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441

UNLEASH
Hk POWER
W I T CANTRANSFORMTigthic,
YOURAMIGA
11

PLAYABLE DEMO OF THE ARCADE SMASH

110 NO AMIGA SUPERDISK?


DEMAND ONE FROM YOUR NEWSAGENT NOW!

WORKBENCH HACKS ANIMATED DEMO

4PAGES OF GAMES I C EMULATOR t WIN A E2,000 COINEOP

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"polished in every aspect from the humorous


storyline to the end of the
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"Special F44 programmed the gtime and


have done a great job, recreating the
character of tqq, originals with a
tiintiot humour".
iAtnigosUbvt
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"The sharacters and
backgrounds are slriking
each are superlatIve t h e
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glorious remixed stereo".
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fabbPous'3Vhoutls alis'origng you


lame it, Voyager's got it. And that's nottaill:
Ocean throw in a cassette soundtrack vvIach
has to o n e of the most mi-blowing
pieces of music I've ever heard".
%IVA'S Sokkett 1
1 1 ) ) 4 IP
",.. scrollingf D graphicsethe most
impressive I've seen on the ST a great
arcade formilla,and clever graphics Al an
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TOP TEN A M I G A S O U N D
GAMES5
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JOURNEY
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NAVY MOVES
5
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SPECIALS

REGULARS
PREVIEWS
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o
SCREEN PLAY
3 3
MUSIC
6
7
WORKBENCH
7
5
PD UPDATE
7
9
GAME BUSTERS 9 7
loNEWS
6

73

COMMODORE
INTERVIEW
VIDEO
1
LETTERS 1
GURU 1

0
1

5
4

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SHOOT-EM-UP
CONSTRUCTION K I T - 2 6
TOP T E N GAMES 5 8

ha

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THE NEW ZEALAND STORY: playable demo of the superbly


addictive coin-op hit ART GALLERY: classy examples of artwork
DOTIL: DOS made easy for beginners S W I N G IN' FROG
DEMO: delightful animation W O R K B E N C H HACKS: two fun
hacks to play with T R A C K M O N : keeping track of your disk drive
VILBM: viewing pictures with no fuss.

O
a 21;1

JUJU
JUI1212
3t2 (AQUA
II

Ocean's The New Zealand Story

Welc
first
o mi ses ut o
e tof
h ea
new magazine that
already has 1 3
issues behind it. We
will b e building on
w h a t ST/Amiga
Format did t o provide t h e b e s t coverage of graphics,
music, g a m e s , D T P,
h a r d w a r e , video
and all o t h e r areas
of the A m i g a s c e n e .
We've got 8 8 0 K of
Amiga p r o g r a m s
every m o n t h on t h e
disk and a m a g a zine p a c k e d w i t h
Amiga-only entert a i n m e n t a n d information.
T h e r e has
never b e e n a b e t t e r
time to own an
Amiga or read
Amiga F o r m a t .

REVIEWS
X-CAD DESIGNER 6
MAC EMULATOR 6
SOUND PROCESSOR
FUTURESOUND 5 0 0

AMIGA F O R M AT I S S U E 1 .4 UGUST Mar

3
4
73
31

COMPETITION:
Win a Gauntlet II coin-op...60

P U B L I S H E D B Y F U T U R E P U B L I S H I N G L T D 4 Owen Stnoet. Bat, 11A1 1EJ. r D225 446034


F U T U R E P U B L I S H I N G 1 9 8 9 Plc pia ol Ohomagazine may be reprocluced*1191044 Ourixermtssm

EDITOR Bob Wade P R O D U C T I O N E D I TO R Damien ,Voonan R E V I E W S E D I TO R Andy Smith


T E C H N I C A L E D I T O R Jason Holborn A R T E D I T O R Trevor Gillum D E S I G N A S S I S TA N T
Sally Meddings C O N T R I B U T I N G E D I T O R S Jon Bates (Music), Brian Larkman (Graphics)
C O N T R I B U TO R S Steve Jarratt,Graeme Kidd, Rachel Dec timan AD M A N A G E R Jennie Evans
AD P R O D U C T I O N Louise Cocktail PUBLISHER Greg Ingham.
S U B S C R I P T I O N S i M A I L O R D E R The Old Barn, Somerton. Somerset LAI 71'Y Tel: 0458 74011
P H O TO G R A P H Y Ashton James. Bathamoton C O L O U R O R I G I N AT O R S Swift 6raphic% Ltd,
Southampton; Carer by Bath Graphic%P R I N T E R S Chase Web Offset, Gillingham D I S T R I B U TO R S
SM Distribution, 6 Leigham Court Road, Streatham, London SW16

N E W S

SHOWINGS
AMIGA
FORMAT
ARRIVES

We h a v e finally achieved t h e
thing t h a t A m i g a owners h a v e
been clamouring for: and here it
Is, y o u r v e r y o w n magazine,
Amiga F o r m a t , 1 1 5 p a g e s
packed w i t h n e w s , r e v i e w s ,
features and entertainment.
The b r a n d - n e w A m i g a
Format a l r e a d y h a s a g r e a t
history behind i t , a n d n o w w e
are branching o u t o n o u r o w n
things a r e going t o g e l e v e n
better. You can see from the first
issue that the balance of content
will be the same broad mixture
of everything from graphics t o
games, music to DTP.
01 course, one of the most
important things is that we now
have the whole cover disk just
for Amiga programs. N o t o n l y
will we be bringing you the best
In playable g a m e d e m o s a n d
utilities, but there will b e much
more interaction b e t w e e n t h e
disk and features inside A m i g a
Format. T h e opportunities f o r
using t h e d i s k i n conjunction
with t h e graphics s e c t i o n i n
particular are immense.
There are also plenty of new
features that make this not just
the biggest but the best Amiga
magazine. Brian Larkman joins
us f r o m n e x t i s s u e a s
Contributing Editor for graphics.
His well-proven expertise a s a
lecturer i n computer a r t a n d
long-time Amiga user will produce t h e m o s t authoritative
reviews, helpful tutorials a n d

-Ta l-Ca r -PPPPP


- PA C I 1 0 1 VS a l l , 1 1

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I t l l l l l S I T a t l l l l l 01111-1111 a l l t i l l

Amiga Format finally arrives.


superb artwork. O n t h e music
side we've also called in the best
In t h e f o r m o f J o n Bates. H e
starts t h i s m o n t h w i t h a n
overview o f t h e A m i g a m u s i c
scene a n d w i l l b e providing
definitive reviews a n d tutorials
In future issues.
There a r e m a n y o l d
favourites t h a t a r e b e i n g
expanded t o m e e t d e m a n d
including W o r k b e n c h , P D
Update a n d Gamebusters. W e
are a l s o b u s y sifting through
your questionnaire r e p l i e s t o
make sure w e give you exactly
what you want.
It's a very exciting lime for
all of us: the Amiga is taking off
like n e v e r b e f o r e a n d w e a t
Amiga Format are here t o help
you make the most of

SUBSCRIBE! SEE DETAILS ON PAGE 28

VIRUS X VIRUS

ARTS CONTEST

T h e m o s t p o p u l a r PD virus.
killer, V i r u s X , h a s i t s e l f
become t h e victim o f a n
Infection. A m e r i c a n a u t h o r
Steve T i b b e t ' s t h o u g h t f u l
provision o f t h e s o u r c e
code with the program has
let n e f a r i o u s h a c k e r s p r o duce a version t h a t i t s e l f
acts a s a virus. F e a r not,
though! T h e d o d g y v e r s i o n
can b e i d e n t i f i e d b y t h e
version n u m b e r 3 . 3 : S t e v e
Is s k i p p i n g s t r a i g h t f r o m
Version 3 . 2 to 3 . 4 .

As part o f t h e Edinburgh A r t s
Festival, Amiga Centre Scotland
is running its animation competition again this year Winners will
have their work displayed a t a
special exhibition at the Festival_
Entries should b e sent on PA L
VHS videotape o r o n disk, t o
arrive b y A u g u s t 2 4 . F u r t h e r
information a b o u t t h i s u n i q u e
event c a n b e o b t a i n e d f r o m
Martin L o w e a t t h e A m i g a
Centre Scotland, 4 Hart Street
Lane, Edinburgh EH1 3 R N , o r
by phone on 031 557 4242.

6 A M I G A FORMAT

was too! If you don't


i h r h a mind
t a being
glorious
show in
it
trapped
an enclosed space with several
thousand Commodore owners.
that is_ The Amiga dominated
totally, there was hardly a C64 in
sight. and consequently this year's
Commodore S h o w w a s a l s o
buzzing with a lot more interest
than some previous ones.
There was no single outstanding event but the feeling of excitement was tangible and there was
a host of new products on show
and being announced. Serious
software and hardware were very
much the order of the day, with
only a couple of games houses
represented, so the vibrant atmosphere was all the more gratifying.
Attendance was 10% up on
the previous show at the 12,000
mark for the three days and the
organisers, Database, are pleased
with the way things went. As yet
there is no date set for the next
show, but we'll keep you posted.
MICROILLUSIONS
WRANGLE

Visitors to the Commodore show


may h a v e n o t i c e d t h a t
MicroIllusions had their own stand
where Music X was on display.
and that copies of Photon Paint 2
were on sale at other stands. At
first glance this isn't curious, until
you realise that ACINISPOn are still
claiming the UK rights t o these

MicroIllusions products.
At present the situation i s
unclear b u t i t appears t h a t
Activision are involved in a legal
tussle with both MicroIllusions in
the US and the new group which
claims to represent them in the
UK. Which means that neither
program will be widely available
until the dispute is settled.
Let's hope that's not too long
away, because this is what Jon
Bates and Brian Larkman had to
say about Music X and Photon
Paint 2 respectively...
MUSIC XTRA

Music X for the Amiga is coming.


But from where? The American
software house MicroIllusions has
been promoting t h i s stunning
sequencing, voicing and sampling
package heavily in the American
press for well over a year now.
Surprising, therefore, that the only
versions seen this side o f the
pond were demo versions that
had yet to be de-bugged.

The first demo version, which was


pretty spectacular, was shown by
Actrvision who claimed to have an
exclusive deal with Microillusions.
Confusion has arisen now since
dealers and the press alike have

been informed that The Software


Business now has -the exclusive
UK and European rights to Music
X', and was exhibiting a t the
Commodore show a n d taking
orders with one ex-Activision staff
member doing the demo work,
although at the time of going to
press they "hadn't got the final
version yet (not bad for a program that has been advertised for
nearly eighteen months!) Activision
claim the matter is "under negotiation" with mutterings about contractual obligations. Time to stand

back and watch the litigation!


P H O T O N P H A N TA S Y

After a few quiet months on the


Amiga painting front, things are
hotting u p again. First i t was
Deluxe Paint III, soon i t will be
DigiPaint 3 but now w e have
Photon Paint 2!
The original Photon Paint has
remained t h e favourite o f the
three HAM painting packages for
most artists because it is the easiest t o use and most 'painterly',
Many traditional effects are easy
to achieve, including t h e b e s t
watercolour effect s o far on the
Amiga with Blend. The new ver-

III

11111:11
M A L 1111;r:LZAII*1111
sion provides lots of new features
and greater speed without sacn-

'icing the effortless operation.


The most dramatic additions
are contour mapping and multipage, 'pageflipper type animation,
but also included are stencils, airbrush, rub-through, pantograph.
auto-shadowing, cycle draw and
many more minor enhancements.
In line with our new policy for
graphics reviews, a really lull
description o f Photon Paint 2
including DIY tips and tutorials,
written by people who are using
the program every day, plus original artwork that will be included
on the cover disk, is being prepared. It takes time, but you will
see it soon! Photon Paint 2 by

SNIPPETS

GSIGNS OF LIFE
:hwas
weby
wean
SIOnS.

since
have
Woe
tve
'Susie
the
alulg
staff
work,
to
final
prod for
1151011
gob&
con.

stand

Microillusions i s available o n
import from Digipro. Southampton
(te! 0703-703030) at 09.95.
HOLOGRAPHIC A M I G A

the
are
was
l be
have
has
the
; for
asl-

rty
easy
Ast
the
Ver-

111

ires

One of the more unusual sights at


the Commodore Show was the
first hologram generated from a
microcomputer i m a g e . U s i n g
equipment d e v e l o p e d a t
Loughborough University and an
Amiga 500, Rob Munday and his
team, with advice from the Amiga
Centre Scotland, have produced a
3D holographic view of a partiallyanimated wireframe bird rendered
using Sculpt 3D.
To produce i t , over 1 0 0
frames were generated a n d
recorded onto a holographic plate
in stereo pairs as a series of vertical strips. Viewing the image

from the front, slight movements


of the head reveal hidden parts of
the object that would normally
only be seen if it was real and
solid. This is normal for a hologram as anyone with a bank card

knows. Usually though, the object


from which a conventional hologram is taken is a 3D model; here
it is a series of flat, 2D images.
This is much more difficult and
has previously only been achieved

using high-powered Cray supercomputers. Now, in another first


for the Amiga, a 3D computer
model has been recorded halogr aphic ally.
The physics is quite difficult,
but if I understand it correctly, the
process works something like
this: conventional holography captures the image of a complete 3D
object in such a way that the
parts of it that can be seen vary
according to your viewpoint, just
as would happen with a 'real'
object. In effect the hologram has
superimposed an almost infinite
series o f 'views' o f the object
which are revealed as your viewpoint is changed. Stereoscopic
holography has the same effect
but in this case the 'views' are
captured separately l i k e t h e
frames of a stereovision film, one
for each eye, in the form of pairs
of vertical strips on the plate.
The advantage of this method
is that the content of each 'frame'
is much more controllable so that
any object capable of being mod
elled on a computer can be captured in 3D and even animated.
The use o f Amigas, o r other
cheap micros, also means that
the commercial potential of such
'animated' holograms i s much
more likely to be realised. I t is
only a matter of time before fullcolour, fully-animated sequences
and even whole films appear.

A2500 VANISHES
ti you are looking f o r t h e
promised r e v i e w o f t h e
new A m i g a 2 5 0 0 i n t h i s
issue, t h e n d o n ' t b o t h e r,
because t h e A 2 5 0 0 h a s
been shelved. Planned t o
have a 14 Mhz 32-bit 68020

was openly talked about.


We will have t o wait f o r
further d e t a i l s b e f o r e
getting our hopes up,
The A500 i s also making n e w s b e c a u s e o f
suggestions t h a t i t i s
being ' g r e y i m p o r t e d '
from Holland. T h i s h a s

CPU a n d u p t o 4 M b o f
RAM, the A2500 would be a
prompted c o m p l a i n t s
straight u p g r a d e o f t h e
from r e t a i l e r s a n d a n
A2000 t h r o u g h e x i s t i n g
announcement o v e r t h e
add-ons, w h i c h i s thought
PA a t t h e C o m m o d o r e
to explain the strange nonshow t h a t s u c h
appearance. C o m m o d o r e
machines being sold o ff
prefer to wait for the A3000
which w i l l contain t h e 2 5
cheap might cause probMhz 58030 CPU_
lems f o r t h e b u y e r. S o
However, it remains l o The A2500: no longer a machine in its o w n right. w a t c h o u t f o r a n y
machine t h a t c o m e s
be seen whether or not the
there are such machines i n exiswith a foreign manual at a knockappearance o f t h e A 2 5 0 0 U X ,
which w i l l r u n t h e U n i x O S , i s
tence, b u t whether t h e y b e c o m e
down p r i c e , b e c a u s e y o u c o u l d
imminent_ A n o l h e r r u m o u r t h a t
have p r o b l e m s w i t h d i f f e r e n t
available i n t h e s h o p s i s a s y e t
has resurfaced i s t h a t w e w i l l
unclear. C o m m o d o r e h a v e m a d e
voltage powerpacks and t h e lack
no a n n o u n c e m e n t o f t h e
of a v a l i d w a r r a n t y i f a n y t h i n g
shortly see A500s fitted with 1Mb
machine: unlike the A2500, which
should happen to go wrong.
of RAM a s standard. A p p a r e n t l y

JUST SAY THE WORD


Computers can be of great use to the
disabled in all manner of ways, one of which
Is demonstrated by Arnor's new speaking
version of their word processor Protext. It's
designed for use by the blind and is currently still undergoing development and testing.
All Protexrs functions are available from
the keyboard, which is essential because
pull-down menus and a mouse are no use to
blind users. The WP will be able to speak
each key as Ills pressed, speak every word
as it is typed, read back the current line.
read back from the start of the paragraph.
speak characters as the cursor is moved
and speak useful status information. Price
and release details have not been decided
yet but Amor promise discounts for the
visually handicapped. More on 0733 68909
ROMBO MACHO VIDEO
Rombo are well known for their digitisers
and other add-ons on other machines, but
now they are bursting onto the Amiga scene
for the first time with the Video Image Digital
Interface, VIDI-Amiga.
Although it's their first attempt it could
make a big impact because it is attractively
priced at 99.95 and has an impressive list
of features. These Include grabbing frames
from a moving video In a 50th of a second in
both mono and colour, load and save in IFF
format, overlaying an incoming frame anywhere on an existing one, a user-definable
palette. analogue contrast and brightness
control, eight-level brightness control and
drop-down menus.
The package includes a video cable, so
all you need is a VCR or camera. At time of
going to press Rombo were still working to
make the unit produce colour pictures and
the latest details can be obtained from them
on 0506 414631 or at 6 Fairbairn Road,
Livingston, Scotland EH54 6TS.
ACCOUNTING FOR TASTE
Equinox have enhanced their Small

Business Accounts program to create SBA


Xtra. Its new features add to an already comprehensive list of capabilities.
Money moguls will be interested to
know that It provides profit and loss statements, trial balance, lull audit trail. VAT
reports, balance sheets, budgets. day
books, account group reports, transaction
listing by batch or account heading and a
constant update of cash position and profit.
The new features are debtors and creditors information, enhanced puma' entries, a
chart of accounts and relaxed security
allowing copying of the chart of accounts
and access to DOS commands.
SBA Xtra costs 115 and existing users
can upgrade for 34.50 + 2.50 P&P. Equinox
Business Systems can be contacted for
details on 01 729 0990 or at 16 Arming
Street, New Inn Yard, London EC2A 3H13.

AMIGA FORMAT 7

SNIPPETS
PLANNING AHEAD
Good news for financial folk. A new
version of Best UK's Plan IT spreadsheet
has arrived. Version 3.0 has been reduced
in price to E126.50 and offers new features,
including lull import export of Lotus 123
worksheets. AreXX support, Dataview mode
from the database and an outline mode for
viewing different levels of data on screen,
Owners of Mario/an can upgrade to
Plan IT for E57.50. Best will also accept
'trade-ins' on other existing similar
software. Further info from Best UK,
Block 3 Unit 1, Baird Avenue, Strutherhill
Industrial Estate. Larkhall, Strathclyde ML9
2P.I. Tel:0698 887770.
COLOURFUL CARDS
Heads-up artistic geniuses with a few pennies to sparel Hi Tension are working on
Ami-graphex, a graphics expansion card in
two versions. Zooming in at E899 will be
Ami-graphex 1, which raises the screen
resolution to 1024x768 pixels and provides
a palette of 256 colours on screen from a
choice of 16 million. The card comes fitted
with 2Mb of high-speed RAM.
The Ami-graphex 2 will cost the princely sum of E1599 and for your cash you get
1280x1024 pixel resolution and the same
palette options. Double the amount of high
speed RAM in this one. 4Mb. allowing it to
handle two full screens at the same time.
Further details from Hi Tension, Alexander
House, Station Road. Aldershot,
Hampshire. Tel:0252 344454.
CENTRAL TELEVISION
The Amiga is taking off as the most
important tool in video work with new
products like G2*s Videocenter bursting
onto the scene. The Videocenter combines
in one neat box the facilities of a video
mixer, genlock and PAL encoder.
The Center mixes an incoming video
signal with computer output using sliding
faders or software to control fade to black
and the mix level. It also has a filtered and
buffered RGB output for connecting an
RGB monitor. YC inputs and outputs take
advantage of the new Super-VHS systems.
G2 are no novices to the video game having produced the 02 MasterPieCe 900 that.
among other things. mixes the graphics
and live action for the BBC's quiz show
Going for Gold. The fact that they produce
everything from genlocks to broadcaststandard graphics and captioning systems
really makes this one to watch out for. The
Videocenter costs E595 from G2 Systems
on 0252 737151.
If talk of PAL encoders, genlocks and

FOFT ARRIVES: THE


FIRST OF A SERIES
Gre lin's massive space trading
shooternaip, Federation Of Free
Traders, is set to arrive on the
Amiga in the near future. Billed by
Gremlin as an 'Elite beater', FOFT
was some two years in development and was advertised heavily
in the press prior to Its release on
the ST. When it finally arrived the
game proved to have a few major
ga eplay flaws which, when combined with the appalling manual,
reduced t h e game almost t o
unplayability.
Gremlin listened to all the critici s read the reviews, took
no e of what people had to say
an set about correcting t h e

tan replied -It's not an Elite beater


we're after so much - we just
wanted to produce a realty good
game that would appeal to fans of
this genre". Let's hope Gremlin
really have got it right this time:
and watch the reviews pages next
month for the definitive Amiga
Format in-depth review.

game before releasing the Amiga


version. Ian Stewart, Gremlin's
MD, is now 'Very, very happy with
the product - we've really done
the business and got it just right."
When asked if he thought Amiga
FOFT really was an 'Elite beater'

NIMATED MAGIC
A really useful piece of software
must have two qualities if it is to
be marketed successfully a s a
professional product. It must do
its job well, obviously, but also it
ought to look good, operating intuitively and ergonomically so that
its power is not hidden by a complex interface. In short, it should
be fun to use. AN1Magic (Aegis.
69.95 from Digiriro, Tel 0703
703030) is a powerful and almost
unique piece of software for editing ANIM files, but like many Aegis
products it suffers from an ugly
d clumsy interface that takes
ti me to get to grips with.
This is a great pity because,
Nike most other animation editg and sequencing programs, it
ilows direct editing and rearrangng o f individual frames o f the
actual compressed ANIM files.
What it does can be divided into

two areas: ANIM editing a n d


enhancement, and Digrtal Video
Effects (OVEs). Among the editing
features are: full cut and paste
between ANIMs, plus merge and
crop, 'A-B Rolls' type transitions,
layering of several ANIMs on top
of each other, adjustment o f
colours (for one frame or globally)
and optimise palettes. and use of
any resolution o r screen mode.
OVEs include all the usual transitions, wipes, turns, rolls and spins
plus a library of special effects
such as shatters, fountains etc
that can be 'enhanced' with other
customised effects by the user.
The layers of effects possible can
be so complex that the dialogue
box provides space for a four-line
description that can be saved with
the OVE. A lot of people are really
going to need this versatile and
powerful package.

KLASSIX GOING CHEAP


The first three titles on US Golds new budget label Klassix are O u t

Run. Foundations Waste and World Class Leaderboard each one


for the amazing sum of just E9.99. As yet no other hill-price software
house has followed suit in the move to cut-price bestsellers.

buffered ROB outputs is just so much


wibble to you. then check out the video
feature on Page 17. Also keep your eyes
peeled for a review of the Videocenter

Among US Gold's major competitors are Microprose, who have


no plans to introduce a budget 16-bit label according to Managing
Director Stewart Bell. "You get what you pay for If you can't compete
on quality or gameplay, you could try to compete on price. If l had
bought a game at E25 l would be very annoyed to see it being sold
for E10.- Activision's Amanda Barry said they too had "no plans for a
budget label, we're a full-price only company.'
Mastertronic already produce budget A m i g a games l i k e
Sidewinder and Chase for E9.95. Spokesman Andy Wright was
unconcerned by US Golds move and promised "a new range of 16-

coming to Amiga Format s pages soon.

bit titles at a new price point.- Watch these pages for more details.

8 -AMIGA FORMA

The next game i n what's


planned to be a Federation series
is well under way. I t won't be
another space trading cum shootern-up, but it promises to be just
as large and have just as much
playability. It's not due tor release
until sometime next year, so we'll
bring more news as it comes in.

DESIGNS
ONDISKS
Over recent months, Antic seem
to be breaking the habit of a lifetime and converting their excellent Atari graphics programs for
the Amiga. This is quite a revolutionary d e v e l o p m e n t f o r t h e
Amiga. Already Cyber Paint has
warped a c r o s s i n t h e f o r m o f
l o e trape ( a v a i l a b l e i n P A L
format from ISM: 0983 864674):
now t h e w h o l e s e t o l D e s i g n
Disks has arrived, along with an
entirely new one.
A number of other developers are starling t o otter -readymade' o b j e c t s f o r u s e i n 3 0
modelling systems, b u t this set
from Antic i s the most comprehensive a n d u s e f u l available.
Disks on offer are:
Architectural D e s i g n : e v e r y thing f r o m a d o o r s t e p t o a
complete c i t y. I n s t a n t F r a n k
Lloyd Wright.
Future Design: space stations,
space craft, robot vehicles and
androids, D I Y Star Wars.
Human Design: skeletal m a l e
and f e m a l e h u m a n f i g u r e s .
Detailed s t r u c t u r e s t h a t a r e
anatomically c o r r e c t . T h e S T
demo did backward somersaults!
Microbol Design: DIY robot kit.
Almost all possible components
for detailed, advanced robots.
Interiors: latest addition to the
set, with room plans, objects for
the inside of a house, 3D clip-art.
All t h e 3 D D e s i g n series a r e
available f r o m P r e c i s i o n
Distribution (01 3 3 0 7166). Now
we c a n look forward t o C y b e r
Tenure with eager anticipation.

beater
ve lust
ygood
fans of
;redly'
time:
snext
miga
Oafs
series
n't be
shoot)e )ust
much
atease
) well
; In.

aern
lite-

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tof

the
has
,
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gn

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set
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'Ye
knk

nd

As the people of the Bloodwych awatze to a

ARGU B A K . MR!
LIE THROUGH
OUR TEPTI!!

ila
NI.

newdawn, they find a stranger in their midst


from one of manyraces he hascome. His
task; to halt the demon that lies dormant
within the Castle of the Bloodwych.
Unification of the Crystals of Sanguis will
secure the Behemoth in his lair for all
eternity. Should they remain separate, then
heshall rise to bring dartness into the
world.

ire
ST
3t
its

111

Atari .-211 S I LA-11 Sit"te

Amiga
Atari ST
Spectrum (tape)
Spectrum (disc) 0 4 . 9 9
Amstrad CPC (tape) E 9 . 9 9
Amstrad CPC (disc) E 1 4 . 9 9
Commodore 64 (tape) E 9 . 9 9
Commodore 64 (disc) i 1 2 . 9 9

This unique role-playing fantasy game allows


greater interactiou with the environment
than has ever beenseen before. Argue,
barter, negotiateeven lie through your
teeth! The fully implemented personalities of
all the characters in Bloodwych allows a rich
style of role-playing that has only been
dreamt of.
With one or two player simultaneous mode,
this is the game that you've been waiting for.
Bloodwych for those that dare!

-!cos..) miRRotzsorr rm Irwin I Inii. I 18 iittiv.irLt Strvel, Loutinn I OSVCTvI:111-4281454

NG
ATTRACTIONS

P R E V I E W S

HOT-OFF-THE-PRESS PREVIEWS OF ALL THAT'S NEW IN THE SOFTWARE WORLD

LONE WOLF AND


THE MIRROR OF
DEATH

XYBOTS

op. A s w e l l a s b l a s t i n g a l l t h e
aliens, y o u h a v e k e y s t o f i n d

Tengen/Domark

that a l l o w a c c e s s t o l o c k e d

Audiogenic

two-player strategic blast.em-up


converted f r o m t h e A t a r i coin-

areas a l t h e m a z e . L i k e
Vindicators, t h i s garret i n v o l v e s
a lot m o r e thought than your
average a r c a d e s h o o t - s m - u p
a n d is b e s t p l a y e d w i t h a f r i e n d .

Major R o c k H a r d y a n d C a p t a i n
Ace G u n n s t a r i n t h i s o n e o r

S o m e w h e r e in the sinister t o w e r
fortress o f K a z a n - G o r l i e s t h e
Kai g e m o f p o w e r, t h e f a m o u s
L o r e s t o n e . A s t h e L o n e Wo l f , t h e
l a s t K a i M a s t e r, It's d o w n t o y o u
to r e c o v e r i t . T h i s a r c a d e a c t i o n
g a m e is b a s e d o n t h e L o n e Wo l f
role-playing b o o k s o f J o e D e v e r :
so g e t y o u r s w o r d s h a r p e n e d
and p r e p a r e f o r s o m e f r a n t i c o n screen c o m b a t very soon.

Assault with a deadly w e a p o n .

. 1 1 1 1 . Tv ! A l i

4 7 L . ]

CASTLE
WARRIOR
Delphine/Palace
The c o m p u t e r g a m e s a r m a l l
French r e c o r d p u b l i s h e r s
Delphine is gearing up t o launch
a second game, full o f arcadestyle a c t i o n a n d s p l i t i n t o s i x
levels. A s E d r e d t h e Brave, o n a
mission t o f i n d t h e a n t i d o t e t o
the poison that your father w a s
forced to s w a l l o w, you'll h a v e t o
battle t h r o u g h s u b t e r r
caverns, t a k e o n d r a g o n s ,
dodge s p e l l s l o b b e d a t y o u b y
evil m a g i c i a n s a n d still m a k e it
h o m e s a f e l y. R e c k o n y o u c a n
h a n d l e all o f that?

Ma/or Rock and Captain Ace take throe out to dualism a tow robots.

;:i'f---Milli

zkna9e Works are not sitting still for a moment. A


string o f r e l e a s e s i s u p a n d c o m i n g , i n c l u d i n g
Crime To w n D e p t h s , i n w h i c h y o u p l a y a m e r c e nary s u m m o n e d t o r e t u r n h o m e a n d h e l p d e f e n d
the planet from alien a t t a c k . Sophisticated a r c a d e
action a n d superlative graphics a r e p r o m i s e d i n
k i t h ' s o n e , s o w a t c h t h e S c r e e n P l a y p a g e s c l o s e l y.
T h e r e ' s a l s o a o n e o r t w o p l a y e r h o r i z o n t a l l y.
scrolling shoot-em-up in t h e offing. C a l l e d P h o b i a ,
it h a s b e e n d e s i g n e d b y D a v i d B i s h o p a n d
programmed b y To n y C r o w t h e r a n d b o a s t s f a s t
a n d f u r i o u s g a m e p l a y, s t r a t e g y e l e m e n t s a n d m o r e
of t h o s e s u p e r b g r a p h i c s .
Arcade adventure fans a r e also w e l l catered
for w i t h t h e r e l e a s e o f Te r r a r i u m . I n t h e s e t t i n g o f
a miniature world inside a large glass bottle, t h e

SPExploration kg.

player assumes t h e role a t Captain Frontier and


, must r e s c u e a s c i e n t i s t w h o h a s b e e n m i n i a 'turised a n d imprisoned w i t h i n t h e t e r r a r i u m b y a
nasty b u n c h o f louts f r o m a neighbouring planet.
There are jungles, s w a m p s , deserts a n d forests to
be c r o s s e d , c l u e s t o b e f o u n d a n d p u z z l e s t o b e
solved in a g a m e that's bigger t h a n its setting.
Getting b e c k t o arcade-style g a m e s , there's
DOT coming up. U s i n g Hold a n d Modify m o d e , this
horizontally-scrolling p l a t f o r m g a m e c o m b i n e s
shoot.em-up a n d a r c a d e a d v e n t u r e a n d i s s e t o n
the cartoon-style w o r l d o f S h o g g i e Wa g g l e w h e r e
the p l a y e r t a k e s t h e p a r t o f a n a p p r e n t i c e

y- Dynamic Debugger. W i t h o v e r 4 , 0 0 0 colours o n


screen, DDT promises to be something of a Wakes
O a

10 A M I G A I-OHMAT

ollif i-

I
s

toRN

a n d w e n d e r t u l m i n i a t u r i s e d w o r l d o f t h e Te r r a r i u m .

N: E g o
ci$ 4
Y i 't t,...?
) i

Making a

SLEEPING
GODS LIE

SOL i s

real-time, viewed-

through-your-eyes action wheeli.


tune that has a huge game area
and a l a r g e g a m e t a s k . T h e r e
are n u m e r o u s e n e m i e s t o fight,

Empire
The o n c e - p e a c e f u l w o r l d o f
Tessera is u n d e r t h r e a t f r o m t h e
Archmage. C r o p s h a v e t u r n e d
bad, a n d t h e p e o p l e ' s o n l y h o p e
is t o f i n d s o m e o n e w h o c a n
w a k e t h e s l e e p i n g g o d O ' N n i r.
That person, m y f r i e n d , is y o u .

if you c a n find s o m e weapons,


and friends t o interact w i t h (be
prepared to go on sub-quests for
additional h e l p f r o m s o m e o f
these) so it looks as if you'll b e
engrossed i n t h i s f o r a w h i l e .
Wa t c h f o r t h e d e f i n i t i v e r e v i e w
in n e s t m o n t h ' s A m i g a F o r m a t .

alla. A M .

Carti
SAL
KATE
TDIDEF071(

Eit17 SOW

Letting Sleeping Gods Lie is the name of the game, but not the aim.

PAGESTREAM
Amiga D T P i s hitting t h e h i g h
spots lately, a n d this imminent
release f r o m S i l i c a S o f t w a r e
seems likely to b e another step
forward. I t will include many o f
the most sophisticated aspects
of p r o f e s s i o n a l p u b l i s h i n g
amongst a v a s t r a n g e o f f e a tures, b u t a l l a t a c u t - d o w n II

HAGESTREAM
1

Ai&

INDIANA JONES
AND THE LAST
CRUSADE
US Gold
The man w i t h t h e h a t a n d t h e
whip a n d t h e stubble a n d t h e
dusty clothes i s i n d e e d b a c k .
Guide i n d y t h r o u g h a c t i o n

destroy t h e f o u r L o r d s o f D o o m
who h a v e s t a r t e d t h e i r p l a n t o
dominate t h e w o r l d b y infiltrating
and t a k i n g o v e r a s m a l l v i l l a g e .
We'll b e r e v i e w i n g t h e s e a s soon
as they corn* in, so keep reading.

!11.1, M D M O M D

mm. e l t
, : t n r ? S t e P / 11

price. W h e n t h e f i n i s h e d , b u g .

f i t . version i s r e a d y ( n o t y e t ,
contrary t o opinion e l s e w h e r e )
we'll bring you the full review.

Swiss s o f t w a r e h o u s e L i n e l i s
another b u n c h t h a t h a s n ' t b e e n
idle. T h e c u r i o u s l y. t i l l e d O o z e i s
due f o r r e l e a s e s o o n . F r o m
German programmers Dragonware,
this a d v e n t u r e g a m e s e e s t h e
player i n t h e r o l e o f o n e M a i n
Burger t r y i n g t o r i d h i s u n c l e ' s
house o f ghosts. O o z e I s p a c k e d
with puzzles and more than its fair
share of humourous touches.
Strategists s h o u l d k e e p t h e i r
eyes o p e n f o r K a i s e r, a g a m e i n
which you s t a r t a t a lowly f a r m e r
and h a v e t o increase your w e a l t h
and p o w e r t h r o u g h c a r e f u l l a n d
management a n d shrewd business
deals. B e c o m e p o w e r f u l e n o u g h
and you'll h a v e t h e p o w e r t o s e t
test r a t e s , b u i l d c i t i e s a n d s t a r t
armies. U p t o e i g h t p e o p l e c a n
play, s o it's going t o be gloves off
and back-stabbing all the way.
Last b u t n o t l e a s t i s Lords o f
Doom, a n i c o n - d r i v e n a c t i o n
adventure o n t h e n e w T h r i l l e r
label, f o r m e d b y L i n e , a n d
Dragonware. L e a d a party o f four
adventurers i n a fight t e find a n d

CAD

PELLETS. 1 7 f1PfBk1.55341P1oBs. 1 7 ItAGIC 1101.751i


Palsoti ogAt ) m44Tmpo5,,
FLAMBOL7 9
. . . . S
rtit Sinew& 9 StriDeLATICII

Mier k o m m e n D e u t s c h e Zombies.

P l I W W i i i 0 1 , 1 W to be
a big step forwards for DTP.

411packed e s c a p a d e s b a s e d o n
scenes from t h e film. T h e r e a r e
four l e v e l s t o

this platform

game; in t h e first level you play


the boy indy and have to rescue
the Cross o f Coronado. For t h e
rest o f t h e g a m e y o u p l a y t h e
fully-grown-up l i n t y a n d c o r n .
piets s i m i l a r missions. G e t i n
practice n o w , b e c a u s e t h e
whip-cracking action is starting
on a screen near you shortly.

Ooze: the kitchen knives could be potential lethal weapon*.


He raided the Lost A r t , he found the Ternple of Doom: i n d y l back!

THEAMAZINGAMIGA
COMMODO
AMIGA SOO !

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A500 CPU, Mouse, P_S.U., T. V. Modulator, Very
First Tutorial, Workbench 1-3, Basic, Extras and
Manuals.

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AMIGA500PLUSDISK DRIVE AMIGA 500 + I084S


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STEREO/
The Very First Tutorial, T. V. Modulator, Photon
Paint, Mouse PLUS additional Amiga Compatible
COLOURMONITOR
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E 4 4 9 . 0 0 +ancti5PTcking

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I 1 0 8
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L5.00 post and packing

AMIGA
1010 DISK DRIVE

MPS1200P

-.MOM

229.99

+ L.50 post and packing


TheCommodore MPSI200P printer presents the state of the art in dox matrix printers, with all the features oa printer that
would costmuchmore. The MN1200P is designed lobe like three printers in one. It canact just like anEpsonFX printer, or
with the nip oa switch, it can act just like an IBM Graphics Printer with IBM Group II1 character set (DanishiNonsegian
character set) support It canalso print all the characiers avaitabk with theAmiga mike Amiga configuration,Tbe MPSINOP
iscapable of all the printing functions you would expect. as well assome additional features you may not expect.

MPS1500CCOLOURPRINTER 1 9 9 . 9 9
A. TECHNICAL CHARACTERISTICS
+
L5.00 post and packing
PRINTING TECHNIQUE I m p a c t dot mains (.9-ricalk print head).
DRAFTMODE
. . . . . matrix: 9venical dots x (5 + 4) horizontal dots: print speed:120 duds. at Itlichar
TABULATION SPEED
/ c h a r k
PRINTING DIRECTION b i - d i r e c t i o n a l , with optimised beadmovement
PRINT MIFFS
t
o
24khadin programmabk from line, and in SET-UPmode
LINE FEED

1kint4.23 mm). 118(3.17mm)and7Min(2.4mmt; nr216inanda/72in.


CHARACTERSET : A S C I I characters andspecial characters.
MAX. PRINT LINE LENGTH 4 0 lop l92 characters, accordingly print pitch selected.

i\ AMIGA1010DISK DRIVE
Amiga 3.5" external drive. Capacity 880K
PLUS FREE DISK
STORAGE BOX &

E149.99

10 B L A N K D I S K S

L5:00 post and packing

A501RAM

PACK E149.99
512K f o r the A m i g a

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Packincludes: CM/Computer1530DataCassetteGins-bk.*11 lontri


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RAMDELTADELUXE
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13.99

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FUNCTIONJOYSTICK

CompatiblewithCommodore64
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EXACTLY WHAT
ARE COMMODORE
UP TO NOW?
If therewasonepersoninthecountrywhokneweverythingthat
washappeningtotheAmiga,whoknewexactlywhathardwareand
softwarewouldbeavailable,you'dwanttotalktohim...sowedid.
on a typical hi-tech industriA s u n n y , blue-skied morning
al park near the edge o f
Maidenhead, beside t h e green
fields of the Berkshire countryside. Within the friendly red-brick
walls of Commodore UK's headquarters, in a light and airy office,
sits Dr Rahman Haleem. He is
head of Technical Support and a
guiding l i g h t o f t h e A m i g a
Developers' Advisory Board in this
country: and as such, he knows
everything there is to know about
developments in Amiga hardware
and software_ He's also uniquely
placed to give an insight into how
Commodore s e e t h e Amiga's
strengths and weaknesses, both
now and in the future.
Commodore h a v e b e e n
accused in the past of blurring the
public perception of the Amiga,
and even being confused about its

role themselves, with the A500


daring to be more than just a winning games machine, a n d the
A2000, expensive for home use,
moving into powerful 'business'
roles. But in fact, just a few minutes' chat with Rahman Haleem
reveals a dedicated and impassioned commitment to a very definite future for the Amiga range.
Not one single use, of course: but
certainly a distinct direction
dictated by the Amiga's architecture and capabilities.
HOME USE
The A500, Dr Haleem believes,
has now "broken through the barner of 'would it make if ". A touch
wary of revealing sales figures, he
prefers to look at the total number
of machines that have been sold
to date and now form the user
base: the A500 has passed the

The Amiga 500: soon to have 1 Meg?

14 A M I G A FORMAT

one million mark, and o f these


some 6-700,000 are in Europe. In
roughly a year, s o Commodore
reckon, the A500 will have outstripped t h e A t a n S T. T h i s
comparison reflects the popular

"I have not seen


a real Amiga
game yet"
use of both as games machines, a
role in which the Amiga is bound
to become stronger and stronger
as programmers' awareness of its
capabilities grows.
Rahman sees the increasing
domination o f the 16-bit games
charts by Amiga games (19 as
against 11 ST in the latest top
thirty, he notes) and the concur-

rent release dates a n d equal


prices of Amiga and ST games as
"a major breakthrough", indicative
that software houses now recog
nise t h e s i z e a n d continuing
expansion o f the Amiga market.
Even so, the Commodore people
would j o i n w i t h many Amiga
owners in lamenting the tendency
to port over I6-bit games from
poorer machines without a n y
adaptation: "We're asking f o r
Amiga-specific development". The
full potential is a long way from
being fulfilled. "I have not seen a
real Amiga g a m e yet", s a y s
Rahman. A challenge?
Meanwhile, a n y h o m e
machine nowadays must be able
to support a couple o f serious
applications - Commodore would
like to be able to bundle in some
word-processing software with the
computer - but wp and home
accounts are not seen as necessarily t h e machine's greatest
strength. They particularly wish to
encourage t h e 'hobbyist' user,
who needs the machine a s a
leisure tool.
The pattern for the Amigas
future i s revealed by the great
emphasis Commodore place on
its graphics capabilities, which is
not entirely unreasonable considering the power available in this
field as a result of the machine's
design. Dr Haleem hopes to be
able t o bundle in graphics and
animation demos, perhaps even a
tutorial along the lines of The Very
First covering t h i s area, a n d
to continue to supply users with
information about hardware and
software for use in the graphics
and animation field. I n a similar

The Amiga 2000: top of the range?

equal
ries as
licative

recogtalking
iarket,
mople
Amiga
dency
from
anY
: for
The
from
een a
says
home
able
nous
vould
orne
h
one
cestest
ih to
ser,
is a
igas
Teat
on
h is
this
ne's
be
and
!ri a
lery
and
with

and
iics
iilar

vein, the Amiga is finding a niche


for itself with the video enthusiast.
Commodore were proud o f the
fact that What Video magazine
voted it the most important video
peripheral o f the year: and it's
been described as the most significant development since t h e
video camera. With a simple genlock tool, the humble A500 can
provide a range of professional
quality post-production facilities,
particularly useful f o r dropping
captions, logos o r animation
sequences into any video picture.
Commodore see the Amiga
as having great potential benefits
for the musician, too, denying
vehemently that the ST has any
inherent superiority in this area
except for an in-buift MIDI interface, which can be bought quite
cheaply anyway. The possibilities
of the Amiga's internal soundchip
have barely, as yet, been touched.
All these areas for home use of
the Amiga will b e even more
enhanced, we are assured, by a
strong push from Commodore on
the use of the computer's unique
multi-tasking capabilities. K e e p
watching this space...
SERIOUS U S E S

Meanwhile, the expandable A500


with its big brothers the B2000,
the possibly-to-be-released A2500
and the pipeline A3000, shift the
Amiga up into the business user
bracket. Once again, though, the
impression Rahman Haleem gives
is not of an ordinary computer
trying to compete in the serious
world of accounts spreadsheets
and word-processing. Instead, it is
apparent t h a t h e s e e s t h e

machine a s having specific


strengths suited t o particular
uses. The visual aspect is very
important," he stresses, noting
that the audio-visual power the
machine delivers for the price is
its unique selling point. However,
the perceived cheapness and flexibility of the Amiga may actually
discourage some specialist users:

"The Amiga:
voted most
important video
peripheral by
What Video"
in a certain European country, we
were told, every time the price
was increased sales went up.
Interactive video programs,
particularly for training purposes,
represent one area 'Where the
A2000 needs t o g o " , s a y s
Rahman. Desk-top presentation is
another "very strong area", particularly considering the high-quality
graphics the machine offers, arid
even using the computer as a
delivery system for slides and the
like. Desk (op publishing would not
seem to be such a high priority,
the niche having been amply filled
already - "it's what you can offer
that's different that counts' although developments a r e
expected o n a Commodoreapproved laser printer and other
DIP peripherals shortly, following
proper evaluation. Computer-aided

O The Amiga 2500: does it even exist?

design is another growing held.


with some mention being made of
use by architects and of a five-fold
speed gain over the standard
Autoc ad system.
Networking, with Ethernet and
Arcnet already available, will also
come in for some serious attention, and a cut-price network for
schools is currently under test.
This latter example reflects the
Amiga's attempt to move in on the
educational market (left somewhat
open by the gradual fading of the
BBC micro) and the BBC Emulator
for the Amiga has already sold
more than a thousand copies,
which speaks for itself.
Perhaps the most glamorous
professional use of the Amiga is in
the heady media world of video
and television: it's even been spotted by Rahman's son in use on
Rolf Harris's programme! And we
are told t o expect some "very
interesting developments" in the
near future...
H A R D WA R E N E W S

The big news, of course, is of the


imminent non-appearance in this
country o f the 68020-equipped
A2500 workstation as an upgrade
development of the Amiga 2000,
of which there are more details
elsewhere in these pages. The
importance of development with
an upgrade capability i s highly
stressed by Rahman, intended to
protect Amiga owners from the
"technology trap that catches so
many machines that were once at
the forefront of progress.
Next step up, currently i n
development, i s t h e A 3 0 0 0 ,
employing a Motorola 68030 CPU
to give a 600% speed increase
running with a 25Mhz MMU and a
68882 processor. R u m o u r s
abound of a development machine
under test by McDonnell Douglas
in the States being glimpsed by a
local user group, but Commodore
are playing their cards close to
their corporate chest...
This coyness, prompted by a
laudable wish n o t t o harp o n
about products that simply aren't
available, also delays news of the
A2024 hi-res monochrome monitor, which will feature 1K by I K
resolution and is clearly intended
for use with DIP or similar highquality presentation functions.
More excitingly, we can bring you
the news that Workbench 1.4 is
currently with 1 2 developers in
the UK for beta-testing in conjunction with the Enhanced Chip Set.
ECS, I t will feature a new noninterlace high resolution graphics
mode and fast filing for floppies.
Again, watch this space...

