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Pokemon FireRed Version - Walkthrough

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Pokemon Fire Red/Leaf Green
FAQ/Walkthrough
File Created: 2/05/04
By strawhat
Version Final
Note: For easy searching, highlight a section name and
number(without the
spaces at the beginning), press Ctrl + F and paste the section
name in the
menu. Press find and voila! For Mac users, use the command key in
place of the
control key.
Table of Contents
----------------I. Introduction
{1.1} About This Game
{1.2} Fire Red VS. Leaf Green
II. Basics
{2.1} Controls
{2.2} The Field Screen
{2.3} The Battle Screen
a. Conditions
{2.4} About Your Pokemon
{2.5} Catching Pokemon
a. Special Pokemon
{2.6} Pokedex Information
{2.7} Tips and Tricks for Beginners

III. Walkthrough
{3.1} Pallet Town
{3.2} Viridian City
a. Viridian Forest
{3.3} Pewter City
a. Mount Moon
{3.4} Cerulean City
{3.5} Vermilion City
a. S.S. Anne
b. Rock Tunnel
{3.6} Lavender Town
{3.7} Celadon City
a. Rocket Base
b. Pokemon Tower
c. Cycling Road
d. Silence Bridge
{3.8} Fuchsia City
a. Safari Zone
{3.9} Saffron City
a. Silph Co
b. Seafoam Islands
c. Route 21
{3.10} Side Quests
a. Pewter City Revisited
b. Power Plant
{3.11} Cinnabar Island
a. Cinnabar Mansion
{3.12} Viridian City Revisited
a. Victory Road
{3.13} Indigo Plateau
IV. Island Walkthrough
{4.1} Island 1
a. Mountain
{4.2} Island 2
{4.3} Island 3
{4.4} Island 4
a. Ice Cave
{4.5} Island 5
a. Secret Base
{4.6} Island 6
{4.7} Island 7
{4.8} Island 8
{4.9} Island 9
V. Aftermath
{5.1} Unknown Dungeon
{5.2} Elite 4 - Second Wave
VI. Items

VII. Berries
VIII. TM/HM List
IX. Abilities
X. Moves
XI. Breeding
XII. Basic Battle Strategy
{12.1} Hidden Values
{12.2} Team Building
XIII. Move Tutor Locations
XIV. FAQ
XV. Miscellaneous
{15.1} Wireless Adaptor
{15.2} The Trainer Card
XVI. Finishing Comments
{16.1} Contact Info
{16.2} Credits

UPDATES:
=================================================================
=============
Version Final
After a year of creating this FAQ, I have made some more updates.
I'd like to
thank all of you guys for your contributions. My credits list is
bigger than
a tree right now. BTW, note the E-mail change.
Version Final
Whew! After over 100 E-mail(and still some leftover for my other
FAQs ;_;) I
finally updated this guide. Many small changed were made.

Disclaimer:
=================================================================
=============
This may be not be reproduced under any circumstances except for
personal,
private use. It may not be placed on any web site or otherwise
distributed
publicly without advance written permission. Use of this guide on
any other

web site or as a part of any public display is strictly


prohibited, and
violation of copyright.
Sites this FAQ can be posted on:
www.gamefaqs.com
www.gamershell.com
pokemonfaqs.uni.cc
supercheats.com
ign.com
http://www.pojo.com/pokemon/index.html
gamerstemple.com
thegenie.net
gamerhelp.com
http://pokemon706.com/
honestgamers.com
1up.com

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XXXXXXXXXXXXX
{I. Introduction}
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XXXXXXXXXXXXX
Looking for a walkthrough? A guide with the most complete
information, indepth things, unique items no other guide has? Well, you've
picked the right
FAQ to read. I'm slowly working on this guide, and I'll work day
and night to
provide you the information you need. This guide includes a
comprehensive
walkthrough, section on items, basics, and much more. Read the
Table of
Contents for anything you're searching for. This guide does
contain spoilers,
so read at your own risk.
You're a young trainer that wants to become a Pokemon Master, and
to do that
you must travel around the world of Kanto defeating Gym Leaders,
and finally
the Elite 4. Your rival want to beat you to it, and challenges
and obstacles

appear on the way of your journey. Will you catch all the Pokemon
in the world
and fulfill Profressor Oak's dream when he was young?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{1.1} About This Game
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Many people ask: What is this game? Well, this game is a remake
of the
original Pokemon Red and Blue for the original black and white
Gameboy. It's
just like the originals with a few new additions. Almost all
additions from
Pokemon Ruby/Sapphire are in this game. There's breeding, gender,
hold items,
and such. TMs/HMs stay the same as R/S. You can catch the
original 150 with
some extras.
Well, if it's just a remake, why would you want to buy this game?
It's just
the same as the originals with better graphics and sound quality.
Few new
puzzles and such. Well, first, simply because this is a Pokemon
RPG. It's just
as great as the others, if not better. Second, they do have one
new addition
unique to the other games. That is the Islands. You can access
this later in
the game. They have grass containing the old G/S Pokemon and some
puzzles and
mini-games. It's also where the game makers stuffed most of the
additions
since G/S, such as breeding. Third reason, the ability to trade
with Pokemon
Colloseum and Ruby/Sapphire. This is the way to collect all 386
Pokemon in
R/S. So naturally, you can trade with R/S. BTW, there are a few
remixes of GS
music which is quite good and brings back some nostalgia. No
original Johto
though.

