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Balance of Power (Controls empire balance)

Defense Offense
Beam Ran Projectile Overall RatCapital Ship Speed
Federation
60%
40%
60%
140%
300%
44%
Romulan
70%
90%
32%
108%
300%
91%
Klingon
40%
70%
62%
128%
300%
41%
Borg
550%
160%
84%
206%
1000%
12%
Dominion
20%
110%
44%
126%
300%
53%
Cardassian
30%
35%
77%
158%
300%
99%
Breen
50%
50%
64%
136%
300%
39%
Identity (Controls categorical poi

T1 Const.
350

Freighter
400

Miner
30

Fighter
50

Strategic
60

Bomber
80
hexagon T1 Scout
450
hexagon T2 Scout
2100
hexagon T3 Scout
1100
hexagon T4 Scout custom

T1 Destro
1200

T2 Destro
2400

T3 Destro
2200

T4 Destro custom
parallelog T1 Cruiser 14000
parallelog T2 Cruiser 27000
parallelog T3 Cruiser 23000

T1 Carrier 22000

T2 Carrier 42000

T3 Carrier 24000

T4 Carriercustom

T1 Capital 25000

T2 Capital 48000

T3 Capital 27000

Controls Engine Power Up Time (Seconds)


12
10
no warp
no warp
no warp
no warp
2
2
2
2
15
15
15
15
30
30
30
20
20
20
20
30
30
30

Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000
First tier ships use standard weapons.
Second tier ships have the most hit points.
Third tier ships have less hit points and more fire power.
Fourth tier ships are custom ships usually small and maneuverable with very high fire power.
Federation 1st Tier
2nd Tier 3rd Tier
4th Tier
Display symbol
Constructi Flemming CDoppler Class

Fighters Venture Cl Javelin Cla Peregrine Class

Scouts
Nova ClassAkira ClassPrometheusDefiant Clahexagon
Destroyers Saber ClasSteamrunneMiranda Cl Norway Cla

Cruisers Intrepid Cl Excelsior CExcelsior Class Refit parallelogram


Carriers Yeager Cla Nebula ClaTyphoon Class

Capital Shi AmbassadoGalaxy Cla Sovereign Class

Romulan 1st Tier


2nd Tier 3rd Tier
4th Tier
Constructi Fakairu
Fighters Fighter Cla Stalker Cla Predator Class
Scouts
Talon
Shrike
Shrike II (SFC3)
Destroyers Griffon
Raptor (Ar Hathom
Cruisers Melak
Hawk (sfc3Raptor II (SFC3)
Carriers Winged Defender (Armada 3)
Scimitar
Capital Shi Raptor III D'deridex Valdore

Display symbol

hexagon

parallelogram

Klingon
1st Tier
2nd Tier 3rd Tier
Construction Ships
Fighters
Scouts
Stinger (Legacy)
Destroyers B'rel
K'T'inga Kron
Cruisers K'vek
K'Vort
Vor'cha
Carriers Colony Tra Fek'lhr
Capital Shi Bloodlust ( Ravenous Negh'Var

Display symbol

hexagon

parallelogram

Dominion 1st Tier


Construction Ships
Fighters Hordas
Scouts
Attack Shi
Destroyers Manticor
Cruisers Judicator
Carriers Hydra
Capital Ships

2nd Tier

3rd Tier

Display symbol

Attack Shi Attack Ship (Beam andhexagon

parallelogram
Expeditor ( Heavy Carrier (ST Do
Harbinger Devastator

Cardassian1st Tier
Construction Ships
Fighters
Scouts
Hideki
Destroyers Tonga
Cruisers Darhe'el (
Carriers Serell (Me
Capital Shi Janisarray

2nd Tier

3rd Tier

4th Tier

Argrai (by Norin


Vassad
Kondal (Cl Terak (by Majestic)
Kessok
Kalon
Zaneb (SF Hebitian Hutet
Galor
Keldon

Strength Federation Romulan


Dorsal SH Weak 10% Normal
Ventral SH Normal
Normal
Weapon Li Normal
Normal
Weapon R High
High
Base Defe High
Weak
Capital Sh
4
2
Fleet Defe
3
2
Fleet Offe 6 best offe
2