AMIGADEVELOPERS'
ADVISORYBOARD
The Amiga Developers Advisory Board
grew out of a meeting at the Commodore
Show in June 1988. Its purpose is to act as
a forum for ideas and to help sort out technical problems. New software and hardware
is made available by Commodore to be
"beta tested" in actual use, and to be updated as a result of the experience: for
instance. Workbench 1.3 underwent five
changes alter developers' testing. The
Enhanced Chip Set (ECS) and Workbench
1.4 are now under test with 12 developers.
A two-monthly mailshot gives details of
new prbjects. and also supplies technical
notes to advise developers on problems:
recent Kickstart 1.3 loading problems with
certain games on certain drives, for example. were traced to a loader that exceeded
the specs laid down by Commodore.
Developers are also asked to register
their projects to avoid duplication of effort
and unnecessary competition, whilst being
guaranteed confidentiality in sensitive
areas. This comes across as a benevolent
version of Apple's coordination of Mac software developments, intended to encourage
unique developments and seed ideas.
Marketing opportunities are also opened up
and passed around within a European
forum. A test lab has been set up al
Maidenhead to make the very latest hardware available in all the possible combinations, to which developers can bring their
software and test it themselves:
Commodore don't touch pre-release
product. although they will test it all postrelease. The new AGNUS chip is currently
available for development testing.
So why do Commodore bother with all
these expensive and time-consuming facilities? Basically. Rahman Haleem sees development support as an obligation for such a
-young' machine: "The Amiga has been
around for three years now. and three years
is not a long time." Support ensures the
quality of Amiga software. which
naturally benefits sales of the machine.
helping -to break the chicken and egg situation" of no decent software, so no point
buying' that has had such a detrimental
effect on other innovative machines. It
further serves to curtail harmful rumours
about Amiga technical problems. and gives
a picture ot development which puts
Commodore in a good position to ascertain
what they should undertake themselves, as
they did with the BBC Emulator.
Although Commodore UK do provide a
technical support hotline for users, much
of their effort goes into dealer support, so
your dealer should always be able to help if
you ever encounter any problems...

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E
YourviewoltheAmigavideoscenemightbe
slightlydistorted.STEVEJARRATTwentto
\Nxicester toobtainanAlleStiveImage.
\qk
% A I

The
addition of
dynamic
graphics to
a rock video
le lost a
sample of
what's
available
to the
imaginative
Amiga.
based video
producer-.

V S .
S P E C I A L

-eta
The shots on this p a g e h a v e
been t a k e f r o m t h e ' R a g s T o
Riches' r o c k v i d e o , f e a t u r i n g
Leicester group Crazybead.
A background o f newspaper clippings b u i l d s u p w h i l e
the l i v e a c t i o n c o n t i n u e s ,

keyed into a central frame that


looks like a photograph.
The * p h o t o ' i s a m a t t e
drawn over the still newspaper
image, a n d t h e l i v e a c t i o n i s
keyed i n a s a s e c o n d v i d e o
source. T h e live action footage

had t o b e p l a y e d b a c k o n a n d
reshot from a monitor tilted at
the right a n g l e t o b e m a t c h e d
into the angled 'photo' key box.
Mote that Only the more expensive
genlock units can be used as matte

NEE

generators i n this way. However,


similar effects could be produced by
quite simply using sequences o f
static, digitised images t o replace
the pre-edited video footage, with
only a comparatively minor less of
quality in the finished product.)

Another shot f r o c k video features a static h e a d w i t h


pre.edited picture
k
stars within the lenses of the shades.
With the free
d
head running through t h e Amiga t w o
lens shapes were u s i n g a particular colour. This colour was
then used a s t h e 'key' on which t h e second video source would
appear. I n this case, t h r e e VCRs would b e needed: o n e f o r t h e
head, one for the stills in the lenses and one t o record the composite image. The photos must be filmed t o video separately and
positioned in the frame so as to completely cover the key.

16 A U K
power of I6-bit machines augI n much the same way that the
mented by MIDI compatibility
has opened a world of opportunity
to electronic musicians, t h e
Amigas superior graphics capabillties combined with genlocking
promise similar opportunities for
the amateur video producer.
However, t h e often-misleading
hype that surrounds the topic
belies the true nature of the beast:
anyAmiga owner who buys a genlock with the intention of creating
'Roger Rabbit II' is going to be
sadly disappointed. But with the
right equipment, plenty of time
and some patience, impressive
results can quickly be obtained.
18 AMIGA FORMAT.

The hardware a t the heart o f


Amiga video production i s the
genlock. This ingenious device
enables pictures from the Amiga
to he composited with a video
source from VCR. Camcorder or
even another Amiga.
Any output T V o r monitor
picture is built up with hundreds of
scan lines, all of which are drawn
and redrawn around 50 times a
second. To enable the separate
images t o b e combined, their
signals must be synchronised by
locking together the line and frame
sync generators of each source,
hence the name 'genlock'. B y
keying the video signal onto a
specified colour within the Amiga's

RGB monitor output, the genlock


effectively acts a s a real-time
'matte' generator: anyone familiar
with the blue-screen 'chromakey'
system used in TV broadcasting
will see immediate comparisons,
There's a variety of genlocks
on the market, starting at just
under i100 for use with domestic
standard videos. After that, the
limiting factor is cash: investment
is reflected in increasing picture
quality and system flexibility.
T H E R E C I P E FOR
SUCCESS

Video production i s hardware


intensive, so anyone who doesn't
have or can't afford access to the

minimum of equipment might De


advised to follow a different creative path. Realistically, would be
Allan Temples need an Amiga with
one meg of memory; two video
recorders; a genlock device; and
specific software packages,
depending on the image required.
A catalogue o f additional
equipment might fill the rest of the
magazine, but to make the whole
process a little less painful, interested parties should take a look at
a video camera of some sort (a
second-hand Camcorder is fine,
although shoestring budgets can
always stretch to short-term rental
or even to filming in Super 8mm
with subsequent transfer to video).

ti
never.
rd by
of
'lace
with
is of

PLAYBACK TRAINING LOGO.


Gradually, still photos of this training
company's w e l l - k n o w n c r e a t i v e
directors a r e covered w i t h artwork
to build up their logo.
For reasons o f clarity, footage o f
photos w a s s h o t i n p r e f e r e n c e t o
using d i g i t i s e d i m a g e s . T h e s e w e r e
gentocked i n t o a 0 P a i n t t i a n d

Videoscape 30 sequence which gradually draws i n frames o f 2 0 and 3 D


animation, O n c e t h e faces a r e completely c o v e r e d , t h e g e n l o c k i s
switched out in order to prevent any
break-up o f t h e a r t w o r k w h i c h u s e s

white, t h e s a m e colour a s t h e key.


The animation continues until the final
logo is displayed in its entirety.

To i n t r o d u c e a B a s s D i s t r i b u t i o n c o n f e r e n c e , A l t e r n a t i v e I m a g e
designed a 3 D r o b o t , u s i n g V i d e o s c a p e w h o s e l i p a n d b o d y m o v e ments a r e s y n c h r o n i s e d t o d u b b e d n a r r a t i v e .
Live-action f o o t a g e o f a n a p p r o a c h i n g B a s s t r u c k i s r u n a n d
then f r e e z e - f r a m e d . T h e g e n l o c k e d l o g o z o o m s i n a n d t h e r o b o t
slides u p i n t o f u l l v i e w . T h e t r u c k i m a g e t h e n f a d e s t o b l a c k , l e a v ing t h e r o b o t t o b e g i n h i s i n t r o s p e e c h .
All 3 D a n i m a t i o n s e q u e n c e s p r o d u c e d b y A l a r e e x e c u t e d i n t h e
same w a y, u s i n g c o m p r e s s e d f i l e s p l a y e d b a c k a t 2 0 - 3 0 f r a m e s p e r
second o n t o v i d e o t a p e . R e c o r d e d s e c t i o n s c a n t h e n b e e d i t e d
t o g e t h e r to f o r m l o n g e r s e q u e n c e s .

Memory space i s always a t a


premium, but never more so than
when fiddling around with graphic
images, Extra RAM, second drives
and hard drives become increasingly important as more and more
computer-generated artwork i s
employed in the video production.
A digitiser provides a rapid
route for the creation of graphics,
and can be used as a base for
hand-drawn artwork or to provide
a source o f static photographquality material f o r inclusion in
composite sequences. Similarly, a
real-time frame grabber can be
employed to great effect_ It allows
you to take images from alreadyprepared videos, store them as

IF files and then re-touch o r


animate them as necessary using
a suitable art package,
An imposing shopping list, but
not totally outside the realms of
possibility, especially for a group
of friends, or for members of a
video workshop (a visd to local
information bureaux should yield
the location of any facilities in the
area). And although the right hardware is a vital necessity, it's not
really how much you've got but
what you do with it; the important
thing is to have at least a clear
idea of what the final image is to
be. Storyboarding is a good habit
to get into, allowing precise preplanning, choreography and timing

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Ac cos*

A whole sequence f r o m a
Walkers C r i s p s t r a i n i n g v i d e o
shows h o w i m a g e s f r o m
different s o u r c e s c a n d o v e t a i l
together.
To r e p r e s e n t s o m e a l i e n sub,
stance a p p e a r i n g i n t h e p r o d u c tion l i n e , a 3 0 o b j e c t c r e a t e d
In Vide-escape w a s a n i m a t e d t u m bling t h r o u g h ' s p a c e ' . a 0 P a i n t

to be outlined before and during


production of the sequence. The
careful planning o f palettes can
also avoid arty problems which
might occur when dealing with
keys of different colours.
SEEING IS B E L I E V I N G

The images reproduced on these


pages are all taken from videos
produced b y Alternative Image.
This Leicester-based company
first appeared on 1984 as a small
production unit with the intention
of creating visual media for small
businesses as well as industrial
and community protects. Their
work encompasses all manner of
presentations, including v i d e o
productions and audio-visual slide

shows, handling graphic design,


photography a n d even looking
after some of the sound work.
Their links with M e Amiga
started from the need for a cheap
caption generator. For little extra
outlay. 1.)(2 Amiga was seen as a
Ablemstive beige

tikelkt
T h e n k s t o Atternative I m a g e w h o
are: S t u a r t ! l i c k i n g , C l i v e Wa r d e n ,
Kathy Borg D'Anastast, Dave litorcom,
Sheen Canadale and Kenri Bujito.

backdrop.
The o b j e c t f a l l s t o w a r d E a r t h
more O Paint a r t w o r k - and passes b y a s p i n n i n g s a t e l l i t e t o
approach images of Earth grabbed
from photos using DagiView.
As w e e n t e r t h e a t m o s p h e r e .

a pair of 3 0 O t s fly past a digitised cloudscape, while the object


continues toward the factory: pet

flexible and viable alternative t o


any specific hardware, also doubling as an entry-level computer
generated graphics system. A n
A2000 was purchased at the end
of 1987, which currently boasts
4.5 megs RAM, a 20-meg hard
drive and two floppies. I t also
includes a turbo board composed
of a 68020 processor with 68881
maths co-processor, 68851 memory management chip and 2 megs
of 32-bit dynamic RAM! generally,
one mean mother of an Amiga.
The most recent addition t o
the studio is a Polaroid Palette
which outputs IFF files directly onto
35mm colour transparency film,
producing very-high-quality screen
shots. This now enables them to

another digitised photo.


Live footage of t h e production

lirwi forms a background for the


object tailing among crisps.

A piece of paper is lifted o


the c o n v e y o r b e l t . a n d w e c u t t o
the n a r r a t o r w h o stands a g a i n s t a
Walkers l o g o ; a c t u a l l y a s u b t l e
shot incorporating O Paint art genlocked over live action.

run a bureau service for the costeffective production of slides for


presentations, promotions etc.
IMAGE PROCESSING

Alternative Image are fortunate


enough t o h a v e professionalquality equipment placed at their
disposal. However, most o f the
effects described here could, with
some effort, be reproduced using
an amateur set-up, with only a
minor reduction in quality.
Alongside an impressive array
of equipment, the Al crew employs
a large library of art packages to
create specific effects. Of these,
there are a few which get used
more than most: used prima* in
creating hi-res k e y areas for the

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1 2 9 5
1995
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Forgotten World 1 5 . 9 5 .....24.95
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Gauntlet II
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Hostages
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Lords al me Rising Sun 19.95 2 9 . 9 5
Manhunter _ . . . . . _15,95 2 4 95
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Star Glider II
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Comic Setter Art 1
Super Heroes 1 2 . 9 5 . . . 1 9 . 9 5
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Font Editor . 6 2 . 9 5 . .89.95
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Fill out this coupon and return it to CLUB 68000 Ltd. Your only commitment is to pay 10.00 for one year's membership
of CLUB 68000. Mail this coupon to CLUB 68000 Ltd, Suite 1, Wickham House, 2 Upper Teddington Road, Hampton Wick,
Kingston on Thames, Surrey KT1 4013.
Please send me

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-2Mb ram expansion A500/A1000
-simply plugs into expansion port

. N N N N N N N N N N N N N N
AMIGA D I S K DRIVES
3.5" EXTERNAL DISK DRIVE 7 5 . 0 0
DS/DD SLIMLINE DRIVE
WITH TRACK DISPLAY 8 9 . 9 5
5.25" EXTERNAL DISK DRIVE
40/80 TRACKS IBM
COMPATIBLE
E 8 9 . 9 5
WITH TRACK DISPLAY
E l
04.95
3.5" INTERNAL DISK DRIVE

A2000

' ' S N N N N - S N N S N N N N N N N N

4 4 9 . 0 0

- 8 Mb board, 2Mb Ram

'qt) l b

l b

'

' N O

Nk l b

I *

Digiview Gold Video Digitiser 9 5 . 0 0


A1000 Kickstart 1.3 + Clock 1 4 9 . 9 5

ALL DRIVES ON/OFF SWITCH


AND THROUGH PORT

4oeN/

A20002 MByte

Eprom Programmer E 9 9 . 9 5
Boot Selector (Boot from D R ) E 9 . 9 9
,
N

"

.
.-

THEALTERNATIVEHARDWARE io

D e l u x e P a i n t I I . The arrival of
D e l u x e P a i n t I l l ( i 9 0 ) now

LO BAND UMATICS P r o f e s s i o n a l video

facilitates the inclusion of simple


and rapidly-produced animation.
TV S h o w (E61) does wipe
transitions easily using an editable
script file to create synchronised
sequences. (Anyone wanting t o
include Amiga-generated sounds
should look at Aegis' Lights, Camera, Action). TV Show can also
move single bit-mapped images
around, although this function has
now been superceded t o some
degree by Deluxe Paint in,

recording and playback equipment, w h i c h


provides the n e s t step-up in quality from
Replaced in an a m a t e u r system by
domestic quality VCRs. T h e r e is venally
of different video to/mats, from broadcast
quality 1" t a p e to 3)4" H i and tolltionet
U- M a l l e , and down through Super VHS
(semi-professional quality V H S ) to
domestic V H S and Eletamas tapes.

maw

genlocking process, and also for


producing background pictures or
re touching digitised images, i s

CAMERA - Sony M A analogue. A digital 'chip* c a m e r a to


another future purchase, but t h e Sony still m a n a g e s to
produce the goods. The current range of h o m e video
cameras is vast: no doubt there are s o m e prime
second-hand bargains to be p i c k e d up as w e l l

Aegis V i d e o t i t l e r ( 1 9 6 )

uses Amiga fonts in any resolution


and comes with four stretchable
fonts, which can be scaled, compressed o r condensed and still
retain their true outline. It also features a variety of wipe transitions
and captioning effects, and can
animate t i t l e s easily, creating

VISION MIXER A l l o w. a number


of video sources
to be combined
with wipes,
dissolves,
lades etc.

SPECIAL EFFECTS
GENERATOR - A s the
name suggests. Ilies
bos of tricks allows
video sources to be
mixed and composited
using variable hard and
soft-edged mattes.
Both the SEG a n d TBC
are pretty high-tech
beasts and are difficult
to imitate on
a domestic
level. But
software

A nevi p i e c e of
hardware cMled
the VideoC e n t e r

.anim files like Videoscape does.

(G2 Systems;
595) allows
video and Amiga
signals to be
mixed in a
similar fashion
and features slide controls for lades and
adjustable mis levels.

packages
such as

Version 2,0 of Videoscape


3D (,f125) is used in preference
to Sculpt 3D due to the speed of
rendering. However, w i t h t h e
advent o f S c u l p t 4 D (L368)
including a 68020-compatible
version o f the program, A i now
intend t o produce lull ray-traced
animations w i t h shadows a n d
reflections. (Sculpt 4 0 Junior is
about t o be released at around
M O as a cut-down version without the ray-tracing facilibesl_

DUAL C H A N N E L TIME BASED CORRECTOR


ITEICI - Primarily a digital f r e e t e - f r a m e and
effects box- Dual inputs e n a b l e single
frames to be stored, re-touched and manipulated, or t w o sources to be combined in a
variety of complex w a y s , using picture-inpicture. mosaics. lades, w i p e s , reveals e t c ,
National Panasonic h a v e produced a budget
Dual-Channel TBC tor
around 111,000 (well,
budget c o m p a r e d to a
professional Single

Aegis Vi d e o
Tiff.,. Vi d e o
Studio (C92(,
TV Show and
Video Wipe
Master (C7.)
go some w a y
towards appeosiimating
these effects w h e n
used in conjunction
with IFF graphics.

Finally, the P i n n a t e I m a g e

Channel TBC!) There

are also a couple of


real-time trame
grabbers available tor
the Amiga, such as the
high quality Superpic
which comes in at CSIO
and features a 6414
frame store and

EDITING CONTROL U N I T A
Sony R M 4 4 0 tor anyone who's
interested. Provides fine
control of the to-band
U-Nlatics. Onfortuntotely, the
domestic equivalent is a
stopwatch and tildes linger

49
/

built-on gentock.

ti

Processor (i.43) i s used t u


analyse pictures a n d re-format
them to suit. FOf instance, a HAM
image can b e reduced t o 3 2
colours and imported to O Paint,
while retaining the overall integrity
of the image. PIP is also used to
clean up pictures, de-focus them,
produce edge effects, and even
compress o r stretch the image.
Palettes can also be customised,
in a fashion analogous to a graphic
equaliser for colours.

CONTACT BOX
For anyone wa nt ing more
information on the desktop
video s c e n e - hardware
and software - the following
contacts should yield some
useful information:

TH

THE

D AW N
OF A

D AW N
OF A

NEW ERA

NEW ERA

ends, b u t t h e e n t i r e
title s e q u e n c e c o u l d n ' t
be p l a y e d b a c k r e a l time d u e t o m e m o r y
restrictions. To r e s o l v e

against p l a n e t footage.
neatly c h o r e o g r a p h e d
to a v o i d g l i t c h e s w h e n
s p l i c e d t o g e t h e r. A s u b tle f a d e b e t w e e n c u t s

DIGIPRO

this, e a c h l o g o w a s
nveorded i n d i v i d u a l l y

completes t h e illusion
of a s i n g l e s h o t .

CAVENDISH COMMODORE

AMIGA C E N T R E SCOTLAND

031 557 4242

MAZE TECHNOLOGY

01 520 9753
Another introductory
Sequence p r o d u c e d f o r
brewing c o m p a n y S a s s
features a s p i n n i n g
Earth o v e r w h i c h a
number o f t i t l e s a r e

appears and disappears


using a v a r i e t y o f
wipes, d i s s o l v e s a n d

gentocked. E a c h o n e

footage l a s t s 3 0 s e c -

2 4 4 M I G A FORMA/

other v i s u a l l i g g e r y .
pokerg.

The b a c k g r o u n d

0703 703030

MB MARKETING

0895 444433
0533 550993

1-

ATARI ST
AMIGA
IBM

29.95

also for
tures or
ges, i s
trival of
0) now
simple
bon,
!.s wipe
xtitable
ronised
)rig t o
sounds
,Camn also
mages
onhas
some

THE INTERACTIVE PROGRAM CREATOR

li96)
olubon
chable
cornd
io leastons
I can
eating
ies
:ape

rence
ed of
the
able
now
'aced
and
Dr is

cund
with-

ONCE DRAWN A PICTURE


CAN ME CHANGED IN
HEIGHT. WIDTH & COLOUR
AND CAN APPEAR MANY
TIMES ON MIL,1 TIPI E PAGES

age

to
rmat
HAM
32
gnty
d to
!yen

POSI DON A CHARACTER I V


SIMPLY CLICKING D R A G GING WITH THE MOIrsE

sect,
Dhic

WHAT IS TI?
Talespin is a package which allows the collecting together of drawings, texts and
sounds onto a series of pages together to form an interactive story, guide or textbook,
which is read purely by clicking the mouse on the drawings or texts. Variables may be
used to control the flow of narrative or record progress made. Talespin itself is entirely
mouse-driven and very user-friendly, requiring no programming skills for its use. It
includes an art package as well as importing Neochrome, Degas or IFF picture files
and also imports ST-Replay or Amiga A.M. A.S. created Digitised Sound. The use of
sound is optional_ Its facilities include giving full details of disk space usage, location
of all pages referring to any particular page, drawing, sound or variable, completely
interactive development allowing changes to any part of a title at any time, the copying
of drawings and sounds from other titles, the 'chaining' to other titles allowing the
spreading of a story or textbook across several disks, and the provision of Demo
mode, which allows a title to run on its own for demonstration purposes.
WHAT IS IT FOR?
It can be used to create interactive adventure games, for profit, pleasure or instruction.
Or in business to create a sales demonstration, or product servicing manual. Or in
education: either using Talespin itself to teach the design and logic of computer
systems in a non-technical way, or using Talespin as a vehicle for the teaching of any
other subject. Or create an expert system with it. Or a school magazine, Or
CREATE YOUR OWN COMMERCIAL PROGRAMS
Once you've finished developing your program whether it's an adventure, an
educational program or other you can lock your program so no one can enter the
development mode.
TA LESPIN comes with a public domain display program called "Telltale" with this
you can distribute your own programs or offer them to publishers.
COMPLETE AND COMPREHENSIVE MANUAL
The manual comes as a complete Tutorial with a scaled down version of "The Grail"
adventure and also a comprehensive reference guide,
TALFSPEN COMMANDS AVAILABLE
'choose,, create title *Save position *load position *Select driver/ folder *auto start
*demo program help *drawing define *page define *sound define *variable define
*turn to another page *add drawing to page *modify palette *select background
colour *Page entry options *List conditions 'list/set variables *move drawing *swap
colour *shrink reverse drawing *change drawing order 'add/edit/delete text 'add/
delete/chain sounds *locate item *show disk space *show drawing/ sound/page size.
REVIEW FOR TALESPIN
ST USER: 'Microdeal is putting its money where its mouth is and exhibiting
justifiable faith in a very good product.'
MICRO CO M PUTER MART: Talespin in my opinion, is a highly commendable
program.'
ST/AMIGA FORMAT:
'Graphics cleverly used for variety Talespin offers the
opportunity to create an R PG type of adventure game
which STAC and STOS certainly wont'
COMPUTER GAMES WEEK: 'Talespin gives the programmer all the scope he
could possibly need'
ST ACTION: 'Takspin has brought the task of adventure creation within the reach
of everyone!'
It you have a modem, phone our BBS ( 0 7 2 6 ) 65422 - & download Talespon
demos written by users. * 30 day money back guarantee

LEPER TEXT I10% S 1 0


cHARACTERS AND ALLOW
t. E. [EPEE CHOICES IN THE
PDXES

TO ORDER

SEND TO MICRODEAL
PO BOX 68 St Austell
Cornwall PL25 4YEI
Allow 28 days for delivery

BY PHONE
WITH CREDIT CARDS

TELE (0726) 68020


1'29.95 (inci P&P)

Please send me Talespin al f29_95 (incl P&P)


I OWN A IJ ST 0 AMIGA 0 IBM
Cheque enclosed made payable to MICRODEAL
0 Please debit my credit card account Expiry date
tHet R EEO COMMANDS ARE
AV ARABLE r i m ' VHF
DEVELOPMENT MIEIttrs

Name
Address
Signed'

121

4 0 k is allocated to samples in
a SMACK game, w h i c h allows a
lair o l d b i t o f r a c k e t t o b e
appended t o t h e a c t i o n . T h e
Sound E d i t o r c o n t r o l s c r e e n ,
however, a l l o w s y o u t o m e d d l e
with the rate a t which a sample
will be played back, so the same
effect c a n b e u s e d a t different
places w i t h i n a g a m e a n d y e t
sound c o m p l e t e l y d i f f e r e n t .
Examine S l a p ' p i ' T i c k l e i n
SEUCK, t o r instance, a n d you'll

_ 4 11 ,

si

II A little lateral thinking allows


you t o c r e a t e e x t r a e f f e c t s b y
doing m o r e t h a n assign noises
to obvious e v e n t s , l i k e bullets
being f i n e d , o b j e c t s b e i n g
picked u p a n d s o o n . T i n y o r
even i n v i s i b l e o b j e c t s c a n b e
assigned a sound and triggered
for additional effects. I n B l o o d
W' Bullets, f o r instance, a t i n y
object that travels with a line of
soldiers shoots off bullets which
have the effect "Fire!" tagged to
them. S o a s t h i s r o w o f enemy
troops m a r c h e s d o w n t h e
screen, their commander simply
appears to be shouting "Firer' at
regular intervals.

find t h a t o n e s o u n d i s u s e d f i v e

times: b u t y o u ' d n e v e r r e a l i s e
this w a s the case by just playing
the g a m e . For continuous noise,
effects c a n b e looped: t h e t a n k
in Blood 'a' Bullets drives across
the screen accompanied b y t w o
looped samples.
The S o u n d E d i t o r c o n t r o l
screen a l l o w s a d e s i g n e r t o
fiddle around with a sample that
has b e e n a s s i g n e d a s o u n d
effect number, adjusting the volume and sample rate a t which it
will b e p l a y e d , a n d previewing
the e f f e c t o f a d j u s t m e n t s b y
clicking on t h e EFFECT button.
n

E l

ek,

-no% to
toNo44 i n

9-1-9

_ V A E O

*el m u m .
FlOW-1 1 7 : Z r E i r
I 600 I

rir12-1

Push scroll, s t a t i c o r continuous scroll c a n b e applied t o t h e


background of a game created in
SEIM'S, o r you c a n combine a l l
three together in different levels
of t h e s a m e production. A p p l y
some o f t h a t g o o d o f ' l a t e r a l
thinking, a n d i t ' s p o s s i b l e t o
come u p w i t h a g a m e l i k e
Psycho B l a s t , w h i c h i s q u i t e
different f r o m y e r t r a d i t i o n a l
shoot-em .up. squire.
A f e w words o f explanation.
The player - t h e pink daisy-like
creature - is confined to the central square i n t h e playzerie a n d
can shoots a single missile with
a prod o f t h e fire button. Geometric s hapes t u m b l e o n t o t h e
screen and hang around firing a t
the play er until they are all shot
or t h e l e v e l t i m e r h a s c o u n t e d
down t o zero, w h e n t h e a c t i o n
moves to the next level.

41_1tAerareph

-N,41 4 . at
20

SHOO I
YOURS L

111 / F

GRAEMEKIDDfindsthattheeasywayto
beaGamesDesigneristodoityourselfwith
Palace'sShoot'ErnUpConstructionKit...

to t h e original
Palac masterplan, Amiga
A
cc
Shoot 'Em Up Construction
Kit should have been released
about six months ago, but its only
t appearing in the shops now:
why the delay? SEUCK has
effectively been re-written, explains
Palace supremo Pete Stone_ l o t s
of little changes have been made,
but they are all important ones.
We're releasing a product which
has been revamped.*
SELICK originally appeared on
the Commodore 64 a couple of
years ago. The Sensible Software
guys, Chris Yates and Jon Hare,
were working on Wizbalt using a

number of sprite and background


utilities that Chris had written. They
were talking over a few game.
plans with Palace when the idea of
producing a construction kit based
on the utilities came up, and a lew
months later SELICK was launched
to an appreciative audience.
Last year, work began on an
Amiga conversion with Richard
Leinfellner in charge of the project.
Six or seven months' work followed
which resulted in the early version
seen by magazines around Christmastime. Then Sensibles Jon Hare
was called i n t o u s e Amiga
SEUCK to write a trio of games
that would accompany the final

allows
Cis b y

noises
bullets
being
iroy or
an b e
oered
Blood

a tiny
line of
which
ed to
nemy

DESTINATION

the
imply
r at

el 0 I S
SPRITE No_
241 E 1

Building t h e N u m b e r 4 s p r i t e
in t h e e d i t o r. T h e t h r e e . d i g i t
counter a t t h e t o p l e f t o f t h e
gamescreen w a s c u n n i n g l y
assembled f r o m a s e q u e n c e o f
ten different sprites - t h e digits
'0' t o ' 9 ' - grouped t o g e t h e r a s
an e n e m y o b j e c t a n d c o p i e d
twice t o g i v e t h r e e t e n - d i g i t
objects. T h e three enemy object
counters w e r e then animated a t
appropriate d i f f e r e n t s p e e d s
and p l a c e d i n p o s i t i o n o n t h e
background a s s t a t i c e n e m y
objects t o give a digital readout
that gives all t h e appearance o f
decrementing in real time.

Enemy objects, or aliens as far


as t h e player is concerned, c a n
be linked t o g e t h e r by assigning
the s a m e f l i g h t p a t h t o t h e m ,
thus creating a w a v e o f followme aliens like these t a k e n from
Slap ' n ' T i c k l e . S h u t t l e t h e

objects c l o s e r together a n d

composite sprites l i k e t h e e n d .
of-level d r a g o n s i n S p a c e
Harrier may easily be created.

SPRITE
15I 9 1 5

OBJECT
n 0 15

LE X I T

ii

rl
3

Ackage, and suddenly things


Degan to evolve. "I needed some:Jibe to write a game in it to find all
the pitfalls. I began to get the feednack I needed when Jon started on
the project," Richard explains. Jon
as on the phone t o Richard
almost daily, with suggestions for
tweaks to make the software more
competent and more userfriendly.
At the same time, musician
Richard Joseph was working on
sounds for the three games Jon
.vas writing as well as building a
library of samples to accompany
the finished package. Leinfellner
happily took musical suggestions
on hoard as well, and as a result

LASTFRAME
15 1 7

DELAY

15 0

15

FINIrovol

During play, a w h i t e highlight


cycles round t h e 'petals' o f t h e
player's d a i s y. C l o s e e x a m i n a tion o f t h e Psycho Blast Player
One O b j e c t i n S E U C K r e v e a l s
that the animation sequence for
the c y c l i n g w h i t e p e t a l u s e s
eighteen a n i m a t i o n f r a m e s ( O M only eight o f which cycle
the w h i t e p e t a l : i n t e r m e d i a t e
frames move a highlight o n the
dome of the daisy, adding to the
effect. An impressive and apparently c o m p l i c a t e d a n i m a t i o n
has b e e n b u i l t u p f r o m simple
building b l o c k s i n t h e s p r i t e
editor: the basic daisy has been
drawn, copied lots of times and
then the copies titivated slightly
to p r o d u c e t h e f i n a l e i g h t e e n
frames of animation.

On this MOW% OW attributes of the enemy objects can b e edited,


ensuring that characteristics like speed and sound are appropriate.

the n a i S w i r l come with


three sound directones, each containing 25 files, and you can now
load i n any I F sound sample.
Richard created a l l t h e vocal
effects himself, and everything
else was collected from a tape
library at Pinewood. "I hope that
people mil organise themselves,he explains, a n d start collecting
their o w n sounds, swapping
sample disks and so on."
Three example games accompany the kit: Brood B u l l e t s ,
Slap Ti c k l e , and Psycho Blast.
SEUCK is completely mouse and
ioystick driven, and while the temptation may be to dive straight in

and start knocking up a game, to


get the most Out of the package
you'll need to give the manual a
close read and plan your game
before starting w o r k . Lateral
thinking is the key to producing
good SEUCK software.
SEtiC( is a versatile utility,
capable of producing games that
are much more than vertically.
scrolling shootem-ups t a s t h e
example game Psycho B l a s t
reveals) providing you understand
fully how the package works and
can think laterally. I t would b e
quite possible to do a Paperboystyle game, s o long a s y o u
remembered to make the paper a

Collision
Fire drection
Fire rate

Enesonj to shop
Enetrezi Die I I Yes e l

likdat speed

Ship Die E l

Expkosion SD(

&MON to bullet
Enewej Die S Yes

Explosion Object I I 1 6 e l

Bullet Die E l Yes i s

aukt object

Yes

6 o "maw'

bullet and had b o x as an


enemy with a r e f . s e as the
explosion when the enemy takes a
hit. The best way to start, according to Jon Hare, is to load in one
of the example games, play for a
while, then start taking it to pieces
in R U C K , meddling with t h e
parameters. Experiment t o your
heart's content. You'll soon get a
feel for the possibilities...
SEUCK will cost around 29 95
and contain three disks: the Master
Editor, which is the keydisk; the
Sound Disk which contains the
sample libraries; and a copyable
disk containing all the files needed
to run a stand-alone game design.

N O W T O A M I G A F O R M AT
Y

DEDICATEDTOYOUR
MACHINE
Only E29.95 f o r 1 2 action-packed issues, a
saving of E5.00 from the cover price (and w e
even pay the postage for you!)
Ring 0458 74011 NOW, quoting the order code
AM100 and having your credit card handy or
use the order form on Page 112. Why not order
some of the latest and cheapest products from
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are n o t c o m p l e t e l y s a t i s f i e d w i t h o u r
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O N LY

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At last, an inexpensive and


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GAMES

ONLY!

1 6 .
African Raider
1 6 .
After Burner
Alien Syndrome
Alternate Reality
Annals of Rome
BAAL
Balance ot Power 1990
Ballistix
Barbarian 2
Bards Tale
Bards Tale 2
Batman the Caped Crusader
Battle Chess

9 0
9 0
16.90
13.90
16.90
13.90
16.90
13.90
16.90
16.90
16.90
16.90
16.90

IBelliehawks 1942 1 6 . 9 0
13.90
Billiards
16.90
Blasterceds
16.90
Blood Money
13,90
Bombouzal
16.90
Breech
16.90
Buggy Boy
16.90
Captain Blood
16.90
Carrier Command
Chessmasier 2000 1 6 . 9 0
18 90
Chrono Quest
13.90
Chuckie Egg
13.90
Chuckle Egg 2
Colossus Chess X 1 6 . 9 0
16.90
Corruption
13,90
Cosmic Pirate
16.90
Dark Fusion
16.90
Dark Side
19.90
Demons Winter
14.90
Denans
13.90
Emmanuelle
'Dragon Ninla
1 6 . 9 0
I
Federation of Free Traders 1 9 . 9 0
Ferrari Formula One 1 6 . 9 0
Flight Simulator 2 2 9 . 9 0
Jet
2
9
.
9
0
Scenery 7 or 11
1 6 . 9 0
' European Scenery 1 3 . 9 0
Japan Scenery
1 3 . 9 0
Football Director 2 1 3 . 9 0
Football Manager 2 1 3 . 9 0
Forgotten Worlds 1 6 . 9 0
Fright Night
1
3
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9
0
Fusion
1
4
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9
0
Galdregons Domain 1 3 . 9 0
Gaines - Winter Edition 1 4 . 9 0
Garfield
1
6
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9
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Gauntlet II
1
6
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9
0
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Gunship
1
6
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9
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Rybns
1
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9
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1
6
90
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Journey. .
1
9
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9
0
Kennedy Approach 1 6 . 9 0
Kenny Daiglish Soccer 1 3 . 9 0
'Shoot-Ern-Up Construct Kit.19.90 I
Lancelot
1
3
90
Leaderboard BIRDIE
1
6
90
Lombard RAC Rally 1 6 . 9 0
Lords of the Rising Sun 1 9 . 9 0
Manhunter New York 1 9 . 9 0
Menace
1
3
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9
0
Millenium 2.2
1 6 . 9 0
Monville Manor
1 3 , 9 0
Microprose Soccer 1 6 , 9 0
Pacland
1
3
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9
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GAMES
Paladin
Pioneer Plague
Police Quest
R-Type

ONLY!
1 6 . 9 0
1 6 . 9 0
1 6 . 9 0
1
6
90

1Populus
1
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9
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Reach tor the Stars 1 6 . 9 0
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7
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9
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Rocket Ranger
1 8 . 9 0
Romantic Encounters (18+) 1 3 . 9 0
Running Man
1 6 . 9 0
Savage
1
6
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9
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1 3 . 9 0
S.L11
1
6
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9
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Shadowgale
1
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9
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Skweek
1
6
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9
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Space Harrier
1 3 . 9 0
Space Quesi II
1 6 . 9 0
Speedball
1
6
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9
0
Steve Davis World Snooker 1 3 90
Super Hang on
1 9 . 9 0
Data Disk
6
1
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9 . 9 0
Sword of Sodan
1 6 . 9
Tales of Lore
1
6
.
9
Teenage Queen
1 3 . 9
Thunderbirds
1 9 . 9
Time Scanner
1 3 . 9

0
0
0
0
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Test Drive II
1 9 . 9 0
' Test Drive II Cars 1 1 . 9 0
Test Doril Scenery 1 1 . 9 0
TV Sports Football 1 9 . 9 0
Ultima IV
1
6
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9
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Virus
1
3
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9
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WEC l e Mans
1 6 . 9 0
Willow
1
6
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9
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1 6 . 9 0
Zak McKfacken
1 9 . 9 0
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1
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9
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BUYAMY TWO lot Morel Games and
ash to one er the foaming FREE GIPS:

1. WIZ CARD Controller


2. DISK BOX Itiolcis201,
3. PO Games Disk
4. PO Demo Disk
5. LIS GOLD Baseball Cap
6. 50 Disk Lables

COMPILATIONS O N L Y !
PRECIOUS METAL 1 6 . 9 0
Xenon, Captain Blood, Crazy Cars,
/Nrkaoold II
TRIAD - 3 Game Pack 1 8 . 9 0
Barbarian, Slarglicler Defender ot the Crown
HIT DISKS (iro! 1) 1 6 . 9 0
Goldrunner, Karale Kid II, Jupiter
probe Slavoon
HIT DISKS (vol 2) 1 6 . 9 0
Maio( Motion. Time Bandit,
Leatherneck. Tanolewood
MEGAPACK
1 6 , 9 0
Flubs. Mouse Trap, Seconds Out.
Winter Olympiad, Suicide Mission
SUPER 6
1
6
.
9
0
Thai Boxing, Karl GP, Las Vegas. Grid
Start, Flogh1 Path 737, XR35

ONLY!

HARDWARE

* ALL COMPUTERS INCLUDE


Mouse, Manuals, Modulator Tutorial.
1MB Disk Drive, (NEW) KICKSTART 1.3
AMIGA A500 computer 3 6 9 . 0 0
AMIGA A500 Games Pack 3 9 9 . 0 0
1084 S Monitor 2 8 9 . 0 0
A501 RAMiClock expansion 1 2 9 . 0 0
Minigen
9
9
.
9
0
STAR LC10 Printer (Mono) 1 9 9 00
STAR LC10 Printer (Colour) 2 2 9 00
(All printers include lead')
Cumana 3 5- 1MB Disk Drive 9 9 00

SPECIAL PACKS O N LY !
PACK A B H P
1010 Disk Drive
A501 RAM/Clock

299 90 2 2 9 . 9 0

PACK B R A P 348.90 2 6 9 . 9 0
'M P S 1230 Printer
A501 RAM/Clock

ART & MUSIC O N L Y !


TV Show
5
2
.
5
0
Aegis Animator/Images
4 9
90
Movie Setter
' C o m i c Setter
Deluxe Paint 2
Deluxe Print 2

5
4
3

9
9

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.

90
9
9

0
0

[Deluxe Paint 3 5 9 , 9 0
I
Deluxe PhotoLab 4 9 . 9 0
Deluxe Video
7 9 . 9 0
Deluxe Music Con.Set
4
9
90
1Fantavision
3 4 . 9 0 I
Design 3D
5
9
.
9
0
Digivoew Gold (PAL) 1 1 9 . 9 0
Instant Music
1 7 . 9 0
Modeler 3D
5
9
.
9
0
[PHOTON PAINT 2 6 9 . 9 0 I
Pixmale
3
7
.
9
0
Pro Sound Designer 5 9 . 9 0
Sculpt 3D (PAL)
5 9 . 9 0
The Director
4
2
.
9
0
Director Toolkil
2 9 . 9 0
Ultimate Sound Tracker 2 7 . 5 0

BOOKS (Abacus) O N LY
Amiga for Beginners 1 2 , 9 0
Amiga Basic Inside arid Out 1 8 . 9 0
Machine Language 1 4 . 9 0
Tricks arid Tips
1 4 . 9 0
System Programs 3 2 , 9 0
Amiga DOS Inside and Out 1 8 . 9 0
Disk Drives Inside and Out 2 7 . 9 0
Disks to accompany books 1 3 , 9 0

LANGUAGES O N L Y !
Aztec C Professional
Cambridge Lisp

_ 9 9 . 9 0
112.50
59 90
64.90

Hisoft Basic
IGFA Basic (V.3)
Hisoft Devpac Amiga
Modula 2 Developers

4 4 . 9 0
. 11 4 . 9 0

I R o b o t Readers- with Speech! I


Aesops Fables
1 9 . 9 0
Chicken Lintel
1 9 , 9 0
Little Red Hen
1 9 . 9 0
Three Little Pigs.
1 9 . 9 0
Ugly Duckling
1 9 . 9 0

ACCESSORIES O N L Y !
Locking Disk Box (30+) 5 . 9
Locking Disk Box (50+) 7 . 9
Locking Disk Box (100+)
9 9
Media Box (holds 150)
1
9
3.5" Disks DSIDD (x10)
9 . 9
3.5" Disks DS1DD (x50)
4 5

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Box of 10 SONY Disks
1 4
90
Mouse Bracket
2
90
Mouse Mal
5
90
Keyboard Covet
5
90

UTILITIES

O N L Y !

WORKBENCH 1.3 (NEW) 1 4 . 9 0


AmigaDos Toolbox
3 9 . 9 5
BBC Emulator
3 9 . 9 0
Virus Killer
9
.
9
0
RAM Manager
3
00
X-copy
2
9
.
(Superb Disk Copier)
City Desk
7
9
Descartes
2
4
DigiCaic
2
9
GOMF - The Button
Home Accounts
2
Kind Words
3
7
Softwood Write File

.
9
C
.
9
C
.
9
c
3 9 . 9 0
2 . 9 0
.
9
0
6 9 . 9 0

Publishers Choice 6 9 . 9 0
Includes Page Setter 1.2 Kind Words 2,
Headline Fonispack.. Artists Choice Artpack
Superplan
6
9
.
9
0
Superbase Personal 2 6 9 . 9 0
Superbase Professional 1 7 4 . 9 0
Prolect D
2
9
.
9
0

JOYSTICKS

O N L Y !

Joystick M o u s e Extension 4 . 9 0
WIZ CARD controller 2 . 9 0
Challenger
6
.
9
0
Ouichshot II
7
.
9
0
Navigator
1
2
9
0
Cobra (NEW)
1
2
90
Cruiser (CLEAR)
1 3 9 0
Competition Pro 5000
1 4 . 9 0
Competition Pro Extra
1 5 . 9 0
Arcade pystick
1 6 . 9 0
BARGAIN BASEMENT
1,1E7.90, 2 . E 1 3 . 9 0 , 3 =. 19.90
Spacebalis
Knight Orc
Slrange New World Ell
Mach 3
Tetra Quest
4 x4 Off Road Racing Wizball
Strike Force Harrier Whirligig
Return to Genesis iridon
Terramex.
Superman
Ebonstar
City Defence
Vixen
Sk o x

T h e a b o v e i s Just a s m a l l s e l e c t i o n o f o u r V A S T s t o c k o f A M I G A s o f t w a r e !
C a l l e r s W e l c o m e ; N o r m a l O f f i c e H o u r s - 2 4 H o u r Te l e p h o n e S e r v i c e !

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ONLY!

CHILDRENS

AB Zoo
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.
9
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5
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Fun School 2 (-6/6-8/8+)
1 3 . 9 0
Decimal Dungeon 2 9 . 9 0
Kid Talk
2
9
90
ConSOUNDtration
2
7
50
Match-it
2
7
50

;I

FUTURESOUND

500

Listenup!RACHELDECKARDgoesfor the
phonesandjacksintothebestAmigasound
sampleraround.
SOUND SENSE

you need t o g e t started. For


F u t u reighty
e S o uquid
n d provides
you get aeverything
hardware
it with left and right RCA phono jack
inputs, 3.5mm mic input and recording
level control slider; a disk containing the
main controller software program, prerecorded sound sampled examples and
routines in "C and BASIC showing you
how to use the sound samples in your
own programs; a 44-page manual covering all the package's features; and a
registration card. What you don't get is
the leads to connect your sound source
to FutureSound, so that'll set you back
approximately 3 more.