There are also still shiny Pokemon, same EV sets as in


Ruby/Sapphire.
Basically, nothing competitive about the game suchs as IVs has
not been
changed since R/S. Some of the move animations changed, and there
are new
animations whenever a Pokemon uses an item outside battle.
There are a few setbacks. First, there are no secret bases in
this game. That
also means no mixing records. The TVs just sit there and rarely
have any shows
on. No reporters either. No contests and a very easy "Trainer
Tower".
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{1.2} Fire Red VS. Leaf Green
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Some of the version exclusive Pokemon has changed a bit, let's
take a look at
that. Here's also my opinion about who's better than who.
(Leaf Green)
|
(Fire Red)
----------------------------------------------------------------------------Bellsprout/Weepinbell/Victreebel
<
Oddish/Gloom/Vileplume/Bellossom
Magby/Magmar
=
Elekid/Electabuzz
Slowpoke/Slowbro/Slowking
>
Psyduck/Golduck
Sandshrew/Sandslash
>
Ekans/Arbok
Vulpix/Ninetales
=
Growlithe/Arcanine
Pinsir
>
Scyther/Scizor
Staryu/Starmie
=
Shellder/Cloyster
Azurill/Marill/Azumarill
=
Wooper/Quagsire
Misdreavus
>
Murkrow
Sneasel
<
Skarmory
Remoraid/Octillery
=
Qwilfish
Mantine
>
Delibird
Leaf Green
>
Fire Red

Well, all in all, both have some very good Pokemon. It's really
your choice
what you get. The only difference is in the version exclusive
Pokemon. Fire
Red also has to pay more for Porygon.
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{II. Basics}
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This is the basics. You know, stuff that comes in a manual guide
most sane
people already know. But in case you are playing the Japanese
person or is not
sane, here is the section.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.1} Controls
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
-------------------------------------------------------|Button |
Field Screen
|
Menu Screen
|
|-------|------------------------|-----------------------|
|
A
| Talk, Examine
| Confirm
|
|
B
| Run(With running shoes)| Cancel
|
|
Up | View a sign, move
| Move up
|
| Down | Move down
| Move Down
|
| Left | Move Left
| Previous Screen
|
|
|
| (Pokedex)
|
| Right | Move Right
| Next Screen(Pokedex) |
|
R
| Help Menu
| Help Menu
|
|
L
| Help Menu
| Help Menu
|
| Select| Use selected item
| Switch item order
|
| Start | Access Menu
| Nothing
|
-------------------------------------------------------Note: To jump ledges, just move the control pad downwards. You
can only jump
down ledges, not over.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.2} The Field Screen
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
So, now you know the controls. Now, what do you do? Well,
usually, the first
thing you do going around town is to explore a bit, but not too
much in case
an unwanted event is activated. Pokemon Centers are in almost
every town. They
are the buldings with red roofs. Talk to the nurse behind the
counter to heal
your Pokemon for absolutely no charge!
More about Pokemon centers. To the right, there's a PC. Press A
to access the
menu. There will then be a menu. Let's go through it step by
step.
--------------------------------thse options
| Bill's PC
| Bills PC -> | Withdraw Pokemon |
they will
| Your PC
|
| Deposit Pokemon |
box. Never
| Profressor Oak |
| Move Pokemon
|
last option,
---------------| Release Pokemon |
-----------------Your PC
---------------------------------| Item
| -> | Withdraw item/mail |
| Mail
| -> | Deposit item/mail |
| Return
|
----------------------------------

When any of
are selected,
take you to a
press the
it's Release.

You shouldn't really worry about the mail. Professor Oak's PC


will tell you
how you've been doing catching Pokemon and isn't that important.
Upstairs is
the connecting place. The first lady after the PC lets you battle
and the
second is to trade.

The buldings with blue roofs are Pokemarts. They sell you
supplies and also
buy from you. When you're there, stock up!
The gyms are usually the largest buldings. They say gym on it.
Duh. Beat the
gym leader to progress through the story. The badges they give
have special
qualities.
Talk to everyone in a city, usually you can get some items or
advice. To exit
a house, there should be a rectangular red mat. Press down there.
To find hidden items, press A on the ground. If there's a hidden
item there,
you get it! If not, nothing happens. This is usually the case.
Normal items
also appear on the floor in the shape of a Pokeball.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.3} The Battle Screen
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Pokemon must battle to become stronger and you need to know how
in order to
progress through the game. The first Pokemon in your party is
sent out
automatically when any kind of battle starts. Here's the menu:
---------------| Fight
Item |
| Pokemon
Run |
---------------When Fight is selected, your Pokemons moves will be displayed. It
can only
learn 4, after that you must choose whether you would like to
keep one and get
rid of another or just not learn the move. Choose an attack and
the battle

sequence begins. Whoever has higher Speed attacks first. Some


moves do damage
and others do not. Each attack has a type so use them to your
advantage. They
also have a certain amount of PP, the number next to the attack.
That shows
how many times you can use the attack. When it reaches 0, you can
no longer
use it. Generally, stronger moves have less PP. As your PP gets
less, the
color will change from yellow to orange to red.
When Pokemon is selected, you go to a screen of Pokemon. You can
select switch
in which you switch in a Pokemon and waste a turn, or just check
a Pokemon's
stats. You always go first when switching unless Pursuit is used.
When Item is selected, you can use an item in battle if it can be
used, but
you can't attack afterwards. You always go first unless Pursuit
is used.
Run is escape from battle. You don't lose anything.
Once in a while, you will fight a double battle. What this is is
a two Pokemon
on two Pokemon battle. The rules are basically the same. The
fastest of the
4 Pokemon attack first. The only difference between this and a
normal battle
are the effects of some moves, like Earthquake dealing damage to
ALL Pokemon
and Surf dealing damage to both opponents. You can also attack
your partner,
although that's a very stupid idea in most cases.
Stat definitions:
HP: Stands for hit points. When you have 0, your Pokemon faints.
Attack: Decides how strong your physical attacks are along with a
move's base
power. Only decides for Normal, Bug, Rock, Steel, Fighting,
Poison, Ghost,
flying, and Ground types.