Klingon
Borg
Normal
None
Normal
None
For and Aft Normal
Weak
Normal
Normal
High
5
6
4
1
3
1

Display symbol

hexagon

parallelogram

CardassianDominion
Normal
Normal
Above Nor Weak 13% Bonus Damage Received
For, Aft, an For, Aft, and Ventral
High
Normal
High
Normal
1
3
5
6
5
4

hexagon
hexagon
hexagon
hexagon

parallelogr
am
parallelogr
am
parallelogr
am

T1 Const.
Freighter
Miner
Fighter
Strategic F
Bomber
T1 Scout
T2 Scout
T3 Scout
T4 Scout
T1 Destroy
T2 Destroy
T3 Destroy
T4 Destro
T1 Cruiser
T2 Cruiser
T3 Cruiser
T1 Carrier
T2 Carrier
T3 Carrier
T1 Capital
T2 Capital
T3 Capital
Primary Tur
Heavy Turr
Shipyard 1
Shipyard 2
Outpost

350
400
30
50
60
80
450
2100
1100
15000
1200
2400
2200
2400
14000
27000
23000
22000
42000
24000
25000
48000
27000
1600
26000
1300
38000
2050000

Defense PoOffense PoinShield PoinHull Points Phaser


Pulse Phas
560
532
28
640
608
32
48
45.6
2.4
80
20
76
4
0.12
96
24
91.2
4.8
0.24
0.144
128
32
121.6
6.4
720
180
684
36
1.8
3360
840
3192
168
1.7
1760
1540
1672
88
3.1
24000
21000
13200
8400
42.0
126
1920
480
1824
96
4.8
3840
960
3648
192
9.6
3520
3080
3344
176
30.8
3840
3360
3648
192
16.8
22400
5600
21280
1120
11.2
43200
10800
41040
2160
21.6
36800
32200
34960
1840
64.4
35200
8800
33440
1760
17.6
67200
16800
63840
3360
33.6
38400
33600
36480
1920
67.2
40000
10000
38000
2000
20.0
76800
19200
72960
3840
38.4
43200
37800
41040
2160
75.6
81
2560
2240
2432
128
22.4
41600
36400
39520
2080
2080
1976
104
60800
57760
3040
3280000
2870000 3116000
164000
287.0
861.0

Controls Damage
Const. To TPhaser daPhoton daQuantum Upgrade
1.00%
1.50%
1.70%
T1 Cruiser Phaser
Photon
Quantum Upgrade
0.20%
0.50%
0.70%
T4 Scout DPhaser
0.20%
T4 Destroy Phaser
0.50%
T3 Capital Phaser
0.20%
Outpost

Pulse PhasPhoton
0.60%

0.50%

Quantum
0.70%

Phaser Ca Photon
5.00%

2.10%

Pulse PhasPhoton
0.30%

0.50%

Quantum
0.70%

Pulse PhasPhoton
Phaser
Quantum
0.01%
0.03%
0.05%
0.07%

Research CoResearch C
38
214
Research T Research
0:15
1:25

Phaser Ca Photon

168

Quantum Projectile Beam RangBeam RangBeam RangProjectile Projectile

0.36
0.48
2.7
4.2
7.7
105.0
7.2
14.4
46.2
70.6
28.0
54.0
161.0
44.0
84.0
168.0
50.0
96.0
189.0
33.6
546.0

0.408

1435.0

502.3

14.3
26.2
147.0
16.3

39.2
225.4

264.6

36
270
1260
660
450
720
1440
1320
1440
8400
16200
13800
13200
25200
14400
15000
28800
16200
92250

123000

48
32

414

2880

15390

84
112
630
2940
1540
15120
1680
3360
3080
3360
19600
37800
32200
30800
58800
33600
35000
67200
37800
161438
215250

