Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
DEGREE
BA (Honors) International
Hospitality and Tourism
Management
TUTOR
TITLE
Customer Relationship
Management Strategies in
Walt Disney Theme Park
DATE
April 2011
CAMPUS
STUDENT NO
10033465
of Northumbria University
DECLARATION
I declare the following:(1) that the material contained in this Project is the end result of my own work
and that due acknowledgement has been given in the bibliography and
references to ALL sources be they printed, electronic or personal.
(2) the Word Count of this Project is:
Part A : 4019...
Part B : 5587...
Reflective Statement: 669...
Total Word Count: 10275...
(3) that unless this Project has been confirmed as confidential, I agree to an
entire electronic copy or sections of the Project to being placed on Blackboard,
if deemed appropriate, to allow future students the opportunity to see
examples of past Projects. I understand that if displayed on Blackboard it
would be made available for no longer than five years and that student would
be able to print off copies or download. The authorship would remain
anonymous.
(4) I agree to my Project being submitted to a plagiarism detection service,
where it will be stored in a database and compared against work submitted
from this or any other School or from other institutions using the service.
In the event of the service detecting a high degree of similarity between
content within the service this will be reported back to my supervisor and
second marker, who may decide to undertake further investigation which may
ultimately lead to disciplinary actions, should instances of plagiarism be
detected.
(5) I have read the University Policy Statement on Ethics in Research and
Consultancy and the Policy for Informed Consent in Research and
Consultancy and I declare that ethical issues have been considered and taken
into account in this research.
SIGNED:
........................................................................
DATE: ...............................8-4-2011......................
ABSTRACT
This paper will be separated into two main sections, A and B. Section A,
focuses on the role of personal learning and career choice. Section B is talking
about the topic of Customer Relationship Management Strategies in Walt
Disney Theme Park. Moreover, it shows the link between Section A and
Section B. Because of the result of the personality tests indicates the direction
for making the career choice in guest service officer and customer service
clerk directly also. Thus, it helps me to develop an interest in studying about
the customer relationship.
Section A, the beginning of this project, those three personality tests are,
VARK, MBTI and Belbin, with the results covered, such as Kinesthetic is the
learning style, weak in co-ordinate and it elaborates the result with some past
demonstrations and explanations. According to the result, it helps to
understand my personality and thus develop the career path in somehow
industry. It shows the link between the personality, careers choice and the
topic chosen. Meanwhile, it helps for planning for further study, for examples,
taking language courses, and studying a master degree.
No matter when and where, there are so many interesting researches in CRM
system. Although many researches of interesting topics to be searched for
CRM, no CRM strategies agenda has been published about how to apply it in
some favorite corporate, such as Theme Park. This paper examines the
reason for choosing the topic Customer Relationship Management Strategies
in Walt Disney Theme Park. However, the main area is the implementation of
CRM in Theme Park, and it will confer about what benefits will bring out
throughout using the CRM in organization. However, Theme Park is
burgeoning in hospitality industry, such as Ocean Park in Hong Kong, but Walt
Disney Theme Park is the earliest developing Theme Park in United States of
America in Orlando. Moreover, it is using CRM strategies and this paper will
examine how CRM does work in Walt Disney Theme Park.
ACKNOWLEDGEMENTS
From the beginning, I would like to thank you my lecturers, Dr. Carmen Sum
and Dr. Mok for their guidance in the development of this Professional
Development Project.
Meanwhile, I would also like to thank you my university fellows for their fully
and constantly support.
CONTENTS PAGES
Page
Title Page
Declaration and Word Count
Abstract
Acknowledgements
Contents Page
List of figures
Glossary
1
2
4
5
8
9
Part A
Section 1 - Who I am as a learner?
1.1 Introduction
1.2 VARK
1.3 Myers Briggs (MBTI)
1.4 Belbin Inventory
1.5 Family & Friends to Comment
10
11
14
17
19
21
24
26
29
30
31
32
33
35
36
37
38
39
41
43
Appendixes C
Presentation on PowerPoint
47
48
Part B
Part 1 Introduction
1.1 Reason for choice of topic
1.2 Academic Objectives of Project
1.3 Outline of Sections
50
51
52
53
54
56
56
58
59
62
62
63
66
66
75
78
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66
69
70
71
72
73
References
Appendixes (Appendix D Appendix F)
Appendixes D
Chart of labor force by Age Group
81
94
95
Appendixes E
Article of Hong Kong 2004, Travel and Tourism
96
Appendixes F
Case Study of Walt Disney World Resorts and CRM Strategy
99
Reflective Statement
Last Page
106
109
GLOSSARY OF TERMS
MBTI
HKIVE
HKJC
VARK
F&B
BOC
Bank of China
WDW
YM
Yield Management
CRM
CMR
10
Section A
Part 1- Who I am as a learner
1.1 Introduction
This is always a big question in my mind. I realize that most of my friends in
teenage are confused who they are and do not know what they should do,
which includes me. However, I believe that we do eager to learn and make
improvement as long as we understand what our strengths and weaknesses
are.
According to the index from Hong Kong Census and Statistics Department
(Appendix D), Generation Y people occupy 75% of the total population, and I
am one of them who need to find my career. It may be the reasons why so
many personal tests have been developed for helping people to learn and find
out their ways and directions.
A simple story in Bible has described the importance of knowing the problems
and making changes. In the Holy Bible (2002), the story describes the fate of a
seed can be different when it grows on different places like wayside, thorns,
Stony spaces or good ground. A healthy crop can only be eventually
harvested if it has located on good ground.
Despite we have bought some seeds of good quality, we still need to provide a
proper cultivating environment for allowing the seeds to yield high. Our futures
can definitely be influenced if someone can indicate our problems and point
out the corrections that we can make effort in it.
11
Before doing the test, I am such a person vast and hazy about my personality,
my future, my career, my lifeconfused at everything when I am getting older
and older. Moreover, that time of fear, when it proves in vain though I pray so
often, I am at sea. I will read the above story repeatedly, because I believe
God will prepare for me.
In my heart there is a hopeful song, even though many nights I prayed with no
proof anyone could hear, I still believe there can be miracles though hope is
frail. Yet now I am standing here, keep learning and learning. I believe that
somehow I will.
