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Improvise Teaching Technique

Integrated Technique

- as a holistic approach, the aim of which


is to achieve the integration of individual
and the development of a well-rounded
personality

Discovery and Process Approach - a process of discovering new


ideas, go through a series of processes an
finally discovering something. It differ
only in the amount of emphasis on the
process used in teaching procedures
Strategy Circuit Planning

Conceptual Approach

Mastery Learning

- a method whereby one or more exercise


are repeated as many times as possible
within a set of time. It is an exercise
program consisting of a number of
stations which demand an exercise task
which should contribute in the
development of various part of the body
- subject matter is taught to enable pupils
to develop concepts. It is ones mental
picture of anything an idea, an object or
procedure, it will vary from one person to
another, depending on previous
experience

Programmed Instruction

- a technique of self-instruction. It also


refers to a planned learning pattern
presented to the pupils in a sequential
manner

Panel Discussion

- direct, conversional interaction


discussion among a small group of
experts, or well informed by person

Symposium

- more formal than panel and essentially


a public speaking program. Like he panel,
it is used to give an audience pertinent
information about a topic to consider the
relative merits of various solutions to a
controversial problem

Team Teaching

- an approach that involves two or more


teachers who work cooperatively with
same group of students for some period
of time

Discussion Procedure

- it is an attempt to get away from the


traditional classroom procedure of the
question-and-answer and recitation style

Brainstorming

- a type of method where varied solution


to a particular problem can be drawn

Buzz Session

- a type of method with familiar topic that


need group opinion, planning or
interaction.

Round Table Conference

- frequently used to describe the type of


program quite similar to the panel

Role Playing

- spontaneous acting out of problem or


situation. This technique usually portrays
a situation more candidly done by
description

- a strategy for optimizes learning,


considers the individual capacity and
needs of the learner.

Simulation

- miniature representation of a large scale


system or process

Module

- a self-learning kit which usually consists


of a package of learning activity usually
papers that have to accomplished by the
students

Case Study

- a type of group method wherein groups


study and analyze a particular case or a
problem

Dramatization

- a witness event where the audience


sees before the unfolding events in the
lives of the characters

Seminar

- a form class organization in higher


education in which groups advanced
graduated students, engaged in research
or advanced study under the general
direction of one or more staff member for
discuss of problems of mental interest.
The speaker will tell and share his
experience to the audience

Workshop

- used a s a technique of in service


education and group thinking and
planning

Seminar Workshop

- an activity given to the participants and


is usually a small discussion group seated
face to face around a table without a
large audience

Educational Games

- a special techniques which can be used


as a method or recitation, quiz or any
class activity to do away with the
traditional boredom of the classroom
work

Crossword Puzzle

- searching concealed words in a grid of


letters called diagram plays it

Picture Puzzle

- a game aimed to stimulate the mind

Spider Web

- educational game with the use of ball


string

Fall-out Shelter

- exercise of decision making

Tele-Lecture

- a kind of strategy for class recitation,


you will use telephone as an instructional
material

Values Clarification Strategy - used to encourage individual to consider


more thoroughly what they value, what
they want out of life or what type of
person they want to become
Value Voting
- One of the creative teaching approach
which is an effective technique to
motivate the students and this simply
done by voting. This technique is used to
encourage individuals to consider more
thoughtfully what they value, what they
want out of life or what type of person
they want to become
Rank Order

- a method of arranging. Rank people,


places, activities, or values in order of
importance. Applies to conducting a
group analysis

Informance

- also called lecture com-performance.


This is a strategy when the lecturer
informs and performs

Loop a Word

- made by curved line crossing itself,


similar rounded shape in cord or scope
crossed on itself railway line

Creative Teaching Technique


Magic Square

- a game which is used in recitation

Strategy Bingo

- a gambling game in which each of the


several players has a card with numbers
to be marked off as they called.

Circular Response

- a decision technique that gives very


member a chance top talk about the topic
or problems presented

Brain Trust

- a small group of student are given a


particular topic or issue

Word Association

- link to nearest idea of meaning

Survey

- a set of questionnaire is being prepared

Sentence Completion

- used to complete the sentence

Unified Differentiated
Activities Technique

Conscience talk

- it involves of ones conscience or


evaluation

Group Investigation

- a group of learners of common interests


in the students and a process of learning
to achieve through a group of effort

Learning Together

- this emphasize cooperative effort.


