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PROJECT REPORT

ON

PAYROLL MANAGEMENT
SYSTEM
UNDER SUPERVISION OF:
SUBMITTED BY
NAME:
ENROLLMENT NO:

Submitted in partial fulfillment for the award of the


Degree of

O Level

ACKNOWLEDGEMENT
With Candor and Pleasure I take opportunity to express my sincere
thanks and obligation to my esteemed guide.. It is
because of his able and mature guidance and co-operation without
which it would not have been possible for me to complete my
project.

It is my pleasant duty to thank all the staff member of the computer


center who never hesitated me from time during the project.

Finally, I gratefully acknowledge the support, encouragement &


patience of my family, And as always, nothing in my life would be
possible without God, Thank You!

TABLE OF CONTENT

1. System Study
1.1. Introduction
1.2. Feasibility Study
1.3. System Overview

6
9
21

2. System Analysis
2.1. Importance of Computerized
PAYROLL MANAGMENT System
2.2. Functional Requirements

23
30

3. System Design
3.1. System Development Cycle
3.2. Context Level DFD
3.3. System Design

34
35
42

4. Source Code
4.1.
Input output Design 48
4.2.
Source Code
53

52

5. Testing
5.1.
Testing Phases
5.2.
Verification & Validation

93
127

6. System Implementation
6.1
Hardware Evaluation Factors
6.2
Conversation And Training

129
131

6.3

Training Needs

133

7. Post Implementation Maintenance and Review

134

8. Users Manual
8.1. Operational instruction for the User
8.2. Installation Procedure

138
139

9. Bibliography

141

1. SYSTEM STUDY
1.1 INTRODUCTION TO THE PROBLEM:
This is a Project work undertaken in context of partial fulfillment of the BIT. Since
PAYROLL is associated with the lives of common people and their day to day routines so
I decided to work on this project. The manual handling of the record is time consuming
and highly prone to error. The user can inputs codes of
Employee he wants to see Pay Slip. The activities like see Employee Record , add
Record, modify records, delete Record and finally receiving Pay Slip can be performed
easily. .

I found two main key-points to design and programmed my project using TURBO C++
and its FILES facility as database storage. First, Because TURBO C++ compiler has the
ability to debug the project at run time and gives appropriate error messages if it found in
the project at run time. Its help is too enough to learn and study any function of a
particular header file using the keyboard Keys (Ctrl + F1) to keep the cursor on that
particular function. Second.
I have tried my best to make the complicated process of PAYROLL MANAGEMENT
System as simple as possible using Structured & Modular technique & Menu oriented
interface. I have tried to design the software in such a way that user may not have any
difficulty in using this package & further expansion is possible without much effort. Even
though I cannot claim that this work to be entirely exhaustive, the main purpose of my
exercise is perform each PayRolls activity in computerized way rather than manually
which is time consuming.

I am confident that this software package can be readily used by non-programming


personal avoiding human handled chance of error.

NEED:
I have designed the given proposed system in the C++ to automate the process of Payroll
system.
The complete set of rules & procedures related to PayRoll and generating report is called
PAYROLL MANAGEMENT SYSTEM. My project gives a brief idea regarding
automated Payroll activities.

The following steps that gives the detailed information of the need of proposed system
are:

Performance: During past several decades, the Payroll is supposed to maintain manual
handling of all the Payroll activities. The manual handling of the record is time
consuming and highly prone to error. To improve the performance of the payroll system,
the computerized payroll system is to be undertaken. The computerized project is fully
computerized and user friendly even that any of the members can see the report and
status of the pay.

Efficiency: The basic need of the project is accuracy and efficiency . The project should
be efficient so that whenever a Employee is added,add his Record , delete his record,
display and generate his payslip.

Control: The complete control of the project is under the hands of authorized person who
has the password to access this project and illegal access is not supposed to deal with. All
the control is under the administrator and the other members have the rights to just see
the records not to change any transaction or entry.

Security: Security is the main criteria for the proposed system. Since illegal access may
corrupt the database. So security has to be given in this project.

Software: Software includes the platform where the Payroll project is being prepared. I
have done my project using DOS based Compiler TURBO C++ platform and the
database is the FILE HANDLING MECHANISM OF TURBO C++. But it is not
necessary that we have to first install Turbo C++ to run this project.

OBJECTIVE
During the past several decades personnel function has been transformed from a
relatively obscure record keeping staff to central and top level management function.
There are many factors that have influenced this transformation like technological
advances, professionalism, and general recognition of human beings as most important
resources.

A computer based management system is designed to handle all the primary information
required to calculate monthly statements of Employees Record which include monthly
statement of any month. Separate database is maintained to handle all the details required
for the correct statement calculation and generation.

This project intends to introduce more user friendliness in the various activities such as
record updation, maintenance, and searching. The searching of record has been made
quite simple as all the details of the Employee can be obtained by simply keying in the
identification of that Employee. Similarly, record maintenance and updation can also be
accomplished by using the identification of Employee with all the details being
automatically generated. These details are also being promptly automatically updated in
the master file thus keeping the record absolutely up-to-date.

The entire information has maintained in the database or Files and whoever wants to
retrieve cant retrieve, only authorization user can retrieve the necessary information
which can be easily be accessible from the file.

The main objective of the entire activity is to automate the process of day to day activities
of pay.

1.2 FEASIBILITY STUDY


The feasibility study proposes one or more conceptual solution to the problem set of the
project. In fact, it is an evaluation of whether it is worthwhile to proceed with project or
not.

Feasibility analysis usually considers a number of project alternatives, one that is chosen
as the most satisfactory solution. These alternatives also need to be evaluated in a broad
way without committing too many resources. Various steps involved in feasibility
analysis are:

1. To propose a set of solution that can realize the project goal. These solutions are
usually descriptions of what the new system should look like.

2. Evaluation of feasibility of such solutions. Such evaluation often indicates


shortcomings in the initial goals. This step is repeated as the goals are adjusted and
the alternative solutions are evaluated.
Four primary areas of interest in feasibility study are:

Economic Feasibility: An evaluation of development cost weighed against


the ultimate income of benefit derived from the development system of product. In
economic feasibility, cost benefit analysis is done in which expected cost and benefits are
evaluated.

COST AND BENEFIT ANALYSIS


Developing an IT application is an investment. Since after developing that application it
provides the organization with profits. Profits can be monetary or in the form of an
improved working environment. However, it carries risks, because in some cases an
estimate can be wrong. And the project might not actually turn out to be beneficial.

Cost benefit analysis helps to give management a picture of the cost, benefits and risks. It
usually involves comparing alternate investments.

Cost benefit determines the benefits and savings that are expected from the system and
compares them with the expected costs.

In performing cost and benefit analysis it is important to identify cost and benefits
factors. Cost and benefits can be categorized into the following categories:

1. Development Costs Development costs is the costs that are incurred during the
development of the system. It is one time investment.
2. Operating Costs Operating Costs are the expenses required for the day to day
running of the system. Examples of Operating Costs are Wages, Supplies and
Overheads.
3. Hardware/Software Costs It includes the cost of purchasing or leasing of
computers and its peripherals. Software costs involves required S/W costs.
4. Personnel Costs It is the money spent on the people involved in the development
of the system.
5. Facility Costs Expenses that are incurred during the preparation of the physical site
where the system will be operational. These can be wiring, flooring, acoustics,
lightning, and air-conditioning.
6. Supply Costs These are variable costs that are very proportionately with the
amount of use of paper, ribbons, disks, and the like.

10

BENEFITS

We can define benefits as


Profit or Benefit = Income Costs
Benefits can be accrued by:

Increasing income, or

Decreasing costs, or
Both

Technical Feasibility:
Technical Feasibility includes existing and new H/W and S/W requirements that are
required to operate the project on the platform Turbo C++. The basic S/W requirement is
TURBO C++ in which the front end of the Payroll management project has been done.
The basic entry forms are developed in TURBO C++ and the data is stored in the FILES.

Feasibility:
Operational feasibility is mainly concerned with issues like whether the system will be
used if it is developed and implemented. Whether there will be resistance from users that
will effect the possible application benefits? The essential questions that help in testing
the technical feasibility of a system are following:

Does management support the project?

Are the users not happy with current business practices? Will it reduce the time
considerably? If yes, then they will welcome the change and the new system.

Have the users involved in the planning and development of the project? Early
involvement reduced the probability of resistance towards the new system.

Will the proposed system really benefit the organization? Does the overall response
increase? Will accessibility of information be lost? Will the system effect the
customers in considerable way?
11

Legal Feasibility:
A determination of any infringement, violation, or liability that could result from
development of the system. Legal feasibility tells that the software used in the project
should be original purchased from the legal authorities and they have the license to use it
or the software are pirated.

Alternatives:
An evaluation of alternative approaches to the development of system or product.

Cost and Benefit Analysis of Payroll Management System


Costs:
Cost
Software
Turbo C++
Windows NT Server
Windows 98
Hardware
Central Computer
Client Machine
Development
Analyst
Developer
Training
Data Entry
Warranty (1 month)
Professional
TOTAL COST

Cost per unit

Quantity

Cost

3,000
30,000
15,000
4,000
100,000
50,000

1
1
1
2
1
4

3,000
30,000
15,000
8,000
1,00,000
2,00,000

50,000
20,000
20,000
5,0000

1
2
1
1

50,000
40,000
20,000
5,000

20,000
4,91,000

20,000

According to the Payroll System, Rs. 250 pay for a day of a single employee .

12

Expected increase in the number of Employee: 40 per month and number of customer for
local is: 150 per day.
Let the amount collected from operations in a month: 250,000 for a month.

Amount collected from the Employee when he returns car this


year =12*(40 * (250 + 450) + 150 * 30 * 30 + 250000)
=Rs. 49,56,000
For three years = 3 * 4956,000
= Rs. 1,48,68,000

Now using Net Present Value Method for cost benefit analysis we have,
Net Present Value (origin) = Benefits Costs
=14868000-491000
=Rs. 14377000

gain % = Net Present Value / Investment


=14377000/491000 =29.28%
Overall gain = 2928% in five year
For each year
st

1 year:
Investment = 491,000
Benefit = 49,56,000

Net Present Value for first year = 4956000-491000


=4965000
gain%=4965000/491000
=909.36% in first year
13

nd

2 year:
Investment = 491,000
Benefit = 10412,000

Net Present Value for first year = 10412000-491000


=9921000
gain%=9921000/491000 =2020.57%
at the end of second year
rd

3 year:
Investment = 491,000
Benefit = 15859000

Net Present Value for first year = 15859000-491000


=15368000
gain%=15368000/491000
=3129.93% at the end of third year

From cost and benefit analysis we have found that the project is economically feasible
since it is showing great gains (approx. above 3000%).

After economic feasibility, technical feasibility is done. In this, major issue is to see if the
system is developed what is the likelihood that itll be implemented and put to operation?
Will there be any resistance from its user?

It is clear that the new automated system will work more efficiently and faster. So the
users will certainly accept it. Also they are being actively involved in the development of
the new system. So our system is operationally feasible.

14

After the feasibility study has been done and it is found to be feasible, the management
has approved this project.

FACT FINDING TECHNIQUES


The functioning of the system is to be understood by the system analyst to design the
proposed system. Various methods are used for this and these are known as fact-finding
techniques. The analyst needs to fully understand the current system.

The analyst needs data about the requirements and demands of the project undertaken and
the techniques employed to gather this data are known as fact-finding techniques. Various
kinds of techniques and the most popular among them are interviews, questionnaires,
record views, case tools and also the personal observations made by the analyst himself.

Interviews

Interview is a very important data gathering technique as in this the analyst


directly contacts system and the potential user of the proposed system.

One very essential aspect of conducting the interview is that the interviewer should first
establish a rapport with the interviewee. It should also be taken into account that the
interviewee may or may not be a technician and the analyst should prefer to use day to
day language instead of jargon and technical terms.

The advantage of the interview is that the analyst has a free hand and the he can extract
almost all the information from the concerned people but then as it is a very time
consuming method, he should also employ other means such as questionnaires, record
reviews, etc. This may also help the analyst to verify and validate the information gained.
Interviewing should be approached, as logically and from a general point of view the
following guides can be very beneficial for a successful interview:
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1. Set the stage for the interview.


2. Establish rapport; put the interview at ease.
3. Phrase questions clearly and succinctly.
4. Be a good listener; a void arguments.
5. Evaluate the outcome of the interview.
The interviews are of the two types namely structured and unstructured.
I . Structured Interview
Structured interviews are those where the interviewee is asked a standard set of questions
in a particular order. All interviews are asked the same set of questions. The questions are
further divided into two kinds of formats for conducting this type if interview.
II. Unstructured Interview
answer format. This is of a much more flexible nature than the structured and The
unstructured interviews are undertaken in a question-and-can be very rightly used to
gather general in formation about the system.

Questionnaires:

Questionnaires are another way of information gathering where the potential users of the
system are given questionnaires to be filled up and returned to the analyst.

Questionnaires are useful when the analyst need to gather information from a large
number of people. It is not possible to interview each individual. Also if the time is very
short, in that case also questionnaires are useful. If the analyst guarantees the anonymity
of the respondent then the respondent answers the questionnaires very honestly and
critically.

The analyst should sensibly design and frame questionnaires with clarity of its objective
so as to do just to the cost incurred on their development and distribution.

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Record Reviews

Records and reports are the collection of information and data accumulated over the time
by the users about the system and its operations. This can also put light on the
requirements of the system and the modifications it has undergone. Records and reports
may have a limitation if they are not up-to-date or if some essential links are missing. All
the changes, which the system suffers, may not be recorded. The analyst may scrutinize
the records either at the beginning of his study which may give him a fair introduction
about the system and will make him familiar with it or in the end which will provide the
analyst with a comparison between what exactly is/was desired from the system and it s
current working.

On-Site Observation

On-site observations are one of the most effectively tools with the analyst where the
analyst personally goes to the site and discovers the functioning of the system. As a
observer, the analyst can gain first hand knowledge of the activities, operations, processes
of the system on-site, hence here the role of an analyst is of an information seeker. This
information is very meaningful as it is unbiased and has been directly taken by the
analyst. This exposure also sheds some light on the actual happenings of the system as
compared to what has already been documented, thus the analyst gets closer to system.
This technique is also time-consuming and the analyst should not jump to conclusions or
draw inferences from small samples of observation rather the analyst should be more.

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ANALYSTS INTERVIEW WITH ADMINISTRATOR


Analyst:
Administrator:
Analyst:
Administrator:
Analyst:
Administrator:

Hi, I have come to talk to you regarding the functioning of


your payroll project.
hello, do come in. I was expecting you.
Ill come straight to the point. Dont hesitate, you can be as
much open you want. There are no restrictions.
Ill give you my whole contribution.
Tell me are you excited about the idea of having an automated
system for your Payroll system?
Yes, I do. Very much. After all its gonna reduce our loads of
work.

Analyst:
Administrator:

Will you elaborate on it?


Major problem is managing the record of the Employee ,
Display the record, Delete the record . At the time of payroll,
it becomes more difficult to handle the report of payslip.

Analyst:
Administrator:

What do you think be ideal solution to this?


All the information of Employee should be put into computer.
Itll be easy for us to check how many record are avilable or
not available of employee.

Analyst:
Administrator:

Could you explain how?


Look whenever a new Employee is come he/she is allotted a
any Id or Code and the is reserved for the till the employee
gets leave his job.

Analyst: Do you have different Employee categories?


Administrator: yes we have categorization for Employee .
Analyst:
Administrator:

How do you categorize your Employee?


By ID no. and by name both.

Analyst:

Do you have any other expectations or suggestion for the new


system?
It should be able to produce reports faster.

Administrator:
Analyst:

Reports? I completely forgot about them. What reports you


people produce presently?
18

Administrator:

Well first is for Employee record another for Employee s list .

Analyst:
Administrator:

Do you have some format for them?


Yes we do have and we want that the same format be used by
the new system.

Analyst:
Administrator:

Yes well take care of that. Any other suggestions?


No. You have already covered all the fields.

Analyst:
Administrator:

Thanks for your co-operation. It was nice talking to you.