Personality Tests
For the sake of understanding what my personally type is, I finished the
following three personality tests for knowing and getting some information of
myself. They arouse an awareness of me, and help me to develop my career
path.
1.2 VARK
In the beginning of the book of Fleming (2001), VARK is a sensory model used
for learning information, and it copes with perceptual modes for educational
preference. It helps us to take in and hand out information with different ways.
The website of VARK mentioned that test is a sensory model used for learning
12
information.
Figure A1: The Sensory Model
Visual
1
0.5
Kinesthetic
Aural
Read/Write
There are four acronym of VARK results (Figure A1), which are visual, aural,
read/write and kinesthetic. Visual performance is about some abstract things
that used to highlight and convey information, something like graphical and
symbolic way for illustrating information.
Aural mode is about the performance with heard or spoken, such as using
discussion skills in a lesson and hearing what information indeed. Read/write
is about the performance in using a word to express the feeling, while
Kinesthetic is the perceptual preference, which refers to physical feelings, as
far as the Fleming (2001) is concerned.
1.2.1 My VARK Result
From the above table, it shows that I am a Multimodal learner (Appendix A-1).
Penetrating the test, we can see I got the highest mark in Kinesthetic (13), and
the second are Read/Write (11) and Aural (11) areas even as a Multimodal
learner (Figure A2). To sum up of these, it can be my reference for developing
my learning styles, and I am a Kinesthetic.
13
11
13
11
0
Visual
Aural
Read/Write Kinesthetic
The performance of Hong Kong Jockey Club, even I was not the best, I got a
scholarship at the end, due my score ranking was over the standard. In Hong
Kong Jockey Club, I had learned a lot of practical skills about catering,
obviously, that skills you could only feel and percept. From this score count,
this was to say, I had a greater perception of learning in my workplace through
a practical simulations. On the other hand, this was a chance for me to
understand my weaknesses and improve them in the future.
Figure A3: The Chart of School Work
Score
62
60
58
56
54
52
50
61
59
58
54
F&B Yr2
menu
operation
F&B Yr2
menu Project
F&B Yr3
F&B Yr3
menu
menu Project
Operation
14
15
million people have taken personality tests for their career planning;
meanwhile, they would like to view their psychology, and it was good at
management and leadership training. Though Carl Jungs was only minimally
involved with the MBTI, his theoretical system certainly stands as its center
Hoffman (2002). Furthermore, Hoffman (2002) classified personality into
sixteen types based on four preferences:
1. Extraverted (E) or Introverted (I),
2. Sensing (S) or Intuitive (N),
3. Thinking (T) or Feeling (F)
4. Judging (J) or Perceiving (P)
16
ISFJ
56%
INFJ
40%
INTJ
33%
ISTP
58%
ISFP
73%
INFP
65%
INTP
50%
ESTP
ESFP
ENFP
75%
83%
68%
ENTP
60%
ESTJ
50%
ESFJ
ENFJ
58%
ENTJ
43%
66%
17
I am a perceiving person from the view of my working experience, and the text
showed that I am such person who needs a flexible life and working place
even though I will overlook the feelings of others. However, I would like to
share and concern about my colleagues, classmates, friends and family. So on
I made many friends wherever, due I know how to enjoy the life, I know how to
live with them in a humorous ways, lead them relax.
18
Social
Thinking
Completer Finisher
Co-ordinator
Monitor Evaluator
28
13
19
Implementer
Resource Investigator
Plant
60
55
53
Shaper
Team Worker
Specialist
51
93
44
Details of Scoring: 0-20 (Least Preferred Roles), 30-60 (Manageable Roles), 70-100
(Preferred Roles)
19
On the other hand, I was not a co-ordinator in team. Co-ordinators will focus
on the objectives of the team, and then they will assign the right task to the
right team members (PC Belbin.URL).
20
My academic performance was not good during my primary school study, but
my family thought that each time I could perform better than before such as
taking good care of myself better, handling my daily necessaries by myself
better and better as well even through practices. It is same as my result of
VARK that illustrated my strength lies in Kinesthetic. Besides, my friends
comments and MBTI result about I would like to make many friends. I have
many friends since the childhood, and keep them happy and would like to help
them when they have any problems. Moreover I will analyze, plan or set a goal,
a target or a strategy for them to pursuit. That means I am an outgoing person,
and would like to concern with my people that comply with the result of MBTI,
ESFP.
21
2.1
Lifelong learning
Lifelong learning is about some of the relatively change in human being, such
as external and internal activities, for example, thinking, attitudes and
emotions (Burns 1995).
Why do I study for a bachelor degree after I graduated from higher diploma
two years later? Because of I know more about the trend of economy in this
21st century when I started to work. As Hosseini (2006) mentioned that in the
21st century, workers need to keep learning, and they need to adapt to the
changed of the opportunities and due to labor market demand of the
knowledge economy. On the other hand, due to the fast economic growth
brought by knowledge, people need to keep learning for increasing their
competitiveness in labor market.
22
23
Finished the
Starting to work
Reasons
Bachelor
Degree
Enhance the
working experience
Starting in
Improve English
the year of
courses, such as
Enhance the
2011- the
English
competitiveness
year of 2013
Year of 2017
to
time)
2018/2019
Getting more
challenging posts
at work
24
study for the master degree. From my working experience, I realized that
language is the most important rather than academic background in hospitality
industry. Nowadays, English is the principal language, which is an
international language and many countries are using it, including Hong Kong,
USA and UK (Femandez, 2008). Therefore, language learning, especially
learning English is the main part of this lifelong learning for me.
2.2
Transferable skills
25
school life, due there were many group projects. On the other hand, we all
need to think about how to process our projects, homework and life skills, and
thats aroused us to think before we start to do something every time.
From the view of both sides, studying and working, I learned reflective thinking
which is a process reviewing, thinking about the products, services we create
and how to ends of those things. It also means how to get those ends and
projecting.
In addition, through planning for the learning we can control and manage,
contextualizing and understand (Yancey, 2001). Moreover, I believe in
adaptability is other important thing every time in every place. For example I
graduated from Hong Kong Institute of Vocational Education (IVE) in 2008, but
now I had to adapt to this school life again after working 2 years.