131

We all knoss Just how


brilliant the Amiga's sound
chip is. and that it's

PUN D V M R S
N M I It t a l e I I *
bto

bto
Sato
lomIt
Sala M I

L I

) )

C o l o u r

=1::h= start
O E M tag

w a r

Vol

Oast

Vol

lisso
Mt
floot

Ott

M CUM31

= D e c Roo
M O I R E ' 51111119

DOCTORING T H E M O U S E

Getting started couldn t be simpler. You


connect the hardware unit to the parallel
port on the Amiga, hook u p your
Walkman or CD player t o the phono
socket o r sockets (depending o n
whether you want mono or stereo samples) and load up the sampler software.
Once the software's running, you
control everything with the mouse, just
clicking on the function you want to acti-

SOUNDIT OUT
So you think y o u know your stuff,
eh? Well here is a run-down o f the
tech-specs of Futuresound 500.
FutureSound Is an 8-bit sound sampler, utilising the Texas Instruments
Ti 548 high-speed analogue-to-digital
convertor.
FutureSound is capable of recording samples a t a maximum rate o f
42,118, samples per second in mono.
Unfortunately, t h e A m i g a c a n Only
output a sampled sound at a rate of
28,000 samples per second.
The 3.5mm mic input is designed to
be used in-conjunction with a lowimpedance m i c r o p h o n e ( 2 0 0 - 8 0 0
ohms), and the phono inputs are able
to take a maximum of 2.5 volts peak
to peak.
FutureSound can handle two types
of file format: straight IFF (one-shot
or 3 Octave) or J ukeBox style.
All disk file operations use the popular ARP (AmigaDOS Replacement
Project) file requester system.

capabk or producing lifelike siKinds. From the latest


demo soundtrack to your
favourite game explosion.
you'll come across these
real-life sampled sounds.
Sohow can you get in on
the action? It's easy: all
you need is some hardware. software and an
ordinary sound source
such as a Walkman or CD
player... and ),ou'll soon he

The Futuresound 500 software in action: this is what the sample looks like.

vate. With the software you can listen to


any incoming sounds, record and play
back a sample, alter the rate of playback/record, select mono o r stereo
recording, switch the high-pass fitter on
or off, monitor the incoming sound's signal (allows you to adjust to just the right
recording level), magnify the sound sample's graph, select one of the four possible Amiga sound channels, select either
chip or fast RAM (if you've got extra
RAM you can have bigger samples), edit
your sample using standard cut and
paste commands, and load and save
your samples.
SOUNDS ALL RIGHT TO US
FutureSound i s a s o u n d sampler's

delight. From the sturdy hardware to the


efficient software, everything you need
is on hand. As far as the hardware's
concerned, we haven't seen anything
better on the market_ We tested it Out
with other sound sampling software and
discovered i t worked better than the
original hardware every time! Noise disruption is kept to a minimum, and the
on-board recording-level control is a real
solid gold bonus.
As far as software is concerned,
FutureSound provides most of the facilities you could wish from this type of
package, w i t h n o frills whatsoever.
Although its front-end looks primitive,
this just translates into every function
being easily accessible and instantly

executed. We've used better sampling


software before, but if this bothers you
too much you'll probably be able to use
your o l d sampling software w i t h
FutureSound's hardware: thus having the
best of both worlds.
The manual i s a n easy read,
although it may confuse the complete
novice at first_ Bad marks for not including an index, but this can be forgiven in
the light of it being only 44 pages long.
In conclusion, we can recommend
FutureSound without any hesitation t o
anybody wanting to experience Amiga
sampled-sound making a t first hand.
This is the best sound sampler package
on the Amiga, and although the software
is rather primitive, the hardware is firstclass. You'll have a great deal of fun
(and more than a touch of frustration)
along the way, and you'll end up with
results which can be used in your own
programs, in other sound creation o r
composition packages, or saved to disk,
reserved for the next time you need to
manufacture a hit record!

mixing, doctoring. sampling editing and splicing

with the best or 'en).

FILITURESOUND 5 0 0
79.95 E Amiga 500/2000
Special a d a p t e r c a b l e
required for A 1 0 0 0 .
Applied Visions I U K ) , J e r s e y
Supreme Works, 5 3 8 - 5 4 6
Whippendell R o a d , Wa t f o r d ,
Herts. Well

AMIGA FORMAT 31

THE

C O M P I S , AT I O P I
EXCELLENCE

foort,-lu:

PuT

t
twat.
tataree

11V
14.

Iribie m a t t b t

A n i m a . . tAill 41,11C- I A P L I t a
r

OUTSTANDING
GAMES IN
ONE
SPECIAL PACK
- 1 it. -

c A r T m i m RICNIND
- I I r mewl e m a r a t h e game I n v S t has yet w e n ' ,
vocat. g a a p h i l m cmpled with m u s k I n t e a n a l i t h r e l A w e h a w
W i s e d lotalw Captain Blood Inc intnil catarrh awaited n e w h I t i M d
trwriputer g a m e n e t " - 1.1r111, M a nine
/ U M MIMEOS. R e v e n g e ol I n t h
-The % c r e e l , am well titsagned and will h m e ,trItt banning 11w
m i d n i g h t i n fader ht reach W i l t A m a i l / W M g a m e M a t , . . I I
a p p e a l to ail l a m 01 M e eleiginal- S I ta ISnI.
%FROM
g l a p h i a , ave superb. o r w i A l a n e w i s and ektaredons are
wrmalethath M a n n - I t
CIIIAZA C A R S
s

AMIGA
(CRAZY CAK r e p I a I . e s SUPER RAM OP

ATARI ST

4.99

I Street - Manchester M2 5NS Tele hone: 061 832 6633 Telex: 669977 OCEANS G Fax: 061 834 0650

E
Welcome t o Screen Play, the most
authoritative games review section in
any computer magazine. Every month
we'll keep you bang up-to-date with
the Amiga games scene.
Why is i t the definitive guide to
Amiga gaming? Well, the magazine is
staffed by one o f the most experienced teams i n games reviewing.
Every game is played by at least TWO
people before a conclusion i s discussed and decided. We won't judge a
game on the strength of any number
of demos, screenshots, or other versions. 'loutl be buying the games, youll
be playing them, so we want to make
sure that you can buy in confidence.

CREEN
PLAY

GRAPHICS

(Jood graphics are an important part of any


game: if the power is there, it should be
used to the full. Both still and moving
graphics are under scrutiny, but graphics
alone do not a great game make
SOUND
stereo capabihbes the last i!irig you
want to hear are Spectrumesque beeps,
right! Tile tunes arid effects add atmo
Sphere to a game and good sound r.ati
greatty increase enjoyment of a game.
INTELLECT

Howmuch real thought do you have to put


in to play the g,arn& l u s t because a
garne's mindless doesn't mean it's bad, but
agame with a high Intellect rating tells you
mediately you'll have to think hard to
!' rnaXiMUM

ADDICTION
Howeasy r, a game to pick up and play?
Howmuch sheer fun will you get from it?
Nit you keep coming back? Important
questions that are answered when you
check the Addiction rating,
OVERALL
pi,r(nlitage mark that takes into account

all the above ratings, pkis all the added


extras like price, packaging and documen
labor'.
THE TEAM
Andy Smith, mio was with ACE right tr!,!

FOOTBALL LIKE NEVER BEFORE

,liff One, is a 'twelve hours-a-day' gang


tan and one of life's natural gamosplayer
Heloves any type of game, be it a shy,'
ernup, strategy game, arcade adventure
Bob Wade started reviewing with Personal
Computer Games and has worked f o r
hatAil, Amstrad Action and ACE. There's
loone with a better Idea of what makes a
good game.

OWERDROME

HENEWZEA S T O R

F1F

Clit

1
1

ANCO E19.95 JOYSTICK

sci
wil
pla
no
ha
ttu
Pr,
so
An
thi
sh

up
is

pL

tfl

With the Reds


on t h e a t t a c k .
the striker h a s a
chance t o t a m
for a q u i c k shot...

o
GOLD

01115st f(
MICROPROSE E24.95 JOYSTICK
Months without a footle sim
I r sandathen
funny
two
oldarrive
game,
at Brian.
once.
None o f that management nonsense here either: lust charging
around a pitch tackling, dribbling,
shooting. saving and scoring.
Two varieties of the game are
included: outdoor (British style,
the more familiar kind) icl indoor
six-a-side (US style, a faster game
on a smaller pitch), The pitch is
viewed from above and scrolls in
all directions, with goals situated
at top and bottom of the play area.

34 AMIGA FORMAT

You can choose to take part in


several t y p e s o f tournament:
these range from the full-blown
World Cup Finals, via a league or
a two-player Nerdy fixture to an
individual challenge tournament in
which the player attempts to beat
progressively h a r d e r t e a m s .
These competitions remain the
same for both types of soccer,
with two of more players able to
take part in all but the challenge.
During the game you control a
single player, a n d switching
between team members can be

Goatmouth

ball.

and the chances are


M e n b mental
o n the
i m name
a g e sAnco,
o f
scantily-clad poker-playing women
will pop into the average gamesplayer's head. This stereotype is
not entirely fair because Anco
have released some great titles in
the past, including Karting Grand
NIX - but perhaps Kick Off will go
some w a y towards changing
Anco's image in the public eye. It's
the first in what promises to be a
strong range of products coming
upover the next few months.
As you might guess, Kick Off
is a football game. One or two
players can compete, each controlling a full eleven-a-side team

during games of between ten and


a full ninety minutes of real time.
All the action i s viewed from
above and you control the player
in the best position to get at the
ball: the character under control is
highlighted by a black line. The
game has been designed so that
players automatically dribble the
ball whenever they come into
contact with it. Shots or passes to
another player simply require a
tap on the fire button, and the
longer the button is held down,
the higher the ball will go.
Because of the dribbling it's
tough to get used to turning with
the ball, so for the first match or
two you'll end up kicking the ball

GRAPHICS AND SOUND


Terrific scrolling and animation compliment the gameplay, and the
sound effects (whistles, crowd reactions and ball being kicked or
bouncing off the goalpost) add lots of atmosphere. Triffic, Brian!

but the goalkeeper manages to push the ball past the post

3 1 4 1 N
Big cartoony graphics, but V I M
they move sluggishly and
are not very well animated.
Thescrolling is not as good
i l l
as it should be either. In this 1
instance 'large and stripy'
'oses out t o 'small and i
'detailed. There's a lot more r
in the way of music, jingles

, M

D"6121_ ing 1 6 1 1 . 1 1 1 1 1 . 1 1 1 1 1 P W

'-icl effects than in Kick a n - a . s i d e ga " " 1 " 1 " gw1"11-f,all of which are good with the exception of a dire tackling effect.

0,
and the eorneeklek is given: can the Reds pad it away this time?

hall-way up the pitch in completely


the wrong direction! You can hold
the f i r e button d o w n before
making contact to trap the bal;
and turn in any direction you wish,
then release the button to kick the
ball. This makes things easier, but
by taking advantage o f t h e
'practice' option you'll be in much
better shape t o play against
someone who's trying to beat you.
Once confident w i t h t h e
controls, you can choose to play
a single game or to compete in
the league (the players and the
computer can have their skill level
adjusted, from International class
right down to Sunday League).
There are eight teams in the
league (so up to eight people can
compete, if each selects a different team) and each team has a
different playing style and skill
level. For example, West Germany
tend to tackle heavily (not always
to their own advantage) while

is gained by
g
into
ball of tackling the player with the
ball. The ball sticks to the ends of
a player's boots until he is tackled
or kicks it, so dribbling is easy.
Kicks a r e split into three
types: volleys, chips and banana
shots. The banana shots can be
quite spectacular, but they bend
far more than a real ball would.
The computer opponents range
from kickabout-in-the-park cannon
fodder to the 1-cost-L3million-and,
you'rehve-nii-down superteams.
One of the annoying features
of Microprose Soccer is that you
can run straight through the man
in possession without actually
tackling him. To tackle, the fire
button has to be pressed. It's not
a serious pain, but this and several other factors make it lose out
to Kick Off in the 'best footle

Russia are extremely fast and very


skillful. A coin is tossed at the
start of the match to determine
whether you play up the pitch
(screen) or down. Then you select
a fine-up, 4-24 for attacking play,
5-3-2 tor sweepers and so on,
and dive straight into the match.
Anco have really delivered the
goods here. Kick Off is the best
football game on the Amiga t o
date and should be in any gamesplayer's library, whether he or she
is a fan of real football or not.
Andy Smith

GRAPHICS

SOUND

,INTELLECT

ADDICTION

OVERALL 91%

ly reduce the o e r i
ing area and don't improve the
gameplay a t all. The action i s
much slower as well, losing the
adrenalin rush of non-stop action.
This is not a bad game, but
just is not as good as Kick Off. It
has more features though: the
indoor league is of particular interest, and the different types o f
competition add interest too.
Bob Wade

GRAPHICS

ROUND
INTELLECT

ADDICTION

OVERALL 67%
WIMP'

AMIGA FORMAT 3 5

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Now available Vortex 'System 2000' hard disks, offering versatile
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a hard disk base unit, cables and an Amiga interface module, with utilities
software including an autaboot facility arid a hard disk backup utility.

System 2000 40Mb Hard Disk package

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Philips CM8833 colour monitor suitable for Amiga 500 2 2 9 . 0 0
Philips CM8852 monilor as above, but higher resolution 2 5 9 . 0 0
Philips TV Tuner AV7300, use with any composite monitors E 7 4 . 9 5
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Mac d i s k s c a n b e r e a d directly i n w h e n a n
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Software compatible with t h e A - M a x includes
MacPaini. M a c D r a w ( / 1 6 2 ) . M a c W r i l .
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Hugely successful 9 pin printer, the


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Colour version also available,

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Now available - Our New


Low-cost 5.25" External
Floppy Disk Drives

using Citizen drive mechanisms

We are now supplying the new, good quality


13F542C 5 2 5 - floppy drive compatiale with
the Amiga_ Quiet in operation, the unit is
colour matched t o the Amiga, and has a
throughport connector. The drive is capable
of a number o f configurations including
40/80 track switching and 360/720K formal,
giving full 'Transformer' compatibility.

Only

E114.95
Including VAT
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The N E W NO.1 d i s k o a p i e r for the


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1,1 N A ,

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Compiew with 'Cy Parameter', a set


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copying m a n y p r o t e c t e d I B M - P C .

Atari ST and Archimedes disks.

Suits Amiga 500 or Amiga 1000


Top quality Citizen drive mechanism ,
On 0 11 switch on rear of drive
Tbroughport connector
One megabyte uriformatled capacity
Sikniine design
Very quiet
Long cable for location either
aide of computer
Full 12 months guarantee

3_5" D i s k s
10 Bulk packed DS/DD 3.5" disks
with labels, fully guaranteed 1 1 . 9 5
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Kodak DS/t)D 3.5" disks. top quafity
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probe, launched In 1977


T h eon Voyager
I I journey
space
a n endless
through the universe, is picked up
by the evil alien Roxiz fleet and the
information o n board guides a
Row invasion force to our solar
system. They prepare to invade
Earth, using the ten moons o f
Saturn as a temporary base, One
Luke Snayles, a prisoner returning
from a 50-year term o f solitary
Investigative Exploration, decides
that only he can save earth, by
destroying the Roxiz forces single
handed, one moon at a time...
Starting at the moon of Janus,
the player takes on the role of
Luke and has 80 aliens per moon
to blast in this 3D Battlezonelike
tank shootem-up. You view the
action from the cockpit and are
armed with a front-firing gun and a
couple of atomic bombs.
Extra bombs and widgets,
including side-view cameras and a
device that allows M e tank t o
sprout wings and fly around the
landscape (handy for destroying

...=
-

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This t a n k is a formidable opponent.

The screen mists


as y o u t a k e a h i t
from a n o t h e r aleen

VOYAGUI

1GRAPHICS

OCEAN E19.99 JOYSTICK OR KEYBOARD

[SOUND

[INTELLECT

ADDICTION

flying aliens) can be picked up.


With progress through the moons
the enemy g e t tougher a n d
smarter. for example, Squashers
which appear from Moon Two
onwards can only be destroyed by
dropping an atomic bomb in their
vicinity: unfortunately, there are

OVERALL 7 9 %

FINI

always more Squashers than you


have bombs, so a quick tactical
analysis is called for.
As a 31) shoot-ern-up it's one
of the best around, The filled3D
graphics are slightly jerky, but are
at least fast. The title music is far
more interesting than the sparse

sound effects. Although lasting


interest fades because the task
tends to get repetitive, the subtler
challenge of working out how best
to deal with the tougher enemies
remains, and with 800 to blast
you won't finish in a hurry.
Andy Smith

NDICIkTOR
DOMARKrrENGEN E19.99 JOYSTICK OR KEYBOARD
Tengen label, o n which
D o m most
a r k major
launch
the
new
Atari
coin-op
conversions will appear for three
years, with this space-tank shooterri-up for one or two players.
Controlling an SR 88 Strategic
Battle Tank, the player must eliminate each one o f 14 mutt-level
space stations, sent to conquer
earth by the evil alien Tangent
Empire, by finding and destroying
the control centre at the heart of
each station. To reach the next
level, the player must locate and
trundle over a key.
Each level i s defended with
turrets and roaming tanks, but to
make your job slightly easier a
number of star symbols lying on
the floor can be collected arid
traded f o r goodies s u c h a s
increased shot power, speed and

shield strength. Unfortunately, the


tank is very fuel-hungry so you'll
also have to collect fuel canisters.
After bombing a control centre the
player enters a bonus room
littered with goodies to collect,

Good coin-ops d o n ' t always


make good computer games but,
happily, Vindicators does. T h e
'viewed f r o m almost directly
above' perspective works well and
the sprites and backgrounds are

great, with the explosions worthy


of particular note. Sound is not so
impressive: sampled tunes are
reasonable but effects are weak.
Vindicators i s an outof-the-ordinary shoot-ern-up, very addictive
and playable, especially when
played with a friend. This is a
good start for the Tengen label:
let's hope everything that follows
in the future is just as good.
Andy Smith

GRAPHICS

SOUND

U W i t h t w o p l a y e r s ' t a n k s o n t h e roll, t h e r e ' s s o m e f u e l u p f o r g r a b s .

8
4

INTELLECT

ADDICTION

OVERALL 8 1 %
AMIGA F O R M AT 3 7

tirtus

At-

-r- r IAILar o
AA5lAtillar IAA E E
- AAAANIALdiAllillAllaialalalAtifA
7.-- '

yy

r-

rr-r-r-r-r-r-rrrt :

Dispose o f that floating t e d d y bear quickly, because i f you jump


into that balloon on the right lye could pose you a few problems.

Now you have t a k e n t o the balloon and a r e airborne, follow t h e


green arrows which will lead you towards your caged friend.

Still airborne and following t h e arrows. You've manged to change


your bow and arrow for bombs, which spells trouble for meshes.

J.JJ

J . J _ i
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J J J
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1

4 4 . 4 , 4

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4 . 4 4 4 4 4 4 , 4 . 4 L . , , , , ,

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r i GI a l

r i r cal 1 1 1 = 4 0 1
.zint

O n c e you've d i t c h e d t h e balloon it's j u s t a c o u p l e m o r e h o p s


before you can rescue your friend and progress to the neat level.

he Japanese have some


wacky i d e a s w h e n i t
comes to coin-ops: take
Bubble Bobble, the tale o f two
bubble-blowing brontosauruses
that went down a storm in the
arcades a n d converted v e r y
successfulty to the computer.
Another very wacky idea is to
have a little yellow Kiwi, complete
with white and blue shoes, running
around rescuing chums that have
been captured a n d locked i n
cages by a bad al' walrus. Still, it
worked in the arcades and now,
thanks t o Ocean, every Amiga
owner has the Chance to play this
enchanting game at home.
In case you hadn't guessed
already, you control the yellow
bundle of fluff in this oh-so-cutesy
platform game that's not a million
miles away from Bubble BobbIe
and Super Mario Bros. T h e
action's all viewed in two dimensions, and there are five levels to
play through, each level made up
of four sub-levels with the fourth
sublevel guarded by an end-oflevel nasty that needs destroying
before you can progress.
Again as if you'd not guessed,
the sub-levels are guarded by a
bunch o f _ well, you can't really
call them nasties, because they
appear t o be teddy bears and
snails! But contact with them will
cause you to lose one of an initial
three lives. For self-defence you're
armed with a small bow, from
which to fire arrows at the baddies
(a bow and arrow? Well, you
might have known, really).
There a r e a l s o o t h e r
weapons, including bombs

and lasers, t o be obtained bj


shooting certain baddies: most
baddies simply turn into jucy
pieces of fruit, which are collected
for bonus points. Some baddies
fire back, though, so keep on your
toes to dodge their shots.
As well as the baddies, there
are objects in the scenery that
can kill you, such as spikes on
the floor that must be jumped
over. The levels (and sub4eve4s1
get progressively harder and
puzzles start creeping in: for
example, o n sub-level three
your chum i s caged on the
right side of the level but
there's no obvious way
of getting to him. Unti
you realise that with cat,
WI timing you can shoot the
teddy bears that float around
without popping the balloons
they float on, then hop onto an
empty balloon and guide it over

THE NEW ZE1


OCEAN E24.99 JOYSTICK

3 8 A M I G A FORMAT

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to survive to the end of each


and every level. Ocean
have taken a great
:-:oin-op and produced
a wonderfully good
conversion, which
you will no doubt
find yourself booting
up time and again.
Andy Smith

lormottnt d- -

' a 'a -* 10 la -a -a a p

GRAPHICS

9
8

1SOUND
1
INTELLECT

ADDICTION

OVERALL 9 4 %

GRAPHICS AND SOUND

a
arm.

1 4 wIrlo91

O W

1 . 3 1
O V A..
.
n

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New Zealand Story is incredibly


cute, and at first you'll think
you're far too old to
be playing such a
game. B u t you're
not. This is an incredibly addictive game, and
the difficulty tuning has
been s e t j u s t r i g h t ,
increasing your determination

....;61
e .

Ovet s t a r t * t o

-a -a -* - - 1 9 Is I n

the top. But the bears can pop


your balloon and tumble y o u
towards the ground, so beware!
Another problem is the time
lint hang around on a screen too
long and a big 'hurry upr notice
comes on. Ignore this warning,
and a small Time Devil appears
and prongs you with his trident,
thus removing one of your lives.

AMIGA

wait toll t h e

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1
.
1
4
.

T A T .

1 1 1 . .g . . r . " : X e
%FM 61111111.1611.11. 0 11 . 11 0 .
* M r 1 1 . 0 A l i r WO

Take b i g , colourful cartoon


sprites that are beautifully drawn
and wonderfully animated, add
backgrounds t h a t a r e h i g h l y ,
colourful and then jolly tunes that
play throughout, and you end up
with a great-looking and great
sounding game that happens to
be immensely playable too,

IP

U Mind that a n e m o n e - l i k e m o n s t e r a s y o u s n o r k e l y o u r w a y t h r o u g h .

LAND STORY
AMIGA FORMAT 3 9

name in the world of ice


p r i d hockey,
e of Canada,
biggest
but still virtually
unknown in the UK: that's Wayne
Gretzky. In North America he has
achieved the sporting god status
reserved for Ian Botham and Daley
Thompson over here_
Like recent soccer games, its
viewed from overhead. The pitch
is about two screens wide and
scrolls horizontally as the puck
moves from end to end. While not
visually stunning, this display is
functional, because y o u c a n
always tell exactly what's going
on_
As with most American sports
games, this one loves statistics.
There are whole screens full of
information and options, which are
useful o n t h e coaching s i d e
because you can alter everything
from individual players' attributes
to the lines' (best described as
preset team line-ups for particular
situations: attacking, defending,
taking penalties and so on). You
can opt to control a player, coach,
both o r neither. T h e coach
decides which lines to play: the
strategic side of the action.
On the ice, you control one
player at a time but can switch
between any of them except for
the goalie. All the rules o f ice
hockey must be obeyed, so there
are penalties for charging, holding,
tripping, cross-checking, elbowing,
high-sticking, hooking, roughing,
slashing, spearing and anything
else ending in -ing'. You can also

have fights and instant replays to


add even more realism.
Options allow skill levels arid
playing time t o b e altered: a
match against the professionals is
the ultimate challenge, and n o
easy proposition. Starting at the
most basic level, the game's very
easy t o play, b u t has hidden
depths of strategy. To begin with,
you can hit the ice and simply
skate around enjoying the game,

A n action replay
of a f o u l i n g i n c i dent: t h e g u y I n
9mon. bottom Cell*
tre, h a s j u s t f l e d .
tened an opponent.
melelgue Yaks s s s / I i %

GRETZKY
HOCKEY
BETHESDA SOFTWORKS E2499 MOUSE OR JOYSTICK
but later on there is more satisfaction to be derived from it through
gaining experience o f switching
lines and learning tactics.
In the long term, most reward
can be obtained from the process
of creating your own teams. Each
of the teams has ratings for 11
different characteristics, and once
the players are defined they can

be arranged into lines of your own


choosing_ A s well a s changing
lines, the players can be made to
operate certain pre-arranged plays
to try to gain the upper hand. All in
all, this wealth of detail adds depth
to an already good sports simulation, making it one of the better
ones currently available.
Bob Wade
4- 7 - -7

ere smasheS
i s ; 1 1 1 1e1 1puck
1 1 1into
1 1 1the
n gscreen,
s e accompanied
a r
a by a sna
ater
pleasant music.
er that, sound i s
ited to erowd noise
d spot effects. The
ther basic g a m e
aphics a r e w e l l
pported b y n i c e
esentation screens
r the referee's decis and for fights,
these are still not
standingly fine.
The referee i n t a u t s a foul for holding.

GRAPHICS
SOUND

INTELLECT

ADDICTION

OVERALL 70%
rantligi

The goalie Irstezes' the puck, so two men square up foe a tact-off

40 FORMAT

FIR
micro

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INTERNATIONAL SOCCER WINTER OLYMPIAD
SPITTING IMAGE STARGOOSE BACKLASH
OUADRALIEN ELIMINATOR
FANTASTICK F3 JOYSTICK
TV MODULATOR

AMIGA A 5 0 0 /
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BASIC UTILITIES. MANUALS

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Citizen HOP40
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1
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9
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1 1 1 6 9
A2000 1084(3) ITIOnire
bridge BO + 20mb Hiclisk ....E1390
A2000 + 1084(s)
E 1 0 4 9
(269
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XT bridge BD
1
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MONITORS

AMIGAACCESSORIES
A501-5121; RAM__ ...... _____E113
TV Modulator . . . . . E 2 2
Mouse Mat
C
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Amiga dust-cover
C
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3 5 135TPI DSOD

COMMODOREC54
C64 Hollywood
. E 1 2 9
C64 Entertainment E 1 7 3
1541CII 5.25 C64 drive
E l 39
1581 3.5/800K C64 drive E 1 1 2
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E109

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Sum LC10 (P) 130CDS E 1 6 9


Sum LC10 Coiour 2 1 9
Star IC24-10 (24 din) .
C M S
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E 1 0 5
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Panasonic KXP1124 (24 pin) ..E279
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ank

MicroBotics means Aigligammi mar


WhicheverAmigayou ownorplan tobuywe have the expansion you need

For the

the

the

Amiga 2000...

Amiga 500._ A m i g a 1000...

Hard F rame/ 2000

M501 M e m o r y + C l o c k

StarBoard2

DMA S C S I I n t e r f a c e

Half a M e g a t a G r e a t P r i c e !

The E x p a n s i o n o f C h o i c e

If y o u r application calls f o r
super-speed uninterrupted
access t o y o u r h a r d d i s k ,
HardF rame/ 2000 I s y o u r
a n s w e r. T h i s i s a h i g h enci, n o
holds b a r r e d SCSI interface
that operates a t b u s speeds.
One H a r d F r a m e / 2 0 0 0 c a n
s u p p o r t u p t o seven devices.
Word-length d a t a t r a n s f e r,
FIFO b u f f e r i n g , T R U E DMA,
mounted o n a metal f r a m e
suitable f o r all s t a n d a r d 3.5SCSI d r i v e s ( o r, i f you p r e f e r,
connected t o a bay mounted o r
e x t e r n a l d i s k ) . A v a i l a b l e n o w.

As w e a r e a l l c o m i n g t o
realise, a one m e g a b y t e Amiga
(at l e a s t ) i s a n e c e s s i t y n o t an
option. When y o u a d d t h e
i n b o a r d 512k memory and clock
m9dule
make Ns o
u rt e
e
i t s a Mt ioc ryooBuor tA500
i c s M501.

The s u p e r b memory expansion


f o r t h e A m i g a 1000, s t i l l going
s t r o n g ! U p t o 2 m e g a b y t e s of
a u t o c o n f i g u r i n g , z e r o wait
state, FastRAM i n a s l e e k , all
steel A m i g a coloured case plus
the c a p a b i l i t y t o a c c e p t either
of t h e t w o d a u g h t e r b o a r d
modules, t h e o r i g i n a l MultiF u n c t i o n M o d u l e o r t h e new
SCSI M o d u l e . S t a r B o a r d 2 is
powered b y t h e b u s ( u p t o two
S t a r B o a r d 2's can be supported
by t h e A1000) and passes i t on.

8-UP! FastRAM

t h a t j u s t l i k e t h e Commodore
and u n l i k e some t h i r d p a r t y
expansions, we use a long l i v e d
r e c h a r g e a b l e NiCad b a t t e r y which y o u ' l l n e v e r h a v e t o
replace. S e t t h e MicroBotics
clock u s i n g t h e same
WorkBench s o f t w a r e a s y o u
would u s e f o r t h e Commodore
clock. W h a t ' s t h e d i f f e r e n c e ?
You g e t t o keep E25 compared
t o t h e Commodore v e r s i o n . The
M501 i s a v a i l a b l e n o w.

Maximum M e m o r y i n O n e S l o t !

Suggested L i s t P r i c e : E124.95

The FastRAM c a r d t h a t e v e r y
Amiga o w n e r w i l l e v e n t u a l l y
come t o - w h y l i m i t y o u r s e l f to
only t w o megabytes p e r slot?
8-UP! w i l l t a k e y o u all t h e way
to t h e t o p o f t h e a u t o c o n f i g u r a t i o n memory space of
EIGHT MEGABYTES! 8 - U P ! i s
available i n t w o v e r s i o n s , t h e
standard D I P model accepts
2,4,6 o r 8 m e g a b y t e s o f 1 m e g
DRAMS. F o r m a x i m u m
f l e x i b i l i t y t h e r e i s t h e SIMM
v e r s i o n w h i c h l e t s you custom
c o n f i g u r e w i t h mixed 256k and
1 meg SIMM modules, i n c l u d i n g
MicroBotics exclusive
PopSIMMs. 8 - U P ! i s a p o w e r efficient, z e r o wait state,
autoconfiguring desi9n. T h e
latest a n d g r e a t e s t ' ( A m i g a
World, J a n . 1989). 8 - U P ! i s
available n o w.

StarBoard2/500

S u g g e s t e d L i s t P r i c e : 2219.95

Suggested L i s t P r i c e : E124.95
mouseTime
The e a s i e s t t o use, most c o s t effective implementation o f a
battery backed clock f o r t h e
A1000. Passes the p o r t t h r o u g h
f o r j o y s t i c k s o r o t h e r devices.
Complete w i t h WorkBench
s o f t w a r e . A v a i l a b l e n o w.
Suggested L i s t P r i c e : 22.95

Two M e g s P L U S a C h o i c e o f
Modules.
The p r e m i e r memory expansion
f o r t h e A1000 i s n o w a v a i l a b l e
on t h e A500. I l l i t ' s o w n c a s e
with a n i n d e p e n d e n t p o w e r
s u p p l y s t r o n g enoug h to handle
S t a r B o a r d 2 and a second A1000
s t y l e StarBoard2, all t h e power
and f l e x i b i l i t y o f t h i s g r e a t
expansion device i s a v a i l a b l e t o
you. U p t o 2 m e g a b y t e s o f
autoconfi g u r i n g ; z e r o w a i t s t a t e
FastRAM, M u l t i F u n c t i o n o r
SCSI m o d u l e c a p a b i l i t y f o r
math c h i p o r f a s t S C S I h a r d
disk interfacing. StarBoard2
also h a s a n L E D d i a g n o s t i c /
c o n f i d e n c e l i g h t to indicate the
p o w e r - u p s t a t e o f y o u r Amiga
and e x p a n s i o n . A n A1000 s t y l e
S t a r B o a r d 2 can be connected to
t h e b u s p a s s - u p f o r a total o f
FOUR m e g s a n d t w o modules.
The b e s t . . . ( A m i g a Wo r l d ,
Jan. 8 8 ) .
Suggested L i s t P r i c e : E224.95

11

MicroBotics Inc.

S u g g e s t e d L i s t P r i c e : E.224.95
MultiFunction Module
High Te c h a t L o w C o s t
This d a u g h t e r b o a r d installson
any S t a r B o a r d 2 . I t f e a t u r e s a
s o c k e t a n d s o f t w a r e f o r the
68881 M a t h C h i p a s a n WC
device ( M i c r o B o t i c s pioneered
t h i s a p p r o a c h o n t h e Amiganow d i r e c t l y s u p p o r t e d i n the
m a t h s l i b r a r i e s o f AmigaDOS
1.3). S t i c k y D i s k g i v e s y o u the
most - b u l l e t - p r o o f " rebootable
RAM d i s k - i t s h a r d w a r e
p r o t e c t i o n t u r n s i t i n t o a solid
s t a t e , s u p e r f a s t d i s k . Parity
c h e c k i n g o f S t a r B o a r d 2 RAM
can b e e n a b l e d w h e n extra
p a r i t y ram is i n s t a l l e d . Finally,
t h e M u l t i F u n c t i o n Module
c a r r i e s an easy t o use batterybacked c l o c k t o set t h e system
time o n s t a r t u p .
Suggested L i s t P r i c e : E65
StarDrive SCSI Module
Fast, L o w C o s t S C S I Module
When i n s t a l l e d i n a n y model
S t a r B o a r d 2 , S t a r D r i v e offers
y o u c o s t e f f e c t i v e , pseudoDMA a c c e s s t o S C S I h a r d
d r i v e s and o t h e r devices. Fast,
easy to install i n c l u d i n g driver
s o f t w a r e and d i s k diagnostics.
StarDrive also Includes a
b a t t e r y b a c k e d c l o c k t o set
system t i m e o n s t a r t u p .
Suggested L i s t P r i c e : E85

All prices include VAT with the exception of M501 U n i t s which are for unpopulated Boards
Tell y o u r d e a l e r h e c a n o r d e r d i r e c t - n o m i n i m u m q u a n t i t y - s h o w h i m t h i s a d !
In E u r o p e : O a s i s S e r v i c e s Ltd.., 1 7 A n d r e w s P l a c e , L o n d o n S E 9 2 S J . T E L : ( 0 1 ) 8 5 9 4936
In U . S . A . : M i c r o B o t i c s , I n c . , 8 111 A l p h a D r i v e , R i c h a r d s o n T X 75081. T E L : ( 2 1 4 ) 4 3 7 5330

UMW.-

eed

ice
Dansion

II g o i n g
ytes o f
-O w a i t
eek, a l l
se plus
t either
-board
Multihe n e w
Lrd2 i s
to t w o
'ported
is it on.
i224.95

:alls on
ures a
or t h e
In I / 0
leered
kmigaIn t h e
gaDOS
ou t h e
table
ware
El solid
Parity
2 RAM
extra
inally,
od u I e
tteryystem
65

)dule
model
y ff e r s
au dohard
Fast,
river
stics.
les a
:o s e t
35

JOURNEY
languages zoo not toy specialty. But the Millet
are Dvarvish, and long ago I 1earned son* of
their yards. This f i r s t rune, 'Bern,' means a
'gate', and this second one, ' L a y, ' refers to
and other nasty things
D e a t have
h , stricken
pestilence,
thefamine
oncefair lands and it seems that only
Asterix the wizard can save the
populace from complete despair,
Only problem is, Asterix opted
out of the rat race some time ago.
He now lives alone atop a mountain and he's none too keen t o
receive visitors, so the first task in
this keyviord-idriven adventure is to
guide a party of (up to five) characters to Asterix and ask his help.
The screen i s divided into
three main sections: the top left is
given over to small pictures of the
various locations, the top right is
where all text messages and general location descriptions appear
and the bottom part of the screen
is where you select various keywords that advance the adventure.
The keywords offered for selection depend on the characters in
the party, their current situation
(they might be in the middle of a
battle, or preparing to camp for
the night, for instance) and the
location. So playing the game is

'the plains'

The gate to the plains," I said, tutting two


and two together. B u t from where?
I-That is a simple question," Praxix replied,
-A tiOre interesting one would be 'How shall
we get i t to open?"

-Or better still, 'What do ve do now?"

snarled Esher as, to everyone's surprise a


round gate appeared, yawning wide before us.
Ester

The Party

Bergen--)
PPIXiX )
EOM, )

Game

Kahoon )

Cast E x a m i n e

T e l l Legend

hog I n v e n t o r y

When you're on a Journey, even the most unpromising rock can open up new opportunities. the party
should wish to enter the door, the option keyword must be selected in the bottom left-fiend corner.

JOURNEY

INFOCOM/ACTIVISION E29.99 MOUSE AND/OR KEYBOARD

GRAPHICS AND SOUND


The small pictures are
adequate, b u t n o t
superb. Still, there are
plenty of them and they
help t o add t o t h e
atmosphere c r e a t e d
mainly by the text. As
for sound: forget it (on
a basic A500 anyway).
The lack of sound does
little t o detract from
the game however, so
don't let it put you off.

Individual Commands

Picture a monster confrontation...

International terrorists are a nasty


hunch, especially when they take
control of foreign embassies and
threaten to blow them up. Luckily
for civilisation, the Mayday Squad
is here.
As the Squad's commander,
you must select a team of three
(each member specialises in a
certain area, such as explosives
or communications) who explore
the floors of the embassy, shooting terrorists before they score
too many hits on the team. The
aim is to rescue the ambassador's
daughter and free the prisoners
before guiding them safely to the
roof for collection by a helicopter:
all within a time limit.
Each room is well drawn from
a first-person perspective and the
graphics are of very high quality,
although repetitive. Sound effects,
such a s machine-gun fire and

very easy and consists of simply


reading the messages and deciding which actions to take.
Once you've found your way
to Asterix's abode, the adventure
really starts. The quest involves
searching through the kingdoms
of Dwarves, Elves, Nymphs and
other creatures both fair and foul
for seven sacred amulets that will
enable the wizard t o fight the
Dread Lord. Progress is generally
rapid if a little common sense is
applied, but if you are completely
stuck the 'musings' option at the
end of the game hints at actions
that you should have taken.
Altogether, Journey is good
fun_ The keyword system is simple

and easy to use and the puzzles


are all very logical and intriguing.
It obviously won't appeal to hardened shoot-em-up fans, but anyone who likes games that require
thought input will be rewarded with
many hours of enjoyment.
Andy Smith

1GRAPHICS
SOUND

7
I

1INTELLECT

ADDICTION

OVERALL 82%
The
Mayday
Squad
wastes a
couple of
beret-clad
guerillas
before
planting
some high
explosive.

explosions, are extremely good.


All in all, with plenty of baddies to
blast and some clever puzzles to
solve, it's enjoyable and exciting
for a while: but it is ultimately a
simple 'search and shoot' game,
lacking in variety and lasting challenge despite the advantage o f
changeable skill levels.
Andy Smith

GRAPHICS
[SOUND
liNTELLECT

ADDICTION

OVERALL 67%
AMIGA FORMAT 43

:M:M:6:6611:1M
M e e
M
EMMEMMEMMEMOM
U.S......

:410:M:1
UMW
:MO 8 : : :
OMMMOMOMM
di i n i n
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m
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e Vememg:1155.%::%::8:8:8:40:0:ee
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. . . . 5 : 5 8 111 MMEMEM O M % % M E M:MMMI


At.-.85:;;ex--%-e-------;-;-exxs555,55.8
e551.55:55...p0:15:0010
E E E - M - M - E - E - M - M M O M O M M M E M O M M O M S M O M M M M - O M O - S M O - M - 0 - O - 8 - . 8 - 8 - 8 - 11 - 8 - 8 M O M O - M - 8 - 8 - 11 - 0 - 0 - M e e e 8 - M -11-0-11-11-0-M-M-g-O-MMOMMMEMMMEMEMM M M E M M M O M M M M I
M440555555555555MOMOMEMEMEMOMOMeMMUMOMMMOMMMEMEMEMOMMMEMEMOMOMOMOMM5MMMOMOMMMOMMME5MMMOMMMEMEMOMOMOMOMOMEMS M I C O M O M M : M : M : .

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O
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25 3.5' DS-DO 135 TPI with 40 Capacity Lockable Storage Box . . . . . 22.95
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M.8

p MEMOMOMOMOMMM
M E M E M E M E M. .E .MMEOMME;M
ME
NM
I NEMM; E
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; MEEMMEMM E. M. E. M. E. M. M. E. N. E M
M E M
E ME N E S S
O
MO E e e e e e eeeeee e e e e e e e
S
8 8
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HOMESOFT U.K.
UNIT 13, CENTURION WAY INDUSTRIAL ESTATE,
FAR INGTON, LEYLAND, PRESTON,
LANCASHIRE. PR5 26U
TELEPHONE: (0772) 452414 (2 Lines)

We control the cyclic,

we c o n t r o l t h e c o l l e c tive: y o u a r e n o w e n t e r ing t h e ' C o o l e r G u n s h i p

lone. TAOS has acquired


target, but what is it?

GUNS
MICROPROSE E24.95 JOYSTICK AND KEYBOARD
ifIGA
kt -4PM

11-4MMXPIO Y O U R

R H - 0 ' I A

-Lames
RI ST
16.1t0
15.10
1/1-10
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14.30
18.50
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P511 N M 0- lael
FI Iith-EllihmtI
CI I F
El- N I - S

010
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5.10
190
3.90
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IFPAKis:
x7
0.
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A R M iP11-111...
e 19

r I OCPURRI R
FE
t iNp T
; baExmiT 9 ( ; (
M X

5.10
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IPvAC7

IMPS

iHtiT 1 ) 0 0

Selecting a p a y l o a d : a s m u c h w e a p o n r y a s y o u r A H 6 4 A c a n h a n d l e ,

GRAPHICS AND SOUND


Sound is disappointing:
the attack helicopter
sounds more l i k e a
diesel bus struggling up
a one-in-four than the
real thing, and explosions aren't outstanding. The graphics are
fast and smooth, though, Preparing to attack an infants, = p o d .
and are certainly very
colourful. Take the plunge, set everything on 'realistic' and volunteer
tor some of the more hazardous missions, and you'll find that
Ganship is action-packed enough to keep you coming back for months.

absolutely nothing, then the


I t chances
'cyclic and
'collective'
mean
are you've
never
pitted your wits against a helicopter
flight sin). In a real helicopter the
pilot uses t w o joysticks: t h e
cyclic, which controls the pitch
and roll of the aircraft, and the
collective, which controls t h e
angle o f attack o f t h e rotor
blades, so governing the lift.
In Gunship - a simulation of
the American A H 64A Apache
helicopter - the player uses a joystick to control the cyclic and the
keyboard to control the collective.
There are a number of missions to
attempt, set in various parts of
the world and with different divisions of the American air force. As
with most games of this nature,
diving straight into missions is not
a good idea until you've put in
some flight practice and can handle the 'copter confidently despite
the weather. Fortunately you can
swing things slightly in your favour
while training: f o r example, b y
making crash-landings impossible
or minimising cross-winds.
Once you're competent, it's
time to attempt a mission with a
difficulty level equal to your ability.

You've a whole range of weapons


to choose from, including guided
anti-tank Hellfire missiles, FEAR
rockets and a 30mm chain gun.
The cockpit is equipped with all
the latest gadgetry including TADS
(Target Acquisition and Designation
System) and radar and infra-red
warnings and jammers.
Missions usually feature both
primary and secondary objectives,
so i f your 'canter isn't shot to
pieces on the first, you can go for
the second. The Apache is lightly
armoured. so can take a little flak
without crashing into the bush, but
it's still vulnerable, so it's always
advisable t o land a t base f o r
repairs if things start to look bad.
Should you complete a mission
successfully, t h e chances a r e
you'll he awarded a medal and
maybe promoted.
Gunship has plenty going for
it: the missions are numerous and
varied and it's high o n lasting
interest. The politics are dodgy,
but i f you're not worried about
zapping gooks you'll find t h e
game entertaining, challenging
and packed with action.
Andy Smith

GRAPHICS

SOUND

INTELLECT

ADDICTION

OVERALL 87%
AMIGA FORMAT 45

GCiLDEN GOBLINS 19.99 JOYSTICK

*11

Olga a t t e m p t s
to n e g o t i a t e t h e
high w i r e solely.
A% t h e y s a y i n

7=.

show b u s i n e s s ,

1-sa' - B r e a k a tifor
- -

Slam, a multi-eventer set


F i l ollowing
Grand
Monster
on another
world,
comes
Golden Goblins latest offering, a
multieventer set in the Big Top.
There are five events in which
you and a friend can participate.
The first is trampolining, on which
you have a couple of minutes to
bounce around performing forward and backward somersaults
in order to impress the crowd and
so score points. I n two-player
mode, each player controls a
character on his own trampoline,
but when one player starts a
somersault the other follows.
Having had a surfeit of this
bouncing, you can turn a leg to
tightrope walking. The task here is
to help Olga balance during her
diagonal walk across the screen

by moving the joystick to the left


and right. If things are going well
it's possible to attempt tricks such
as scissor kicks, handstands and
backwards somersaults, e a c h
completed trick earning points.
Survive the high wire and it's
time to try your hand at juggling,
with up to six tennis balls plus a
balancing ball on the foot and the
occasional Indian club. As if that's
not enough, a midget clown riding
a motorbike occasionally attempts
to run you down, so it's a good
idea t o jump in the air a t the
appropriate time and so avoid him!
The penultimate trick is quite
likely to be the most dangerous:
knife throwing. Line the crosshairs up on the wheel, to which is
securely fastened a nervous
young lady, then take knives from

GRAPHICS AND SOUND


aphics throughout are good The colourfulco
ulfbackdrops,
r
good per
spective and smooth animation all work well together making it ver
active visually. Sound
not so hot: the barrelan tunes that accorn
y each event are all
r 0:'-;:t
II executed and add
osphere, but they're
\-Fv-/V,1-ATMVW.e'
too repetitive and are
ly to become annoying
tier rather than later.