My pleasure. Bye.

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QUESTIONNAIRES FOR STAFF


Instructions: Answer as specified by the format. Put NA for non-application situation.
1. What are your expectations out of the new system (computerized)? Rate the following
on a scale of 1-4 giving allow value for low priority.
(a)
better cataloguing
(b)
better managing of users
(c)
better account and patients management
(d)
computer awareness
(e)
any other________________
2. How many users are you expecting?
____________________________
3. How many Employee are there ?
____________________________
4. How you want the Employee to be categorized for searching (like by id no.,
by name)?
____________________________
5. Is there any difference in the roles (privileges) of two or more Employee?
Yes/No Please specify if Yes
_____________________________________________________________________
___________________________
6. Do you want facility of generating the
payslip? Yes/No
7. Do you have data of Employee entered into some kind of
database? Yes/No
8. How do you want users to be categorized?
_______________________or
_______________________
9. Would you like online registration for users rather than the printed form?
Yes/No
10. Do you already have some existing categorization of Employee on the basis
as specified in question 4 above?
Yes/No

20

11. Any other specific suggestion/expectation out of the proposed system.


_____________________________________________________________________
_______________________________

1.3 SYSTEM OVERVIEW


The limited time and resources have restricted us to incorporate, in this project, only a
main activities that are performed in a PAYROLL MANAGEMENT System, but utmost
care has been taken to make the system efficient and user friendly. PAYROLL
MANAGEMENT System has been designed to computerized the following functions
that are performed by the system:
1. EMPLOYEES Detail Functions
a) Adding a New RECORD
b) Modification to RECORD assigned
a) Admission of New EMPLOYEE .
b) Deleting of EMPLOYEE record.
2. Report/Details Functions
a) Statement of Pay Details
a.1) DA
a.2) HR
b) Total number of EMPLOYEE.
c) Individual EMPLOYEE Report .

21

22

2.1 IMPORTANCE OF COMPUTERIZED PAYROLL


MANAGEMENT SYSTEM
There are several attributes in which the computer based information works. Broadly
the working of computer system is divided into two main groups:
Transaction System
Decision Support System

Transaction System:
A transaction is a record of some well-defined single and usually small occurrence in
a system. Transactions are input into the computer to update the database files. It
checks the entering data for its accuracy. This means that numeric data appears in
numeric field and character data in character field. Once all the checks are made,
transaction is used to update the database. Transaction can be inputted in on-line
mode or batch mode. In on-line mode, transactions are entered and updated into the
database almost instantaneously. In batch mode, transactions are collected into
batches, which may be held for a while and inputted later.

Decision Support System:


It assists the user to make analytical decision. It shows the various data in organized
way called analysis. This analysis can be made to syrdy preferences and help in
making decisions.

Computer system works out best with record maintenance. It will tell you which
EMPLOYEE would get how much pending/reports statements. It will also help to

23

search the information about a particular person by simply entering his telephone
number.

User can store information as per requirement, which can be used for comparison
with other reports.

FUNCTIONDETAILS
The basic objective of PAYROLL MANAGEMENT SYSTEM is to generalize and
simplify the monthly or day to day activities of Payroll like Admission of New employee,
payroll, payslip Assigning related to particular employee, Reports of Number of
Employee and delete the employee record etc. which has to be performed repeatedly on
regular basis. To provide efficient, fast, reliable and user-friendly system is the basic
motto behind this exercise.
Let us now discuss how different functions handle the structure and data files:
1. Function ADD RECORD ( )

This is the function used to open a new record for a employee so that he/she can
assign a separate Record. In that screen, the automatic EMPLOYEE number .
After opening a new record for the employee, finally a CODE is assigned to a
EMPLOYEE .

This function is used for employee in our company after entering his all personal
details like Name, Address, Phone, Sex including date of joining , he have his
own convence or
Not and his salary.

24

2. Function EDIT( )

This function is used to delete the employee details from database. When the user
inputs his code number, the same account number will be checked in the database,
if the code number is matched in the database, then the employee record will be
deleted from the database and transferred the record of the deleted employee to
another table of database so that the Payroll Management has the record of
deleted employee to fulfill his legal liabilities.
3. Function GENERATE_ PAYSLIP()

When any employee required his payslip, his/her bill is generated automatically
by calculated salary, DA ,HRA etc. It also give its code and date of joining.
4. Function DISPLAY_RECORD()

This function is used to display all the transaction including the Employee name,
address, phone, code number to him/her in the screen. This is a global report to
display all the transaction records in the screen.

25

TESTING
Standard C and Pre-Standard C
1989 Standard C is widespread enough now that it is ok to use its features in new
programs. There is one exception: do not ever use the "trigraph" feature of Standard C.

1999 Standard C is not widespread yet, so please do not require its features in programs.
It is ok to use its features if they are present. However, it is easy to support pre-standard
compilers in most programs, so if you know how to do that, feel free. If a program you
are maintaining has such support, you should try to keep it working.

To support pre-standard C, instead of writing function definitions in standard prototype


form,
int
foo (int x, int y)
...
Write the definition in pre-standard style like this,
int
foo (x, y)
int x, y;

...
and use a separate declaration to specify the argument prototype:
int foo (int, int);

26

You need such a declaration anyway, in a header file, to get the benefit of prototypes in
all the files where the function is called. And once you have the declaration, you normally
lose nothing by writing the function definition in the pre-standard style.
This technique does not work for integer types narrower than int. If you think of an
argument as being of a type narrower than int, declare it as int instead.

There are a few special cases where this technique is hard to use. For example, if a
function argument needs to hold the system type dev_t, you run into trouble, because
dev_t is shorter than int on some machines; but you cannot use int instead, because dev_t
is wider than int on some machines. There is no type you can safely use on all machines
in a non-standard definition. The only way to support non-standard C and pass such an
argument is to check the width of dev_t using Autoconf and choose the argument type
accordingly. This may not be worth the trouble.

In order to support pre-standard compilers that do not recognize prototypes, you may
want to use a preprocessor macro like this:

/* Declare the prototype for a general external function. */


#if defined (__STDC__) || defined (WINDOWSNT)
#define P_(proto) proto
#else
#define P_(proto) ()
#endif

27

Conditional Compilation
When supporting configuration options already known when building your program we
prefer using if (... ) over conditional compilation, as in the former case the compiler is
able to perform more extensive checking of all possible code paths.
For example, please write
if (HAS_FOO)
...
else
...
instead of:
#ifdef HAS_FOO
...
#else
...
#endif

A modern compiler such as GCC will generate exactly the same code in both cases, and
we have been using similar techniques with good success in several projects.

While this is not a silver bullet solving all portability problems, following this policy
would have saved the GCC project alone many people hours if not days per year.

In the case of function-like macros like REVERSIBLE_CC_MODE in GCC which


cannot be simply used in if( ...) statements, there is an easy workaround. Simply
introduce another macro HAS_REVERSIBLE_CC_MODE as in the following example:
#ifdef REVERSIBLE_CC_MODE
28

#define HAS_REVERSIBLE_CC_MODE 1
#else
#define HAS_REVERSIBLE_CC_MODE 0
#endif

Formatting Error Messages


Error messages from compilers should look like this:
Source-file-name:lineno: message
If you want to mention the column number, use one of these formats:
Source-file-name:lineno:column: message
Source-file-name:lineno.column: message

Line numbers should start from 1 at the beginning of the file, and column numbers should
start from 1 at the beginning of the line. (Both of these conventions are chosen for
compatibility.) Calculate column numbers assuming that space and all ASCII printing
characters have equal width and assuming tab stops every 8 columns.

In an interactive program (one that is reading commands from a terminal), it is better not
to include the program name in an error message. The place to indicate which program is
running is in the prompt or with the screen layout. (When the same program runs with
input from a source other than a terminal, it is not interactive and would do best to print
error messages using the non-interactive style.)

The string message should not begin with a capital letter when it follows a program name
and/or file name. Also, it should not end with a period.
Error messages from interactive programs, and other messages such as usage messages,
should start with a capital letter. But they should not end with a period.

29

2.2 FUNCTIONAL REQUIREMENT


The platform is the hardware and software combination that the Client/Server runs on.
While hardware systems vary widely in features and capabilities, certain common
features are needed for the operating system software.

HARDWARE SPECIFICATIONS
Hardware is a set of physical components, which performs the functions of applying
appropriate, predefined instructions. In other words, one can say that electronic and
mechanical parts of computer constitute hardware.

This package is designed on a powerful programming language Visual Basic. It is a


powerful Graphical User Interface. The backend is ORACLE, which is used to maintain
database. It can run on almost all the popular microcomputers. The following are the
minimum hardware specifications to run this package: -

Processors and memory


The best system to start with is one based on Pentium II with a minimum 32 MB of
RAM. Adequate performance requires at least 64 MB of RAM. But for a database server
at least 64 to 128 MB of RAM is required.

Video displays
Earlier, the IBM-compatible computers had a simple text-only monochrome for the video
display. Now, they use the advanced high-resolution color displays. For Client/Server
systems one should have VGA or better video display.

In the following table TLA stands for the various types of adapters that can be used with
IBM compatible PCs and the standard resolution for each one of them.

30

ADAPTER TYPE
TLA
Monochrome
Display MDA
Adapter
Color Graphics Adapter
CGA
Enhanced
Graphics EGA
Adapter
Video Graphics Array
VGA
Super VGA
SVGA

STANDARD RESOLUTION
Text only (80 characters by 25
lines)
640
200
640 350
640
480
800 600 or 1024 768

Disk Drives
Each client computer must have enough disk space available to store the client portion of
the software and any data files that needs to be stored locally.

It is best to provide a local disk drive for each client computer. However Client/Server
applications can use the diskless workstations for which the only disk access is the disk
storage located on a network file server. The hard disk drive at database server should be
at least of the capacity 4.1 GB. But it is recommended to have one of capacity 8.2 GB.

Mouse
A mouse is a must for the client software running under Windows OS or any
other graphical environment.

Keyboard
Each client must have a 104 keys extended keyboard.

31

SOFTWARE REQUIREMENTS
The software is a set of procedures of coded information or a program which when fed
into the computer hardware, enables the computer to perform the various tasks. Software
is like a current inside the wire, which cannot be seen but its effect can be felt.
Application software :

TURBO C++ [Dos Based]

32

SYSTEM DESIGN

33

3.1 SYSTEM DEVELOPMENT LIFE CYCLE


User
Requirement
Requirement
Determination

Revised Requirement
Specification
Initial
Requirement
Investigation

Decision
Design Information
System

Feasibil
ity
Analysi

Feasibility
Study

Test Plan
.
Logical System Design

Functional Spec.
System
Design

System
Implementation

System
Specifica
tion
Analysis

Physical
Requirement
System

Configuration
Data

Schedule

Budget
System
Evaluation

Hardware
Study

System Modification
Maintenance

Improved System

34

3.2 Data Flow Diagram


CONTEXT LEVEL DFD
PAYROLLMANAGEMENT
SYSTEM

CODE

EMPLOYEE

PAYROLL
MANAGEMENT
SYSTEM

DELETED
EMPLOYEE
RECORD

GENERATE
PAYSLIP

35

DATA FLOW DIAGRAM


OPENING A EMPLOYEE RECORD

1 Generating
new CODE

EMPLOYEE

number

1.1 Display
Form

FILE

Process

Update Table

1.2 Get
Details

Employee Document
1.3 Open
new code

1.4
Update

36

DATA FLOW DIAGRAM


ADMISSION OF A NEW
EMPLOYEE

1 Assigning a
newcode

EMPLOYEE

number

1.1 Display
Form

FILE

Process
Update Table

1.2 Get
Details

employee
1.4
Update

1.3
generate
display

37

DATA FLOW
DIAGRAM RECORD
MODIFICATION

USER

1
Read the
employee
code

Scan Record

2
Show the
Details of FILE Record

Processing
Update

3 Modify
Details
of
Record

3
8

DATA FLOW
DIAGRAM DELETE
OF EMPLOYEE

1 Scan the
EMPLOYEE
number

EMPLOYEE

1.1 Display
Form

FIL
E

Process
Update Table

Employee Details

1.2 Get
1.4

Update

Details

39

DATA FLOW
DIAGRAM LISTING
OF EMPLOYEE

FILE
Scan Record

EMPLOYEE

1
Read the
code
number

2 Select
Record
from
Database

40

3 Copy
Selected
Record

Processing

4
Output
Unit

ER-DIAGRAM

Emp_Name

Designation
Allowance

Address
Emp_code

Deduction

Emp_code
Month

Name
Grade

Date
Basic

Loan
Da

Employee

Payslip

41

Salary

3.3 System Design


The design document that we will develop during this phase is the blueprint of the
software. It describes how the solution to the customer problem is to be built. Since
solution to complex problems isnt usually found in the first try, iterations are most likely
required. This is true for software design as well. For this reason, any design strategy,
design method, or design language must be flexible and must easily accommodate
changes due to iterations in the design . Any technique or design needs to support and
guide the partitioning process in such a way that the resulting sub-problems are as
independent as possible from each other and can be combined easily for the solution to
the overall problem. Sub-problem independence and easy combination of their solutions
reduces the complexity of the problem. This is the objective of the partitioning process.
Partitioning or decomposition during design involves three types of decisions: Define the boundaries along which to break;
Determine into how money pieces to break; and

Identify the proper level of detail when design should stop and implementation should
start.
Basic design principles that enable the software engineer to navigate the design process
suggest a set of principles for software design, which have been adapted and extended in
the following list:
Free from the suffer from "tunnel vision." A good designer should consider alternative
approaches, judging each based on the requirements of the problem, the resources
available to do the job.
The design should be traceable to the analysis model. Because a single element of the
design model often traces to multiple requirements, it is necessary to have a means for
tracking how requirements have been satisfied by the design model.
The design should not repeat the same thing. Systems are constructed using a set of
design patterns, many of which have likely been encountered before. These patterns
should always be chosen as an alternative to reinvention. Time is short and resources are
limited! Design time should be invested in representing truly new ideas and integrating
those patterns that already exist.

42

The design should "minimize the intellectual distance" between the software and the
problem as it exists in the real world. That is, the structure of the software design should
(whenever possible) mimic the structure of the problem domain.
The design should exhibit uniformity and integration. A design is uniform if it appears
that one person developed the entire thing. Rules of style and format should be defined
for a design team before design work begins. A design is integrated if care is taken in
defining interfaces between design components.
The design activity begins when the requirements document for the software to be
developed is available. This may be the SRS for the complete system, as is the case if the
waterfall model is being followed or the requirements for the next "iteration" if the
iterative enhancement is being followed or the requirements for the prototype if the
prototyping is being followed. While the requirements specification activity is entirely in
the problem domain, design is the first step in moving from the problem domain toward
the solution domain. Design is essentially the bridge between requirements specification
and the final solution for satisfying the requirements.
The design of a system is essentially a blueprint or a plan for a solution for the system.
We consider a system to be a set of components with clearly defined behavior that
interacts with each other in a fixed defined manner to produce some behavior or services
for its environment. A component of a system can be considered a system, with its own
components. In a software system, a component is a software module.
The design process for software systems, often, has two levels. At the first level, the
focus is on deciding which modules are needed for the system, the specifications of these
modules, and how the modules should be interconnected. This is what is called the
system design or top-level design. In the second level, the internal design of the modules,
or how the specifications of the module can be satisfied, is decided. This design level is
often called detailed design or logic design. Detailed design essentially expands the
system design to contain a more detailed description of the processing logic and data
structures so that the design is sufficiently complete for coding.
Because the detailed design is an extension of system design, the system design controls
the major structural characteristics of the system. The system design has a major impact

43

on the testability and modifiability of a system, and it impacts its efficiency. Much of the
design effort for designing software is spent creating the system design.
The input to the design phase is the specifications for the system to be designed. Hence, a
reasonable entry criteria can be that the specifications are stable and have been approved,
hoping that the approval mechanism will ensure that the specifications are complete,
consistent, unambiguous, etc. The output of the top-level design phase is the architectural
design or the system design for the software system to be built. This can be produced
with or without using a design methodology. A reasonable exit criteria for the phase could
be that the design has been verified against the input specifications and has been
evaluated and approved for quality.
A design can be object-oriented or function-oriented. In function-oriented design, the
design consists of module definitions, with each module supporting a functional
abstraction. In object-oriented design, the modules in the design represent data
abstraction (these abstractions are discussed in more detail later). In the function-oriented
methods for design and describe one particular methodology the structured design
methodology in some detail. In a function- oriented design approach, a system is viewed
as a transformation function, transforming the inputs to the desired outputs. The purpose
of the design phase is to specify the components for this transformation function, so that
each component is also a transformation function. Hence, the basic output of the system
design phase, when a function oriented design approach is being followed, is the
definition of all the major data structures in the system, all the major modules of the
system, and how the modules interact with each other.
Once the designer is satisfied with the design he has produced, the design is to be
precisely specified in the form of a document. To specify the design, specification
languages are used. Producing the design specification is the ultimate objective of the
design phase. The purpose of this design document is quite different from that of the
design notation. Whereas a design represented using the design notation is largely to be
used by the designer, a design specification has to be so precise and complete that it can
be used as a basis of further development by other programmers. Generally, design
specification uses textual structures, with design notation helping in understanding.

