Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
SET UP
The Play area should include at least 1 planet and
each player places 2 Asteroid or Debris markers into
the play area, each no closer than RNG 2 from a
previously placed marker. Place 1 Objective Token
on the planet.
Each player should have a Recovery Team consisting
of 4 identically backed cards, two of which are
designated as Saboteurs and two of which are
designated as Specialists.
START OF TURN
Each player secretly selects a Specialist of Saboteur
from his supply of Recovery Team cards, or may
return a deployed Specialist or Saboteur to his
supply. Each player simultaneously reveals his card
and rolls an appropriate die: Defense die for a
Specialist or an Attack die for a Saboteur. Resolve
the results of each player's die results in order of Hit,
Critical, Focus, Evade. If multiple players have the
same result, resolve the effects in Faction order.
Hit. Remove 1 Objective Token from any marker.
Critical. Deploy a Saboteur to a planet, asteroid or
debris marker.
Focus. Choose a ship and score all Objective Tokens
from a marker within RNG 1 of that ship.
Evade. Deploy a Specialist to a planet, asteroid or
debris marker.
DEPLOYING SABOTEUR (Critical)
A Saboteur may be deployed to any planet, asteroid
or debris marker. No opponent may score Objective
Tokens from that marker unless he has at least as
many Saboteurs deployed to that same marker.
SCORING OBJECTIVE TOKENS (Focus)
Remove each scored Objective Token from the
marker and move it to the scoring player's play area.
If multiple players are eligible to claim the same
Objective Tokens, no player may claim those tokens.
DEPLOYING SPECIALISTS (Evade)
A Specialist may be deployed to any planet, asteroid
or debris marker. The card is removed from your
Recovery Team supply and the card or an appropriate
token is placed on the marker.
END OF TURN
Place 1 Objective Token on each planet marker, then
place 1 Objective Token on each marker for each
Specialist deployed to that marker.
GAME END