Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
SOW
Page 3
Cover Art
Combat Vehicles:
Alex Iglesias
Atila
Horus
Cannas
Hestia
Drude
Lorix
Manta Ray
Dinju
Piton
Sprinter
Bandua
Crotalo
Page 7
Page 9
Page 11
Page 13
Page 15
Page 17
Page 19
Page 21
Page 23
Page 25
Page 27
Page 29
Illustrations
David Gmez
Alex Iglesias
Justin Nelson
Eric Ou
Matt Plog
Anthony Scroggins
Agustn Sieiro
David White
Layout
Mechs:
Caribdis
Minuteman
Ifasteio
Spirit Vision
Mosquito
Temujin
Flammenwerfer/Acheron
Lavi
Ookami
Maus
Pershing
Polaris
Akula
Mouro
Musashi
Pitcairn
Storm Giant
Page 31
Page 33
Page 35
Page 37
Page 39
Page 41
Page 43
Page 45
Page 47
Page 49
Page 51
Page 53
Page 55
Page 57
Page 59
Page 61
Page 63
Miscellaneous Units:
Spitfire
Reaper
Super Longbow
Tupolev TU-170 Strela Blizzard
Page 65
Page 67
Page 71
Page 73
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recognized.
SHADOWS OF WAR
all Mankind. It will be so easy....
Amaris Empire
Belevue, Vancouver. Earth
9th September, 2778
Stefan Amaris smiled. His smile had
opened a lot of doors in the past, but now
he didnt smile often. The Emperor had
terrible nightmares each night. A demon
came to haunt him. The worst part was
that, after awakening, he remembered
that in fact, a demon was chasing him.
Aleksandr Kerensky had invaded Earth.
Somehow, he had defeated the SDS
system, something that was impossible.
Something supernatural helped him.
Something evil that wanted to rob Stefan
Amaris of his Throne, the reward for a life
of hard work. He deserved it.
Today, however, he wasnt scared. He
had received great new last night. A brand
new factory for assault mechs has been
completed. 500 mechs each week, they
promised him. He knew better. There
would be even more. He ensured that
Martinson Armaments would understand
his plea. He only had to kidnap several
daughters of the engineers. With those
assault mechs he would crush Kerenskys
army and become again the Emperor of
(Follows on Page 5)
SHADOWS OF WAR
The old airplane had come to destroy the
factory and nobody could avoid it.
(Comes from Page 4)
Then the airplane trembled and alarms
invaded the cockpit. Hamilton reported
fast. Major damage to the left wing. The
launching system was blocked. The plane
was barely under control. It was a
disaster.
The only relief came when he saw the
other Strela launching its bombs and
turning to face the fighter, giving him time.
Burya knew that he should destroy the
target. He could feel the stress in the
airplane and the trembling grew worse,
but he could keep the control. The factory
was in sight. He could reach it.
Another alarm sounded and a thundering
whistle followed. The old anti missile
system, designed by the Soviets, was
working. It stopped a salvo, but he could
feel another hit. The airplane trembled,
but the hit was not fatal. He looked at the
crew.
ATILA
Mass: 30 tons
Chassis: Krupp-Vogel AMT
Power Plant: Vogel 160 XL
Armor: Krupp Draco-1000 Heavy FerroFibrous
Armament:
1 Blankenburg Extended Range Laser
1 Magna LRM-5 Launcher
Manufacturer: Krupp Armament Works
Primary Factory: Terra
Communication System: Marshal Long-Voice
Targeting and Tracking System: GPT MultiTrack
General Information.
Battle History.
Design Features.
The Atila needed almost twenty years to
reach final production. Krupp obtained data
from the old Star League that allowed them to
to install a huge XXL engine in a VTOL frame.
After gathering experience with the Pinto,
they tried to design a better VTOL. 30
Variants.
The 30 protoypes all have different
configurations, and the Gauss Rifle variant is
the most balanced one. Nowadays there are
a few rumours regarding a new factory which
will build that variant.
Notable Pilots.
Precentor Louise Morgan. The Precentor
was a famed test pilot in ComStar before her
defection. An ardent follower of the Word of
Blake, she lives in spartan conditions and she
is known for her charitable actions.
That charity disappears when she is in the
air, as she becomes a flamboyant and
arrogant pilot. Her Level III is aware of that
change, but they don't care because she is a
well known marksman and has destroyed 23
Mechs in 2 years of combat.
Atila
Mass: 30 tons
Tech Base: Inner Sphere
Motive Type: VTOL
Cost: 15.378.000 C-Bills
Battle Value: 856
Equipment
Type
Rating
Internal Structure: Standard
18 points
Engine:
XXL Fusion Engine
160
Cruise MP: 10
Flank MP: 15
Heat Sinks:
Single Heat Sink
12
Control Equipment:
Lift Equipment:
Turret:
Armor:
Heavy Ferro-Fibrous
AV - 79
Mass
3,00
3,00
2,00
1,50
3,00
1,00
4,00
Armor
Factor
Front 21
Left/Right 15/15
Turret 13
Rear 13
Rotor 2
Equipment
ER Large Laser
LRM-5
Targeting Computer
Improved C3 Computer
Ammo LRM-5 (24)
HORUS
Mass: 30 tons
Chassis: Unknown
Power Plant: 160 Nissan XL
Armor: Stargazer Ferro-Fibrous
Armament:
2 General Systems Extended Range Medium
Lasers
4 Wraith SRM-6 Launchers
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting and Tracking System: Unknown
General Information.
A traditional clan, the Jade Falcons have
come with several nasty surprises in the last
years. A trend towards use of more
aggressive units is clearly forming. The Horus
is one of such new units, a scary, death or
glory attack VTOL.
Design Features.
There is a surprising lack of information
regarding the Horus. Usually, Clan factories
are easy to infiltrate, but it is clear that
something very wrong has happened in the
Jade Falcon Occupation Zone.
Battle History.
Notable Pilots.
The Horus is very popular in the Touman.
The nose looks like the beak of a falcon and
there is a lot of nose art to reflect that
concept. A VTOL with more firepower than
conventional units, and even light Mechs was
a surprise. but it fitted the aggressive Jade
Falcon mentality. Ideally suited to hitting
isolated units, the Horus has been used
against more powerful Mechs in daring
attacks.
Horus
Mass: 30 tons
Tech Base: Clan
Motive Type: VTOL
Rules Level: Experimental Tech
Cost: 4.302.000 C-Bills
Battle Value: 1.507
Equipment
Type
Rating
Mass
18 points
160
3,00
4,50
10
0,00
1,50
3,00
0,50
8,00
AV - 145
Armor
Factor
Front 37
Left/Right 28/28
Turret 28
Rear 22
Rotor 2
Equipment
4 SRM-6s
Light Active Probe
2 ER Medium Lasers
Ammo SRM-6 (15)
Location
FR
FR
T
BD
10
CANNAS
Mass: 40 tons
Chassis: Tresino-4R
Power Plant: Hermes 245 XL
Armor: Hulkpalte 3
Armament:
2 Diverse Optics Large Lasers
Manufacturer: Vankateswara Mech Refit
Factory
Primary Factory: Tamarind
Communication System: CN-N40
Targeting and Tracking System: AR10-16
General Information.
WiGE units were uncommon for centuries.