Specifically this strategy develops
positive interdependence, face to face
infraction, individual accountability, social
skills and processing

Debate Forum

- occurs when people with different belief


study the same problems and arrive at
different conclusions

Interview

- a form of communication towards


aiding, guiding or understanding the
individual usually in face to face
encounters

Laboratory Method

- used to designate a teaching procedure


that uses experimentation with apparatus
to discover or verify facts and to study
scientific relationships

Expository Method

- used as a great deal in the lower grades


as there is much that needs explaining

Moisoniaan Teaching /
Unit Method

- a method often used in the teaching of


Geography History, Government and
Economics

- several activities are given like reading


articles, making posters, slogan writing
essay and poems, envying a resource
speaker and conducting a symposium
forum

Team Games Tournament

- games like, Bingo, Basketball, Volleyball,


Softball or Quiz Bee

Problem Solving Method

- several problems are presented. It is


done in classroom work or can be
assigned for the other day activity.

TIME-TESTED METHOD
Inductive Method
- Starts with the study of specific cases and ends with a
generalization of rule. A discovery method calls attention to
distinct but related details that lead to the formation of
conclusion, definition, rule, or principle
Value: the learner gains knowledge through his own activity
Deductive Method
- A process form reasoning from the general to the particular. It
starts with a rule that is applied to specific cases for the purpose
of testing, illustrating or developing the problem to which it
applies.
Value: remedies or overcome students tendency to jump to
conclusions until the truth is proven or analysis is completed.
Type-Study Method
- Closely akin to inductive method except that only one case is
studied. A typical case is taken for detailed examination

Value: its simplicity/arouses keen interest since the tenderness to


emphasize details makes work concrete.
Problem Method
- Purposeful activity that will remove a difficulty or perplexity
through a process of reasoning
Value: child learns to tackle difficulties met
Project Method
- A self directing activity involving the use of concrete materials
Value: Encourage creativity. Furnishes a child with a hobby and
develops initiatives and perseverance.
Demonstration or Showing Method
- The telling-or-showing method., students learn by seeing and
then imitating with the teacher as the model
Value: faster learning process, all that the students do is follow
what is told or shown.
Lecture Method
- A procedure for clarifying or explaining a major idea cast in the
form of a question or problem. Holds an important place in the
teacher-centered traditional school
Value: trains students to listen accurately

PE (DANCE)
LECTURE

INFORMANCE
performance.

- The only justification for the use of lecture as a method is when


there is a special topic which need to be presented with authority,
and when there s no textbook or reference materials.
-Lecture completes performance, a lecture along with

PART-WHOLE METHOD
-The premises of the method are that the parts are
more important than the whole since parts make up the
whole. This is based on the stimulus-response theory of
Thorndike. Learning of the parts and mastery of the parts
leads to learning the whole activity.
WHOLE-PART METHOD
- The premises are that it is more meaningful for the
learning to see the activity in its entirely first rather the part to the whole.
STUDENTS TEAM ACHIEVEMENTS DIVISIONS - involves cooperative or group
learning among student of different level, sexes, or ethnicity. Students usually
work in team group however, they are tested individually. Generally this method
is applicable in most areas.
LEARNING TOGETHER
- emphasizes cooperative effort. Specifically, the
strategy develops positive independent, face to face interaction, individual
accountability, social skills and group processing.

SEMINAR
- It is a form class organization in higher education in which groups
advanced graduated students, engaged in research or advanced study under the
general direction of one or more staff member for discuss of problems of mental
interest. The speaker will tell and share his experience to the audience.
HEALTH - VALUES CLARIFICATION
VALUES VOTING
- One of the creative teaching approach which is an
effective technique to motivate the students and this simply done by voting. This
technique is used to encourage individuals to consider more thoughtfully what
they value, what they want out of life or what type of person they want to
become.
DECISION TEE MAKING
-A decision tree (or tree diagram) is a decision
support tool that uses a tee-like graph or model of decisions and their possible
consequences, including chance event outcomes, resource costs, and utility.
Decision trees are commonly used in operations research, specifically in decision
analysis, to help identify a strategy most likely to reach a goal. Another use of
decision trees is as a descriptive means for calculating conditional probabilities.
FALL-OUT SHELTER - Is an exercise of decision making. It is a decision wherein
you are in a hurry that you should make a quick decision, after that there is a
certain reason why you do that so.
RANK ORDER
- Is a method of arranging. Rank people, places, activities,
or values in order of importance. Applies to conducting a group analysis.