4 6 AMIGA FORMAT

A careless knife throw elicits a barrage of abuse from the victim

the obligatory scantily-clad assistant and lob them at the wheel,


trying t o miss the girl i f at all
possible. Curiously, the assistant
is none too friendly and will sometimes try to hand you a stick of
dynamite, which explodes if you
accept it, thus ending the game.
The final trick involves three
clowns and two see-saws. The
player must guide each clown in
turn as they jump from one seesaw to the other, avoiding a ghost
that appears between them, and
collecting any bonus points b y
catching various obstacles that
appear above the clowns' heads_
The events all require practice
to achieve a good degree of competence, and some events are

definitely tougher to master than


others. None o f the events has
outstanding gameplay, so Circus
Attractions comes across as a pot
pourn o f mediocre games that
tend to frustrate more than entertain. The fun improves if you play
with two, but not greatly.
Andy Smith

GRAPHICS

SOUND

2
'

'INTELLECT2
ADDICTION

OVERALL 560

ZAP,
Gam
and
Intel

DEALE
ENQUIRIE
WELCOME
SPECIA
DISCOUNT
Distributo

enquirie
welcom

r than
s has

drals
a pot
; that
enteru play

ilmiu113

imith

To e n t e r o u r c o m p e t i t i o n p l e a s e s e n d y o u r w a r r a n t y c a r d s o f
TA R G H A N a n d c o m p l e t e t h e f o l l o w i n g :

'like the g a m e Ta r g h a n because

Send your entries to: UNIT 1 (Rear of 7), WELLINGTON ROAD, SANDHURST,
SURREY GU17 SAW ( 0 2 5 2 ) 8 7 7 4 3 1 - 8 7 9 7 1 8 Fax: (0252) 877431
Closing date September 1, 1989.

The word is PROTEXT...


Now available - Version 4.2 of Arnor's acclaimed word processor
PROTEXT is very fast! Unlike the majority of Amiga word
processors PROTEXT scrolls very quickly and redraws the
screen in next t o no time. W e have achieved this by
developing our own screen handling routines - much faster
than the standard ones.
PROTEXT uses the Amiga 'WIMP' interface fully and
supports pull down menus, use of the mouse for cursor
movement and block copying and window resizing.
PRO'rEXT makes full use of Amiga Preferences settings
and is fully compatible with the Amiga's multi-tasking
operating system.

Protext is the result of 4 years of development. Unlike the


majority of competitive programs Protext is 100% British
and is being developed further all the time in response to
the needs of British users. Registered users are always
informed when upgrades are available.
"Protext really is the best text processor on the Amiga'

S77AM6A FORMAT Z89

Pmtext - the real joy comes only from using I t I can say
without any f e w o f contradiction i t i s t h e best word
processor available at the price, in my view, at any price in
fact?
A
U
)
1
8
9

A brief summary of some of Protext's features


Background printin g edit/create further files while printer is busy
Box manipulation move, copy, or delete any box as well as blocks
Configuration
set over 50 options to your own preferences using
our menu driven configuration program
Dictionaries
add/delete words to/from supplied 70000 word
English dictionary. Create your own dictionaries.
Disc utilities
copy files, erase, rename, type, create directory,
change directory, remove directory, catalogue files
Exec files
store sequences of commands in files for easy use
File conversion
flexible file conversion utility for other WP files
Find & replace
very powerful and fast with many options.
Foreign languages 10 built i n keyboard languages. E a s y t o u s e
accented letters: a as b 66173A66 6 6 etc.
Formatting
auto-reformat; reformat para, block or whole text.
Headers & footers up to 9 lines o f text, different eveniodd headers
and footers, auto page numbering, footnotes.
Help
edit and command help available on-screen
Keyboard macros string any sequence of letters together on a single
key e.g. 'Yours sincerely. Load and save macro
key files. Special recording mode as you type.
Line drawing
ideal for drawing lines (mr101. corners) around text
Une spacing
variable in half lines, including 0,14. 1,116 2, 21/2, 3
Printer support
works with any parallel or serial printer. Wide range
of printer drivers supplied, incl, lasers and 24-pin
printers; or create your own drivers or edit ours.
Printing styles
bold, condensed, d o u b l e strike, e l i t e , italics,
enlarged, p i c a , N L O , subscript, superscript,
microspacing, proportional spacing, a n y other
printer fonts

Program mode suppresses formatting; auto-Indent; set tab stops


Proportional text will print proportionally spaced, right justified text
Quick dictionary dictionary held in memory is very fast
Ruler lines a n y number of ruler lines to define document layout,
left/right margins and normal/decimal tab stops
Spelling checker check whole text from disc or memory, or as you type.
Suggests alternative spellings. Works with foreign
languages
Symbols f u l l character s e t available o n screen. Character
symbols may be redefined
Time and date t i m e shown o n screen. Insert t i m e o r date into
document
Tutorial files h e l p you to start using Protext
Two file editing t w o documents in memory, copy text between them
Typewriter mode direct printing for envelopes etc.
Undelete r e t r i e v e text deleted in error
Word count q u i c k count at any time, whole text or just a block
Word puzzles a n a g r a m and crossword solving features
on-screen bold, underline, italics
wysiwyg
Mail merge
The most comprehensive mail merge program available, Use it for labels,
personalised 'standard letters", club membership lists, and much more:
*read data from files from any database or spreadsheet program
*ask for variables from keyboard i t display message while printing
*include file for printing * r e f o r m a t whilst printing
*conditional printing and repeat-until loop constructs
*numeric calculations and string expressions including substrings
*commands to write information to a separate file
*operators -1-,-.*,/,<,>,< = , > = , = < > ,IN,NOTIN

Protext is a professional word processor


If you want a fast efficient program for processing words, get PROTEXT
Latest News and Announcement
Version 4 2 is now available. Enhancements include:* Revised and improved 300 page manual and index
* Current date and time are available as single key strokes
* Improved memory allocation a n d smaller program makes
better use of your memory.
* Scroll Lock function pauses after displaying a screenful of text

Prices

IBM PC
E99.95
E24,95
34.95
German Dictionary E19.95
Pmtext v4.2
Protext Filer
Protext Office

Atari ST
E99.95
24.95
E34.95
09.95

Amiga
99.95
E24.95
34.95
09.95

Demonstration discs available - please phone

Upgrade price from v4.1x E 1 5 .

COMING THIS AUTUMN


"PROFILE' - the Amor Database for PC/ST/Amiga.
(People have been waiting years for this)

119190S/1470111/711/077Sigetenth8i
Arner L to' (Ay?, 6 11 L i c o k Roace Peterborough, P E / 0114. T o t 0780 6 8 9 0 9 / 2 4 hour)
Fax: 077,9 6729.9 P r o s t o t 016848009
All prices include VAT, postage arid packing. Access/Visa/cheque/postal order.

g Ready for
the start o f
a facet t h e
opponents
line u p t o
wait for the
green l i g h t
'Oar signal.

AMIGA

FOR

POWERDROME
ELECTRONIC ARTS E24.99 MOUSE OR JOYSTICK
been written that fully
N
o exploit
t many
games
have
mouse
control
instead of the pystick: Virus and
Ferrari Formula One are
two that spring to mind.
This is another one for
the collection, i n
which the advanced
control mechanism
is matched by the
futuristic n a t u r e
of the game.
Imagine racing a jet lighter
along courses that dive under
ground, twist and turn wildly, and
even have moving walls. You are
now imagining this game. It's a
futuristic sport that is far more

demanding than anything on two


or four wheels, or any flight sim.
Not only are you required to battle
the tortuous courses but you must
also take on computer opponents,
or another player via a datalink,
at the same time.
There a r e
seven tracks, t h e
simplest of which is
*slit)
a basic oval: all the
rest are much more
complicated. You must
fly around the tracks as
quickly as possible, trying
to avoid the walls and other ships.
This is made easier to start with
by using a centring mechanism
which attracts the ship back to the

GRAPHICS AND SOUND


Astoundingly fast solid 3D graphics
give a marvellous feeling of movement. This is complemented b y
excellent presentation and demo
modes that make delightful viewing
and listening. The pit graphics are
detailed and believable, Engine
noise a n d mechanical sound
effects are all on the money' too.

II The ship retired to the pits.

In hot pursuit of a opponent.

middle o f t h e track. I t h a s
adjustable strength that can be
gradually turned down a s you
learn t h e intricacies o f t h e
courses and how best to fly them.
Each track is on a planet with
Its own atmosphere (methane,
oxygen, ammonia or sulphur) so
the ship must be fitted with the
appropriate lifters. This is complicated during races b y rain o r
other precipitations that require
particle fitters to prevent engine
failure. The ship also has other
adjustable features, such as the
fuel type, aerofoils and brakes,
that affect its performance.
There are four other racers in
different ships and contact with
them or the track walls damages
the ship. Too many accidents will
affect the handling or instruments.
In order to undergo repairs or be
refuelled, t h e ship has t o b e

Selecting a new c o a t r I S C .

retired to the pit which takes up


valuable time, so careful flying is
just as important as speed.
After a few days' practice this
is a fantastically absorbing game.
Initially, the aids to flying help a
lot, but once you are good enough
to get rid of them it is a unique
racing experience. Not only is it
worth spending the time on t o
begin with: it will remain a classic
for years to come.

Bob Wade

GRAPHICS

SOUND
INTELLECT

ADDICTION

OVERALL 9 2 %
AMIGA FORMAT 49

HESE 16 IIT SENSATIC

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AMIGA 09,99d 119A PC 09.99c1
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Real Ghostbusters
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Tang,tecl Tales
Tech
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Typhoon Thompson
Ultima 4
Ultimate Golf
OMS Scenario 1
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Verrninator
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Vindicators (Domark)
Virus
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Voyager
W C Leaderboard
W Gretzky Hockey
Wanderer 3D
War in Middle Earth
Waterloo
Wec Le Mans
Weird Dreams
Xenon
Zak MeKracken
Zany Golf

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II

PRIcE
3.99
..... 3.99
3.99
3.99
3.99

RAMPAGE
ACTIVISION E24.99 JOYSTICK AND/OR KEYBOARD
aren't the sort of names
G e o r you'd
g e , imagine
Lizzie and
monsters
Ralph
bearing a remarkable resemblance to King Kong, Godzilla and
the Wolfman would have, b u t

they're determined to smash their


way through as many of America's
finest cities as they possibly can.
Converted f r o m t h e Bally
Midway coin-op, the game can
handle up to three simultaneous

players - each controlling a monster - and when you're not lighting


amongst yourselves the idea is to
destroy a set number of buildings
by climbing u p and punching
whacking great holes in them.

PRICE
-7.99
-7.99
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rGRAPHICS

-7.99
_7.99
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7.99
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7_99

A
)9
P9
9
9
9
9
9

Obviously the citizens wish t o


defend themselves, so the army
has been called in and doesn't
mind shooting or lobbing sticks of
dynamite a t you one little bit.
Every hit you take reduces your
stamina - pictured in the form of a
horizontal bar at the top of the
screen - and once it reaches zero
the game's over. To prevent this
happening simply reach out and
chomp as many people as you
can, which revitalises you no end.
Rampage is a fun game t o
play. The animation is fine and so
are the backgrounds, i f a little
basic, and the sound effects are
reasonably good. The game itself
is simple, addictive and, when
three of you are playing at once,
quite pleasingly manic: but don't
expect it to keep you playing for
months on end. 'cos it won't.
Andy Smith

rSOUND
INTELLECT

ADDICTION
Framed a g a i n s t t h e s k y l i n e , o u r m o n s t r o u s h e r o e s p r e p a r e f o r d e m o l i t i o n .

George t h e Gorilla is
looking for trouble...

OVERALL 7 2 %

itsbestoecue
t'.
TInfirm11

phenomenon of the year,


following other wacky favourites
like Gribbly, Thing, Pogo and
Bubble and Bobble. His (for it is a
he and not a Skweezette) whole
motivation in life is to turn blue
tiles pink by running over them.
From this simplest o f concepts
are constructed 99 fun levels.
The tiles are laid out across
vertically-scrolling levels packed
with other features, t h e most
bothersome among which are the
creatures that appear from portal
tiles and are fatal when run into.
Tiles that are covered in ice,
let Skweek travel only one way,
explode o r dissolve c a n also
cause problems for the unwary.
Fortunately, you can shoot the
creatures and pick u p useful
bonuses along the way which

GRAPHICS

SOUND

IiIITELLEcT

ADDICTION

LORICIELS E19.99 JOYSTICK OR KEYS


include increased firepower, more
speed, and extra lives and shields.
On the whole, the game i s
thoroughly enjoyable because it's
so easy to play and yet has lots of

variety in the levels, As you would


expect from a cutesy game the
graphics are very colourful, leatuv
ing sprites that are detailed and
nicely animated. Sound consists

of a repetitive, wibbly tune played


throughout and cheery in-game
effects, The fun might not last for
long, but it's great while it does
Bob Wade

Liiilitma- L-la 1111- 2 111:::1:


,
il pzik
7ial_...1.,
r 110 -'all tiil ,,,I-m
aimas,
,

a m

7SWill I M I N "

OVERALL 78%

This is Sitsrseh himself, rising


S k w e e k , t h e c u t e s y f u r b a l l centime-etas*, r u n e I m o a d e a d l y s p i d e r.

star of the c o m p u t e r world.

AFRICAN
RA DERS
TOMAHAWIQCOKTEL VISION 19.99 JOYSTICK
part in the African stages
S t r aofpthe
yourself
in andrally,
take
Paris-Dakar
courtesy o f Parisian software
house Tomahawk.
There are five stages to the
game, the idea being to make it
from Point A to Point B in the
shortest possible time, any which
way you can. There's a roadway to
follow, should y o u s o wish,
marked out with old barrels, but
its twisting and the other racers
tend to stick to it so your times

will be slow. To be in with anything


like a chance of winning you have
to venture cross-country, which is
where the problems start.
The desert is full of hazards:
barrels from last year's race,
herds of resting camels and soft
sand. Sand multiplies problems by
slowing y o u r i g h t down, b u t
fortunately you can simply switch
from two- to four-wheel drive and
crossing the sand becomes much
easier, though still slower than
two-wheel drive on firm ground.

To help you navigate while you're


off the track there's a digital cornpass on the dashboard, There's
also a fuel gauge and an indicator
(updated by transmissions from a
pursuit helicopter) giving you a
grid reference, which enables you
to follow and plot the course on
the map supplied with the game.
All the instruments are vital t o
successful completion o f t h e
stage, but they can get broken if

you smash your car up too mucn,


and it's terribly difficult to navigate
with no instruments: s o careful
driving is a prime requisite.
On the approach to the finrrt.
ing post, only i f you loin
follow the track t o the line
your position be logged. Then the
car is repaired and you can set
Out on the next stage.
The perspective used is good,
the game overall is very fast arid rl
boasts good gameplay: but it's
not the most exciting o f race
games and offers little new apart
from the map-reading aspect and
a couple of new hazards. Still, its
well worth a look.
Andy Smith

:GRAPHICS

SOUND

'INTELLECT

1ADDICTION

OVERALL 6 8 %

As you might expect from the French, the graphics a o f a high


standard. Collision detection seems a little iffy, but not disastrously
so, and the undulating desert, the
hazards and the
backgrounds are
all good. Sound
is o f a similarly
high q u a l i t y ,
helping to make
this an extremely

E Wa i t i n g w i t h o t h e r s f o r t h e c h e q u e r e d f l a g a t t h e s t a r t o f a s t a g e .

standing, car
ing game.
g o y a b l e , i f not

E F l y i n g o v e r r o u g h g r o u n d p a s t t h e camels.

CLASSIC INVADES
SUPERNOVA SOFTWARE 0 4 . 9 5 JOYSTICK OR KEYBOARD
There's nothing new we could tell
you about Space Invaders so,
unfortunately for Supernova, that

n n n
,

v t - r o t t r

retro-1.0

In L o o k s l i k e a c l a s s i c I n v a d e r s _

5 4 AMIGA FORMAT

only leaves the conclusion. The


Invaders i n this version move
excrutiatingly slowly, even when
there's only o n e l e f t o n
screen, the collision detechon is dodgy (shoot through
your barrier and you take out
either a whole bullet's width,
or absolutely nothing no matter how many times you fire)
and the sound is best left
turned off. Bringing a classic
like this to the Amiga is not
such a dumb idea: after all it

has, and always will have, a place


in the hearts of most computer
owners. But to produce a version
like this and expect people to buy
it is shameful. If you really want to
play Space Invaders, there are
many better PD versions which will
entertain you rather than make
you k i c k yourself a n d reach
straight for the rubbish bin.
Instead o f buying this, you
could grab yourself a copy of the
PD game Amoeba Invaders, given
away f r e e o n t h e cover o f

ST/Amiga Format Issue 5. or from


Fish Disk Number 120.
Andy Smith

ADDICTION

OVERALL 09%

too much,
Onavigate
Jocareful
te_
the finishjoin and
!Iun w i l l
Then the
can set
Its good,
fast and it
: but i t s
of race

le* apart
pectand
Still, it's
ty Smith

high
'ously

r from

Smith

: S O F T W A It E:

NAVY MOVES
DINAMIC/ELECTRONIC ARTS E24_95 JOYSTICK

T h e tirst part.
skimming a c r o s s
the o c e a n M a n
inhalants dinghy.

MhtF

GRAPHICS AND SOUND


and the

too. Sound effects


e nothing special, howr. What i t gains in
I- t grriacp hbackgrounds
are
i c s and sound
departments does n o t
compensate for the lack
of good gameplay,

Part Two: inside the submarin.,

roll once it starts or whether it will


fall down the wrong holes. The
laws of gravity are obeyed here,
so if the ball lands on the floor
there's no way of making it roll

RAINBOW ARTS E19.99 JOYSTICK


Remember Solomon's Key? if you
do, this is a lot like it: if you don't,
well, the aim o f this 'influenced'
game is to ensure that a ball runs
down t o a certain part o f the
screen b y building blocks over
holes in another set of blocks that
already cover the screen.
There are ghosts t o avoid.
magic potions t o collect ano
some 200 different levels to corn
plete. There's even a simultaneoir,
two-player mode which you may
find useful because on a lot of the
screens you have very little time
to think about where the ball will

5 6 AMIGA FORMAT

snorkel and make ready


p
uwith
t onthe
your
flippers and
flamethrower
and
harpoon gun: because it's aquatic
death and destruction time.
The U5544 nuclear submarine
must be destroyed and it appears
you're just the person lot the job:
if y o u c a n g e t there. L i k e
Dinamic's earlier game A r m y
Moves, it's a two-parter, access to
the second part being denied until
you complete the first part and
receive an access code.

1
The first part is also sub-divided
into smaller sections. At the start
of the game you're on the surface
of a very choppy ocean in an
inflatable dinghy, trying to jump a
line of mines that are little more
than a boars length apart. Then
you confront enemy commandos
on j e t skis: here's where the
harpoon gun comes in, because it
these guys shoot or crash into
you, one of six lives is lost.
Get past them and it's time to
dive in and take on some deadly
sharks a n d enemy frogmen.
These are all small fry compared
to the third stage, though, where
you clamber inside a bathyscaphe
to take on first an octopus and
then a large eel-like monster.
The second part is a side-on
viewed platform game set inside
the sub, during which you must
place a bomb in the reactor and
escape. Unfortunately, i t ' s not
easy to move around the sub without the passes that officers carry,
so you must shoot and rob them.
This game differs from Army
Moves in the scenario only. Navy
Moves too has extremely difficult
gameplay, t o the point where it
spoils your enjoyment rather than
increasing it. Its incredibly tough
and for the first part at least, the
game is simple, uninspired stuff.
Andy Smith

GRAPHICS

SOUND

INTELLECT

ADDICTION

OVERALL 53%
uphill to the exit again (unless you
are lucky enough t o discover
a gravitation switch, which will
simply reverse the gravity).
The control is awkward, but
the game's f u n t o play and
although it's unoriginal ifs quite a
mental exercise. W i t h 2 0 0
screens to complete rrs liable to
keep you busy for some while
Andy Smith

GRAPHICS
SOUND

l r M A I T: 11 7 % 1 F A r t t r ' r 3 " ' S W Ai P r , M a r N S W I T: A t


M O W N ,7 4 3 1 0 0= 1 1 r t r i lMt - M r S W
a
w
MI

s a o i m m i l , m,mome 16-.EL = * Eftm. um,. b a n i a e a m g r a - l i a m h e

1 4

"
&comma,"

INTELLECT

1ADDICTION

OVERALL 640,0

)4:boded
he start
Surface
m an
jump a
le more
Then
mandos
!re t h e
:ause if
sh into
time to
deadly
Dgmen.
Tipa red
where
scaphe
USand
r.
side-on
inside
must
or and
's n o t
lb withcarry,
hem

Army
Navy
lithcolt
liere i t
ir than
tough
st the
tuft
Smith

s you
cover
will
but
and
Ate a
200
pie t o
Imith

TREBLE e l P COMPUTING 461


CTAMIGA
AMIGA 500
Inc. Modulator, Workbench 1.3. Mouse, Manuals + Leads

359.99
A M I G A S P E C I A L G I F T PA C K
As above Plus Return of the Jed( Eliminator, Custodian, Powerplay, Mercenary, Zynaps, Hellbent, Warlock
Quest, 24 Public Domain Titles, Fanta Joystick, 80 Capacity Disk Box, 10 x 31/2 DS/DEI Disks. Mouse Mat.

399.99
AMIGA l MEG
Inc Modulator, Workbench 1 3 Mouse. Manuals + A501 RAM Expansion i Dragon's Lair Game

489.99
A M I G A

5 0 0 + 1 0 8 4 S M e d Res Colour Monitor

589.99
AMIGA B2000

A M I G A S O F T WA R E

Inc, B2000, XT Bridgeboard, A2090 20 nib Hard Drive. + 1084S Monitor

Balance of Power 1990


Battlehawks
Butcher Hill
Falcon
FORT
Kick Off
The Kristal
Running Man
Lords of the Rising Sun
American Ice Hockey
Personal Nightmare
Populous
Hawkeye
Voyager
Microprose Soccer
Battlechess
Melinium 2.2
Airborne Ranger
Grand Monster Slam
RVF 750 Honda
Blood Money
Archipelagos
Bio Challenge
3D Pool
Weird Dreams
Tech
Sorcerer Lord
T.V. Sports Football
May Day Squad
Flobocop

E16,50
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20,99
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13.50
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El 499.00
A501 1 / 2 M E G R A M E X PA N S I O N
El 29.99
MUSIC & SOUND

A501 RAM Upgrade


E
Workbench 1.3 Enhancer
Disk Drive Cleaner
E
Mouse Mal (Soft)
E
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Amiga to Scan l Lead

Ouickshot II Joystick
E
50 x 31/2- Disk Labels

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MONITORS
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C o mmo d o re 1 0 8 4 5

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CAXTO
T1E2VD
EF
NAGE,
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RTA
SY
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15
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ICARDHOTLN
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50
FA X : 0 4 3 8 7 4 0 7 9 4

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00 m o m are correct al hem al going ID N o e , a n d 2ro s o t i o c l to El-an9a writaltil p o w r o t e

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11 1

Aegis Sonix V.2


E
4
4
.
9
5
Aegis AudiOmeSter II
E
5
9
.
9
5
AMAS
E
7
7
.
9
5
Future Sound
E
7
4
.
9
5
Perfect Sound
E
7
4
.
9
5
Pro Sound Designer Gold
E
7
4
.
9
9
DR T's KCS
E
1
5
9
.
9
5
Edersoft Midi Interface
E
2
4
.
9
5
Date! Midi Interface
E
3
4
.
9
5
Dynamic Drums
E
4
6
.
9
9
Dynamic Studio
E
5
9
.
9
9
Studio Magic
E
5
9
.
9
9
Adrum
E
3
6
.
9
5
Delu xemusic
E
5
9
.
9
5
Music X
P
h
o
n
e
Dr Ts Midi Recording Studio
E 5 2 . 9 5
Casio 230s Midi Keyboard
E 1 9 9 , 9 9
Casio M1240 Midi Keyboard E 1 2 9 , 9 9

PRINTERS
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L i g h t s , Camera, Action
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D e l u x e Paint II While Stocks LaSt)
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P h o t o n Paint II
V i d e o Eflects 3D
V i d e o Wipe Master
A e g i s Animator
A e g i s Video Titter
C o m i c Setter Clip Art Disks
Fantavision
i c o n Paint

C47,95
79.95
29.95

E67.99
EE14409:9999
59.99
104.99
59.99
59.99
79.99
109.99
E59.99
E79.99
E84.99
36
2E19:9995
C13.95
E8.95
E6.95
E62.50
E24.99
209.99
69.99
89.99

B O Capacity Disk Box


M o n i t o r Covers From
A 5 0 0 Power Supply
Modulator
1 3 / W Handy Scanner
P h i l i p s AV7300 Tuner for monitors
M o d e m s from

R
9

E u m e r w 1 Meg 3.5' with oniall

229.99 T r i a n g l e 1 Meg 3.5- Drive

TOP Q U A L I T Y
3 112" DS/DD
GUARANTEED
BULK DISKS

100
200
PRICES INCLUDE LABELS
Add E6.95 for 80 Cap. Disk Box
only when ordering Disks

94.99
Ea4.99

E8.25
E
1
9
.
9
5
E
36.0
50
0
70.
E134.00

I
S

BALANCE OF
POWER 1990
MINDSCAPE 24.99

O ,b iE L A L A .111:;12: U P 111)9 W.:_:..:11 1 -.:r-,)r)

The current zenith o f strategy


games and probably t h e only
game ever to be reviewed in the
New York Times_ Its more than
just a game, it's a thorough simulation of global politics between
the USA and USSR. The attention
to detail i s extraordinary. After
playing this, you will probably
know more about world politics
than most politicians do_
TIPS

Striking a balance between survival


and scoring points is the whole art
of the game. Factors to bear in
mind are spheres o f influence,
precedence and relative importance level. The advisors are a
good general guide, but the hard
decisions are all yours.
CHALLENGE

The Multi-Polar Level is immensely


compex and a match for anyone.

DENARIS
RAINBOW ARTS 19.99

f i n N A t7A1.11

Horizontally-scrolling shoot-em-ups
don't come any better than this
piece of Germanic genius, which
features some of the best blasting
graphics ever seen and gameplay
to suit the most demanding o f
players. Scores over its rivals in
the variety and deviousness of the
alien attack patterns. Satisfyingly,
a death and the loss of all additional weapons does not necessarily
herald the end of the game: it is
still possible t o battle through,
although much tougher. The end-oflevel guardians are varied and
tricky, the hardest being Me enormous spaceship. There are enough
levels, too, to keep even the most
hardened blaster happy.
TIPS

Static attack patterns mean most


waves can be wiped out easily by
correct positioning. Beware the
weapons capsule with the yellow
block in: i t removes the nose.
cone, leaving the ship vulnerable.
CHALLENGE

Survive through three levels without collecting additional weapons.

DUNGEON
MASTER
MIRRORSOFT 2 9 9 9

Ii 1.111;1(JiiPlUil
5 8 A M I G A FORMAT

Amasterpiece of adventuring and


role-playing that first appeared on

BEST
EVER!
WeproudlypresentourTopTen of thebest r
evergames:sogoodthatthere'seleven...
the ST and is, sadly, only available
in a one Meg version. Lead a
party o f adventurers through
fourteen levels o f Lord Chaos's
dungeons, fighting all manner of
vicious nasties and solving some
very tricky puzzles in an attempt
to rescue your master's Firestalf.
Superb graphics a n d s o u n d
effects bring heaps of atmosphere
to a thoroughly addictive game
that'll have you on the edge of
your seat the whole time. Worth
buying a memory expansion for...

hacking screen, and then alte the


following bytes:
Byte V a l u e R e s u l t
18 F F A b s o l u t ely
19 F F
Loadsa
lA F F
Luwerh
1B F F
D o s h
9F 1 0
Mission
9F 2 0
Mission

CHALLENGE

Play the game without the hel Pet


the above cheats or a doc king
computer,

TIPS

Lure some o f the more vicious


monsters into doorways and keep
the door bashing down on them
while you fight.
CHALLENGE

Play the game from the start without mapping it as you go_

ELITE
FIREBIRD E24.95

This classic space trading combat game is still the best of its
kind. Starting o u t w i t h little
money in a simple ship, you have
eight galaxies t o explore.
Dogfight with pirates and aliens
as you shuttle goods from planet
to planet trying to earn money to
equip your ship. Whether you
choose to operate within the law
or outside it is entirely up to you,
but whichever path you choose, a
dogfight i s j u s t around t h e
corner: and the enemy ships take
no prisoners! A believable game
world, terrific gameplay and as
big a task as you'll find anywhere.
An absolute must.

IF-18

INTERCEPTO
E L E C T R O N I C ARTS
24.95

A solid-3D combat flight simulator


with the emphasis firmly on combat. There's a host of views, both
within and outside the cockpit,
and heaps of missions to complete, some o f which are very
devious indeed_ The overall game
structure is great and the at ention to detail superb. The graphics
arid sound effects a r e both
tremendous and the frame rate is
impressive. Everyone should own
at least one combat flight sim
this is still the best.
TIPS

Be careful not to always trust


mission briefings!
CHALLENGE

Experts should be able to compiete


a mission without using rnissile

HYBRIS
DISCOVERY/GAINSTAI
24.95

TIPS

Type 'SARA' when first prompted


for the start-up password, then
enter the correct code. During the
game press t o bring up the

Some of the hottest, fastest and


most frantic arcade action yc
find outside the arcades. Yoti
fly a heavily-armoured spacecraft

,17111111W--

S P E C I A L
through an alien fortress, blasting
ground emplacements and any
alien attack ships that are foolish
enough to appear on Me wrong
side of your laser cannons. As you
progress, you can pick up extra
weaponry to help the alien wasting
move into top gear,
TIPS

best

Memorise the flight patterns of the


different alien attack waves s o
that you can waste them as soon
as they appear. Ground emplacements can have you cornered in
no time: if possible, knock them
out without the slightest delay.
CHALLENGE

Survive for three levels without


destroying the ground installations.
liter the
uft
Autely
isa
erly
ion 1
ion 2

help of
locking

OR
s
nulator
corn,both
ockpit,
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affenaphics
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rate is
d own
m and

TIPS

NEBULUS
NEWSOM E 1 9 . 9 9

Somuch more than just a platform game! It's a unique concept


that tests both the mind and the
reflexes. The crucial feature is the
setting, in the middle of a sea on
anumber of towers that revolve
as your character moves round
them. There are all manner o f
nasty surprises throughout t h e
game, as you struggle to reach
the top of the towers within a
tine-limit and without tumbling into
the water. It's a magnificent concept, superbly executed, instantly
addictive and with enough difficult
towers to stretch the best.

The most important thing to learn


is the timing of the appearance of
the spinning alien: get in rhythm to
savean awful lot of sudden drops.
Watch out for areas where being
knocked down by the alien is vital
to progress.

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CHALLENGE

hplete
iles,

AR

t and
you'll
You
craft

Volcanoing the opposing population i n the same spot several


times is very effective. Keep building new settlements for your people throughout the game: power,
the key to the game, is derived
from settling, If they are too comfortable and have lost the inclination to explore, reduce the size of
a settlement until it's too large to
hold the population: the settlement will then kick someone out
to explore and settle new territory.
CHALLENGE

Play three consecutive worlds


without using any of your divine
powers: n o earthquakes, volcanoes, knights, floods, swamps, or
any of the other acts of god...

TIPS

171-1771=Ar
r . i 1El1 M
M G7 IN;

1st the

to ensure instant classic status.


You play the part of a divine being
overseeing a race of people living
on a small world. Unfortunately,
there's also another divine being
(either the computer or a friend)
trying to look after a rival race:
because the world is too small for
both races, one has to go. And
that's where you come in. By helping your tribe t o settle, build a
civilisation a n d conquer n e w
ground, you gain the power t o
invoke a whole gamut of natural
disasters upon t h e opponent's
people, thus helping your tribe
and increasing your power still further. With a thousand worlds t o
conquer, Populous is destined to
keep you playing for months: and
you're sure to enjoy every minute.

Complete the first three towers


without being knocked down once
to earn a 100% technique bonus.

POPULOUS

THE SENTINEL
FIREBIRD 1 9 . 9 5

Bizarre and compelling strategy


game played over the chequered
surface of a planet dominated by
the Sentinel. Essentially, you must
absorb energy while trying t o
prevent the Sentinel from absorbing yours. A clear brain and a fast
trigger finger are both vital in this
original and huge - ten thousand
landscapes - game.
TIPS

Remove all the sentries and position yourself right next t o the
Sentinel (so you can absorb him
whenever you wish) then, while
he's turning slowly toward you,
survey the land and absorb any
extra trees and the like. As soon
as he starts scanning you, simply
absorb him and take his place.

ELECTRONIC A R T S
2495

CHALLENGE

A relative newcomer, but with all


the essential ingredients needed

Aconsiderable achievement would


be t o win a landscape without
taking Out any sentries.

SUPER
HANG-ON
ELECTRIC DREAMS
24.99

The best racing game on two


wheels, more than a match for
any of its four-wheeled rivals. The
rolling road looks fantastic, every
stage is accompanied by delightful scenery, the roaring engines
sound good and the music i s
excellent_ Pacing is perfect: tightening time limits make winning a
very difficult proposition. T h e
mouse control is delightful too.

j-.1 I ISMS

TIPS

Keep your finger on the accelerator and go! Well, OK, you do need
to slow down occasionally: but
steering into corners early helps.
CHALLENGE

Complete t h e f i r s t five-stage
course without crashing once.

VIRUS
FIREBIRD E19.95

State-of-the-art 3D graphics and a


superb control system are hallmarks of this classic from Elite
author, David Braben. Although
criticised for being too hard t o
play, with a little practice it's one
of the most addictive, challenging
and enjoyable shoot-ern-ups ever
created. Stop the aliens from
infecting t h e beautiful, rolling
patchwork landscape by reducing
every one of the many types of
enemy craft to glittering clouds of
debris_ The graphics are stunning,
the sound effects are superb and
the gameplay is unrivalled.

i_;---'1J1

11

ild;o1P1111110
"ILL*, 7 1 ' 1 - . r. 1 . 11 . 5 1 .

TIPS

Missiles are precious - use them


only t o take out attractors and
mystery craft. B y hovering low
over the water you can see the
shadows o f incoming attackers
and their vapour trails. Along with
the sound cues, this allows you to
manoeuvre and thrust at the right
time to gain a height advantage
and attack. Take out bombers and
seeders first because the landscape bonus can earn valuable
extra lives. On later levels, try to
refuel just before the pests start
warping in: you will not be able to
while they are around.

1.1.A J D J ]

CHALLENGE

Destroy all the scanners on Wave


One and then get to Wave Five
(the new landscape) flying blind.
High-score fans should have a
crack at getting to the third land
scape and scoring 250,000.

JAUS
AMIGA FORMAT 5 9

AN GO MADON

'61111A CONIEOP

WinUSGold'sGauntlet II
coin-opworth over 12,000,
plusheaps of US Gold
sweatshirtsandgames.

A dream come true for all


arcade fans: your very own
coin-op. I t s n o ordinary
coinop either: i t ' s t h e

smash hit Gauntlet H.

That's not lust one or two


player action. b u t f o u r
players blasting and chasing around together. Your
friends will love you for it.
As i f a two-grand
arcade machine wasn't
enough, US Gold are also
giving away 20 sweatshirts and 2 0 games as
runner-up prizes. Each of the 20 runners-up will get
a sweatshirt and a US Gold game of their choice
Gauntlet II is a classic game that combines
hectic blasting action with lots of level exploration
and player co-operation. It's a marvellous arcade
experience, not to be missed.
To be in with a chance of winning this fantastic
machine or one of the 20 other prizes, all you have
to do is answer the following three questions,

whack the answers on


the back of a postcard
or stuck-down envelope
and s e n d i t t o :
Gauntlet I I C o m p ,
Amiga F o r m a t , 4
Queen Street, Bath
EU%1 l E J . The entries
should reach u s b y
August 21st and don't
forget to include your
name, address a n d
phone number on the
postcard and add the name of the US Gold game
you'd like to receive if you win a runner-up prize.

MOP

RULES

Employees of Future Publishing and US Gold are


not allowed to enter. The judges' decision is final;
no correspondence will be entered into.

QUESTIONS 1 M P
1. Which of these is one of the four
characters in Gauntlet If?
a) Bimbo the Bandit
b) Darren the Dull
cl Merlin the Wizard
2. What should you do when touched
by the 'IT monster?
a) See a doctor immediately.
b) Touch another player and pass it on.
c) Touch a THAT monster to get rid of it.
3. What nasty tactic do sorcerers
use when attacking you?
a) Shoot magic that freezes you to the spot
b) Reverse the controls
c) Go invisible for short periods of time.
REMEMBER to include your name,
address and phone number on your entry.

H i S o f t

e t V. 1111
B
A SL O
I lCk i

Compiler
Now BASIC has come of age

HiSoft BASIC is a fully-integrated compiler and editor that makes it beautifully easy to convert
all your AmigaBASIC programs into fast-running machine code.
In fact, HiSoft BASIC is so simple and quick to use that you will soon find that you no longer
Bed the AmigaBASIC interpreter at all, you can do everything you want with HiSott BASIC_

HisSoft BASIC includes lull support of the Amiga,


as standard, with extensive window, screen and
graphics commands. In the same way as the interpreter, Amiga libraries can also be accessed as if
they were built-in statements allowing complete
machine access.

Compatible with Microsoft OuickBASIC 3, Atari


ST BASIC, AmigaBASIC and most other BASICs

HiSoft BASIC includes full MENU support, with


event trapping and powerful sprite routines, using
the OBJECT keywords.

Optional line numbers, lots of compiler and runtime options allowing tremendous flexibility both
at compile & execution time

Compiled programs can execute i n their own


window(s) or use the GU window for minimum
size. CLI-type programs may be easily written and
made resident since they are fully re-entrant.

Full recursion in sub-programs and functions plus


local and global variables, arrays as parameters

For larger programs and for those programmers


with strong editor preferences we also supply an
editor-less compiler f o r traditional disk-to-disk
compilation methods.
HIS& BASIC is a no-limits language: string variables may be up to 16Mbytes in length and there
are no limits on array sizes either (subject to available memory). Code generated is fully 68010/020/
030 compatible.
Compiled programs have no run-time overhead;
all compiled programs share an Amiga library. which
may be distributed with programs without charge.
Compiled programs multi-task, of course, but as
they all share the same library, memory usage and
disk space is kept to a minimum. There is also an
option to produce completely stand-alone programs
which include only as much of the library as they
need.
Anew feature of the latest version of HiSoft BASIC
ts he ability to link BASIC with C and assembler!

Full structured programming with long IFs, multiline functions, sub-programs, CASE, WHILE,
REPEAT, DO etc.

5 types of variable, integers, long integers, single& double-precision floats and strings of any size
N o limits; no program size limit and no variable
size limits, memory permitting
Interactive environment: invoke the compiler from
the easy-to-use Intuition editor and all errors will
be reported, in English, giving you the option to
go straight back to the editor for correction or to
carry on compiling. You can run your program
from the editor so it's just like using an interpreter
- but much, much faster!
Power features like include symbolic debug, exploit maths co-processors and much more
Complete with free AmigaBASIC Inside & Out tutorial book plus examples disk, for a limited time
"... the manual is clearly written and informative and
an example of how a computer manual should really
be written. HiSoft BASIC has got a great deal going
for it. It's fast, portable, compiled and i s quite
simply the best implementation of BASIC yet seen
on the Amiga" New Computer Express 28/1/89

ORDER FORM
Yes, please rush me a copy of the HiSoft
BASIC Compiler for my Amiga at E79.95 inc.
dress

I would like to pay by:


Cheque/Postal Order
AceessNisa
Card N9
Expiry
[Signature

orphone your ordeito: HiSoft, The Old tchool, Greenfield, Bedford, MK45 5DE_ Tel: (0525) 718181

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DESIGN 3D fully exploits all of the A m i g a s capabilities


(Graphics in 16 colour out of 4096, resolution of 640/512,
rapidly, multitasking) in order to allow the creation of objects
in real 3D. You visualize these in either tour views (front,
side, f r o m a b o v e , p e r s p e c t i v e ) o r f u l l s c r e e n . T h e
perspective mode allows a representation with some sides
hidden, according to seven different modes, one of which
uses shading from 4 light sources. Furthermore, due to the
fact that DESIGN 3D works in points, facettes and volumes,
each of these entities can be manipulated independently
from the others (moving, distortion, rotation...). Thanks to
the output possibility on graphic printer or plotter (HPGL)
you can see your designs on paper. Further, a parametric
grid, a reticle, a font editor and the display of numerous
parameters make DESIGN 3D an incredible user-friendly
product for every person wanting to work in 3 dimensions.
Instructions and program in English.

E79.95 inc VAT

Contact your nearest dealer or


HB MARKETING LTD, BROOKLYN HOUSE,
22 THE GREEN, WEST DRAYTON,
MIDDX. UB7 71141
TEL: 0895 444433

Simple User Interface.


Quick to get impressive
results.
Includes Animation.
Easy to rotate object in
any dimension.
Videoscape compatible.

e
11 : 1 4 l i b

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-

I N F 0 66G
. R 11 i\4E S GoLDDISK

E V E I W
Commodore have stepped u p
O v etheir
r the
past couple
of months,
advertising
into the
vertical
markets. The latest market to receive
the Amiga treatment is that of the lowendCAD workstation. Commodore have
pulled together a range o f 'official'
Amiga CAD 'solutions', as the PR people
like to call them. The basic system
consists of an Amiga 2000 with 3 Mb of
memory, 14-inch multi-sync c o l o u r
monitor, 68020 accelerator card and
Me professional version of X-CAD, the
suitably named X-CAD Professionaf.
Prices for these lovely bundles of kit
range from about three grand right up to
awhacking eight grand (although pricing
is still to be confirmed). For the home
market, however, there i s a distinct
possibility that Commodore may bundle

laJ2Juorts
N U M

This i s X - C A D Designer i n action:


experimentation with text entry.

both the A2000 and A500 with the low


cost version of X-CAD, X-CAD Designer_
Modular Times' X-CAD Designer is a
fully-featured, two-dimensional design
and draughting tool which will be o f
interest to draughtsrnen, designers and
engineers alike. The package arrives in
one of those very nice box folders that
seem to be standard issue for serious
PCsoftware, but tend rarely to be used
for Amiga products. Lurking inside the
box you'll find a manual, a single
program disk and a dangle, which must
beplugged into the second joystick port
for the program to function fully.
Both versions o f X-CAD a r e
designed in a modular form, which
means the software is built up from

three primary components: the X-CAD


program itself, a set of run-time libraries
and a set of command overlays. The
advantage o f this system is twofold.
Firstly, system memory usage is kept to
a minimum by loading commands only
when they are required. Secondly, this
modular form allows new commands to
be added to the system comparatively
easily by just adding extra command
overlays and run-time libraries.
LAYER OF T H E A M I G A

All professional CAD systems allow the


use of layers, which means a diagram
can be split up into several overlaying
sections. X-CAD certainly isn't let down
in this area, since it allows the definition
of up to 256 different layers, which can
be displayed in any combination.
X-CAD Designer features a l l the
standard drawing tools that you'd expect
to find in a high-end package, such as
splines. cross-hatching, grouping, line
breaking and trimming. All are executed
at a phenomenal speed. This speed is
probably X-CAD's greatest a s s e t .
because i t uses the Amiga's custom
hardware to offer redraw rates over five
times quicker than those of the most
popular PC package, AutoCAD, running
on a 80386-based PC-compatible.
Once you've 'designed' your master
piece, you'll want to output it to paper.
Luckily for those of us who can't afford
pen plotters, X-CAD has extensive support for dot-matrix printers. Even with a
bog-standard nine-pin dot-matrix, some
very professional results can quickly be
produced. When i t is printing, X-CAD
automatically builds u p a smoothed
representaban of whatever is on-screen,
producing the highest resolution printout
that is possible on your printer.
It is very unusual to find an Amiga
package that not only destroys the
competition on the host machine, but
also on all other comparable machines.
This system's greatest assets a r e
undoubtedly its high level of adaptability
and sheer operating speed. X-CAD
Professional running on a 68020-based

While X-CAD Designer is Ideal for most semi-professional


applications. f o r some users X-CAD Professional is t h e only
choice. X - C A D Protossiona0 1t3991 r e q u i r e s a t l e a s t t w o
megabytes of memory, but boasts a whole range of enhancements OVIW X-CAD Designer. X - C A D Pro features full online
help, a n i n t e l l i g e n t d a t a b a s e , a c o m p l e t e pr ogr a m m ing
environment and xtensive batch processing facilities.
We haven't yet had a chance to take a look at X-CAD Pro,
but from initial impressions it looks like beirog a heavyweight,
powerful p a c k a g e a i m e d a t t h e b i g - l e a g u e professional
market. A set-up like the one shown hale costs a tidy penny.

Amiga with t h e n e w super-high-res


A2024 monitor could quite simply clean
up t h e low-end C A D market. I f
Commodore's advertising department
gets it right, I can see the Amiga and
X-CAD becoming a formidable force.

CADENCES
CAD is our particular

XC D
DESIGNE

area of computing that


has been revolutiontsed
by the arrival of
machines such as the

X-CAD DESIGNER

t i i s U All Amigos 1

M e required.

Codvision International Ltd, M a s a n


Mows, London M 1 4 OJZ.
Tot; 01 6 0 3 3 3 1 3

Amiga. Previously, the


image that surrounded
any CAD system was of a
powerful graphics
workstation costing
many tens of thousands
if pounds, linked to a
super-high-res vector
screen that required a
fork lift truck to shill it.
With the arrival of powerful personal

PowerfulgraphicschipsmaketheAmigaideal for abudgetCADworkstation.


JASONHOLBORNlooksatthe 'official'AmigaCADpackage.

computers such as the


Amiga. CAD has finally
been brought within the
reach of the masses.

AMIGA FORMAT 6 3

R E V I E W

Apple'sMacintoshhasearneditselftherare
honourofbeingregardedbymanyasalmosta
'cult'computer.JASONHOLBORNchecks
outA-MAX,anewhardwareadd-onthat will
giveyourAmigathatoldMacmagic.