Defense: Decides how much damage you take from physical attacks.
Special Attack: Decides how strong your special attacks are along
with a
move's base power. Only decides for Water, Grass, Electric,
Psychic, Ice,
Fire, Dragon, and Dark types.
Special Defense: Decides how much damage you take from special
attacks.
Speed: The Pokemon with higher speed goes first. On wild Pokemon
battles, if
your Pokemon is fast it also has a higher chance of running away
when
selected.
There are two kinds of battles: Trainer and Wild.
To start a wild Pokemon battle, just go to a place wild Pokemon
may live. They
are usually found in grasses but they also live in caves, oceans,
abandones
buldings, and more. They are random battles consisting of one
Pokemon. The
only reward you get from winning is experience. Only certain
Pokemon are in
certain areas.
Trainers usually hang out at just about anywhere except cities
and towns. To
start a battle with them, let them make eye contact with you.
Trainer battles
are a bit different from wild Pokemon battles. First, you cannot
run so make
sure you have Pokemon in good shape. Second, they will have more
than one
Pokemon usually, including Pokemon you cannot find in the wild or
that area.
They are smarter and are a higher level than those wild Pokemon.
Third, you
will get both experience and money as a reward.
All those Pokemon types do effect the battle. Some types of
attacks are strong
against others. If the Pokemon is dual type, things aren't much
different. If

one type is strong against another, it does 2x the damage. If


both types are
weak to the attack, it does a whopping 4x the damage. If the type
is resistant
to the attack, it does 1/2 the damage. If the type is immune to
the attack, it
does no damage. If one type is weak to the attack but the other
attack is
resistant to it, the damage will be normal. Sometimes critical
hits and added
effects happen on moves.
There are several tactics of battling which will be explained
later.
=================================================================
=============
( a. Conditions )
=================================================================
=============
When battling sometimes Pokemon have attacks that may change your
normal
condition. These will haggle your battling abilities are very
annoying. There
are two kinds of conditions, direct and indirect.
You can only have one direct condition at a time and it will say
so above your
HP. They stay after the battle and when switched and can only be
cured when
you go to a Pokemon Center or use a special item. These
conditions are:
--------------------------------------------------------------------------| Condition
| Effect
|
|---------------------------------------------------------------------------|
| Poison
| Takes about 1/16th of your HP per turn. Take
1 HP per 4 |
|
| steps damage outside of battle.
|

| Sleep
5 turns.
|
| Frozen
automatically |
|
frozen Poke. |
| Paralyzed
of not
|
|
|
| Burn
|
| Faint
|

| User usually can't attack. Wakes up after 2| Same as above, except a fire attack will
| thaw frozen Pokemon whether used by foe or
| Paralyzed Pokemon's Speed halves. 30% chance
| attacking.
| Takes about 1/8 HP damage. Attack is halved.
| User can't stay in battle.

--------------------------------------------------------------------------There is also a special poison condition when Toxic or Poison


Fang is used.
This starts off taking only 1/16th of your max HP, but doubles
every turn
until switched. Unlike the original RBY, this status will stay.
Indirect status conditions are not mentioned directly. There are
many of these
are incurable by item and are nulled by switching or ending the
battle. Here's
a list of SOME indirect conditions:
--------------------------------------------------------------------------| Condition
| Effect
|
|---------------------------------------------------------------------------|
| Leech Seed
| Absorbs 1/8 max HP per turn. Awesome move.
|
| Confusion
| 1/2 of a chance of attacking itself. Damage
to itself
|
|
| depends on Attack and Defense.
|
| Attract
| 1/2 chance of not attacking. Can only be
used on
|
|
| opposite gender. Nulled if either Pokemon is
switched. |

--------------------------------------------------------------------------+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.4} About Your Pokemon
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Each Pokemon in the game are unique. They have one to two types
and a special
ability. They also have personalities which affect their stats.
They also grow
at different rates, some taking more experience to reach their
max level(100)
and some taking less.
List of Personalities
Adamant:
+Att
Impish:
+Def
Jolly:
+Spd
Careful:
+Sp Def

-Sp
-Sp
-Sp
-Sp

Bold:
Timid:
Modest:
Calm:

+Def
+Spd
+Sp Att
+Sp Def

-Att
-Att
-Att
-Att

Hardy:
Docile:
Serious:
Bashful:
Quirky:

EQUAL
EQUAL
EQUAL
EQUAL
EQUAL

Lonely:
Hasty:
Mild:
Gentle:

+Att
+Spd
+Sp Att
+Sp Def

-Def
-Def
-Def
-Def

Brave:
Relaxed:
Quiet:
Sassy:

+Att
+Def
+Sp Att
+Sp Def

-Spd
-Spd
-Spd
-Spd

Att
Att
Att
Att

Naughty:
Lax:
Naive:
Rash:

+Att
+Def
+Spd
+Sp Att

-Sp
-Sp
-Sp
-Sp

Def
Def
Def
Def

Each plus is by 10% and the other decreased by 10%.


Pokemon become stronger by battling, whether wilds or trainers.
As Pokemon
become stronger, they also learn better moves. You can keep up to
4 moves.
When you're trying to learn a new move, they will first ask if
you want to
keep that attack, then you go to a screen where you choose the
attack you want
to delete. If you select no or the new move, then the game will
ask if you are
sure you don't want to learn the new move. Say yes or no.
At a certain level, most Pokemon evolve into stronger creatures,
or evolve.
They will have higher stats, but sometimes they will not learn
attacks they
could only learn in their previous stage and they learn new
attacks more
slowly Some Pokemon even evolve twice! If you wish to stop
evolution, press B
when the Pokemon is evolving. Some Pokemon require a certain
condition in
order to evolve although most evolve with Level. There is:
Level: Evolves at a certain level.
Stone: You need to use a certain evolution stone. (Ex: Jigglypuff
with Moon
Stone.)
Trade: Trade it with a friend, and get that sucker back.
Happiness: Make the Pokemon happy by giving it vitamins, battling
with it, and
never letting it faint. Probably the hardest to do.
Beauty: Only one Pokemon evolves this way and it can only be done
in

