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Abigo ah-BIG-oh Throws an object back.

Though the objects name can be stated, it is


unnecessary. Similar to the "Banishing
Charm".
Abracadabra ah-bra-kah-DA-bra Makes a
person feel as though they are stupid.
Ablattero ah-BLAH-terr-oh Causes the
victim to babble incoherently and
incessantly.
Abludificus ab-loo-DIFF-ih-kus When cast on
an item, prevents anyone from "cheating"
with that item. Often cast on exam quills.
Acalanthus ahk-ah-LAN-thus Temporarily
transfigures an object into a giant canary.
Accio AK-ee-oh Summons an object. The
name of the object can be stated, though it
often is unnecessary; a "Summoning Charm."
Accetus AK-eh-tus When cast on a person,
everything they eat or drink tastes like
vinegar.
Accresco Momentum ak-RESS-ko mo-MENtum Increases the speed of a falling object.
Acroasus ak-ro-ASS-us Magically reads a
text aloud.
Adesse ad-ESS-ay Causes the victim to
suddenly raise their hand.
Adhero ad-HEER-oh Adheres two objects
together.
Aeneus ay-NAY-us Causes an object to be
made of bronze.
Affligo ah-FLIG-oh Strikes a person, as if a
blow were made.
Agitantus agg-ih-TAN-tus Causes a person
to feel as if they are being constantly
followed.
Agnifors AGG-nih-fors Transfigures an object
into a lamb.
Agrestus ag-RESS-tus Transfigures an object
into a random barn animal.
Aguamenti AH-gwa-MEN-tee Conjures a jet
of clear water from the caster's wand.
Alacritas ah-LAK-ree-tuss Causes any paper,
parchment, or picture to show a television
show or movie.
Alarte Ascendare ah-LAR-tay as-en-DARay Causes an object to shoot up into the air.
Alectiplectus ah-lek-tee-PLEK-tus Produces
a parachute from the end of one's wand.
Alohomora al-o-ho-MOR-ah Unlocks an
object.
Altero all-TARE-oh Changes something,
usually clothes
Alveus al-VAY-us Hollows an object.
Alveusio al-VOOZ-ee-oh Creates a sizable
hole in an object.

Ambustio am-BUST-ee-o Causes something


to be disintegrated instantly.
Amitteo ah-MIT-ee-oh Causes the victim to
misplace the first object they come in
contact with, or are holding.
Anakatus ah-NAK-ah-tus Dazes the victim.
Anapneo ah-NAP-nay-oh Clears the target's
airway, should it be blocked.
Anataracus an-ah-tir-AK-us Prevents an
object from being stolen.
Anaticula an-ah-TIK-yoo-la Causes the
victim's wand to emit ducks whenever a spell
is cast.
Animum Pulsare AHN-ee-mum pul-SARRay Stabilizes a heartbeat.
Animum Quiesce AHN-ee-mum kwee-ESSkay Slows down or, if so desired, halts the
heartbeat. Not as dangerous as Avada
Kedavra, as it can be easily reversed.
Aniskey an-ISS-key Sobers a person.
Ansalactus an-suh-LAK-tus Causes an object
to sprout handles.
Anserrus an-SERR-us Causes the victim to
honk like a goose.
Appareo ah-PAR-ee-oh Causes an invisible
item to become visible.
Aparecium ah-par-EE-see-um Makes
invisible ink visible.
Apiscus ah-PISS-cus Inanimates a magically
animated object.
Appicus AP-ih-cus Conjures a bee, or swarm
of bees.
Apsius AP-see-us Rakes leaves.
Aqua Eructo ah-KWA-ear-UK-toe Causes a
jet of water to erupt from the wand tip with
an icy blue coloured light that can be
controlled by the user's will.
Arachnifors ar-AK-ni-fors Transfigures an
object into a large spider.
Arania Exumai ar-AHN-ee-ah EKS-oomay Casts a spider backwards.
Arbusto ar-BUS-toh Causes a tree to
suddenly sprout from the ground.
Arceo ar-KAY-oh Locks a lock.
Arcus ARK-us Shoots an arrow, or arrows,
from the caster's wand.
Aresco ah-RES-koh Dries an object.
Arresto Momentum ah-RESS-to mo-MENtum Slows the descent of a falling object.
Arretica ah-RET-ik-ah Throws a net from
one's wand.
Arricneo ah-RIK-nee-oh The "Bucking Bronco
Hex," causes an object to attempt to throw a
person off of itself. Can be cast on chairs,
rugs, brooms, animals.