26
In the time of bachelor degree, this status is different from the school life
before. I had to learn by myself more than dependent on tutors, I need to find
learning sources for each subject. At that time I had to think of those problems
and find out the answer by myself first rather than asking the professors at the
beginning, and this is self-learning skills, which urges me to take my
responsibility for my own learning. So that I can develop my attitudes, habits
and skills for motivating my lifelong learning and it becomes the process of my
lifelong learning (Berry, DiPiazza, and Sauer 2003).
Moreover, some working habits were built up on, such as punctuality. Once
you are late you may get troubles from your supervisor, so it is very different
situation than studying. At the same time, I had tried to personally master for
making improvement, even at working or studying, I always do the same thing,
and it seems that this way can help me to arrive at other stage of life.
27
to customer service, and its job requirements are all about communication and
problem solving skills.
Before that, I had a career indecision (Germeijs and Boeck, 2003) problem
during the school time. For that career irresolution, which is related what
intraindividual variation change through many empirically at work or in life,
such as my personality features: team workers, kinesthetic, self-awareness
(Leong & Chervinko, 1996) and my disquietude (Fuqua, Newman & Seaworth,
1988) were positively linked with my career indecision.
In fact, I got some cues from those personal tests, analysis of my lifelong and
transferable skill and comments of my family and friends. This is a direction
given to me by them for understanding about my personality, strength and
weaknesses (see the above table 4). However, I believe I can choose a job
related to communicate with guests, such as server, customer relations, front
desk etc. and it seems that I can make a success through this.
28
When I believe I can handle it, my strength can be fully utilized by myself as
well. Although I have language and lack of working experiences problems, I
believe I can through my lifelong learning, improve it in order to establish my
walk of fame in my career. From the view of below Table A4, it showed that my
strengths, such as transferable skill and education background, could help me
facing the future. At the same time, there are many opportunities for me to
develop my career path with my strengths.
Table A4: SWOT analysis
SWOT Analysis
Strengths
Weaknesses
1.
Qualifications(Bachelor Degree)
1.
2.
2.
Kinesthetic
3.
English)
Opportunities
Threats
1.
1.
2.
2.
E))
Singapore, USA)
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Section B
Part 1 Introduction
1.1 Reason for choice of topic
The writer selected the topic of Customer Relationship Management (CRM) in
Walt Disney Theme Park because of it is so appreciate the implementation of
customer relationship management (CRM) in the theme park. Customer
Relationship Management (CRM) was commonly used in academics and
business in the recent years. Moreover, it studied and analyzed with the
purpose of understanding this domain better by many literatures (Bose, 2002;
Bull, 2003; Zablah, Bellenger and Johnston, 2004).
In the article of Linetsky (2007), it mentioned Walt Disney operated his life and
his business with a clear purpose and vision. He built up the basic concept of
CRM in the theme park, which is a place for people, especially children. In his
concept of operating business by using the CRM strategies, such as knowing
the customers values, thus making a change for it.
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According to Linetsky (2007), the theme park of Walt Disney corporate was
begun with a technical and productive environment based on human
interaction. With this design in a working place, it can help to create a more
efficient and effective connection with customers.
The atmosphere of a work place was created with fun and filled with good
humor and internal friendliness. To use an idea of it, respecting people is an
aim conceptual and it was a key objective of the Disneyland from the
beginning. Furthermore, Walt though about the importance learning
environment for employees, and in order to enhance the unique service skills
of those cast-members, he opened the Disney University after the opening of
the Disneyland (Linetsky, 2007).
To show how the Walt Disney Theme Park implement CRM strategies.
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Section 2, will introduce the background of Walt Disney Theme Park briefly, to
know more about the character of theme park. Finally, in Section 3, it will talk
about what kind of the benefits CRM will bring to the Walt Disney. Last but not
least, this paper will include what kinds of CRM strategies are being used by
Walt Disney Theme Park throughout the literatures. In conclusion, this paper
will summarize those with Literature review in the end.
53
There are many literatures about The Walt Disney Theme Park, therefore
some definitions and characteristics of the products of Walt Disney Company
are the general term visitor attractions, such as its park and resorts, Disney
channel, are most effectively using the CRM (Pearce, 1988).
Walt Disney Theme Park created an entirely new. On the other hand, the
company infinitely creates a unique path on televised space, enhancing
characterizes daily life for people in physical world (Sorkin, 1948).
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In fact, there are different definitions about CRM from many literatures. Most of
them pointed out that CRM is a strategy that supports an organization to
process their decision making for retaining a long-term and profitable
relationship with their consumers (Jackson, 2005).
However, Payne and Frow (2006) may develop the best definition of CRM.
They believed that CRM is a strategy concerning with rising those
shareholders value become the company has a long-term relationship with
those target customers.
In Heskett et al. (1994), he stated the service profit chain (SPC) Model showed
in the below figure, which illuminates CRM create value to all customers,
employees and shareholders by serving.
55
56
The goal of CRM is to lead the business processes and customer strategies
for long-term customer loyalty and profitability (Rigby et al., 2002). Also
Massey, Montoya-Weiss and Holcom (2001) believes that an organization is
using CRM to fascinate, develop, maintain and preserve customers within a
long-term between the trades occurred in company and consumers.
3.2.1 Technology
Technology is talking about a hospitality company collecting, organizing,
saving and using customers data by computing. This is a system for CRM to
achieve their objective of collecting, classifying and saving data on customers.
It helps organization to develop a better relationship with customers by
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For example, in Disney Theme park, they would like to use some kind of
technique for handling their large customers data, Pal Mickey, which is a
technology guide for those customers children, when they are travelling
around the park it can speak to the child what they are going on with little tips
and in sighting (Boyles, 2006).
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3.2.2 People
People are the important role in CRM component. Moreover, this includes
employees. Nevertheless, a complete engagement of the employees with
organization and its management are vital showing the effective CRM
implementation for providing the best service and satisfying the needs of
customers (Chen and Popovich, 2003).
Chen and Popovich (2003) also mentioned that the implementation of CRM
needs every employee to participate and understand the purpose and the
change of the CRM. The participation of employees can help re-engineer the
business that use customer as a core. Therefore, the right employees should
be placed on the right position, which means some of them will be made a
notable changing on their job position, and that can lead the employees
experience and get knowledge about customers, that will improve processes
in CRM (Stringfellow, Nie and Bowen, 2004).
