Sei sulla pagina 1di 8

Siblix

CHARACTER NAME

STRENGTH

INSPIRATION

16

+2

+3

PROFICIENCY
BONUS

SAVING THROWS
DEXTERITY

13
+1
CONSTITUTION

15
INTELLIGENCE

+0
WISDOM

14
+2
CHARISMA

9
-1

12

Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
SKILLS

+2

11

+3
+1
+2
+0
+4
+1

+3
+1
+0
+3
-1
+0
+2
-1
+0
+2
+0
+2
-1
-1
+2
+1
+1
+4

Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight of Hand
Stealth
Survival

PASSIVE WIS (INSIGHT)

Paladin 1

Folk Hero

Medium

CLASS & LEVEL

BACKGROUND

SIZE

Human

Neutral Good

0 xp

RACE

ALIGNMENT

EXPERIENCE POINTS

ARMOR
CLASS

INITIATIVE

SPEED

18

+1

30 ft.

CURRENT HIT POINTS


HIT POINT MAXIMUM:

TEMPORARY HIT POINTS


HIT DICE
TOTAL:

1d10

DEATH SAVES

--
FAILURES --

UCCESSES

ARMOR AND SHIELD


ARMOR:Chain Mail

Armor: Light, Medium, Heavy, Shields


Weapons: Simple, Martial
Tools: Cartographer's tools, Vehicles (land)
Languages: Common, Goblin

Total Weight Carried: 123 lbs.

NOTES & LOST THINGS


Fill me, baby!

PROPERTIES & EFFECT


Disadv. on Dex (Stealth) checks;

SHIELD:Standard Shield
PROPERTIES & EFFECT

NAME
Longsword
Unarmed Strike

PASSIVE WIS (PERCEPTION)


PROFICIENCIES

12

Fill me, baby!

10 PASSIVE INT (INVESTIGATION)


12

EQUIPMENT
Explorer's pack (backpack, bedroll, mess kit,
tindrebox, 10 torches, 10 days' rations, waterskin,
50 ft. hempen rope),

TRAITS & PROPERTIES


Longsword: Versatile (1d10)

ATK BONUS DAMAGE


+5
1d8+3 slashing
+5
4 bludgeoning

rsatile (1d10)

Medium
SIZE

0 xp
EXPERIENCE POINTS

EQUIPMENT
Explorer's pack (backpack, bedroll, mess kit,
tindrebox, 10 torches, 10 days' rations, waterskin,
50 ft. hempen rope),

Total Weight Carried: 123 lbs.

NOTES & LOST THINGS


Fill me, baby!

1d8+3 slashing
4 bludgeoning

MAGIC ITEMS

WEALTH

FEATURES, TRAITS, AND FEATS

COINS

Rustic Hospitality: You come from the ranks of common folk, and fit among them with ease. You can find a
place to hide, rest, or recuperate unless you prove yourself a threat.
Divine Sense: As an action, you can detect the presence of celestials, fiends, undead, and places or objects that
are consecrated or desecrated within 60 ft. of you; you know the type, but not identity; can use this 0 times (long rest
recoups)
Lay on Hands: Touch creatures to heal up to 5 hp (long rest recoups); may spread across multiple uses; may
spend 5 hp to cure one disease or neutralize one poison; no effects on undead or constructs

COPPER (100 = 1
SILVER (10 = 1 gp
ELECTRUM (2 = 1
GOLD
PLATINUM (10 = 1
JEWELRY, GEMSTONES, AND ART OBJECTS

NOTES

AGIC ITEMS

FEATURES, TRAITS, AND FEATS

You come from the ranks of common folk, and fit among them with ease. You can find a
ecuperate unless you prove yourself a threat.
n action, you can detect the presence of celestials, fiends, undead, and places or objects that
ecrated within 60 ft. of you; you know the type, but not identity; can use this 0 times (long rest

ch creatures to heal up to 5 hp (long rest recoups); may spread across multiple uses; may
disease or neutralize one poison; no effects on undead or constructs

SPELLCASTING CLASSES
SLOTS TOTAL

CANTRIPS

SLOTS TOTAL

SPELLCASTING
ABILITY

SPELL
SAVE DC

SPELL
ATTACK BONUS

SLOTS EXPENDED

SLOTS TOTAL

SLOTS EXPENDED

SLOTS TOTAL

7
SLOTS TOTAL

SLOTS EXPENDED

SLOTS EXPENDED

SLOTS TOTAL

SLOTS TOTAL

SLOTS EXPENDED

SLOTS EXPENDED

SLOTS EXPENDED

SLOTS TOTAL

SLOTS EXPENDED

SLOTS TOTAL

SLOTS EXPENDED

SPELL
ATTACK BONUS
SLOTS EXPENDED

SLOTS EXPENDED

SLOTS EXPENDED

SLOTS EXPENDED

SPELL REFERENCE