Ruby/Sapphire. Increase its Beauty stat to the max and raise it a


level.
About techniques. Pokemon learn moves by leveling up, but there
are also other
ways of learning. One way is to breed. When two Pokemon are in
the same
breeding group(see breeding section) and the father has a move
that the baby
can learn only by breeding, it will get it! The baby will always
be the
species of the mother. For more information on this, check the
breeding
section.
TMs are another way. After you defeat Brock, you get the TM Case.
It holds
TMs. If the Pokemon can learn it, it will. You can only use a TM
once. HMs
however can be used as many times as you want although most of
them are
useless competitively.
Sometimes a move(namely HMs) can be used outside of battle. These
can be
useful in most cases and can be used even if the Pokemon has
fainted or ran
out of PP for that move.
Pokemon cries also vary depending on your health, a new feature
since Ruby/
Sapphire. The cry changes when you reach the yellow zone in HP,
again in red,
and finally once more when it faints.
Pokemon also have different growth rates. Some Pokemon get to
level 100 with
only 600,000 experience, but some can take more than 1.5 million.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.5} Catching Pokemon
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+

Catching Pokemon is essential. You need to have a wide variety of


Pokemon on
your Pokemon team and getting all 386 is part of the fun! Here's
how to do it.
First, get into a wild Pokemon battle. Weaken the Pokemon down to
red to low
yellow health. Now go to the item screen, press right a few times
until you
are in the pocket to the very right, and use one of your
Pokeballs. Each
Pokemon's catch rate can differ. Generally, the higher level the
Pokemon and
the rarer it is, the harder to catch. Legendaries are by far the
hardest
Pokemon to catch.
Each Pokeball also has a catch rate which can effect the chances
of the
Pokemon staying in the Pokeball. The basic ones are Pokeball,
Great Ball,
Ultra Ball, and Master Ball, but there are several others in
which you can
get.
The Pokemon's status can also effect the difficulty of capturing
it. Try to
get it to fall asleep or even better, frozen. Any other status
will work fine
but with these two, the Pokemon doesn't have a chance of KOing
itself and can
not attack.
Remember that some Pokemon may be holding items that will help
them.
=================================================================
=============
( a. Special Pokemon )
=================================================================
=============
Some Pokemon in the wild are special. One kind of special Pokemon
is a shiny
Pokemon. These are very, very rare and have a different color
than normal

Pokemon. They also have a special animation when they are sent in
to battle.
They are ordinary in every other way however.
Some Pokemon also hold a special condition called Pokerus. This
is rarer than
a shiny Pokemon and very helpful. This doubles the EVs that you
get from
Pokemon. It can be spread to all Pokemon in your party and
disappears after
a few days. If you can store it in your PC, it will stay. What
sucks is that
you can't tell if a wild Pokemon has this condition, but there's
a chance
your Pokemon can catch it. If you have questions about EVs, take
a look at
the hidden stat section.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{2.6} Pokedex Information
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
The Pokedex in this game has greatly evolved. This time, you can
view the
Pokemon by their size, weight, height, type, Pokeball, and so on
and it's
much easier to use if you want to search for Pokemon you have to
use in your
team. Here's a list of the categories in game order:
Field
Forest
Lake
Ocean
Cave
Mountian
Prairie
Town
Special
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+

|
{2.7} Tips and Tricks for Beginners
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
There are some essential things that you should do that are vital
in the game.
These tips are sure to help beginning players.
1. Save often. This is a must in every game. Do especially after
tough battles
and before a legendary or Gym Leader.
2. When you reach a town, the first thing you should do is go to
a Pokemon
Center and heal your party unless a guide says not to.
3. Have at least 10 balls with you. You never know if a shiny or
rare Pokemon
comes up.
4. Don't use your Master Ball unless you are facing a legendary
that can run
or a shiny Pokemon which can selfdestruct.
5. Have a wide variety of moves so that you can have an attack
that is super
effective to all types.
6. Have HM Slaves. Stick worthless HMs on Pokemon you won't use
so that your
"good" team won't have useless attacks.
7. Each type of trainer(going by sprite) usually hold specific
types of
Pokemon. Ex: Hikers usually hold Rock types and Machop/Zubat and
have a fat
sprite.
8. Search around in each area of grass for new Pokemon.
9. Sometimes you will find dark spots on the ground. These are
usually hidden
items! Press A on the spot to find an item! Usually they are
berries that you
can only get in Ruby/Sapphire.

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{III. Walkthrough}
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OK, so here's the bulk of the guide, where most players will want
to view.
Here's my format:
ROUTE NAME/TOWN NAME
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pokemon Name |
33%/45%
|
Easy
|
|Pokemon Name |
33%/20%
|
Normal
|
|Pokemon Name |
33%/35%
|
Hard
|
--------------------------------------------------------Route Name/Town Name - The area the chart covers(and the
walkthrough!).
Wild Pokemon - The name of the Pokemon that appears there.
Appearance Rate - This is the approximate amount that Pokemon
will appear in
the specified area. The first number is the appearance rate in
Fire Red, the
second for Leaf Green. If they are both the same, they will
appear as the
same number.
Catch Difficulty - How hard it is to catch the Pokemon.
Please note that these are not 100% accurate other than what
Pokemon appear
there, they're based on what I have seen in the game, not
official sources.
I also do fishing and Surfing. It's safe to say that Old Rod only
hooks
Magikarp and the places I don't mention for Surfing and there's
water means
that there's only Tentacool.
PLACES OF INTEREST:

1. Blah
2. Blah
Just a quick reference for those who don't really want to get
spoiled about
the area or don't want commentary.
Now, that should be about all you need to know. Let's get on with
the
walkthrough!
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.1} Pallet Town
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Begin your game. Watch the cool new opening video and then start
a new game.
Scroll through the help menus and listen to Professor Oak, the
man who appears
on your screen, talk and talk and talk until he is finally
finished. There,
you'll name your character. After choosing a name, he will ask if
you are sure
that's your name like you have a mental problem. Choose the top
option(Yes)
and be on your way. Next, you have to name your rival who you
have known for
a long time, but remained nameless until now. Name him too and
say that you're
sure once again(top option). I named my rival Cloud because he
looks so much
like the Cloud from FFVII. OK, let's begin our adventure now.
After you minimize and appear in your room, go to the top left
and press A on
the PC. Choose the top option, Withdraw, and press A again on the
item
(Potion). Close the menu and walk downstairs. Talk to you mom and
leave your
house through the rectangular mat. Outside, talk to as many
people as you