BIG MAC
& CHIPS
Amiga certainly has taken a
A M a c emulator f o r t h e
long time t o arrive: ST
owners have been happily running
Mac software on their machines
for over a year now. What has
finally arrived is a hardware-based
emulator that has a very simple
objective: t o turn your Amiga into
a perfect imitation of a Macintosh
Plus computer.
The first thing you'll probably
ask yourself before considering
forking out for any emulator is
'What can this machine do that I
can't already do on my Amiga?'
Well, the answer to that question
isn't as straightforward as it would
first seem. It would be correct to
say that there probably isn't a
great deal that you can do on a
Mac that you couldn't already do
on your Amiga. So w h y even
consider a Mac emulator? Well the
reason, put simply, is that Mac
versions o f software are often
considerably more powerful than
similar packages on the Amiga.
One area that the Mac excels
in particularly is that of Desk Top
Publishing. Compare Professional
Page on the Amiga to even the
simplest o f Mac DTP packages
and you'll soon realise why nine
Out of ten electronic publishers
prefer the Mac. The Mac WIMP
system, Finder, lends itself very
well t o heavily graphics-based
applications such a s DTP and
although the machine lacks the
advanced graphics hardware o f
the Amiga, graphics-based applications still manage t o steam
along at an astonishing rate. For
an example, try comparing the
redraw speed o f Professional
Page t o that o f a similar Mac
package. The Mac has almost
6 4 A M I G A FORMAT

completely captured t h e D I P
market with its excellent range of
professional DIP packages.
SETTING UP YOUR
PAcAPAIGA

As is the case with nearly every


emulator known t o man, AMax
isn't a ' p l u g in and go add-on.
After you've found a source for the
Mac ROMs (no easy task), the next
job is t o actually get the Mac's
WIMP operating system, Finder,
over t o an A-Max format disk_
Because o f obvious copyright
restrictions. A-Max isn't supplied
with the Mac OS. You'll have to
obtain a copy of that yourself.
Once you've found a friendly
Mac user who is willing to let you
borrow a system disk, the next
problem i s h o w t o g e t t h e
contents of a Mac disk across to
an A-Max disk. The Mac uses a
special mufti-speed drive with a
disk format that cannot be read by
any machine other than a Mac, so
lust inserting the Mac system disk
into your P o l o drive isn't the
answer (that would b e far too
easy!) I f , however, y o u have
access to a Mac second drive,
getting Finder across is childsplay,
because A-Max will allow you to
plug any standard Apple drive into
the A-Max cartridge and use it as
you would with a 'real' Mac.
Thankfully, unlike with similar
units on the ST, this initial setting
up i s fairly straightforward and
can be achieved in no time at all.
Although Amiga drives cannot
handle the multi-speed nature of
Mac drives, they are highly adaptable and can be forced to read
just about any format with the
right software W05-2-DOS is a
fine example: it allows the Amiga

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Possibly the best Sound Digitizer around ?
Chris Cain in the April 89 issue of
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"The first thing to be said about
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to say than Pro Sound Designer
Gold. It also looks a lot better. This
merit won't sell too many units, but
the exceptionally good hardware
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Rik Haynes in the 17 June 89 issue of New Computer Express said "The hardware is first rate
constantly producing the crispest samples we've heard."
The April 89 issue of AUI said "The manual contains tips on accessing the samples from C, and a
full set of routines for using the samples from Amiga BASIC are supplied on the disk.
Full marks for this!"
The June 89 issue of TGM magazine said "FutureSound is one of the best sound sampling
packages available for the Amiga, and owners of IFF music packages will certainly find it very
useful and at E89.95 its definitely worth buying."

.Records two tracks simultaneously


.Separate microphone input with
built in amp
S amples up to 42,000 samples per
second, 20,000 samples per second
per channel in stereo
S liding volume input control
.Ribbon cable attaches to parallel
port, and can be used with a Data
switch unit
.Easy to use software editor with
many features
.Full support for all hard disks
.Supports RAM disks St VDO
devices
Distributed By

.Works with all Amiga operating


systems including 1.3 and the new
FastFileSystem
Monitor input through your Amiga
from the Digitizer
Uses expanded memory where
available, up to 8MB
Save your sounds in IFF format or a
Raw Data
S ample direct from your Hin, CD
player or Walkman
S ampling rates of up to 56,000
samples per second are possible, if
used with a 68020 processor and
Aegis AudioMaster II software
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R E V I E W
to read IBM and Atari format
disks). Special formatting software is provided for the Mac that
allows the creation of a mini transfer-disk that can be read by both
the Amiga and the Mac. This disk
Only has a 272K capacity and so
once you've got the Mac desktop
on-screen, you're strongly advised
to transfer a comms package
across so that larger applications
can be brought across into A-Max.
To get AMax up and running,
there are two files that must exist
on your A-Max boot disk, namely
the Apple Finder and System files.
These two files between them
contain the Mac operating system
and desktop environment. O n
some versions o f the Mac OS,
you'll probably have to remove as
many fonts and desktop accessories as you possibly can so that
both files fit on the limited capacity of the transfer disk.
Once both the System and
Finder files are on your transfer
disk, A-Max will boot up and your
hybrid Mac will spring to fife. The
next step is to format a Mac disk
from within A-Max and copy both
files to this disk so that the mini
transfer-disk can be used again.
SOFTWARE
C O M PAT I B I L I T Y

ReadySoft, t h e producers o f
A-Max, claim that A-Max will run
most productivity software without
problems. We've managed to test
several major Mac packages such
asMac Write, MacPaint, MacDraw,
PageMaker 2 and t h e public
domain comms package R e d
Ryder, all of which worked without
any problems_ A-Max will also
support HyperCard and the new
Multifinder, although you'll need at
least a megabyte t o take full
advantage of these.
WhatA-Max won't run is any
software which bypasses the Mac
operating system routines and hits
the hardware directly. The kind of

This is the A - M a x u n i t itself: a n Innocoott400king g m , box t h a t plugs in the Amiga's e x t e r n a l drive port.

software that will definitely not run


under A-Max includes the vast
majority of Mac midi software, and
quite a few Mac games software.
The good news (in the view of the
Amiga Format team) i s t h a t
Spectrum Holobyte's excellent
Mac version of Tetris works fine!
SCREEN S C E N E

On a standard Amiga using the


current release o f Agnus. Mac
emulation can operate i n both
high-res interlaced and mediumresolution screen modes. A-Max
also provides full support for the
new enhanced chip set (if we ever
see di) and the new high-res mono
monitor. the A2024.
For those o f you without
either ECS o r the A2024 (le,
99.9% o f Amiga owners), t h e
rather annoying flicker o f t h e
Amiga's display i n hi-res mode
makes i t almost unusable, s o
after the initial attraction of high-

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res, you'll probably end up using


A-Max in medium-resolution mode.
When using [CS with a multisync monitor, A-Max will provide a
very attractive working environ
ment With the A2024, the A-Max
screen resolution rises t o a n
impressive 1008 by 800: virtually
the same as that offered by a
/5000 Macintosh 2.
H A R D WA R E C O R N E R

The A-Max hardware consists of a


long, grey box that plugs into the
external drive port. As well as providing a pass through connector
for external Amiga drives, the AMax hardware provides a connector for an Apple external drive.
Unfortunately, A p p l e external
drives (in fact. Apple hardware
items in general) are not particularly cheap, but if you intend using
A-Max seriously the investment will
be worthwhile because it will allow
you to read Mac disks directly.
Unfortunately, t h e current
release of A-Max doesn't support
hard drives, although plans are
afoot to include this in future versions. For some applications, hard
drives are a vital necessity, so the
lack of support could prove to be
something of a problem.
All Macintosh emulators
require access to Mac ROMs, and
A-Max i s n o s o l e exception.
Unfortunately, A-Max does n o t
come as standard with the necessary slithers of silicon, so you'll
have to purchase them separately.
A-Max will accept both the old 64K
ROMs from the original Mac and
the newer 128K ROMs from the
Mac Plus. The larger ROMs have
several advantages over the older

64Ks in that they run faster and


are able to handle a higher proportion of the newer Mac software. If
you have an accelerator card in
your Amiga, you must have 128K
ROMs because the smaller ROMs
are not compatible with these
more advanced processors.
Installing the ROMs into the
A-Max cartridge i s chddsplay
(although removing them from a
Mac is a nightmare!). With them
installed, your Mac is ready to roll.
Obtaining Mac ROMs can be a
difficult task: most Apple dealers
are not to keen to hand them out.
Unfortunately, this means that UKbased suppliers who are willing to
admit the fact that they supply
Apple ROMs are very hard to find.
Entertainment International a r e
currently looking at the possibility
of supplying ROMs as well as the
A-Max unit itself_
CONCLUSION

A-Max certainly is an impressive


piece o f hardware. I t i s highly
compatible, and the inclusion of
[CS and A2024 graphic modes is
bound to earn AMax more than a
few friends. The only negative
aspect o f A-Max is .the lack o f
hard disk support, which makes
professional use o f the system
questionable. Many users will also
complain about the inability t o
autoboot A-Max from hard disk:
with the new 1 . 3 autobooting
ROMs, h a r d d r i v e s u p p o r t
shouldn't be hard to implement.
Hopefully, future releases of A-Max
will address this: but this is one of
the best emulators available on
any machine, and is not only great
fun to own, but also very useful.
FORMAT 6 7

- ,.

1t,..,

itet

4"111111111th....

is a journey into
sound: a guide to what
the Amiga can do musically.
You don't have to lash out on
lots o f expensive goodies,
and it doesn't matter ii you're
about as musical as doorpost
and can't read a note. One of
the main points of computers
and music is to make things
easier, not baffling. With Only
a modicum of effort, you can
knock u p very respectable
musical works. Honest

ALL THIS, AND MOIRE


Your Amiga, i n i t s - naked,
straight-from-the-box s t a t e ,
will perform three musical
roles. Firstly, it will CREATE
sound entirely of its own by
tweaking the internal sound
chip. This effectively means
the c o m p u t e r i n s t a n t l y
becomes a n instrument, a
synthesiser, in its Own right.
Secondly, it RECREATES
sound' f o r instance, i t can
take samples of noises from
the real world, so that genuine
drum or violin notes or even
human voices can be built into
a piece of music. Similarly, it
can store, change and recreate all manner o f artificial
synthesised sounds
Thirdly, it can ORGANISE
these sounds, building up inchvidual notes to create a piece
of music i n a role that i s
known as sequencing. And all
this without a bolton in sight.
Many Amiga music packages
offer all three of these options
under one roof, whereas more
specialised programs w i l l
make extensive forays into
list one area.

,;

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.MUSICAL
J
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MusicEditorJonBatesexplainsthatwithnotalent,noexpensive
equipmentandoneAmiga,youtoocanmakeincrediblemusic...
4ii

M U S I C
his is a journey into sound; a
guide to what the Amiga can do
musically. You don't have to lash
out on lots of expensive goodies,
and it doesn't matter of you're
about as musical as doorpost
and can't read a note. One of the
main points of computers and
music is to make things easier,
not baffling. With only a modicum
of effort, you can knock up very
respectable musical w o r k s .
Honest

I.

"WA

o
Jar'

10II

ALL THIS A N D MORE


Your Amiga, in its naked, straightIromthe-box state, will perform
three musical roles. Firstly, it will
CREATE sound entirely of its own
by tweaking the internal sound
chip. This effectively means the
computer instantly becomes an
instrument, a synthesiser, in its
own right.
Secondly, i t RECREATES
sound: for instance, it can take
samples of noises from the real
world, so that genuine drum or
violin notes or even human voices
can be built into a piece of music.
Similarly, it can store, change and
recreate all manner of artificial
synthesised sounds.
Thirdly, i t can ORGANISE
these sounds, building up individual notes to create a piece of
I q music in a role that is known as
sequencing. And all this without a
t
bolt-on i n sight. Many Amiga

music packages offer all three of


* t h e s e options under one roof,
whereas more specialised prol e " g r a m s will make extensive forays
into just one area
AND MIDI MAKES SIX
MIDI, t h e Musical Instrument
Digital Interface, is a common
language that enables the Amiga
to perform all three functions with
electronic instruments. With a
synth, for instance, it can create
sounds to be replayed from the
keyboard a s well a s storing.
recreating a n d editing those
sounds; the sounds are called
voices, so this function is known
as voicing. Particularly important
with MIDI is the organising of
sound: sequencing. A s a
sequencer, the Amiga can, i n
effect, record music played on
electronic instruments, and edit
the music s o bad notes are
chopped out, play the piece back
via the instrument. Moreover.
MIDI allows for 16 channels, so
16 separate instruments can go
into one song, and the sequencer
allows sections of a piece to be
looped, repeated and generally
messed about with.
The usual MIDI interface uses
the serial port o f the Amiga
although there are in existence

plug-in boards which will give you


permanent MIDI ports. M I D I
travels at 31.25K baud, which is
quite fast enough f o r most
processes. And the beauty of
MIDI and the Amiga is that the
interfaces are all one standard.
INTERNAL EXPLORATION
First off, the internal sound chip.
Aquick flick to the back of your
Amiga book produces a picture
of the sound chip "Paula". Not
terribly enlightening, but it gives
you a rough idea of the chip's
capabilities. It can produce four
sounds simultaneously a n d
spread them between the stereo
left and right ports. It has a range
of nine octaves o n e more than
a piano a n d the claim about
using amplitude and frequency
modulation means it can create
sound from both simple and more
complex waveforms. Obviously
the way forward is to seek some
reasonable software to control it,
so a selection of the most commonly available packages follows.
INSTANT MUSIC
Perhaps the most 'entry level'
program i s Instant Music. For
'entry level', read 'absolute bozo
beginner'. Instant MUSIC is rather
a neat composition program that
doesn't really require a n y
musicality on behalf of the user. It
uses a graphic score, a series of
coloured oblongs relative to the
length of the note which scroll
past on screen: a different colour
represents each instrument, and
it comes with a full compliment of
sampled instruments. Actual
composition i s performed b y
dragging a n d placing blobs
around the screen: the higher up
the screen , the higher the note.
If you drag the note out from left
to right it becomes longer. Notes
occurring at the same time form
a chord, and every movement of
the note on screen lets youl hear
the pitch and sound of that note.
If you are familiar with traditional
notation this is a really slow way
of working, but as a heuristic
(such big words!) approach t o
music it works very well.
The favourite feature i s
'Mouse Jam' which everybody
who has had a go with this program becomes addicted to. You
select the backing and style that
you want to play with and away
you go. By clicking the mouse
and moving it around the screen
it manages to play only those
notes that sound in tune and in
stylistic keeping with the backing;
a form of 'artificial intelligence
that should b e a compulsory
implant in the brains and fingers

of adherents to the 'Oddly acidly


School of Guitar Torture'
MUSIC STUDIO
If you can live with the fact that
your sound files will not be compatible with any other program, a
decent sequencing and sound
creating package is the Amiga
Music Studio, which has a very
good instrument design page.
The program comes with fifteen
preset sounds which can b e
subjected t o a whole host of
alterations: harmonics, envelope
shape, sustain, vibrato a n d
tremolo, and stereo position_ Not
a bad introduction to the world of
sound (or voice) creating.
It offers you a choice o f
either graphic or traditional music
notation to sequence the notes.
Graphic is an alternative to traditional musical notation that uses
a set of shapes to represent
notes. The usual way this is done
is to have the pitch of the note
running Irom the bottom of the
screen t o t h e t o p and t h e
time/length of the note running
on the other axis from left to
right. With Music Studio each
instrument is given a separate
colour. You can even add lyrics to
your efforts and it supports the
full 16 MIDI channels in and out.
PAULA IN PUBLIC
There are several Public Domain
programs that give you access to
the Paula chip in varying degrees.
There will be an article in the not
too distant future covering the
music aspect of PD software. But
for now, you could check out Fish
Disk 9 4 which has an 'Audio
Tools' utility
SAMPLING

Avoiding the technical details for


the moment, sampling is the way
in which sound is encapsulated
digitally. The most critical part of
this, as far as your ears go, is the
actual conversion from messy
electrical impulses to digital data,
and vice versa, known in the business as A X (analogue to digital
conversion) and DAC (you can
work that one out).
Most other micros require
hardware to convert sound to digital and back again, but the Paula
chip is very efficient at converting
digital data back to the stuff that
makes your speakers work. I t
would be not far short of the truth
to say that the sonic capabilities
of the Amiga rival all but the most
expensive a s in coming up to
1000 o f professional samplers. Plus with sound editing
'software you can actually see the
sound and play around with i t
AMIGA FORMAT 6 9

- M . 11 - , , . , .

Zooli

NOMEBASE

something that is a real pain to


achieve on a piece of dedicated
sampler hardware.
Since there is also a common
standard for stortg data (IFF), it
follows that many sound sequencing and creation programs come
with sampled sounds all ready to
play. Any sample can usually be
loaded into another piece of suitable software. There are also programs about that will let you
arrange these sounds into pieces
that can subsequently be stored
as a module t o b e used i n
games, or wherever.
Although you can easily enjoy
the benefits of playing back prerecorded samples, making your
own will require some outlay. The
three main contenders are the
Pro Sound Designer, AMAS, and
the D a t e l A m i g a Sampler.
Compatible with these are MIDI
players that allow the samples to
be played from a MIDI keyboard.
However, ST/Amiga Format marketed sampling hardware in kit
form in Issue 11, May 1989. This
is available from Magenta who
will also sell you the sampling
hardware, Perfect Sound, for a
ridiculously low sum. How's that
for a low-cost entry into sampling? There will be a sampling
special in a corning issue, but for
now check Pages 31 and 73.
MIDI STEP BY STEP

Two good MIDI programs are


Aegis Sonix, which contains
sections on all the subjects men(creatingsound,altering
sound, creating songs and handling MIDI data) and Dekore
Music Construction Set, which is
a step-time sequencer. You insert
the notes individually defining
length and pitch for up to eight
parts, using a combination of up
to four of the internal voices and
four o f t h e external M I D I
channels, although you can if you
wish u s e u p t o eight MIDI
channels as well as the internal
voices. It has a full palette of
notes and signs and the graphics
are well-observed. Sound editing
features are absent, however.
MIDI ON THE ROLL
The ball really starts to roll when
we start t o consider multiple-

t r a c k
sequencers of the real-time
variety. These will let you play
your tunes in sections, and check
them for errors via either graphic
notation, traditional notation or at
worst a data stream. Having
sorted out the major calamities
you can then call some smart
software routines t o help you
correct bad notes and timing
blunders, which i s known a s
Quantizing. Once all is' to your
satisfaction, you can organise the
sections that you have recorded
into a full-blown arrangement.
The list of dedicated MIDI
sequencers for the Amiga gets
longer each month and so I won't
bore y o u with t h e details.
However there are two programs
soon to be available which will
open up the field for the Amiga.
The first is a version of one of the
most successful o f a l l MIDI
sequencers, the Steinberg Pro
24, only available up until now for
the ST. I think this is a measure
of how Steinberg, who are a
German software house, view
things. Although they are starting
to m a k e inroads i n t o t h e
American market which is awash
with PCs, they see the way
forward on the Amiga, and not
the PC with its problems of no
standard interface (unless you
count the ultra-expensive 'industry
standard interface' of the Roland
MPU401 at 250 a throw!) The
Steinberg Pro 24 will cost exactly
that, 250. Watch this space for
an in-depth review of what i s
promised t o be not merely a
cross-over but also an update.
More promising still is the modular program from t h e S a n
Francisco based Microklusions
who are launching MUSIC X. This
modular program does all sorts
of sequencing with several different types of editing features, all
very professional, as well as full
MIDI features. While all this is running you can also call up other
modules w h i c h a r e
resident in the machine at the
same time. These will do voiceediting for various synthesizers
and store them in libraries, which
can be called in at any given
moment into the sequencer,., and
will also handle voice creation
and sample editing. The demo
versions seen so far are tremendous. A full review should be
possible soon, b u t meanwhile
take a peek at the News pages.

You've got your Amiga, sorted


out various bits of software and
maybe a synth into the bargain.
Now all you need to do is to hear
yourself in true perspective and
then commit it to tape. First thing
is to get some decent amplificaton. The Amiga stereo outputs
are of the phono type, which by a
happy coincidence happens to be
the same as most hEfi amplifiers,
so a s long a s the amp can
accept an external source in,
usually called Aux, you're away
The part of the sound chair
that is most suspect is the speakers themselves. A decent set of
speakers will improve a hi-fi no
end whereas a decent amp
shoved through a rubbish pair of
speakers still sounds pretty naff.
If you have neighbours who
not appreciate a few hundred
watts of bottom end bass line
rattling the headboard of thee
bed at 4 am then maybe a good
pair of headphones is in order.
Money spent in these areas win
save a lot of frustration later on
What you should try to get is a
true picture of the sound in all its
glory. If you don't, then when ycti
transfer it to tape and take it
somewhere with a decent sy
tern, your prized efforts will start
to sound like a crossed telephone
line to Greece with all sorts of
unheard-of bangs and whistles.
There are various other items
no, lots and lots of other items that can be thrown into the chain
of sound recording. In fact there
is scope for a complete feature
on just that in some future issue
The bottom line for anything like
a mixer, tape deck or effectsund
is to ensure that it doesn't add
any significant amount of noise
into the system. If you insist on
using cassettes obtained free at
the local garage along with a
dirty old cassette player that
used t o double a s a data
recorder you'll get no sympathy
from me when the result sounds
like it was reCorded on the wing
of a 747 at 30,000 ft.
Now, the facts: the prices of all
the packages mentioned in this
article, and names, addresses
and phone numbers of suppliers.
A M I G A M U S I C STUDIO

24,99, Activision, Blake HU,


Manor Farm Rd, Reading, Berks.

RG2OJN. (0734 3116661


I N S TA N T M U S I C

24.95, Electronic Arts, Langley


Business Centre. 11/49 Station
Rd, Langley, Nr Slough, Berks
(0753 49442)

3-

S.

Soi

Or

ATHENE
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to hear
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st thing

plihcaOutputs
ich by a
s to be
Idlers,
can
rce
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d chain
speakset of
hifi no
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C)CL.1

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Our best selling sequencer with real:step time recording
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STAR LC10 (U.K. Model)

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A OR STEREO
1 4VERSION
4 - 1 . " ;
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NEW, CHOOSE MONO
Both Amiga audio digitisers give superb performance_ unsurpassed at the price No
software is supplied, since they are I t " compatible with Perfect Sound, Prosound
Designer, Auchomaster. and Dalet's Prosampter Sampling rates up lo ISOK Hz are possible
depending upon the software. Ari audio lead is supplied lor connecting to the headphone
socket or (he output of a radio. personal stetea keyboard etc Full instructions are
included, and the mono version also has an L.E D. overlOad indicator A public domain
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-.,

orovided it has an RGB input socket. All leads give a much clearer
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'
t
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ORDER Al. 1 FOR TVs WITH 21 PIN EURO (SCART) SOCKET
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41.

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AMIGA MINI STEREO AMPLIFIERS


MINIAMP 2 combines a mini stereo power
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MPP I C 5 99
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MIDI INTERFACE 1 FOR A500.2003 OR A1000

MIF I 29.99
This has MIDI IN.OUT & THRU sockets Seli powered.
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1/2 meg Ram expansion (Without Clock) 6 9 . 9 5
A500 Second Drive - Quiet NEC Mechanism
Able/Disable Switch - Through Port E 7 9
Amiga 2000 Internal Drive
E
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The Computer Store


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2-8 Greenwood Way, FREE
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CALLERS

REAUTIME
SOUND
PROCESSOR

messages that are used to change the


sound to be played on a MIDI synth.
This could be very useful when used in
conjunction with a sequencer as it would
allow your sequencer to control not only
the operations of your synths, but also
the sound processor.
ARSENAL!

For the Amiga user who also enjoys tinkering around with their home keyboard,
the Sound Processor provides a useful
addition to a music-making arsenal. The
unit is undoubtedly flexible and costs
considerably less than even the cheapest o f professional effects units, but
unfortunately it fails to deliver the kind of
sound quality that serious musicians
demand. This isn't really a fault in the
sound processor itself, but merely a limitation of the Amiga's hardware.
For serious use. sound processors
need a t least a twelve-bit resolution,
which is four bits more than even the
Amiga can handle. Without these extra
bits, the sound produced can become
muffled and hollow, which really isn't
acceptable for serious music making. If
the unit featured a sixteen-bit sampling
resolution, then it would not only be a
corker of an Amiga product, but would
also leave quite a few professional units
out in the cold. If you want to use a
sound processor seriously, you're probably best advised to fork out the extra
cash and buy a dedicated effects unit.

Amg
i asoundsamplerscome in a multitude of
differentshapes and sizes.JASONHOLBORN
checksoutasoundsamplerwithadifference.
takes the Amigas sound samT h epling
Real-Time
Sound
capabilities
that Processor
bit further
by using it not for straight sampling,
iifich until recently had been the sole
application, but as a powerful sound
manipulation tool. l f you've ever used
professional synthesizers such as the
Roland D-50 supersynth o r Yamaha's
V50 Keyboard Workstation, then you're
probably already familiar with the concept of sound processing.
When a-sound is produced, feeding
it through a sound processor c a n
enhance the sound by adding new characteristics to it. For example, a reverb
unit adds a 'roomy' feel to a sound, so it
sounds as if it was played in a large hall.
M A N I P U L AT I N G T I M E

This Amiga-based sound processor


takes an external mono sound signal
isuch as that outputted by a CD player,
Hifi or synthesizer), samples it at an
astonishing 50 KHz and then manipulates it before it is emitted through the
Amiga's stereo sound outputs. All this
activity takes place in real time, which
actually allows the unit to manipulate a
continuous sound signal.
What you get for your money is the
actual sampling hardware itself (which

also functions as a conventional sound


sampler if you've a software package
such as Aegis AudioMaster) which plugs
into the parallel port, a spiral-bound
manual, a single disk containing the
sound processing software and a rather
large dongle which must be plugged into
the second joystick port for the software
to work at all. I've never been a great
tan of dongles and on a multi-tasking
machine such a s the Amiga: where
several packages c a n b e running
simultaneously, they can be a real pain.

SAMPLE THIS!
'the Amiga has always
hero a great machine for
the creation or musical
masterpieces, using eithrr
the Amiga's powerful
sound chip or. if you haYe
Ilk' iimessary equipment.
through SI MI sequencing.
Another area of sound
creation in which the
Amiga is particoiar4
capable is that of sound
sampling, or. ir you like.
sound digitising.

N-N-N-NINETEEN!

The package provides nineteen preset


sound manipulation tools such as Echo,
Reverb, Delay, Flange and both AM and
FM modulation. As well as these presets, you can also configure your own
effects using the extensive software
controls and then store them in any one
of 127 preset slots. Playing around with
the supplied presets can be a lot of fun
in itself, particularly i f you've g o t a
microphone that you can link up to the
sampling hardware.
One unique and potentially very
useful feature of the Sound Processor is
the ability to change the current preset
through MIDI control. This is achieved
using the same MIDI 'program change'
. .

REAL-TIME SOUND PROCESSOR


( 8 4 . 9 5 E All A m i g a . .

HE Marketing, Brooklyn Mouse,


22 The Green, West Drayton, M i d d l e s e x
0095 444433

P I

1...1. I I. . - , .
I

I
' I I I

St()REIHIFI]
i r m s t i g sountirl

I 1 r f t i A,.

Rever 1

The s a m p l i n g h a r d w a r e p l u g s i n t o t h e s e r i a l s o d .
accompanied b y a l a r g e d o n g l e i n J o y s t i c k P o r t Tw o .

T h e Real-Time Sound Processor offers twenty preset


e f f e c t s i n c l u d i n g e c h o , r e v e r b , f l a n g e a n d d e l a y.

AMIGA FORMAT 7 3

n An

A n A n A it A It A it A it

A O F F I C I A L COMMODORE AMIGA DEALER


COMPUTERS

A
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DISK DRIVES

Microbotics A2000 Autobool


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tor A500
E
9
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PRINTERS

MISCELLANEOUS

GRAPHIC
SPECIAL
EFFECTS

it

FUNCTIONS

Xerox 4020 Colour Inkjet ...._,..E949.00

It

MONITORS

Commodore 10845 Colour


Monitor inc lead
C 2 7 9
00
Philips 8833 Stereo Colour Monitor inc
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.
E
2
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Philips 7502 Green Screen
Monitor
. . . . .
...E85 00

It

AMDRIVE 30Mb External Disk Drive for


A500
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C
3
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Amiga 2092 20Mb PC
Disk Drive
Amiga 2094 20Mb Amiga C 3 1 9 00
Dsk Drive . . E 3 5 9 . 0 0
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Disk Drive .......... ....... . . . E 1 3 6 . 8 5
Microloofics A2000 Autoboot

Amiga 132000 only . . . . . . . . _ E1029 00


Amiga 82000 Philips
8833 Colour Monitor E 1 2 5 9 . 0 0
Amiga 2058 PC,Off
Etridgeboard 5 25 Drive E 4 8 1 85
Amiga 2286 PCAT Bridgeboard 5,25" Drive.... E 7 6 9 . 3 5
Amiga 500 inc TV Modulator C 3 5 9 . 0 0
Amiga 500 Mod.
Software Pack
E 3 9 9 . 0 0
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10845 Colour Mon
C 6 1 9 00
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Stereo Colour Mon.
E 5 8 9 00

Citizen 1200 Parallel E 1 2 9 . 9 5


Slat LC-10 Parallel . . . . . . ..., C1 89.00
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All Oki 20 consumables normally

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Pace MOdern & W a r e tor A m i g a

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SOFTWARE

Deluxe Paint Ill


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A sharstatol with options such as Clay a r d data K a m a dodley ate

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Crossnalch Testcard Greyscwe eiat

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V IDEOSTUDIO is available now los

Amdnve 50 PAb... ....


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Trackdrive 80Mb.,
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Amdnve 40 Mb
E
3
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475 00
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Commodore A590 20Ae,,1


Supra 20 Mb . . . . C
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E 6 9
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1 1
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t . 6

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Arndrive A500 30Mb


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CALL
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(save E51cEA1L8LO
Other Amiga products are available. Send large SAE tor details
ALL PRICES (NCLLOE UK VAT P&P Send POCeteques lo

MAZE TECHNOLOGY

..._kfad order only

R.R.P

SCSI Host Controller . E 1 7 9 . 9 5


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E 1 2 5 , 0 0

for use with above

Atari controllers
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Track
Price

Draw 2000 ( 2 2 4 2 5 ( 1 9 4 2 5
Escelenc C 1 9 9 99 D e l 75

Amiga Controllers
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E 5 9
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DOS 2 DOS, ( 3 9 99 C 3 0 , 9 7

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E549.00
Third Coast 100 MI)
099.00
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E 8 4 9 00
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POA

overdrive Controller

C115

20 Woodlands Road. Walthamstow E l 73LE

Atari Hard Drives


Supra 30 Mb

E99

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AMIGA HARD DISKS

Track Specialise in Hard Drives, Serious Software


And The Highest Degree Of Customer Care.
Call Us For Service Beyond The Sale.
9

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H I N T S

A N D

T I P S

It'ssobig!Workbenchreturns with thebiggestandbestcollection


of hints, tips and tricks for yourAmiga,andJASONHOLBORN
answersyourproblematicprosethroughtheWorkbenchHelpline.

MONEY
GRABBERS

writing i s t o help other Amiga


users obtain ridiculously cheap
public domain software. l get all
my PD disks from Ray Burt-Frost,
a disabled Amiga fan who runs his
own PD library. His PD disks often
retail as low as 50pquite an eye
opener when you realise t h a t
other companies a r e charging
around i3! Could you please print
Ray's phone number so that other
Amiga owners are able t o take
advantage o f Ray's generosity.
Ray Burt-Frost can be contacted
on 0703 785680.
DF Way
Harpenden, Herts

Please, please, please, can you help? I've lust spent the last six months
saving 250 to splash out on a colour digitiser. There are several available that all seem to offer similar facilities: which one would you choose?
Michael Nash, Chelmsford, Essex

S99
,E287

E686
C193
C180

339
ALL
1:399
ALL
ALL

53

C30 97
13097

oaf 25
E53 02
.0 94 25
C76 12
E76 12
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8 77

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, 41 90
C22.57
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The choice of the right video digitiser really


depends on what you intend to use it for.
From your letter, i t seems obvious that
your decision will be guided by the extent
of colour support offered by digitisers.
you aren't particularly worried about the
digitiser being able to grab images at any
great speed, then NewTek's Digi-View 3.0
unit is still one of the best (and cheapest!)
colour digitisers available.
If you d o want t o digitise colour
images, you'll also need to fork out for a
blackand-white video camera. Surprisingly, these cameras can be
picked up quite cheaply from most Amiga dealers (try the Amiga Centre
Scotland on 031 557 4242 for both Digi-View and the video camera).
LOST W I T H O U T A
KEYMAP

After purchasing Issue 11 of your


parent magazine S T / A m i g a
Format, l tried using the SetKey
utility that was included on the
free coverdisk. After a few seconds of disk access, the SetKey
window appeared, but apart from
the menu bar nothing else was
displayed. When I tried to quit out
of SetKey by double-clicking on
the 'window close' gadget, the
machine lust locked up and l was
forced to reset my Amiga. What
amI doing wrong?
SF Lawrence
Gosport, Hants

As far as Amiga word processors


go, Protext is without doubt one
of the best available. The program is powerful, fast and fairly
stable. Where colour DTP is concerned, Comic Setter isn't really
the ideal choice as it is rather hrnited for serious DTP applications.
You would probably be much better off forking out the extra dosh
for Professional Page.
Can we print Ray Burt-Frost's
phone number? Well, consider it
already done!

just go back to the CLI and type


'Setmap g b ' . Thanks t o Phil
Wares a n d Chris Morris o f
Cran brook in Kent for sorting that
one out!
ARE Y O U P R O P R O T E X T ?

My reason for writing is twofold.


Firstly, l am soon to purchase a
memory upgrade and a Star LC10 colour printer for my Amiga, l
am also hoping t o purchase a
word processor and a colour DIP
package, aiming to spend about
150 a t the most. I've been
advised t o b u y Protext a n d
Comic Setter: a r e these g o o
choices? My second reason for

H A R D FA C T S

l am thinking of buying a hard


drive for the Amiga 5041 I have
looked through various magazines
and they all seem t o sell f o r
around 400 for a 20 Mb drive.
Which is the cheapest?
l have already seen Macintosh
emulators for the ST: do you know
of any similar units for the Amiga?

rri

(19425

(5302
E53 02
(1732
E30 97
.E120 97
C89 25
.01550
31.39
..EISM 2 5

(367.50
E22,57
30 97
....C22.57
(8347
C 5 0 92
(3097
E53 ,n2

E19 42
41 47
101 32
41,17
4? 47
41.47
, C53 02

There does indeed seem to be a


problem with the Setkey utility,
which had us stumped for quite a
time. The problems toes in the
fact that the program was written
for the American market and
therefore expects t h e default
keyboard setting (set using the
CU command SetMap) t o b e
usa0. If you boot your Amiga with
the British version of Workbench,
the keymap i s automatically
changed to the UK configuration
*Ifich confuses SetKey.
To get around this, you will
have t o change t h e current
keymap at the CO prompt by typing 'SetiMap usa0'. You can now
runSetKey without problems.
After you have finished using
SetKey, to change back to the
British keyboard configuration,

Professional Page: currently t h e only prolessional-standard D T P


package on the Amiga to date, but watch out for Pagestrearri.
Poore," i e n i P p y V I 1

18 G o l d i e D o c u m e n t N e t a i L e t tee. e a 1

met imicam I L ot ti emu


Inter um a ytuf Amsgt a
bum...2mm
dimly p m / 4 w h ,
halemie tikight go A m t .
ft, tiny
d
r
t
. g d i n i k t y pOilniturg

moan., Fionamonal Page


I rounding mama e
voe the A n a / e b e n teak

Features:

7-0

INIWerttil p a g e Iiiyood c a p a t i l l o s a m . up
tup.trt % m . o . ;aim
n
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gol putitomeor instate I n


maacv y e t Amiga-Wend
pablamotris mammal tonemama a n t
mkt Anneal..
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W V 5 1 ONG tweed i t oc mom Loo dooko


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AMIGA FORMAT 7 5

H I N T S

A N D

T I P S

IS YOUR
WORKBENCH
A BIT
PLANE?
How m a n y colours d o e s y o u r Workbench screen h a v e ?
Unless you've treated yourself to a package such as I c o n
Paint, you're probably limited to the standard four (though
Workbench 1 . 4 will f i x this). T h e following AmigaBASIC
program i s designed to allow you t o add and remove a s
many b i t p l a n e s a s h a r d w a r e constraints w i l l a l l o w ( a
minimum of one and a maximum of tour).
The t w o plane-manipulating routines a r e written a s
subprograms t h a t c a n b e called straight i n t o y o u r p r o grams and are accessed in the same manner as any standard AmigaBASIC subprogram.
Using t h e programs couldn't be simpler. Firstly, make
sure t h a t y o u h a v e t h e t w o . b m a p files, intuition.bmap'
and 'exec.bmap', i n the same directory as your program.
To a d d a n e x t r a p l a n e , j u s t c a l l u p t h e CreatePlane'
subprogram a n d e x t r a c o l o u r s w i l l instantly b e m a d e
available_ E x t r a bitplanes m e a n l e s s f r e e m e m o r y a n d
slower p r o g r a m execution a n d therefore, t o r e m o v e a
plane. just call 'NukePlane'_
Fergal M o a n e
Belfast, NI

REM * * T h e f o l l o w i n g t h r e e l i n e s m u s t b e

In a review of the Spectre 128


Mac emulator f o r t h e S T
(ST/Amiga Format, Issue 12), i t
was stated that you need access
to a real Mac to get your 'false'
Mac working. I s this real Mac
permanently needed?
Simon Knight
Toot Baldon, Oxon

Until recently, Hard drives for the


Amiga have indeed been rather
expensive t o s a y t h e least.
Thankfully, t h e market d o e s
seem to have come to its senses
and several cheap units are now
available, The best of the bunch
is undoubtedly ASAP's Amdrive
which is a 40Mb unit for the
A500 and A2000 for only i399_
ASAP can be contacted at their
Scunthorpe HQ on 0724 280222,
You'll be glad t o hear that
ReadySoft in the States are soon
to release a hardware-based Mac
emulator called A-Max. A-Mak
plugs into the external drive port
and, to all intents and purposes,
transforms your Amiga into a
Mac. This unit performs very well
indeed, a s you c a n read o n
Pages 64-7. A-Max is currently
being distributed in this country
by Entertainment International
who should b e contacted o n
0268 541126.
The A-MAX unit allows you to
connect an Apple disk drive to
your Amiga and so, in theory, you
shouldn't need access to a Mac_

REM * * a t t h e v e r y s t a r t o f y o u r p r o g .
LIBRARY " i n t u i t i o n l i b r a r y '
LIBRARY " e x e c . l i b r a r y "
DECLARE FUNCTION A l l o o M e m L L I B R A RY
SUB C r e a t e P l a n e S TAT I C
bitmap&=PEEKL(WINDOW(7)446)4.184
bitplane6=PEEKW(bitmap&)*PEEKN(bitmap&+2)
wdepth*.PEEKibitmap&-F5)
I F w d e p t h % > 5 THEN E X I T SUB
newplane4=AllocMerak(bitplanefi.655385)
I F n e w p l a n e & w 0 T H E N ERROR 7
POKEL b i t m a p & + 5 , w d e p t h a + 1
I F w d e p t h * < 5 THEN C A L L R e m a k e D i s p l a y
END SUB

START AT T H E
BEGINNING

l recently bought an Amiga 500


for myself and m y five-year-old
daughter but unfortunately l d o
not know the first thing about
c omputers.
The manuals that come with
the machine seem to assume that
l have a basic understanding of
computers, but l don't. Can you
recommend any good books or
packages that will help me?
D James
Plaistow, London

SUB N u k e P l a n e S TAT I C
rastport5=WIMOON(B)
bitmapsfi=PEEKL(raistport54.4)
current.planes*ePEEK(bitsaps&A-5)
window.basefi=WINDOW(7)
a c r e e n . b a s e 6 = P E E K L ( w i n d o w. b a s e & 4 - 4 6 )
adreen.widtlitePEEKM(screen.base&A-12)
screen.height*=PEEKW(screen.base64-14)
planes*ecurrent.planes*-1
I F c u r r e n t . p l a n e s * . 1 THEN E X I T SUB
POKE i s i t m a p s 4 4 . 5 . p l a n e s i ,
plane.ad&.PEEKL(bitmaps54-41-4*current.planeet)
CALLFreeRaster (plane ad& , s c r e e n . w i d t b a , screen h e i g h t * )
CALL R e m a k e D i s p l a y
END SUB

7 6 A M I G A FORMAT

Andy Smith, our games supremo,


swears by the 'Penguin Pop-up

Guide to Computers' - it taught


him everything h e knows (but
don't let that discourage you!)
Seriously though, one of the best
introductions we have found to
the Amiga actually comes with
your machine: the 'Very First' disk
that comes with your Amiga provides a very good tutorial which
will help y o u understand t h e
basic operations of your Amiga_
QUESTION BY NUMBERS
After buying my Amiga SOO, I've

found it to be the most useful and


comprehensive computer l have
used to date. However, l have the
following questions:
1. Do you know of any add-on
boards that hold both Workbench
and extras in ROM so that they
are instantly accessible as soon
as l turn on my machine?
2. D o you know o f any user
groups in the Midlands area who
can cope with the needs o f a

beginner in BASIC and assembler


programming?
3. Can you please give me- details
on how to obtain back issues of
ST/Amiga Format (your parent
magazine).
$ Hill
Monkspath, Solihull
Numbering questions seems to
be the order of the day and so,
not wishing to flaunt tradition,
do likewise with my answers,
/ W e certainly haven't heard of
such a device. The nearest you
will come to your requirements
are the Kickstart boards that
seem t o be s o popular in the
States. These boards allow more
than one version of Kickstart to
be resident in your machine at
the same time.
2. The UK's largest Amiga users'
group, the UK AUG, is based in
Leicester, The AUG publishes a
regular bi-monthly newsletter
packed with useful information on
all aspects of the Amiga, including B A S I C a n d assembler.
Contact Yuri Large at the UKAUG
on 0533 550993,
3. Back issues can be obtained
from our mail order people in

Somerton on 0458 74011,

HELP
Is your Amiga causing you endless sleepless nights? Do you
wake in the middle of the night, sweat pouring from your
brow and the words 'Amiga DOS', 'CLI' and 'Copper' flying
about In your head? lithe answer Is 'Yes!' then you definitely
have problems! Why not let us solve your Amiga problems?
Send your tear-jerkers to: WORKBENCH HELPLINE,
AMIGA FORMAT, 4 QUEEN STREET, BATH BAI IEJ.

H I N T S
ught
(but
you.1)
best
1 to
with
disk
profilch
the
a

RS
Eve

and
-lave
the
d-on
rich
they
;loon
iser

who
if a
bier
tails
; of
rent

One o f t h e m o s t confusing aspects o f using t h e A m i g a i s


that of workbench icons: it seems that only a privileged few
really u n d e r s t a n d t h i s a r c h a i c a r t . L u c k i l y, i f y o u h a v e
Workbench 1.3, you will never need to get your hands dirty
with all the complex argon that Amiga technical people have
to endure, because Commodore have seen their way clear to
provide a handy little tool which takes the pain out of icons.
The w o n d r o u s little program i n question i s t h e I c o n X
command t h a t y o u ' l l f i n d i n t h e ' C d i r e c t o r y o f y o u r
Workbench 1.3 disk. IconX allows y o u t o run a n y program
from Workbench t h a t c a n u s u a l l y o n l y b e r u n f r o m t h e
Command Line Interface (C1.1).
An advantage o f u s i n g I c o n X i s t h a t m a n y programs
(SetKey for example) need s o m e form o f setting u p before
they can successfully be run. The S e t Key program is a fine
example, a s it needs the current keyboard map to b e set to
usa0 before it can be run. This is easy to do from the CLI but
is a l m o s t impossible f r o m Wo r k b e n c h . H o w e v e r, t h i s i s
easily achieved with I c o n k
!conk( works by reading an ASCII batch file that contains
all the commands that you would usually enter at the command line. To use IconX, create a batch file using a standard
text editor and then find a data file that has an icon (a DPaint
saved picture, for example). Copy the associated . i n t o ' file
across to your text file, giving it the same filename a s your
text file p l u s a .into ' extension ( i f y o u r text f i l e i s called
'JOHN', the icon file would have to be called 'JOHN.Info').
Next, using the Workbench menu's 'INFO' option, change
the default tool to 'C:ICONX: (if you used a DPaint icon then
it will probably already contain :DPaint' i n t h e default tool
field) and then select 'SAVE'. Now when you double-click on
the icon, IconX will be loaded and it will proceed to execute
your batch file. Probably easier than falling off a log!

A N D

T I P S

MEGABUCKSFORMEGATIPS!
Workbench just wouldn't be Workbench without a regular collection of
the very best tips and tricks for your perusal. If you have a groovy
little tip-ette, then why not share your wondrous knowledge with your
fellow Amiga user by sending it in to Workbench.
"What's it worth?" l hear you ask. How does the prospect
of winning E30 sterling appeal to you?
We want tips on absolutely anything: getting the most from a
particular software package, hitting the hardware from 68000,
AmigaBASIC tips, anything!
Send your tips and tricks to:
WORKBENCH,AMIGA FORMAT, 4 QUEEN STREET, BATH BA1

1
NAME t e s t .bat

STATUS

TYPE P r o j e c t
SIZE

NOTARCHIVED
READABLE
URITEABLE
DELETEABLE

in b y t e s 3 0 7
in blocks l
STACX
ICOMMENT

I DEFAULT TOOL : 1 C 0 f l a

TOOLTYPES

Just c h a n g e t h e ' D E FA U LT TO O L ' l i n e t o ' C : I c o n A ' a n d y o u ' r e a w a y,

to
SO,

2) Ed RIWI:Test.PAI

Mai DIU
31)BIG ONES

IJORSBEKESTARTUP-SEQUENCEEDITOR
Nowloading Ed....
Ed I

1of
you
,nts
hat
the
ore
to
at

I in
;a
ter
on

SSIC14SVS: MIN:
ASSIGNDEUS: MC DEUS
ASSIGNL: EN9:1.
ASSIGNLIES: NIE:LIES
ASSIGNS: LINES
ASSIGNTOWS:IMID:TONTS

AnDRIVE
lest Batch f i l e for Iced
:Allows editing of Start0p-Sequence bi just clicking on an

010"1011:113DICHSTARTUIP-SECEINCE EDITor
"inettui loading Ed, ..."

scam M i f f
Addbuffers LOP I I

c:SelPatch MIL: ;patch sesten functions


cd c:

COPYLStartilit-Stauteice S:SS.DAK
EDS:Startilr-Seatience

echo 4500/A2000 Workbench disk. k i p a s e 1.3 version 3


Sls:Sgsteet/Tastitenlirst move M O W POMMY to last i a

1010 Ok, Job done. Reboot gout, Amiga to execute batch f i l e *

EtrolDrivm

SetClock load ;load sgsten tine from teal tine clock (A


;replace the Setelock load with Date
FT OHL: - 0 ;Silted UP Text
resident CLI L:Shell-Sec SYSTEM port add; activate Steel
resident c:Execute pure
mount newcol:
'First, create your batch file. H e r e , w e ' v e created a sample b a t c h
flie t h a t d e l e t e s a l l %BAK' f i l e s f r o m a u s e r s p e c i f i e d d i r e c t o r y.