Then the Jihad came and forced everybody to
adapt and bring new military hardware to the
field. One of such forces was the Duchy of
Tamarind-Abbey, that was desperately in
need of more vehicles and mechs. GrahamDavis Enterprises were too busy but the
Vankateswara Battlemech Refit Facility had a
civilian vehicle design, the Cannas, that could
easily be upgraded to a full military vehicle.
Desperation forced the Duchy to accept the
new WiGE.
Design Features.
The Cannas was conceived at the beginning
Type: WiGE
11
Cannas
Mass: 40 tons
Tech Base: Inner Sphere
Motive Type: WiGE
Cost: 8.034.867 C-Bills
Battle Value: 847
Equipment
Type
Rating
Internal Structure: Standard
20 points
Engine:
XL Fusion Engine
245
Cruise MP: 9
Flank MP: 14
Heat Sinks:
Single Heat Sink
16
Control Equipment:
Lift Equipment:
Turret:
Armor:
Heavy Ferro-Fibrous
AV - 99
Mass
4,00
9,00
6,00
2,00
4,00
0,00
5,00
Armor
Factor
Front 31
Left/Right 24/24
Rear 20
Equipment
2 Large Lasers
Location
FR
12
Heat
16
Spaces
2
Mass
10,00
HESTIA
Mass: 45 tons
Chassis: HP-VD-45
Power Plant: 170 Vestal ICE
Armor: Starslab MSL11
Armament:
6 Halta Machine Guns
1 Blue Fin LRM-5 Launcher
1 Blue Streak SRM-6 Launcher
Manufacturer: Vestal Designs
Primary Factory: Barcelona
Communication System: VX-39 A
Targeting and Tracking System: Diptac-139
General Information.
It is ironic that Hestia, one of the most
peaceful goddesses from Greek mythology,
gave her name to such a dreadful and
macabre tank. The Hestia was built by Stefan
Amaris to bolster the numbers of his
conventional forces, but in the end, the tank
became the perpetrator of many atrocities. It
is now considered a tainted design.
Design Features.
The old Hipparch was not considered a good
tank, thanks to several manufacturing issues.
It filled gaps in desperate battles but the
casualties were high. A minor design bureau
Battle History.
Variants.
Vestal Designs, a tractor manufacturer, was
in charge of production. Star League
Intelligence didnt notice the drop in their
production of agricultural machinery. Instead
of tractors, something more sinister was built
in their thousands. Despite the usual
problems with the initial production runs, the
tank was successful. The Rim Worlds
Republic loved the weapons, despite the fact
that the tank was almost useless at long
range.
The Hestia was used as a terror weapon
against civilian populations during the war and
lots of cities bore the scars created by the
machine guns. The most serious estimates
put the civilian casualties caused only by the
Hestia amounted to at least 3 million people.
Type: Hovercraft
13
Hestia
Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Cost: 1.060.250 C-Bills
Battle Value: 777
Equipment
Type
Internal Structure: Standard
Engine:
I.C.E. Engine
Cruise MP: 9
Flank MP: 14
Heat Sinks:
Single Heat Sink
Control Equipment:
Lift Equipment:
Turret:
Armor:
Standard Armor
Rating
25 points
170
0
AV - 152
Mass
4,50
12,00
0,00
2,50
4,50
1,00
9,50
Armor
Factor
Front 37
Left/Right 30/30
Turret 30
Rear 25
Equipment
6 Machine Guns
LRM-5
SRM-6
Ammo MG (200)
Ammo LRM-5 (24)
Ammo SRM-6 (15)
14
DRUDE
Mass: 50 tons
Chassis: LEO-752
Power Plant: 280 Hermes XL
Armor: Panzerslab 3 FF
Armament:
1 Intek 8 Large Laser
2 Intek 3 Medium Laser
2 Harpoon SRM-6 Launchers
Manufacturer: Leopard Armor
Primary Factory: Terra, Carver V
Communication System: Teledon 19
Targeting and Tracking System: Baltex K595
General information.
The Drude was one of the first victims of the
Succession Wars. This tank, designed for
CAAN units of the Star League, ended
becoming nothing more than a footnote in the
history books. None of the soldiers that fought
with the Drude in desperate battles, and
returned home thanks to its toughness, would
have approved an end like this.
Design Features.
The Drude (a small demon) began as a
project for a lighter version of the Demon. It
was almost cancelled because the design
lacked the Gauss Rifle that had made the
Type: Wheeled
15
Drude
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Cost: 5.796.292 C-Bills
Battle Value: 1.039
Equipment
Type
Internal Structure: Standard
Engine:
XL Fusion Engine
Cruise MP: 6
Flank MP: 9
Heat Sinks:
Single Heat Sink
Control Equipment:
Lift Equipment:
Turret:
Armor:
Ferro-Fibrous
Rating
25 points
280
Mass
5,00
12,00
14
4,00
2,50
0,00
1,50
9,50
AV - 170
Armor
Factor
Front 56
Left/Right 32/32
Turret 30
Rear 20
Equipment
Large Laser
2 SRM-6s
2 Medium Lasers
CASE
Ammo SRM-6 (30)
T
T
T
BD
BD
16
8
8
6
-
1
2
2
1
0
5,00
6,00
2,00
0,50
2,00
LORIX
Mass: 50 tons
Chassis: Swift 45
Power Plant: 230 Ceres Motors XL
Armor: Hellespont HFF
Armament:
1 Ceres Arms Crusher Plasma Rifle
3 Sian-Ceres Cougar SRM-6 Launchers
Manufacturer: Ceres Metals
Primary Factory: Indicass
Communication System: CeresCom Strike
Model
Targeting and Tracking System: I-Bal Mark 4
Design Features.
General Information.
Battle History.
Deployed shortly after the beginning of the
Jihad, it first faced Federated Suns units and
was soon feared. At home in urban
environments, it won several key battles in the
road to New Syrtis.
Type: Wheeled
17
Mass
5,00
8,50
0,00
2,50
0,00
1,00
9,50
Armor
Factor
Front 46
Left/Right 37/37
Turret 38
Rear 30
Equipment
3 SRM-6s
Plasma Rifle
Infantry Bay (4.0 tons)
CASE
Ammo Plasma Rifle (20)
Ammo SRM-6 (30)
18
MANTA RAY
Mass: 50 tons
Chassis: MR-WiGE-K
Power Plant: 310 Pitban XL
Armor: Starshield F3-1
Armament:
1 Delta Dart LRM-15 Launcher
1 Starcrusher PPC
Manufacturer: Michaelson Heavy Industries
Primary Factory: Ruchbah
Communication System: Garret
Supremesound
Targeting and Tracking System: Garret D2J
General Information.
Design Features.
The Manta Ray has a big wing that makes it
resemble its namesake animal. The wing is
very efficient, and allows the WiGE to carry
more armor and weapons. It also made easier
fitting a bigger XL engine to make it even
faster.
Battle History.
Taking part in recon and fast fire support
missions, the Manta Ray has been very
succesful. A company of Manta Rays detected
and stopped a Blakist raid on New Avalon.
After that battle, the Davion Light Guards
lobbied to get an entire batallion of them. That
batallion, nicknamed the Red Shadows, has
become a nightmare to Blakist units.
Variants.
Type: WiGE
19
Mass
5,00
16,00
0,00
2,50
5,00
1,50
4,00
Armor
Factor
Front 20
Left/Right 15/15
Turret 16
Rear 13
Equipment
LRM-15
PPC
@LRM-15 (16)
20
DINJU
Mass: 65 tons
Chassis: Exp-WiG65
Power Plant: 315 GM XL
Armor: Strangel Ferro-Fibrous
Armament:
1 DEFA LB 10-X Autocannon
1 Donal PPC
Manufacturer: MD Aviation
Primary Factory: Terra
Communication System: Bloch-152
Targeting and Tracking System: Bloch
Ouragan
General Information.