please. Visit houses and get used to controls. Now, since there's
nothing to
do, exit the town by walking to the top above.
Wait, as you exit, Professor Oak stops you! He says some stuff
about Pokemon,
and then asks you to follow him. Do so and he will lead you
towards his
laboratory. Chat with him for a while and rival will ask what
took him so
long. Chat some more and he will ask you to choose a Pokemon on
the table to
the right.
Now, this is the first decision that will make a huge difference
in the game.
Will you choose Bulbasaur the Grass type, Charmander the Fire
type, or
Squirtle, the Water type?
STARTER SYNOPSIS
----------------------------------------------------------------------------Well, Bulbasaur is a dual type of Grass and Poison and is an
awesome choice
for beginners since it absolutely pwns the first few gyms. He is
not to bad
in a final team either. You get to teach him Frenzy Plant later.
Bulbasaur can
take many Special hits and easily can last its weaknesses.
Awesome annoyer in
competitive battles.
--Squirtle is a pure Water type. It can take many hits of both
physical and
special attacks. Its attacking stats aren't too bad, and speed is
a little on
the slow side. You can teach it Hydro Cannon later. It can be a
very good
utility Pokemon later in the game. If you like to be safe rather
than sorry,
here's your Pokemon.
---

Charmander is a Fire type, perhaps one of the best in the game.


It has low
defenses, but high offenses and speed which is extremely handy
for sweeping.
It is the best starter out of all 3(actually, one of the best
Fire types in
the entire game). No, this is not an opinion, this is a fact. It
can learn
very powerful moves by breeding and is seen VERY often on the
bots. It evolves
into a dual type, Fire/Flying. If pure power is what you're
looking for, then
choose Charmander. However, it is a bit more difficult to
progress through the
game with him.
----------------------------------------------------------------------------In case you are wondering, I chose Bulbasaur because that's who I
chose in the
original Red version. You however, can choose whomever you like.
Rival will
also choose one, always one strong against your type.
Once your tough decision is over(OK, maybe as tough as choosing
pizza
toppings), start to exit the lab. Wait! (Rival song remix starts)
rival
challenges you! Time to start your first battle!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 1
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Bulbasaur
|
5
|
---------------------Charmander Lineup
---------------------|Pokemon
| Level |

|--------------|-------|
|Charmander
|
5
|
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Squirtle
|
5
|
---------------------He should be easy enough. Professor Oak will be coaching you and
teaching you
the controls throughout the battle and whatever you do. Remember
that Potion
that you got from your room? Now is the time to use it, if you
are in need.
If you lose, you don't get a Game Over or lose half your money
since it's only
practice, so don't worry if you forgot the Potion. It's better to
win though
to get some money for later on.
You should have gotten plenty of money from that battle, some
which you will
have to spend later. Anyway, rival leaves whether you beat him or
not and your
game will continue. Head out of the lab and up and out of Pallet
Town.
PALLET TOWN FISHING, GOOD ROD(for those who returned with a rod)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
60%
|
Easy
|
|Horsea
|
30%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------PALLET TOWN FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
30%
|
Easy
|
|Kingler
|
5%
|
Hard
|
|Gyarados
|
35%
|
Normal
|
|Staryu
|
0%/25%
|
Easy
|
|Shellder
|
25%/0%
|
Easy
|

|Slowpoke
|
0%/5%
|
Easy
|
|Psyduck
|
5%/0%
|
Easy
|
--------------------------------------------------------ROUTE 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
50%
|
Easy
|
|Rattata
|
50%
|
Easy
|
--------------------------------------------------------You are not able to catch Pokemon yet, so just battle to get
experience. Run
if you're running low on health. As you walk up the route, you
should see a
man. Talk to him to get a free Potion. Afterwards, you will get
to the
beautiful Viridian City.
Feel free to explore your new surroundings, but don't go outside
the town.
Heal in the Pokemon Center and when you're done exploring, hit
the Pokemon
Mart, or did you already do that? Well, either way, you get a
package for Oak.
So, time to back to Pallet Town. You have the option of jumping
over the
ledges this time around, but I don't recommend it since you still
need some
experience. Now, go to Professor Oak at Pallet Town.
At his laboratory, you will see *GASP*! Rival! But don't worry,
no battle this
time, he just came because Oak told him he wanted to say
something to both of
you. Skip his blabbering and get your prize - the Pokedex. Get it
and scram.
You also get a 5 Pokeball bonus, sweet. Now, go all the way back
to Viridian,
but instead of training, do some catching. It is highly
recommended that you
start training your new Pokemon immediately, either Pidgey or
Rattata or both.
Chances are you're going to keep it through the entire game. Now,
you start a

new chapter in your journey. You will finally be able to catch


Pokemon and
become a Pokemon Master.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.2} Viridian City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
You are back at Viridian City. You should know your surroundings
by now, there
is a Pokemon Center near the entrance, and Pokemart northeast of
it and two
exits North and West. First, go North. A man will talk to you and
show you how
to catch a Pokemon, but we all know he's old and wrong since he
forgot to
weaken it. You recieve a help device you will probably never need
afterwards.
Anyway,now you can explore the top part of the Viridian. Don't
exit yet, just
take a look at the top. You should see a closed gym and a school
teaching you
about status conditions. The gym will reopen later, so let's give
it some time
and train a bit.
Go back to the heart of the town and this time, take the West
exit after
buying about 5-10 Pokeballs if you can afford it. Go to the patch
of grass
and train your second Pokemon a bit if you plan on keeping it.
Don't leave the
patchy grass except to heal.
VIRIDIAN CITY FISHING, GOOD ROD(for those who returned with a
rod)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
80%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
|Goldeen
|
10%
|
Easy
|
---------------------------------------------------------

