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REFERENCE

PART 1
Appendices

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

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APPENDICES

The Dramatica Structural Model


Physics
Universe
Mind
Psychology

The Dramatica Structural Matrix is a framework for


holding dramatic topics pertinent to Genre, Plot, Theme,
and Character in relationships that describe their effect upon
one another. During the process of storyforming, these
topics (called "themantics") are re-arranged much as a
Rubik's cube might be scrambled, all in response to the
author's choices regarding the impact they wish to have on
their audience. As a story unfolds, the matrix unwinds,
scene by scene and act by act until all dramatic potentials,
both large and small have been completely explored and
have fully interacted.

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

391.

REFERENCE

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4 Classes

392.

Universe

Physics

A Situation

An Activity

Psychology

Mind

A Manner of Thinking

A State of Mind

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

16 Types
Universe

Physics

Past

Progress

Understanding

Doing

Future

Present

Obtaining

Learning

Conceptualizing

Being

Memory

Preconscious

Becoming

Conceiving

Subconscious

Conscious

Psychology

Mind

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

393.

REFERENCE

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64 Variations
Universe Variations
Fate

Dramatica's
64 Thematic
Variations

Prediction

Physics Variations

Fact

Security

Instinct

Senses

Wisdom

Skill

Threat

Fantasy

Interpretation

Conditioning

Experience

Enlightenment

Attract

Approach

Self
Interest

Prerequisites

Strategy

Attempt

Morality

Attitude

Analysis

Preconditions

Interdiction

Destiny

Openness

Delay

Choice

Preconception

Repel

State of
Being

Situation

Knowledge

Ability

Truth

Evidence

Value

Confidence

Sense of
Self

Desire

Thought

Suspicion

Falsehood

Worry

Worth

Need

Closure

Hope

Investigation

Appraisal

Deficiency

Dream

Denial

Reappraisal

Doubt

Circumstances

Rationalization

Responsibility

Work

Commitment Permission

Obligation

Expediency

Psychology Variations

394.

Mind Variations

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

64 Elements

Knowledge

Ability

Actuality

Aware

Proven

Theory

Effect

Trust

Desire

Thought

Self Aware

Perception

Hunch

Unproven

Test

Cause

Order

Equity

Inertia

Projection

Accurate

Expectation

Result

Ending

Inequity

Chaos

Speculation

Change

Determination

NonAccurate

Unending

Process

Consider

Logic

Pursuit

Control

Certainty

Probability

Proaction

Inaction

Feeling

Reconsider

Uncontrolled

Avoid

Possibility

Potentiality

Protection

Reaction

Faith

Conscience

Support

Help

Deduction

Reduction

Acceptance

Evaluation

Temptation

Disbelief

Hinder

Oppose

Production

Induction

Reevaluation

Nonacceptance

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

395.

REFERENCE

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Universe Class
1C

se
r
e
v
i
Un
re
P ro g

la s

4T

ss

ype

P a st
P re s

e nt

re
F utu

Pr e

Fa t e

n
d ic t io

At t r a
W or

De la

e ss
p e nn

Know

le dg

e
C hao

O rd er

T houg

ia
Iner t
Per ce

e
C hang

ht

Awa
Equity

y
Abi lit
uit y
Ineq

la Spe cu
tion

re
De si

d er a
C onsition

Sel

64

el ie
Disb

Re -d er a C onsition
Lo gi

396.