Arroncalus ah-RON-kal-us Causes the victim


to snore. When cast on a snorer, causes the
snoring to cease.
Ascendio ah-SEN-dee-oh Causes the caster
to shoot upwards.
Astrapicus as-TRAP-ihk-us Causes lightning
to strike an object, or person.
Atrumerushic At-RUM-eer-ush-ick Summons
Voldemort back, highly illegal, all suspects
have to have someone near successful at
casting the Killing Curse in case they do
bring back Voldemort so that person can kill
both Voldemort and the caster.
Attero AH-terro One of the two "Backfiring
Jinxes." Causes the victim's wand to either
explode or snap in two, should the victim
cast another spell.
Auctus AHK-tus Enlarges an object.
Aures Radiculae AHR-ays rad-IK-yoolay Causes radishes to fall out of the victim's
ears.
Avada Karate ah-VAH-dah kar-o-tee Makes
you do a perfect karate chop on whats in
front of you.
Avada Kedavra ah-VAH-dah kah-DAHvruh The "Killing Curse"; foremost of the
unforgivable curses.
Avifors ah-VIH-fors Transfigures an object
into a bird.
Avis AH-viss or AY-vis Conjures a flock of
small, twittering birds.
B
Edit
Barricus BAR-ik-us Transfigures the victim's
head into a that of an elephaant
C
Edit
Caeco KAY-ko Gums up the victim's eyes.
Caeruleus say-ROOL-ee-us Turns an object
blue.
Calathus ca-LATH-us Conjures a wicker
basket.
Callesco cal-ESS-koh Heats an object.
Calloselasma cal-oh-sell-ASS-ma Transfigure
s an object into a group of snakes.
Campestus cam-PES-tus Flattens uneven
terrain.
Capacus ca-PAHK-us Causes an object to be
easier to grasp; a "Gripping Charm."
Capaxo ca-PAKS-oh Increases the internal
dimensions of the target object without
affecting the external dimensions.
Caprifors CAP-rih-fors Transfigures an object
into a goat.

Capripes ca-PREE-pays Transfigures the


victim's legs into that of a goat, much like a
faun.
Carpe Retractum CAR-pay re-TRAKTum Pulls an object toward the caster, or vice
versa.
Caspisso cas-PISS-oh Thickens hair.
Castreo CASS-tree-oh Causes a blow to the
crotch. Generally only effective on males.
Cattacrimsi cat-ah-CRIM-see Increases the
intensity of weather, i.e. turns a drizzle into a
torrential downpour; turns snowfall into a
blizzard.
Cave Inimicum CAH-vay in-ih-ME-cum An
"Intruder-Repelling Charm." Prevents
unwanted people from entering a certain
area.
Cerresco cer-ESS-koh Conjures wax.
Cervifors SIR-vih-fors Causes antlers to
sprout from the victim's head.
Cirratus sir-AHT-us Curls hair.
Claudicus CLAW-dik-us Causes the victim to
limp.
Clavesco cla-VES-koh Conjures a copy of a
random existing key in the world. Practically
useless, due to the extremely low chance of
conjuring the needed copy.
Cochlifors COK-li-fors Transfigures an object
into a snail.
Coclassus cok-LASS-us Places a bubble over
the caster's head, so that they may breathe
clean air; the "Bubble-Head Charm."
Colloportus col-oh-POR-tus Seals a door.
Complectus com-PLEKT-us Strengthens the
caster's grip on his wand.
Compressus com-PRESS-us Compresses an
object, or objects.
Condolesco cond-oh-LES-co Causes the
victim to experience a splitting migraine.
Confringo con-FRIN-joh Causes an object to
violently explode.
Confundus con-FUN-dus The "Confundus
Charm," confuses and/or disorients the
victim.
Conjectio con-JEKT-ee-oh Causes an object
to be thrown in a random direction.
Conjunctivitus con-junk-tih-VITE-us The
"Conjunctivituis Curse," blinds the victim.
Conjurus [latin object] CON-jer-us Lowlevel conjuring magic, used in tandem with
an existing spell. For
example,Plectrum conjures a quill. Conjurus
Plectrum, thus, conjures a quill for a less
adept caster.
Consenesco con-seh-NESS-koh Heals
wounds.

