e. it shapes our way of thinking, acting and doing things. In
recent times, not only have there been revolutionary innovations to
entertain various segments of society but a lot of undesirable trends
have also taken birth. Each aspect has impacted society in some way or
another, especially because of the accompanied upsurge in media. Thus
lies its significance.
Technological factor-
Technology has become an inseparable part of the Media And
Entertainment industry. Some examples of the latest technology
involved are digital media technology, interactive TV, new and e-
distribution channels. Therefore, technology management is also a
major issue for the entertainment companies.
Categories:
Academic research
Best practice for digital preservation
Commercial systems
Consultancy
Copyright and licensing
E-government
General
Information management
Long-term preservation
Portals
Standards
Technology
Conclusion
2004 was an eventful year for the industry. The industry saw a further
strengthening of the C&S dominance and increasing reliance on
subscription revenues. Persistent efforts by broadcasters enabled them
to get higher disclosure rates. These superior disclosure rates coupled
with higher subscription charges, post lifting of the price freeze that
had been in force for around two years, increased the broadcaster
revenues.
It also helped the broadcast industry continue its progress from an
advertisement dependant one to one with more balanced revenue
streams. 2005 could be a turning point in the industry's life cycle. The
launch of DTH, DSL and IP-TV is expected to reshape the landscape of
the industry, by introducing competition in the last-mile for the first-
time. The forces unleashed by them will determine the future of the
industry.
--------THANK YOU