287000

80

1586
15876
3259

20188
33166

35910

295610

Research CResearch CResearch Cost


Controls B Controls Beam Range Controls PrControls Projectile Ra
168
143
137 Bomber
-10%
-5%
Research Research TResearch T3 Scout
3%
1:07
0:57
0:54 T4 Scout
5%
-8%
-76%
5%
T2 Destroyer
-3%
T4 Destroyer
100%
T1 Cruiser
3%
T3 Cruiser
3%
T4 Cruiser
3%
T3 Capital
-5%
-5%
Outpost
3%

Projectile Economy Capital Sh


46
52
4
9
11
15
85
396
416
5021
226
452
475
803
2639
5090
5344
4147
7917
8313
4713
264
9048
211
9500
119
536
8704
169
4940
686238

Engine PowBuild Time


9.6
0:20:24
10
0:22:00
no warp
0:09:36
no warp
0:24:00
no warp
0:28:48
no warp
0:38:24
1.6
0:23:36
1.6
1:07:12
1.6
0:35:12
1.6
8:00:00
12
0:38:24
12
1:16:48
12
1:10:24
12
1:16:48
24
1:14:40
24
2:24:00
24
2:02:40
16
1:57:20
16
3:44:00
16
2:08:00
24
2:13:20
24
4:16:00
24
2:24:00
0:51:12
2:46:24
0:41:36
2:53:43
5:28:00

Controls Projectile Ra Controls T3 Economy Controls E Controls T1 Cruiser to T3 Capital Build Time
5%
-20%
6

hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T4 Carrier 99000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points Pulse DisruDisruptor


595
565.25
29.75
680
646
34
51
48.45
2.55
85
45
80.75
4.25
0.675
102
54
96.9
5.1
1.4535
136
72
129.2
6.8
0.72
765
405
726.75
38.25
4.1
6.1
3570
1890
3391.5
178.5
18.9
28.4
1870
2801
1776.5
93.5
28.0
42.0
2040
1080
1938
102
10.8
16.2
4080
2160
3876
204
21.6
32.4
3740
4144
3553
187
41.4
62.2
23800
12600
22610
1190
25.2
88.2
45900
24300
43605
2295
48.6
170.1
39100
44870
37145
1955
89.7
314.1
37400
19800
35530
1870
39.6
138.6
71400
37800
67830
3570
75.6
40800
58020
38760
2040
116.0
193.8
168300
89100
149787
18513
89.1
42500
22500
40375
2125
45.0
157.5
81600
43200
77520
4080
86.4
302.4
45900
65880
43605
2295
131.8
461.2
2720
1440
2584
136
72.0
44200
23400
41990
2210
2210
2099.5
110.5
64600
61370
3230
3485000 1845000 3310750
174250
184.5

Controls Damage
Const. To Pulse Dis Disruptor Torpedo
1.00%
1.50%
1.70%
T1 Cruiser Pulse DisruDisruptor Torpedo
0.20%

0.50%

T4 Carrier Pulse DisruTorpedo


0.10%

0.50%

Primary TurPulse DisruTorpedo


7%
5.00%
Outpost

Pulse DisruTorpedo
0.01%

0.05%

0.70%

Research CResearch C
59
126
Research Research T
0:23
0:50

Torpedo

0.918
1.224

47.6

70.4
88.2
121.5
224.4
25.0
445.5

329.4
100.8
397.8

922.5

Projectile Projectile Beam RangBeam RangProjectile Projectile Projectile Economy Capital Sh


48
55
4
16
13
19.2
65
16
26
86
22
144
129.6
121
672
604.8
566
352
316.8
1188
595
384
345.6
324
768
691.2
647
704
633.6
2376
680
4480
4032
15120
3777
8640
7776
29160
7283
7360
6624
24840
7647
7040
6336
5935
13440
45360
11330
7680
6912
11896
4752
32076
26705
8000
7200
6744
546
15360
13824
12948
437
8640
7776
29160
13595
246
49200
432
166050
7014
180
5249
65600
221400
552988