From the view of recent, Bligh and Douglas (2004) mentioned that the
involvement of the top management of the organization is the key issue for
implementing CRM successfully.
Stringfellow, Nie and Bowen (2004) pointed that those employees need to be
59
trained for enhancing their skills and knowledge, which can help to collect
large information when serving customers.
From the above Figure 8, the CRM implementation model that coordinated
three main issues, which are people, process and technology within four
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contexts.
As example of Walt Disney Corporate, its theme parks are very attractive type
of tourism destination. Moreover, theme park is precisely providing a place
including people for working, processing the business and usage in
technology (see the Figure 9) (Inskeep, 1988).
Figure 9: Theme park planning components
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CRM can be succeeded in main four critical factors that are preparedness
assessment, changing management, measurement and employee obligation
(Payne and Frow, 2005).
For example, Boyles (2006) mentioned that in Disney they would collect all
information from their customers when they were planning to visit there. In
order to providing some kind of relevant services to their customers, CRM is a
necessary technique and unique opportunity for them providing acquired
relevant information to their guests, before, during and after their visit.
He also stated about the call center in Disney and Disneys website, which is
collecting all customers information.
Due those guests will excite about their vocation in Disney, they would like to
get more about some information about their favorite characters in Disneyland
before they arrive in the park. It is an interacting between the company and the
guests, when those customers provide information to the relevant department
of the company.
Boyles (2006) stated that the challenges in Disney are about getting
information in accurately and timely smarter and smarter before the guest
arrive. Meanwhile, they had to be smarter and quicker for deciding when to or
not to apply the CRM for their customers. However, it may arouse intrusive
feeling from the customers when they plan for helping those guests when,
where, how much that they would like to spend for on the land.
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Loyalty customers can lead the organization gain the most profitable, due to
the cost of serving them is less, and they are usually willing to pay more or use
some kind of expensive services than others, at the same time they can help
for attracting more new business through the word-of-mouth from them
(Reinartz and Kumar, 2002).
Customer loyalty defined in two aspects, which are behavioral loyalty and
attitudinal loyalty, and sometimes it will combine. Behavioral loyalty is talking
about the volume and frequency of purchasing, that means repeat purchase
(Reinartz and Kumar, 2002).
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Pritchard and Howard (1997) developed a loyalty matrix (see the Figure 10). It
showed the segment customer by degree of loyalty on the above figure.
3.3.1.1
Lifetime value (LTV) usually has been used to measure the quantity value of
customer loyalty. It is a function about the customers lifetime duration model,
for evaluating the lifetime profits of each customer.
However, LTV showed that all customers are profitable for the company, and
they should be treated at same equivalent treatment (Shoemaker and Lewis,
1999). Besides, an organization should consider distributing the value to each
customer individually through service or activity encounters (Storbacka, 1994;
Cokins, Stratton and Helbling 1993; Noone and Griffin, 1999).
Walt Disney Theme Park, in order to satisfy different customers needs offer
different kind of products, especially Theme Park is a sunrise industry in
hospitality (The Walt Disney Company, 2007). Reinartz and Kuman (2002)
advocated the customer segment into four categories, true friends, barnacles,
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In Figure 11, the true friends have long-term benefits between the company
and its customers. Walt Disney Theme Park continuously endeavors for
building a True Loyalty for their customers. They would like to make a
pre-arrival communication before the guests arrive at Disney. Moreover, they
utilize web service. Those customers can use the services on the net through
Disneys website, which is called My Disney Vocation folder, for providing a
customized service with customers favorite attractions in the park maps to
guests (Boyles, 2006).
Figure 11: Choosing a CRM Strategy
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3.3.2 Others
CRM not only bring the two benefits mentioned above, but also other benefits
in each industry. Here are some key benefits listed below.
Cross-Selling
Long-term relationship
Roh, Ahn and Han ( 2005 ) believed that when implementing CRM, it can
create a better relationship between the organization and customers, for
achieving customer retention and getting an actual payback, such as profits. In
other words, it can increase the companys revenue and reduce the operating
cost for attracting new customers
Thus, customers can gain a high quality of product or service and unique by
organization, such as handling their information in accuracy and carefulness,
correcting in efficiency and meanwhile can be helpful and friendly of personnel
(Zineldin, 2005). Leaders of an organization set CRM and they monitor CRM
with the external environment of an organization. It is easier for them
implementing and controlling the vision or strategic better, became as a leader
of the top management team in the organization, they have power to influence
the authorization and control the budget (Pinto and Slevin, 1987).
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Customer Value
From the above Figure 12 of Christopher (1996), customer value is about the
consumers perceptions which bring a benefit greater than the costs of
ownership, and then we can make a profit at the end.
King (1973) pointed out that the brand may not give a deeply impression to
customers at the first time. King (1973) stated that brand value is talking
about how to make the brand to be a specific character for standing in the
world, then it must have a difference between others, it is unique. However,
the band value will be as a tangible product to consumers. The concept of
brand value is needed to extension and also needed to a wider concept of
customer value, due customer value recognized how an organization to be
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In the Disneyland Kingdom (2010), it stated that the theme park offered a
highly customizable layout, and providing all different kind of fun and
recreation for all ages.
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69
3.4.1.2
Customer Behavior
Customer behavior indicated that employees try to help the customers solve
problems. Many literatures proved that this kind of behavior was positively
related to customer satisfaction, service quality perception, loyalty and sales
performance (Bitner, Booms and Tetreault, 1990; Keaveney, 1995; Kelley,
Hoffman and David, 1993; Parasuraman, Zeithaml and Berry, 1988).
70
Disney Corporate, its Disney theme park has many successful brightening
attractions, such as animation (PC.Disney.URL).
Service (1997) pointed out that those guests visit at Disney theme park with a
family size, and they spend for two and a half years in the Disney theme park.
However, the service goal of Disney is creating a happiness place and
providing a lovely entertainment for people of all of ages throughout the world.
Several literature researches show that technology can affect the consumers
in decision-making in hospitality products. Jonas (2001) mentioned that most
of the searchers can be satisfied with those information they found on the Web.
This behavior based on reason. The operators ensure that the websites are
providing accurate and up-to-date information for the visitors needs and
perception.