VG

BUSY BBS

ied
in

For those o f y o u w i t h m o d e m s . h e r e ' s a s m a l l s e l e c t i o n o f


bulletin b o a r d s t h a t c a t e r f o r t h e A m i g a u s e r i n o n e f o r m o r

Having changed the default tool using the Workbench INFO option,
our n e w l y m o d i f i e d , l c o n i f i e d b a t c h f i l e i s r e a d y a n d i n f u l l s w i n g .

01013 1112.7 ACS 0413Z5) ItPtiitill Win

up the company's p h o n e b i l l a n d discovering t h e darker


delights of certain boards: which will remain nameless...

You are free and vetoer*


to download everlithingi i i
sight. Uploads sell be
gratefully received and
Pon will be rewarded by
extra tine at the end off
the upload.

Board Name
MABBS
TABBS

If this is your second tine


of seeing( this screec then
press space and i t will be

another. We ' v e been h a v i n g a g r e a t deal of fun recently, running

ID2

01 FOR AMIGA
AMIGA BOARD
STABBS

Phone No,
021 444 8972
0533 550893
0903 700771
01 377 1358
0268 510495
0793 855176

Speeds
v21122.,22b.'23
v21/22123
v21/22/22b/23
v21122:2211'23
v21 /22122 b
v21/22,23

Hours
24 Hrs
6pm-9am
24 Hrs
5pm-10am
6pm-8am
24 H i s

ddld

Welcome to the id2 Wildcat'


Bulletin board sestets;
Wehope you have fun while
vou are byre, renenlier that
this is your beard.

skipped,
lave fui

ere - -TtIentintio,

dddd
dddd
Odd
Speeds available O d d
are:- d d i d
dddd
lit
\----/

08/38D 1200/1210 d d d d
1100/75
75/1210
480/2410
6011/601d dd ddi d
/

11111
1111

11111
imilI
iii

1111
11111
-/

dddd

/dddiaidddddddddddddalddd
\dddd
ddddl 1 1 6 0
Odd
diddl 1 6 6 6 6
Odd'
1 6 0 6
ddddl 1 6 6 0
dddd\ / d i l d d
didididdddddlidddddiddddd

T h e I D 2 bulletin board i s run b y a v e r y well-known character:


the p r o g r a m m e r o f H e w s o n ' s C y b e r n o t d s e r i e s , To n y C o o p e r,

AMIGA FORMAT 7 7

M . A . S . T.
TECHNICAL EXCELLENCE
COMPACT LOW POWER AMIGA COMPATIBLE PERIPHERALS
ENGINEERED TO WORK TOGETHER FROM THE CREATIVE PEOPLE
AT MEMORY AND STORAGE TECHNOLOGY.
THE ULTIMATE EXTERNAL FLOPPY DRIVES
litelORIVE ' .

Super Slim Line


Very Low Power
No Clicking
May be Switch
Disabled

1 Year Limited Warranty


Upgrade Policy - Buy a UnrDrive

da TwinDrive
have it Factory Upgraded to

TWINORIVE "1 ( T v n n O r i v e has two SWSCNOS)

powered from Amiga '


e

Robust Beige Metal Casing

Hinged Dust Cover

Plugpak
UNIDRIVE E79.95 T W I N D R I V E E149.95
VAT included
Plus E5 Carriage
ALL OUR
PROOUCTS ARE:

ComPATIBLE WITH EACH OTHER


le%gillot

MICROMEGS TM
This insernal 512K Card
4 a Dirso Rapiacement
tor the A501. By Ain

Hi-Ted 1 Meg M A I M ,

micrewnegit a only hell

the Sire of l e A301 ene

a fraction of the power


consumption.

NIGH PERFORMANCE

,l'kit4

Low PROFILE

Low POWER

4/1*.iiittt,

FULLY AMIGA cOMPATI8LE

Naturally. it includes a Battery backed clock.

Stilt only t e l l s Pita E5 Carriage

MINIMEGS 'm 50011000 TWO MEG RAM


Auto Configure
Low Power
1 Meg DRAMs
RAM Tachometer
Auto Configure LED
Very small size 3- x 5.25' x .625'
Zero Wait States
PHOTO OF A500 VERSION

Compatible with A501

Populated to 512K ...................1179.95 1 Meg


E 2 7 9 . 9 5
2 Meg

..... 1479.95 F a c t o r y Upgrade per 512K E 9 9 . 9 5


Plus 5 Carriage
,

TINY TIGER TN HIGH PERFORMANCE SCSI


HARD DISK SYSTEM FOR A500:1000:2000
Small Size
Plugs Into Parallel Port

Transparent Printer Pass Thru.


FA N , ,

- - , _
A U .

---

SOFTWARE EXCELLENCE
JUMPDISK J U M P D I S K J U M P D I S K J U M P D I S K
This month JUMPOISK celebrates its Third Annlverearyt To mark this occasion
we are giving away FREE! the promo of the first Comic on a disk.
A new innovation that we think you will enjoy, Top Programs for July include:
POWERPACKER - The most effective Cruncher we have seen anywhere. OVERSCROLL - Scroll text strings horn any chosen font over an IFF art screen.
BLITZ ANIMATION - Page-Flipping Animation now made easy. PAYROLL - A system for small business. MYMENU - Create your own WII3 menus for disk access
PLUS more programs, articles, reviews, tutorials and much, much more.

All for only CILBO Inc.


" DOSLAB" * El 4.99

The new interactive way of teaming how to use the CL1 and AMIGADOS. This program
takes into account the many hundreds ol questions our customers have asked us over
the years about the Amiga Operating Systems. We are sure that this two disk set will
he y o u understand and master the Amiga the easy way A JUMPOISK Publication.

* HOME BUSINESS PACK * * E19.99

Quality Fujitsu Mechanism Removable Cable

or opt onally available

G . T. S .

Fast
Drive Transfer rates up to 2.5 Meg./Sec
Free Software
Pass Thru for 7 other SCSI Devices

SCSI INTERFACE & SCSI DRIVE IN A SINGLE SMALL PACKAGE


TINY TIGER 30 MEG E 4 4 9 . 9 5 T I N Y TIGER 42 MEG E 5 7 9 . 9 5
NEW TINY TIGER 50 MEG E 5 8 9 . 9 5 ! T I N Y TIGER 84 MEG 9 . 8 9 9 _ 9 5
Plus E5 Carriage
V
A
T
included
SPECIAL NOTE; Ae oh the above are now regular stack Items Sirlai MA S T. iLIK) Lid., started

lrading, over 00% ol all orders recerved ware deseaiciyed within 24 hoses It i5 still, however.
advisable to telephone log inlormation on availability and to allow up to 21 days for delivery. This

applies particularly to Postal Orders when cheques have to be cleared. Access. Visa and
Overseas OillOYS Welcome. BFPO Customers please deduct 12% from all prices.
FREE! With every ottlef lot any MAST Product, a selection of FIVE PD. DISKS IYOUR
CHOICE I. valuded at E15, from the AMIGA FORMAT P.O Top 'ten. Please note that some cit these
programs may require 1 Meg to run This otter replaces all previous otters. These no longer Apply

M E M O R Y A N D S T O R A G E T E C H N O L O G Y. I N C .
M_A.S_T: (UK) LTD
M
. M.A.S.T,
A
. U.S.A.
S
_
T
_
AUSTRALIA
UNIT 1 DIPPEN,
1
7
8
PACIFIC Hwy,
St_ LEONARD'S
gRODICK, ARRAN, 3 8 8 I - E BENATAR WAY.
SCOTLAND_ KA27 8RN C H I C O . CA 95928
N S W
2065
(0r7 082) 234 ( 9 1 6 ) 342 6278 ( 0 2 ) 436 2600
FAX: (02) 437 4919
ALL PRICES SUBJECT TO CHANGE WITHOUT NOTICE

Our best selling 7 Disk Pack includes a "Systems Exerciser disk FREE l Other prorams feature a
Word Processor, Spell Checker. ISatabase, Spreadsheet, Appointment Scheduler,
Home and Business Accounts and much. MoCh more.

* THE MEGA GAMES PACK VOL II E 1 9 . 9 9 *


This seven disk set contains a selection of the best games we have found on the
latest Public Domain releases in America and Europe.
Many have never bean seen in the UK before!
See last months ST,'Amiga Format for full details.

* INTRODUCING PUBLIC DOMAIN PART II 1 9 . 9 9


This 9 pack disc serves as the perfect Introduction to Amiga PD. We have carefully
selected one of the most popular disks from the Fish. Amicus, SACO FAUG,
TBAG, AMUSE, and TBYB Libraries and added the latest version of our two disk
PD Library Pack, complete with a pair of 3D glasses!
There are many hundreds of quality PD disks in our collection and efts new pack
will give you the opportunity to see why everyone is talking about PD on the Amiga.
(II you already own the Library Pack we will substaUle two other disks)

NEW-NEW..E9.99..DESIGN FACTORY..E9.99..NEW..NEW..*
This 3 disk set includes the finest PD programs we could find for design work.
If its CAD. FRACTUALS or MANDELBROT you are interested ,n.
this pack is just what you are looking tor. Highly Recommended,

NEW-NEW.-E4.99-3D EXTRAVAGANZA..E4.99..NEW.NEW..*
The amazing 'HAWK picture seen at the recent Commodore Show is joined by '30
Bayakout- and 'Orbit 3D- on an autobooting disk with the 3D Glasses.

NEW-E19.99..CLASSIC DEMOS VOL II-E19.99.,NEW..*


A Collection of superb stale of the art demos horn the latest Badge Killer Demo
Contest. Seven disks illustrating how U.S.
demo writers are breaking new grounds with the Amiga Only for 1 Meg Amiga's

NEW..NEW.11.99..MINI DEMO PACK. .E9.99..NEW-NEW..*


We receive numerous demos from all over the World and this is a collection on
three disks of the best of the latest.
Fast moving graphics and stereo sound arid music makes
this a must for those that appreciate European demos.

* "MY PAINT' FROM CENTAUR SOFTWARE E 2 9 . 9 9


The First in a long term of Educational Programs "My Paint' is a "Pair! Program
Just For Kids'. It features Sampler) Sounds for each picture
Animated icon Drawing Tools, Special Effects and much, much more.
No reading skills are required_ 28 pictures to colour are included or children can
draw their own. Suitable for all ages from 3 years old.
Highly recommended for parents who would like even Me youngest
members of their family to use and enjoy their Amiga.

"AMI-ALIGNMENT SYSTERC E . 2 9 . 9 9
A precision fli i . y disk alignment and periormarice monitoring system tor the Amiga
A500/1 000,20o o E a s y to operate it will at last give Amiga owners the opportunity ol
checking the performance and it need be correct the alignment at their disk drives.
Includes 2 disks and a comprehensive manual.

* THE "MEDIA LINE" SERIES FROM FREE SPIRIT SOFTWARE*


The First three releases feature:
VIDEO AND ANIMATION BACKGROUND 1" (PAL) - Two disks packea with lull Scents
Tedbacks. Structures and High Tec backgrounds for Animation packages sad, as Aegis
Video Titles Lights, Camera, Action, Turbo Silver, Sculpt 3D and many more
Only E24.99
"CLIPART DISK 1- - A broad selection of high quality Clip art for use with Desktop
Publishing programs such as Professional Page, Publisher Plus and Word
Processors that are able to import IFF Graphics.
Only E19.99
"AMIGA FONT DISK 1" - A collection of 9 different Bernal) Fonts for Video.
Graphics, Animation and Desktop Publishing.
Only E19_99

NEW-NEW..E19.99...XCOPY 11.119.99..NEW.NEW
Just released, the latest version of the Master Copier. Packed with many feature'
and taster than ever. Now includes an Editor and makes full use of the MAST.
Memory Expansion Units for copying from RAM. Recommended for matung bade*
copies of PD and your own programs.

WE ARE GEORGE THOMPSON SERVICES -Our Address is:


DIPPEN, BRODICK, ARRAN, SCOTLAND. KA27 8RN. (077082) 234.
Please send a cheque (min 'our Rank Card No "Expiry Date on reverse) A P.O.or luSI Wooer*

yourAccess or Vail Gard details to us before tem. and we eilI cesium& yaw wee

UPDATE
QualityAmigasoftwareneedn'tcostanarm
andaleg.Takea tripdowntothePDlibraries
andyou'll discoverawholebravenewworld
of exciting software.JASONHOLBORN
takesalookatthePD'best-sellers'.
TOP 10 PD
GTS TITLE
I S t a r Tr e k (1 M b )
2 C h e t Solace
Shareware
Extravaganza
3 T B A G No 16
4 F i s h No 163
S S A C C No 23
6 F i s h No 185
TOYS N o 1 2
8 1111 ( 1 3 No 2
9 T B Y I 3 N o 11
10 F o n t Wo r k S h o p

Choosing the right software


among the vast number of PD
disks available c a n b e a
difficult task. To help you,
Amiga Format, in conjunction
with G E O R G E T H O M S O N
SERVICES, will be bringing you
a regular list of the month's
Top Ten best-selling disks.
Disk numbers are all very
nice, but what do they have to
offer? To help you choose the
disks that will be of greatest
interest to you, this month's
PD Update is devoted entirely
to our exclusive Top Ten.

STAR TREK
Ever since Firebird released an
Atari ST version o f their S t a r
Trek game, Arniga owners have
been crying our for a version for
their machine (and rightly so).
When it finally arrived, it offered

"Ok Speck, you can driv." "The engines won't take it. Cao'n."

the same fascinating gameplay,


fantastic graphics and sound, but
better still it was PD.
The Amiga P D version o f
Star Trek was written b y a n
American PD enthusiast using the
animation scripting language 'The
Director'. The game gives you
control of the Starship Enterprise
as you journey through space (the
final frontier etc). You communicate with the game by issuing
commands to the crew of the
Enterprise, namely Kirk, Spoch,
Chekov, Sulu, Uhura and Scotty.
The game comes on three
disks and requires a t least a
megabyte t o run. Although not
absolutely necessary, a second
disk drive is also a definite must if
you don't want t o suffer from
'Macintosh elbow'. Star Trek is
available o n l y f r o m George
Thompson Services for E8.99.
Workbench release.

that lets you peek a t the inner


workings o f your Amiga, a n d
BlitzFonts, t h e highly-regarded
text speedup utility. Gameplayers
aren't left out either, as the Chet
Solace disk also includes a couple
of high-quality games: such a s
Egyptian Run, a very satisfying
motor racing game.

TBAG 16
The Tampa Bay collection of disks
are renowned not only for con.
tent, but also for beautiful presentation: among the best t o b e
found in any collection.
LFLPAINT - Li7Paint is a mini paint
package designed f o r young
children. While rt lacks the complexity of DPaint, it's a lot of fun.
INTRODUCER - Introducer is a
nifty little program that allows you
to produce your own demos, com-

686144 free memory

AM%
TAMPABAYAMIGAGROUP
Disk of the Month
J0
,1'A
1116

11001
Nth/ ve
bil
MDrivelhot

avip a
ay
A tux gy a
G r. o up

Disk of the Muth 116

P r e M i n t a t i o n is as important as the disk's contents with TBAG.

CHET SOLACE
SHAREWARE
EXTRAVAGANZA
The C h e t Solace Shareware
Extravaganza is a disk jam-packed
with t h e very best i n public
domain software. If you only ever
intend buying one PO disk, then
this should be the one to go for.
All the programs on the disk
are crunched using MASH*, t o
allow as many programs to fit on
the disk as is possible. Whether
you're into games, serious applications or just playing around with
your Amiga, then Chet Solace has
at least one program that will
appeal to your tastes.
Programs include t h e infamous Pointer Animator, that gives
you mouse pointer a new lease of
life. Using Pointer Animator, you
can design your own animated
pointers, or choose from a large
collection that are included in a
library on the disk.
For the techies among you,
there's a disk accelerator, a powerful system info display program

plete w i t h graphics, digitised


music and even the over-used
scrolling text.
XPOPCLI - This upgrade to the
popular PopCLi utility allows a CLI
window to be opened not just on
the Workbench screen, but on any
screen presently open.
CLI WIZARD 1.2 - CLI Wizard is
the number one Workbench CLI
utility. CLI Wizard allows you to
perform a l operations from a
friendly intuition-based environment (like DoTif on our coverdiskl).
ICONISER - Iconiser allows you to
'iconise' any mouse pointer definition and have the results stored
into a file. Just double-click on the
icon and your mouse pointer will
take o n a n e w guise. With
lconiser, you can build up a library
of all your extra-special favourite
mouse pointers.
'X' SERIES - The 'X' series consists of three of the most popular
PD utilities from the famous PD
programmer, Steve Tibbett. The
three X programs included on this
disk are ScreenX, TaskX and the
excellent disk editor, DiskX.
AMIGA FORMAT 7 9

SEVENTEEN
BIT
SOFTWARE

Hobbyte Busbyte Computer Centre


10 Mar kW Placer. SI Albans. Harts
L
i
n
d
1G, Arndale Centro, Luton. Bads
St. Albans 10727) 41396 :561305
L u t o n
t05.82 457195411281

AMIGA ACCESSORIES
BBC EMIT-Al OR
C64 EMULATOR
*500 MODULATOR
SIINIGEN
lilt itTISING PACK with
Camera, Digiales, Gold 1.0, cables
PRO SOUND DESIGNER GOLD
MIDI INTERFACE SiM Vale
CASIO SIT 240 KEYBOARD
MODEM PACK, ALVA* 1lAy Es s21e23
Inc. Ruby F I T a r m Em SAS, niblen

139.95
L09-95
13.95

NO D E P O S I T I N S TA N T C R E D I T
(PERSONAL CDSTO M E R S L A N D
LEASING TERMS
( L I M I T E D COM.
'AMES AND
PLC's) AVA I L ABLE, A S K FOR
D E TA I L S

99.95
329.95
59.95
24.95
LI 19_9i
1.249.99

ar- a VAT

LEADING S U P P L I E R S OF
QUALITY AMIGA PD
S O F T WA R E

FANTASTIC REDUCTIONS ON AMIGA 2000


AMIGA 2000, Mouse, Wkbench, Basic, Utilities, Manuals 7 9 9
AMIGA 2000, 1084S MONITOR, 3.5" AND 5.25" DRIVES AND 0 0 9 9
BRIDGE BOARD (giving PC compatability)
AS ABOVE, PLUS AMIGA:PC DOS 20 MB HARD DRIVE 1 3 6 9
AS ANY ABOVE, BUT ALSO WITH THE WORKS
A
D
D
50

AMAZING PD
SOFTWARE PACKS!!

Note that special prices are available f o r ('Btu P C s and other


Amiga c o n f i g u r a t i o n s a f r o - please ark f o r details.
2(155 g NIB RAM EXPANSION, POPILA1 Li) TO 2 SIB
Aznisa x i tild in-ALWARD w r i l l 5.25" 360 KB DRIVE
42211.6AT BRIDGEBOARO WITI15.25* I.2MB DRIVE

1
1

4
3
5

4
0
5

,SPECIAL ASOolt9,'2V92 20 .011 P C A M I G A D O S BARD DISC


r
i
V O W AVA I L A B L E - A 2090412092 20 AIR AUTO ROOT D A R ! , DISC

52990A.2004 40 NIP AUTO BOOT HARD DISC


A2300 I NTER NA I, G EN LOCK
f

7
l

A2350BROADCAST ouAuTvGENLOCKFKAMEGRABBER

9
9
9

g
i

s
4

QMCKSTART M PACK...
Three d i s c s p a c k e d w i t h u t i l i t i e s , g a m e s , m u s i c a n d demos
plus issue s i x o f o u r very p o p u l a r d i s c magazine t o act a s thy
ideal i n t r o d u c t i o n t o t h e P D scene, p l u s t h e b o n u s o f FREE
membership to I7811 a n d access t o o u r massive l i b r a r y o f topnotch PD software. Q u i c k s t a r t III is j u s t g..5!!

.
9

0
l

1 5 4 5

A2032 PAL COMPOSrrE VIDEO CARD


1
6
9
A2010 INTERNAL 3.5" DRIVE
1
1
0
5
A2a.2060020 CO.PROCESSOR
1
1
N
5
14" HIGH RES COLOUR MONITOR (Needs videoCard & Clad's) L 5 7
CABLES FOR iliteM

2
9
VIDEO CAM/FOR IIRCM (FLICKER FIXER)
1
2
9
9
CHERRY DIGITISING PAD AND !MINER
1
4
9
9

T H E A M I G A F O R M AT PACK...

p . . . . .1, ' , A t
,

AMIGA 500 PACKS


GAMES PACK
Inc. Modulator, 24 games on 4 discs: Arada, Adventure, Rimcd and Shoot-am-up prnes,
Joystkit. plus:

8 additional individually packaged games from the following list: R e t u r n


ot the Jodi, Eliminator, Custodian, Power Play, Mercenary, Znapse, Hell
Bent, Warlock Ouest Harrier Command, Demolition, G r i d Start,
Spitting Image, Art of Chess, Amegas

3
8
5
inc VAT
Also with 1084S monitor or LC10 colour Printer
M
O
Inc VAT

AIR MILES PACK


Inc. Nlodulstor, 24 games on four dhas: Arcade, Ad ,,enture, Board and Shoot-em-up garnea
lossikk. plus:

3 additional Individually boxed games, Spritz Art package


AND 500 AIR MILES (Paris or Amsterdam is 450)
4 0
Also with 1084$ monitor or LC10 colour Printer
E 6 3

9
5

inc VAT
inc VAT

PROFESSIONAL PACK
The Works Spreadsheet, Database, Word Processor

E 4 3 5
0

Also with 10845 monitor or ICIO colour Printer

inc VAT

225

Inc. NI odulal or, 24 prnes on 4 discs: Al-elide, Adventure, Hoard and Shoot-ern.up games, plus:

3
9
7 6 4

Inc VAT
inc VAT

AMSTRAD 1640 AND COM SUMMER PACKS


1640 slit. Woedstar,Supercalc end Account, Niasier Sortua re. PLI.5 DM P 4000 N LO Printer
Mono, Dual Drive
1799
Mono, Single DrNe with 30318 Hard Card
999
ECO
ADD 1200
1749.00
COMMODORE PC20 !MONO WITH 1230 Nt..q PRINTER
All a n w s V A T

O R E R ING

AMIGA SOFTWARE
SPECIALS
Photon Paint II 6 2 95
Das..ta Pant ill C 6 2 95
Tronarowne ( 1 9 9 5
*CAD Desgoer t 6 2 99
X CAD Plaremecne 3 2 0 9 5
PvtaikeeleCnew. C 7 3 95
Cntera Crone L I N 95

1:e gone La,


All W O ,

I V % DI,

(1E57 PRICES ON ALL


SOP7WARE - WE CAN
NORMALLY MATCH OR SEAT
ANY GENUINE ADYEnCn5110
PRICE. Sortama pDeet mc VAT
a P.

Aucea , 4 f 1 , 1 h o e . DI m o l e . t o p l . , 1, , o c i

To place your order, and cheque postal


wde, or official order, s l u t CM pea b e .
(aattwaea Veal tor max l day cawss delivery
and VAT to Dept A t , Hoellyie Canpulete
Lid, IC Markel F i x . . St Attune Herb
SDG. w call wit?, a espy of this ad. at ota
b r a w n . . in Si. Albans and luten. Y e e
may l . o pnonat your order l e Our W e e
doelt o n S t A I inn ( 0 7 2 7 ) 5 5 0 0 5 .
A c c e Vi anti official widen. I t e m
govrnrnnl, d u e l i o n a l ,
sallkoritio and PLC. we eccepWd
t o u t

17Bit produce what i s regarded as the best value-for-money


disc-magazines available, a n d at j u s t 1 . 5 0 per issue you can
see why! S u b s c r i b e to 8 issues DOW a n d get free membership
for just 10. t r u l y remarkable value for money! Wa t c h out for
NEWBFLASHI the new European disc-magazine coming very
shortly to the UK via I 7Bit o f course!
NOTES:
All PD packs are guaranteed free c,f inv.' viruses lkiller Included with the

parks) arid will work on 1.2/1.3 Anagas in 512K.


(On disc). T h e range of PD discs is open to members only.
You can order by post with a cheque/postal order/credit card or over the
phone with Access/1.1Ra (24 hours - Answerphone after 5_301.

inc VAT

EXPANDED PACK
A501 RAM Expansion and Dragons Lair

Also with 1084S monitor or LC10 colour Printer

DISC-MAGAZINES-

A full catalogue of ALL the 17b11 PD discs is available on request for lust E2

Inc. Modulator, 24 games On 4 dies., r s adr, Adventure. Board and ShooL.am.up gm mes, plus.

OR Publishers Choice

This special P D p a c k c o m p r i s e s o f five d i s c s , t h e f i r s t i s tile


Utility d i s c f e a t u r e d i n t h e Q u i c k s t a r t p a c k , t h e second i s a
special a r t - d i s c f e a t u r i n g some s u p e r b r a y - t r a c e d images. an
excellent m u s i c disc. a d i s c o f S t a r - Tr e k a n i m a t i o n s p l u s our
disc-magazine and m e m b e r s h i p for just LI011

Seventeen Bit
Software
PO BOX 97
1st Floor 2-8 Market Street,
Wakefield W I . u c x

Telephone 0924 366982


I4 t h i ( 2 4 Hours)

PLANET - Here's a great program


for all you would-be planetary
architects. Planet takes any FE
picture and raps into around a 3D
sphere to produce some startling
pictures, complete with full light
source shading.

FISH No 163
The Fred Fish collection of disks is
probably the most well-known and
most popular collection of Amiga
POdisks. The collection currently
stands at over 200 disks and their
contents are highly regarded by
both u s e r s a n d s o f t w a r e
developers alike.
BANK'N - Is your bank account in
amess? Then you need Bank'n
lbanking, geddit!). Bank 'n i s a
powerful little personal finance
program that will allow you t o
keep track of your bank accounts.
The program is written to take full
advantage of the Amiga's windowing environment, Intuition, and is
very simple to use.
FIVEINLINE - FA/Online is a fun
interpretation o f t h e 'Connect
Four board game that was so
popular a few years back. The
idea o f the game is t o get a
continuous line of five counters in
any direction.
MACHU - Machu is a powerful little
mouse accelerator program,
complete with hot keys. If you've
never used one o f these programs, then you just don't realise
what you've been missing.
MEMTRACE - Have problems with
your memory? (I don't know, I
can't remember!) MemTrace is a
linkable object module that, when
called, gives you a complete run
down o f a l l m e m o r y
allocation/deallocation performed
by your program.
PCPATCH - If you have access to
a PC compatible that uses 3.5
inch disks, you'll probably want to
port files across to your Amiga at
some time or another. PCPatch
patches the PCLItils that carne on

SACC 23
The Sacramento Amiga Computer
Club, like TBAG, pays a great deal
of attention not only to a disk's
contents, but also to its look. The

'AMMEIMEMEIMEI
EMMA! Er.f.M111
6

18

ot

LLI!OMB&
1;t3441N18_ATV!
.16PVAMES
Select card to move
NewGame

* Quit *

B l u e M o o n is a n i n t e l l i g e n t a n d e n j o y a b l e l i t t l e ' S o l i t a i r e ' g a m e f r o m S a c r a m e n t o A C C d i s k n u m b e r 2 3 .

amounts of information with ease.


HERMIT - Everyone needs a
screen grabber! As you've probably noticed when looking through
Amiga Format, w e u s e them
extensively ourselves. Hermit i s
one of the best and will allow you
to snap any standard intuition
screen and save it as an I F file
that can be loaded into any of a
number of paint packages.
UTILIMASTER - Utildplaster is
another o f t h e ' D O S
Workbench' programs.
MORSE - Turn any text file
into dots and dashes without
ever having t o learn t h e
ICancel
Morse code. This program
will be of special interest to
all HAM radio buffs.
BLUE MOON - Blue Moon is
an i n c r e d i b l y a d d i c t i v e
'Solitaire' game that will keep
you going for hours on end.
TRIX - Anyone remember
QV? Trix is an 'Amiga-ised'
z version of the classic Dragon
32 game (anyone remember
'b
those?), i n which you must
Patch.
cover the screen by capturing

SACC collection uses a special


utility that allows u p t o eight
colours t o b e used o n t h e
Workbench screen, which gives
SACC disks a very impressive and
individual look.
CARD FILE - Card File is a very
simple but very useful database
program that is written entirely in
compiled basic. Card File's simplicity allows you to locate large

To: Amiga
filterlos

IColl I

PC Volume

Di skChange

Tina, f r o m S A C C 2 3 , I s l o o s e l y b a s e d on t h e old D r a g o n 3 2 g a m e a i x .

BlueMoon - by Tim Lister - DealNumber I

0 PCCopy 1.1
From: PC F I S T I T I I

Text-Ill

TIX

your Extras disk, to allow them to


operate with Me Amiga's threeand-a-half inch drives.
VIEW - The 'official' text reading
utility. More, as provided on the
1.3 enhancer pack, is rather basic
to say the least. View is a fast
and flashy text-viewing utility that
makes a n i d e a l replacement
for the official offering.

(Not showing HIDDEN f i l e s )

Porting t i l e s a c r o s s f r o m t h e P C es m a d e e a s y w i t h P C

elm
1

chunks while avoiding the various


nasties that are after you.
WORD SEARCH - Anyone who
enjoys word search puzzles will
love this program, because i t
allows you to construct your own.
WORKBENCH DEMOS - SACC 23
also includes a directory filled to
the brim with fun demo programs
such a s ) ( W i n d o w s ,
HAMKaleidoScope and Toing!.

FISH 185
You don't need to be a registered
software developer to get your
hands on the official FE documen
tation disk. Every so often, when
an u p d a t e i s r e l e a s e d .
Commodore also put the disk into
the public domain for general distribution to the likes of vou and I.
Fish 185 is the latest release
from Commodcre and it includes
full source code for loading, using
and saving data i n several IEF
'forms', as well as source code
demonstrating m a n y o t h e r
aspects of Amiga programming.
The disk also includes several
AM/GA FORMAT 8 1

4,481111111121 U M W
1A l l
2. A l l
All
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lam 1

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25 3 2

1 2 2

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TOP 10 DEMOS

P? I I

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I . t m o i t TRAM; + M i l

I Z . I . .

FONTS: directory firmly under control with this handy font librarian.
WHICH FONTWhich Font is a tiny
trinket which displays all the fonts
in the FONTS: directory in all different type style combinations

1116,811811111111126,coisacTING

EFC T ; 1 1 nOrdt

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A list o f top t e n P D disks


wouldn't b e complete without
including that special breed of
PD, the infamous Amiga Demo
disk. With this i n mind, w e
decided t h a t d e m o d i s k s
deserve their own t o p t e n .

Every month, a s well as the


more serious 'Top Ten PD' list
Amiga Format in conjunction
with Seventeen B i t Software
will bring you a list o f the
month's top-selling demos.
Space, as always, was our
final frontier, a n d s o Demo
Corner can't be illustrated in
full this month. Look out for the
next issue of Amiga Format for
the hottest A m i g a demos
section to be found on this side
of the universe. Seventeen I3it
Software can be contacted on
0924 366982.

El Composing music made easier limn ever before courtesy ot M.

very useful commands t h a t


deserve to be added to the C
directory o f any selflespecting
programmer's work disk.

FONT
WORKSHOP

TBYB 12
Buying software cart be a risky
business when you're forking out
something like 100 for a single
program. The 'Try Before You Buy'
library is a collection of disks containing working demos of commercial programs. With TBYB, you can
get a taste of what a program
really offers (Or perhaps completely ails to offer) before handing over
the necessary readies.
TBYB N o 1 2 i s a working
demo of Gold Disk's acclaimed
animation program MovieSetter.
The demo consists o f a runthrough, demonstrating the program in action, and a separate
demo of a finished animation,

TBYB 2
Try Before You Buy No 2 is a fully
working demo of Intelligent Music's
popular m u s i c composition
program M. So what's so special
about M? Well, instead of forcing
you to do all the hard work yourself (as is the case with other
sequencers), M uses artificial intelligence algorithms t o produce
variations on your existing music.

TBYB 11
Doctor Tobenteld's keyboardcontrolled sequencer is one of the
most popular MIDI sequencers
within the music industry. You'll
find many top groups using Dr T's
KCS on machines such as the
Mac, the PC, the ST and even the
Amiga (Heck no! But yes...)
The TBYB d e m o i s t h e
complete, working program minus
any form of save function. The
KCS d e m o includes several
sequences that can b e played
through either the Amiga sound
hardware, or if you have them.
8 2 AMIGA FORMAT

TOP 10 DEMOS

external MIDI devices. It allows you


to use KCS for up to fifteen minutes before the program locks up.

255 Walker Demo 2 (1 Mb:


2 3 2 9 Star Trek Dry Dock
Arum (1 Mb)

Just like music and animation


demos, Fonts are also regarded as
highly collectable. Font WorkShop
is a disk filled with new, ready-touse fonts which can be added to
any disk, and various utilities to
make maintaining your font collection as easy as possible.
BLITZ FONTS Do you often find
yourself having to wait for your
word processor to catch up with
you? If so, then BiitzFonts is the
answer. BlitzFonts speeds up the
Amiga text display speed by over
six times.
SETFONTSet-Font allows you to
change the standard Topaz system
font for any other of your choice.
The Font WorkShop includes both
version 1.0 of SetFont, and the
newer version 2.0.
FONT LIBRARIAN Keep that

STATUSPUN
RACKNAME
PLAY
1
2 Ch 2 P L AY
3 Ch 1 P L AY
4 Ch 4 P L AY
5 Ch 3 PLAY
RECORD
6
8
9
18
11
12
CNTERS'
APTOUCH
MERGE
ECHO

17Bit Disk Nos throughout

3 285/286 KML Kylie


Minogue Demo (yuk!)
4 3 5 3 GhostWriter
Demo Creator

5 2 7 1 Demon Mega Demo


6 2 6 2 Walker Demo 1
7 4 0 4 Supreme Sounds i
8 1 7 6 Wild Copper
9 2 4 0 Luxo Teenager (1 Mb)
10 346 Flash Team
Music Demo

SUPPLIERS
The following companies are responsible for the distribution of Amiga
Public Domain software in this country. For their full addresses, check
the advertisements in this issue of Amiga Format, or give thern a ring.
George Thomson:

077082 234

17 Bit Software:

0924 366982
Sottville PD:

0705 266509

TRACXNAME
13
14
15
16
1?
18
19
28
21
22
23
24

Amiga PD Library:

0742 588429
Purple PD:

279 757692
Ray Burt Frost

0703 785680

STATUSPUNTRACK NME
25
26
27
28
29
38
31
32
33
34
35
36

.111 I
RECORD STOP PAUSE PLAY
CLOCK:BPM 186
MEASURE: 8 : 8 8 5
IRE-RECORDI (ERASETRY'

STATUSPM

PUNCH
SETPIS FROM 1
CLRPTS
+
ERSPUN TOend

CPYPUN

.100

MESSAGES:
J u s t w h a t t h e D o c t o r o r d e r e d ! K C S , t h e k e y b o a r d - c o n t r o l l e d s e q u e n c e r, r u n n i n g o n t h e A m i g a ,

Am
Am
Am
Am
Am
Am
Am
Am
Am
Am

Co
Ca

Ata
Sin
Sin

T.C. COMPUTERS

as t h e
PD' list,
unction
oftware
of t h e
)s.
lies o u r
Demo
ted i n
for the
mat for
demos
us side
Den B i t
led o n

C- commodore

at: 1 2 a B a r n a r d s Wa y, C h a r l t o n H e i g h t s

Wantage, Oxon Ox12 7EB


* N E W A M I G A PA C K S *
Mega A500 Pack 1
Amiga A500 Pack 2
Amiga A500 Pack 3
Amiga A500 Pack 4
Amiga A500 Pack 5
Amiga A500 Pack 6
Amiga A500 Pack 7
Amiga A500 Pack 8
Amiga System 500 Pack 1
Amiga System 500 Pack 2

E349
E379
E439
E449
E489
E540
E599
E630
E749
E845

ITS A PITY H E

FROM 3 4 9 !

C O N T. .

tb)

Amiga A500MIA with i 900M


high-res mono monitor

E 4 2 9

cotour
g ht.
a res sloreo
ASOOM
withAmonitor
1084S

E 5 8 5

Amiga B2000 with 13 Rome E 8 9 5

Prices Include VAT. d e l i v e r y & warranty.


Please, a d d E.15 t o r o v e r n i g h t d o l i v e r y.
All systems are tasted b e t ore despatch.
On-site m a i n t e n a n c e o p t i o n s available.

and Work Bench 1 3 Sollware


2
Amiga 15.1106M
A s rabove. o k a E 1 1 2 5
A l O i l a S Homo colour monrior
Amiga 1132000 XTM As above. ( 1 3 9 5
; s k i s P C - X T budge board & 51' d i v a

_ B2000 + XT. Bridge Board + A l o e , * + 30MB hard disk E 1 5 9 5 ! "


I.

Commodore PC-1 SD Mono


E339
E140 Commodore PC-1 SO Colour
Commodore C64 Hollywood Pack
449
Commodore C64 Entertainment Pack El 79 Commodore PC-10 ill SD Mono
E570
Commodore PC-10 ill SD CGA CoburE730
E349 Commodore PC-10 Ill SD EGA Colour E890
tan 520 ST FM New Super Pack
E129 Atari PC-3 SD Mono
&Wait +2 incl. Games & Joystick
E61 0
E179 Atari PC-3 DD Mono
Sinclair +3 incl Games & Joystick
E660
E760
Alan PC-3 DO CGA Colour
Alan PC-3 OD EGA Colour
899
G O TO MC. COMPUTERS
E635
Packard Boll PB 500 SD Mono
Packard Bell PB 500 SD CGA Colour _.E740
Packard Bell P8 500 SD EGA Colour..E760
Packard Bell PB 500 DD CGA Colour E820
Packard Bell PB 500 SD 20Mb HD EGA
Colour
E
1
0
7
9
COrnrniX/Ore PO'S inci. on-site warranty and
102 keyboard on PC I as20's.
Packard Bell PCs incl. FREE software and
12 month on-site warranty.
Atari PC's incl. FREE software and mouse.
Star LCIO Printer

1
9
9
Star LC10 C Colour Printer E 2 5 9
3 1:2" DSDD Disks Labels (x10)19-00
All Prices Include VAT
Software Up to 35% off RAP ( E & OE)

Amiska A500 compiete, now only E 3 1 4 9

PERIPHERALS

NEC * Men-port Pirrone drive E 8 9


ASPO 2014E1 hot cosh 2MO RAM OK C 3 9 5

* n i c e l y * 50618 s c s i hard &Sit E 4 5 9


A501 pit'sg-in RAM?clocir 512K

E 1 2 5

cmg*.33 Stereo colour monitor t 2 2 5


A2206 P C - AT board it Si drive E T 7 5 NEC Multisync II l e Monk.. 1 5 2 5
A2066 e c - x - r board A fii" drive 3 4 9 Flicker Fixer Mulkscan Adepkx C 3 7 5

A2620 68020 Ac4ektrator Card E

- 1 3 9 5 a l e s 12.10 120 Cps draft, 30 NLO E ' 1 3 9

A2050 eye Card, 2MB installed E 5 7 5 Star ICI OC colour 120 cps. NLO 2 5 9
A2002PC 20MEI MS-DOS lid disk E 2 3 9 Hp ossioes 300 dpi pnepi, aew 6 7 5

A2092Pc 3CMEI M S - D O S rid disk 3 9 9

Hp paint...let colwe .119900 160 dpi 1 8 8 9

A20e0 20MB AmigaDos hard disk E 3 9 5

)(Oral 4020 colour initial 240 doe E 1 0 7 5

A2092A 20M13 ado boot hard disk E 5 9 5 n Supra Modem O00-2400 bps 1 8 9
A2094A COMB suloboot hard disk f 9 9 5 Trackball Marconi R 8 2

--,

NEC 31" irerenai drive ia20OZil

E ' 7 9

* rVe We ce,keeere. per 10

E 1 1 3

[ E R N Vortex
40MB fast hard disk: autoboots f r o m 1.2 Roms! E S 4 9 I
_
Why nol entoy the flee Te l e t e e t databases
with the M i c r o To r t Teletext adaptor.. Futy

access to last IS pages, double page view.


programmable, will Faaleot facilitio, instant
A
l
l
o
G
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4
telesoftware loader, outo-startibackgroond
operation . Pages can spoken, printed as ASCII or graphics, saved as ASCII or DIF foes..
Wth digdal tuning lor crystal clear colour TV/sound reception on any Aloettioe+icMasx.
monitor. N o w displays satellite weather maps too! A v a i l a b l e from sinck for only 1.139'
--,

OXFORDSHIRE'S PREMIER COMMODORE DEALER

WANTAGE 0 2 3 5 7 - 6 0 1 7 7

L . . . Amiga 2000 Presentation end AudloVIsual systems._ C a l l I


,
1. workbench v i . 3 Enhancer L I S ,
PRODUCTIVITY

C64 Emulator v 7
3
1
.
e
s
9 BBC Emulator v i l
4
4
e
5

_ i . P C Ernulalof v 1 . 1
2
4
.
.
/

Lattice C v s
1
5
9
is
- -
T h e Works
3
9
05
Soper-Rat* Personal R e l a t i o n a l database power, without programming. 3 9 os

Public Domain Software


for the Amiga
from E3 per
disk all inclusive
* Over 500 disks!

Momtplan 500 U l t i m a t e Amiga spreadsheet tortgraphicalsperich S S e,


VizaWrite Desktop v2 H i g h performance desktop WP, tbDW with H O fonts S S ,

* Membership not necessary


* Fast Service

Works Platinum Edition Integrated Wordpro:Datobase?SproadsheeVComma I S t i s s


Pagestroom H i g h quality output. Prelorencas..PosrScript compotib4e I tees
Professional Page v1.2 111ClUdS INF. Desktop, colour separahons. CAO 1 7 4 . 5 4

' ( ' - '

SuperBa se Personal 2 A s above, plus text mail merge. batch entry etc. 4 1 2 ss
" Professional v 3 W i t h Forms Editor and DML Proglerrrning language 1 5 4 ss
SuperPlan
P
r
o
Spreedsheel with business grapisca, lane planner 67.es

Personal Ta x Planner U K Income Too oompulabon program, from Digits 3 9 . i s


ilLiC Basic v 1 . 3
B
y
Absolt Compiles Amiga D e w . FA S T, 1 2 4 1 . .

We have one of the largest collections


of PD software for the Amiga in the UK.
We currently stock*
) FISH 1-204
AMICUS 1-26
)SLIPPED DISK 1-40
) FAUG HOTMIX 1-75
All the above are E3 each 1 FREE
when you order 10
We also have
) PANORAMA 1-71

)AUGE 1-25
)T-BAG 1-23
2catalogue disk sets available al rs each
which gives details ot the above collections

Dos-2-Dos R e a d s & writes MS-DOS on Si a 31' Amiga Wives 3 4 . o 1


Supereack B a c k s up 20M8 in 20 minutes. any Amiga hard drive 3 9 is
& k n . Disk Optimism s p e e d s disk access up to Scp5i., Woi k Bench or CLI 3 4 95

Our own special selection


MOO Each
APDL 13 ASSEMBLY LANGUAGE

COLLECTION

APDL 16 CLI HELP


Confused by CLI? This ones fOr you
) APDL 17 LANGUAGES
Lisp, Prolog, Logo Forth

ProTert v 4

Acquisition v i i . 3
1
3
Publisher-. Cholco
7
Amiga Basle Inside & Oul
I

-.

es n System Programmer's Guide

es 0 ArritgaDoe Inside & Out


9
9
l e

3 2 4 1

es OP Amiga C for Beginners


l i l t s
. Amiga Tricks I Tips,
1
4
.
.
,
Amiga SD Graphic Frog. In Basic I I .5

) APDL 48 AMIGA DISK DOCTOR


Lite saving programs'

c) APDL S14 BEST ARCADE GAMES


OAPEti e15 BEST BOARD GAMES

L E . SuoerPlic r e a l - t i m e PA L c o l o u r digitiser and geniock E 4 9 5 1 1

-,

Backgammon, Othello, Yahlzee etc

Animagic

)APIX St 7 BUSINESS COLLECTION


C R E AT I V I T Y

Editor, spreadsheet database


)APOL /22 MUSIC BOX
12 Great Tunes
APDL *30 USEFUL UTILITIES
_)APDL /35 NASA DIGI-SLIDESHOW
3 APDL *36 EDUCATIONAL

j 7 - --

COLLECTION

Photon Paint II

3 0

0 tie Luse Point Ill


PageFilpper F.-X
n Fantavislon

'

III Sc1.110-AMIMAI 40

us

6
7

Photon Video Cell Animator

es

2
0
7

05
si
es
9

B5

graphics and nimat.on for the prolessional user 3 1 t iis

Pro-Video PAL Pius P r o l e . . . a n a l video biter with loots extra lonts theodolite M i t t s

Professional Draw T h e ultimate drawing rpm uses vectored graphics 1 2 9 es

Write of phone or a FREE List

HACUMBE;
CUMAN A EXTERNAL DISK DRIVE C88_95
AMIGA A500 E355
AMIGA B2000 E99.95
DISK DRIVE E99 95

KindVVerds v 2

Aegis Draw 2000 P r o CAD pooh with eutodwrions.n. uniirreind room etc. 1 7 9 ,
X - C a d Designar E n t r y - l e v e l CAD system
0
2
,
9
1
X C o d Proleosional P r o t o m o r 5 E J CAO eretere (Needs 2M61
3
9
1
es
SurnmaSketch FILM 1 2 1 4 1 2 Graphics Tablet with lest driver ooftwore 4 2 5 on

0 PAL Rondal. Pro B r o a d c a s t Quality genlock tor the prolessional user 6 2 5 on


0 Polinien

III DigiView Gold

.-,

All prices are fully inclusive of VAT


PO Software are r14:1W available for C64.126

PittliSe write or phone lora list_


e JOIN THE CLUB1 Interested in joining our user club?
Write or phone tor details*

0 Handy Scanner Type IV 400 do. 2 9 5 no

co E De Lune PholoLab

BOO I F YOU WANT IT TOMORROW_ C A L L US TODAY' O N 01-546-7256 M i n

PricesHO PC STFREE a include VAT.