VIRIDIAN CITY FISHING, SUPER ROD


_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
5%
|
Normal-Hard
|
|Poliwag
|
35%
|
Easy
|
|Poliwhirl
|
60%
|
Normal
|
--------------------------------------------------------VIRIDIAN CITY, SURF
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Psyduck
|
100%/0%
|
Easy
|
|Slowpoke
|
0%/100%
|
Easy
|
--------------------------------------------------------ROUTE 22
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Mankey
|
60%
|
Easy
|
|Rattata
|
35%
|
Easy
|
|Spearow
|
5%
|
Easy-Normal
|
--------------------------------------------------------I recommend catching a Mankey in this area. They are common, good
experience,
and have strong attack and speed. Spearows are rare here, they're
not worth
spending a lot of time for since they appear much more commonly
and are easier
to catch later on. The Nidoran that used to appear here have
moved on, and so
should you. Take your Pokemon and get out of there. DO NOT
explore this area
past the grasses.
After catching Pokemon, heal, buy more Pokeballs if needed, and
proceed into
Viridian Forest. Don't progress through here yet, we're not done
with Viridian
City. Don't fight any trainers, the first two aren't one. Here,
you'll also
find many new Pokemon.
ROUTE 2
_________________________________________________________

|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |


|---------------------------------------------------------|
|Caterpie
|
5%
|
Easy
|
|Rattata
|
45%
|
Easy
|
|Weedle
|
5%
|
Easy
|
|Pidgey
|
45%
|
Easy
|
--------------------------------------------------------VIRDIAN FOREST
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Weedle
|
27%/10%
|
Easy
|
|Caterpie
|
10%/27%
|
Easy
|
|Kakuna
|
10%/4%
|
Normal
|
|Metapod
|
4%/10%
|
Normal
|
|Pikachu
|
5%
|
Easy
|
--------------------------------------------------------Ignore Route 2, just move on to Viridian Forest. Pokemon here
range from Level
2-4, but are not that strong. Leaf Green has it on the easy side
since
Caterpie are more common and can't poison you. Bring an Antidote
or two if you
play Fire Red. In this area, catch the caterpillars and Pikachu
if you're
lucky enough to find one. If you have Charmander or Squirtle,
catching Pikachu
is a must. Kakuna and Metapod are perfect training posts for weak
Pokemon.
They usually come in Level 5 and can't attack. Since they are an
evolved form,
you rack up some serious exp. Train your new Weedle/Caterpie here
too, but not
both. By now, you should be forming a temporary 6 Pokemon team.
My team:
Mankey LV7
Rattata LV7
Weedle LV6
Pidgey LV6
Bulbasaur LV8
My team's not exactly the highest of Levels, train yours to be a
bit higher,

but don't overdo it. After you finished your training, head back
to Viridian
City. Heal, and head West once again. The Pokemon here should be
really weak
compared to you, head up and West and you'll see the reason I
told you not to
go here.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 2
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgey
|
9
|
|Bulbasaur
|
9
|
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgey
|
9
|
|Charmander
|
9
|
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgey
|
9
|
|Squirtle
|
9
|
---------------------This time, rival's a bit harder. You'll have a tough time with
Pidgey's Sand
Attack at if you're at a low level and can't do much damage.
Pidgey has some
decent defense. It doesn't have a flying type move yet, so all it
can do it
Tackle. Nail it with Pikachu fast or use your starter. Your
starter should
have its third attack by now, so use it. You will probably level
up once.

After Pidgey faints, rival will send out his starter which
actually isn't as
hard. Bulbasaur's Leech Seed works well here, as does Pikachu's
Thundershock.
It's actually a bit easier than Pidgey. Use a Potion if needed
and fry him
well.
After that, sore loser rival will walk away and now you can
explore the
Pokemon League HQ a bit. You won't be able to proceed far, so
when you're done
exploring, head back to Viridian City. Heal, restock, and now
head into the
Viridian Forest.
=================================================================
=============
( a. Viridian Forest )
=================================================================
=============
Now, it's time to progress through Viridian Forest. Train your
weak Pokemon on
the wilds here, especially the caterpillars to start evolution.
Now, first,
head left and then up and follow the path to get a Potion. Now,
go back to
the entrance and take the right path. Keep going North, fight the
Trainer who
holds a Level 6 Caterpie and Weedle. After defeating that
trainer, take either
path. In the middle of the end of both paths, there will be
another
Bug Catcher. This one will hold 2 Weedles and a Kakuna. Defeat
and continue.
Smack in the middle of your path should be an Antidote.
There should be another fork here. They both lead to the same
place. Go right,
and now there should be a rotating trainer. You shouldn't be
beaten down by
now, so put a strong Pokemon first and battle. This guy sucks too
with 2
Caterpies. Continue down the winding path. At one spot, there
will be a

trainer with his back turned to you. Talk to him to start a


battle. He will
hold two level 7 Metapods and a Level 7 Caterpie. Beat him and
continue down.
At the end of the path, make a quick right to find a Potion. Now
head back on
track. This next Bug Catcher only has a Level 9 Weedle. Oh nos.
Wrap em up and
go to the end of the path to exit the forest.
ROUTE 2
Well, you should be a bit tired by now, right? Well, go on to
Pewter City.
Ignore the things to the right for now as there's no way to get
there yet.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.3} Pewter City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Isn't it great to be back in the open city? Well, explore here a
bit. You'll
see a museum(with a lot of junk in it), a house with a Nidoran
Male(We should
get one), a Gym(Don't go in yet), and the regular Pokemon Center
and Pokemart.
Oh yes, we should restock, shouldn't we? Let's see what's on
sale...
--------------------|SHOP MENU
|Price |
|--------------|------|
|Poke Ball
| 200 |
|Potion
| 300 |
|Antidote
| 100 |
|Paralyz Heal | 200 |
|Burn Heal
| 250 |
|Awakening
| 250 |
|Escape Rope
| 550 |
|Repel
| 350 |
---------------------