Card, Chen and Shu (2003) did an investigation about the purchasing
behavior. They pointed out that around 85% people will shop on the Internet,
such as airline tickets, accommodation, travel packages etc. In addition, the
result showed that there are no differences between the consumers or
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non-consumers through shopping on the network, due all of them will seek
information from the Internet.
3.4.2.1
Pal Mickey
In Appendix F, the article of a case study: Walt Disney World Resorts and CRM
Strategy. It was talking about the implementation of CRM in Walt Disney World
72
Resort, which showed the revenue of Disneyland decreasing from year to year.
In order to improve this, Disneyland starts to use technology, such as a doll,
that can speak and is called Pal Mickey. It can act as a tour guide and talk
about a corny joke or keeping kind entertained for reminding customers of the
Disney brand-Mickey. It can act as a tool to loyal customers.
In addition, C.K. Prahalad, a spokesman from Disney, who said that Disney is
a place trying to experiment customer strategy, and that it exceeds todays
CRM, due it is not only involving a data but also in the contextual relation of
individual customer behavior.
Moreover, Boyles (2006) mentioned that customers can get any help from
Disneyland of their visit in real time through their technology products, such as
Pal Mickey, a cell phone or a PDA. For example, those products can give a
sign or alert at the time of those attractions that are interested by those
customers, and it gives an opportunity to implement CRM.
3.4.2.2
There are some benefits for usage of technology in hospitality, and the
technology is an innovative in hospitality commonly from Chen and Popovich
(2003), and it was shown in the below Table 5.
From the following Table 5, it shows some of the benefits of using IT of CRM,
due that information can be shared between the front desk and the back office,
and then it can innovate technology.
73
service
2. Have a chance for up-selling or
cross-selling
information
4. Coordinate and complete view of
customer
5. Make the call centre or service
center to be more efficient
74
In the below Figure 14, it showed the Strangers, Reinartz and Kumar (2002)
suggested that using a traditional RM to serve these customers, and nil any
investment would promote to this segment. Nevertheless, Barnacles is
long-term and low profit, and the organization can invest more in Barnacles
into True Friends. Concerning for the True Friends, each organization will
put most money in, and it can lead segment customers to be loyal to an
organization by attitudinal and behavioral.
Figure 14: Segment-Based RM strategies
75
Hoang (2007) also stated that in the future not only customization is important,
but also the organizations should be relied on customer-centric revenue
management. That means the organizations should forecast the demand and
behavior based on customers data with more sophisticated system for
creating a long-term benefits to the company.
Moreover, Hoang (2007) pointed out that overpricing gain a short-term profit
only, and it will decrease the return businesses ratio in the long-term. For
example, in the article of case study: Walt Disney World Resorts and CRM
Strategy (Appendix F), it coded a case about the guest unsatisfied with the
higher price of Disneyland, and Disney Theme Park tried to improve their
service, such as introducing more technology, for matching the price of ticket.
76
From the above Figure 15, it demonstrates the most common reasons for
failure.
There are lots of arguments about the failure of CRM systems, such as in Day
(2000) mentioned that the main reason for CRM failure is the lack of a
strategic planning before implementing of CRM. Maselli (2001) stated that the
main point of failure of many CRM initiatives ranged from technological
implementation problems to a lack of organizational integration and customer
orientation.
Moreover, Jain, Jain and Dhar (2007) and Kale (2004) believed that the
failures are about the poor complementing, planning and measurement of
CRM. Besides, the organization was targeting the wrong customers with
out-of-the date information, unclear goals, improper selection and usage of
technology. They also pointed out that those people may not work together,
and lead the processes and usage of wrong prosody and incorrect
77
In the article of case study: Walt Disney World Resorts and CRM Strategy
(Appendix F), the guest, Jeff Pawlowski complained about the service was not
caught up with the price of ticket in Magic Kingdom, one of the oldest theme
part in Walt Disney Worlds from Orlando. In this article, he complained that he
needed to wait for a long time in queue line. From that result, the top
management of Disney theme park, they knew what the weakness was, and
trying to improve it and enhance to use technology for getting well
communication with guests, and knowing more about their needs and wants,
such as Pal Mickey, Disneys website etc.
78
Moreover, some of CRM strategies used in theme park throughout this paper,
such as information technology, customizations, revenue management and
understanding the importance of customer value and customer behavior. As
known to all, website is one of the most popular information technologies, and
it helps or affects customer loyalty, decision-making in hospitality products
(Jonas, 2001; Buhalis, 1998). Customization has two types, mass
personalization and differentiated customization in this paper and it shows that
Disney theme park uses highly customization to treat their customers by
different types of products, website, call centre and customizable layout
(Disneyland Kingdom, 2010; Boyles, 2006).
79
extend the life time duration, Disney Theme Park provided reservation
services through website that built up a channel for understanding the needs
and wants of customers (Boyles, 2006). In addition, Disney Theme Park
understood that comprehensive activities, such as animation, help for
developing a long-term relationship with customers.
However, this paper also shows the implementations of CRM strategies in the
Disney theme park, covering three main areas: information technology,
revenue management and customization (Boyles, 2006). Before processing
those strategies, the aim of the company is to establish a sound understanding
of the customer value and customer behavior (Linetsky, 2007). Moreover, it is
the key issue for implementing CRM successfully, and it can help the
organization to develop more competitive advantage decisions.
It shows CRM strategy can help Walt Disney Theme Park develop a
communication channel and enhance the competitiveness, implementing
CRM strategy can help to fulfill all different kind of needs, requirements and
purchasing behavior to all segmentations, and it provide a current or potential
80
To conclude from it, from the view of Boyles (2006), he mentioned about the
future research in Disneyland, they would like to implement Disney-centric, a
customer-centric strategic, but they think CRM is not much like that at all.
Moreover, Boyles (2006) pointed out that Customer Managed Relationship
(CMR) is a strategic in marketing rather than CRM, besides, CMR is included
about how they customize and interact with guest throughout those cast
members personality, and they are giving a great experience to the guests
when they vacate in the Disneyland.
Due they want to keep this point, they would like to imply CMR, which can help
to connect and interact with guests, so that they will know the needs of every
customer. CMR will be a greatest focus idea in the Disney, and it may make
their guests to greater amount of control in the relationship that was built up
with them (Boyles, 2006).