Contralectus con-tra-LEK-tus Throws the


victim from their seat.
Convello CON-vell-oh Wrenches one object
away from another.
Cornifors CORN-if-ors Causes the victim to
sprout horns.
Corycus COR-ih-cus Conjures a sand-bag.
Corymbus cor-IM-bus Conjures a basket of
fruit.
Crucio CROO-shee-oh An "Unforgivable
Curse"; tortures the victim (very painfully)
also known as the Cruciatus Curse.
Cruento croo-EN-toh Conjures blood.
The thing is, there are no shortage of ofaicifl
guidelines showing exactly how to release
the data. The Local Data Panel has a concise
and clear set of principles for local data
release worth reading for their clarity alone.
The Open Knowledge Foundation does too.
The thing is, there are no shortage of ofaicifl
guidelines showing exactly how to release
the data. The Local Data Panel has a concise
and clear set of principles for local data
release worth reading for their clarity alone.
The Open Knowledge Foundation does too.
E
Edit
Eat Slugs eet-suh-lugs Slug Vomiting
Curse.Makes the opponent vomit up slugs.
Eburneus eb-URN-ee-us Transfigures an
object into ivory.
Effasmus eh-FAS-mus Conjures spider webs.
Effodio eff-ODE-ee-oh Gouges out an item,
e.g. an eye, or entrails.
Effundo eff-UN-doh Pours a liquid-bearing
receptacle (a cup, pitcher).
Emungo ee-MUNJ-oh Causes the nose to
spew out its contents.
Engorgio en-GORJ-ee-oh An "Engorgement
Charm," causes the target of the spell to
enlarge, or swell up.
Ennervate en-NER-vate Revives an
unconscious person sometimes used to
counter the spell 'stupefy'.
Entabesco en-TA-bess-ko Preserves food;
prevents spoiling.
Epastus ep-ASS-tus Removes hunger.
Epileptus ep-ee-LEP-tus Causes an object to
rapidly flash different colors.
Episkey ep-IS-key Heals minor wounds, e.g.
a broken nose.
Epoximise ee-POX-i-mise Bonds two objects
together
Eradicus eh-RAD-ik-us Pulls up a plant by its
roots.

Erecto e-REK-toh Erects a structure, e.g. a


tent.
Erpetesco er-pih-TES-koh Transfigures an
object into a snake.
[latin object] Eructo eh-RUK-to Issues a jet
of liquid from the caster's wand. The liquid is
dependent on the uttered subject; Aqua
Eructo issues a jet of water, Cruenta
Eructo issues a jet of blood, etc.
Eruo AIR-oo-oh Rips an object out of the
ground.
Erupto ee-RUP-toh Causes a geyser of lava
to emit from wand.
Esserio ess-AIR-ee-oh Throws a random fruit
or vegetable (inclusive of grapes, pumpkins,
tomatoes) from the caster's wand.
Evanesco ev-in-ESK-oh Causes an object to
vanish.
Everberus ev-AIR-ber-us Conjures a magical
fist that strikes the victim.
Everte Statum ee-VER-tay STAHtum Throws the victim backwards.
Excresco eks-KRES-koh Causes a geyser to
erupt from the ground.
Exomento ekso-MEN-toh Causes the victim
to suddenly and violently loose their bowels.
The eloquently named "Poo Hex."
Exordium eks-OR-dee-um Conjures a large
spider web.
Exosseo eks-OSS-ee-oh Removes bones
from the victim.
Expecto Patronum ex-PEKT-oh pah-TRONEum Conjures a patronus often used to ward
of dementors.
Expelliarmus ex-pelli-ARM-us Disarms, or
throws back, the victim.Disarming Charm.
Expople eks-POP-lay Reverses the victim's
knees.
Exposco eks-POS-ko Throws the caster's
wand from his hand.
Expulso eks-PULS-oh Causes an object to
violently explode.
Expungeo ek-SPUN-joh Erases text.
Extaspectus eks-tah-SPEKT-us Prevents
anyone from noticing or seeing an item. It
does not cause the item to disappear, but it
appears invisible to anyone other than the
caster. It remains wholly tangible.
Extabesco eks-tah-BESK-oh Causes an
object, or a person, to disappear and then
reappear somewhere else. The reapparition
of the victim is anomolous and random; they
can reappear inches from where they once
were, or thousands of miles away.
Extaviscus eks-tah-VISK-us The infamous
"Entrail-Expelling Curse."

Exaresco eks-SA-res-ko Used to make water


evaporate or to dry a wet item.
Exsecracus eks-SEK-ra-cus Causes the
victim to spew random insults; also can be
cast on quills. The victim does not notice the
effect of the spell.
Exsterco eks-TAIR-koh Causes insects to be
intensely attracted to the victim.
Exstinxi eks-TINK-see Extinguishes
something, typically a fire.
Exuvai EKS-oo-vay Skins an animal.
F
Edit
Finite Incantatum fy-nite-in-can-tatum Stops most spells.
Furnunculus fur-nun-kyoo-lus Makes you
brake out in hideous boils.
G
Edit
Gelesco gel-ESS-koh Adheres the victim's
feet to the ground.
Geminio jeh-MIN-ee-oh Duplicates an object.
Glacius GLAY-shee-us Freezes an object.
Glisseo GLIS-ee-oh Causes a flight of stairs
to flatten, forming a type of ramp or chute.
Globifors GLAA-bih-fors Spell which pours
colorful non-bursting bubbles out of the
caster's wand. Generally for decorative
purposes.
Gravesco grah-VESK-oh Causes an object to
become unbearably heavy.
H
Edit
Harrundo ha-RUN-doh Causes reeds to
shoot out of a body of water and bind the
victim.
Haurifors HOR-ih-fors Transfigures the
victim's head into that of a hawk.
Hedera he-DAIR-ah Causes ivy to grow from,
or on, an object.
Hinnuleus heh-noo-LAY-us Transfigures an
object into a deer.
Hippurus HIP-ur-us Transfigures an object
into a fish of comparable size.
Homenum Revelio HOM-eh-num reh-VELee-oh Reveals human presence in the vicinity
of the caster.
Homorphus hom-ORF-us Causes a Werewolf
to revert to human form for a few seconds.
Homunculus ho-MUNK-yoo-lus Shrinks the
victim.
Herbificus causes a streak of blue fire to kill
the oponent