44

Scheduling
Scheduling of a software project does not differ greatly from scheduling of any multi-task
engineering effort. Therefore, generalized project scheduling tools and techniques can be
applied with little modification to software projects.
Program evaluation and review technique (PERT) and critical path method (CPM) are
two project scheduling methods that can be applied to software development. Both
techniques are driven by information already developed in earlier project planning
activities.

Estimates of Effort

A decomposition of the product function


The selection of the appropriate process model and task set
Decomposition of tasks

Interdependencies among tasks may be defined using a task network. Tasks, sometimes
called the project Work Breakdown Structure (WBS) are defined for the product as a
whole or for individual functions.
Both PERT and CPM provide quantitative tools that allow the software planner to (1)
determine the critical path-the chain of tasks that determines the duration of the project;
(2) establish "most likely" time estimates for individual tasks by applying statistical
models; and (3) calculate "boundary times" that define a time window" for a particular
task.
Boundary time calculations can be very useful in software project scheduling. Slippage in
the design of one function, for example, can retard further development of other
functions. It describes important boundary times that may be discerned from a PERT or
CPM network: (I) the earliest time that a task can begin when preceding tasks are
completed in the shortest possible time, (2) the latest time for task initiation before the
minimum project completion time is delayed, (3) the earliest finish-the sum of the earliest
start and the task duration, (4) the latest finish- the latest start time added to task duration,
and (5) the total float-the amount of surplus time or leeway allowed in scheduling tasks
so that the network critical path maintained on schedule. Boundary time calculations lead

45

to a determination of critical path and provide the manager with a quantitative method for
evaluating progress as tasks are completed.
Both PERT and CPM have been implemented in a wide variety of automated tools that
are available for the personal computer. Such tools are easy to use and take the
scheduling methods described previously available to every software project manager.

46

47

4.1 Input and Output screens

INPUT OUTPUT SCREENS

48

49

50

51

52

4.2 Source Code


//**********************************************************
// PROJECT PAYROLL
//**********************************************************
//**********************************************************
// INCLUDED HEADER FILES
//**********************************************************
#include <iostream.h>
#include <fstream.h>
#include <process.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <conio.h>
#include <dos.h>

//**********************************************************
// THIS CLASS CONTAINS ALL THE DRAWING FUNCTIONS
//**********************************************************
class LINES
{
public :

};

void LINE_HOR(int, int, int, char) ;


void LINE_VER(int, int, int, char) ;
void BOX(int,int,int,int,char) ;
void CLEARUP(void) ;
void CLEARDOWN(void) ;

//**********************************************************
// THIS CLASS CONTROL ALL THE FUNCTIONS IN THE MENU
53

//**********************************************************
class MENU
{
public :
void MAIN_MENU(void) ;
private :
void EDIT_MENU(void) ;
void INTRODUCTION(void) ;

};

//**********************************************************
// THIS CLASS CONTROL ALL THE FUNCTIONS RELATED TO
EMPLOYEE
//**********************************************************
class EMPLOYEE
{
public :
void NEW_EMPLOYEE(void) ;
void MODIFICATION(void) ;
void DELETION(void) ;
void DISPLAY(void) ;
void LIST(void) ;
void SALARY_SLIP(void) ;
private :
void ADD_RECORD(int, char[], char[], char[], int, int,
int, char[], char, char, char, float, float) ;
void MODIFY_RECORD(int, char [], char [], char
[], char [], char, char, char, float, float) ;
void DELETE_RECORD(int) ;
int LASTCODE(void) ;
int CODEFOUND(int) ;
int RECORDNO(int) ; int
FOUND_CODE(int) ;
void DISPLAY_RECORD(int) ;
int VALID_DATE(int, int, int) ;
int code, dd, mm, yy ;
54

char name[26], address[31], phone[10], desig[16] ;


char grade, house, convense ;
float loan, basic ;
};

//**********************************************************
// THIS FUNCTION CONTROL ALL THE FUNCTIONS IN THE MAIN
MENU
//**********************************************************
void MENU :: MAIN_MENU(void)
{
char ch ; LINES
L;
L.CLEARUP() ;
while (1)
{
clrscr() ;
L.BOX(28,7,51,9,218) ;
L.BOX(10,5,71,21,218) ;
L.BOX(11,6,70,20,219) ;
gotoxy(31,8) ;
cout <<"RAJ SONS PVT. LTD." ;
gotoxy(30,11) ;
cout <<"1: NEW EMPLOYEE" ;
gotoxy(30,12) ;
cout <<"2: DISPLAY EMPLOYEE" ;
gotoxy(30,13) ;
cout <<"3: LIST OF
EMPLOYEES" ; gotoxy(30,14) ;
cout <<"4: SALARY SLIP" ;
gotoxy(30,15) ;
cout <<"5: EDIT" ;
gotoxy(30,16) ;
cout <<"0:
QUIT" ;
gotoxy(30,18) ;
cout <<"ENTER YOUR CHOICE :" ;
ch = getch() ;
if (ch == 27 || ch == '0')
55

break ;
else
if (ch == '1')
{
EMPLOYEE E ;
E.NEW_EMPLOYEE() ;
}
else
if (ch == '2')
{
EMPLOYEE E ;
E.DISPLAY() ;
}
else
if (ch == '3')
{
EMPLOYEE
E ; E.LIST() ;
}
else
if (ch == '4')
{
EMPLOYEE E ;
E.SALARY_SLIP() ;
}
else
if (ch == '5')
EDIT_MENU() ;

}
L.CLEARUP() ;
}

//**********************************************************
// THIS FUNCTION CONTROL ALL THE FUNCTIONS IN THE EDIT
MENU
//**********************************************************
void MENU :: EDIT_MENU(void)
{
56

char ch ;
LINES L ;
L.CLEARDOWN()
; while (1)
{
clrscr() ;
L.BOX(28,8,49,10,218) ;
L.BOX(10,5,71,21,218) ;
L.BOX(11,6,70,20,219) ;
gotoxy(31,9) ;
cout <<"E D I T M E N U" ;
gotoxy(30,13) ;
cout <<"1: DELETE RECORD" ;
gotoxy(30,14) ;
cout <<"2: MODIFY RECORD" ;
gotoxy(30,15) ;
cout <<"0: EXIT" ;
gotoxy(30,17) ;
cout <<"ENTER YOUR CHOICE :" ;
ch = getch() ;
if (ch == 27 || ch == '0')
break ;
else
if (ch == '1')
{
EMPLOYEE E ;
E.DELETION() ;
}
else
if (ch == '2')
{
EMPLOYEE E ;
E.MODIFICATION() ;
}
}
L.CLEARDOWN() ;

}
//**********************************************************
57

// THIS FUNCTION DRAWS THE HORRIZONTAL LINE


//**********************************************************
void LINES :: LINE_HOR(int column1, int column2, int row, char c)
{
for ( column1; column1<=column2; column1++ )
{
gotoxy(column1,row) ;
cout <<c ;
}
}

//**********************************************************
// THIS FUNCTION DRAWS THE VERTICAL LINE
//**********************************************************
void LINES :: LINE_VER(int row1, int row2, int column, char c)
{
for ( row1; row1<=row2; row1++ )
{
gotoxy(column,row1) ;
cout <<c ;
}
}

//**********************************************************
// THIS FUNCTION DRAWS THE BOX
//**********************************************************
void LINES :: BOX(int column1, int row1, int column2, int row2, char c)
{
char ch=218 ;
char c1, c2, c3, c4 ;
char l1=196, l2=179 ;
if (c == ch)
{
c1=218 ;
c2=191 ;
58

c3=192 ;
c4=217 ;
l1 = 196 ;
l2 = 179 ;

}
else
{
c1=c ;
c2=c ;
c3=c ;
c4=c ;
l1 = c ;
l2 = c ;

}
gotoxy(column1,row1) ;
cout <<c1 ;
gotoxy(column2,row1) ;
cout <<c2 ;
gotoxy(column1,row2) ;
cout <<c3 ;
gotoxy(column2,row2) ;
cout <<c4 ;
column1++ ;
column2-- ;
LINE_HOR(column1,column2,row1,l1) ;
LINE_HOR(column1,column2,row2,l1) ;
column1-- ;
column2+
+ ; row1++ ;
row2-- ;
LINE_VER(row1,row2,column1,l2) ;
LINE_VER(row1,row2,column2,l2) ;

//**********************************************************
// THIS FUNCTION CLEAR THE SCREEN LINE BY LINE
UPWARD
//**********************************************************
void LINES :: CLEARUP(void)
59

{
for (int i=25; i>=1; i--)
{
delay(20) ;
gotoxy(1,i) ; clreol() ;
}
}

//**********************************************************
// THIS FUNCTION CLEAR THE SCREEN LINE BY LINE
DOWNWORD
//**********************************************************
void LINES :: CLEARDOWN(void)
{
for (int i=1; i<=25; i++)
{
delay(20) ;
gotoxy(1,i) ; clreol() ;
}
}

//**********************************************************
// THIS FUNCTION ADDS THE GIVEN DATA IN THE EMPLOYEE'S
FILE
//**********************************************************
void EMPLOYEE :: ADD_RECORD(int ecode, char ename[26], char
eaddress[31], char ephone[10], int d, int m, int y, char edesig[16], char
egrade, char ehouse, char econv, float eloan, float ebasic)
{
fstream file ;
file.open("EMPLOYEE.DAT", ios::app) ;
code = ecode ;
strcpy(name,ename) ;
strcpy(address,eaddress) ;
strcpy(phone,ephone) ;
dd = d ;
60

mm = m ;
yy = y ;
strcpy(desig,edesig) ;
grade = egrade ;
house = ehouse ;
convense = econv ;
loan = eloan ;
basic = ebasic ;
file.write((char *) this, sizeof(EMPLOYEE)) ;
file.close() ;

//**********************************************************
/ THIS FUNCTION MODIFY THE GIVEN DATA IN THE
/ EMPLOYEE'S FILE
//**********************************************************
void EMPLOYEE :: MODIFY_RECORD(int ecode, char ename[26], char
eaddress[31], char ephone[10], char edesig[16], char egrade, char ehouse,
char econv, float eloan, float ebasic)
{
int recno ;
recno = RECORDNO(ecode) ;
fstream file ;
file.open("EMPLOYEE.DAT", ios::out | ios::ate) ;
strcpy(name,ename) ;
strcpy(address,eaddress) ;
strcpy(phone,ephone) ;
strcpy(desig,edesig) ;
grade = egrade ;
house = ehouse ;
convense = econv ;
loan = eloan ;
basic = ebasic ;
int location ;
location = (recno-1) * sizeof(EMPLOYEE) ;
file.seekp(location) ;
file.write((char *) this, sizeof(EMPLOYEE)) ;
file.close() ;
61

}
//**********************************************************
/ THIS FUNCTION DELETE THE RECORD IN THE EMPLOYEE FILE
/ FOR THE GIVEN EMPLOYEE CODE
//**********************************************************
void EMPLOYEE :: DELETE_RECORD(int ecode)
{
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
fstream temp ;
temp.open("temp.dat",
ios::out) ; file.seekg(0,ios::beg) ;
while (!file.eof())
{
file.read((char *) this,
sizeof(EMPLOYEE)) ; if (file.eof())
break ;
if (code != ecode)
temp.write((char *) this, sizeof(EMPLOYEE)) ;
}
file.close() ;
temp.close() ;
file.open("EMPLOYEE.DAT", ios::out) ;
temp.open("temp.dat", ios::in) ;
temp.seekg(0,ios::beg) ;
while (!temp.eof())
{
temp.read((char *) this,
sizeof(EMPLOYEE)) ; if ( temp.eof() )
break ;
file.write((char *) this, sizeof(EMPLOYEE)) ;
}
file.close() ;
temp.close() ;
}

62

//**********************************************************
// THIS FUNCTION RETURNS THE LAST EMPLOYEE'S CODE
//**********************************************************
int EMPLOYEE :: LASTCODE(void)
{
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
int count=0 ;
while (file.read((char *) this,
sizeof(EMPLOYEE))) count = code ;
file.close() ;
return count ;
}

//**********************************************************
// THIS FUNCTION RETURNS 0 IF THE GIVEN CODE NOT FOUND
//**********************************************************
int EMPLOYEE :: FOUND_CODE(int ecode)
{
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
int found=0 ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
if (code == ecode)
{
found = 1 ;
break ;
}
}
file.close() ;
return found ;
}

63

//**********************************************************
// THIS FUNCTION RETURNS RECORD NO. OF THE GIVEN CODE
//**********************************************************
int EMPLOYEE :: RECORDNO(int ecode)
{
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
int recno=0 ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
recno++ ;
if (code == ecode)
break ;
}
file.close() ;
return recno ;
}

//**********************************************************
// THIS FUNCTION DISPLAYS THE LIST OF THE EMPLOYEES
//**********************************************************
void EMPLOYEE :: LIST(void)
{
clrscr() ;
int row = 6 , found=0,
flag=0 ; char ch ;
gotoxy(31,2) ;
cout <<"LIST OF EMPLOYEES" ;
gotoxy(30,3) ;
cout
<<"~~~~~~~~~~~~~~~~~~~" ;
gotoxy(1,4) ;
cout <<"CODE NAME PHONE DOJ
DESIGNATION GRADE SALARY" ;
gotoxy(1,5) ;

64

cout
<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~"
; fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
flag = 0 ;
delay(20) ;
found = 1 ;
gotoxy(2,row) ;
cout <<code ;
gotoxy(6,row) ;
cout <<name ;
gotoxy(31,row) ;
cout <<phone ;
gotoxy(40,row) ;
cout <<dd <<"/" <<mm <<"/"
<<yy ; gotoxy(52,row) ;
cout <<desig ;
gotoxy(69,row) ;
cout <<grade ; if
(grade != 'E')
{
gotoxy(74,row) ;
cout <<basic ;
}
else
{
gotoxy(76,row) ;
cout <<"-" ;
}
if ( row == 23 )
{
flag = 1 ;
row = 6 ;
gotoxy(1,25) ;
cout <<"Press any key to continue or Press <ESC> to
exit" ;
65

ch =
getch() ; if
(ch == 27)
break ;
clrscr() ;
gotoxy(31,2) ;
cout <<"LIST OF EMPLOYEES" ;
gotoxy(30,3) ;
cout
<<"~~~~~~~~~~~~~~~~~~~" ;
gotoxy(1,4) ;
cout <<"CODE NAME PHONE DOJ
DESIGNATION GRADE SALARY" ;
gotoxy(1,5)
; cout
<<"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~" ;
}
else
row++ ;
}
if (!found)
{
gotoxy(5,10) ;
cout <<"\7Records not found" ;
}
if (!flag)
{
gotoxy(1,25) ;
cout <<"Press any key to continue..." ;
getche() ;
}
file.close () ;
}

//********************************************************** //
THIS FUNCTION DISPLAYS THE RECORD OF THE EMPLOYEES
//**********************************************************

void EMPLOYEE :: DISPLAY_RECORD(int ecode)