An innovative idea, the Dinju is one of the
heaviest WiGE units to have entered service.
Not so much time ago, WiGE units were
considered nothing more than oddballs unfit
for the battlefields. The idea of a fast WiGE,
with armor and heavy firepower made
analysts laugh. The deployment of the Dinju
silenced the laughter.
Design Features.
The Dinju had a convoluted development.
Thanks to deserters we know that it began as
a testbed for XXL engines. More efficient in
vehicles than mechs, XXL engines could be
Type: WiGE
21
Dinju
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: WiGE
Cost: 24.836.000 C-Bills
Battle Value: 1.329
Equipment
Type
Rating
Internal Structure: Standard
35 points
Engine:
XL Fusion Engine
315
Cruise MP: 7
Flank MP: 11
Heat Sinks:
Single Heat Sink
10
Control Equipment:
Lift Equipment:
Turret:
Armor:
Heavy Ferro-Fibrous
AV - 238
Mass
6,50
16,50
0,00
3,50
6,50
0,00
12,00
Armor
Factor
Front 72
Left/Right 59/59
Rear 48
Equipment
LB 10-X AC
PPC
Ammo LB 10-X (20)
22
PITN
Mass: 75 tons
Chassis: FT-75 Series 1
Power Plant: Vlar 300 XL
Armor: Durallex Heavy Ferro-Fibrous
Armament:
1 Parti-Kill Snub-Nose PPC
2 Bulldog Light Machine Guns
1 Mu LB 20-X Autocannon
Manufacturer: Millenium Industries
Primary Factory: Terra
Communication System: Instacomm 13-F
Targeting and Tracking System: TT-Yellow3
General Information.
The first tracked vehicle with jump capability
broke several barriers and has opened new
paths in combat vehicle design. Jump
capability already existed in other vehicles,
like the infamous Kanga. The Kanga featured
a complex system to control jumps and lacked
good weapons. The Word of Blake had some
Kangas that had survived as relics - some of
them only able to move by jumping. That
those damaged Kanga were able to survive
for so long was a detail that inspired the
designers of the Pitn. Jump capability would
bring immobilized units a chance to move and
avoid destruction.
Design Features.
The jump jet control system was difficult to
implement, but the problems were solved by
limiting the jump capability and adding an
improved suspension system. Fitted with
tracks and shock dampers redesigned to
absorb the impact, the tank could jump
without problems.
The air intakes of the jump jets have a
secondary intake that make jumping possible
with the turret rotated. The biggest issue is
the crews comfort. Despite all the added
protection, crews often end with minor injuries
after several jumps. The lack of complaints is
not surprising because jumping is considered
a desperate defensive maneuver. Beyond its
jump capacity, the Pitn is a conventional tank
like the Rommel, but heavier, with more armor
and weapons.
Battle History.
The Pitn has been one of the biggest
surprises of the decade. There are a lot of
jokes about mechwarriors who believe they
have immobilized the tank and, instead of
getting an easy kill, are then destroyed by a
jumping tank. Jump capability has allowed the
23
Piton
Mass: 75 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Cost: 15.174.375 C-Bills
Battle Value: 1.486
Equipment
Type
Rating
Internal Structure: Standard
40 points
Engine:
XL Fusion Engine
300
Cruise MP: 4
Flank MP: 6
Jump MP: 3
Heat Sinks:
Single Heat Sink
10
Control Equipment:
Lift Equipment:
Turret:
Armor:
Heavy Ferro-Fibrous
AV - 302
Mass
7,50
14,50
0,00
4,00
0,00
2,50
15,50
Armor
Factor
Front 90
Left/Right 63/63
Turret 53
Rear 33
Equipment
LB 20-X AC
Snub-Nose PPC
2 Light Machine Guns
CASE
Improved C3 Computer
Ammo LB 20-X (15)
Ammo LMG (200)
Jump Jets
24
SPRINTER
Mass: 85 tons
Chassis: Arb-85 STD
Power Plant: VOX 340 XL
Armor: ArcShield FF-I
Armament:
1 Chemjet Autocannon 20
1 Blaze Fire System Large Laser
1 Arb Improved LRM-20 Laucher
1 Volkers Machine Gun
Manufacturer: Arb Electronics
Primary Factory: Robinson, Sirius
Communication System: Arb-Z4
Targeting and Tracking System: Arb-A4
General Information.
The Sprinter is a tank that has fallen into
oblivion despite being the first tank fitted with
a functional Artemis IV system. Arb
Electronics tried to enter military industry with
its innovative fire control system, and an
alliance with Hall Steel Forge. However, the
initial project failed and Hall Steel Forge
advanced with its own design.
The legal wrangling lasted for years and
nearly ruined Arb Electronics, until House
Davion intervened to save the project. After
even more trials, Sprinter production began in
Robinson.
Design Features.
Designed around the Artemis IV fire-support
system, the tank should have been a missile
boat, but fate intervened and the design was
altered to differentiate it from the Wellington
built by Hall Steel Forge. To please House
Davion, a large autocannon and a large laser
were fitted. The original LRM racks couldnt
be installed, so Arb Electronics chose the
biggest possible launcher to compensate.
The original specifications of the tank were
surpassed thanks to those issues. An XL
engine had to be installed in order to keep the
designed levels of speed and armor. Despite
the Sprinters astronomical price tag, the
armor, speed and firepower were so good that
the tank, on paper, was one of the best of that
time.
Battle History.
The first production run, built in Robinson,
suffered minor problems that were solved a
few years later. Despite those issues, it was a
success. Arb Electronics, saved from ruin,
built a second factory in Sirius in 2740. Only
517 tanks were built there before the Amaris
Coup. The tank served with distinction on
Type: Tracked
25
Sprinter
Mass: 85 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Cost: 16.576.333 C-Bills
Battle Value: 1.434
Equipment
Type
Internal Structure: Standard
Engine:
XL Fusion Engine
Cruise MP: 4
Flank MP: 6
Heat Sinks:
Single Heat Sink
Control Equipment:
Lift Equipment:
Turret:
Armor:
Ferro-Fibrous
Rating
45 points
340
Mass
8,50
20,50
10
0,00
4,50
0,00
3,00
13,00
AV - 232
Armor
Factor
Front 57
Left/Right 46/46
Turret 46
Rear 37
Equipment
Machine Gun
LRM-20
Artemis IV FCS
Autocannon/20
Large Laser
CASE
Ammo LRM-20 (12)
Ammo AC/20 (10)
Ammo MG (1/2) (100)
Location
26
Heat
Spaces
FR
T
T
T
T
BD
BD
BD
BD
0
6
7
8
-
Mass
1
1
0
1
1
1
0
0
0
0,50
10,00
1,00
14,00
5,00
0,50
2,00
2,00
0,50
BANDUA
Design Features.
Finally, the armored motive system became
reliable enough to be fitted on a tank, and the
designers were eager to test it. The only
problems with the system were the skirts,
somewhat prone to minor damage. Fitting the
armored motive system raised the weight of
the hull.