Research Cost
213
Research Time
1:25

Controls S Controls B Controls Scimitar Projectile Rang Controls T3 Economy


15%
-10%
-70%
5%

Engine PowBuild Time


15
0:21:06
12
0:22:48
no warp
0:10:12
no warp
0:25:30
no warp
0:30:36
no warp
0:32:00
2
0:24:30
2
1:11:24
2
0:37:24
18
0:40:48
18
1:21:36
18
1:14:48
37
1:19:20
37
2:33:00
37
2:10:20
24
2:04:40
24
3:58:00
24
2:16:00
24
7:42:50
37
2:21:40
37
4:32:00
37
2:33:00
0:54:24
2:56:48
0:44:12
3:04:34
5:48:30
Controls E Controls T1 Cruiser to T3 Capital Build Time
22%
6
Scimitar
16

hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points Pulse DisruDisruptor


490
245
465.5
24.5
2.45
560
280
532
28
2.8
42
39.9
2.1
70
35
66.5
3.5
0.35
84
42
79.8
4.2
0.42
0.63
112
56
106.4
5.6
0.84
630
315
598.5
31.5
3.2
4.7
2940
1470
2793
147
14.7
1540
2129
1463
77
21.3
31.9
1680
840
1596
84
8.4
12.6
3360
1680
3192
168
16.8
3080
3376
2926
154
33.8
50.6
19600
9800
18620
980
19.6
49.0
37800
18900
35910
1890
37.8
32200
41900
30590
1610
83.8
209.5
30800
15400
29260
1540
30.8
77.0
58800
29400
55860
2940
58.8
40800
50460
38760
2040
100.9
252.3
35000
17500
33250
1750
35.0
87.5
67200
33600
63840
3360
67.2
168.0
37800
50520
35910
1890
101.0
252.6
2240
1120
2128
112
11.2
16.8
36400
18200
34580
1820
1820
1729
91
53200
50540
2660
2870000 1435000 2726500
143500
143.5
1004.5

Controls Pulse Disr Disruptor Photon damage from Offensive Points


From Const 1.00%
1.50%
1.70%
Pulse Disr Disruptor Photon
T1 Cruiser
0.20%
0.50%
0.70%
Vor'cha

Pulse DisruDisruptor Photon


0.20%

Negh'var

0.70%

Pulse DisruDisruptor Photon


0.20%

Outpost

0.50%

0.50%

0.70%

Pulse DisruDisruptor Photon


0.07%
0.01%
0.05%

Polaron Torpedo
1.00%
Polaron Torpedo
1.00%

Research CResearch C
38
148
Research Research T
0:15
0:59

Photon

0.714
0.952

28.6
57.4
68.6
132.3
293.3
107.8
205.8
353.2
122.5
235.2
353.6
309.4

717.5

Polaron To Projectile Beam RangBeam RangProjectile Projectile Projectile Economy Capital Sh


217
76
248
86
3
31
11
37.2
39.06
76.8
13
52.08
102.4
17
279
292.95
97
1302
454
682
716.1
477
744
781.2
259
1488
3072
519
1364
1432.2
2816
545
8680
9114
17920
3026
16740
34560
5835
419
14260
14973
29440 18841.6
6127
13640
14322
28160
4755
26040
53760
9077
14880
15624
30720
9531
15500
16275
32000
5403
246
29760
31248
61440
10374
197
505.2
16740
17577
34560 22118.4
10893
111
95325
100091
346
196800
5619
148
4323
127100
133455
262400
443056

Research CResearch Cost


199
462
Research Research Time
1:19
3:04

Controls Beam Range Controls Projectile Ra Controls T3 Economy


Disruptor cannon
5%
Polaron Torpedo
5%
-36%

Engine PowBuild Time


10
0:19:00
8
0:20:24
no warp
0:08:24
no warp
0:21:00
no warp
0:25:12
no warp
0:32:00
2
0:21:48
2
0:58:48
2
0:30:48
12
0:33:36
12
1:07:12
12
1:01:36
24
1:05:20
24
2:06:00
24
1:47:20
16
1:42:40
16
3:16:00
16
2:16:00
24
1:56:40
24
3:44:00
24
2:06:00
0:44:48
2:25:36
0:36:24
2:32:00
4:47:00
Controls E Controls T1 Cruiser to T3 Capital Build Time
-19%
6
minus

hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points Cutting Be Beam Weap