Edit

Illegibilus ih-LEJ-ih-bil-us Causes text to


become gibberish. Reversed by Legibilus.
Immobulus im-OH-byoo-lus Freezes objects
where they are.
Impedimenta im-ped-ee-MENT-ah Either
freezes or throws back the victim.
Imperio im-PEER-ee-oh Allows the caster of
obtain control of the victim. An "Unforgivable
Curse."Also known as the Imperious Curse.
Imperturbatum im-per-ter-BAY-tum Creates
a barrier that sounds, objects, and people
cannot cross.
Impervius im-PERR-vee-us Makes an object
resistant to water.
Imprecari im-pre-KAR-ee "Antonin Dolohov's
Curse", a Dark curse often used by Death
Eater Antonin Dolohov. Cast using a slashing
movement with the wand, causing a streak
of purple flame to hit the target. Potentially
lethal. Used by Dolohov on Hermione
Granger during the Battle of the Department
of Mysteries.
Incarcerous in-CAR-ser-us Summons ropes
that immediately bind the victim.
Incarcifors in-KAR-si-forz Transfigures an
object so it can imprison a passing creature.
A variation of Incarcerous.
Incatena in-KA-tee-na Summons chains that
immediately bind the victim. A stronger form
of Incarcerous.
Incendio in-SEN-dee-oh Sets an object
alight.
Infensus in-FEN-sus Enrages an animal, or
person.
Infragilus in-FRAJ-ill-us Makes an object
unbreakable.
Infrendeo in-FREN-dee-oh Removes teeth.
Inlutulentus in-loo-too-LEN-tus Dries mud
into earth.
Inopso in-OPS-oh Causes the victim to
stutter.
Insideo in-SID-ee-oh Prevents the victim
from disapparating.
Intepestus in-teh-PES-tus Causes the victim
to vomit uncontrollably.
K
Edit
Komodoensis (kom-OH-do-en-sis) Conjures a Komodo dragon
L
Edit

Laetificus lay-TIFF-ih-cus Causes the victim


to act exceedingly happy. Possibly the
incantation for the "Cheering Charm"
Laceus LAY-shee-us Casts a rope from one's
wand, which can be coiled or ensared around
something.
Lapidosus lah-pih-DOH-sis Summons a
cloud of stones that hurl themselves
incessently at the victim.
Largus Watri (Lar-JUS Wat-REE) - conjures a
wave of water.
Langlock LANG-lok Causes the victim's
tongue to be glued to the top of their mouth.
Legilibus le-JILL-eh-bus Makes jumbled text
legible. Counter-spell to Illegibilus.
Legilimens leg-ILL-ihm-ens Allows the caster
to read the victim's mind, albeit with no
control over what is seen. Non-verbal
Legilimency is a more precise practice.
Lentesco len-TES-koh Softens an object.
Lepifors LEH-pih-fors Transfigures an object
into a rabbit.
Levicorpus lev-ee-CORP-us Dangles the
victim in mid-air from their ankle.
Libaugeo lib-AAH-jee-oh Causes the victim's
lips to swell in size.
Liberacorpus lib-erra-CORP-us Frees a
suspended body. Counter-spell to Levicorpus.
Lingaugeo lin-GAA-jee-oh Causes the
victim's tongue to swell up.
Locomotor [english object] lo-KO-motor Causes the uttered object (e.g.
Locomotor Trunk) to travel through the air. It
may be steered by the caster.
Locomotor Mortis lo-KO-mo-tor MORtis Causes the victim's legs to lock together.
The "Leg-Locker Curse."
Lumos loo-MOS Causes the caster's wand to
emit light, similar to a torch. May be
extinguished by the spell Nox.
Lutulentus luh-tuh-LEN-tus Turns earth into
mud.
Lyssacus LIS-ah-cus Causes the victim to
foam at the mouth.
M
Edit
Mactus MAK-tus Causes an object to glow.
Madidus mah-DEE-dus Drenches the victim
with water.
Magna Mortem Mag-na Mor-tem Blasts
white, hot lightning which kills the victim
almost instantly. Caster's eyes glow red.
Magna Tonitrus Mag-na Ton-EE-trus Fires
white, lightning at the victim. Power can vary
and is based on the intensity used by the