The turret was lighter than the hull but a
small redesign solved the issue and the turret
is problem free. However, those changes left
a lot of free weight and the designers opted
for adding more armor. More armor than an
Atlas, actually. CASE II and and an ECM suite
made the tank even more resilient. The
weapon load is lighter than other assault
tanks, but nobody argued against a PPC with
a targeting computer, or the huge number of
missiles the Bandua carries.
Finally, the turret has popup panels that
create a bigger sensor profile. Those panels
mislead targeting systems and, in theory,
incoming enemy fire may end destroying one
of the panels instead of damaging the tank.
Battle History.
27
Bandua
Mass: 100 tons
Tech Base: Clan
Motive Type: Tracked
Rules Level: Experimental Tech
Cost: 20.963.000 C-Bills
Battle Value: 2.613
Equipment
Type
Internal Structure: Standard
Engine:
XL Fusion Engine
Cruise MP: 3
Flank MP: 5
Heat Sinks:
Single Heat Sink
Control Equipment:
Lift Equipment:
Turret:
Armor:
Ferro-Fibrous
Rating
50 points
300
15
AV - 390
Mass
10,00
14,50
5,00
5,00
0,00
2,50
20,50
Armor
Factor
Front 106
Left/Right 91/91
Turret 51
Rear 51
Equipment
ER PPC
2 LRM-20s
2 Streak SRM-6s
Targeting Computer
ECM Suite
CASE
Light Active Probe
Ammo LRM-20 (30)
Ammo Streak SRM-6 (30)
28
CRTALO
29
Crotalo
Mass: 100 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Cost: 21.330.000 C-Bills
Battle Value: 1.782
Equipment
Type
Rating
Mass
50 points
300
10,00
14,50
Heat Sinks:
Single Heat Sink
Control Equipment:
Lift Equipment:
Turret:
Armor:
Heavy Ferro-Fibrous
10
0,00
5,00
0,00
4,00
14,00
AV - 277
Armor
Factor
Front 67
Left/Right 59/59
Turret 51
Rear 41
Equipment
Gauss Rifle
LB 10-X AC
PPC
3 LRM-5s
Improved C3 Computer
Ammo LB 10-X (20)
Ammo Gauss Rifle (16)
Ammo LRM-5 (24)
Jump Jets
30
CBD-1R CARIBDIS
Mass: 35 tons
Chassis: Benztrov 50 Endo Steel
Power Plant: 280 VOX XL
Armor: Riesel Ferro
Armament:
2 Krupp Large Lasers
Manufacturer: Newhart Industries
Primary Factory: New Earth
Communication System: Garret T10B
Targeting and Tracking System: Dynatec 990
General Information.
One of the biggest deficiencies of Stefan
Amaris forces was in light mechs. The new
Jackrabbit, one of the biggest boondoggles of
the Star League, proved not to be the answer.
A good light mech was desperately needed,
and every available option was explored. The
Caribdis was born from a project at the
Sandhurst Academy that tried to improve the
Hussar. The Caribdis, christened by Stefan
Amaris himself, was built after a short
development cycle.
Design Features.
The Hussar had speed and a large laser in
its favour, but it lacked armor. Despite being
Type: Mech
31
Caribdis CBD-1R
Mass: 35 tons
Tech Base: Inner Sphere
Cost: 6.695.910 C-Bills
Battle Value: 1.188
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
58 points
2,00
Internal Locations: 1 HD, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
280
8,00
Walking MP: 8
Running MP: 12 (16)
Jumping MP: 0
Heat Sinks:
Double Heat Sink
10(20)
0,00
Gyro:
Standard
3,00
Cockpit:
Standard
3,00
Armor:
Ferro-Fibrous
AV - 119
7,00
Armor Locations: 4 LT, 3 RT, 4 LA, 3 RA
Internal
Structure
Head
3
Center Torso 11
Center Torso (rear)
L/R Torso
8
L/R Torso (rear)
L/R Arm
6
L/R Leg
8
Equipment
MASC
Large Laser
Large Laser
Armor
Factor
9
18
4
13
3
12
16
Location Heat Critical Mass
CT
2
2,00
RT
8
2
5,00
LT
8
2
5,00
32
RPB-MTN-01 MINUTEMAN
Mass: 40 tons
Chassis: Dennenbach-Mitchell ES
Power Plant: 320 VRE XL
Armor: Republic Ferro RT1
Armament:
11 Blankenburg Small Lasers
2 Blankenburg Medium Lasers
1 Blankenburg Medium Pulse Laser
Manufacturer: Republic/Mitchell Vehicles
Primary Factory: Dieron
Communication System: RPND-TTA
Targeting and Tracking System: Werner M4
General Information.
One of the most infamous units originating in
the Amaris Civil War, the Minuteman was born
after a clever plot fooled the Star League.
Republic., a contractor of Mitchell Vehicles,
was subverted by Amaris cronies.
They prepared an advanced, but very
expensive, prototype with endo-steel, ferrofibrous armor, and a XL engine. The prototype
was not offered to the SLDF and was widely
unknown. The project looked like a major
mistake until a strange request for Sirius
Militia arrived, asking for 2000 units. A plant
was built and the mech began production.
After APOTHEOSIS it was discovered that the
Type: Mech
33
Minuteman RPB-MTN-01
Mass: 40 tons
Tech Base: Inner Sphere
Cost: 8.745.917 C-Bills
Battle Value: 1.259
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
67 points
2,00
Internal Locations: 1 CT, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
320
11,50
Walking MP: 8
Running MP: 12 (16)
Jumping MP: 0
Heat Sinks:
Double Heat Sink
10(20)
0,00
Gyro:
Standard
4,00
Cockpit:
Standard
3,00
Armor:
Ferro-Fibrous
AV - 137
8,00
Armor Locations: 3 LT, 4 RT, 3 LA, 4 RA
Internal
Structure
Head
3
Center Torso 12
Center Torso (rear)
L/R Torso
10
L/R Torso (rear)
L/R Arm
6
L/R Leg
10
Equipment
Armor
Factor
9
18
6
15
5
12
20
Location Heat Critical
Small Laser
Medium Pulse Laser
Small Laser
Medium Laser
Small Laser
Medium Laser
MASC
4 Small Lasers
4 Small Lasers
HD
CT
RT
RT
LT
LT
LT
RA
LA
34
1
4
1
3
1
3
4
4
1
1
1
1
1
1
2
4
4
Mass
0,50
2,00
0,50
1,00
0,50
1,00
2,00
2,00
2,00
IFT-3R IFASTEIO
Mass: 45 tons
Chassis: Liemann-45 ES
Power Plant: 270 GM XL
Armor: Panzerslab Type 3
Armament:
4 Blue Streak SRM-6 Launchers
1 Hellward Flamer
Manufacturer: Krauss-Liemann Inc.
Primary Factory: Wotan
Communication System: Vex Triconn Beta
Targeting and Tracking System: Dilon LSA4
General Information.
Stefan Amaris was behind one of the biggest
rearmament programs ever carried out. It
was largely successful, but there were several
programs that went wrong, like the Warcore.
A failed replacement of the Whitworth WTH0, the Warcore had a lot of shortcomings, and
it became clear soon that a better
replacement was needed. The Ifasteio
(volcano in Greek) was designed to fill that
gap.
Design Features.