{
66

fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
if (code == ecode)
{
gotoxy(5,5) ;
cout <<"Employee Code # " <<code ;
gotoxy(5,6) ;
cout <<"~~~~~~~~~~~~~" ;
gotoxy(5,7) ;
cout <<"Name
: " <<name ;
gotoxy(5,8) ;
cout <<"Address : " <<address ;
gotoxy(5,9) ;
cout <<"Phone no. : " <<phone ;
gotoxy(5,11) ;
cout <<"JOINING DATE" ;
gotoxy(5,12) ;
cout
<<"~~~~~~~~~~~~" ;
gotoxy(5,13) ;
cout <<"Day : " <<dd ;
gotoxy(5,14) ;
cout <<"Month : " <<mm ;
gotoxy(5,15) ;
cout <<"Year : " <<yy ;
gotoxy(5,17) ;
cout <<"Designation : " <<desig ;
gotoxy(5,18) ;
cout <<"Grade
: " <<grade ;
if (grade != 'E')
{
gotoxy(5,19) ;
cout <<"House (y/n) : " <<house ;
gotoxy(5,20) ;
cout <<"Convense (y/n) : "
<<convense ; gotoxy(5,22) ;
cout <<"Basic Salary : " <<basic ;
}
67

gotoxy(5,21) ;
cout <<"Loan

: " <<loan ;

}
}
file.close() ;
}

//**********************************************************
// THIS FUNCTION GIVE DATA TO ADD IN THE FILE
//**********************************************************
void EMPLOYEE :: NEW_EMPLOYEE(void)
{
clrscr() ;
char ch, egrade, ehouse='N', econv='N' ;
char ename[26], eaddress[31], ephone[10], edesig[16], t1[10] ;
float t2=0.0, eloan=0.0, ebasic=0.0 ;
int d, m, y, ecode, valid ;
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(28,3) ;
cout <<"ADDITION OF NEW EMPLOYEE" ;
gotoxy(5,5) ;
cout <<"Employee Code #
" ; gotoxy(5,6) ;
cout <<"~~~~~~~~~~~~~" ;
gotoxy(5,7) ;
cout <<"Name
:";
gotoxy(5,8) ;
cout <<"Address
:";
gotoxy(5,9) ;
cout <<"Phone no. : " ;
gotoxy(5,11) ;
cout <<"JOINING DATE" ;
gotoxy(5,12) ;
cout
<<"~~~~~~~~~~~~" ;
gotoxy(5,13) ;
cout <<"Day : " ;
gotoxy(5,14) ;
68

cout <<"Month :
" ; gotoxy(5,15) ;
cout <<"Year : " ;
gotoxy(5,17) ;
cout <<"Designation : " ;
gotoxy(5,18) ;
cout <<"Grade
:";
gotoxy(5,21) ;
cout <<"Loan
:";
ecode = LASTCODE() +
1 ; if (ecode == 1)
{
ADD_RECORD(ecode, "null", "null", "null", 0, 0, 0, "null", 'n',
'n', 'n', 0.0, 0.0) ;
DELETE_RECORD(ecode) ;
}
gotoxy(21,5) ;
cout
<<ecode ; do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter the name of the
Employee" ; gotoxy(20,7) ; clreol() ;
gets(ename) ;
strupr(ename) ;
if (ename[0] ==
'0') return ;
if (strlen(ename) < 1 || strlen(ename) > 25)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..25)" ;
getch() ;
}
} while (!
valid) ; do
{
valid = 1 ;
69

gotoxy(5,25) ; clreol() ;
cout <<"Enter Address of the Employee" ;
gotoxy(20,8) ; clreol() ;
gets(eaddress) ;
strupr(eaddress) ;
if (eaddress[0] == '0')
return ;
if (strlen(eaddress) < 1 || strlen(eaddress) > 30)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..30)" ;
getch() ;
}
} while (!
valid) ; do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter Phone no. of the Employee or Press <ENTER>
for none" ;
gotoxy(20,9) ;
clreol() ; gets(ephone) ;
if (ephone[0] == '0')
return ;
if ((strlen(ephone) < 7 && strlen(ephone) > 0) || (strlen(ephone)
> 9))
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly" ;
getch() ;
}
} while (!valid) ;
if (strlen(ephone) == 0)
strcpy(ephone,"-") ;
char tday[3], tmonth[3], tyear[5] ;
int td ;
do
{
70

valid =
1 ; do
{
gotoxy(5,25) ; clreol() ;
cout <<"ENTER DAY OF JOINING" ;
gotoxy(13,13) ; clreol() ;
gets(tday) ;
td = atoi(tday) ;
d = td ;
if (tday[0] == '0')
return ;
} while (d ==
0) ; do
{
gotoxy(5,25) ; clreol() ;
cout
<<"ENTER
MONTH
OF
JOINING" ; gotoxy(13,14) ; clreol() ;
gets(tmonth) ;
td
=
atoi(tmonth) ; m
= td ;
if (tmonth[0] ==
'0') return ;
} while (m == 0) ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"ENTER YEAR OF JOINING" ;
gotoxy(13,15) ; clreol() ;
gets(tyear) ;
td =
atoi(tyear) ; y =
td ;
if (tyear[0] == '0')
return ;
} while (y ==
0) ; if (d>31 ||
d<1)
valid = 0 ;
else
if (((y%4)!=0 && m==2 && d>28) || ((y%4)==0 && m==2
&& d>29))
valid = 0 ;

71

else
if ((m==4 || m==6 || m==9 || m==11) && d>30)
valid = 0 ;
else
if (y<1990 || y>2020)
valid = 0 ;
if (!valid)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly" ;
getch() ;
gotoxy(13,14) ; clreol() ;
gotoxy(13,15) ; clreol() ;
}
}
while
(!
valid) ; do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter Designation of the Employee" ;
gotoxy(20,17) ; clreol() ;
gets(edesig) ;
strupr(edesig) ;
if (edesig[0] ==
'0') return ;
if (strlen(edesig) < 1 || strlen(edesig) > 15)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..15)" ;
getch() ;
}
} while (!valid) ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"Enter Grade of the Employee
(A,B,C,D,E)" ; gotoxy(20,18) ; clreol() ;
egrade = getche() ;
72

egrade = toupper(egrade) ;
if (egrade == '0')
return ;
} while (egrade < 'A' || egrade >
'E') ; if (egrade != 'E')
{
gotoxy(5,19) ;
cout <<"House (y/n) : " ;
gotoxy(5,20) ;
cout <<"Convense (y/n) :
" ; gotoxy(5,22) ;
cout <<"Basic Salary : " ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"ENTER IF HOUSE ALLOWANCE IS
ALLOTED TO EMPLOYEE OR NOT" ;
gotoxy(22,19) ;
clreol() ; ehouse =
getche() ;
ehouse =
toupper(ehouse) ; if
(ehouse == '0')
return ;
} while (ehouse != 'Y' && ehouse != 'N') ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"ENTER IF CONVENCE ALLOWANCE IS
ALLOTED TO EMPLOYEE OR NOT" ;
gotoxy(22,20) ;
clreol() ; econv =
getche() ;
econv =
toupper(econv) ; if
(econv == '0')
return ;
} while (econv != 'Y' && econv != 'N') ;
}
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"ENTER LOAN AMOUNT IF ISSUED" ;

73

gotoxy(22,21) ;
clreol() ; gets(t1) ;
t2 =
atof(t1) ;
eloan = t2 ;
if (eloan > 50000)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7SHOULD NOT GREATER THAN 50000" ;
getch() ;
}
} while (!valid) ;
if (egrade != 'E')
{
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"ENTER BASIC SALARY OF THE
EMPLOYEE" ;
gotoxy(22,22) ;
clreol() ; gets(t1) ;
t2 = atof(t1) ;
ebasic = t2 ;
if (t1[0] == '0')
return ;
if (ebasic > 50000)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7SHOULD NOT GREATER THAN
50000" ;
getch() ;
}
} while (!valid) ;
}
gotoxy(5,25) ;
clreol() ; do
{
gotoxy(5,24) ; clreol() ;
74

cout <<"Do you want to save (y/n) " ;


ch = getche() ;
ch = toupper(ch) ;
if (ch == '0')
return ;
} while (ch != 'Y' && ch !=
'N') ; if (ch == 'N')
return ;
ADD_RECORD(ecode, ename, eaddress, ephone, d, m, y, edesig,
egrade, ehouse, econv, eloan, ebasic) ;
}
//**********************************************************
// THIS FUNCTION GIVE CODE FOR THE DISPLAY OF THE RECORD
//**********************************************************
void EMPLOYEE :: DISPLAY(void)
{
clrscr() ; char
t1[10] ; int
t2, ecode ;
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(5,5) ;
cout <<"Enter code of the Employee " ;
gets(t1) ;
t2 =
atoi(t1) ;
ecode = t2 ;
if (ecode == 0)
return ;
clrscr() ;
if (!FOUND_CODE(ecode))
{
gotoxy(5,5) ;
cout <<"\7Record not
found" ; getch() ;
return ;
}
DISPLAY_RECORD(ecode) ;
75

gotoxy(5,25) ;
cout <<"Press any key to continue..." ;
getch() ;

//**********************************************************
/ THIS FUNCTION GIVE DATA FOR THE MODIFICATION OF THE
/ EMPLOYEE RECORD
//**********************************************************
void EMPLOYEE :: MODIFICATION(void)
{
clrscr() ;
char ch, egrade, ehouse='N', econv='N' ;
char ename[26], eaddress[31], ephone[10], edesig[16], t1[10] ;
float t2=0.0, eloan=0.0, ebasic=0.0 ;
int ecode, valid ;
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(5,5) ;
cout <<"Enter code of the Employee " ;
gets(t1) ;
t2 =
atoi(t1) ;
ecode = t2 ;
if (ecode == 0)
return ;
clrscr() ;
if (!FOUND_CODE(ecode))
{
gotoxy(5,5) ;
cout <<"\7Record not
found" ; getch() ;
return ;
}
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(22,3) ;
cout <<"MODIFICATION OF THE EMPLOYEE RECORD" ;
DISPLAY_RECORD(ecode) ;
76

do
{
gotoxy(5,24) ; clreol() ;
cout <<"Do you want to modify this record (y/n)
" ; ch = getche() ;
ch = toupper(ch) ;
if (ch == '0')
return ;
} while (ch != 'Y' && ch !=
'N') ; if (ch == 'N')
return ;
clrscr() ;
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
if (code == ecode)
break ;
}
file.close() ;
gotoxy(5,5) ;
cout <<"Employee Code # " <<ecode ;
gotoxy(5,6) ;
cout <<"~~~~~~~~~~~~~" ;
gotoxy(40,5) ;
cout <<"JOINING DATE : " ;
gotoxy(40,6) ;
cout
<<"~~~~~~~~~~~~~~" ;
gotoxy(55,5) ;
cout <<dd <<"/" <<mm <<"/"
<<yy ; gotoxy(5,7) ;
cout <<"Name
:";
gotoxy(5,8) ;
cout <<"Address
:";
gotoxy(5,9) ;
cout <<"Phone no. : " ;
gotoxy(5,10) ;
cout <<"Designation : " ;
gotoxy(5,11) ;
77

cout <<"Grade
:";
gotoxy(5,14) ;
cout <<"Loan
:";
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter the name of the Employee or <ENTER>
FOR NO CHANGE" ;
gotoxy(20,7) ;
clreol() ; gets(ename) ;
strupr(ename) ;
if (ename[0] ==
'0') return ;
if (strlen(ename) > 25)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..25)" ;
getch() ;
}
} while (!valid) ;
if (strlen(ename) == 0)
{
strcpy(ename,name)
; gotoxy(20,7) ;
cout <<ename ;
}
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter Address of the Employee or <ENTER> FOR NO
CHANGE" ;
gotoxy(20,8) ;
clreol() ;
gets(eaddress) ;
strupr(eaddress) ;
if (eaddress[0] == '0')
return ;
if (strlen(eaddress) > 30)
78

{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..30)" ;
getch() ;

}
} while (!valid) ;
if (strlen(eaddress) == 0)
{
strcpy(eaddress,address) ;
gotoxy(20,8) ;
cout <<eaddress ;
}
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter Phone no. of the Employee or or <ENTER>
FOR NO CHANGE" ;
gotoxy(20,9) ;
clreol() ; gets(ephone) ;
if (ephone[0] == '0')
return ;
if ((strlen(ephone) < 7 && strlen(ephone) > 0) || (strlen(ephone)
> 9))
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly" ;
getch() ;
}
} while (!valid) ;
if (strlen(ephone) == 0)
{
strcpy(ephone,phone)
; gotoxy(20,9) ;
cout <<ephone ;
}
do
{
79

valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"Enter Designation of the Employee or <ENTER> FOR
NO CHANGE" ;
gotoxy(20,10) ;
clreol() ; gets(edesig) ;
strupr(edesig) ;
if (edesig[0] ==
'0') return ;
if (strlen(edesig) > 15)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7Enter correctly (Range: 1..15)" ;
getch() ;
}
} while (!valid) ;
if (strlen(edesig) == 0)
{
strcpy(edesig,desig) ;
gotoxy(20,10) ;
cout <<edesig ;
}
do
{
gotoxy(5,25) ; clreol() ;
cout <<"Enter Grade of the Employee (A,B,C,D,E) or
<ENTER> FOR NO CHANGE" ;
gotoxy(20,11) ; clreol() ;
egrade = getche() ;
egrade = toupper(egrade) ;
if (egrade == '0')
return ;
if (egrade == 13)
{
egrade = grade ;
gotoxy(20,11) ;
cout <<grade ;
}
} while (egrade < 'A' || egrade > 'E') ;
80

if (egrade != 'E')
{
gotoxy(5,12) ;
cout <<"House (y/n) : " ;
gotoxy(5,13) ;
cout <<"Convense (y/n) :
" ; gotoxy(5,15) ;
cout <<"Basic Salary : " ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"ALLOTED HOUSE ALLOWANCE ? or
<ENTER> FOR NO CHANGE" ;
gotoxy(22,12) ;
clreol() ; ehouse =
getche() ;
ehouse =
toupper(ehouse) ; if
(ehouse == '0')
return ;
if (ehouse == 13)
{
ehouse = house ;
gotoxy(22,12) ;
cout <<ehouse ;
}
} while (ehouse != 'Y' && ehouse != 'N') ;
do
{
gotoxy(5,25) ; clreol() ;
cout <<"ALLOTED CONVENCE ALLOWANCE or
<ENTER> FOR NO CHANGE" ;
gotoxy(22,13) ;
clreol() ; econv =
getche() ;
econv =
toupper(econv) ; if
(econv == '0')
return ;
if (econv == 13)
{
econv = convense ;
gotoxy(22,13) ;
cout <<econv ;

81

}
} while (econv != 'Y' && econv != 'N') ;
}
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"ENTER LOAN AMOUNT or <ENTER> FOR NO

CHANGE" ;
gotoxy(22,14) ;
clreol() ; gets(t1) ;
t2 =
atof(t1) ;
eloan = t2 ;
if (eloan > 50000)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7SHOULD NOT GREATER THAN 50000" ;
getch() ;
}
} while (!valid) ;
if (strlen(t1) == 0)
{
eloan = loan ;
gotoxy(22,14) ;
cout <<eloan ;
}
if (egrade != 'E')
{
do
{
valid = 1 ; gotoxy(5,25)
; clreol() ;
cout <<"ENTER BASIC SALARY or <ENTER> FOR
NO CHANGE" ;
gotoxy(22,15) ;
clreol() ; gets(t1) ;
t2 = atof(t1) ;
ebasic = t2 ;
if (t1[0] == '0')
82

return ;
if (ebasic > 50000)
{
valid = 0 ; gotoxy(5,25)
; clreol() ;
cout <<"\7SHOULD NOT GREATER THAN
50000" ;
getch() ;
}
} while (!valid) ;
if (strlen(t1) == 0)
{
ebasic = basic ;
gotoxy(22,15) ;
cout <<ebasic ;
}
}
gotoxy(5,25) ;
clreol() ; do
{
gotoxy(5,18) ; clreol() ;
cout <<"Do you want to save (y/n) " ;
ch = getche() ;
ch = toupper(ch) ;
if (ch == '0')
return ;
} while (ch != 'Y' && ch !=
'N') ; if (ch == 'N')
return ;
MODIFY_RECORD(ecode,ename,eaddress,ephone,edesig,egrade,eho
use,econv,eloan,ebasic) ;
gotoxy(5,23) ;
cout <<"\7Record
Modified" ; gotoxy(5,25) ;
cout <<"Press any key to continue..." ;
getch() ;
}
//**********************************************************
83