C ause

Supp

ai nty

io n
Induct

Avo id
O p po

se
He lp

Fe

Prob

Proa

ab

ilit y

r
Hinde

- tNonep
Accan
ce

ct io n
Re du
n
uc tio

me

ep tAccan
ce

ction

t ia lity
Pot en

Prod

C al m

el ing

ct io n
De du

E le

T es t

nding
Un- E

Hunch

C er t

or t

g
Endin
T rust

cta Expetion

rminaDe te tion

- e
C on
sc ienc
pt at io
T em

t
ss
Proce

rov en
Un- P

a re
f- Aw

it
Pur su
Fa it h

Eff ec

ry
T heo

ct io n
Proje

re

pt
At t e m

l
Re p e

at e

Non- at e
Acc ur

pt io n

ns

ct

lt
Re su

lity
Actua

tio

Pr ee-p t io n
c o nc

Acc ur

en

ria

e
C ho ic

Prov

Va

a sy
Fa nt

at
T hr e

iny
De st

er - n
Intic
d t io

16

r it y
Se c u

Fa c t

Pos si

t
Re ac

io
Inac t
bi lity

nts

io n
a tion
Eva lu

Re - tion
va lua

ec t io
Prot

Un-rolle d
C ont

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Universe Types

Past

Progress

Future

Present

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

397.

REFERENCE

_________________________________________________

Universe Variations
Past Variations

Fate

Prediction

Fact

Security

Interdiction

Destiny

Threat

Fantasy

Openness

Delay

Work

Attract

Choice

Preconception

Repel

Attempt

Future Variations

398.

Progress Variations

Present Variations

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Universe Elements

Knowledge

Order

Actuality

Inertia

Proven

Accurate

Effect

Result

Chaos

Thought

Change

Perception

NonAccurate

Unproven

Process

Cause

Ability

Equity

Aware

Projection

Theory

Expectation

Trust

Ending

Inequity

Desire

Speculation

Self Aware

Determination

Hunch

Unending

Test

Consider

Faith

Pursuit

Support

Certainty

Deduction

Proaction

Acceptance

Disbelief

Reconsider

Oppose

Avoid

Induction

Potentiality

Nonacceptance

Reaction

Logic

Conscience

Control

Help

Probability

Reduction

Inaction

Evaluation

Temptation

Feeling

Hinder

Uncontrolled

Production

Possibility

Reevaluation

Protection

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

399.

REFERENCE

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Physics Class
1C

s
c
i
s
y
Ph

4T

g
D o in
U nd

ining

om
W isd

es
Se ns

ct
Inst in

Ex p

it io nC o nding

pr eInt etra t io n

oa
Ap p r

16

ch

St r a

Pr e -isit e s
Re q u

Ana ly

de
At t it u

en

Prov

lity
Actua

T houg
re
De si

Sel

ht

re
Awa
a re
f- Aw

Per ce

ct io n
Proje

ia
Iner t
Equity

O rd er
uit y
Ineq

C hao

la Spe cu
tion

d er a
C onsition
Fe el

c
Lo gi
nRe corat io n
si de
Fa it h

ai nty

C er t

Un-rolle d
C ont

Disb

or t
Supp
el ie f

ab ilit
Prob

Pos si

Avo id

- e
C on
sc ienc
pt at io
T em

400.

e le d
C hann

He lp

r
Hinde

bi lity

Proa

se

Prod

io
Inac t

ction

t ia lity
Pot en

ct io n
De du

O p po

ss
Proce

nding
Un- E

Non- at e
Acc ur

rminaDe te tion

E le

g
Endin
lt
Re su

cta Expetion

at e
Acc ur

e
C hang

it
Pur su

ing

rov en
Un- P

Hunch

pt io n

C ause
T es t

ec t io
Prot

ct io n
Re du
n
uc tio

tio

ns

Pr e -it io ns
C o nd

64

ry

ria

tegy

sis

T rust
Eff ec
T heo

Va

ht e n
Enligme nt

c
e r ie n

lf st
See
e
Int r

lit y
M or a

le dg

ning
Le a r

Sk ill

Know

ype

g
nd in
e r st a

O b ta

y
Abi lit

la s

me

n
t
Re ac

a tion
Eva lu

ep tAccan
ce

io n
Induct

nts

io n

Re - tion
va lua

cc ep
Non-A
-t ance

_________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Physics Types

Understanding

Doing

Obtaining

Learning

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

401.