The Ifasteio was originally designed as a
light mech, an improved version of the
Type: Mech
35
Ifasteio IFT-3R
Mass: 45 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Cost: 7.832.465 C-Bills
Battle Value: 1.114
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
75 points
2,50
Internal Locations: 1 HD, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
270
7,50
Walking MP: 6
Running MP: 9
Jumping MP: 5 Standard
Heat Sinks:
Double Heat Sink
10(20)
0,00
Gyro:
Standard
3,00
Cockpit:
Standard
3,00
Armor:
Standard Armor
AV - 152
9,50
Internal
Structure
Head
3
Center Torso 14
Center Torso (rear)
L/R Torso
11
L/R Torso (rear)
L/R Arm
7
L/R Leg
11
Equipment
Flamer
SRM-6
SRM-6
SRM-6
SRM-6
Ammo SRM-6 (15)
Ammo SRM-6 (15)
Ammo SRM-6 (15)
Ammo SRM-6 (15)
Jump Jets
Jump Jets
Jump Jet
Armor
Factor
9
21
6
17
5
14
22
Location Heat Critical Mass
CT
3
1
1,00
RT
4
2
3,00
LT
4
2
3,00
RA
4
2
3,00
LA
4
2
3,00
RT
1
1,00
LT
1
1,00
RA
1
1,00
LA
1
1,00
RT
2
1,00
LT
2
1,00
CT
1
0,50
36
SPIRIT VISION
Mass: 45 tons
Chassis: Nimrod 50 ESC
Power Plant: Liberator 225
Armor: NC-Armor Alloy
Armament:
4 Type 2 Extended Range Medium Lasers
2 Type 6 Medium Pulse Lasers
Manufacturer: Barcella Alpha
Primary Factory: Barcella
Communication System: Vision 100
Targeting and Tracking System: TC-Spirit-1
General Information.
A stained and obscure mech, the Spirit
Vision embodies one of the most
embarrassing incidents ever happened to
Clan Nova Cat. It was a promising design, it
featured advanced technologies and it could
have been a powerful mainstay for the Clan.
However, a design linked with Stefan Amaris
was too much to endure for such a
superstitious Clan and it was discarded.
Design Features.
Commissioned in 2869, the design phase
was exceptionally short, much to the delight of
the Khans. Featuring an advanced targeting
Type: Mech
37
Spirit Vision
Mass: 45 tons
Cost: 4.346.013 C-Bills
Battle Value: 2.256
Equipment
Type
Rating
Mass
Standard Armor
10,00
4,00
3,00
3,00
AV - 152
Internal
Structure
Head
3
Center Torso 14
Center Torso (rear)
L/R Torso
11
L/R Torso (rear)
L/R Arm
7
L/R Leg
11
Equipment
2,50
9,50
Armor
Factor
9
21
6
17
5
14
22
Location Heat Critical Mass
ER Small Laser
2 Medium Pulse Lasers
Targeting Computer
2 ER Medium Lasers
2 ER Medium Lasers
2 Jump Jets
2 Jump Jets
Jump Jet
HD
RT
LT
RA
LA
LT
RT
CT
38
2
8
10
10
-
1
2
2
2
2
2
2
1
0,50
4,00
2,00
2,00
2,00
1,00
1,00
0,50
MSQ-1ER MOSQUITO
Mass: 55 tons
Chassis: Bergan IX
Power Plant: 275 Core Tek XL
Armor: Starslab MSL1
Armament:
1 HS Flamer
2 Hart SRM-4 Launchers
2 Martell Medium Lasers
1 BL1 Extended Range Large Laser
2 Hart LRM-5 Launchers
Manufacturer: Bergan Industries
Primary Factory: New Earth
Communication System: Garrett T-11C
Targeting and Tracking System: O/P 4555
General Information.
th
Design Features.
The Mosquito was a missile based mech,
faster than other medium mechs. Use of
endo-steel freed enough weight to add a ER
Large Laser. The jump jets were also a
welcome addition compared to the Champion.
Finally, a MASC system allowed the Mosquito
to outrun many other mechs. Nobody balked
at the additional medium lasers.
The flamer was very useful against infantry,
and the MechWarriors from the RWR loved it.
The sensor and targeting systems were
based on those found on the Locust, but they
were improved to handle the extra weapons.
They were so good that the missiles were
almost as precise as missiles equipped with
Artemis IV.
Battle History.
A beloved unit, the Mosquito was one of
brightest stars of Amaris army. With MASC,
flamers and with inferno ammunition, it had
everything that an Amaris MechWarrior
wanted in a swift package. It was a widely
sought after unit, often given as a reward for
Type: Mech
39
Mosquito MSQ-1ER
Mass: 55 tons
Tech Base: Inner Sphere
Cost: 11.444.167 C-Bills
Battle Value: 1.631
Equipment
Type
Rating
Internal Structure: Endo-Steel
91 points
Internal Locations: 2 RT, 4 LA, 4 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
275
Walking MP: 5
Running MP: 8 (10)
Jumping MP: 5 Standard
Heat Sinks:
Double Heat Sink
10(20)
Gyro:
Standard
Cockpit:
Standard
Armor:
Standard Armor
AV - 184
Internal
Armor
Structure Factor
Head
3
9
Center Torso 18
27
Center Torso (rear)
8
L/R Torso
13
20
L/R Torso (rear)
6
L/R Arm
9
18
L/R Leg
13
26
Equipment
Medium Laser
Flamer
ER Large Laser
Medium Laser
MASC
LRM-5
SRM-4
LRM-5
SRM-4
Ammo LRM-5 (48)
Ammo SRM-4 (50)
CASE
CASE
Jump Jets
Jump Jets
Jump Jet
Mass
3,00
8,00
0,00
3,00
3,00
11,50
40
Mass
1,00
1,00
5,00
1,00
3,00
2,00
2,00
2,00
2,00
2,00
2,00
0,50
0,50
1,00
1,00
0,50
TMJ-1N TEMUJIN
Mass: 55 tons
Chassis: Gm Temujin ES
Power Plant: GM 275 XL
Armor: Paulina Strong Ferro-Fibrous
Armament:
2 Blankenburg Medium Pulse Lasers
1 Lubalin LB 10-X Autocannon
1 Kingslaughter PPC
1 Harpoon SRM-6 Launcher
Manufacturer: General Motors
Primary Factory: Terra
Communication System: Teletrack-55
Targeting and Tracking System: TT-T2MTS
General Information.
Battle History.
The disclosure of New Dallas Memory Core
shed some light on a largely unknown mech.
The Temujin was GMs candidate for the
design contest won by the Crab. That defeat,
despite the Temujin being clearly better than
the Crab, was a surprise to the analysts, but
not to the historians. The mech was so good
that it ended in the most elite SLDF units,
covered behind a wall of red tape.
Design Features.
The Temujin was designed as a mech able
to operate independently behind enemy lines.
Type: Mech
41
Temujin TMJ-1N
Mass: 55 tons
Tech Base: Inner Sphere
Cost: 10.293.292 C-Bills
Battle Value: 1.427
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
91 points
3,00
Internal Locations: 1 HD, 2 CT, 3 LT, 2 LA, 2 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
275
8,00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks:
Double Heat Sink
10(20)
0,00
Gyro:
Standard
3,00
Cockpit:
Standard
3,00
Armor:
Ferro-Fibrous
AV - 184
10,50
Armor Locations: 4 LT, 6 LA, 4 RA
Internal
Armor
Structure
Factor
Head
3
8
Center Torso 18
27
Center Torso (rear)
9
L/R Torso
13
20
L/R Torso (rear)
6
L/R Arm
9
18
L/R Leg
13
26
Equipment
LB 10-X AC
SRM-4
PPC
Medium Pulse Laser
Medium Pulse Laser
Ammo LB 10-X (20)
Ammo SRM-4 (25)
CASE
42
Mass: 65 tons
Chassis: Stanwhich-Defiant V with Endo Steel
Power Plant: 325 Hermes XL
Armor: Durallex Light Ferro
Armament:
3 Defiance NovaShot Plasma Rifles
Manufacturer: Defiance Industries
Primary Factory: Kwangjong-ni
Communication System: Neil 800 G
Targeting and Tracking System: RCAInstrack-21
General Information.