2275
2275
2600
2600
195
185.25
9.75
325
80
325
1.6
390
96
390
1.92
520
128
520
2925
720
2925
14.4
13650
3360
13650
67.2
7150
6476
7150
129.5
7800
1920
7800
38.4
15600
3840
15600
38.4
14300
8344
14300
83.4
91000
22400
91000
224.0
175500
43200
175500
432.0
149500
92120
149500
921.2
143000
35200
143000
352.0
273000
67200
273000
672.0
156000
131520
156000
1315.2
162500
40000
162500
400.0
312000
76800
312000
768.0
175500
149880
175500
1498.8
10400
2560
10400
5.1
169000
41600
169000
8450
8450
247000
247000
13325000 3280000
13325000
328.0

Controls Damage
Const. To Cutting B Graviton Torpedo
2.00%
3.00%
T1 Cruiser Cutting Be Graviton Torpedo
1.00%
1.50%
Turrets

Cutting Be Graviton Torpedo


0.002
0.005

Outpost

Cutting Be Graviton Torpedo


0.01%
0.21%

Research Cost Cuttin


384
Research Time
2:33

Graviton T Projectile Projectile Beam RangBeam RangProjectile Projectile Projectile Economy Capital Sh
185
211
16
42
38
2.88
50.4
123.6
46
3.84
164.8
61
21.6
378
927
343
100.8
1764
4326
1600
194.3
924
2266
1680
57.6
1008
2472
915
115.2
2016
4944
1829
250.3
1848
4532
1921
672.0
11760
28840
10670
1296.0
22680
55620
20577
2763.6
19320
47380
21606
528.0
18480
45320
16767
1008.0
35280
86520
32009
1972.8
20160
49440
33610
600.0
21000
51500
19053
72
1152.0
40320
98880
36582
58
2248.2
22680
55620
38411
32
129150
1219
208.0
316725
19815
687
20069
6888.0
172200
422300
1562356
Research Graviton Torpedo
1057
Research Time
7:02

Controls T3 Economy
5%

Engine PowBuild Time


15
2:31:40
13
2:53:20
no warp
0:03:54
no warp
0:06:30
no warp
0:07:48
no warp
0:09:15
3
0:52:00
3
2:25:36
3
1:16:16
19
1:23:12
19
2:46:24
19
2:32:32
38
5:23:33
38
10:24:00
38
8:51:33
25
8:28:27
25
16:10:40
25
9:14:40
38
9:37:47
38
18:29:20
38
10:24:00
0:47:33
2:15:12
1:07:36
3:17:36
11:50:40
Controls E Controls Build Time
26%
8 Fighters
9 Bomber
9 T1 Scout
15 T2 Scout
15 T3 Scout
15 T1 Destroyer
15 T2 Destroyer
15 T3 Destroyer
45 T1 Cruiser
45 T2 Cruiser
45 T3 Cruiser
45 T1 Carrier
45 T2 Carrier
45 T3 Carrier
45 T1 Capital Ship
45 T2 Capital Ship
45 T3 Capital Ship
35 Primary Turret
200 Heavy Turret
20 Shipyard 1
200 Shipyard 2
3000 Outpost

hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points Polaron B Beam Weap


420
399
21
480
456
24
36
34.2
1.8
60
55
57
3
0.55
72
66
68.4
3.6
0.66
96
88
91.2
4.8
540
495
513
27
5.0
2520
2310
2394
126
23.1
1320
3641
1254
66
1440
1320
1368
72
13.2
2880
2640
2736
144
26.4
2640
5104
2508
132
16800
15400
15960
840
30.8
32400
29700
30780
1620
59.4
27600
55670
26220
1380
111.3
26400
24200
25080
1320
48.4
50400
46200
47880
2520
92.4
28800
74820
27360
1440
149.6
30000
27500
28500
1500
55.0
57600
52800
54720
2880
105.6
32400
85080
30780
1620
1920
1760
1824
96
3.5
31200
28600
29640
1560
1560
1482
78
45600
43320
2280
2460000 2255000 2337000
123000
225.5

Controls Damage
From const.Polaron B Tetryon Pulse
1.70%
1.00%
From T1 cruPolaron B Tetryon Pulse
0.20%
0.50%
Outpost