REFERENCE

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Physics Variations
Understanding Variations

Instinct

Senses

Wisdom

Skill

Interpretation

Conditioning

Experience

Enlightenment

Approach

Self Interest

Prerequisites

Strategy

Morality

Attitude

Analysis

Preconditions

Obtaining Variations

402.

Doing Variations

Learning Variations

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Physics Elements

Knowledge

Ability

Actuality

Aware

Proven

Theory

Effect

Trust

Desire

Thought

Self Aware

Perception

Hunch

Unproven

Test

Cause

Order

Equity

Inertia

Projection

Accurate

Expectation

Result

Ending

Inequity

Chaos

Speculation

Change

Determination

NonAccurate

Unending

Process

Consider

Logic

Pursuit

Control

Certainty

Probability

Proaction

Inaction

Feeling

Reconsider

Uncontrolled

Avoid

Possibility

Potentiality

Protection

Reaction

Faith

Conscience

Support

Help

Deduction

Reduction

Acceptance

Evaluation

Temptation

Disbelief

Hinder

Oppose

Production

Induction

Reevaluation

Nonacceptance

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

403.

REFERENCE

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Psychology Class

Psy

1C

y
g
o
l
o
ch

4T

g
B e in
c
C on

g
a liz in
e p tu

Be c

Ab ilit

ing

O b lig

o nsiRe spb ilit y

Eff ec
Prov

O rd er

lity
Actua

T houg

e
C hang

Per ce

s
C hao

ht

Acc ur

C ause

re
uit y
Ineq

Sel f-

Awa

d er a
C onsition

re

ct io n
Proje

or t
Supp

O p po

se

Re -d er a C onsition
C al m

ry

Proa

ep tAccan
ce

io
Inac t

Lo gi

c
r
Hinde

Fe el

ing

ns

Prod

ct
Re du
n
uc tio

t
Re ac

io n
Induct
io n
Prot

ab ilit
Prob
ec t io

ie nc y

me

ct io n
De du

ction

t ia lity
Pot en

He lp

E le

Hunch

nding
Un- E

cc ep
Non-A
-t ance

Avo id

- e
C on
sc ienc

pt at io
T em

404.

el ie
Disb

ai nty

C er t

Fa it h

it
Pur su

g
Endin

T es t

rminaDe te tion

re
De si

la Spe cu
tion

cta Expetion

T rust

tio

De f ic

64

at e

T heo

ria

Ne e d

ie nc
xped

Non- at e
Acc ur

rov en
Un- P

ss
Proce

pt io n

y
Abi lit
Equity

Awa

en

a t io n

lt
Re su

Va

g ht
T ho u

issio n
Pe r m

mit C om
me nt

na lRa tizioa t io n

16

e
De sir

e of
Se nsSe lf

mC irtcaunc e s
s

le dg

g
o min

le d g
Kno w

t io n
Sit ua

of
t e in
St aB
e g

Know

ype

c e iv

C on

ia
Iner t

la s

nts

io n
a tion
Eva lu

Re - tion
va lua

Pos si

bi lity

Un-rolle d
C ont

_________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Psychology Types

Conceptualizing

Being

Becoming

Conceiving

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

405.

REFERENCE

_________________________________________________

Psychology Variations
Conceptualizing Variations

Knowledge

Ability

Circumstances Sense of Self

Desire

Thought

Rationalization Commitment

Permission

Need

Responsibility

Expediency

Deficiency

State of Being

Situation

Obligation

Becoming Variations

406.

Being Variations

Conceiving Variations

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Psychology Elements

Knowledge

Inertia

Actuality

Order

Proven

Result

Effect

Accurate

Change

Thought

Chaos

Perception

Process

Unproven

NonAccurate

Cause

Aware

Equity

Ability

Projection

Trust

Expectation

Theory

Ending

Inequity

Self
Aware

Speculation

Desire

Determination

Test

Unending

Hunch

Consider

Support

Pursuit

Faith

Certainty

Acceptance

Proaction

Deduction

Oppose

Reconsider

Disbelief

Avoid

Nonacceptance

Potentiality

Induction

Reaction

Control

Conscience

Logic

Help

Inaction

Reduction

Probability

Evaluation

Hinder

Feeling

Production

Protection

Reevaluation

Possiblity

Temptation Uncontrolled

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

407.