caster. It is a lesser version of Magna


Mortem.
Manifesto man-ih-FES-toh Returns a
transfigured object to it's original state. Also
works on Animagi.
Marmimicus mar-MIM-ih-cuss Transfigures
the victim into a statue.
Marmora mar-MORR-ah Transfigures
something into marble.
Massalus MASS-ah-lus Replaces the victim's
teeth with a set of dentures.
Medimento med-ee-MEN-to Seals a wound.
Mellicus MELL-ih-cuss Causes the victims to
suddenly act as if they are in a musical. They
will break out in song and dance for as long
as the charm is not reversed.
Melisculus me-LISS-kyoo-lus Makes a
person feel better; does not heal anything.
Mendaflesco men-da-FLES-koh A "FlameFreezing Charm." Causes flame to tickle the
caster, rather than burn.
Mercimonium mer-kee-MOH-nee-um When
cast on a container, conjures a parchment
listing the container's inventory.
Merdesco mer-DESS-koh Causes the victim
to excessively produce excrement.
Meteolojinx Recanto mee-tee-OH-lo-jinks
re-CAN-toh Halts most meteorological spells.
Meteolojio [Latin weather] mee-tee-OHlo-jee-oh Causes a chosen form of weather
over the area around the spellcaster for a
short time eg. Meteolojio Solis causes
sunshine, Meteolojio Pluvia causes rain.
Migmus MIG-mus Blends a concoction.
Milvus MIL-vus Trails a kite from the end of
one's wand.
Mobili[latin object] mo-BILL-ee Moves the
uttered object. Popular variations
include Mobiliarbus and Mobilicorpus.
Mobiliarbus mo-BILL-ee arr-BUS Moves a
tree.
Mobilicorpus mo-BILL-ee COR-pus Moves a
body.
Moneo mo-NAY-oh Reverses minor memoryaltering magic.
Morsmordre mors-MORD Casts the Dark
Mark.
Mortem milia secat mor-tem mil-ia se-cat
Sends a swarm of blades at the target.
Muffliato muf-lee-AHT-oh Fills the ears of
anyone near the caster with an unidentifiable
buzzing, making it difficult to hear things.
Mulceo MUL-kee-oh Calms an animal.
Mulsus MUL-sus Sweetens food.
Muscifors MUS-kih-fors Transfigures an
object into a mouse.

Musso MUSS-oh Prevents the victim from


speaking any louder than a whisper.
Musticus MUS-tih-cus Transfigures an object
into a ferret.
Myrmicus MER-mih-cus Conjures ants.
N
Edit
Naugeo NAA-jee-oh Causes the victim's
nose to grow in size.
Nefastus neh-FASS-tus Causes the victim to
suddenly vomit and defecate profusely.
Nemesco nem-ESS-koh Conjures a short
burst of wind.
Nemmio NEM-ee-oh Causes the victim to
forget their name.
Nepacus NEH-pa-cus Transfigures the
victim's hands into lobster claws.
Nescindo neh-SIN-doh One of the two
"Backfiring Jinxes." Typically causes harm to
the caster, although the produced effect is
totally random. Effects are inclusive of -- but
not limited to -- the caster growing a
mustache, turning blue, shrinking,
transfiguring, shooting into the air,turning
into a pink smoke cloud,disapparating,
frowning, exploding violently, losing
appendages, and even dying. A common
result is that their wand breaks, as in Attero.
Nimbus NIM-bus Shrouds an area in a thick
fog.
Niveus niv-AY-us Conjures snow.
Nobiscus no-BISK-us Enchants an object to
follow the caster, or another person.
Nomisma no-MIS-mah Conjures galleons
that disappear after a period of time. Also
known as "Leprechaun's Gold."
Norricto nor-RIKT-oh Causes skin to grow
over the victim's mouth, preventing speech.
Nossus NAA-sis Removes bones.
Novacula no-VAK-yoo-la Throws blood from
one's wand.
Nox NOKS Extinguishes a wand illuminated
by the spell Lumos.
Nuntius Expecto Patronum nun-tea-usexpect-oh-pat-row-num Creates a talking
Patronus which will tell whoever you choose
whatever you want them to.
O
Edit
Obex OH-beks Barricades something, usually
a door or window.
Obsapeo ob-SAY-pee-oh Rigs the target area
with an alarm.