Moreover, the topic of CMR (Boyles, 2006) may be worthy for studying in the
future, it may replace CRM, but what the features are and benefits will bring in
throughout implementing CMR in an organization? Moreover, the relationship
between CMR and CRM may overlap, and it needs to do some kind of search
in the further future.
81
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Appendixes
(Appendix D - Appendix F)
95
Appendix D
Chart of labor force by Age Group
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Appendix E
Article of Hong Kong 2004, Travel
and Tourism
Tourism Infrastructure, Facilities and Products
In December 1999, the Government and The Walt Disney Company announced
the development of Hong Kong Disneyland Phase 1 at Penny's Bay on Lantau Island.
The world-class theme park the first in China targeted to open on September
12, 2005, will strengthen Hong Kong's position as Asia's most popular city tourist
destination. Upon opening, it will occupy an area of 126 hectares, comprising a
Disney park with four different theme areas, two Disney-themed hotels with 1 000
rooms, as well as retail, dining and entertainment facilities. In its first year of
operation, the number of theme park visitors is estimated at 5.6 million, rising to 10
million after about 15 years. The overall additional spending is expected to amount
to some $9.5 billion in Year 1, rising to $18.7 billion per annum in Year 20 and
beyond.
Beyond Disneyland, the Government is committed to building on Hong Kong's
attractiveness as a tourist destination through the development of major new tourist
attractions and the enhancement of existing facilities:
Construction of the Tung Chung Cable Car System linking Tung Chung and
Ngong Ping on Lantau Island by the franchisee of the system, MTR Corporation
Limited (MTRCL), commenced in December 2003. In addition, the MTRCL is also
developing 'The Village' in Ngong Ping to provide complementary facilities to
meet the needs of visitors to the area. By early 2006, visitors will be able to
enjoy a spectacular panoramic view of the South China Sea and the natural
scenery of Lantau during a 20-minute ride on the Cable Car System;
97
Construction work on Phase 2 of the Hong Kong Wetland Park at Tin Shui Wai
scheduled for completion in early 2006 is proceeding smoothly. The park will
be Hong Kong's first major ecotourism facility. Upon the opening of Phase 2, the
park is expected to attract some 540 000 nature lovers a year to appreciate the
unique wetland habitat of Hong Kong;
The site work of the Heart Sutra Inscription Project, a large outdoor wood
inscription of a Chinese calligraphy masterpiece by renowned scholar Professor
Jao Tsung I featuring the Prajna Paramita Hrdaya Sutra started in September
2004. The wood inscription will be erected at a site at the foot of Lantau Peak,
near Ngong Ping and is targeted for completion in early 2005;
The Government is also assisting Ocean Park in its long-term strategic review,
which will also help to map out the future development at the Aberdeen Harbour
tourism node surrounding the park;
The Avenue of Stars, a new attraction opened on the Tsim Sha Tsui waterfront
in April, is designed to cater to visitors' interest in Hong Kong movies, and
honour the contribution by the industry's leading players to the film scene in
Hong Kong and worldwide. Visitors can see handprint plaques of well-known
98
movie personalities past and present, sculptures and videos. Special lighting
effects are put on at night, when the avenue offers an ideal viewing point for A
Symphony of Lights;
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Appendix F
Case Study of Walt Disney World
Resorts and CRM Strategy
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By CIOinsight
2003-12-01
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With sliding attendance rates and a brand that's losing its luster among the children of
the digital age, Walt Disney World is launching an ambitious, next-generation CRM
play that's based on mobile, real-time interfaces with customers. The goal: to redef
Sitting on a curb with their three children one humid afternoon in October inside Magic
Kingdom, the oldest of Walt Disney World's four Orlando theme parks, Jeff Pawlowski and his
wife were in a sour mood. Long lines demanded waits of as long as two hours at some rides
inside the 47-square-mile fantasy extravaganza, and the lines at the food stalls and
restaurants weren't much better. "Today has been the worst," Pawlowski complained. His wife
agreed: "Our neighbor came home from Disney on Friday and said there were no lines. We
came here on Saturday, and it's not what we expected."
The Pawlowskis aren't alone. Throughout the amusement park industry, long lines, fidgety
crowds and high ticket prices continue to rank as the top customer turnoffs. Meanwhile,
Disney's theme parks have been particularly hard hit by sliding attendance figures and
decreasing revenues. Bob Iger, Walt Disney Co.'s president and COO, told securities analysts
on Nov. 20 that the Parks & Resorts division took in $6.4 billion in revenues in the year ended
Sept.30, 1 percent less than 2002's $6.5 billion, which was already down 8 percent from 2001.
Iger blamed the sluggish performance on lower hotel occupancy rates and a further decline in
attendance, which had already fallen 14 percent, to 37.7 million, in 2002, from a peak of 43.2
million in 2000. Analysts say international visitors are staying away, thanks to the flat global
economy, rising anti-American sentiment and a continued fear of flying since the Sept. 11,
2001 terrorist attacks.
100
Ticket prices aren't helping: They've risen 20 percent since 1998, and at $52 per person per
day, they're already at the psychological limit of what consumers are willing to spend for the
theme park experience, say some analysts. Disney has cut ticket prices by up to 42 percent in
some cases this year in an effort to drum up more business. That's stemmed some of the
attendance erosion, Disney executives say, but it hasn't done much to the division's operating
income, which fell 18 percent in fiscal 2003, to $957 million from $1.2 billion in fiscal 2002.
At the same time, Disney's costs continue to rise: Analysts say insurance premiums have
nearly doubled since the Sept. 11 terrorist attacks, and health care and pension costs for the
company's 54,000 employees in Orlando alone cost the company nearly $250 million in 2003.
Analysts also note that capital expenditures for the parks were down significantly in fiscal
2002. That's exactly the cost-conscious environment that prompted Roy Disney, nephew of
founder Walt Disney, to refer, in his Nov. 30 letter of resignation from the company's board of
directors, to "the timidity of [the company's] investments in our theme park business."