/ THIS FUNCTION GIVE CODE NO. FOR THE DELETION OF THE


/ EMPLOYEE RECORD
//**********************************************************
void EMPLOYEE :: DELETION(void)
{
clrscr() ;
char t1[10],
ch ; int t2,
ecode ;
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(5,5) ;
cout <<"Enter code of the Employee " ;
gets(t1) ;
t2 =
atoi(t1) ;
ecode = t2 ;
if (ecode == 0)
return ;
clrscr() ;
if (!FOUND_CODE(ecode))
{
gotoxy(5,5) ;
cout <<"\7Record not
found" ; getch() ;
return ;
}
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(24,3) ;
cout <<"DELETION OF THE EMPLOYEE RECORD" ;
DISPLAY_RECORD(ecode) ;
do
{
gotoxy(5,24) ; clreol() ;
cout <<"Do you want to delete this record (y/n)
" ; ch = getche() ;
ch = toupper(ch) ;
if (ch == '0')
return ;
} while (ch != 'Y' && ch != 'N') ;
84

if (ch == 'N')
return ;
DELETE_RECORD(ecode)
; LINES L ;
L.CLEARDOWN() ;
gotoxy(5,23) ;
cout <<"\7Record Deleted" ;
gotoxy(5,25) ;
cout <<"Press any key to continue..." ;
getch() ;

//**********************************************************
// THIS FUNCTION RETURN 0 IF THE GIVEN DATE IS INVALID
//**********************************************************
int EMPLOYEE :: VALID_DATE(int d1, int m1, int y1)
{
int valid=1 ;
if (d1>31 || d1<1)
valid = 0 ;
else
if (((y1%4)!=0 && m1==2 && d1>28) || ((y1%4)==0 &&
m1==2 && d1>29))
valid = 0 ;
else
if ((m1==4 || m1==6 || m1==9 || m1==11) && d1>30)
valid = 0 ;
return valid ;
}
//**********************************************************
// THIS FUNCTION PRINTS THE SALARY SLIP FOR THE
EMPLOYEE
//**********************************************************
void EMPLOYEE :: SALARY_SLIP(void)
{
clrscr() ;
85

char t1[10] ;
int t2, ecode,
valid ;
gotoxy(72,2) ;
cout <<"<0>=EXIT" ;
gotoxy(5,5) ;
cout <<"Enter code of the Employee " ;
gets(t1) ;
t2 =
atoi(t1) ;
ecode = t2 ;
if (ecode == 0)
return ;
clrscr() ;
if (!FOUND_CODE(ecode))
{
gotoxy(5,5) ;
cout <<"\7Record not
found" ; getch() ;
return ;
}
fstream file ;
file.open("EMPLOYEE.DAT", ios::in) ;
file.seekg(0,ios::beg) ;
while (file.read((char *) this, sizeof(EMPLOYEE)))
{
if (code == ecode)
break ;
}
file.close() ; int
d1, m1, y1 ;
struct date d;
getdate(&d); d1
= d.da_day ;
m1 = d.da_mon ;
y1 =
d.da_year ; char
*mon[12]={"January","February","March","April","May","June","July","A
u gust","September","November","December"} ;
LINES L ;
L.BOX(2,1,79,25,219)
; gotoxy(31,2) ;
86

cout <<"RAJ SONS PVT. LTD." ;


L.LINE_HOR(3,78,3,196) ;
gotoxy(34,4) ;
cout <<"SALARY SLIP" ;
gotoxy(60,4) ;
cout <<"Date: " <<d1 <<"/" <<m1 <<"/"
<<y1 ; gotoxy(34,5) ;
cout <<mon[m1-1] <<", " <<y1 ;
L.LINE_HOR(3,78,6,196) ;
gotoxy(6,7) ;
cout <<"Employee Name : "
<<name ; gotoxy(6,8) ;
cout <<"Designation : " <<desig ;
gotoxy(67,8) ;
cout <<"Grade : " <<grade ;
L.BOX(6,9,75,22,218) ;
L.LINE_HOR(10,71,20,196) ;
int days, hours ;
if (grade == 'E')
{
do
{
valid = 1 ;
gotoxy(10,21) ;
cout <<"ENTER NO. OF DAYS WORKED IN THE
MONTH " ;
gotoxy(10,11) ;
cout <<"No. of Days : " ;
gets(t1) ;
t2 =
atof(t1) ;
days = t2 ;
if (!VALID_DATE(days,m1,y1))
{
valid = 0 ;
gotoxy(10,21) ;
cout <<"\7ENTER CORRECTLY
";
getch() ;
gotoxy(10,11) ;
cout <<"
";
}
87

} while (!
valid) ; do
{
valid = 1 ;
gotoxy(10,21) ;
cout <<"ENTER NO. OF HOURS WORKED OVER
TIME " ;
gotoxy(10,13) ;
cout <<"No. of hours : " ;
gets(t1) ;
t2 = atof(t1) ;
hours = t2 ;
if (hours > 8 || hours < 0)
{
valid = 0 ;
gotoxy(10,21) ;
cout <<"\7ENTER CORRECTLY
getch() ;
gotoxy(10,13) ;
cout <<"
";
}
} while (!valid) ;
gotoxy(10,21) ;
cout <<"
";
gotoxy(10,11) ;
cout <<"
";
gotoxy(10,13) ;
cout <<"
";
}
gotoxy(10,10) ;
cout <<"Basic Salary : Rs." ;
gotoxy(10,12) ;
cout <<"ALLOWANCE" ;
if (grade != 'E')
{
gotoxy(12,13) ;
cout <<"HRA : Rs." ;
gotoxy(12,14) ;
cout <<"CA : Rs." ;
gotoxy(12,15) ;
88

";

cout <<"DA : Rs." ;


}
else
{
gotoxy(12,13) ;
cout <<"OT : Rs." ;
}
gotoxy(10,17) ;
cout <<"DEDUCTIONS" ;
gotoxy(12,18) ;
cout <<"LD : Rs." ;
if (grade != 'E')
{
gotoxy(12,19) ;
cout <<"PF : Rs." ;
}
gotoxy(10,21) ;
cout <<"NET SALARY : Rs." ;
gotoxy(6,24) ;
cout
<<"CASHIER" ;
gotoxy(68,24) ;
cout <<"EMPLOYEE" ;
float HRA=0.0, CA=0.0, DA=0.0, PF=0.0, LD=0.0,
OT=0.0, allowance, deduction, netsalary ;
if (grade != 'E')
{
if (house == 'Y')
HRA = (5*basic)/100 ;
if (convense == 'Y')
CA = (2*basic)/100 ;
DA = (5*basic)/100 ;
PF = (2*basic)/100 ;
LD = (15*loan)/100 ;
allowance = HRA+CA+DA ;
deduction = PF+LD ;
}
else
{
basic = days * 30 ;
LD = (15*loan)/100 ;
89

OT = hours * 10 ;
allowance = OT ;
deduction = LD ;

}
netsalary = (basic+allowance)-deduction ;
gotoxy(36,10) ;
cout <<basic ;
if (grade != 'E')
{
gotoxy(22,13) ;
cout <<HRA ;
gotoxy(22,14) ;
cout <<CA ;
gotoxy(22,15) ;
cout <<DA ;
gotoxy(22,19) ;
cout <<PF ;
}
else
{
gotoxy(22,13)
; cout <<OT ;
}
gotoxy(22,18) ;
cout <<LD ;
gotoxy(33,15) ;
cout <<"Rs." <<allowance ;
gotoxy(33,19) ;
cout <<"Rs."
<<deduction ;
gotoxy(36,21) ;
cout
<<netsalary ;
gotoxy(2,1) ;
getch() ;

//**********************************************************
// MAIN FUNCTION CALLING MAIN MENU
//**********************************************************
90

void main(void)
{
MENU menu ;
menu.MAIN_MENU() ;
}

91

92

5.1 TESTING
In a software development project, errors can be injected at any stage during
development. There are different techniques for detecting and eliminating errors that
originate in that phase. However, no technique is perfect, and it is expected that some of
the errors of the earlier phases will finally manifest themselves in the code. This is
particularly true because in the earlier phases and most of the verification techniques are
manual because no executable code exists. Ultimately, these remaining errors will be
reflected in the code. Hence, the code developed during the coding activity is likely to
have some requirement errors and design errors, in addition to errors introduced during
the coding activity. Behavior can be observed, testing is the phase where the errors
remaining from all the previous phases must be detected. Hence, testing performs a very
critical role for quality assurance and for ensuring the reliability of software.

During testing, the program to be tested is executed with a set of test cases, and the
output of the program for the test cases is evaluated to determine if the program is
performing as expected. Due to its approach, dynamic testing can only ascertain the
presence of errors in the program; the exact nature of the errors is not usually decided by
testing. Testing forms the first step in determining the errors in a program. Clearly, the
success of testing in revealing errors in programs depends critically on the test cases.

Testing a large system is a very complex activity, and like any complex activity it has to
be broken into smaller activities. Due to this, for a project, incremental testing is
generally performed, in which components and subsystems of the system are tested
separately before integrating them to form the system for system testing. This form of
testing, though necessary to ensure quality for a large system, introduces new issues of
how to select components for testing and how to combine them to form subsystems and
systems.

93

Top-Down and Bottom-Up Approaches


Generally, parts of the program are tested before testing the entire program. Besides,
partitioning the problem of testing, another reason for testing parts separately is that if a
test case detects an error in a large program, it will be extremely difficult to pinpoint the
source of the error. That is, if a huge program does not work, determining which module
has errors can be a formidable task. Furthermore, it will be extremely difficult to
construct test cases so that different modules are executed in a sufficient number of
different conditions so that we can feel fairly confident about them. In many cases, it is
even difficult to construct test cases so that all the modules will be executed. This
increases the chances of a module's errors going undetected. Hence, it is clear that for a
large system, we should first test different parts of the system independently, before
testing the entire system.
In incremental testing, some parts of the system are first tested independently. Then, these
parts are combined to form a (sub) system, which is then tested independently. This
combination can be done in two ways: either only the modules that have been tested
independently are combined or some new untested modules are combined with tested
modules. Both of these approaches require that the order in which modules are to be
tested and integrated be planned before commencing testing.
We assume that a system is a hierarchy of modules. For such systems, there are two
common ways modules can be combined, as they are tested, to form a working program:
top-down and bottom-up. In top-down strategy, we start by testing the top of the
hierarchy, and we incrementally add modules that it calls and then test the new combined
system. This approach of testing requires stubs to be written. A stub is a dummy routine
that simulates a module. In the top-down approach, a module (or a collection) cannot be
tested in isolation because they invoke some other modules. To allow the modules to be
tested before their subordinates have been coded, stubs simulate the behavior of the
subordinates.
The bottom-up approach starts from the bottom of the hierarchy. First, the modules at the
very bottom, which have no subordinates, are tested. Then these modules are combined
with higher-level modules for testing. At any stage of testing, all the subordinate modules
94

exist and have been tested earlier. To perform bottom-up testing, drivers are needed to set
up the appropriate environment and invoke the module. It is the job of the driver to
invoke the module under testing with the different set of test cases.
Notice that both top-down and bottom-up approaches are incremental, starting with
testing single modules and then adding untested modules to those that have been tested,
until the entire system is tested. In the first case, stubs must be written to perform testing,
and in the other, drivers need to be written. Top-down testing is advantageous, if major
flaws occur toward the top of the hierarchy, while bottom-up is advantageous if the major
flaws occur toward the bottom. Often, writing stubs can be more difficult than writing
drivers, because one may need to know beforehand the set of inputs for the module being
simulated by the stub and to determine proper responses for these inputs. In addition, as
the stubs often simulate the behavior of a module over a limited domain, the choice of
test cases for the super-ordinate module is limited, and deciding test cases is often very
difficult.
It is often best to select the testing method to conform with the development method.
Thus, if the system is developed in a top-down manner, top-down testing should be used,
and if the system is developed in a bottom-up manner, a bottom-up testing strategy
should be used. By doing this, as parts of the system are developed, they are tested, and
errors are detected as development proceeds. It should be pointed out that we are
concerned with actual program development here, not the design method. The
development can be bottom-up even if the design was done in a top-down manner.

95

TYPES OF TESTING:
Functional Testing:
In functional testing the structure of the program is not considered. Test cases are decided
solely on the basis of requirements or specifications of the program or module and the
internals of the module or the program are not considered for selection of test cases. Due
to its nature, functional testing is often called black box testing.
Equivalence partitioning is a technique for determining which classes of input data have
common properties. A program should behave in a comparable way for all members of an
equivalence partition. How there are both input and output equivalence partitions; correct
and incorrect inputs also form partitions.
The equivalence partitions may be identified by using the program specification or user
documentation and by the tester using experience, to predict which classes of input value
are likely to detect errors. For example, if an input specification states that the range of
some input values must be a 5-digit integer, that is, between 10000 and 99999,
equivalence partitions might be those values less than 10000, values between 10000 and
99999 and values greater than 99999. Similarly, if four to eight values are to be input,
equivalence partitions are less than four, between four and eight and more than eight.
In functional testing, the structure of the program is not considered. Test cases are
decided solely on the basis of the requirements or specifications of the program or
module, and the internals of the module or the program are not considered for selection of
test cases. Due to its nature, functional testing is often called "black box testing." In the
structural approach, test cases are generated based on the actual code of the program or
module to be tested. This structural approach is sometimes called "glass box testing."
The basis for deciding test cases in functional testing is the requirements or specifications
of the system or module. For the entire system, the test cases are designed from the
requirements specification document for the system. For modules created during design,
test cases for functional testing are decided from the module specifications produced
during the design.
96

The most obvious functional testing procedure is exhaustive testing, which as we have
stated, is impractical. One criterion for generating test cases is to generate them
randomly. This strategy has little chance of resulting in a set of test cases that is close to
optimal (i.e., that detects the maximum errors with minimum test cases). Hence, we need
some other criterion or rule for selecting test cases. There are no formal rules for
designing test cases for functional testing. In fact, there are no precise criteria for
selecting test cases. However, there are a number of techniques or heuristics that can be
used to select test cases that have been found to be very successful in detecting errors.
Here we mention some of these techniques.

Equivalence Class Partitioning


Functional testing is an approach to testing where the specification of the component
being tested is used to derive test cases. The component is a black box whose behavior
can only be determined by studying its inputs and the related outputs. Illustrates the
model of a component, which is assumed in functional testing. Notice this model of a
component is the same as that used for reliability testing.
The key problem for the tester whose aim is to discover defects is to select inputs, which
have a high probability of being members of the set. Effective selection is dependent on
the skill and experience of the tester but there are some structured approaches, which can
be used to guide the selection of test data.
However, without looking at the internal structure of the program, it is impossible to
determine such ideal equivalence classes (even with the internal structure, it usually
cannot be done). The equivalence class partitioning method tries to approximate this
ideal. Different equivalence classes are formed by putting inputs for which the behavior
pattern of the module is specified to be different into similar groups and then regarding
these new classes as forming equivalence classes. The rationale of forming equivalence
classes like this, is the assumption that if the specifications require exactly the same
behavior for each element in a class of values, then the program is likely to be
constructed so that it either succeeds or fails for each of the values in that class. For
example, the specifications of a module that determine the absolute value for integers
97

specify one behavior for positive integers and another for negative integers. In this case,
we will form two equivalence classes-one consisting of positive integers and the other
consisting of negative integers.
For robust software, we must also test for incorrect inputs by generating test cases for
inputs that do not satisfy the input conditions. With this in mind, for each equivalence
class of valid inputs we define equivalence classes for invalid inputs.
Equivalence classes are usually formed by considering each condition specified on an
input as specifying a valid equivalence class and one or more invalid equivalence classes.
For example, if an input condition specifies a range of values (say, 0 < count < max), then
forms a valid equivalence class with that range and two invalid equivalence classes, one
with values less than the lower bound of the range (i.e., count < 0) and the other with
values higher than the higher bound (count> max). If the input specifies a set of values
and the requirements specify different behavior for different elements in the set, then a
valid equivalence class is formed for each of the elements in the set and an invalid class
for an entity not belonging to the set.
Essentially, if there is reason to believe that the entire range of an input will not be treated
in the same manner, then the range should be split into two or more equivalence classes.
Also, for each valid equivalence class, one or more invalid equivalence classes should be
identified. For example, an input may be specified as a character. However, we may have
reason to believe that the program will perform different actions if a character is an
alphabet, a number, or a special character. In that case, we will split the input into three
valid equivalence classes.
It is often useful to consider equivalence classes in the output. For an output equivalence
class, the goal is to generate test cases such that the output for that test case lies in the
output equivalence class. Determining test cases for output classes may be more difficult,
but output classes have been found to reveal errors that are not revealed by just
considering the input classes.