REFERENCE

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Mind Class
1C

M ind
P

nsc
re c o

4T

io us

o ry
Mem

S ub

Ev

T r ut h
Susp

e
id e nc

ho o
Fa lse

ic io n
C

sc io
C on

s
c io u
c o ns

16

nf i- e
C oe
d nc

e
Va lu

or r y
st iInv ea t io n
g

Ho p e
e
lo sur

Ap

De nia

ype

us

Va

th
W or
W

la s

ria

tio

ns

al
p r a is
Do ub

Re -a isa l
Ap p r

m
Dr e a

64

T rust
Eff ec
Prov

en

re
Awa

Know

le dg

Actua

pt
Per ce

io n

y
Abi lit

lity
T houg

Sel

ht

C ause
re
De si

a re
f- Aw

ia
Iner t
O rd er
e
C hang

C hao

d er a
C onsition

ai nty

C er t

it
Pur su
Re -d er a C onsition
Supp

Fe el
Un-rolle d
C ont
or t

O p po

se

Disb

ing

He lp

- e
C on
sc ienc
el ie f

r
Hinde

rminaDe te tion

nding
Un- E

ction
Proa

t
Re ac

Fa it h

408.

Non- at e
Acc ur

ss
Proce

io n

Prob

ab ilit

t ia lity
Pot en

ct io n
De du
pt at io
T em

E le

g
Endin

cta Expetion

lt
Re su

C al m
Lo gi

Avo id

Hunch

rov en
Un- P

uit y
Ineq

la Spe cu
tion

ry
T es t

at e
Acc ur

ct io n
Proje

Equity

T heo

io
Inac t

ec t io
Prot

ep tAccan
ce
- tNonep
Accan
ce

me

n
Pos si

ct io n
Re du

io n
Induct

nts

bi lity
a tion
Eva lu

Re - tion
va lua

n
uc tio
Prod

_________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Mind Types

Memory

Preconscious

Subconscious

Conscious

________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

409.

REFERENCE

_________________________________________________

Mind Variations
Memory Variations

Truth

Evidence

Value

Confidence

Suspicion

Falsehood

Worry

Worth

Closure

Hope

Investigation

Appraisal

Dream

Denial

Reappraisal

Doubt

Subconscious Variations

410.

Preconscious Variations

Conscious Variations

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Mind Elements

Knowledge

Actuality

Ability

Aware

Proven

Effect

Theory

Trust

Perception

Thought

Self Aware

Desire

Cause

Unproven

Test

Hunch

Order

Inertia

Equity

Projection

Accurate

Result

Expectation

Ending

Change

Chaos

Speculation

Inequity

Process

NonAccurate

Unending

Determination

Consider

Pursuit

Logic

Control

Certainty

Proaction

Probability

Inaction

Avoid

Reconsider

Uncontrolled

Feeling

Reaction

Potentiality

Protection

Possibility

Faith

Support

Conscience

Help

Deduction

Acceptance

Reduction

Evaluation

Oppose

Disbelief

Hinder

Temptation

Nonacceptance

Induction

Reevaluation

Production

________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

411.

REFERENCE

_________________________________________________

64 C haracteristics of Objective
Characters
Purpose Elements

Evaluation Elements

Knowledge

Ability

Actuality

Aware

Proven

Theory

Effect

Trust

Desire

Thought

Self Aware

Perception

Hunch

Unproven

Test

Cause

Order

Equity

Inertia

Projection

Accurate

Expectation

Result

Ending

Inequity

Chaos

Speculation

Change

Determination

NonAccurate

Unending

Process

Consider

Logic

Pursuit

Control

Certainty

Probability

Proaction

Inaction

Feeling

Reconsider

Uncontrolled

Avoid

Possibility

Potentiality

Protection

Reaction

Faith

Conscience

Support

Help

Deduction

Reduction

Acceptance

Evaluation

Temptation

Disbelief

Hinder

Oppose

Production

Induction

Reevaluation

Nonacceptance

Motivation Elements

412.

