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CSC2021

CSC2021Advanced
AdvancedProgramming
Programmingusing
using
Android
Androidand
andC++
C++
CSC2022
Games
Programming
CSC2022 Games Programmingusing
using
Android
and
C++
Android and C++

Sprint
Submission
Report
Name
Michael Seeds
Daniel Callaghan
Kathryn Lynas
Michael Glackin
Orlaith Begley
Team Number
SVN Folder Name

Student
Number
40109669
40106703
40100862
40135357
40131118

QUB Email Address


mseeds01@qub.ac.uk
dcallaghan03@qub.ac.uk
klynas01@qub.ac.uk
mglackin07@qub.ac.uk
obegley03@qub.ac.uk

Gp37
http://www.eeecs.qub.ac.uk/svn/gp37/
SVN Folder Name: TotalWipeOutNinjaWarrior

This document
This document
provides you with
provides you with
an opportunity to
an opportunity to
report progress on
report progress on
your game and
your game and
identify the types of
identify the types of
feedback you would
feedback you would
like.
like.

Page | 2

Section 1: Progress to Date

Project Development Report and Assessment Pro-forma

Please provide an overview of what you have developed to date. Ensure that
your SVN account contains your latest code snapshot.
Implemented Functionality
Conversion to OpenGL & the architecture in terms how Screens, Levels
and Views are drawn.
Added A and B buttons to the UI overlay
Added a menu screen
Added Ability to change the screen
Set up onTouchListeners for objects in that are drawn in Opengl
Menu overlay on top of game world
Player Physics
Connection to Google Play Services for sign in.
Starting looking at achievements

Section 2: Who did what?


Provide a brief overview of who did what in this sprint (please link what was done
to classes in your project).
Name
Michael Glackin

Contribution to Project
PlayerPhysics.Java
Bounds.Java
Added some code into the following

Orlaith Begley

Daniel Callagahan

Player.Java
Level .Java
ThumbController.Java
Veiw.Java
MainMenuScreen.java
MainActvity.java (also required create ids.xml
and update strings.xml)
Multiplayer_UDP.java and
NinjaWipeout_Multiplayer.java
(not using client/server atm but left in just incase )
BaseGameUtils.java
Level.java
Realtime_Multiplayer.java

Kathryn Lynas
Michael Seeds

View.java and subclasses


Screen.java
Level.java
OnTouchListener.java

Page | 3

Section 3: Feedback

Project Development Report and Assessment Pro-forma

I will provide you with general feedback on the code that you have submitted to
SVN. If there is any specific area/topic of your game design you would like
feedback on then please indicate this below. I wont have time to debug
problems during this submission, but will be able to answer design related
questions, or questions about progress to date, etc.
Specific Areas of Feedback
Do you think the game is to complex to complete within the next
6 weeks?
Do you think its better using google or client/server model in
incorporating multiplayer features
Is are general structure/architecture ok? How would you suggest
improving it?
Do you think adding levels is a good idea and if so how many
should we add

Section 4: Indicative Progress to Date

Indicative indication of
progress
Health warning: The indication of progress here is based on a
1st
cursory analysis of what you have submitted to the SVN
2.1
repository. It does not include an in-depth analysis of your
2.2
design or code, nor does it contain an analysis of third party
3rd
code that you have may have used, extended or adapted. Or in
Fail
short, please consider this a suggestion of how we you appear to
be doing at this point in time based on a quick review of your
submission.

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