98

Boundary Value Analysis


It has been observed that programs that work correctly for a set of values in an
equivalence class fail on some special values. These values often lie on the boundary of
the equivalence class. Test cases, that have values on the boundaries of equivalence
classes are, therefore, likely to be "high-yield" test cases, and selecting such test cases is
the aim of the boundary value analysis. In boundary value analysis, we choose an input
for a test case from an equivalence class, such that the input lies at the edge of the
equivalence classes. Boundary values for each equivalence class, including the
equivalence classes of the output, should be covered. Boundary value test cases are also
called "extreme cases." Hence, we can say that a boundary value test case is a set of input
data that lies on the edge or boundary of a class of input data or that generates output that
lies at the boundary of a class of output data.
In case of ranges, for boundary value analysis it is useful to select the boundary elements
of the range and an invalid value just beyond the two ends (for the two invalid
equivalence classes). So, if the range is 0.0 < x < 1.0, then the test cases are 0.0, 1.0
(valid inputs), and - 0.1, and 1.1 (for invalid inputs). Similarly, if the input is a list,
attention should be focused on the first, and last elements of the list. We should also
consider the outputs for boundary value analysis. If an equivalence class can be identified
in the output, we should try to generate test cases that will produce the output that lies at
the boundaries of the equivalence classes. Furthermore, we should try to form test cases
that will produce an output that does not lie in the equivalence class.

99

Cause-Effect Graphing
One weakness with the equivalence class partitioning and boundary value methods is that
they consider each input separately. That is, both concentrate on the conditions and
classes of one input. They do not consider combinations of input circumstances that may
form interesting situations that should be tested. One way to exercise combinations of
different input conditions is to consider all valid combinations of the equivalence classes
of input conditions. This simple approach will result in an unusually large number of test
cases, many of which will not be useful for revealing any new errors. For example, if
there are n different input conditions, such that any combination of the input conditions is
valid, we will have 2 test cases.
Cause-effect graphing is a technique that aids in selecting combinations of input
conditions in a systematic way, such that the number of test cases does not become
unmanageably large. The technique starts with identifying causes and effects of the
system under testing. A cause is a distinct input condition, and an effect is a distinct
output condition. Each condition forms a node in the cause-effect graph. The conditions
should be stated such that they can be set to either true or false. For example, an input
condition can be "file is empty," which can be set to true by having an empty input file,
and false by a nonempty file. After identifying the causes and effects, for each effect we
identify the causes that can produce that effect and how the conditions have to be
combined to make the effect true. Conditions are combined using the Boolean operators
"and," "or," and "not," which are represented in the graph by &, I, and ""'. Then, for each
effect, all combinations of the causes that the effect depends on which will make the
effect true, are generated (the causes that the effect does not depend on are essentially
"don't care"). By doing this, we identify the combinations of conditions that make
different effects true. A test case is then generated for each combination of conditions,
which make some effect true.

100

Cause:
c1. Command is add c2.
Command is delete
c3. employee number is valid
c4. Transaction_amt. is valid

Effects:
el. Print "invalid command"
e2. Print "invalid employeenumber" e3. Print "Debit amount
not valid" e4. display
e. generate payslip

LIST OF CAUSES AND EFFECTS


Let us illustrate this technique with a small example. Suppose that for a bank database
there are two commands allowed:
credit

acct-number

transaction_amount

debit

acct-number

transaction_amount

The requirements are that if the command is credit and the acct-number is valid, then the
account is credited. If the command is debit, the acct-number is valid, and the
transaction_amount is valid (less than the balance), then the account is debited. If the
command is not valid, the account number is not valid, or the debit amount is not valid, a
suitable message is generated. We can identify the following causes and effects from
these requirements.The cause effect of this is shown in Figure. In the graph, the causeeffect relationship of this example is captured. For all effects, one can easily determine
the causes each effect depends on and the exact nature of the dependency. For example,
according to this graph, the effect E5 depends on the causes c2, c3, and c4 in a manner
such that the effect E5 is enabled when all c2, c3, and c4 are true. Similarly, the effect E2
is enabled if c3 is false.
From this graph, a list of test cases can be generated. The basic strategy is to set an effect
to I and then set the causes that enable this condition. The condition of causes forms the
test case. A cause may be set to false, true, or don't care (in the case when the effect does
101

not depend at all on the cause). To do this for all the effects, it is convenient to use a
decision table. The decision table for this example is shown in Figure
This table lists the combinations of conditions to set different effects. Each combination
of conditions in the table for an effect is a test case. Together, these condition
combinations check for various effects the software should display. For example, to test
for the effect E3, both c2 and c4 have to be set. That is, to test the effect "Print debit
amount not valid," the test case should be: Command is debit (setting: c 2 to True), the
account number is valid (setting c3 to False), and the transaction money is not proper
(setting c4 to False).

C
1

E2

C2

E3

C
3

E5

C4
V

E4

102

THE CAUSE EFFECT GRAPH


SNo.

C2

C3

El

E2

E
E
E

1
1

DECISION TABLE FOR THE CAUSE-EFFECT GRAPH

Cause-effect graphing, beyond generating high-yield test cases, also aids the
understanding of the functionality of the system, because the tester must identify the
distinct causes and effects. There are methods of reducing the number of test cases
generated by proper traversing of the graph. Once the causes and effects are listed and
their dependencies specified, much of the remaining work can also be automated.

Special Cases
It has been seen that programs often produce incorrect behavior when inputs form some
special cases. The reason is that in programs, some combinations of inputs need special
treatment, and providing proper handling for these special cases is easily overlooked. For
example, in an arithmetic routine, if there is a division and the divisor is zero, some
special action has to be taken, which could easily be forgotten by the programmer. These
special cases form particularly good test cases, which can reveal errors that will usually
not be detected by other test cases.
Special cases will often depend on the data structures and the function of the module.
There are no rules to determine special cases, and the tester has to use his intuition and
experience to identify such test cases. Consequently, determining special cases is also
called error guessing.
103

The psychology is particularly important for error guessing. The tester should play the
"devil's advocate" and try to guess the incorrect assumptions that the programmer could
have made and the situations the programmer could have overlooked or handled
incorrectly. Essentially, the tester is trying to identify error prone situations. Then, test
cases are written for these situations. For example, in the problem of finding the number
of different words in a file (discussed in earlier chapters) some of the special cases can
be: file is empty, only one word in the file, only one word in a line, some empty lines in
the input file, presence of more than one blank between words, all words are the same,
the words are already sorted, and blanks at the start and end of the file.
Incorrect assumptions are usually made because the specifications are not complete or the
writer of specifications may not have stated some properties, assuming them to be
obvious. Whenever there is reliance on tacit understanding rather than explicit statement
of specifications, there is scope for making wrong assumptions. Frequently, wrong
assumptions are made about the environments. However, it should be pointed out that
special cases depend heavily on the problem, and the tester should really try to "get into
the shoes" of the designer and coder to determine these cases.

Structural Testing
A complementary approach to testing is sometimes called structural or White box or
Glass box testing. The name contrasts with black box testing because the tester can
analyse the code and use knowledge about it and the structure of a component to derive
the test data. The advantage of structural testing is that test cases can be derived
systematically and test coverage measured. The quality assurance mechanisms, which are
setup to control testing, can quantify what level of testing is required and what has be
carried out. In the previous section, we discussed functional testing, which is concerned
with the function that the tested program is supposed to perform and does not deal with
the internal structure of the program responsible for actually implementing that function.
Thus, functional testing is concerned with functionality rather than implementation of the
program. Various criteria for functional testing were discussed earlier. Structural testing,
on the other hand, is concerned with testing the implementation of the program. The
104

intent of structural testing is not to exercise all the different input or output conditions
(although that may be a by-product) but to exercise the different programming structures
and data structures used in the program.
To test the structure of a program, structural testing aims to achieve test cases that will
force the desired coverage of different structures. Various criteria have been proposed for
this. Unlike the criteria for functional testing, which are frequently imprecise, the criteria
for structural testing are generally quite precise as they are based on program structures,
which are formal and precise. Here we will discuss three different approaches to
structural testing: control flow-based testing, data flow-based testing, and mutation
testing.

Control Flow-Based Criteria


Before we consider the criteria, let us precisely define a control flow graph for a program.
Let the control flow graph (or simply flow graph) of a program P be G. A node in this
graph represents a block of statements that is always executed together, i.e., whenever the
first statement is executed, all other statements are also executed. An edge (i, j) (from
node i to node j) represents a possible transfer of control after executing the last statement
of the block represented by node i to the first statement of the block represented by node
j. A node corresponding to a block, whose first statement is the start statement of P, is
called the start node of G, and a node corresponding to a block whose last statement is an
exit statement is called an exit node. A path is a finite sequence of nodes (n 1, nz, nk), k >
I, such that there is an edge (ni, ni+1) for all nodes n; in the sequence (except the last node
nk). A complete path is a path whose first node is the start node and the last node is an
exit node.
Now, let us consider control flow-based criteria. Perhaps, the simplest coverage criteria is
statement coverage, which requires that each statement of the program be executed at
least once during testing. In other words, it requires that the paths executed during testing
include all the nodes in the graph. This is also called the all-nodes criterion. This
coverage criterion is not very strong, and can leave errors undetected. For example, if
105

there is an if statement in the program without having an else clause, the statement
coverage criterion for this statement will be satisfied by a test case that evaluates the
condition to true. No test case is needed that ensures that the condition in the if statement
evaluates to false. This is a serious shortcoming because decisions in programs are
potential sources of errors. As an example, consider the following function to compute
the absolute value of a number:
int xyz (y)
int y;
{
if (y >= 0) y = 0 -y;
return (y)
}
This program is clearly wrong. Suppose we execute the function with the set of test cases
{y-a} (i.e., the set has only one test case). The statement coverage criterion will be
satisfied by testing with this set, but the error will not be revealed.
A little more general coverage criterion is branch coverage, which requires that each edge
in the control flow graph be traversed at least once during testing. In other words, branch
coverage requires that each decision in the program be evaluated to true and false values
at least once during testing. Testing based on branch coverage is often called branch
testing. The 100% branch coverage criterion is also called the all-edges criterion. Branch
coverage implies statement coverage, as each statement is a part of some branch. In other
words, Cbranch =} Cstmt. In the preceding example, a set of test cases satisfying this
criterion will detect the error.
The trouble with branch coverage comes if a decision has many conditions in it
(consisting of a Boolean expression with Boolean operators and and or). In such
situations, a decision can evaluate to true and false without actually exercising all the
conditions. For example, consider the following function that checks the validity of a data
item. The data item is valid if it lies between 0 and 100.
106

int check(y)
int y;
{
if y >=) && (y <= 200))
check = True;
else check = False;
}
The module is incorrect, as it is checking for y < 200 instead of 100 (perhaps, a typing
error made by the programmer). Suppose the module is tested with the following set of
test cases: {y = 5, y = -5}. The branch coverage criterion will be satisfied for this module
by this set. However, the error will not be revealed, and the behavior of the module is
consistent with its specifications for all test cases in this set. Thus, the coverage criterion
is satisfied, but the error is not detected. This occurs because the decision is evaluating to
true and false because of the condition (y > 0). The condition (y < 200) never evaluates to
false during this test, hence the error in this condition is not revealed.
This problem can be resolved by requiring that all conditions evaluate to true and false.
However, situations can occur where a decision may not get both true and false values
even if each individual condition evaluates to true and false. An obvious solution to this
problem is to require decision/condition coverage, where all the decisions and all the
conditions in the decisions take both true and false values during the course of testing.
Studies have indicated that there are many errors whose presence is not detected by
branch testing because some errors are related to some combinations of branches and
their presence is revealed by an execution that follows the path that includes those
branches. Hence, a more general coverage criterion is one that requires all possible paths
in the control flow graph be executed during testing. This is called the path coverage
criterion or the all-paths criterion, and the testing based on this criterion is often called
path testing. The difficulty with this criterion is that programs that contain loops can have
an infinite number of possible paths. Furthermore, not all paths in a graph may be
107

"feasible" in the sense that there may not be any inputs for which the path can be
executed. It should be clear that C path => Cbranch.
As the path coverage criterion leads to a potentially infinite number of paths, some efforts
have been made to suggest criteria between the branch coverage and path coverage. The
basic aim of these approaches is to select a set of paths that ensure branch coverage
criterion and try some other paths that may help reveal errors. One method to limit the
number of paths is to consider two paths as same, if they differ only in their sub-paths
that are caused due to the loops. Even with this restriction, the number of paths can be
extremely large.
Another such approach based on the cyclomatic complexity has been proposed namely,
the test criterion. The test criterion is that if the cyclomatic complexity of a module is V,
then at least V distinct paths must be executed during testing. We have seen that
cyclomatic complexity V of a module is the number of independent paths in the flow
graph of a module. As these are independent paths, all other paths can be represented as a
combination of these basic paths. These basic paths are finite, whereas the total number
of paths in a module having loops may be infinite.
It should be pointed out that none of these criteria is sufficient to detect all kind of errors
in programs. For example, if a program is missing out some control flow paths that are
needed to check for a special value (like pointer equals nil and divisor equals zero), then
even executing all the paths will not necessarily detect the error. Similarly, if the set of
paths is such that they satisfy the all-path criterion but exercise only one part of a
compound condition, then the set will not reveal any error in the part of the condition that
is not exercised. Hence, even the path coverage criterion, which is the strongest of the
criteria we have discussed, is not strong enough to guarantee detection of all the errors.