Order by phone watt tout credit card.


Orsend cheque. PO or your credit card
number Official orders welcome. W e

despatch Same day by FIRST CLASS

THEAMIGAPD LIBRARY

post. Please allow 5 days lor delivery

Dept AN, 140 Rushdale Road, Sheffield, S8 90E


PD Hotline 0742-588429 (gam-9pm)

of hardwire
orders Pooasoare qw.auoted
ti.
biett So Ovailabiety
ss

kiJEFE

LAKESIDE HOUSE, K I N G S T O N HILL. S U R R E Y , K I 2 7 0 T. T E L e 1 - 5 1 4 - 7 2 5 e


I t

El

VISA

0 5 3 0 4 11 4 8 5

0 5 3 0 4 11 4 8 5
512K RAM Expansion
with Clock
for Amiga 500
Features:
RealTime Clock with High Capacity
NICAD Battery Backup
* Memory Disable Switch
* Low Power Consumption
* Latest Technology 1 MBil RAMS
* Low Chip Count for High Reliability
* Direct Replacement for A501Expansion

Original ASHCOM
RAM Expansion
O N LY
89.95
(Limited Stock)

PHILIPS 8833
Colour Monitor
ONLY
E200.00

ONLY
99.95

All prices include


VAT and Delivery.
British made
Trade Enquiries Welcome

Only from ASHCOM, 10 The Green, Asby-De-La-Zoucht Leicestershire, LE6 SJU


Te l e p h o n e : ( 0 5 3 0 ) 4 1 1 4 8 5
e
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noel Sommer
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PUBLIC DOMAIN

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APA P A P AP

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UTILITIES - SeNtil dialog t41 t i all those
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PRICES
I - 5 disks - E3:00 each
6 - 10 disks- L2:75 each
II or more - L2:50 each
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FREE

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There are many PD libraries around but do they ofTer you._ .1,
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guidesyouthroughthe first ofourcover-mountedSuperDisks.

E X T R A

N E W Z E A L A N D S T O RY

Try your hand at Ocean's latest (sod


c u t e s t ' m e g a arcade conversion in the
comfort of your own home w i t h our
Nclusivii demo. It's up to you to save
your Kiwi friends from the evil Sea
Walrus and his henchmen.

DOTIL
Does the Amiga's Command Line
I n t e r l a c e scare you? 00771 gives you the
power of DOS without e v e r having to get
your hands dirty w i t h complicated thong%
like keyboards.

Ex-1rFLA
THE NEW
ZEALAND
STORY

Every month, we'll bring you a


disk filled with the very best from
the public domain libraries and
from your very own typingfingers.
;nether i t s games, graphics,
music, serious applications o r
programming, you're sure to find
something on the Amiga Format
disk that'll appeal to you.
This months disk kicks off
with a demo o f Ocean's highly
addictive and amusing arcade
conversion, New Zealand Story.
Funand enjoyment is what Amiga
Format is all about and, between
the utilities for all you tech-heads
out there, there's bound t o be
plenty of stuff to keep fun-loving
types happy for hours on end.

P R O G R A M : BY OCEAN
SOf 1 WARE
FILES: NEW ZEALAND
STORY, NZ_LOADER,
NZ_DATA. NZLOADX.PC I

Life has always been an uphill


struggle for the Kiwi, What with
the Japanese enjoying a succulent
Kiwi with their side-salad, and
tourists running around trampling
all over their precious eggs, it's a
wonder there's a single Kiwi still
hopping around at allf
In this game, you play the role
of a little KIA11 whose fellow K m

buddies have been kidnapped by


the big, bad, old Sea Walrus (boo,
hiss!) Who's going to rescue them
from their plight? What do you
mean, Not me matey! How could
you l e t those cute little Kiwis
suffer at the hands (flippers?) of
such a horrible evil Walrus?
You must journey through the
Walrus's domain, searching f o r
your imprisoned fellows. Once
you've found them, just jump onto
their cages and they disappear,
leaving your Kiwi buddies free to
escape. All is not in your favour,
however, as t e Walrus obviously
isn't going to hand your buddies
back o n a plate (possibly the
bones, tough!). M r B i g B a d

Vre.1.1S'

ewe,.

this v a s t l y
rMIMI%
i m e / 14141,4bke g a m e ,
r w r e you t i t h e t h e

p r r r, part 01 Ibie

I A

1 .1.

411._11_1_2

A...A

L.S..

. 1 . " 1 1 . 1 4 1 1 A 1 1 1 4 1

FROG D E M O

Ta k e a look a t w h a t your Amiga is really


capable of w i t h this cute little animation.
Every month, A m i g a Format and
S e v e n t e e n Bit S o f t w a r e will bring you
the l a t e s t and greatest demos to really
show off your Amigo-

VILBM
Here's a great little utility t o stick on all
your boot disks. If you've e v e r had a
stray picture file b u t no rowans of
displaying it, t h e n step aside:
Viibm i t h e m a n for the job!

ART F I L E S
Li

TRACKMON
Are you having problems *tracking d o w n
that rogue disk * n o r that a l w a y s seems
to rear its ugly head every t i m e you savor
an i m p o r t a n t file? With Trackkion, those
disk errors will have nowhere to hide,

What d o you mean, you can't program


hut you still w a n t to send something in
for the A m i g a Format coverdiek? Then
why not get out your easel and paint us a
picture? To k i c k oft, w e pigment the very
best on PD art.

r i m y yellow kiwi who


" W I must rescue his
mates- H o e i n
the b a l l o o n a n d
g e t t o it q u i c k !
A A A

WORKBENCH HACKS
If it's fun you're alter, too* n o further
than this collection of jolly little
Workbench joke hacks. every m o n t h
wooli bring you the silliest little h a c k s to
liven up your Workbench screen.

"

Erry
IMUUlffiffr
rErrift rr tEr

BOO
UP FOR GRABS!

EEl

We must tost insane! Out it's true: w e w a n t


to give you money! AN you have to do is
write a super-hot program for the Amiga
and, il w e decide to use it on the Amiga
Formal coverdisk you could be living it
up in style! S . Page 9 0 for details.

111111111b.

ART
FILES
PROGRAM: PUBLIC DOMAIN
FILES: GARFIELD, CUBOLA2,
ALIEN LANDSCAPE
This month, we bring you three
of the very best examples of
artwork in the public domain.
However, in the near future we
hope to be showing readers' art
in the best possible form: on
screen. So. i f you have any
pictures y o u ' r e particularly
proud of, send us a disk!
In this slot too, we hope to
show work by our new Graphics
Editor. Brian larkman. This will
back up reviews of packages or
products by illustrating them on
your o w n computer screen.
Watch out for id

Familiar furry l a m a s t h o f a t
cat and his muchselbelled pal-

46.46, - 4611 d k
" 4
6 atbrA
dbodll

in
Success! T h e c u t e yellow K i w i rescues o n e o f h i s buddies, and
t h e c a p s t h e f r i e n d w a s t r a p p e d in d i s a p p e a r s i n a p u f f of s m o k e .

Walrus has employed the services


of a motley crew of henchmen
who are out for your blood. Even
the teddy bears are out to get you!
You're not a Kiwi who's gonna
let a load of weedy teddy bears
walk all over you, 'cause you're
well hard. To help you in your
quest, you carry a bow and arrow,
which is lust the job to give those
nasty teddy bears a taste of their
own medicine_ Once a baddy is
shot, it'll magically turn into a
piece of fruit that can be picked
up and eaten. Extra weapons such
as bombs can also be picked up:
these'll really give t h e Walrus
something to chew on! See the
full review on Pages 38-9.

Finally, if you only have 512K of


memory, it is best to unplug any
external devices and close as
many windows on the Workbench
as possible.

GETTING GOING

You can load our exclusive New


Zealand Story demo by inserting
your coverdisk a t t h e 'Insert
Workbench' prompt. The demo will
then autoload. To play the game,
plug a joystick into control port
two. Now stop reading and go rescue those Kiwis!

FROG DEMO

This marvellous representation of a lone figure s e t against


an a l i e n l a n d s c a p e i s j u s t o n e o f t h e p i e c e s o n d i s p l a y i n
our A r t G a l l e r y : i f y o u ' r e a n A m i g a a r t i s t , s e n d u s a p i c c i e !

6 1 . 1 , 1 / G A I r i r

PROGRAM: PUBLIC DOMAIN


FILES: FROG ANIMATION.
FROGANIM. SHOWANIM
Entertainment i s w h a t t h e
coverdish is all about: and so, in
conjunction with Seventeen B i t
Software, Amiga Format will be
bringing you an exclusive Amiga
demo every month.
What is a demo? Put simply, a
demo is a program designed to
show off the talents of both the
Amiga and the demo's author. This
month's demo is an animation of a
rather cute frog (can frogs be
cute?) enjoying himself in the summer sun. To load it, just double.
click on the 'Frog Animation' icon
on the Workbench and the demo
will load and run.
If you only have a single-drive
Amiga, then you'll probably have
to swap disks several times: just
follow the on-screen requesters
and you won't g o l a r wrong.

TRACKMON
PROGRAM: BY MATHEW
BURT
FILES: TRACKMON,
TRACK MON DOC
How many times have you ever
had that annoying 'VOLUME X HAS
AREAD/WRITE ERROR' requester
POP up onto the screen? Wouldn't
it be nice if you could be told precisely where on the disk that error
occurred, 50 that you could hunt it

NO COMPUTER

IS COMPLETE WITHOUT
A DUST COVER

41111-,1,.,i,._
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De Lune Music Coma!, Sal . . . . . .1158 95
De Lute Para 2 . . . . . . . . . . . E38 95
De Lute Photo Lab. ..... ....___.... ..... 15a 95
DNS Va II
De. one * W e
DeNI'd

prerrOr

E1795
1795
C27 95
17.95
7

ENA Wainer
Cornrow

RLDWIDE
SOFTWARE.

AY E A R O

El 496
Ei 7 96
et 4 95
El 4 95
El7 95

95

E l 4 95
95

Commodore
Arle9e Softwace
Doabie Dragon
Oregon Ncita . . . . .
Dragons Lar1 Meg
(keen-cone
Ord,
DiAlFeo, Meatier- f
Ot.900,, Master Eatoo
Ormonalor
Eat.
Enornanierie
Emote
Emote Sumo Baca
Evil Garden

!4
17 9 6

C9595
1795
C17 95
El7 95
E7 99
C1495
Et 7 95
El4 05
117 95
114 95
(1495
E22 95
C1795
.12295
El 4 95
El? 95
E22 95
El 7 95
.12895
Eta 95
el? 95

Fla Combat Peat


Fie Falcon
Facon Misson Disk
Ferran Formula One
Fire B'igeEle

Firezone
Floghi Stimulator II
Fil Srn J a w
Flying sha,,,

North. Scotland,
N. Ireland
0896 57004 (24 hours)

95

Fun Soho, 2 111 to el . . . . . . .E14.95


. . . . . . .

Jaws
Joan of Arc
Joe grade
Joorney

Kaflfledy APE444411
ruielnp.

Kings Guest Triple Pace


Kull
Last Nina 2
Lesderboard Coleclion
Led Sion,
Legend of the Ssoid
Lersurasua Larry

_....114.95

Gareed (Lighting Ltaa) 1 4 7 . 9 5

Coranodore
Amiga Software
Licence to Ka
117.95
C17 95
Lornhara RAG Rai.,
E22.95
1-0,d5 ol Ito Rising si
Man Hunter New Stk-a:
22.95
Eta.%
14.504e Squad ,
E 1 4 . 9 5
Mickey Mouse
E
l
795
bacroprose Sorrier ,
lAke Reads PO0 air . . . . . . _Et 4.95
Paillersorn 2.2 , _
E 1 7 . 9 6

Goickinner
.
.... 1 1 4
G e r nnoSrdac n r y bah . . 2 e 5

95
95

Murder on . . . . . . . . . .

. . . . . C17.96

Grand Monster Stern

95

Otilleator

Hate
E
1
4
.
9
5
Haiorkeye
E
t4 95
Hermiok nl the t anca
1
1
7
95

Europe (other than UK)


shipping costs are:

aimvail
I Et250
L M ) per
per disc
disc for
for express
normal airmail

P. W O C I e r
P. P 4 e SWUM D a y

Oueston ot Soon
Chosen), ii
Ir! 1 y 7

n
nernpag.

newt, Foo The Stan


Real Ghostlaisters
Realm ol -hoes
Red Hem
P e i o r, i

theJ.g

Rock Dangerous
Robocoo

OSeialien Way
POW
C
Pair ore%
r

C
1
i

I
2
.

1
r

7
2
e

0 7 95
E 1 7 95
El7 95
.117,95
.114,95
11 7 95
.117.95

0602 252113

Commodore
A m . . Solis.,
Recker Range.
Re.'anh, flgoonter
Run the Galan*
Rantang Men

Scenery D,iik a_

(2295
7 95
117 95
.1:17 95
.C17 9S
117 95
117 95
114 95
_Ell 99

Commodore
Amiga Software
S t a t e . . Lend
.C17 95
.C14 95
Space Quest 1..
.E1 7 95
Space ClUeSt 2
El 7 95
Sow...SO-as
(14 95
Sonenerie
gs
Stag
Sear Wars
E14 95
195
Stargiater
C14 95
Skew,
Steve Dam Snooker
C14 95
El 4 95
Super Scrernede
Sword Cl Soda,'
.12295
E22 95
lanesprn
Tana Allan,
CI 7 9 5
..EI 7 95
Targhan
.114,95
Tocsin Ceo
.-144,95
Teenage Cumin
Test Drive lithe duel
- 11 7 , 9 5
.117,95
The Deep
E22,95
The Krystal
1,7.95
The New Zealots Siory
.. 117 95
Thordertwals
117 95
Thorclarbiado_
114 95
Tiger Road
Tree Scanner
.El 7 95
Trnes or Lore
. Ell 95
Tnan
E
l
l
95
.E1 7 95
Total Echose
El 4 95
Tracksuit Manager
IreneO Assasin
, El 7 95
.C14
Tnaiad Pursuit how Swanning
,E22 95
TV Sports F o a m ,
Latina 3
117 95
Latina 4
El? 95
Llairrole Gen
,
( 1 4 9 5
ursersai Shinano Sirroillor
c
17 95
Victory Road
C
l
7 95
Vigelanle
. . . . . .
9
9
Virdicato
95
Vo r a : , ................. ................. 1 1 7 9 6
Wen M d d i e E a r t h _ _ .............. _114 95
Wet Le Mars . . . . . . . . . . . . . . . . _ 11 7 95
Wend Dooms. . . . . . . . . . . . . . . . _ 11 7 95
Western Europe Scenery Clain ... 9 5
lleno., ii laa9ablikal _ .... .......... ,...E22 95

S , C C I E m Up C a n a

Sawn Service
95
95

Ei 4 95
El? 95
E l l 95
El7 95
Elg95
117 95
17 96
C22 95
El 4 95
..E17 95
-117.95
.814.95
.1795
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El? 95

South, Midlands,
Wales

Credit Card Order Telephone Lines

Football M a r v : II

it C a m . F r o m the Desert

Commodore
Amiga Seelseare
P.,ciaro
Personal Nigiamere_
Phobia
Police 0..1w
Papsiloos
Posioareeprae
Precis's Moan
Paine, Cceacson
lonsoa

Credit Card Orders Accepted by Phone Or Mail


Overseas lel no. Nottingham 225368

95
99

191t . t e a l
tiolywood Poi,,..
Hostages
Homan Kiting mact,,,,
Hybris
tole0aatete kiliaatori
Inte'C,VtOr
International Karate

L14 95
11 9 7 5
117 95
E l l 99
El7 95
E l i 95
E l i 95
El 7 95
C22 95
114.95
El7 95
I l i 95
E22
.E11
.11.95
114.95
117.95
-117.95
11295
/17.95
-114.95
- 11 2 9 5
-114.95

(N0 1o0t- 1t i106A


Beeston
n gChilwell
h a mRoad.
NG9l
ES

Special O v e r s e a s Service S y Air Mail Worldwide.

'
9

Commodore
Arnaga Soltwane

WORLDWIDE
SOFTWARE

Fast Delivery On All Stock Items By 1st Class Mail In UK,

Commodore
Arnica Software
Football Dreox,, IF
E
l
f
FNotbali Menage, II Eno Ka
E

Furl School 2

' M . 6 6 0 , S O NSV

Saweek

S"P.'"Ia God.Slop

Please make Lheques 01 p p a y a b l e 'to WORLDWIDE SOFTWARE


All grites :
'pi and Oacking in the UK
ADVERTISED PRICES ARE F O R MAIL AND TELEPHONE ORDERS

.122 95
E17 95

lea Saparacilen
Zrvii Zero

E14 gs
7 95
4 95

10 a 35- DSDO fi, Goal Otee

E
l

Outside Europe shipping costs are


E2 00 per disc for normal airmail
E3.00 per disc for express

7 95
7 95
E9 95

16 BIT CENTRE
1

A L L PRICES I N C L U D E VAT ANT) C O U R I E R SERVICE


CALLER

PHILIPS 8833
STEREO MONITOR
Including Lead
ONLY E219.00

N
01:40

111=b

1
1

AND MAIL ORDER WELCOME

COMMODORE A501
RAM EXPANSION
with clock
ONLY E115.00

PRINTERS

Star LC 10 Colour
Star LC-10 Mono
Star LC-24/10
Citizen 120D
NEC P2200
Epson LQ-500

AMIGA A500
ROM + WORKBENCH 1.3
Mouse, Modulator, Leads
ONLY 049.00

H A R D WA R E

r
E239.00
E179,00
E339.00
E139.00
E319.00
E319.00

Open 9.00am to 6pm


Monday to Friday

Amiga 132000, ROM 1.3


E 9 5
Philips AV7300 TV Tuner
E 6
Futuresound 500
E
7
9
Amdrive 50M Hard Disk E 4 6
Cumana 3.5 inch Disk Drive E 9
Minigen
E
1
0
5
.

0
9
.
5
9

.
,
0
.
.
0

0 0
0 0
0
0 0
0 0
0

Please phone for other hardware prices

All printers supplied with 1.8M lead worth E7.99

SOFTWARE 1 The Works


Lattice C V5
Publishers Choice
Dragons Lair
Deluxe Paint III
XCad Professional

69.00
165.00
79.00
E25_00
65.00
E250 00

J O Y S T I C K S
'Cheetah 125+
'Cheetah Starprobe
IQuickshot II Turbo
'Kona' Navigator
IFS Fantastick
!Crystal

S u p e r b a s e Professional E 1 5 9 . 0 0
K i n d Words V2
f
3
9
00
W o r k b e n c h 1.3

1
4
95
Audiomaster 2

5
5
.
0
0
A q u i s i t i o n 1.3
E
1
5
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0
0
P r o f e s s i o n a l Draw
115.00

r
E9.95
E14.95
E9.95
E12.99
E5.00
E10.95

BLANK DISKS

3M DS/DD Box of 10
E12.95
Sony DS/DD Box of 10
E 1 2 . 9 5
Kodak DS/DD Box of 10
E 1 2 . 9 5
Unbranded DS/DD 10
E
9
.
4
5
Unbranded DS/DD 50
E 4 5 , 0 0
Unbranded DS/DD 100
E 7 9 0 0

A M I G A PACKS

NEW LOW PRICES

Amiga A500 + A501 DPaint III


Amiga A500 + Philips 8833 Stereo Monitor (no modulator)
Amiga A500 + The Works
Amiga A500 +Tenstar Pack, Sonix, Photon Paint

E499.00
f549_00
399.00
399.00

All Amigas include Mouse, Power Supply, Manuals, Modulator, Workbench 1.3 and Kickstart 1.3.
Unless stated otherwise

16 BIT CENTRE
Access

U n i t 179 L a n c a s h i r e F i t t i n g s S c i e n c e V i l l a g e

Claro Road, Harrogate HG1 4 A F


Tel (0423) 531822/526322

E X T R A

D I S K
another. Even if your picture is in
some strange resolution like overscan, Viibm can handle it with no
problems at all.

down with your trusty disk editor?


TrackMon is a handy little utility
program that displays the current
track, sector and side being
accessed from any floppy drive
connected to the system. Using
The wonders o f multi-tasking,
TrackMon can be run concurrently

Vital can be run in two ways. The


first, and probably the simplest, is
to u s e t h e Amiga's extende
selection technique f r o m t h e
Workbench. To display just one
Picture, click once on the picture
file that you wish t o view, then
hold the [SHIFT) key down and
double-click o n the Vibm icon.
After a few seconds, the picture
will be displayed.
If you want to view several
pictures, use the same method as
detailed above, but instead click
on each picture icon in turn (don't
forget t o keep the [SHIFT] key
depressed) before finally doubleclicking on the Viibm icon.
The second method of running
Vilbm is from the OLL To view three
pictures called 'Fredle, Tred2' and
'Fred3', all you have to do is to
enter VILBM FRED1 FRED2 FRED3'
and then press [RETURN). To
advance through each picture, just
click the left mouse-button. Once
all pictures have been displayed,
Vilbm will return you to the CLI
prompt (Or the Workbench if you
used the first method).

10 I

TrackMon in action. Here, w e


only h a v e o n e d r i v e c o n n e c t e d

(the internal o n e ) . W h e n e x t r a
drives a r e added, t h e TrackMon
window i s s t r e t c h e d t o a c c o m modate t h e e x t r a i n f o r m a t i o n ,

mit any other packages already


running (providing they don't turn
off multi-tasking, that is!)
GETTING GOING

You c a n l o a d Tr a c k Mon b y
double-clicking on the TrackMon
icon o n t h e Workbench. Full
instructions (do you really need
instructions?) are available within
the TrackMon drawer.

VILBM
PROGRAM: PUBLIC DOMAIN

WORKBENCH
HACKS

FILES: VILBM

Everyone knows that the Amiga is


a wonderful machine for creating
your masterpieces on. With loads
of colours, loads of art packages
and the kind of screen resolutions
that artists demand, the Amiga is
the number-one choice f o r a l l
would-be artists. But once you've
created a disk full of works of art,
what do you do with them?
Vibm is a slideshow tool that
allows the display of just about
any IFF format pictures one after

PROGRAM: PUBLIC DOMAIN


FILES: SCAT!, VACBENCH,
HACKS.DOC
So you think we're going t o
explain what these customers do,
don't you? Well think again!
Workbench Hacks are fun little
programs that are a t their best
when you haven't got a clue what
they do. To run this month's
Hacks, double-click on the associated icon, then sit back and play!

!too

Moldiest/1 releme. T h i e l e free 'emery

rIlRi

(=1 .,:iverDi silt!

f i

Atari vs

I - I

Dines

Mint

I 1
Dahl T r a d d l o r i

inl

Ntriviveflost

AMIGA

Hacks

Obit

CovertlisR101

EMT

1111/11,11

AlitaLarkiScne C u t e l a 2

AMIGA
Garfield

liet
JPb

This h a s t o b e o n e o f t h e m o s t u s e f u l l i t t l e u t i l i t i e s a r o u n d . A l l y o u
have t o d o i s s e l e c t t h e p i c t u r e f i l e s , a n d V i l b m w i l l d i s p l a y t h e m .

II

DoTil Rev 2.0 Copyright @ 1 ? q ant ).


iskifil l a . C O P Y - 4

GETTING GOING

A I&GA

Workbench Screen

750
3614

kites, nib)

Disk. info
III] I
M i l , info

751

CLOAKPC1

NeuZealand Story
NewZealand Story.into

13721

1095

4471

II: GI'

4,

Zealand Story.info
1r
trac khon.info
Vi]
Vi lb .info
HI:.1.
Weeacks.info
naloader
naRat

4070
750
750
750
3900
303505
35

2. D111111111111111

DFI
Destination:
Command:
Message:
ISource:

T h e main screen of D o n ' displaying t h e source and destinations


windows in which all file control operations are usually carried out.

DOTIL
PROGRAM: PUBLIC DOMAIN
FILES: DOTIL, DOTIL DOC
OK, confessions time. How many
of you have tried t o learn the
Amiga's Command Line Interface,
only to find it almost totally incomprehensible? S o u n d s familiar,
doesn't it! If you are struggling to
get to grips with the inner workings o f AmigaDOS, why bother?
You can use Doff instead!
DoTil is a very useful utility
that deserves a place on any selfrespecting Workbench disk. Do Tif
allows you to carry out practically
any task that you could previously
only achieve through CLI from the
Workbench environment. Instead
of having t o type in all those
complicated ( a n d difficult t o
remember) DOS commands, all
you have to do is to point and
click: it really is as simple as that!
With Dori, you can:
VIEW DIRECTORIES Even i f a
disk contains practically no icons
at all, with DoTil you can travel the
directories, viewing those hidden
files with ease. No more will you
be hunting through a disk for that
mysterious file, only to find that it
can't be found because someone
lorgot t o give i t a n
associated icon file.
r i l l MANAGEMENT
Even i f a file doesn't
have an icon, there's no
hiding f r o m D o f f s
extensive array o f file
management t o o l s .
Using multiple se!eclion, y o u c a n copy,
delete, rename or view
any file o n any disk.
AmigaDOS h a s never
peen so simple.

What do you do if you w a n t t o


copy all files, including all those
without icons, t o t h e R A M disk?

Use DoTil of course! Here w e ' v e


clicked o n t h e tiles t h a t w e a r e

planning to copy across.

N e x t , j u s t bring u p t h e p u l l .
down menu containing the COPY
option, select it and you're away.

GETTING GOING

You can load DoTil from the CLI...


er, b y double-clicking o n t h e
DoTil icon on the Workbench. Full
instructions on getting the most
from DoTit are available within the
Doff drawer.

Et voila, o u r files h a v e b e e n s u c c e s s f u l l y
copied. N o w you've g o t n o e x c u s e f o r n o t
being a b l e t o b a c k u p t h e C o v e r d i s k l

AMIGA FORMAT 8 9

E X T R A

HOW TO USE THIS DISK


BeforeusingyourAmigaFormatdisk,you
shouldmakeaback-upofthemasterdiskas
soonaspossible.Thisisveryimportant!
BACKING UP YOUR
DISK
Copying the disk may sound like
a complicated task suitable for
techno-buffs only, but it is surprisingly simple provided you read the
following instructions carefully:
1. First, turn on your machine and
load Workbench. O n c e t h e
Workbench screen appears and
the disk-drive light goes out,
remove your Workbench disk and
insert our cover disk.
2. Next, c l i c k o n c e o n t h e
coverdisk icon and then press the
right mouse-button a n d t h e
Workbench menus will appear. Now,
while keeping the right mousebutton depressed (you can cheer
it up afterwards!), move the mouse
pointer over t o the Workbench'
heading and a menu will drop down.
Move the mouse pointer over the

'duplicate' menu option and then


press the left mouse-button.
3, After a f e w seconds' disk
access, the Workbench DiskCopy
tool will be loaded and run. Now
just follow the on-screen prompts
and your Amiga Format coverdisk
will be copied to a backup disk.
When the machine asks for the
destination, insert your blank disk
into the dnve. Further instructions
can be found in the user's guide
that comes with your Amiga.

USING THE PROGRAMS


All the programs on the Amiga
Format disk are specially set up to
make them as easy to use as
possible. I f you c a n use t h e
Amiga's Workbench then you can
use our coverchsk! If you do have
problems with a program, full
instructions on loading and using
the programs are included in the
disk pages and these should get
you up and running. If you still
have problems, you should read
the documentation file (DOC) that
is included with every program,
To run any of the programs on
this month's coverdisk, all you
have to do is follow a very simple
procedure. Unless specified differently within the disk pages, just
double-click on the orogram's icor

on the Workbench and the program will load and run. Full details
on how to use the programs once
they have run are included with
the disk pages and as a text file
accompanying the program.
To display a documentation
file, just double-click on the appropriate .130C file to be viewed and
a window will open containing t e
file's contents. Pressing the space
bar will advance a page at a time.

COPYINGTHEDISK
Unless specifically stated, t h e
programs on the cover disk are
not i n t h e p u b l i c d o m a i n a n d
the c o p y r i g h t remains w i t h th e
author. S e l l i n g o r d i s t r i b u t i n g
these p r o g r a m s w i t h o u t t h e
author's permission i s against
the laws of copyright.

HAYINGPROBLEMSWITHTHEDISK?
We have done our best to check that the programs on the Amiga Formal coverdisk are simple to use, errorfree and have no known viruees. However, we cannot normally answer telephone queries On using the software, and we do not accept liability for any consequences of using the programs.
U your Amiga Format disk is faulty and out of the tens of thousands duplicated, some are unfortunately bound to be you should send it back for a free replacement within a month of the Cover date to:
AMIGA FORMAT AUGUST DISK. DISCOPY LABS. UNIT A, WEST MARCH, LONDON ROAD. DR/ENTRY,
NORTHANTS, NN11 ASS&
If your Amiga refuses t o accept the disk, try using t h e DISKDOCTOR utility o n your Commodore
Workbench disk to rescue it before sending it off for a replacement. Full details of DiskDoctor can be found
in the user's manual that carne with your machine.

YOURPROGRAMMN
I GSKILLCOULDEARNYOUE800
Name

BRIEFDESCRIPTION

Address

Phone:
(Daytime)
(Evenings)
My program name is

Approximate total size of files in kilobytes


we cannot use programs longer than 200K: shorter
submissions, under 100K, stand the best chance of
publication)
It is a:
Li Game
_
I
Technical tool
ID Business utility _ I Art program
ID Music program
u
Educational
U Novefty
'
J
Other

9 0 A/AGA FORMAT

CHECKLIST (please tick):


U Stamped addressed envelope for return
U README,DOC explanation file on disk
U Printout of README.DOC file if possible)
LI Name, address, machine type written on label
Li Disk certified virus free

IMPORTANT - Please sign this declaration:


This program is submitted for publication by
Amiga Format i t is wholly my own work and
agree to indemnify Future Publishing against
any possible legal action should copyright
problems arise.
Signed
Date
/

If you've got any


programs for the
Amiga which you think
other readers would
find useful, interesting
or amusing, we'd like
to know about them.
1. Make sure your
program is foolproof
to use.
2. Create a file called
READMILDOC on the
disk which explains
exactly how to use
your program.
3. Fill in this form.
sign it, and send it
without delay to:
Cover Disk Software
Amiga Format
4 Queen Street
BATH BAI
(Photocopies are fine
if you don't want to
damage the mag)
You could win a

share of 1800 prize


money for the best
programs each moMk.

maRB
ST

mir" 71f314-R

SOFTSELLERS o
T

IK+
ST & AMIGA
E9,99

6 BOND STREET, IPSWICH, SUFFOLK I N 1J13

VISA

24hr MAIL ORDER PURCHASE LINE (0473) 257158/ (0473) 2 1 0 8 0 5


30 Poo,

Allertx,ner
ArtiOrne R a n g e r
Amiga Gold Hits
Aichipalagos
Arrnalyie
kislaroth
Batanos of Power IF, &Asia%
Barbarian
Batman
Sialleciness
Ballerawks
So Cmate999
Btriark
Ba5lereKts.
BOX] Money
Bdbtoe B o B b l e

Buto r Hill
Captain Blood.....
Civror Command
Chaos Strikes Badi
Chrolo Oues1
Combat Sch991
Coruption.
COSMIC PirateCrazy Cars
Cusiodam.
Cybarnoid 11
Daley Thompson
Dark Side
Degas E9ie
Deluxe Monopoly.
Dekixe Music
Dekime Pant II
Dekixe Pant
Deluxe P19994ab
Deluxe V9teo
Denans
Double Drag,.
Dagonscapi
Dagon9 Lar
L9agon Nin)a
Dingeon kiMsier E 9

ST
15.99
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92.99
19.99
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1999
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AMIGA
5 99
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15.99
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ALL OUR HARDWARE INCLUDES VAT A N D FREE DELIVERY.
UK MAINLAND ONLY.

AMIGA 5 0 0
369.95

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disc wallet and 5Dritz graphicS package

C449.95

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C1900
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Standard

Football DreClar II
Footba9 Manager
Fogorten Worlds
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-99
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AMIGA 5 0 0

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20 Games and Business Organiser. 1st basic and
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With Modulator

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449.93

ATARI 1 0 4 0 S T I M SUPERPACK
21 Games and Joystick 4 4 9 . 9 5

ATARI SC1224

12 99
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' 9 99 . 1 6 . 9 9
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91 9 9
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1599 1 5 9 9
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CHEQUES & POSTAL ORDERS MADE PAYABLE


TO SOFTSELLERS, POST & PACKING FREE IN U.K
OVERSEAS 91.511 per item s u b e 9 i la avallabillly and price ehengs
wilhetil meets N o t ale hates released al time or ooino te press

COMP

TITLE

149.95
103 1 7 Stank Discs

-Carl al Arc
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1599 ..........1 5 . 9 9

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ST A M I G A
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ST & AMIGA
999

AF A U G U S T

WC LEADERBOARD
ST & AMIGA
E9 99

2.3,1-e, and L K NI42re

BARD'S TAL
ST& AMIGA
E9,99

Cheques & Postal Orders payable to SOFTSELLERS. Post & Packing Free in U.K.
Overseas E1.50 per item. Subject to availability and price change without notice. Nol all titles released at time al going to pres..

,-'1'

GARFIELD
ST & AMIGA
E9.99

D I S C O U N T S O F T WA R E
FROM MJC SUPPLIES
WORD PROCESSING

PRINTERS

PROTEXT V4 2

All printers fisted have a ten-inch 0 4 ;


carriage, a r e Epson compatible a n d
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The r e l e v a n t p r i n t e r c a b l e i s a l s o
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card clearance F o r n e x t day (after
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CITIZEN 120-D
Cheap Epson FX-80 compatible giving a
range o f text sizes and effects in draft
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This must be the most powerful word


processor available f o r t h e Amiga.
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Includes M a i l M e r g e a n d S p e l l
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RRPC99.95

O u r

Price E64.95

Useable demo disc available - 7.00

FILER AND OFFICE


Two utilities for Protext only. Filer is a
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FILER RRP 24.95 O U R S 17.95
OFFICE RRP 34.95 O U R S 24.95
Also a vadable.
Kind Words 2
3
9
95
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. 1 5 . 9 5

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26.95
4 9 . 9 5
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VISA

5
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E139.95
PANASONIC KXP-1081

Good p r i n t a n d b u i l d quality, v e r y
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159.95
STAR LC-10

As w e l l b u i l t a n d r e l i a b l e a s t h e
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195.95

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24 p i n version o f the LC-10, H a s 5
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339.95

EDUCATIONAL
Each Fun Scnool has 8 educal,onal
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Fun School 2 (2-6 years) 1 3 . 9 5
Fun School 2 (6-8 years) 1 3 . 9 5
Fun School 2 (8-12 years) 1 3 . 9 5
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Discover Alphabet 16+ yrs) 1 5 95
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5 95

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ALL of our lop ten have been released
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Archipelagos
1 6 . 9 5
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1
8
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1
6
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5
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1
3
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9
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1
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S.D.I
1
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Dig Paint
Photon Paint
Photon Paint II
Deluxe Paint II
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4
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1
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8 . 9 5
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SOUND

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4
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2
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5
All prices include Postage, Packing & VAT Please send Cheques/Pas to:

COLOUR MONITOR
PHILIPS CM6833
This excellent monitor features sterec
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text and graphics Price includes cable
and two day rafter payment clearance)
courier delivery
E225.00

ACCESSORIES
A500 Dust Cover
3 . 9 5
Mouse Mat
3
.
9
5
A500,2000 - Printer Cable
6 , 9 5
Ouickshot Turbo Joystick 1 0 , 9 5
Competition Pro 5000 ,PS 1 2 . 9 5
3.5" Disk Head Cleaner .
5 9 5

A501 Memory Expansion 1 3 9 . 9 5

PROGRAMMING
KSeka (assembler)
. 3 4
95
Hi soft Devpac V2
3
9
95
Hisoft Basic (inc. Book, Amiga
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5
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4 9 . 9 5
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BOOKS
Amiga For Beginners 1 0 . 9 5
Kickstart Guide
1 2 . 9 5
AmigaDos Ret.Guide 1 4 , 9 5
Amiga Tricks & Tips 1 2 , 9 5
Amiga Basic Inside & Out 1 8 . 9 5
Elementary Amiga Basic 1 4 . 9 5
Advanced Amiga Basic 1 6 . 9 5
The C Language (by K&R) ..... 9 5
Pascal Beginners Guide

M.J.C. SUPPLIES (AF), 40A Queen Street, Hitchin, Herts SG4 9TS
Tel: (0462) 420847, 421415 or 32897 for enquiries/Credit Card Orders

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PACK PRICE z: E649 TOTAL RRP: E229.50,:rt

If O W N AN A M I

To: Silica Shop Usk Dom AMFOR wag_ 1-4 The Mews, Hethorsey Rood, Skimp, Kent Wile 401

yGU already own an a.a.ga computer and would M e to be registered on eur marling , , ,
amga ,raei MI i t snow We will be pleanad to sand you copiers of our prtm kits and nAws....r.orr,
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I . M 1 " 11

branch a r o begin e a p e r i a n c i n g a ageC,airTI A e u g a banoca that is s e c o n d I n n o n e

MUMrsikis

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SIMPLE DATA ENTRY A l ] !earn narnes are Lila* program, Simply type in the reference
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G A M E

B U S T E R S

GAME

BLISTERS
Thesecomputergamescanbeprettytough to beatsometimes,sooften there's onlyone
thing left to do:cheat!That'swhereGamebusterscomesin. Here you'll findcheats,hints
andtips for all thelatestgamesthatyoumayhaveproblemswith.
THE REAL G H O S T B U S T E R S
Gain infinite lives simply by typing this listing into Amiga Basic, saving it
for future use, and then inserting the game disk before running it.
10 DIM CODEV255)
A

FORGOTTEN
WORLDS

LORDS OF THE
RISING S U N

Don't bother lighting your way


through all those Rashes, simply
type ARC and hit the HELP key on
the title screen, then press S to
go straight to the shop and N to
skip t o the next level. Simple
when you know how!

Try using these handy hints to get

J Garrett, Worcester.

THUNDERBLADE
20 FOR N.0 TO 95
30 READ AS:A=VAL(&H'-i-AS)
40 CODE%lNkA
50 NEXT N
60 CHEAT=VARPTR(CODE96(0))
70 CALL CHEAT
80 REMTYPE IN THIS LISTING AND SAVE FOR FUTURE USE
90 REM INSERT GHOSTBUSTERS DISK AND RUN THIS PROGRAM
100 REM GAME SHOULD LOAD AS NORMAL BUT WITH INFINTE LIVES
110 DATA 701F,2C78,0004,4EAE,FEB6,2200,5280,6772
120 DATA 413FA,00EE,34C,0400,429D,3AC1,93C9,4EAE
130 DATA FEDA,2ACO32A8O2B40,0008,5891),4295,4BFA
140 DATA 0090,1ABC,0005,3B7C,0030,000A,41ED,0038
150 DATA 2B48,0006,41FA,0060,7000,7200,43FA,006A
160 DATA 4EAE,FE44,4A80,6600,002A,700C,99CC,6100
170 DATA 0024,7002,49F9,0007,0000,6100,0018,297C
180 DATA 31EC,4A54,00AE,297C,57E0,6004.00132,4EEC
190 DATA 000C,4E75,431A,0032,3340,001C,234C,0028
200 DATA 42A9.002C,237C,0000,0400,0024,337C,0030
210 DATA 0012,4EEE,FE38,7472,6163,6B64,6973,6B2E
220 DATA 6465,7669,6365.0000,0000.0000,0000,0000

Type in CRASH on the high score

table and you II find you're able to


skip levels simply by pressing the
HELP key.
Allan Jensen, Denmark.

more from the game.


YOSHITSUNE

Yoshrtsune is more skilled at lighting than Yorrtomo, so at the start


of the game make sure you have
almost full strength and m e n
before you try attacking anything.
Your main objective now, because
you are near maximum status, is
to deal with your brother and to
capture enemy castles. If you take
over enemy castles, the enemy
troops will have nowhere to recruit
more men and all your brother's
men and land is yours if he dies.

Matthew and Peter Warner, Basildon.

AMIGA FORMAT 9 7

G A M E

B U S T E R S
was going on. You can't install the
British version o f the game on
your hard drive, unless you follow
these simple steps:
1. Copy all files on both disks to
your chosen directory (e.g. copy
df0: dh0: Lords all)
2. Edit the start-up sequence file
to read:
'assign RisingSunl dhOlords'
"assign RisingSun2: dhOlords"
'run main*
3. Execute the above file, making
sure that your ORIGINAL disk 1 is
in dfa, as the program is protected and checks for the original
before loading.
Thanks go t o lain Mackenzie
for that tip.

Your next job is to try and


secure the eastern half o f the
Island. To do this, take over all the
castles and destroy or recruit all
the armies on that side o f the
Island. Now concentrate on the
rest of the Island. In Edo try to
leave a General with the least
siege abilities a s h e probably
won't need to siege castles anymore, Remember, one General will
do and if the General is at Edo,
Nagoya will be easier to storm by
boat, If you can send a General
from Akita to Matsue via Aikawa
you will have a good base from
which you can attack the Western
castles. Once you have complete
control over the main Island then
you should be able to wipe out the
remaining four castles on the two
smaller Islands. Don't go for these
unless you have a very firm base
otherwise you will have to trek all
the way back should a range
trooper take over a castle.

IN G E N E R A L

Participate in battles as you tend


to lose more men if you don't.
Chasing the General on horseback
often leads to early victory as you
can wipe Out armies in one battle
instead of at the end of the game,
and once you re confident its possible to do it every time: but do
not engage in the siege sequence,
because losing can be costly. The
most important factor in battle is
Strength and long journeys can
weary your troops, so ensure they
have plenty of rest before a battle.
An army coming by sea will be
tired but faster and more flexible,
so meet them on the shore and
the advantage will be with your
men.

Whichever character you've


chosen, try to isolate the rest of
the island so you're more able to
concentrate o n attacking t h e
enemy and won't have to worry
abaout defensive manoeuveres
YORITOPAO
and precautions:
but watch out for
A great politician and strategist the enemy trying
but try to take Edo first because to outflank you.
its the only castle you won t have The islands will all
to lay siege to to take. If you're
be bitterly fought
lucky though, y o u m a y reach
over, s o ensure
Toyama or Nig ata before anyone that your troops
else. The same rules now apply to
have c o n f i d e n t
Yoritorno as with Yoshitsune: wait
strength b e f o r e
until you nearly have a full army
attacking. T h e
before attacking. Be careful if you islands a r e w e l l
get into any fights, because you
worth going f o r
have a low battle skill and a small- though, because
er army with higher skill can easily they are Ideal restwipe you out. At the beginning of
ing places f o r a
the game try to avoid taking risks
tired f o r c e a n d
and instead concentrate o n
good Generals can
improving your skills. If you ever
interchange t h e i r
armies from island
fight your brother and survive long
enough, chase him on horseback,
to mainland withbecause if you slay him things can out meeting t o o
change dramatically,
many problems,
9 8 A M I G A FORMAT

RUNNING M A N

The key t o early victory i s t o


recruit many more armies than
The first three levels solved for
your enemy, thus trapping him in a you - next month we'll give you
spider's web and gradually wear- the solutions to the last two - so
ing him down (of course he can
watch this space!
always try the same tactic on you,
so beware). It's important to have
LEVEL O N E
a strong hold on North and South
Japan, as a rogue force can wreak A simple run and jump will get you
havoc and open up flanks, causing
Onto the platform. If you have any
all sorts o f problems. If you're
problems with dogs kick or punch
unsure of your force, avoid battles them; the best way to do this is to
because he who fights and runs
stand still with the fire button
away really does live t o fight pressed, and move the joystick
another day. Ninja assassins may left-right depending on where the
sound appealing, but only resort
dog is coming from, Each kick of
to them as a last resort and don't the dog rewards you with a small
send them on too hard a mission
amount of extra energy. To jump
because they might turn back and
the cravass you'll have to have a
running start so run towards the
recognise you as the enemy!
steps, jump up and run backwards
Simon Liu, Morden
and forwards (until you're confident) and jump between the first
And talking of Lords of the Rising
two black slants (indicated by the
Sun, a small typographical error in
red arrows). Keep pushing the joythe manual may have left a few
stick u p diagonally even when
hard drive owners wondering what jumping to the first icicle as you

G A M E
stall the
me on
ifollow

isks to
copy
te file
'ds'
ds'
flaking
4(1 is
rotectiriginal
enzie

d for
you
- so

t you
any
unch
is to
Itton
stick
! the
:k of
mall
ump
ve a
the
ards
oefifirst
the
Joyhen
you

will immediately do a second jump


to land on the other side.
Once across, keep running
and jump the dogs, because hanging around to kick them could see
you getting hit by an exploding
puck a t Subzero. Try t o avoid
Subzero and any more dogs until
you get to the camera at the end
of the level. Walk a little away
from the camera (as indicated by
the green arrow) and wait for
Subzero to appear. When he does,
he'll fire a puck straight at you so
prepare t o jump into t h e air.
Subzero will then run behind you
and before he has time t o fire
another, kick or punch him as he
comes towards you - keep this up
and you'll kill him, then you can
exit a s quickly a s possible
because hanging around in the
cold is not a good idea.
LEVEL T W O

Run along and jump onto the


boxes avoiding any dogs. The
dogs can't climb onto the boxes
so you're safe there the brick is
no use, so don't bother picking it
up. Jump over the falling fighting
and onto the boxes, on the other
side is the lead piping, which you
should pick up. Keep running until
you reach the medical kit, which
will replenish all your lost energy.
Crawl through the rusty pipe and
over the boxes and run along until
you meet Buzzsaw. Be careful to
avoid the many dogs that are
here. Yo u cannot jump o v e r
Buzzsaw when he's pointing the
saw at you, but you can at any
other time.
Use your lead piping on forward diagonals (used for punching) and i t will slash out. Once
you've lunged at Buzzsaw immediately get into the crawling position
he can't get you when you're
crawling a n d crawl past him.
Beware though, because the dogs
can still get you, When he s standing over you, he'll start to move in
the opposite direction t o you:
Quickly stand up and when he runs
towards you hit him and get back
into the crawl position. Do this
until you've killed him and then run
off the screen.
LEVEL T H R E E

You'll realise now that you haven't


got your weapon, find the club on
the first screen and use this to dispose o f Dynamo, who i s the
toughest opponent in the game.
Run to the blocks (there will be a
dog either following you or coming at you, so avoid it) and lump

B U S T E R S

THE WINNERS GUIDE TO KICK OFF


It's fast and furious, it's the best
football g a m e there i s , a n d
despite what the Olympic movement would have us believe it's
not taking part that matters: it's
winning. In the interests of establishing an all-conquering squad of
Amiga footle players, here are the
Format team's definitive tips t o
winning at Kick Off.
THE KICK OFF
An excellent chance to score within the first few seconds o f a
restart. Trap t h e ball, charge
straight up the pitch and shoot as
you approach the penalty spot:
there is a good chance it will go
in. The computer teams are wise
to this tactic, out they will frequently foul you on the way so the
run can still be continued and a
penalty may even result. If someone uses this tactic against you
the best thing to do is to intercept
the attacker: don't just chase him,
wait for control t o switch t o a
defender in his path and then
move up the pitch towards him to
tackle. However, because everything happens so fast it is.frequently a matter of resorting to
hacking the attacker mercilessly
to the ground. Brutally effective.
CORNERS
Another good scoring chance.
There are two main methods for
putting the ball in the net. Either
pull the ball back into the middle
of the penalty area where a waiting player can blast it home, or
float it across the goalmouth for
an incoming forward to nudge in:
you can even score directly this
way. Never hit the ball low to the
near post because the 'keeper will
always collect it. Also beware of
lofting the ball deep into the area
because in this position it is much
harder to control,
Defending against comers is difficult. You have t o spot quickly
what sort of kick is being taken
and then get someone to the ball
to clear it, The most dangerous
kick is the in-swinger across the
goal which you are likely to put in
your own net. Just hope everyone
misses and it goes past.
PENALTIES
A 90% success rate can b e
achieved by following the following instructions. Wait until the
arrow is approaching the middle
point and then give a sharp tap on
the fire button. Anything more
than the shortest of taps will send
the ball over the bar. If you leave

shooting until t h e arrow h a s


reached the middle o r is going
away, the ball will almost certainly
go wide.

is outside t h e penalty area.