Clearly, the goal for now is to do more with less. And Walt Disney Co. CIO Roger Berry is at
the center of that mandatebut not for all the usual reasons. To help Disney usher in what
Disney Chairman Michael Eisner has called the company's "digital decade," Berry has been
helping to create a risky but cutting-edge technology strategy designed to help Walt Disney
World restore the luster of its aging brand, increase efficiencies and boost attendanceas
well as the bottom line. Berry's mission: to use Walt Disney World as a test bed for one of
corporate America's most ambitious tryouts of the business use of IT convergencethe
combination of global positioning satellites, smart sensors, wireless technology and mobile
devices, including one that looks like Mickey Mouse himselfto reinvent the customer
experience, influence visitor behavior and ease crowding throughout the parks. The goal: to
reduce the hassle for visitors to the park by creating a more personalized environment, with IT
at the core. "The role of IT is changing," says Berry. "It's not simply an organization that
deploys technology, but one that now integrates technology from a lot of different angles to
improve the customer experience."
101
a wireless data upload from one of the 500 infrared beacons concealed in park lampposts,
rooftops and bushes, which transmit information from a Disney data center. The signals let Pal
Mickey know that it's time to "tell you a secret," says Bruce Vaughn, who led the Disney R&D
team that developed the doll's prototype. When the doll receives a new piece of information
from a nearby beacon, it giggles and vibrates to indicate that it has something new to say.
Squeeze its hand or stomach and it will tell you about an upcoming parade, a shorter line at
another ride, or trivia about the area of the park you're walking through.
With more than 700 prerecorded message variations, Pal Mickey always has something to
say, whether it's telling a child a corny joke or keeping kids entertained with interactive games
while they wait in line. The product was designed for kids, says Michael Colglazier, vice
president of operations strategy and technology at Walt Disney World, but "when we tried it
out on kids in test research, they'd hear Mickey, and then they'd put him up to their mom's or
dad's ear." Vaughn says Pal Mickey also tested favorably on a majority of adults "because
suddenly they felt some of the pressure being lifted of having to know everything [about the
parks] and make sure they weren't missing anything."
Technologists speak of Pal Mickey as an experiment in bridging the gap between static data
about a customer and the customer's dynamic behavioral preferences, which depend on the
customer's physical location and movements at any given time. In other words, it's all about
dynamically matching data with contexta new concept and the next big development in the
evolution of CRM, in the view of futurist Paul Saffo, research director of the Institute for the
Future in Menlo Park, Calif., a technology think tank. C.K. Prahalad, the Harvey C. Fruehauf
Professor of Business Administration at the University of Michigan Business School and
coauthor of The Future of Competition (due out in January from Harvard Business School
Press), agrees. "Disney is experimenting with a customer strategy that goes beyond today's
CRM," he says, "using not just the data, but data in the context of individual customer
behavior."
The subject of location awareness makes some consumers skittish about the potential for
privacy abuse. Indeed, some skeptics warn that such persuasive technologies cross the
privacy line, especially when they appear to be friendly. "Is it potentially creepy? Yes," says
B.J. Fogg, director of Stanford University's Persuasive Technology Lab. "But because Mickey
Mouse is the interface for customer interaction and has such credibility with people, Disney
can do things with persuasive technology that probably a Microsoft or a WorldCom could not."
Disney executives acknowledge that there was some worry that Pal Mickey might be seen as
a customer tracking devicemore of a Big Brother than a trusted tour guide. But Disney
insists that as they consider how to make Pal Mickey even more interactive, the intent is to
102
help parkgoers customize their Disney
experience for maximum value and
convenience. In any event, says Berry,
Pal Mickey isn't a collector of personal
data. "We push data out to Pal Mickey,"
he says, "we don't pull anything back."
Like other companies, adds Colglazier,
"we have other ways of collecting
[customer] data."
For now, Disney is betting customers
will see Pal Mickey as a convenience. The doll's ability to surprise parkgoers with relevant
information in real timeto have Pal Mickey tell you as you're walking through Adventureland,
for example, that "pirates are sneaking around," and then to turn a corner and spot Captain
Hook and Smee signing autographs for a group of childrenhas proven to be more of a
delight than a cause for alarm over privacy. Already on sale is a Spanish-speaking Pal Mickey,
and other languages are being considered. There's also talk of creating other "skins," such as
a Pal Minnie or Buzz Lightyear.
Data-Driven Dollars
Pal Mickey isn't the only effort on Disney's part to beef up results at the division. Under
Destination Disney, the name for Disney's new customer experience strategy, the company
intends to leverage technology, both up front and behind the scenes, in hopes of personalizing
the park experience. It starts with an expanded uber-database of customer information that
can be updated on the fly, giving Disney more insight about its customers. "Historically, if you
went to a theme park twice in a row, Disney was unlikely to know that, and if you went to two
different parks, Disney definitely wouldn't know that," says John Parkinson, chief technologist
for the Americas for Cap Gemini Ernst & Young and a CIO Insight columnist, whose company
has advised Disney on its customer strategy. Now, though, Disney will be able to slice and
dice data to influence a customer's total vacation experience, from the hotel to the park ride. It
can also make assumptions about visitors' buying behavior and personal preferences in real
time, and refine those assumptions as it collects more data about customers.
Once in the park, the idea is to be able to give parkgoers up-to-the-minute information specific
to their preset preferences via their cell phones. Got a restaurant reservation in a half an hour?
Disney will remind you to keep it by sending a text message to your cell phone. Don't want to
miss the fireworks? Your PDA will beep you.
103
Disney wants to make that data accessible across all lines of business, so that any employee
at any given time can access or add information to a visitor's profile. For example, the same
information that a visitor might give to a reservations agent when booking a vacation could be
viewed later by the visitor's hotel concierge, who could then make personalized
recommendations without having to ask the guest for any additional information. "If they know,
for example, that I spent a lot of time in the Dinosaur exhibit at Animal Kingdom, because I
bought a lot of stuff there using my park pass, the CRM engine could figure out that if there's a
special-edition DVD coming out, they should tell me about it," says Parkinson. "And if there's a
special screening of a Dinosaur IIif they ever made such a filmthey might send me an
advance screening notice and maybe an invitation to a first-run event in my town."
Another initiative that ties in with Destination Disney is a Web site called Magical Gatherings,
specifically intended to boost new revenues and group business bookings by encouraging
far-flung family members to collaborate online to plan their next reunion or group event at
Disney World.