108

Data Flow-Based Testing


Criteria that select the paths to be executed during testing based on data flow analysis,
rather than control flow analysis. In the data flow-based testing approaches, besides the
control flow, information about where the variables are defined and where the definitions
are used is also used to specify the test cases. The basic idea behind data flow-based
testing is to make sure that during testing, the definitions of variables and their
subsequent use is tested. Just like the all-nodes and all-edges criteria try to generate
confidence in testing by making sure that at least all statements and all branches have
been tested, the data flow testing tries to ensure some coverage of the definitions and uses
of variables. Approaches for use of data flow information have been proposed in. Our
discussion here is based on the family of data flow-based testing criteria that were
proposed. Some of these criteria are discussed here.
For data flow-based criteria, a definition-use graph (def-use graph, for short) for the
program is first constructed from the control flow graph of the program. A statement in a
node in the flow graph representing a block of code has variable occurrences in it. A
variable occurrence can be one of the following three types:
def represents the definition of a variable. The variable on the left-hand side of an
assignment statement is the one getting defined.
c-use represents computational use of a variable. Any statement (e.g., read/write an
assignment) that uses the value of variables for computational purposes is said to be
making c-use of the variables. In an assignment statement, all variables on the righthand side have a c-use occurrence. In a read and a write statement, all variable
occurrences are of this type.
p-use represents predicate use. These are all the occurrences of the variables in a
predicate (i.e., variables whose values are used for computing the value of the
predicate), which is used for transfer of control.
Based on this classification, the following can be defined. Note that c- use variables may
also affect the flow of control, though they do it indirectly by affecting the value of the p109

use variables. Because we are interested in the flow of data between nodes, a c-use of a
variable x is considered global c-use if there is no def of x within the block preceding the
c-use. With each node i, we associate all the global c-use variables in that node. The p-use
is associated with edges. If x1, x2 . xn had p-use occurrences in the statement of a block
from where two edges go to two different blocks j and k (e.g., with an if then else), then
x1, xn are associated with the two edges (i, j) and (i, k).
A path from node i to node j is called a del-clear path with respect to (w.r.t.) a variable x
if there is no def of x in the nodes in the path from i to j (nodes i and j may have a def).
Similarly, a def-clear path w.r.t. x from a node i to an edge (j, k) is one in which no node
on the path contains a definition of x. A def of a variable x in a node i is a global def, if it
is the last def of x in the block being represented by i, and there is a def -clear path from i
to some node with a global c-use of x. Essentially, a def is a global def if it can be used
outside the block in which it is defined.
The def-use graph for a program P is constructed by associating sets of variables with
edges and nodes in the flow graph. For a node i, the set deft (i) is the set of variables for
which there is a global def in the node i, and the set c-use (i) is the set of variables for
which there is a global c-use in the node i. For an edge (i, j), the set p-use (i, j) is the set
of variables for which there is a p-use for the edge (i, j).
Suppose a variable x is in def (i) of a node i. Then, dcu (x, i) is the set of nodes, such that
each node has x in its c-use, x E def (i), and there is a def-clear path from i to j. That is,
dcu (x, i) represents all those nodes in which the (global) c-use of x uses the value
assigned by the def of x in i. Similarly, dpu (x, i) is the set of edges, such that each edge
has x in its p-use, x def (i), and there is a def-clear path from i to (j, k). That is, dpu (x, i)
represents all those edges in which the p-use of x uses the value assigned by the def of x
in i.
Based on these definitions proposed, a family of test case selection criteria were
proposed, a few of which we discuss here. Let G be the def/use graph for a program, and
let P be a set of complete paths of G (i.e., path l representing a complete execution of the
program). A test case selection criterion, defines the contents of P.

110

P satisfies the all-defs criterion if for every node i in G and every x in def (i), P includes a
def-clear path w.r.t. x to some member of dcu (x, i) or some member of dpu (x, i). This
criterion says that for the def of every variable, one of its uses (either p-use or c-use) must
be included in a path. That is, we want to make sure that during testing the use of the
definitions of all variables is tested.
The all-p-uses criterion requires that for every x E def (i), P include a "def-clear path
w.r.t. x from i to some member of dpu (x, i). That is, according to this criterion all the puses of all the definitions should be tested. However, by this criterion a c-use of a
variable may not be tested. The all-p-uses, some-c-uses criterion requires that all p-uses
of a variable definition must be exercised, and some c-uses must also be exercised.
Similarly, the all-c-uses, some-p-uses criterion requires that all c-uses of a variable
definition be exercised, and some p-uses must also be exercised.
The all-uses criterion requires that all p-uses and all c-uses of a definition must be
exercised. That is, the set P must include, for every node i and every x E def (i), a defclear path w.r.t. x from i to all elements of dcu (x, i) and to all elements of dpu (x, i).
In terms of the number of test cases that might be needed to satisfy the data flow- based
criteria, it has been shown that though the theoretical limit on the size of the test case set
is up to quadratic in the number of two-way decision statements in the program, the
actual number of test cases that satisfy a criterion is quite small in practice.
As mentioned earlier, a criterion C1 includes another criterion C2 (represented by C1 =>
C2 if any set of test cases that satisfy criterion C 1 also satisfy the criterion C2. The
inclusion relationship between the various data flow criteria and the control flow criteria
is given in Figure 6.5.

111

all paths (path average)


all user
all-c-uses/ some-p-uses

all-p-user/ some-c-uses

all-defs

all-p -uses
all-edges (branch coverage)
all-nodes (statement coverage)

RELATIONSHIP AMONG THE DIFFERENT CRITERIA

It should be quite clear that all-paths will include all-uses and all other structure based
criteria. All-uses, in turn, include all-p-uses, all defs, and all-edges. However, all defs
does not include all-edges (and the reverse is not true). The reason is that all defs is
focusing on all definitions getting used, while all-edges is focusing on all decisions
evaluating to both true and false. For example, a decision may evaluate to true and false
in two different test cases, but the use of a definition of a variable x may not have been
exercised. Hence, the all-defs and all-edges criteria are, in some sense, incomparable.
Inclusion does not imply that one criterion is always better than another. At best, it means
that if the test case generation strategy for two criteria C1 and C2 is similar, and if C1
C2, then statistically speaking, the set of test cases satisfying C 1 will be better than a set
of test cases satisfying C2. The experiments reported show that no one criterion (out of a
set of control flow-based and data flow-based criteria) does significantly better than
another, consistently. However, it does show that testing done by using all-branch or alluses criterion, generally, does perform better than randomly selected test cases.

112

System Testing
Software is only one element of a larger computer-based system. Ultimately, software is
incorporated with other system elements and a series of system integration and a
validation test are conducted. These tests fall outside the scope of software engineering
process and are not conducted solely by the software developer.

System testing is actually a series of different test whose primary purpose is to fully
exercise the computer-based system. Although each test has a different purpose, all work
to verify that all system elements have been properly integrated and perform allocated
functions.

Mutation Testing
Mutation testing is another structural testing technique that differs fundamentally from
the approaches discussed earlier. In control flow-based and data flow-based testing, the
focus was on which paths to execute during testing. Mutation testing does not take a pathbased approach. Instead, it takes the program and creates many mutants of it, by making
simple changes to the program. The goal of testing is to make sure that during the course
of testing, each mutant produces an output different from the output of the original
program. In other words, the mutation-testing criterion does not say that the set of test
cases must be such that certain paths are executed; instead, it requires the set of test cases
to be such that they can distinguish between the original program and its mutants.

Test Plan Activities During Testing


A test plan is a general document for the entire project that defines the scope, approach to
be taken, and the schedule of testing as well as identifies the test items for the entire
testing process and the personnel responsible for the different activities of testing. The
test planning can be done well before the actual testing commences and can be done in
parallel with the coding and design phases. The inputs for forming the test plan are: (1)
project plan, (2) requirements document, and (3) system design document. The project
plan is needed to make sure that the test plan is consistent with the overall plan for the
project and the testing schedule matches that of the project plan. The requirements
113

document and the design document are the basic documents used for selecting the test
units and deciding the approaches to be used during testing. A test plan should contain the
following:
Test unit specification.
Features to be tested.
Approach for testing.
Test deliverables.
Schedule.
Personnel allocation.
One of the most important activities of the test plan is to identify the test units. A test unit
is a set of one or more modules, together with associated data, that are from a single
computer program and that are the objects of testing. A test unit can occur at any level
and can contain from a single module to the entire system. Thus, a test unit may be a
module, a few modules, or a complete system.

Unit Testing
Unit testing compromises the set of tests performed by an individual programmer prior to
integration of the unit into a larger system. The situation is illustrated as follows:
Coding and debugging

Unit

Integration Testing

A program unit is usually small enough programmer who developed it can test it in great
detail, and certainly in greater detail the will be possible when the unit is integrated into
an evolving software product. There are four categories of tests that a programmer will
typically perform on a program unit:
Function Tests
Performance Test
Stress Tests
114

Structure Tests
Functional test cases involve exercising the code with nominal input values for which the
expected results are known, as well as boundary values (minimum values, maximum
values, and values on and just outside the functional boundaries) and special values such
as logically related inputs, 1x1 matrices, the identity matrix, files of identical elements,
and empty files.

A test coverage (or test completion) criterion must be established for unit testing, because
program units usually contain too many paths to permit exhaustive testing. This can be
seen by the examining the program segment in Figure 6.7. As illustrated in Figure 6.7,
loops introduce combinatorial numbers of execution paths and make exhaustive testing
impossible.

NP0
2
N

14
2

10 2048

P=2N+1

115

Even if it were possible to successfully test all paths through a program, correctness
would not be guaranteed by path testing because the program might have missing paths
and computational errors that were not discovered by the particular test cases chosen. A
missing path error occurs when a branching statement and the associated computations
are accidentally omitted. Missing path errors can only be detected by functional test cases
derived from the requirements specifications. Thus, tests based solely on the program
structure cannot detect all the potential errors in a source program. Coincidental
correctness occurs when a test case fails to detect a computation error. For instance, the
expressions (A + A) and (A*A) have identical values when A has the value 2.
Program errors can be classified as missing path errors, computational errors and domain
errors. Tai has observed that N + m1 linearly independent test cases are required to
establish computational correctness of a program that performs only linear calculations
on N input variables. By linear calculations, we mean that all computations are linear
functions of the input variables when symbolic execution techniques)

Integration Testing
Bottom-up integration is the traditional strategy to integrate the components of a software
system into a functioning whole. Bottom-up integration consists of unit testing, followed
by subsystem testing, followed by testing of the entire system. Unit testing has the goal of
discovering errors in the individual modules of the system. Modules are tested in
isolation from one another in an artificial environment known as a test harness, which
consists of the driver programs and data necessary to exercise the modules. Unit testing
should be as exhaustive as possible to ensure that each representative handled by each
module has been tested. Unit testing is eased by a system structure that is composed of
small, loosely coupled modules.
A subsystem consists of several modules that communicate with each other through welldefined interfaces. Normally, a subsystem implements a major segment operation of the
interfaces between modules in the subsystem. Both control and of subsystem testing:
lower level subsystems are successively combined to form higher-level subsystems. In
most software systems, exhaustive testing of subsystem capabilities is not feasible due to
116

the combinational complexity of the module interfaces; therefore, test cases must be
carefully chosen to exercise the interfaces in the desired manner.
System testing is concerned with subtleties in the interfaces, decision logic, control flow,
recovery procedures, throughput, capacity, and timing characteristics of the entire system.
Careful test planning is required to determine the extent and nature of system testing to
be performed and to establish criteria by which the results will be evaluated.
Disadvantages of bottom-up testing include the necessity to write and debug test harness
for the modules and subsystems, and the level of complexity that results from combining
modules and subsystems into larger and larger units. The extreme case of complexity
results when each module is unit tested in isolation and big bang approach to
integration testing. The main problem with big-bang integration is the difficulty of
isolating the sources of error.
Test harnesses provide data environments and calling sequences for the routines and
subsystems that are being tested in isolation. Test harness preparation can amount to 50
per cent or more of the coding and debugging effort for a software product.

Top-down integration starts with the main routine and one or two immediately
subordinate routines in the system structure. After this top-level, when skeleton has
been thoroughly tested, it becomes the test harness for its immediately subordinate
routines. Top-down integration requires the use of program stubs to simulate the effect of
lower-level routines that are called by those being tested.
Regression Testing
When some errors occur in a program then these are rectified. For rectification of these
errors, changes are made to the program. Due to these changes some other errors may be
incorporated in the program. Therefore, all the previous test cases are tested again. This
type of testing is called regression testing.
In a broader context, successful tests (of any kind) result in the discovery of errors, and
errors must be corrected. Whenever software is corrected, some aspect of the software
117

configuration (the program, its documentation, or the data that supports it) is changed.
Regression testing is the activity that helps to ensure that changes (due to testing or for
other reasons) do not introduce unintended behavior or additional errors.
Regression testing may be conducted manually, by re-executing a subset of all test cases
or using automated capture/playback tools. Capture/playback tools enable the software
engineer to capture test cases and results for subsequent playback and comparison.
The regression test suite (the subset of tests to be executed) contains three different
classes of test cases:
A representative sample of tests that will exercise all software functions.
Additional tests that focus on software functions that are likely to be affected by the
change.
Tests that focus on the software components that have been changed.
As integration testing proceeds, the number of regression tests can grow quite large.
Therefore, the regression test suite should be designed to include only those tests that
address one or more classes of errors in each of the major program functions. It is
impractical and inefficient to re-execute every test for every program function once a
change has occurred.

118

Levels of Testing
Now let us turn over attention testing process. We have seen that faults can occur during
any phase in the software development cycle. Verification is performed on the output of
each phase, but some faults are likely to remain undetected by these methods. These
faults will be eventually reflected in the code. Testing is usually relied on to detect these
faults, in addition to the faults introduced during the coding phase itself. Due to this,
different levels of testing are used in the testing process; each level of testing aims to test
different aspects of the system.
Client

Acceptance

Needs

Testing

Requirements

System
Testing

Design
Integration
Testing

Code

Unit
Testing

The basic levels are unit testing, integration testing, testing system and acceptance
testing. These different levels of testing attempt to detect different types of faults. The
relation of the faults introduced in different phases, and the different levels of testing as
shown in figure 6.8.
The first level of testing is called unit testing. In this, different modules are tested against
the specifications produced during design for the modules. Unit testing is, essentially, for
verification of the code produced during the coding phase, hence the goal is to test the
internal logic of the modules. It is typically done by the programmer of the module. A
module is considered for integration and use by others only after it has been unit tested
satisfactorily. Due to its close association with coding, the coding phase is frequently
called coding and unit testing. As the focus of this testing level is on testing the code,
119

structural testing is best suited for this level. In fact, as structural testing is not very
suitable for large programs, it is used mostly at the unit testing level.
The next level of testing is often called integration testing. In this, many unit-tested
modules are combined into subsystems, which are then tested. The goal here is to see if
the modules can be integrated properly. Hence, the emphasis is on testing interfaces
between modules. This testing activity can be considered testing the design.
The next levels are system testing and acceptance testing. Here the entire software system
is tested. The reference document for this process is the requirements document, and the
goal is to see if the software meets its requirements. This is essentially a validation
exercise, and in many situations, it is the only validation activity. Acceptance testing is
sometimes performed with realistic data of the client to demonstrate that the software is
working satisfactorily. Testing here focuses on the external behavior of the system; the
internal logic of the program is not emphasized. Consequently, mostly functional testing
is performed at these levels.

120

TEST DATA
Specifications
for PAYROLL
SYSTEM user
form1
Test Date

27-4-2010

Programmer name:

Payroll System

Project ID:

11105454

Tested By:

Employee Code

the fields are


required.Can
enter only letters,
spaces, hyphens,
and apostrophes.
No numeric &
special
characters are
allowed( Length
upto 32
characters)

Employee Name

Will accept only


letters, numbers,
underscores, and
one dot (.)

Employee Address
Phone

Select Month

DD

Designation

YYYY

Select here.

Select here

Grade
House

Conveyence

password length >


than 6 alphanumeric

Don't use your


Name or ID

password length > than 6 alphanumeric

121

Loan

Select One

Use 4 characters
or more- not case
sensitive

Basic Salary

Positive Test cases for


registration form

T.C
ID

PRE-CONDITION

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

T.C DESCRIPTION

T.C DATA

Akhila

Satish

Akhila

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field
pooja sharma

User should be on
https://Payroll
System/registration? And
is on Employee Name
Field

Check the
functionality of
Employee Name
option
uttam nagar

122

EXPECTED
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32
characters.name are
required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32
characters.name are
required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 132 characters.
name are required.

ACTUAL

RESULT

Ok

Pass

Ok

Pass

Ok

Pass

Ok

Pass

Ok

Pass

Ok

Pass

User should be on
https://Payroll
System/registration? And
is on Employee Name
Field

Check the
functionality of
Employee Name
option

User should be on
https://Payroll
System/registration? And
is on Employee Address
Field

Check the
functionality of
Employee Address
option

10

11

12

13

User should be on
https://Payroll
System/registration? And
is on Employee Address
Field
User should be on
https://Payroll
System/registration? And
is on Employee Address
Field
User should be on
https://Payroll
System/registration? And
is on Employee Address
Field
User should be on
https://Payroll
System/registration? And
is on Phone Field
User should be on
https://Payroll
System/registration? And
is on Designation Field

female

m-10/20 vikashpuri
Check the
functionality of
Employee Address
option

101

Will accept one.This


is required

Ok

Pass

Will accept only


letters, spaces,
hyphens, and
apostrophes.Length
upto 132 characters.
name are required.