You probably don't have much money since those Bug Catchers are
broke little
whiny kids, so stock up on as much as you can and leave. You'll
get your money
soon enough. In the Pokemon Center, next to the PC there's a
reporter. Do
whatever you want with her, she just changes your profile when
you do link-up
battles. Next to the Pokemart will be a man. Say no to his
question and he
will lead you to the museum. Say Yes and he will do nothing. Try
to proceed
and a dude will stop you and bring you to the gym.
Note: 1. If you're wondering about the woman who asks you a
question in the
patch of grass, she's just asking you if you know what she's
doing. Doesn't
matter what you choose.
2. Going to the museum is optional.
3. Talk to the Jigglypuff in the Pokemon Center! Lovely song.
4. You are now able to trade.
5. There's a hidden Pokeball two spaces left and one space down
in the light
patch of grass to the left of the museum.
6. This guide is mine, Stra what's. Yes, I pwn. Er...just a
random statement.
Well, what about that patch of grass
Pewter? There's
nothing new there, just the same old
the beginning
of Route 2. If you want to train, go
perfect for
Pidgey, Spearow and Charmander. When
to the gym.
It's time to win out first badge.

we passed while coming to


Pokemon that you found at
back to the forest. It's
you're done training, head

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PEWTER GYM - BROCK

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
When you head in the gym, there should be a man. Talk to him for
advice. No
matter which option you pick, he'll still give you advice. Now,
you can skip
the trainer, but why waste good experience and money? The kid
still talks
about the light years from Red and Blue. He holds a Level 10
Geodude and a
Level 11 Sandshrew and is a good taste of how Brock will battle.
If you're
having trouble with this guy, go back and train, especially if
you have
Charmander. Bulbasaur and Squirtle should do fairly well though.
This is the
easiest gym, so no puzzles this time.
Now it's time. Time to battle Brock. Bring it on small eyed
brutha!
My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Bulbasaur
| LV 12 |
| Mankey
| LV 8 |
| Rattata
| LV 8 |
| Pidgey
| LV 12 |
| Beedrill
| LV 10 |
--------------------You'd be surprised at how fast Pidgey grows.
BOSS: BROCK
--------------------| Pokemon
| Level |
|-------------|-------|
| Geodude
| LV 12 |
| Onix
| LV 14 |
--------------------Brock is incredibly hard without a super effective attack. Grass
and Water do
a LOT of damage, so attack it with Bulbasaur's Vine Whip and
Squirtle's Bubble

which you should have by now if you were doing your training. If
you have
Charmander, this can be a tough battle. Neither of Brock's
Pokemon have that
great attacks, but they have tremendous defense! A Special Attack
should do
decent damage on him, and the only way to do that now is to get a
Butterfree
by evolving Metapod at Level 10. Use Potions if needed. If you're
still having
a lot of trouble, you should really level up to at least Level
10. Onix is
also pretty fast. I gained two levels from this. When you win,
you'll get a
TM Case in your Key Items, a Boulderbadge and a TM containing
Rock Tomb.
After listening to the cool gym leader music, head out. Heal and
prepare to
ascend Mount Moon. Make sure you're equipped with
items(especially Pokeballs!)
as there won't be a shop for a while.
=================================================================
=============
( a. Mount Moon )
=================================================================
=============
The first thing you'll see is that the person who lead you to the
gym was
replaced with one of Oak's assistants. You will get the Running
Shoes! Now you
can run fast by holding B while walking. So, proceed. On Route 3,
the first
trainer you'll see is a Lass with two Level 9 Pidgeys. She's
harder than most
of the trainers you've fought so far, so train up your weak
Pokemon. Actually,
train them on all the trainers here. Here's a map:
5
3
4
2
----

7
--------|||----------|||
|||
|||
1 |||
6 |||

------

------|||----------|||

1. Lass, 2 Level 9 Pidgeys.


2. Bug Catcher, 2 Level 10 Caterpies and a Level 10 Weedle.
3. Youngster holding a Level 11 Rattata and Ekans.
4. Bug Catcher, Level 9 Weedle, Kakuna, Caterpie, and Metapod.
5. Lass, Level 10 Nidoran Female and Rattata.
6. Youngster, Level 14 Spearow.
7. Bug Catcher, Level 11 Caterpie and Metapod.
OK, so after you defeat the trainers I recommend you go back to
heal a bit.
The next can be tough without fast Pokemon. She looks like an
innocent
bypasser walking around, but when talked to she'll battle. She
carries a Level
14 Jigglypuff who can put you to sleep, so attack quick or use
Awakenings.
After Jigglypuff, ignore the grass and run along the path until
you get to the
Pokemon Center. To the very left is a man who sells you a
Magikarp for 500,
but it's difficult to train right now and you can find them later
on. After
healing, it's time to go catching.
ROUTE 3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Jigglypuff
|
9%
|
Easy-Normal
|
|Pidgey
|
30%
|
Easy
|
|Spearow
|
50%
|
Easy
|
|Nidoran F
|
1%/5%
|
Easy
|
|Nidoran M
|
5%/1%
|
Easy
|
|Mankey
|
5%
|
Easy
|
--------------------------------------------------------There's some new Pokemon here. For those of you who didn't catch
Spearow

before, now's your chance. Another Pokemon of interest are the


Nidoran and
Jigglypuff. Be sure to at least land a Nidoran Female for
breeding, but if
you're playing Fire Red and can't stand to search so long, grab a
male one
since IMO, that one's better anyway. Jigglypuff aren't that great
but you need
it for your Pokedex. This is the only place to find it so grab it
before
moving along. This is a horrible place to train Grass and Bug
Pogleys so move
your butt out of there if you plan to train Bulbasaur(Ivysaur?)
and your bugs.
MOUNT MOON
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Geodude
|
15%
|
Easy
|
|Zubat
|
80%
|
Easy
|
|Clefairy
|
1%
|
Easy-Medium
|
|Paras
|
4%
|
Easy
|
--------------------------------------------------------Now here's a good training ground. Remember Geodude? You'll want
it, trust me.
Zubat are only good if they can evolve into Crobat so I don't
recommend
getting one yet. Clefairy and Paras are rare and unique to this
area, so get
one! Train your Pokemon here as it's an excellent training ground
if the
Pokemon can take down Geodudes. Paras seem to appear more often
now than in
the original RBY, so don't get sos psyched when you see one.
The first thing when you get to Mount Moon(besides catching
Pokemon) is to
avoid the trainers and head left to the opposite side of the
large rock.
Collect TM09 containing Bullet Seed and move. From there, move up
and to the
left of the trainer and water is a Paralyze Heal. OK, now let's
fight the
trainer there. He will have a Level 11 Weedle and Kakuna. From
him, move

back on track to the right. There will be another trainer there.