Methodology Elements

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Apparent Work and


Actual Dilemma Stories

Leap of Faith

SUCCESS

In the illustration to the left, character #1 is a


steadfast character whose steadfastness ultimately
leads to failure. This is called an apparent work
story because continuing to work as before seems
to be sufficient to lead to success but leads to
failure instead.
Character #2 remains just as steadfast as
character #1, but at the leap of faith decides to
change the formerly steadfast attitude or approach
which ultimately leads to success. This is called an
actual dilemma story because remaining steadfast
would lead to failure.

Actual Work and


Apparent Dilemma Stories

Leap of Faith
FAILURE

FAILURE

SUCCESS

In the illustration to the left, character #1 is a


steadfast character whose steadfastness ultimately
leads to success. This is called an actual work
story because it requires the character to continue
working the way they have been..
Character #2 remains just as steadfast as
character #1, but at the leap of faith decides to
change the formerly steadfast attitude or approach
which ultimately leads to failure. This is called an
apparent dilemma story because remaining
steadfast would lead to success, whereas changing
would lead to failure..

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

413.

REFERENCE

_________________________________________________

Change Character

Leap of Faith
FAILURE

FAILURE

SUCCESS

The change character will begin along one


path, but will change to another at the leap of faith.
Even though this character has chosen (or is just
following) a path early on and continues along it
until the leap of faith, this path only means that
there is a consistency to their attitude or approach.
It does not describe the nature of the path, nor
does it determine the outcome of the decision to
change (character #1 succeeds while character #2
fails).
By way of example, the change character may
start out as a wimp and continue being a spineless
wonder, but at the leap of faith gain a backbone.
Or conversely, the change character may start out
as a closed-minded dictator, but at the leap of faith
decide to let some of her control go.

Leap of Faith
FAILURE

FAILURE

SUCCESS

414.

Steadfast Character
The steadfast character will begin along one
path and remain steadfast until the end. The leap
of faith is just as important and can be as traumatic
to the character as with a change character because
at the moment of the leap of faith, the steadfast
character must make the determination that they
know more than others do -- that they are correct
and refuse to change from their chosen path.
Being a steadfast character does not describe the
nature of the steadfastness, nor does it determine
the outcome of their decision (character #1
succeeds while character #2 fails).

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Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

_______________________________________________

APPENDICES

Characteristics of Archetypal Characters

Motivations

Protagonist

Antagonist

Emotion

Reason

Skeptic

Sidekick

Guardian

Contagonist

Methodologies

Means of
Evaluation

Purposes

Consider

Certainty

Proven

Knowledge

Pursuit

Proaction

Effect

Actuality

Reconsider

Potentiality

Unproven

Thought

Avoid

Reaction

Cause

Perception

Feeling

Possibility

Hunch

Desire

Uncontrolled

Protection

Test

Self-Aware

Logic

Probability

Theory

Ability

Control

Inaction

Trust

Aware

Disbelief

Induction

Non-Accurate

Chaos

Oppose

Non-Acceptance

Process

Change

Faith

Deduction

Accurate

Order

Support

Acceptance

Result

Inertia

Conscience

Reduction

Expectation

Equity

Help

Evaluation

Ending

Projection

Temptation

Production

Determination

Inequity

Hinder

Re-evaluation

Unending

Speculation

________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

415.

REFERENCE

416.

_________________________________________________

_________________________________________________________________________

Copyright 1994 Screenplay Systems Inc. Alpha Documentation November 14, 1995

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