Oblittero ob-LIH-ter-oh Erases something


(e.g. footprints; writing).
Obliviate ob-LIV-ee-ate Erases memory.
Obrigesco ob-rih-GES-koh Causes
something to stiffen. Useful on hands.
Obruo oh-BREW-oh Causes everything in the
vicinity to be thrown at the victim.
Obscuro ob-SKYUR-oh Blindfolds the victim.
Obvallio ob-VALL-ee-oh Causes a wall to
erupt from the ground.
Offugno Ah-Foog-No Reaveals a hidden
platform that was hidden by dark magic.
Oncorreo on-KORR-ee-oh Repels insects.
Oppleo OP-lee-oh Plugs a hole.
Oppugno op-UG-no Causes something
(typically animals) to attack the victim.
Oppunco oh-PUNK-oh Bends or perverts an
object.
Optio OP-tee-oh Throws a small ball of light
from one's wand. Often used to illuminate
long corridors.
Orchideous ork-id-AY-us Conjures flowers
from the caster's wand.
Ossicus OSS-ih-cus Conjures a charmed
skeleton.
P
Edit
Pallesco pah-LES-koh Causes an object, or
person, to become pale.
Pammesto pah-MESS-toh Covers an object
with a tarp.
Pancrestus pan-KRES-tus Conjures a
skeleton key.
Parmeo PAR-mee-oh Emblazons an object
with a target.
Paterra PAT-err-ah Conjures a bowl.
Pediculosis ped-ik-yoo-LOHS-is Infests the
victim with lice.
Periculum puh-RIK-yoo-lum Shoots red
sparks from the caster's wand.
Peniculus pen-ICK-yoo-lus Conjures a
sponge.
Pependi peh-PEN-dee Causes gravity to pull
excessively hard on the victim.
Perpatesco per-pa-TESS-ko Causes an
object to sprout legs.
Perpessus per-PESS-us Hardens skin.
Perplectus per-PLEK-tus Conjures a thick,
nigh-impenetrable spider web.
Petrificus Totalus pe-TRIF-ih-cuss to-TALLus The "Full Body-Bind Curse." Causes the
victim's body to become entirely rigid, and
immobile.
Phalesco fa-LESS-koh Coils, or rolls up, an
item, e.g. rope, a carpet, parchment.

Picarus PIK-uh-rus Conjures a magpie.


Picassicus pik-ASS-ik-us Causes the victim
to become intensely attracted to shiny
objects.
Piertotum Locomotor peer-TOH-tum lohkoh-MOH-tor Animates inanimate objects,
e.g. suits of armor.
Pilosus pih-LOH-sus Causes thick busy hair
to grow all over the victim's face, including
out of the nose and ears.
Pinnatus PIN-ah-tus Causes an object to
sprout small wings, and fly about.
Piphalus PIF-al-us Causes the victim's
mouth to burn. Also known as the "PepperBreath Hex."
Plectrum PLEK-troom Conjures a quill.
Ploratus plor-AT-us Causes the victim to
bawl, or cry.
Point Me point me Causes the caster's wand
to point North. The "Four-Point Spell."
Porrectio por-EKT-ee-oh Stretches an object.
Porrifors POR-ih-fors Causes the victim to
sprout leeks from their ears.
Portus POR-tus Turns an object into a
Portkey.
Practus PRAK-tus Sharpens something.
Praeruptus prai-RUP-tus Smooths an
incline, similar to Glisseo.
Prior Incantato pree-OR in-can-TAToh Causes a wand to reveal the last spell it
performed.
Prolato pro-LAT-oh Causes an object to
increase in length.
Propatulus pro-PATCH-yoo-lus Opens an
object.
Protego pro-TAY-go Creates a magical shield
to deflect spells. Can also be used to
physically impede others.
Protego Horribilis pro-TAY-go horr-IH-bihlis Protects a large area from dark magic.
Protego Maxima pro-TAY-go-MAKS-eema Summons a large, protective barrier. Can
be combined with Fianto Duriand Repello
Inimicum to make an almost impregnable
protective barrier.
Protego Totalum pro-TAY-go toh-TALum Protects a small area from magic for
extended periods.
Proteus PRO-tee-us The "Protean Charm."
Magically binds objects to the target object.
Any change in the target object is
subsequently reflected in the binded objects.
Pulvinexpulso PUL-vin-eks-PUL-soh Banishe
s dust from an object.

Edit

Quam Celerrime KWAM kel-AIR-eemay Speeds something up.