Jordan Rohan, an analyst for SoundView Technology Group Inc., an Old Greenwich,
Conn.based securities research firm, says that Disney's strategy appears to be on target with
what the company needs to do to increase business, particularly during the lull in the summer
and fall between the most popular winter and spring tourist seasons. "In the next few years,
Disney needs to use the Internet to capture the e-mail addresses of every Disney visitor and
potential visitor. With that capability, Disney can have more control over guest attendance by
offering very specific promotions to highly valued guests," he says.
Destination Disney doesn't stop there. Berry and crew are also rolling out interactive,
location-aware programs to help Disney executives cut costs on the back end, in park
operations and logistics. The effort will include helping to manage the park's fleet of 267
buses, which shuttle an average of 150,000 parkgoers a day. GPS and mobile Internet
technology let Disney run its fleet based on real-time customer demand rather than set
scheduleshelping to eliminate lines and wait times as well as cut excess operations costs.
Down the road? Disney says it is looking to expand its digital-imaging services. Executives
won't elaborate, but insiders say this could include a program that may, for example, let
visitors staying at a Disney hotel use their room television sets to review and buy photographs
taken of them on rides during the day. Berry also says the resort is looking to improve
Fastpass, a service that allows visitors to schedule ride times, thus avoiding long lines. And
some Disney observers expect even more experience-driven pyrotechnics, including a form of
pay-as-you-go pricing. Rather than charge customers one fee for the entire day, data-smart
cards linked to Disney's customer database could help Disney return to a multitiered pricing
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structure such as the old A-ride, E-ride approach, which charged customers more for the best
and most popular rides. The concept is just another aspect of the effort to use technology to
attract people back to the parks and perhaps segment customers for customized rewards
according to the frequency of their business. "I think what we're going to see is something sort
of revolutionary," says Tim O'Brien, senior editor of Amusement Business magazine, which
tracks the industry.
The Stakes are High
Will the strategy work? Theme park analysts and business strategy experts say it's a tall
orderand a risky one. They suggest that Disney's new CRM strategyahead of that of rivals
Universal Parks & Resorts and Six Flags Inc., and more comprehensiverepresents an
experiment in the way businesses might interact with customers in the future. "The problem
with today's CRM is that it doesn't engage consumers as equal problem solvers in the quest
for value all around," says Prahalad. "The way CRM has evolved, unfortunately, is by taking a
company-centric view of customers rather than using customers as co-creators of value. With
Pal Mickey and other initiatives as first steps in a longer journey, Disney is attempting to
redefine CRM, using it as a co-creator of experiences to help find and deliver value." And
making that fundamental shift won't be easy. "It's like everything that no one has done before,"
says Parkinson. "In theory, it's great. But in practice, there's a whole host of things you have to
figure out how to do, from practical engineering-type things all the way up to measuring the
acceptability with the target population segment."
Meanwhile, analysts warn that company officials need to be mindful of their product.
"Technology alone is not going to solve the problem," says Patrick McKeigue, an analyst at
Independence Investments in Boston. Adds Jessica Reif Cohen of Merrill Lynch: "It's
important to keep the attractions fresh. To keep people coming, they need to have new
attractions or events. That's the issue with theme parksyou have to constantly reinvest."
To be sure, it's a far-reaching experiment, say analysts. But it's a must-do in a corner of the
entertainment business where competing for customers will be increasingly tough amid a
sensory onslaught of digital and interactive experiences, an explosion of new digital and
media devices, and a marketplace increasingly filled with customers who have no clue as to
what it was like to be in an old-fashioned, digital-free environment.
"Disney's only real riskand it's a big oneis to know when to be digital and when to be
human, and therein lies the greatest challenge with the next era of CRM as defined by
Disney," says Saffo. "Sure the technology is tough, but the real test will be in knowing what to
control and what to leave to chance. Either way, Disney's experience will be a lesson to us all
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in how to do customer service for the 21st century."
Resources
Books
Understanding Disney: The Manufacture of Fantasy
By Janet Wasko
Polity Press, 2001
Persuasive Technology: Using Computers to Change What We Think and Do
By B.J. Fogg
Morgan Kaufmann, 2002
Articles
"WhereWare"
By Erik Pfeiffer, MIT Technology Review, Sept. 2003
www.technologyreview.com
Web Sites
DisneyWorld.com
Walt Disney World's official site
MiceAge.com
A critical perspective on the
Walt Disney Co.
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Reflective Statement
Part A of this Professional Development Project (PDP) identified my personal
strengths and weaknesses through three personality tests and comments from
my family and friends. According to the result of personality tests and those
comments, it helps me to focus my career path on customer service industry, I
found two jobs, guest services officer and a customer service clerk relevant to
my personality and those recommendation. As the result of it, I find the way for
improving my weaknesses, and changing it into my strengths.
Those three personality tests, VARK, MBTI and Belbin, showed that I am weak
in learning through read and write. In addition, I am also not a co-ordinator. In
addition, I have tried to utilize my great personality about the teamwork and
implementer to supplement my weakness - co-ordinations. I am good as a
team member and a supporter, which demonstrates my reliability and capacity
as an implementer.
Additionally, throughout the personality tests, I know that I concern the feeling
of others and I am an outgoing person, that help me to get along with
customers easier, understand and listen to their needs and wants and solve
their problems. It also helps me to satisfy customers with appropriate ways.
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with problems.
In the year of 2011, I will get a bachelor degree of International Hospitality and
Tourism management, and it is strength in my education background. Through
my work and study experiences, I gain some transferable skills, such as
communication skills, problem-solving, teamwork and self-learning skills.
Besides, those are my competitive advantages.
Communication is the key issue in my chosen jobs, guest service officer and
customer service clerk, the requirement of both jobs based on the knowledge
of hospitality industry. Refer to that, this project helps me to develop my
interest in customer service industry and my competitive advantages for my
future. For that, I plan for my future study according to my working experience
after my bachelor degree, in order to face more challenges in the future.
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Therefore, I made a plan for my further study within ten years. When I finished
this bachelor degree, I would like to work for gaining more working
experiences in hospitality industry, at the same time I can save some money.
Two years later, I would improve my language, especially English. I would like
to take some language courses. At the same time, I will keep saving money for
a master degree, and it may help me to face competitiveness, challenge, and
difficulty, as my mother said, Knowledge can change your fate and study can
accomplish your future; therefore, never too old to learn.
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