Polaron B Tetryon Pulse


0.01%
0.05%

Research Cost Polaro


59
Research Time
0:23

Tetryon Pu Projectile Projectile Beam RangBeam RangProjectile Projectile Projectile Economy Capital Sh
34
39
3
22
13
1.1
26.4
75.6
16
1.5
100.8
21
8.4
198
567
116
924
543
61.9
1386
570
22.4
528
1512
310
1056
620
86.8
2772
651
77.0
6160
17640
3617
148.5
11880
34020
6976
278.4
10120
28980
7325
121.0
9680
27720
5684
231.0
18480
52920
10852
374.1
10560
30240
11394
137.5
11000
31500
6459
318
264.0
21120
60480
12402
254
425.4
34020
13022
143
8.8
67650
145294
413
486.2
193725
6718
127
3705
1127.5
90200
258300
529669
Research Tetryon Pulse
215
Research Time
1:25

Controls T3 Economy
5%

Engine PowBuild Time


9
0:17:36
7
0:18:48
no warp
0:07:12
no warp
0:18:00
no warp
0:21:36
no warp
0:32:00
1
0:20:00
1
0:50:24
1
0:26:24
11
0:28:48
11
0:57:36
11
0:52:48
22
0:56:00
22
1:48:00
22
1:32:00
15
1:28:00
15
2:48:00
15
1:36:00
22
1:40:00
22
3:12:00
22
1:48:00
0:38:24
1:44:00
0:31:12
2:32:00
4:06:00
Controls E Controls T1 Cruiser to T2 Shipyard Build Time
-27%
6

hexagon
hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T4 Scout
8000
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T4 Carrier 99000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points CompressoBeam Weap


455
432
22.75
520
494
26
39
37.05
1.95
65
17.5
62
3.25
0.175
78
21
74
3.9
0.21
104
28
99
5.2
585
157.5
556
29.25
1.6
2730
735
2594
136.5
7.4
1430 1357.25
1359
71.5
13.6
10400
2800
9880
520
28.0
1560
420
1482
78
4.2
3120
840
2964
156
1.7
2860
2494
2717
143
24.9
18200
4900
17290
910
9.8
35100
9450
33345
1755
18.9
29900 26307.5
28405
1495
52.6
28600
7700
27170
1430
15.4
54600
14700
51870
2730
29.4
31200
29145
29640
1560
58.3
128700
34650
122265
6435
104.0
32500
8750
30875
1625
17.5
62400
16800
59280
3120
33.6
35100
32880
33345
1755
65.8
2080
560
1976
104
39.2
33800
9100
32110
1690
1690
1606
84.5
49400
46930
2470
2665000
717500 2531750
133250
71.8

Controls Damage
From const.CompressPlasma Torpedo
1.50%
1.00%
From T1 cruCompressPlasma Torpedo
0.20%
0.50%
T4 Carrier CompressPlasma Torpedo
0.30%
0.70%
Turrets

CompressoPlasma Torpedo
7%
12%

Outpost

CompressPlasma Torpedo
0.01%
0.23%

Research Cost Compr


28
Research Time
0:11

Plasma To Projectile Projectile Beam RangBeam RangProjectile Projectile Projectile Economy


37
42
3
39
8
0.315
46
95
9
0.42
126
13
2.4
347
711
71
11.0
1617
3318
329
20.4
847
1738
346
6160
1255
6.3
924
1896
188
12.6
1848
3792
376
37.4
1694
3476
395
24.5
10780
22120
2195
47.3
20790
42660
4234
131.5
17710
36340
4446
38.5
16940
34760
3450
73.5
32340
66360
6586
145.7
18480
37920
6915
242.6
76230
156420
15524
43.8
19250
39500
3920
36960
7527
164.4
20790
42660
7903
67.2
118388
251
1092.0
242925
4077
137
4014
1650.3
157850
323900
321466
Research Plasma Torpedo
191
Research Time
1:16