Quietus KWAI-eh-tus Decreases the volume
of a sound, typically one's voice. Useful for
negating the Sonorus charm.
Quwin gwin Transfigures victim into a
horned marton.
R
Edit
Ramale ra-MALL-ay Skewers something with
a stick. Useful for making kebabs.
Rantisma ran-TIZ-mah Pours wine from
one's wand.
Rapneo RAP-nee-oh Removes theftpreventing spells.
Reducio re-DOO-see-oh Reduces an object's
size. Useful for negating Engorgio.
Reducto re-DUK-to Blasts an object apart.
Refervesco ref-er-VESK-oh Causes a liquid
to boil.
Relashio re-LASH-ee-oh Casts a strong blast
of heat from one's wand, often accompanied
by sparks. Underwater, produces scalding
bubbles.
Reparo re-PAR-oh Repairs an object.
Repello Inimicum re-PEH-loh ee-nee-MEEcum Repels enemies. When combined
with Fianto Duri and Protego Maxima, it can
make an almost impregnable barrier.
Repello Muggletum re-PEL-oh mug-LEEtum Causes Muggles entering an area to
suddenly remember an important
appointment and leave.
Repleo REP-lee-oh Refills an object, typically
goblets.
Restinxi re-STINKS-ee Sprays a firesmothering foam from the caster's wand.
Revomai REV-oh-mai Causes the victim to
burp uncontrollably.
Rictusempra rict-oo-SEM-prah Causes the
victim to laugh uncontrollably; the "Tickling
Charm."
Riddikulus rid-IK-yoo-lus Causes an item,
creature, or person to take on an amusing
appearance. Particularly useful on Boggarts.
Robbigo ROB-ih-goh Causes something to
rust.
Rostratus roh-STRA-tus Causes the victim
to grow a beak.
Rubesco roo-BES-koh Causes a person to
blush.

Edit

Saburra sah-BUR-ah Throws sand from one's


wand.
Sacceo SAK-ee-oh Transfigures an object
into a handbag.
Sakaki sah-KAH-kee Puts the victim in a
straitjacket.
Saleo sah-LAY-oh Causes a geyser to erupt
from the ground.
Salsamentus sall-sah-MEN-tus Causes
something to taste excessively of salt.
Salvio Hexia SAL-vee-oh HEKS-eeah Protects an area from hexes.
Salvus Presidium SAL-vus pre-SIH-deeum Can be used to strengthen barriers or
used on a person and protect them from one
spell.
Sapeo SAY-pee-oh Causes a fence to sprout
from the ground.
Sator Arepo Tenet Opera Rotas SAH-taur
ah-RAY-poe TAY-nut OH-purr-ah ROEtass Chanted five times in a row, this will
create an area that does not obey the laws of
Physics as we know them. This is a very
strenuous spell created by an early,
anonymous Roman wizard and has not been
known to provide any practical use
whatsoever.
Saurifors SOR-ih-fors Transfigures an object
into a lizard.
Saxifors SAKS-ih-fors Transfigures an object
into a stone.
Scandeo SKAN-dee-oh Throws a grappling
hook from one's wand.
Scaphium SKAF-ee-um Conjures a bowl and
places the target object inside the bowl.
Scaturrio sca-TUR-ee-oh Causes a liquid to
bubble over.
Scleresco sklerr-ESS-koh Conjures a cloud of
noxious gas.
Scoppica SKOP-ih-kuh Prevents an object
magically endowed with flight (ie, a broom)
from flying.
Scourgify SCOR-jif-ai Cleans an item; a
"Scouring Charm."
Scuticus SKUH-tuh-kiss Casts a flagellum
from one's wand.
Set Set Transfigures victim into a Seth
Animal.(Look up online)
Sectumsempra sect-oom-SEM-prah Slashes
the victim causing uncontrollable bleeding.
Senectus sin-EKT-us Causes the victim to
appear dramatically aged. This spell has no
effect on the elderly.