Professional fouls are best used
when the ref i s easy-going o r
better still blind,

THROW-INS
Don't hack the ball straight upheld
from these because it very often
goes straight out again. Angle the
ball infield before kicking i t .
Alternatively, dribble t h e ball,
although this is more hazardous
because there are always opposition players in close attendance at
throw-ins.

REFEREES
Pay attention early on to how the
ref reacts to fouls. If he is whistlehappy then try to dribble with the
ball a lot. Hopefully several of the
opposition will get sent off or give
away penalties. I f he does not
give yellow cards straight away,
then feel free to hack the CIppost
tux) down whenever necessary.

PASSING AND SHOOTING


There are two main methods for
kicking the ball: the kick-on-the-run
and the trap-and-kick. The KOTR IS
quicker and goes further, but it is
very hard to get it to go anywhere
but in the direction you've been
running, although 4 5 , 9 0 and
even 1 8 0 degree changes o f
direction are possible with a quick
change of ioystick angle lust as
the ball is kicked. This is also the
method f o r changing direction
while dribbling.
To TM the fire button has to be
pressed down just before the player runs into the ball and held. He
can then swivel round freely and
kick the ball in any direction by
releasing the button: theoretically,
it will be passed to another player.
This is particularly handy if you
are running in the wrong direction
and when used well can result in
very accurate a n d satisfyingly
safe passing manoeuvres.
DRIBBLING
Because the ball is not 'stuck' to
the end of your boot, dribbling is
an a r t that has t o b e learnt.
Running in a straight line is easy,
but changing direction isn't. 4 5
degree changes are possible by
hitting the diagonal at the right
moment. Anything else requires a
quick side-step or detour around
the b a l l s o t h a t i t c a n b e
approached from another angle. It
sounds difficult but with practice
you get used to the timing of the
actual contacts with the ball while
dribbling, s o that changes o f
direction can be made extremely
quickly and easily.

TACKLING
The easiest method o f dispossessing someone on the ball is
lust to run into them, However, if
you're approaching from behind
and they are getting ever nearer
the goal, have no hesitation in
hacking them down: as long as it

GOALKICKS
It's crucial to learn how to win the
ball from goal kicks and again
there a r e t w o main methods.
Either time the run to collide with
the ball just as it bounces, allowing you to dribble away immediately, or hit the fire button with the
joystick centred to leap into the
air and head the ball on. The second tactic c a n gain valuable
ground quickly. If these prove too
difficult then try to trap the ball
when it comes down by holding
down the fire button.

HUMAN OPPONENTS
They are very susceptible to the
charge straight u p t h e pitch:'
always go for it. Try to trap the
ball in the penalty area and wait
for your panicking opponent t o
hack you down, giving a penalty. It
works a treat, and will really
annoy them too.
COMPUTER OPPONENTS
Possession is the key: give them
too many chances and they will
always score. Go for 4-4-2 or 5-32 formations so that you have
plenty of defensive and midfield
control. 4-3-3 is pretty useless
and 4-24 is only for the brave
who reckon they can out-play the
computer: a tall order. The ultimate challenge is the USSR team
because they are so fast. The
trick t o remember with them is
not to futilely chase the ball-carrier with your (generally slower)
players, but to wait for control to
switch to the player in his path,
then clear from the tackle.

AMIGA FORMAT 9 9

G A M E

B U S T E R S

up and over. Here you'll find a


medi-pack to restore lost energy.
Run past the first fight bulb and
then start walking. Chances are
you'll meet a dog either between
the lightbulbs or lust as Dynamo
appears on the screen.
Dynamo appears when the
red X is next to the second light
bulb. As soon as he appears, he'll
fire at you: you can duck to avoid
the blasts, but he can fire at duck
and crawl height too. The only
way to dispose of Dynamo is get
to the club. Unfortunately, every
time Dynamo sees you he fires at
you. When he first appears walk
about 4-5 paces away from him
then turn round and run toward
him: he should now be in his car,
which you can jump over.
Once you've made it to the
club, pick it up and now whenever
Dynamo fires at you duck until the
bolt is over your head, then stand
up and walk one step towards
him, Keep this up until you're in
hitting distance, and i f your timing's right you should be able to
polish him off after a few blows.
This is a lot easier said than done.
especially as dogs tend to come
after you lust when you're about
to whop Dynamo. Keep at it and
get the timing right, and you II
manage it: then just walk off the
screen and into the next level...
Mark Stenning Brighton.

MILLENIUM 2 . 2
How to colonise the solar system and still return to Earth
safe an all that..
Electric Dreams* smart strate-

gy game Millennium 2.2 might


have one or two of you somewhat perplexed, i f not completely stuck. If so, read on...
The first thing to do is activate the
Mk l Solagen which is already in
stock in the Energy module. Once
this is up and running, it's simply a
question o f initiating t h e
Resource complex t o g e t
enough material to build a Mk
Once the Mk II has been
researched, you'll find t h a t
there isn't enough energy to
build the thing. Turn off the
Resource complex, build the
Mk II and then turn it back on
again. After that, its simply a
matter o f researching a n d
building increasingly powerful
Solagens up to the Mk X. Don't
worry about the failed Mk
Simply use the Mk II which
should be in store and repeat
the process.
Once the base is operating
properly, you have a number of

100 AMIGA FORMAT

options. But before many of the


items can be built, extra minerals
are needed. To get these quickly
and simply, research and build a
small fleet of Grazers. These can
continually ferry small amounts of
muctmeeded o r e s f r o m t h e
asteroid field.
The central part of the game
focuses on the growth and expan-

(later on in the game you'll need a


full complement of lasers on the
moon, so keep building).
To f i n d m o r e information
about the Solar System, continually build a n d launch probes.
However, don't bother sending
them to the inner planets, Mars
and its moons, Jupiter and its
moons, or the asteroid belt, since

WIN! WIN! WIN!


v hands up who would like 50 worth of softR ware? For free! Of course you would, and
you can have it too. All you have to do is spend
some time playing your favourite game and then
send your maps, tips and pokes to Amiga Format
Gamebusters, 4 Queen St, Bath BA1 1E1 If we print
your tip (the newer the game, the more likely you
are to get into print) then you stand a good chance
of scooping one of THREE 1,50 prizes: so get
playing and get those tips in. This month, Matthew
and Peter Warner, Simon Liu and Mark Stenning
pick up the prizes and will soon be playing away on
all that juicy FREE software. Jealous? Well, you
know what to do about it

sion of the moon aric Ls coionies.

This is a matter of finding which


moons or planets provide the best
sources of raw materials, setting
up colonies and shuttling to and
from these. The colonies provide
minerals a n d ores, while t h e
Moonbase sends replacement
Solagens, Fighters and Orbital
Lasers,
The latter equipment - as if
you hadn't already discovered - is
employed in the continual fending
off o f Martian attacks, Orbital
Lasers are very effective, but can
only be used once: obviously it's
best to keep a reasonable store in
each colony and the Moonbase

they either get destroyed or yield

no useful information,
The key t o completing the
game is Triton: probe, research
and colonise as soon as possible,
for reasons which will become
clear later On.
When reports o f Martian flu
come in, research and produce
the required vaccine, Don't just
ferry i t t o the infected base,
though, but produce enough for
all colonies and the moon base
since the strain i s virulent and
soon spreads throughout t h e
inhabited worlds.
At some point you will b e
informed of the crashed Martian

Fleet Carrier, a n d t h e details


beamed back to the Mcionbase.
Research this immediately: it's
important t h a t o n e b e built.
However, you'll find it takes rather
a lot of materials!
Once the Fleet Carrier is built,
fill it full of fighters and head for
Mars. While in orbit the Carrier is
attacked by a fleet of Martians, at
which point all the fighters should
be launched flower right icon on
the left hand side). A ferocious, if
slightly tedious, battle ensues but
the Martians should eventually
surrender,
After this, M a r s c a n b e
colonised in the usual way. The
colonists then find plans o f a
Martian terraforming machine
capable of making the Earth's air
breathable. Again, this should be
researched a n d b u i l t ASAP.
However, you'll find that the stock
of chromium is pretty much nil.
This is where Triton comes in: you
should, b y now, have enough
chromium collected for shuffling
back to the moon.
Once the Terraformer is built,
you'll find that even the Fleet
Carrier isn't large enough to carry
it t o Earth. Don't despair: -the
researchers redesign the ship so
that the terraformer just fits in_
The newly customised Juggernaut
can now take the Terraformer to
Earth, although i t cannot take
off again.
While the Earth is being terratormed, previous reports of a
huge Martian fleet prove to be
true, when t h e Moonbase i s
attacked by over 200 fighters! At
this point the stockpile of Orbital
Lasers - up to 16 - should be
used up, prior to launching your
fighters. Even after all this, i t
stands a very good chance that
the attack cannot b e repelled
completely, and the Moonbase
still gets duffed up a treat, In this
case, you'll find that the moon
base's population h a s been
reduced to zero. Don't panic:
send a couple of Carracks to
the moon and dismantle them.
The population increases by 80
for every Carrack destroyed.
Having survived the Martians'
final assault, it should now be
just a question of time before
good old Terra is colonisable. In
the mean time all your colonies
start declaring independence.
As long as you have a good
stock of materials, don't worry
about it. When a report comes
in stating that Earth is once
more in a habitable state, build
the necessary SIOS, send it to
Earth and then groan loudly at
the nail end sequence.

MIAMI ST and CZAM/GrA


Sixteen Bit Superdeals from the Sixteen Bit Specialists !
CUSTOMERS PLEASE NOTE! When comparing prices remember ours include fast delivery by courier.

Amiga A500 System 1

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System 1 includes:
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Cluickshot II Turbo Joystick 9 . 9 5
Competition Pro 5000 Joystick ....E13.95
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Branded Memorex 3.5" DS DO Disks


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259.00

PRINTERS
C339_00
Star LC24-10 24 pin incl. lead ST/Amiga
199.00
Star LC1O including interface lead for ST/Amiga
249.00
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SEIKOSHA 80 COLUMN PRINTERS - AMAZING PRICES
139.00
Seikosha 9 pin N W including interface lead for ST/Amiga
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MONITORS
Commodore Amiga A1084 Stereo colour Monitor Inc lead
Atari SC1224 Colour Monitor inc lead
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rj

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DATE!, EI.ECTRONICS Li rl. nell her 4tuillonow-s or ilindones I he use ol
products to rep-whirr copynohl nut erial. li is Illegal If) make topics td sts
material withoui ihe expressed consent of the copyrathi owrters or ihter
liCeritre*

AMO 3

Slirnline extra low profile unit only 6 long!.


Top quality drive mechanism,
Throughport allows daisy-chaining
other drives
A superbly styled case finished in
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Fully compatible.

NEW LOW
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mad.

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REPLAC T E N T

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H e a d p h o n e socket.

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Teflon glides for smoother


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Rubber coated ball for m i n i m u m slip.
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Battery backed calendar/clock ivj,j.as
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kin out excellent S T softwort d u b I magazine aid


guaromeo Ill l o w 15% discount off any software and our
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Arniga modulator allows your Amiga to be mod with a nanolvd Tv se,

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PACK 1 1 . 7 6 9 . 9 9
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Extension Tenstar games pack, Mouse.
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consists of Pack I with Phillips CM 8833
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mouse.
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Cumana D i s k drives

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Mama
Phonic kw paces on all SIGSA products such as Colibri hand atamiter
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SM 124 Monothroorte Monitor.


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Phillips 15" Renote, Start. Tv with
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1229.99
40 tuner prowls
Monitors, doduct t Ill if bought with Corramtor phone for Tv's
All monitors come a ith sous to STIAmign etc.

Re / i r Centre

411

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E1.99 The teemedlion PRO 5110 it ono of the best quality joyeticks oat lhe marlin
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9.99
DCOM Auto fire Stadia
Metal Mon stands
f 19_99 & 2490
Antidatio Mouse Mali
3.99
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Data iwthbrs
t24.99

r
h Chmht
D i s k sa

Om Atari trained tegineer" can ropair all hardware, imitating Amiga'. in trinatruun time it compotetive All 04/ diski are top qtality Sony, Minton or Kara prodoms, not cheap in-meets. All disks earn on
prkos_ We oan lemma Pickup for prompt dolivny to ountives for /11.50 "ion day m a i d naurn i8.00. uncoraMional lifeline guarantee

UPGRADES EV-STOCK

1 M g STM (fitted)
1 M g STFM (kit)
STEM imarade BMA' service

L124_99
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E23

Upgrade board 4Unpopulated/Mat:0ST) / 6 0


Board . 1 M g upwadeffilialant 1 5 9 . 9 9
Board + 2.5 Mg apgradelfinedaST/ 1 3 9 9 . 9 9
Pl,no chock machino configuration before ordering_ All fining prices warted for machines not pre Musk
hennaed with_ The ST upgrade board can be progressivoly upgraded to a maximum of 2.5 MB. Die to
the complooity of the imtallatioo wo inert install and upgrade the booed for you All upgrades and repairs
tarn our 3 moths pone and loan. guarantee. Pre 1988 ST" can only loo upgraded to 2 MEL
Phone for oar Amiga upgrade board with or without clack, populated or unpopulated,

Quantity
10
/
1Osbox
100
1
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3 5 "
DiS
8
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9
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1
9
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9
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7
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9
9
1 8 2 . 9 9

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"

* * New t o w Prices " C o m p u t e r S ,s-tems andfacts


520 STPM Erp/myr Fick 1 2 6 9 . 9 9

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Include* Atari 520 STIEM with 112 M g Memory, 1 M g dive


and ITIQUIC, Includes tutorial disk,

Atari Mega ST IMono Mon 1 5 9 9 9 9

Includes Atari 520 STPM with 1F2 Mg Mcmory. 1 Mg drive m u m


krystick sod a software pack including orphan' et software
arid 21 top quality games

The now Mega ST I iocludos scparak keyboard and opu. Salta


chip. clock, 1 MB RAM, mouse mad a bonne*, software pack
including tiatatame. word processor. spoadohcot and BASIC i o t a . , , .

520 STFM Power Pack 1 1 5 9 9 4 9


Includes Atari 520 STEM with 112 Mg Markey, 1 Mg drive.
mouse joyotick and software pack consisting of organiser aoftwarc
Pird BASIC, Pint Musk and a selection of 20 top quality games,

I040 STFM Soper Pack

1 4 4 9

99

Include. Atari 1040 STI'M with 1 Mg Memory and drive mid a


chowc of ' A w a y pain which include a laminoss pack with
database_ word processing. spreadsheet and BASIC software, a Midi
peck with P k 12, and. games peck with 21 lop quality pron.
gc

s,

(0772)

N e w t o w Prices**

1 3 6 9 . _949 DTP Pack 1 f p l r o n e

!mimics bent selling Amiga A500 compact with 1f2 M g memory


1 M g drivo, mouse and Toaster ooftware pack worth f 200_

.520 srlyw Supr Pack 1 3 2 9 9 4 9

5.25" DIS Q/D % TPI


16.50
17.50
160
165
/ 10.99
199

This pock tomtits of Mega 2, external 3_5" disc. SLM


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on site artaintenanre,

DTP Pact 2 S p h o n e
This pack oonsials of Mega 4, Megafile 30 hard
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Atan' Mega ST 21Mono Mon 1 8 4 9

Atari PC 4(80286) 1 1 4 9 9

Thc Mega ST 2 includes scparato keyboard and cpu. Blinn chip,


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2 0 3 1 6 6

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SAt

L E T T E R S

you w a n t t o t e l l t h e w o r l d a b o u t y o u r A m i g a d a t a b a s e o f 5 , 0 0 0
A

e t r ay
u uim
n tbeerress?t eHda vi n
r - t2h amni -l lyi o u
s edcei m
b aa tl epsl?a cDeos
i no n
e ymoyu- t coaalsctue lra- itse-db ePtit et o
n rd

and w a n t t o s e n d u s t h e p r i n t o u t ? W e l l , f o r c r y i n g o u t l o u d d o n ' t w r i t e t o
me a b o u t i t . H o p e f u l l y n o A m i g a F o r m a t r e a d e r s f i t i n t o t h o s e c a t e g o r i e s .
Your q u e s t i o n n a i r e s s h o w t h a t y o u a r e a v e r y i n t e r e s t i n g b u n c h w h o h a v e
brains i n y o u r s k u l l s a n d t h o u g h t s t o e x p r e s s . I w a n t t o h e a r f r o m y o u controversy, i d e a s , p r o b l e m s , d i s a s t e r s , h u m o u r, c r i t i c i s m , o f f e r s I c a n ' t
refuse - t h a t s o r t o f thing.
Apart f r o m f a m e f o r s e v e r a l p a r a g r a p h s , w h a t ' s i n i t f o r y o u i s t h e
c h a n c e t o w i n a n A m i g a F o r m a t T- s h i r t a n d b i n d e r. T h e s e w i l l b e a w a r d e d
whenever I f e e l l i k e i t , t o deserving missives. S o g e t typing, w r i t i n g o r
sending s e m a p h o r e t o B o b W a d e , A m i g a F o r m a t L e t t e r s , 4 Q u e e n S t r e e t ,
Bath B A 1 1 E . ) . I c a n ' t e n t e r i n t o p e r s o n a l c o r r e s p o n d e n c e o r s e n d o u t
signed p h o t o s o f A n d y S m i t h , a n d I r e s e r v e t h e r i g h t t o t u r n your l e t t e r i n t o
an o r i g a m i c h i c k e n w i t h w i n g s t h a t f l a p w h e n y o u pull t h e tail.
QUESTIONNAIRE QUICKIES

Question 21 ot the questionnaire


in Issue 13 of ST/Amiga Format
was: "It's your magazine - what
do you want to see in it?" We
haven't had a chance to analyse
all the forms as they are still
pouring, flooding, tidal-waving
and water-cliching their way in,
but here are snippets from
answers to Question 21. A full
analysis of the questionnaire will
appear in a later issue.
All pages numbered. A demo,
some pictures or music on the
cover disk. Also examples of
the animation tutorials on disk.
Ptullip Hardcastle
Withernsea, East Yorkshire
Music and art on the disk from
the pros/readers.
Joseph O'Connor
Maghettafelt, Co. Derry
More tips on music/midi and
animation/graphics.
Stephen Spearpoint
Folkestone, Kent
More hints on how to use
drawing and paint packages.
MEJones, Elliotstown, Gwent
could not agree with you more.
Brian Larkman and Jon Bates,
our Contributing Editors for
Graphics and Music, will be providing plenty of tips and tutorials
in their respective areas. We are
also backing that up through the
disk which wilt contain animation,
pictures, music and utilities that
you will be able to use in conjunction with the features in the mags
More in-depth criticism of creative and technical achievements in game reviews, More
discussions about creative

processes using computers


and not just about the computers and software themselves.
Leo Hartas, Seaford, East Sussex
The creative use of the Amiga is
an interesting area and I would
like to do a lot more about the
people that use Amigas and what
they use them for. We've already
taken a look at Alternative image
on the video side and more of
these sort of features are
planned. If you think the world
would be interested in how you
use the Amiga then drop me a
line with the details.
Example uses of professional
packages.
Steve Carter, Boreham, Essex
This falls into the same area, but
reminds me that we are planning
to do retrospective pieces on
various bits of software - mostly
creative stuff - to see whether
they fulfilled expectations_ We will
be answering questions like:
were the reviews accurate? is the
software still useful today? Did it
do the ibb it was intended to do?
How many new versions were
there and why? This too will obviously require examples of people
who have been using a package
for a year or two, so once again
drop us a line if you think you've
got something to offer.
A section discussing the best
deals on the market for buying
software/hardware cheaply.
Michael Ginnelly
Hounslow, Middlesex
The only way of doing that is to
scan the ads in the mag and
prices at your local shops. You
can do that lust as easily as us
and any feature on it would be

pointless because the situation


changes so rapidly. However,
features comparing like products
are planned and these obviously
take into account the price, quality, availability etc of the software
or hardware concerned.
On the free disk I wish there
more mind/card games like
dominoes, cribbage, word
games etc. These can't be
easily purchased otherwise
and your disk would be a
suitable outlet.
Philip Smith, Cambridge
There are quite a few of these
sort of programs in the Public
Domain and we may put particularly good ones on the disk.
However, it's much more easily
covered in the PO pages where
you can make your own mind up
which ones you want_ Plea for a
PD mind games special has been
passed to the Tech Ed.
Longer and easier to
understand assembly
language course.
Paul Bayford
Hales Green, Norfolk
More features at a basic level
as the bulk of new users are
not interested in C or
Assembler.
JMackey, Woking, Surrey
At present there are no plans for
a general assembly language
course. in order to learn assembty language from scratch you
really need to read fat books on
the subject. We suspect it might
be a better idea to guide you
towards the best books: what do
you think? What is in the pipeline
is much more specific handling
of programming the Amiga. On

011A
L
E
T
R
S
AMIGA FORMAT 1 0 5

L E T T E R S
FULL M O O N B L U E S

Dear ST/Airiga Format (or whatever you turn into when there's a
full moon). Sex and computer
magazines. My first thought when
I saw the June cover was 'Can't
they sell anything without having
to use sex?" My husband (I think
the safe thing to say is that he is
not a computer enthusiast, just in
case you print this) even pocked
up the magazine to see what the
cover story was - which just goes
to prove that sex on magazine
covers sells them.
As a woman with various interests that are usually regarded as
'the male province', I'm used to
seeing pictures of unclad women
on magazine covers but saddened
that the company concerned
thinks it necessary, also saddened
that you seem to think that you
have an exclusively male readership. I'm not asking for male
nudes but it would be nice if
computer magazines stuck to
computer-relevant subjects for
their front covers.
The article didn't go into
enough depth and there were too
many pictures in my opinion.
Mrs P Bates
North Wa!sham, Norfolk
The biggest problem seems to
be that computing is regarded as
a mate pastime. It seems to me
that the only way to eliminate
sexist drivel in the computer
industry is to increase the proportion of women involved with rt.
Most surveys reveal that 95% of
computer users at home (not
business) are male and therefore
the advertising and magazines
are aimed at them. I'm not saying
that condones the sexism or the
exploitation of women, but you
have to deal with the causes and
not the effects to get a lasting
solution.
The answer is simple - we
need more women to get into
computing, writing games,
becoming journalists, buying
magazines, logging on to bulletin
boards and making themselves
heard. There are plenty of nonsexist men in the business but
there's always someone wilting to
exploit the female body while it
can be done for financial gain_
CONTRADICTIONS CONFUSE

The articles in ST/Amiga Format


13 about software piracy and the
life of a programmer inspired me
to express my views on these subjects. Did these two articles not
contradict each other? In one you
said that pirates are 'meddling
with people's livelihoods' and
'reaping the rewards of their hard
1 0 6 AMIGA FORMAT

work', in the other you said that


programmers earn 'lots and lots
of money'. If both statements are
true, then l for one would be
happy to become a pirate if the
only result of my evil doings were
to deprive some yuppie of buying
a second Porsche.
Aidan Donnelly
Kilmacud, Dublin
It is possible to make a lot of
money out of games programming, but that only applies to the
minority. For every successful
programmer with a sports car
and large house there are
umpteen others struggling to
make a Wing in a very tough
industry. tt's like any other industry there's a minority at the top
that rake the cash in while the
majority are battling to be part of
that affluent minority. For
instance, just because Michael
Jackson makes a fortune every
day doesn't mean you can lump
the garage-band down the road
into the same category with him.
Nobody likes hearing the bad
news, which is why you don't
hear too much about programmers struggling to eke out a living. Perhaps they would like to
write to us and even the balance,
BACK T O T H E N I P P L E S

l could not resist responding to


the letter from Dermot Byrne printed in your July issue. It would
appear that 'tus not Only beauty
that is in the eye of the beholder,
Mr Byrne appears to have nipples
in his.
The front cover of your June
issue clearly shows a view of the
girl from behind. Admittedly l have
not seen "9 1/2 Weeks" but l have
certainly never met a girl with
'nipples on her back. l fiiund your
article a reasoned approach to a
difficult subject. It never.even
occurred to me to count the
number of nipples.
I suspect the problem is that
discussing sex is like discussing
politics. People approach the subject with strong, predetermined
views. They then react according
to those views rather than to the
discussion itself. The moment you
mentioned the word 'sex' you were
on a loser.
PS rm sorry I'm not female.
John Ray
Letchworth, Herts
Auntie Bob replies: well luvvie,
you'll have to come to terms with
these feelings. There's nothing
wrong with wanting to be a
woman and I'm sure there are
plenty of private dims who will
be prepared to help you out.

the Basic side this will probably


take the form of a beginners'
guide, while on the more techoe
side it will be about getting the
most out of the Amiga hardware
- much more valuable for both
beginners and experts.
More PD reviews, more
competitions, art gallery.
Cotton, Daventry, Northants
Yes definitely, maybe, yes.
More attention paid to basics.
Don't assume that your terminology will be understood.
RD Chambers
Killamarsh, South Yorks
Absolutely. Obviously there are
some subjects where a lot of
technical knowledge will be
required, but everything will be
written and presented in a clear
and concise way with as little jargon as possible. At the same
time, many readers already know
a hell of a lot about these things,
so we will throw in some special
extras for them.
More info from other countries
comparing soft- and hardware.
Col I Winton, Aldershot, Hants
We are currently investigating
getting columnists in the US,
Europe and further afield. If anybody thinks they fit the bill then
drop me a line. We will definitely
be covering the scene abroad
whatever happens - even if I
have to make expenses paid trips
myself (Dream on - Pub).
More on programming
graphics, fractals, quantum
mechanics etc.
David Head, Adstock, Bucks
I'm afraid we can definitely publish articles that may (or may not)
be about quantum mechanics,
but it's uncertain whether or not
we can publish articles that definitety are about quantum
mechanics s e e 'The
Uncertainty Principle in Electronic
Publishing", Heisenberg (or was it
Dirac?), 1930 (or possibly 1934).
Wargames reviews, a more
varied selection of reviews
each month - not just shootem-up games.
Alan Varley, Redruth, Cornwall
A good adventure column.
S Marston, Burton-on-Trent, Staffs
We are not planning to have specific sections for war, strategy or
adventure games, but prefer to

cover them in the main Screen


Play section. We certainly are not
going to cover just shoot-en-up
games - we are going to look at
every game we can get our
hands on. We are not biased
towards any particular type of
game, because we love them all.
And Andy Smith, our Reviews
Editor, is expert at, and particularly keen on, them all.
More music software, more
hardware, less reviews of
games which will not be out for
months.
Michael Herrington
Great Baddow, Essex
There is an ever-increasing competition amongst magazines to
get the first review of a game,
which has led to a lot of problems over the last year. FOFT
and Populous have been classic
examples. We are not going to
stop reviewing 'pre-production'
games fie they might lack the
packaging or title screens), but
we will only review finished ones.
We will try to avoid the review
beating the game to the streets,
but with magazine lead times of
between three and six weeks (we
wrote it that long before the
review hits the streets) it Is
impossible to guarantee 100%
that it won't happen. After alt, you
wouldn't want out-of-date reviews,
would you?
Lots and lots of free or very
cheap stuff.
Scott Orchard, Throop, Dorset
Sorry, this one completely floors
me. Do you mean on the disk,
because you get that free in the
cover price. If you mean the special offers, we will continue bringing you lots of them every month.
if you mean PD stuff, ditto. If you
mean competitions, we will be
doing those too. If you mean anything else - I give up.
A fresh, clean, unused,
preferably new E.50 note.
JBennett, Breastow, Derby
Sex and violence, money,
cover mounted Ferrari.
CO'Dwyer, Catford, London
Pokes, bundles of E5 notes.
Danny Sweetman, Huntingdon,
Cambs
Free Ferrari in every issue.
Just keep it good OK.
Graham Ing, Stubbington, Hants
Ferrarri? No problem! That will be
150,000 an issue, please.

L E T T E R S

More Workbench, Amiga DOS


help would be excellent.
PCNeal, London

Creative stuff - the more


unusual the better.
McIntosh, London

More Workbench there is, and


even more Workbench there will
be. Help with Amiga DOS
depends on exactly what you are
having problems with - write to
Workbench and we can deal with
it there,

We are all very creative, mostly


with excuses, and we have been
told we are rather unusual as
well. But seriously, yes, it's on
the way.

Kim Bassinger (again!)


1.1Shardlow, Eastbourne
How about a picture of me
instead? No, thought not
Puzzle feature - perhaps even
a crossword on the disk?
RSMcCrea, Greenisland

More on DTP, printers and


monitors. More game reviews.
Pi Freeman, Leicester
There is a DIP special next
month and there will be more to
follow in future issues.
My name spelt correctly.
Yogesh Raja. London SW17
Easy.

An excellent idea We would love


to put a puzzle or crossword in
the magazine or, better still, on
the disk. Does anyone out there
fancy compiling one every
month? Get in touch with me.
Treble tips page, classified
adverts, no demo games on
disk - Wicked was crap.
Julian Smith, Sheffield
More tips both for serious stuff
and games are beihg provided.
No plans to do classifieds at the
moment, I don't think Wicked was
crap and most people like the
game demos - you are definitely
in the minority on that one. A
vocal minority? Write in
Something for advanced users
(advanced C routines?). News
on other machines (a summary of what's happening). Not so
many of these game demos they are basically a way for
companies to advertise and
they are really nail. More
utilities and PD stuff.
ABovingdon, Ongar, Essex
There is another side to the
game demos - they also give
potential buyers a chance to test
the game out before they shell
out hard-earned cash for them.
And they're just lots of fun for
free. The additional disk space
also means that we can do more
of everything.
Adetailed list of decent music
packages that are around.
0 Homar, Sheffield
The music pages should satisfy
most of that request and there
are plans to put buyers' guides
on a database on the cover disk.
These can then be updated at
regular intervals.

Please don't get like ACE, it


really went downhill the last
six months or so.
David Ovington, Worcester
The same standards set by
the old Format, not garbage
like ACE.
Michael Ashton, Standish, Lancs
This is Amiga Format not ACE
and we will be catering for Amiga
owners and all their interests.
The Amiga market ts unlike any
other and this will be a magazine
unlike any other. We aim to bring
you the best at all times.
It's already perfect, especially
now I don't have to read all
that ST rubbish.
Anthony Haughty, Magor, Gwent
I won't argue with the first bit, but
the sr is not rubbish and if l hear
one more 'my machine is better
than yours' argument i will lock
the sender in a room with just a
ZX80 for company. But then...
A good balance between
games, serious and creative
software. Lots of reviews of
new hardware. A cover disk
with new stuff on it.
Matthew Bush
Blackheath, London
Sounds good to me.
More cutting software reviews
- not so many sycophants.
Jeff Guest, Warley
We won't slag stuff off just for
the sake of it - that's stupid - but
if it's duff then you can rely on us
to say so in no uncertain terms.
Plus we review software only on
its merit, not to keep well in with
software houses.

NO GO ON GAMES?
I have read ST/Arniga Format
almost since it was launched and I
must say that it was with mixed
feelings that this Amiga 2000
user read that you would be splitting the magazine into two. l have
always found ST/Amiga to be very
'formative and read it because it
gave me more interesting information in 'half' a magazine than all of
the others did in a 'whole' one.
However, are my worst fears
to be justified after this split? Will
Amiga Format become another
games orientated magazine? Your
advertising says that ST Format
will be staffed by the 'authoritative' ST/Amiga team, while Amiga
Format will be staffed by the
'award winning' ACE team.
Personally, I would rather read
something from someone who
knows what they are talking
about, than someone who wins
awards for navel gazing.
l could be doing the ACE crew an
injustice, but l was always of the
opinion that ACE was primarily a
games magazine. Can I have the
editor's assurance that Amiga
Format will not degenerate into
yet another games magazine.
Tim Gathercole
East Tilbury, Essex
ACE was primarily a games magazine, Amiga Format is not.
Amiga Format is here to serve all
Amiga users in the best way possible. That means covering
graphics, music, games, DIP,
PD, video, workbench, news,
hardware and anything else there
is a demand for. The members of
the ex-ACE team are professional
journalists who do know what
they are talking about and will
produce the magazine you want.
Anyway, with Jason 'I'm a technical editor - I'm no good at
games' Holborn on the team
there's no danger of this becoming a games mag at all.
Anyway, what's wrong with
gazing at my navel - it's a very
nice navel. I was thinking of lea,
tunng it on the cover next Issue.
GO ON GAMES?
Aaaagh. On buying my latest ACE
magazine I was devastated. All my
favourite writers disappeared
instantaneously, no closing comments, nothing. Then, on buying
ST/Amiga Format, more than
relief came over me. It was totally
amazing, the ex-ACE team to be
concentrated on one computer in
one magazine.
But why no warning? Perhaps
there was, look at the bottom of
the masthead of ACE Issue 21. To
quote, -Kind regards to the EMAP

eejits and laded fatties everywhere.' Who wrote that? Anyway,


good luck with Amiga Format. I'm
with you all the way.
Andrew J Reader
Maidstone, Kent
There was nothing meaningful on
that little snippet, honest. it was
written before we knew about the
sale of ACE to EMAP and was
just a humorous bit of banter with
some of our friends who work at
EMAP. When you've travelled
around as much as some of us
have you make friends all over
the place - even with your competitors. A certain Graeme Kidd
might be able to tell you more.
CONSOLE COMMODORE
I purchased an A500 nine months
ago from my local dealer at M O
which included the standard software. A particular article which I
read recently stated confirmed
reports of a future Amiga console
to be released. Customers who
have paid four to five hundred
pounds may well be let down with
sub-standard software. When the
Amiga was first released it carried
a status symbol due to its sophisticated hardware and people have
paid for that privilege. if a console
is to be released based on 68000
technology Commodore will
inevitably be required to sell the
system at a competitive price
what with tin PC Engine, ST console, SegaJlintendo etc. Will the
select customer which has been
apparent disappear after the
Amiga console has been released?
Those who will invest in a console
may be unable to afford the previous prices. If Commodore opt to
aim at the lower market the industry may well belorced to produce
sub-standard material to compensate for inexpensive software.
A500 owners will be left with a
machine which may not be programmed to its full potential. A
matter to be taken seriously as it
woukt restrain a prosperous busi
ness and regress advancements.
James Scudamore
Bournemouth, Dorset
No plans for an Amiga console
have been announced, and none
are likely to be. Far more likely os
that the A500 will be upgraded
into a 1 Meg machine, making it
even more powerful, and even
cheaper for the technology
invoked. Have no fear, the exist,
ing land increasing) user base
means software houses will keep
writing for the basic A500
machine and from there on
thongs will only get better. in fact,
it's only just beginning._
AMIGA FORMAT 1 0 7

SOFTWARE
E X P R E S S

For
AMIGA a n d A T A R I
( 0 2 1 ) 643 9100

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Tel: (0752) 265276

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Dos2 Dos . . E 3 3 . 6 5
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Please malts ohequevcostal orders payable to SCC MAIL ORDER, All prices are indus,ve or VAT.
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C.A.D.
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BACK ISSUES
ONLY 22.95. HURRY, BEFORE THEY SELL OUT!
If you're a new reader to the "Format" titles,
we feel sure that you'll be anxious to catch
up on some of the very rare earlier issues of
ST Amiga Format magazine, each with its
own cover disc but also full to the brim of
great reviews, articles and news.
Remember, there are limited stocks!
Issue 1 Order Code A M 2 0 1

Cover Disk Amiga: Interceptor demo,


Virus Killer, Othello game.
ST: Olds demo, Virus Killer.
Magazine. Word processors evaluated,
Graphics packages compared,
Pro-sound. Superbase benchtested.

Issue 7 Order C o d e A M 2 0 7

Cover Disk Amiga: Cosmorolds, play

Cover Disk Amiga: Stunning scenery


generator, Purple Saturn Day demo.
ST: Purple Saturn Day demo,
Database construction set.

ST: Archipelagos, playable demo,


Fastrnouse, speed up mouse operation,
Magazine: Make yourself a sound
sampler, Deluxe Paint Ill, Animation
tutorial, Why not invest in a better
screen? Here's the choice...

Issue 9 Order Code AM.211

Cover Disk: Amiga: Yelp. fully playable


addictive game. ST: Jitterbug, a
wonderful multi-player maze game.
Magazine: Buy a modem from our
suggestions, Cel Animator for the
Amiga put through its paces, Organise
your day with Day by Day or Dantatax.
issue 1 0 Order Code A M 2 1 0
Cover Disk: Amiga: Cybernoid

(playable demo), Learn Devpac 1.


ST: Zak McKracken (playable demo),
Learn Devpac 1.
Magazine: Upgrade your machine with
extra magabytes, Daatascan hand-held
scanner from Kempston Samplers.

Issue 8 Order C o d e A M 2 0 8

Issue 2-6 SOLD OUT! SORRY!

, r

the game, MCAD design for your Amiga.


ST: Play Level One of Flying Shark.
HiSTart, high quality ST art
Magazine/Full review of Flair Paint,
Colour Printers, Shoot 'em up
Construction Kit, Learn Basic.

Magazine: Autoroute (the computer


journey planner), Sculpt AD, a modelling
Package, Protext (THE word processor
for your Amiga then!), Cameron's Handy
Scanner reviewed

Issue 11 0 Order Code A M 2 11


Cover Disk: Amiga: Blood Money

(playable demo), File requester, add


requesters to programs.

issue 1 2 11 Order Code Ah 2 1 2

Cover Disk: Amiga: Cokmus chess,


playable demo, TirusX V3.1 protect your
disks against viral infection. Boot intro,
acid scrolkng messages to your diEks.
ST: Flair Paint, usable demo of this
brilliant art package.
Magazine: Video digitising, Attact a
midi system to your machine and make
music. The best available loysticks
Issue 1 3 Order Code A N 2 11 3
Cover Disk. Amiga; Wicked, playable

demo of this totally addictive game,


Mandelshow, create infinitely complex
pictures with this Mandelbrot generator.
ST: Spherical, an excellent playable
demo of this strategy game.
Magazine: Pagestream, a briNiant DIP.
Animation techniques, the reasons why,
The choice of hard drives.

FOrit T
FOI

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* S e e some excellent reasons why you should subscribe on Page 2 8

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Guru's
MEDITATIONS
FOOTBALLCRAZY
It takes a great game to achieve

the Amiga Format Gold award and


Kick O ff has caused such a stir
here a t Future Publishing that a
KO League has been established
Naturally all t h e A m i g a Format
team a r e taking p a r t a n d t h e
matches are played on the Amiga
version, So far the whole team is
unbeaten, handing o u t drubbings
to t h e N e w Computer Express
crowd in the first division.

PLEASE SEND
ME A FIVER
Please send me a fiver.

CENSORED
'you're all a s ugly as something
that really is very ugly indeed, and
l won't let you print your pictures'

said he-who-must-be-obeyed ( i t
you don't want t o lind a P45 on
your desk pretty sharpish). This
really i s a n appalling s t a t e o f
affairs and we think you ought to
decide for yourselves whether we
print t h e fizzogs o f t h e whole
Amiga Format team. S o write to
The Guru, 4 Queen Street, Bath
BAI I EJ and cast your vote for or
against our mugs in print. We will
count u p t h e votes o n Monday
24th July and have the results in
Issue 2 - so you will have to be
quick. T h e prize? T h e j o y o f
seeing representations of our fair
visages in the mag, of course!

NEXT MONTH
Everything you need to know aboui
the DIP scene by the people who
know i t hest. Brian Larkman

ST Format, Amstrad Action,

launches

his Graphics section,

8000 Plus, PC Plus, sundry pub-

featuring

authoritative reviews,

informative tutorials, stunning art


and lots of interaction. Plus reviews
of the latest video products, all the

THEONLYFUNNY
COMPUTERJOKE..EVER..
UNLESSYOUKNOWDF
I FERENT
How many programmers does
it take to change a light bulb?
They won t touch it,
its a hardware problem.

lishers and artists are also taking


part. However, i t looks like i t will
be an internal battle for the championship currently led by Smith's
Mahoons with Wades Wibblers
and Noonan's Nutters hot on his
heels a f t e r a tense 3 - 3 draw.
Holborn's Nino's are battling f o r
promotion f r o m t h e S e c o n d
Division w i t h Gilham's Gonads.
Keep u s posted o n y o u r o w n
leagues and maybe Anco can get a
national championship together...

latest games, tips, advice. PD and a


cover disk absolutely packed with
useful and enrenaining software.

Captain Whinge
"...so there he is wibbling away about how crap the
game is on an Amiga just because it's been ported
across from the ST and they didn't spend several
grand getting i t converted, and I tell h i m that i t
makes no odds to the gameplay so what does it matter, and he chunters on about how you can easily tell
Amiga screenshots from S T ones because o f this
line o f pixels o r other, and because the border
strobes at a different rate when you jump up and
down on one leg waving a vegetarian quiche in the
air or some such nonsense, the guy thinks raster is a
Jamaican fashion, and he just wouldn't accept that
nobody gives a toss about it and we only want to
know how much fun it is to play and..."

ADVERTISERS
Amiga PD Library
Arno r
Ashcom
Athene Consultants
BBD
16 Bit Software
17 Bit Software
Best U.K. Ltd
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Dataplex
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Delta PI
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48
84
71
87
88
80
16
30
83

94
22-23
87
16
102-103
74
101

11 4 A M I G A FORMAT

20
Digipro
29
Digita International
Evesham Micros
36
41
First Micro
29
Futureplace
47
Gainstar
78
George Thompson
113
Hammersoft
80
Hobbyte
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Homesoft
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Lad broke
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M.D. Office
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MJC
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Main Media
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Matrix
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Maze Technology

MAKE SURE I m o
GET YOURS I VV
That was the first
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Format, the
Number One magazine for the Amiga.
If you want to
ensure you get It
every month with
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great deal besides,
check out Page 28
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INDEX

Megasave ...... . . . . .
Micro Deal
Midi Tech
Mind Scape
Mirror Soft
Oasis
Ocean
Palace
Perry Mere
Postronix
Premier
Premium Micros
SCC
ST U.K. Purple
Sabre
Selec
Senlac

_84
,25
71
IBC
9
42

IFC, 3, 32
55
96
12-13
52
95
108
92
71
95
113

Silica Shop
Softsellers
Softville
Software Express
Software Superstore
'FL. Computers
The Computer Store
Tonic Audio
Track
Trilogic

U.K. Amiga Group


U.S. Gold
W A. V.E
Worldwide

93
91
108
95
83
7

2
71
74
72

92
Back, 5051
16
97

Ot,

ed ( i f
'45 on
). This
ate o f

in OF batik for fifty

Pght t o

ler we
whole
rite to
, Bath
for or
Ve will
onday
Ilts in
to be
iy o f
fair

T e Batt e or l e v 4 3
Dave O ' C o n n o r
Tony Oliver
Ben F r e a s i e r

t)out

man
ion,

art

da
ith

04.0porriam tvarmi

Made in Australia
9 3
91
8 4
o...108
9 5

83
72
71
74
72

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High resolution graphics i c Comprehensive reports
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Wide range of scenarios kAi- Computer or human opponent ' .
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it's early November '1943 and thewar inAussi a is at its


Wight With the capture of tAe stratorltic city of Kiev
imminent, will you join thivitth Panzer Korps - the Fire
Brigade - and win yountlf an Iron Cross or enlist in the
Soviet 3rd Guards Tank Army and split the German Front?

150-51
92
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