Type: Mech
43
Flammenwerfer FMM-3R
Mass: 65 tons
Tech Base: Inner Sphere
Cost: 14.150.125 C-Bills
Battle Value: 1.995
Equipment
Type
Rating
Internal Structure: Endo-Steel
104 points
Internal Locations: 3 LT, 4 LA, 3 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
325
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks:
Double Heat Sink
16(32)
Heat Sink Locations: 1 LT, 2 RT
Gyro:
Standard
Cockpit:
Standard
Armor:
Light Ferro-Fibrous
AV - 211
Armor Locations: 1 HD, 3 LA, 3 RA
Internal
Structure
Head
3
Center Torso 21
Center Torso (rear)
L/R Torso
15
L/R Torso (rear)
L/R Arm
10
L/R Leg
15
Equipment
CT
RA
LA
RT
LT
44
3,50
12,00
6,00
4,00
3,00
12,50
Armor
Factor
9
32
10
23
7
20
30
Location
Plasma Rifle
Plasma Rifle
Plasma Rifle
Ammo Plasma Rifle (30)
Ammo Plasma Rifle (30)
Mass
2
2
2
3
3
6,00
6,00
6,00
3,00
3,00
LAVI
Mass: 65 tons
Chassis: Ford CVX22
Power Plant: Consolidated 325 XL
Armor: FF-22 Arms
Armament:
2 Deathplume Plasma Cannons
3 Series 2B Extended Range Small Lasers
1 Series 6AL Extended Range Medium Laser
1 Series 6A Extended Range Large Laser
5 Svorek SRM-4 Launchers
Manufacturer: CCC Incorporated
Primary Factory: New Caledonia
Communication System: Basix 200
Targeting and Tracking System: Ranger 3C
Design Features.
General Information.
The Lavi (young lion in Hebrew) is the result
of Clan Hells Horses dire need of new
mechs. When the Clan returned to the Inner
Sphere, they were surrounded by enemies
and only brute force saved the Clan.
Several new enemies had more pressing
issues to deal and that helped the Hells
Horses. However, they knew that the truce
wont last and they had to rearm fast. The
Lavi is one of the first complete projects and
it has been a notable feat.
Type: Mech
45
Lavi
Mass: 65 tons
Tech Base: Clan
Cost: 15.087.737 C-Bills
Battle Value: 2.307
Equipment
Type
Rating
Mass
46
3,50
12,00
8,00
4,00
3,00
11,00
Armor
Factor
9
32
10
23
7
20
30
Location Heat Critical Mass
RT
15
5
5,00
LT
12
1
4,00
RA
7
1
3,00
RA
6
3
1,50
LA
7
1
3,00
LA
5
1
1,00
RT
3
3,00
RA
1
1,00
LA
2
2,00
OHKA-1K OOKAMI
Mass: 65 tons
Chassis: Alshain T1 ES
Power Plant: Hermes 325 XL
Armor: Ookami FerroFibrous
Armament:
2 Fuso Medium Lasers
1 Ise Autocannon 20
1 Kongo SRM-6 Launcher
1 Kirishima PPC
1 Mikasa Small Laser
Manufacturer: Luthien Armor Works
Primary Factory: Luthien
Communication System: Akagi-41
Targeting and Tracking System: Aoba-51
General Information.
Only a few analysts from this era understand
the controversy behind the infamous SLDF
contest that led to the selection of the Griffin
over the Dragon. New files coming from the
Clans explained that decision and revealed a
formerly unknown mech, the Ookami.
Design Features.
Based on previous designs, the Ookami was
way more complex and advanced, becoming
the first Kuritan-made Mech with an extralight fusion engine. Faster than most mechs of
Type: Mech
47
Ookami OHKA-1K
Mass: 65 tons
Tech Base: Inner Sphere
Cost: 13.833.572 C-Bills
Battle Value: 1.587
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
104 points
3,50
Internal Locations: 1 HD, 1 CT, 3 LT, 3 LA, 2 RA, 2 LL, 2 RL
Engine:
XL Fusion Engine
325
12,00
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks:
Double Heat Sink
10(20)
0,00
Gyro:
Standard
4,00
Cockpit:
Standard
3,00
Armor:
Standard Armor
AV - 208
13,00
Internal
Structure
Head
3
Center Torso 21
Center Torso (rear)
L/R Torso
15
L/R Torso (rear)
L/R Arm
10
L/R Leg
15
Equipment
Autocannon/20
SRM-6
2 Medium Lasers
PPC
Small Laser
Ammo AC/20 (10)
Ammo SRM-6 (15)
Armor
Factor
9
32
9
23
7
19
30
Location
CT/RT
LT
RA
LA
LA
LT
LT
48
MAU-1S1 MAUS
Mass: 80 tons
Chassis: Alshain 98 MS
Power Plant: 240 Pitban
Armor: Durallex Heavy
Armament:
4 Defiance B3L Large Lasers
2 Fusigon Shorttooth Light PPCs
1 BlazeFire Longshot Extended Range Small
Laser
1 Defiance B3M Medium Laser
Manufacturer: Mountain Wolf Battlemechs
Primary Factory: Vendrell
Communication System: TarHes KR-MS2
Targeting and Tracking System: RCA
Instatrack MM1A
General Information.
Battle History.
Type: Mech
49
Maus MAU-1S1
Mass: 80 tons
Tech Base: Inner Sphere
Cost: 8.604.450 C-Bills
Battle Value: 1.811
Equipment
Type
Rating
Internal Structure: Standard
122 points
Engine:
Fusion Engine
240
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks:
Double Heat Sink
20(40)
Heat Sink Locations: 1 CT, 3 LT, 3 RT, 2 LA, 2 RA
Gyro:
Compact
Cockpit:
Standard
Armor:
Standard Armor
AV - 247
Internal
Structure
Head
3
Center Torso 25
Center Torso (rear)
L/R Torso
17
L/R Torso (rear)
L/R Arm
13
L/R Leg
17
Equipment
Medium Laser
ER Small Laser
Light PPC
Light PPC
2 Large Lasers
2 Large Lasers
8,00
11,50
10,00
4,50
3,00
15,50
Armor
Factor
9
38
12
26
8
26
34
Location
HD
CT
RT
LT
RA
LA
50
Mass
KRT-3E PERSHING
Mass: 80 tons
Chassis: BJ 300
Power Plant: VOX 240 Light
Armor:Strasbourg Armaments Type 6
Armament:
2 Poland Gauss Rifles
1 Bluestorm Heavy PPC
Manufacturer: Skobel Mechworks
Primary Factory: Terra
Communication System: Dalban Comline III
Targeting and Tracking System: Scope 100
General Information.
The Pershing is one of the firsts pocket
assault Mechs of the Jihad. In 3065, Word of
Blake lacked powerful assault Mechs in its
inventory. Its existing designs either were too
old or didnt have enough concentrated
firepower.