P.E. (SPORTS)

ARTS

DEMONSTRATION METHOD
- The telling-or-showing method, students
learn by seeing and then imitating with the teacher as the model.
TEAM TEACHING
- It is an approach that involves two or more teachers
who worked cooperatively with the same group of students for some period of
time.
TEAM GAME TOURNAMENT
bee.
SIMULATION
process.

-Games like bingo, basketball, softball or quiz

- A miniature representation of a large scale system or

CIRCUIT TRAINING - This is a method whereby one or more exercise are


repeated as many times as possible within a set of time. It is an exercise program
consisting of a number station which demands an exercise task, which should be
contributed in the development of various part of the body.

COPY METHOD

- reproducing the likeness of a model or imitation of a form


duplicating a picture, shape or design
little or no art value for a child
no opportunity to make choices
no opportunity for expression of his imagination or
emotions

DIRECTED OR DICTATED METHOD


- a lock step process of having each child follow a step-by-step
direction of the teacher
- teacher draws/steps one part or fragments of a whole drawing
and all the children cut/draw/shape the same part
child have identity products
prevents the child from using his own ideas
PATTERNS METHOD

shapes are drawn or cut by teacher and passed on to children


to duplicate.
tracing drawing
does not promote childs creative process

PREPARED OUTLINE METHODS


- coloring/painting prepared outline drawings like coloring book
- develops motor control
- no opportunity to color his own work
ASSIGNEED TOPICS METHOD
-teacher or children decide the topic for subject matter
- child given freedom to build his own art work around his ideas
suggested by topic
- stimulates originality
- allows for aesthetic, personal, social group
CREATIVE EXPRESSION METHOD
- teacher stimulates the childs interest
- child chooses own ideas/subject matter
freedom to create
organizes and parts together his ideas his way to like it
content of each childs work is different from others
MUSIC
WHOLE OR ENTIRE SONG METHOD
This method is suitable for short songs; it can also be used to good
advantage for songs with continuous melodic flow, where pauses are not
easy to make because of continuity.
- The Teacher sings the whole song
- It involves role learning of songs
- It is used for short songs which are easy to remember
SING-A-LONG METHOD
The teacher sings the song once or twice and repeats this until the
children pick up or sing along with her
- Follows regular steps:
1. Demonstration
2. Lecture
3. Integrative technique

4. Simulation
5. Mastery learning
6. Performance
THE PHRASE METHOD
- The song is taught in parts or by phrase
- It involves imitation of note learning
- Pupil learns in musical phrase at a time
1. The teaching sings the whole song once or twice
2. She explains the meaning of the song
3. She sings the first phase and the children repeat. She sings the
second phrase and the children repeat it. She teaches the rest
of the phrases in the same way.
4. She sings two phrases at a time and lets the children repeat
them
5. Then she sings the whole song and the children sing after her
ORFF SCHULWERK ACTIVITIES
Dr. Carl Orff is a German composer and conductor. His program is based on
the belief that music, speech and movement and inseparable and that
music instruction should begin with the simplest songs and concepts, then
progress gradually to more complex levels. It incorporates not only vocal
creativity and improvisation but also the playing of melodies and patterns
initially in the pentatonic scale using the percussion instrument he
designed.
It involves:
1. Reciting lyrics with time
2. Using varied movements
- pot sheen tap and clap time signature
- marching, hopping, and jumping
3. Singing the song while performing different movements
4. Using instruments to accompany the song
5. Using props
KODALY METHOD
The Kodly approach emphasizes the importance of learning how to sing
on pitch.
1.
2.
3.
4.
5.

How is the Kodly Philosophy Taught?


Rhythm symbols and syllables are utilized.
Hand signals (Solfege) are used to show tonal relationships.
The moveable "do" is practiced.
The musical material emphasized is the mother-tongue/folksong.
Concepts are taught according to the child's learning development.

6. Singing is the major instrument. All children can sing and be


successful

SIGHT READING
Sight-reading is the reading and performing of a piece of written music,
specifically when the performer has not seen it before.
Authors in music literature commonly use the term "sight-reading"
generically for "the ability to read and produce both instrumental and
vocal music at first sight ... the conversion of musical information from
sight to sound

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