Sepelio seh-PEL-ee-oh Causes the victim to


sink into the ground.
Serpensortia ser-pen-SOR-tee-ah Conjures
a snake.
Serperastra ser-per-ASS-trah Bandages
something.
Serrasmus seh-RASS-mus Conjures
piranhas.
Siccitus SIK-it-us A "Drought Charm," causes
a body of water (from puddles to ponds) to
dry up.
Silencio si-LENS-ee-oh Silences the victim.
Silius SIL-ee-us Causes something to
suddenly jump into the air.
Singulto sin-GUL-toh Causes the victim to
have hiccups.
Sisyphus SIS-ee-fus Conjures a boulder.
Sittybus SIT-ee-bus Conjures parchment.
Snaticus SNA-tih-cus Causes the victim to
sneeze uncontrollably.
Somnus SOM-nus Causes the victim to fall
suddenly asleep.
Sonorus so-NOR-us Increases the volume of
one's voice.
Spathacus SPATH-a-cus Transfigures the
caster's wand into a sword; effect is reversed
by repeating the spell.
Specialis Revelio spesh-ee-AL-us rev-EL-eeoh Reveals any properties hidden by magical
means.
Splingio SPLIN-jee-oh Causes a thorn to
sprout from the victim's tongue.
Spongify SPUN-jih-fy Causes an object to
become springy, like a trampoline.
Stacta STAK-ta Throws oil from the caster's
wand.
Stamatama stah-MAT-ah-mah Prevents the
victim from disapparating.
Stillato stil-AH-toh Causes the victim to drop
whatever they are holding.
Stupefy STOO-pif-ai Stuns the victim.
Sublivacius sub-lih-VAY-shee-us Considerabl
y lightens an object, in terms of weight. The
"Sublivacious Charm."
Succlamo suk-LAM-oh Causes a person to
spontaneously scream in pain.
Sudabus SOO-da-bus Causes the victim to
sweat profusely.
Suifors SOO-ee-fors Transfigures an object
into a pig.
Sufflafors suff-LUH-fors The "Braking
Charm," causes the victim to suddenly brake.
Often used when the victim is atop a
broomstick, or a similar mode of
transportation.

Sufflesco suf-LES-koh Causes an object or


person to inflate and float away.
Supplanto sup-LAN-toh Trips the victim.
Susurra suh-SOO-ra Lowers a person's voice
volume to that of a whisper.
Synnifus SIN-ehf-us Causes an area to
become overcast, or cloudy.
Synth SINTH Spills small red sparks from the
tip of one's wand, in an effect similar to
Muggle flares.
Syrticus SIR-te-cus Turns ground into
quicksand.
T
Edit
Tarantallegra ta-ran-ta-LEG-rah Causes the
victim's legs to dance uncontrollably.
Tarassus ta-RASS-us Silences an alarm.
Tartarus TAR-tar-us Creates a bottomless
pit.
Taurifors TOR-ih-fors Transfigures an object
into a bull.
Telacesco TEL-ah-kess-koh Forms a web
between fingers and toes, for swimming.
Tenebro ten-EB-ro Removes all light from an
area. Light-producing magic
(like Lumos and Optio) is prevented from
functioning in the affected area.
Tepesco tep-ESS-koh Cools an object.
Tergeo TER-jee-oh Siphons something into
one's wand. Used for cleaning purposes.
Textus Reparo TEX-tus Re-PAR-o Repairs
clothes and fabric.
Tondeo TON-dee-oh The "Scything Charm,"
reaps cereal cops and similar.
Thyella thai-ELL-ah Makes it windy.
Tinctus TINK-tus Turns an object the uttered
color. For instance, Tinctus Verto turns an
object green.
Titillando tih-TIL-an-do Tickles the victim.
Tondesco tawn-DES-koh Shaves hair.
Tripsi TRIP-see Lathers an object with soap
suds.
Turbeo ter-BAY-oh Causes an object to spin
like a top.
V
Edit
Vedilectus ved-ee-LEK-tus Dispels gas, e.g.
clouds, fog, and noxious vapors.
Velamentus vel-ah-MENN-tus Causes an
umbrella to sprout from the end of the
caster's wand.

Vepreculus vep-REK-yoo-lus Throws a


number of small thorns from one's wand.
Verdimillious ver-di-MILL-ee-us Precipitates
green energy from the wand tip that can do
damage or reveal objects hidden by dark
magic.
Using Verdimillious with Duo or Tria as a
second word will make the spell stronger.
Vermiculus ver-MIK-yoo-lus Conjure worms.
Verresco ver-ESS-koh Charms a broom to
sweep a certain area.
Vespasicus ves-PAS-ick-us Conjures a
swarm of stinging insects, e.g. wasps or
bees.
Visconfuto vee-CON-few-to Causes the
instant stopping of the heart, as an
alternative to Avada Kedavra.
Vivifors VIH-vih-fors A charm which causes
an object to spring to life for a short amount
of time. The animated object can be
commanded by the caster to do his/her
bidding.
Vogallio vo-GAL-ee-oh Causes the victim to
speak in a ridiculous French accent.
Volactus vo-LAKT-us Causes an object to
become capable of flight. Most commonly
used on brooms.
Volraptus vol-RAP-tus Counters theftpreventing magic.
W
Edit
Waddiwasi WAH-di-WAH-si Unsticks an
object
Wingardium Leviosa win-GAR-dee-um levee-OH-sa Levitates an object.
X
Edit
Xiphius ZIF-ee-us Transfigures an object into
a swordfish.
Y
Edit
Yggdrasil IGG-dra-zil Lets a wise, talking
tree grow from the Earth. The ground and
underground must consist of soil and/or mud
for this spell to work.
Z
Edit
Zee zee Creates Electricity
Zerocso zer-OKS-oh Photocopies a
document.

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