Ok

Pass

Will accept only


numeric upto 3 digit .
Customer ID are
required

Ok

Pass

Check the
functionality of
Employee Address
option

february 20 1995

Will accept all valid


dates

Ok

Pass

Check the
functionality of
Employee Address
option

March 21 05

Will accept all valid


dates

Ok

Pass

Will accept
country.This is
required.

Ok

Pass

Ok

Pass

Will accept only


letters, numbers,
underscores, and one
dot (.)

Ok

pass

Ok

Pass

Check the
functionality of
Phone field

India

Check the
functionality of
Designation field

110075

Will accept the valid


postal code of the
selected country

User should be on
https://Payroll
System/registration? And
is on Grade Field

Check the
functionality of Grade
option

18

User should be on
https://Payroll
System/registration? And
is on House Field

Check the
functionality of
House Option

avhjklhm

Will accept 6 to 32
characters.Capitalisati
on matters. and don't
use your name ID.

19

User should be on
https://Payroll
System/registration? And
is on House Field

Check the
functionality of
House Option

654321

Will accept 6 to 32
characters.Capitalisati
on matters. and don't
use your name or ID.

Ok

Pass

20

User should be on
https://Payroll
System/registration? And
is on House Field

Check the
functionality of
House Option

Will accept 6 to 32
characters.Capitalisati
on matters. and don't
use your name or ID.

Ok

Pass

User should be on
https://Payroll
System/registration? And
is on House Field

Check the
functionality of
House Option

Will accept 6 to 32
characters.Capitalisati
on matters. and don't
use your name or ID.

Ok

Pass

14

21

employee

2207**

Chinnu1312**

123

User should be on
https://Payroll
System/registration? And
22

23

24

is on Conveyence Field
User should be on
https://Payroll
System/registration? And
is on Loan Field
User should be on
https://Payroll
System/registration? And
is on Loan Field

Check the
functionality of
Conveyence field

Check the
functionality of Loan
field

Will accept the same


Same as the password

password as above.

Ok

Pass

Will accept any valid


email id or blank

Ok

Pass

Will accept any valid


email id or blank

Ok

Pass

akhila.hunagund@gmail.com

Check the
functionality of Loan
field

Blank

27

User should be on
https://Payroll
System/registration? And
is on Basic Salary Field

Check the
functionality of basic
Salary

What was the make of your


first car?

Either select one from


drop list or type one

Ok

Pass

27

User should be on
https://Payroll
System/registration? And
is on Basic Salary Field

Check the
functionality of basic
Salary

What was the make of your


first car?

Either select one from


drop list or type one

Ok

Pass

27

User should be on
https://Payroll
System/registration? And
is on Basic Salary Field

Check the
functionality of basic
Salary

What was the make of your


first car?

Either select one from


drop list or type one

Ok

Pass

EXPECTED

ACTUAL

RESULT

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Negative Test cases for


registration form
T.C
ID

PRE-CONDITION

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

T.C DESCRIPTION

T.C DATA

Akhila's

Satish

User should be on
https://Payroll
System/registration? And
is on Employee Code
Field

Check the
functionality of
Employee Code field

User should be on
https://Payroll
System/registration? And
is on Employee Name
Field

Check the
functionality of
Employee Name
option

'

Space

124

Will accept only


letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32
characters.name are
required.
Will accept only
letters, spaces,
hyphens, and
apostrophes.Length
upto 32 characters.
name are required.

Allows to select
one.This field is
required.

User should be on
https://Payroll
System/registration? And
is on Employee Address
Field
User should be on
https://Payroll
System/registration? And
is on Employee Address
Field
User should be on
https://Payroll
System/registration? And
is on Employee Address
Field

User should be on
https://Payroll
System/registration? And
is on Phone Field

12

User should be on
https://Payroll
System/registration? And
is on Designation Field

13

User should be on
https://Payroll
System/registration? And
is on Designation Field

14

User should be on
https://Payroll
System/registration? And
is on Designation Field

Check the
functionality of
Employee Address
option
Check the
functionality of
Employee Address
option
Check the
functionality of
Employee Address
option

Check the
functionality of
Phone field

Check the
functionality of
Designation field

15

User should be on
https://Payroll
System/registration? And
is on Grade Field

Check the
functionality of Grade
option

16

User should be on
https://Payroll
System/registration? And
is on Grade Field

Check the
functionality of Grade
option

User should be on
https://Payroll
System/registration? And
is on House Field

Check the
functionality of
House Option

17

18

19

User should be on
https://Payroll
System/registration? And
is on Conveyence Field
User should be on
https://Payroll
System/registration? And
is on Conveyence Field

Allows to select a
month and enter a
valid day and year

Invalid

Fail

Allows to select a
month and enter a
valid day and year

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Invalid

Fail

Will accept the same


password as above

Invalid

Fail

Will accept any valid


email id or blank

Invalid

Fail

Will accept any valid


email id or blank

Invalid

Fail

february 29 1995

-Select one-

blank

akhila@yahoo.com

#akhila@yahoo.com

Allows to select a
country.This field is
required.
Will accept only
letters, numbers,
underscores, and one
dot (.) .The ID must
be available.
Will accept only
letters, numbers,
underscores, and one
dot (.) .The ID must
be available.
Will accept only
letters, numbers,
underscores, and one
dot (.) .The ID must
be available.

Will accept 6 to 32
characters.Capitalisati
on matters. and don't
use your name or ID.
Will accept 6 to 32
characters.Capitalisati
on matters. and don't

a123

Check the
functionality of
Conveyence field

Fail

january 1 2011

2#

Check the
functionality of
Conveyence field

Invalid

Numeric

Check the
functionality of
Designation field
Check the
functionality of
Designation field

Allows to select a
month and enter a
valid day and year

Different from the one in


Password field

use your name or ID.

akhila.hunagund

@yahoo.com

125

22

User should be on
https://Payroll
System/registration? And
is on Loan Field

23

User should be on
https://Payroll
System/registration? And
is on Basic Salary Field

Check the
functionality of Loan
field

Either select one from


drop list or type one

Invalid

Fail

Will accept
anything.But not blank

Invalid

Fail

-Select one-

Check the
functionality of basic
Salary

blank

126

5.2 VERIFICATION AND VALIDATION (V&V)


The objectives of verification, validity activities are to assess and improve the
quality of the work products generated during development and modification of
the software. Quality depends upon the various attributes like correctness,
completeness, consistency, reliability, usefulness, usability, efficiency and
conformance to standards.
The terms verification and validation are used synonymously. These are defined as
under: Verification: Are we building the product right?
Validation: Are we building the right product?
Verification activities include proving, testing, and reviews. Validation is the
process of evaluating software at the end of the software development to ensure
compliance with the software requirements. Testing is a common method of
validation. Clearly, for high reliability we need to perform both activities.
Together, they are often called V&V activities.
The major V&V activities for software development are inspection, reviews, and
testing (both static and dynamic). The V&V plan identifies the different V&V
tasks for the different phases and specifies how these tasks contribute to the
project V&V goals. The methods to be used for performing these V&V activities,
the responsibilities and milestones for each of these activities, inputs and outputs
for each V&V task, and criteria for evaluating the outputs are also specified.
The two major V&V approaches are testing and inspections. Testing is an activity
that can be generally performed only on code. It is an important activity and is
discussed in detail in a later chapter. Inspection is a more general activity that can
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be applied to any work product, including code. Many of the V&V tasks are such
that for them, an inspection type of activity is the only possible way to perform the
tasks (e.g. trace ability and document evaluation). Due to this, inspections play a
significant role in verification.

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6. POST IMPLEMENTATION MAINTENANCE


AND REVIEW
As we know, creating software is one thing and the implementation of the created
software is another. The process of implementing software is much difficult as
compared to the task of creating the project. First we have to implement the
software on a small scale for removing the bugs and other errors in the project and
after removing them we can implement the software on a large scale.
Before we think in terms of implementing the Software on a large basis, we must
consider the Hardware requirements.

Whenever we develop software or project a certain hardware and software


is being used by the programmer for developing the project. The hardware and
software to be used by the programmer for developing the project should be such
that it would result in the development of a project, which would satisfy all the
basic needs for which the project has been created by the programmer. The
Hardware should be such that cost constraints of the Client should also be taken
into account without affecting the performance.

6.1 HARDWARE EVALUATION FACTORS


When we evaluate computer hardware, we should first investigate specific physical and
performance characteristics for each hardware component to be acquired. These specific
questions must be answered concerning many important factors. These hardware
evaluation factors questions are summarized in the below figure.
Notice that there is much more to evaluating hardware than determining the fastest and
cheapest computing device. For e.g. the question of possible obsolescence must be addressed
by making a technology evaluation. The factor of ergonomics is also very important.
Ergonomics is the science and technology that tries to ensure that computers and other

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technologies are "user-friendly", that is safe, comfortable and easy to use. Connectivity is
another important evaluation factor, since so many computer systems are now
interconnected within wide area or local area telecommunications networks.

HARDWARE EVALUATION FACTORS


1) Performance
2) Cost
3) Reliability
4) Availability
5) Compatibility
6) Modularity
7) Technology
8) Ergonomics
9) Connectivity
10) Environmental requirements
11) Software
12) Support

SOFTWARE EVALUATION FACTORS


Software can be evaluated according to many factors similar to the hardware
evaluation. Thus the factors of performance, cost, reliability, compatibility,
modularity, technology, ergonomics, and support should be used to evaluate
proposed software acquisitions. In addition, however, the software evaluation
factors are summarized in below figure. For e.g. some software packages require
too much memory capacity and are notoriously slow, hard to use, or poorly

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documented. They are not a good selection for most end users, even if offered at
attractive prices.

SOFTWARE EVALUATION FACTORS:


1. EFFICIENCY: is the software a well-written system of computer
instructions that does not use much memory capacity or CPU time?
2. FLEXIBILITY: can it handle its processing assignments easily without
major modifications?
3. SECURITY: does it provide control procedures for errors, malfunctions
and improper use?
4. LANGUAGE: do our computer programmers and users write it in a
programming language that is used?
5. DOCUMENTATION: is the s/w well documented? Does it include
helpful user instructions?
6. HARDWARE: does existing hardware have the features required to
best use this software?
7. Other characteristics of hardware such as its performance, what about
the cost, how much is reliable and etc.

6.2 CONVERSION AND TRAINING


An important aspect of is to make sure that the new design is implemented to
establish standards. The term implementation has different meanings, ranging
form the conversion of a basic application to a complete replacement of a
computer system. Implementation is used here to mean the process of converting a
new or revise system into an operational one. Conversion is one aspect of
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implementation. Conversion means changing form one system to another. The


objective is to put the tested system into operation while holding costs, risks, and
personnel irritation to a minimum. It involves creating computer-compatible files,
training the operation staff, and installing terminal and hardware. A critical aspect
of conversion is not disrupting the functioning of the organization.
When a new system is used over and old, existing and running one, there are
always compatibility errors. These errors are caused because of the lack of
equipment or personnel to work the new system. Running any specified system at
an organization does require some or other hardware or, in this case, software
requirement as well.
Conversion is one aspect of implementation review & software maintenance.
There are three types of implementation:
1. Implementation of a computer system to replace a manual system. The
problems encountered are converting files, training users, creating accurate
files and verifying printouts for integrity.
2. Implementation of a new computer system to replace an existing one. This
is usually a difficult conversion. If not properly planned there can be many
problems. Some large computer systems have taken as long as year to
convert.
3. Implementation of a modified application to replace an existing one, using
the same computer. This type of conversion is relatively easy to handle,
provided there are no major changes in the files.

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6.3 TRAINING NEEDS


Training needs refer to the gaining of knowledge required for running the system.

First of all the system is a computer based system therefore the person should have
good knowledge about computer and its working.
He should know how to use software's on the computer.

For a better usage and working of the software the organization should appoint a
person who has good knowledge of all the required software. The organization
gets a person trained through different institutes present in the market. The training
should be as per the above requirements.

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7. COST ESTIMATION OF THE PROJECT


Cost in a project is due to the requirements for software, hardware, and human
resources. Hardware resources are computer time, terminal time and memory
required for the project. Software resources include the tools and compilers needed
during development. The bulk of cost of software development is due to human
resources needed. Cost estimates are determined in terms of person-months (PM).
Total No. Of Persons Involved In This Project:
1. Administrator
2. Senior Programmer
3. Junior Programmers
4. On line Users.
Since this Project will complete in 4 months
COST ESTIMATE: (Salary of Project Manager + Salary of Senior Programmer +
2 * Salary of Junior Programmer) * 2

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SECURITY AND VALIDATION CHECKS


In this project we have used following validation checks.

While entering the data into the form it will check for the name of the client
is properly filled & it should not be null.

Whenever we enter the data for the new customer, company, or user will
automatically check the details from the database tables and also generate
the connection number automatically.

Similarly in the complaint table complaint number will generate


automatically.

Entered text / number should not exceed the limit (width).

Almost for all fields we have used the validation for example if name of the
fields requires the text type of data then it will check for the string and if
the data is numeric then it will check if the number entered is proper
numeric or not.

Verification & Validation Model makes it sure that, certain rules are followed at
the time of development of a software product and also makes it sure that the
product that is developed fulfills the required specifications. This reduces the risk
associated with any software project up to certain level by helping in detection and
correction of errors and mistakes, which are unknowingly done during the
development process.

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What is form validation?


Form validation is the process of checking that a form has been filled in correctly
before it is processed. For example, if your form has a box for the user to type
their email address, you might want your form handler to check that they've filled
in their address before you deal with the rest of the form.
There are two main methods for validating forms: server-side (using CGI scripts,
ASP, etc), and client-side (usually done using JavaScript). Server-side validation
is more secure but often more tricky to code, whereas client-side (JavaScript)
validation is easier to do and quicker too (the browser doesn't have to connect to
the server to validate the form, so the user finds out instantly if they've missed out
that required field!).

Client-side form validation (usually with JavaScript embedded in the Web page)

Server-side form validation (usually performed by a CGI or ASP script)

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137

8.1 OPERATIONAL INSTRUCTION


FOR THE USER
1.

If the computer is off, turn the power switch of the computer and the printer.

2.

The System will check the RAM for defects, and also looks at the connections to
the Keyboard, disk drive etc, to see if they are functional.

3.

When the system is ready it will BOOT or load the operating system into the
memory from the hard disk.

4.

Copy the floppy(i.e. A: Drive) on the hard disk(i.e. C: Drive).This will copy all
the required files from A: drive to C: drive.

5.

Bank.exe will display a Password Screen for Authorization and then the Main
Screen Menu.

6.

Before the user exit from the Main Menu he/she can try all the required options.

7.

Exit from Main Menu with the selection of option EXIT in Main Menu.

8.

This project is a program written in TURBO C++ for PAYROLL Management


System. Using this project user or f actory or other department will be able to
maintain the record of the customer that are having department.

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8.2 INSTALLATION PROCEDURE


The following steps are used for installation of PAYROLL Management System
application on the user site. The installation procedure is given in steps.
1.

Create a Directory in the Hard Disk or C: Drive with the any name.

2.

Insert the floppy disk in A: drive that contain the software files i.e. EXE File,
DAT File(Data base File), Header file & CPP files

3.

Copy all files from A: Drive into the C: Drive into a specified directory

4.

Run the PAYROLL.Exe File. This will lead to start the Bank Management System
software.

5.

There is no need of Developing th`e Software like Turbo C++ because Exe will is
self executable with name.

6.

In order to Start the project or application immediately after BOOTING make the
directory entry in Autoexec.bat file and write the name of payroll.exe and save the
file.

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140

9.

BIBLIOGRAPHY

1.

Robert Lafore C++.

2.

E.M. Awad System Analysis & DesignV. RAJARAMA .

3.

Venugopal Mastering C++.

4.

V. RAJARAMAN Analysis & Design of Information System

5.

Yashavant Kanetkar C PROJECT.

6.

Roger S. Pressman Software Engineering A Practioners Approach.

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