Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Forever Alone
Edmund McMillen
2010
2004
2003
Lo Bueno
Carious Weltling
(Action)
2011
Lo Malo
Gish
(Action
Sidescroller)
2006
2012
Lo Bueno
Comunidad
2008
Coil
Lo Malo
Gray-Matter
Meat Boy
2009
Triachnid (Action)
2007
Cunt
Aether
2013
2014
Fuentes de informacin
2011:
The Binding Of Isaac
I designed Isaac to fail
... and that was my goal from the start.
Samorost
2003
Flash, Gratuito
Rocketman (Nike)
Ad
ve
Tema de religin
The Wrath of the Lamb
Steam
Fanticos
Actualizaciones
Errores
Action Script 2
Blasfemo y Controversial
rg
2004
am
es
2005
2012
Samorost 2
The
Basement
Collection
[PC]
(varios juegos
de McMillen)
2014 y ms all
Questionaut
(BBC)
2008
Machinarium
2009
Shy Dwarf
The Binding Of Isaac Rebirth (el anterior fue desarrollado en 2 meses)
Osada
(video 2011
interactivo)
2012
CONCLUSIONES
Botanicula
Juegos de
emociones
Desarrollo
rpido
Curva de
Aprendizaje
Temas
monstruosos
Fuentes de informacin
Indie Game: The Movie
http://designinspiration.blogspot.mx/2006/01/edmund-mcmillen_15.html
http://tig.wikia.com/wiki/Edmund_McMillen
http://www.gamasutra.com/view/feature/182380/postmortem_mcmillen_and_himsls_.php
http://www.indiegames.com/2008/08/interview_edmund_mcmillen_part.html
http://www.gamasutra.com/view/feature/3753/the_art_of_braid_creating_a_.php?page=4
http://www.indiegames.com/2009/12/opinion_indie_game_design_dos.html
http://www.gamasutra.com/blogs/EdmundMcMillen/20091122/85965/Time_Fcuk__A_Postmortem.php
http://www.indiegames.com/features/interviews.php?i=edmund_mcmillen
http://www.gamasutra.com/view/feature/6348/postmortem_team_meats_super_meat_.php
http://bluebaby.newgrounds.com/
http://www.newgrounds.com/ngmag/devspot/spotlight/11 (gracias a The Wayback Machine)
https://www.youtube.com/channel/UCIr36tGw1gpR_XeXC5n1DzA
Samorost 3
Fuentes de informacin
http://amanita-design.net/about.html
http://www.gamingdaily.co.uk/2009/anamita-design-interview/
http://www.pcgamer.com/previews/amanita-design-beyond-samorost-interview/
http://www.adventuregamers.com/articles/view/17903
http://www.gamasutra.com/view/news/116279/Interview_Amanita_Designs_Dvorsky_On_Machinariums_Eerie_Adventure.php
http://alternativemagazineonline.co.uk/2009/11/24/interview-in-conversation-with-jakub-dvorsky-founder-of-amanita-design
-and-creator-of-machinarium/
http://www.indiegames.com/2008/03/interview_samorost_developer_j_1.html
http://www.rockpapershotgun.com/tag/amanita-design/ (imgenes)
http://3dexport.com/blog/2010/05/free-50-hi-res-metal-textures/ (texturas)