Controls T3 Economy
5%
plus

Capital Sh Engine PowBuild Time


7
0:18:18
6
0:19:36
no warp
0:07:48
no warp
0:19:30
no warp
0:23:24
no warp
0:32:00
1
0:20:54
1
0:54:36
1
0:28:36
1
0:34:40
8
0:31:12
8
1:02:24
8
0:57:12
17
1:00:40
17
1:57:00
17
1:39:40
11
1:35:20
11
3:02:00
11
1:44:00
11
7:09:00
594
17
1:48:20
475
17
3:28:00
267
17
1:57:00
0:41:36
1:52:40
0:33:48
2:21:09
4:26:30
Controls T3 Economy Controls E Controls T4 Scout and T1 Cruiser to T3 Capital Build Time
-44%
6

hexagon
hexagon
hexagon

parallelog
parallelog
parallelog

T1 Const.
350
Freighter
400
Miner
30
Fighter
50
Strategic
60
Bomber
80
T1 Scout
450
T2 Scout
2100
T3 Scout
1100
T1 Destro
1200
T2 Destro
2400
T3 Destro
2200
T1 Cruiser 14000
T2 Cruiser 27000
T3 Cruiser 23000
T1 Carrier 22000
T2 Carrier 42000
T3 Carrier 24000
T1 Capital 25000
T2 Capital 48000
T3 Capital 27000
Primary Tu
1600
Heavy Tur 26000
Shipyard
1300
Shipyard
38000
Outpost 2050000

Defense PoOffense PoShield PoinHull Points Energy Be Beam Weap


525
498.75
26.25
600
570
30
45
42.75
2.25
75
25
71.25
3.75
0.5
90
30
85.5
4.5
0.6
120
40
114
6
675
225
641.25
33.75
4.5
3150
1050
2992.5
157.5
21.0
1650
1625
1567.5
82.5
32.5
1800
600
1710
90
12.0
3600
1200
3420
180
24.0
3300
2800
3135
165
56.0
21000
7000
19950
1050
14.0
40500
13500
38475
2025
27.0
34500
29750
32775
1725
59.5
33000
11000
31350
1650
22.0
63000
21000
59850
3150
42.0
36000
34500
34200
1800
69.0
37500
12500
35625
1875
25.0
72000
24000
68400
3600
48.0
40500
39000
38475
2025
78.0
2400
800
2280
120
16.0
39000
13000
37050
1950
1950
1852.5
97.5
57000
54150
2850
3075000 1025000 2921250
153750
102.5

Controls Damage
From const.Energy Beam
2.00%

Isomagnetic Pulse
3%

From T1 cruEnergy Beam


0.20%

Isomagnetic Pulse
0.50%

Outpost

Isomagnetic Pulse
0.05%

Energy Beam
0.01%

Research Cost
34
Research Time
0:13

Isomagneti Projectile Projectile Beam RangBeam RangProjectile Projectile Projectile Economy Capital Sh
43
49
4
32
10
0.9
38
82
12
1.2
109
16
6.8
288
612
88
31.5
1344
2856
410
48.8
704
1496
430
18.0
768
1632
234
36.0
1536
3264
468
84.0
1408
2992
491
210.0
8960
19040
2730
67.5
17280
36720
5265
148.8
14720
31280
5528
55.0
14080
29920
4290
105.0
26880
57120
8190
172.5
15360
32640
8600
62.5
16000
34000
4875
234
120.0
30720
65280
9360
187
195.0
17280
36720
9828
105
24.0
98400
312
65.0
209100
5070
158
4631
512.5
131200
278800
399750
Research Cost
98
Research Time
0:39

Controls T3 Economy
5%

Engine PowBuild Time


13
0:19:42
11
0:21:12
no warp
0:09:00
no warp
0:22:30
no warp
0:27:00
no warp
0:32:00
2
0:22:42
2
1:03:00
2
0:33:00
17
0:36:00
17
1:12:00
17
1:06:00
33
1:10:00
33
2:15:00
33
1:55:00
22
1:50:00
22
3:30:00
22
2:00:00
33
2:05:00
33
4:00:00
33
2:15:00
0:48:00
2:36:00
0:39:00
2:42:51
5:07:30
Controls E Controls T1 Cruiser to T3 Capital Build Time
11%
6

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