Looking for something like the Devastator,
they tried to solve the problem, but the
Legacy was not enough. Finally, a new design
emerged. The Pershing is a compromise
between the need for firepower and use of an
80-ton chassis.
Design Features.
Variants.
The original production run lacked C3i and
had more firepower. There is also a
Thunderbolt-based variant that has been
produced.
Notable Pilots.
Precentor Jaipur Mart. Charged with the
defense of Dieron, his Pershing was the last
to fall. An expert violinist, he earned the
gratitude of the local population saving
several Philarmonics from the dreaded
internment camps. His fallen Mech was
found, but there were no corpse and he is
listed as missing in action.
Type: Mech
51
Pershing KRT-3E
Mass: 80 tons
Tech Base: Inner Sphere
Cost: 13.181.400 C-Bills
Battle Value: 2.089
Equipment
Type
Rating
Mass
4,00
9,00
0,00
3,00
3,00
14,50
Armor
Factor
9
36
9
27
7
25
30
Location Heat Critical Mass
CT
0
2
2,50
RT
15
4
10,00
RA
1
7
15,00
LA
1
7
15,00
LT
2
2,00
RA
1
1,00
LA
1
1,00
52
PL-R1-S POLARIS
Mass: 90 tons
Chassis: Stamwhich Magnus
Power Plant: Magna 270
Armor: PanzerSlab Type 10
Armament:
2 Brown ACI LB 10-X Autocannon
1 Thunderstroke Series 1 Gauss Rifle
2 Firefly Type 1 Medium Lasers
1 Round Head Flamer
Manufacturer: Shark Composites Inc.
Primary Factory: Amaris Site R-05
Communication System: Sanct Micro S1
Targeting and Tracking System: Strang Long
Death 1C
General Information.
Stefan Amaris ego created the Polaris. His
armies lacked assault Mechs and their anti
air defense was inadequate. The Rampage
was a good Mech, but a more powerful mech
was needed to face more advanced mechs.
The Polaris was designed and built secretly,
and was based off information stolen from
General Motors.
The development stage was fast and without
incident, and a bright future awaited the
Mech. That success prompted the design of
an improved version, able to destroy single-
Type: Mech
53
Polaris PL-R1-S
Mass: 90 tons
Tech Base: Inner Sphere
Cost: 9.645.350 C-Bills
Battle Value: 2.066
Equipment
Type
Rating
Mass
4,50
14,50
0,00
3,00
3,00
16,50
54
AKULA
Mass: 95 tons
Chassis: Stormvanger 95
Power Plant: 380 GM XL
Armor: Forging ZM-10
Armament:
3 Series 3-D Extended Range Large Lasers
3 Series 4D-2 Heavy Large Lasers
Manufacturer: Factory 4 CDS
Primary Factory: DSS Poseidon
Communication System: TDWS-20
Targeting and Tracking System: Akula
Ranger-4
General Information.
Design Features.
The Akula is loosely based on the Marauder
and the King Crab and its detractors say that
it is just a more expensive development of the
ancient Supernova. Clan Diamond Shark
ignored the complaints and has leaked tales
of horror coming from the mechwarriors that
have faced it.
Battle History.
The Akulas huge price tag has precluded
extensive deployment. Despite that, it has
shone in several combats, such as a Trial of
Refusal against Clan Nova Cat.
In that trial, a star of Akulas defeated an
entire trinary. The Akula has joined Davion
and Kurita armies and it works well alongside
Templars and Akumas.
Variants.
Type: Mech
55
Akula
Mass: 95 tons
Tech Base: Clan
Cost: 26.205.400 C-Bills
Battle Value: 2.963
Equipment
Type
Rating
Mass
Internal Structure: Endo-Steel
145 points
5,00
Internal Locations: 1 HD, 1 RT, 3 LA, 2 RA
Engine:
XL Fusion Engine
380
20,50
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks:
Double Heat Sink
25(50)
15,00
Heat Sink Locations: 1 CT, 3 LT, 2 RT, 1 LA, 1 RA, 1 LL, 1 RL
Gyro:
Standard
4,00
Cockpit:
Standard
3,00
Armor:
Standard Armor
AV - 293
18,50
Internal
Structure
Head
3
Center Torso 30
Center Torso (rear)
L/R Torso
20
L/R Torso (rear)
L/R Arm
16
L/R Leg
20
Equipment
Armor
Factor
9
45
15
30
10
32
40
Location Heat Critical Mass
Targeting Computer
ER Large Laser
Heavy Large Laser
ER Large Laser
Heavy Large Laser
ER Large Laser
Heavy Large Laser
RT
LT
LT
RA
RA
LA
LA
56
12
18
12
18
12
18
5
1
3
1
3
1
3
5,00
4,00
4,00
4,00
4,00
4,00
4,00
MR-1R MOURO
Mass: 95 tons
Chassis: Isometric 95 Endo Steel
Power Plant: 380 Martin EAW XL
Armor: Strasbourg Armaments 206
Armament:
8 Holly Streak SRM-2 Launchers
4 Blankenburg Medium Lasers
1 Blankenburg HF Large Pulse Laser
1 Kingslaughter H Extended Range PPC
Manufacturer: Martinson Armaments
Primary Factory: Terra
Communication System: Blow 301 SNA Net
Targeting and Tracking System: Scope DST
General Information.
One of the most powerful Mechs in Amaris
army, the Mouro had a inglorious origin. The
Spartan was a poor assault mech, faster but
far less powerful than other assault mechs of
its time.
Martinson Armaments decided to create an
improved version. Named after a
subterranean spirit, the Mouro was a great
mech that failed to defeat the might of SLDF.
Design Features.
The Spartan was a great improvement over
Type: Mech
57
Mouro MR-1R
Mass: 95 tons
Tech Base: Inner Sphere
Cost: 28.540.525 C-Bills
Battle Value: 2.171
Equipment
Type
Rating
Internal Structure: Endo-Steel
145 points
Internal Locations: 5 LT, 5 LA, 2 LL, 2 RL
Engine:
XL Fusion Engine
380
Walking MP: 4
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks:
Double Heat Sink
17(34)
Heat Sink Locations: 1 LT, 1 RT
Gyro:
Standard
Cockpit:
Standard
Armor:
Standard Armor
AV - 293
Internal
Structure
Head
3
Center Torso 30
Center Torso (rear)
L/R Torso
20
L/R Torso (rear)
L/R Arm
16
L/R Leg
20
Equipment
2 Medium Lasers
Medium Laser
MASC
Medium Laser
8 Streak SRM-2s
Large Pulse Laser
ER PPC
Ammo Streak SRM-2 (100)
20,50
7,00
4,00
3,00
18,50
Armor
Factor
9
45
15
30
10
32
40
Location
CT
RT
RT
LT
RA
LA
LA
RA
58
Mass
5,00
MRMMS-1K MUSASHI
Type: Mech
59
Musashi MRMMS-1K
Mass: 100 tons
Tech Base: Inner Sphere
Cost: 14.106.000 C-Bills
Battle Value: 2.352
Equipment
Type
Rating
Internal Structure: Endo-Steel
152 points
Internal Locations: 2 CT, 2 LT, 1 RT, 8 LA, 1 RA
Engine:
Fusion Engine
300
Walking MP: 3
Running MP: 5
Jumping MP: 5 Improved
Heat Sinks:
Double Heat Sink
17(34)
Heat Sink Locations: 2 LT, 2 RT, 1 RA
Gyro:
Compact
Cockpit:
Standard
Armor:
Standard Armor
AV - 307
Internal
Structure
Head
3
Center Torso 31
Center Torso (rear)
L/R Torso
21
L/R Torso (rear)
L/R Arm
17
L/R Leg
21
Equipment
C3 Computer (Slave)
Large Laser
ER Medium Laser
Large Laser
Heavy PPC
Jump Jet
Jump Jet
Jump Jet
Jump Jet
Jump Jet
19,00
7,00
4,50
3,00
19,50
Armor
Factor
9
47
15
32
10
34
42
Location
HD
RT
RT
LT
RA
RT
LT
RL
LL
CT
60
Mass
5,00
PTCR-2D PITCAIRN
Design Features.
Battle History.
Type: Mech
61
Pitcairn PTCR-2D
Mass: 100 tons
Tech Base: Inner Sphere
Cost: 10.524.000 C-Bills
Battle Value: 2.582
Equipment
Type
Rating
Mass
62
STORM GIANT
Type: Mech
63
Storm Giant
Mass: 100 tons
Tech Base: Clan
Chassis Config: Biped
Cost: 29.067.333 C-Bills
Battle Value: 2.658
Equipment
Type
Rating
Mass
5,00
26,50
7,00
4,00
3,00
18,50
Armor
Factor
9
48
11
34
8
30
42
Location Heat Critical Mass
RT
7
8
12,00
LT
8
4
6,00
RA
6
4
5,00
LA
6
4
5,00
RT
2
2,00
LT
1
1,00
RA
2
2,00
LA
2
2,00
RL
1
1,00
64
SPTF-X-01 SPITFIRE
Mass: 50 tons
Chassis: Dort/Blackburn L1
Power Plant: Blackburn 250
Armor: Starslab 003LAM
Armament:
2 Holly LRM-5 Launchers
2 Holly SRM-4 Launchers
1 Diverse Optics Medium Laser
Manufacturer: Blackburn Aerospace
Primary Factory: New Earth
Communication System: BAE-HT1
Targeting and Tracking System: BAE-TTS1
General Information.
The Spitfire was a big surprise for analysts.
The fifth (and last) known LAM mech built in
large numbers, the Spitfire has been largely
unknown for centuries.
65
Spitfire SPTF-X-01
MECH
MODE
Mass: 50 tons
Tech Base: Inner Sphere Advanced
Type: LAM
Equipment
Type
Rating
Internal Structure: Standard
73 points
LAM Conversion Equipment
Engine:
Fusion
250
Walking MP: 5
Running MP: 8
Jumping MP: 5
Airmech Mode Cruise MP:15
Airmech Mode Emergency MP: 23
Safe Speed: 5
Maximun Speed: 8
Heat Sinks:
Double Heat Sink
10(20)
Gyro:
Standard
Cockpit:
Standard
Armor:
Standard
AV - 128
Internal
Structure
Head
3
Center Torso 16
Center Torso (rear)
L/R Torso
12
L/R Torso (rear)
L/R Arm
8
L/R Leg
12
Equipment
LRM-5
LRM-5
SRM-4
SRM-4
Medium Laser
Ammo LRM-5 (24)
Ammo SRM-4 (25)
0,00
3,00
3,00
8,00
Armor
Factor
8
21
5
18
4
10
15
Location
RA
LA
RT
LT
RT
RT
LT
66
Mass
5,00
5,00
12,50
Heat
2
2
3
3
3
-
AEROSPACE
MODE
Critical
1
1
1
1
1
2
1
Mass
2,00
2,00
2,00
2,00
1,00
2,00
1,00
Mass: 55 tons
Chassis: DR-55-AA
Power Plant: Core Tek 275
Armor: Maximilian 100
Armament:
6 Maxim Medium Lasers
Manufacturer: Allied Aerospace
Primary Factory: New Earth
Communication System: Hartford Drone
Baseband 4
Targeting and Tracking System: HartfordAllied Trakit 10-V
General Information.
LAMs were not very successful units. The
proverbial Jack of all trades, master of none
of their era, they had a lot of issues. Despite
that, they were good enough for production as
niche units.
However, initial tests against Caspar drones
showed that they were effective against
WarShips.The procurement division asked for
a drone LAM that could be able to attack
WarShips after landing on their hull. It was an
interesting concept and Allied Aerospace tried
to design such a drone. Unfortunately, it
seems that the control system had several
67
68
RPR-1DR REAPER
Reaper RPR-1DR
Mass: 55 tons
Tech Base: Inner Sphere Advanced
Type: LAM
Equipment
Type
Rating
Internal Structure: Standard
89 points
LAM Conversion Equipment
Engine:
Fusion
275
Walking MP: 5
Running MP: 8
Jumping MP: 5
Airmech Mode Cruise MP:15
Airmech Mode Emergency MP: 23
Safe Speed: 5
Maximun Speed: 8
Heat Sinks:
Double Heat Sink
10(20)
Gyro:
Standard
Cockpit:
Standard
Armor:
Standard
AV - 176
Internal
Structure
Head
3
Center Torso 18
Center Torso (rear)
L/R Torso
13
L/R Torso (rear)
L/R Arm
8
L/R Leg
12
Equipment
3 Medium Lasers
3 Medium Lasers
Mass
5,50
6,00
15,50
0,00
3,00
3,00
11,00
Armor
Factor
9
28
7
19
7
17
23
Location Heat Critical Mass
RT
9
3
3,00
LT
9
3
3,00
69
70
Battle History.
The Super Longbow needs escorts because
it is too slow, and the LRMs have problems
targetting within their minimum range. Despite
this, it is a great assault mech and its
firepower is very dangerous, providing great
support for lighter units.
71
10,00
8,00
4,00
20,50
Armor
Factor
12
54
15
39
10
42
42
Location Heat
LA
10
RA
10
LT
10
RT
10
LT
RT
CT
0
LT
0
RT
0
72
Mass
16,00
17,00
Critical Mass
4
14,00
4
14,00
4
14,00
4
14,00
4
8,00
4
8,00
2
2,50
1
1,00
1
1,00
General Information.
Battle History.
Anachronistic but deadly.That motto was
spot on regarding the Strela. One of the
oldest units that fought in the Amaris Civil
War, the Tupolev TU-170 was designed in
1998 and its maiden flight was in 2006. Oleg
Tikonov was present that day. The bomber
even received a NATO codename. The
Blizzard was good but, 700 years later, it
was obsolete, its nuclear missions long
forgotten.
Design Features.
A Soviet bomber designed to bomb the
United States, the Strela had an advanced
anti missile system, the first mounted on an
airplane. 200 years later, the frame proved its
toughness and the oldest units were still in
flight condition.
73
Strela
Mass: 200 tons
Tech Base: Inner Sphere
Motive Type:Fixed Wing (Large)
Equipment
Type
Chasis
Engine/Controls I.C.E.
Cruise MP: 3
Flank MP: 5
Structural Integrity: 3
Heat Sinks:
Fuel:
Armor Factor (BAR 5):
Rating
Mass
34,50
78,00
0
9000
200
0,00
31,50
5,50
Armor
Value
Nose 47
Wings 30/30
Aft 30
Equipment
Advanced Fire Control
Look-Down Radar
5 External Hardpoints
Communications Equipment
Anti Missile System
Ammo AMS (12)
Mass
0,50
5,00
1,00
1,00
0,50
1,00
74
SOW
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