If you need
to know what a Clefairy looks like, here it is. The Lass will
hold a Level 14
Clefairy. It can be a bit difficult with attacks like Doubleslap
and Encore,
but you should be able to handle.
This is your last chance to heal so do so if you took some
damage. Now, after
that from the Lass, keep following the path. There is a ladder
take it down.
MOUNT MOON - Basement 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Paras
|
100%
|
Easy
|
--------------------------------------------------------This is just about all you'll find in little paths like these so
I won't
include this later on.
When you resurface, fight the Rocket who holds a Level 11
Sandshrew, Zubat,
and Rattata. Collect the Star Piece and retrace your steps back.
When you get back, go south and to the left path. The trainer is
difficult
here so avoid him if you can't take down
Magnemite(Steel/Electric) and Voltorb
(Electric) both Level 11. Take the Potion West of him and head
East. Defeat
the Bug Catcher right above the item's two Level 10 Caterpies and
Metapod.
Get the Rare Candy and move on. As you keep going on the right
path, you
should find another Escape Rope.
When you get to the end of the path, you should be in an area
near the top of
the ladder you went to before. There's a man rotating in a pile
of rocks. Talk
to him if you want, he's not a trainer. Keep going directly West
from there to

find a Lass moving around. Fight her Level 11 Bellsprout and


Oddish.
Keep going along the path. You should find a ladder. Collect TM46
containing
Thief and fight the Rocket's Level 11 Zubat and Ekans. Before
leaving, make
sure you pick the hidden item in the rock which is Ether.
When you get back to the ground floor, there should be a trainer.
Fight the
Youngster's 2 Rattatas and Zubat all Level 10. Pick up a Moon
Stone(don't use
it now) and fight the Hiker's 2 Level 10 Geodudes and Level 10
Onix. Hopefully
you haven't dumped Butterfree yet or have your starter with you.
Take the ladder and go along the path. Before you go on when you
resurface,
head up to find a Revive which should come in handy if your
weakening at this
point(I hope you aren't...). Now head back and right. Fight the
Rocket's Level
13 Rattata and Sandshrew and move on.
Keep going to fight another Rocket with a Level 13 Rattata(has
Hyper Fang,
watch out!) and Zubat. They're both tougher than wild ones with
new attacks,
so be prepared. Go to the little trench in the right to find a
hidden Moon
Stone in the Rock. Now, go up and fight the Super Nerd. He is a
bit tough
holding a Level 12 Grimer(hope you have Butterfree...), Voltorb,
and Koffing.
After defeating the Super Nerd, you will be given a choice of two
fossils. The
first one on the left is a Dome Fossil. This will will become a
Kabutops which
is rather cool and has good attack, and the second one it the
Helix Fossil
which later becomes Omastar, a Pokemon specializing in Special
Attack and
Defense. Omastar is much more useful in link battles, so I
recommend that
although Kabutops does look cooler. I chose the Helix Fossil.

Wonder when you'll exit? Don't worry, you're almost there. Keep
going and
collect an Antidote and head up the ladder. There's going to be
no more
trainers from this point on so celebrate if you're weak!
When you exit, first get used to the light and greenery. Are you
OK now? Good,
head East and you will find two Move Tutors. The one on the right
will teach
Mega Kick and the one on the left Mega Punch. These moves will
both suck later
on if you plan to battle with friends, but at the moment they are
pretty good.
They will teach only one of your Pokemon those attacks so choose
wisely if at
all.
You won't be able to go back for a while so if you want you can
go back
through Mount Moon, but who would do that? Pick up TM05(Roar) and
head on to
the next town in which you can stock up.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.4} Cerulean City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
--------------------|SHOP MENU
|Price |
|--------------|------|
|Poke Ball
| 200 |
|Super Potion | 700 |
|Potion
| 300 |
|Antidote
| 100 |
|Paralyz Heal | 200 |
|Burn Heal
| 250 |
|Awakening
| 250 |
|Escape Rope
| 550 |
|Repel
| 350 |
---------------------

POINTS OF INTEREST:
1. The Bike Shop. You can't get one yet :(
2. The Super Potions. Buy them if you have strong Pokemon.
3. The hidden Rare Candy in the backyard of the house on the
upper left corner
who tells you about the badges. It's located near the right side.
4. The Police Officer blocking the house. Don't worry about that
yet.
5. The house next to the Pokemon Center. The man wants a
Poliwhirl. You
probably don't have one now so go back to him later.
6. The Pokemon blocking the little tree. We'll get there later
too.
7. The House next to the Poliwhirl man. He gives you a bottle to
hold crushed
berries.
After healing and stocking up, you probably want to check out
that patch of
grass West of here right? Well, go right ahead. Just don't leave
the city
through the other exit.
ROUTE 4
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Rattata
|
40%
|
Easy
|
|Spearow
|
40%
|
Easy
|
|Ekans
|
15%/0%
|
Easy-Medium
|
|Sandshrew
|
0%/15%
|
Easy-Medium
|
|Mankey
|
5%
|
Easy
|
--------------------------------------------------------The only thing here you want is your version exclusive.
Everything else you
should have. Unless you are underleveled, move on.

From here, you have two choices. You can either defeat the Gym
Leader or
explore what's later on. I personally explored a bit to train
some more before
fighting. So, what's keeping ya? Let's go on! If you have not
caught a Pikachu
and own a Squirtle or especially Charmander, take the bridge
first and come
back to this section later. Since I chose good old Bulbasaur, I'm
doing the
gym first. Beware, both routes you choose have challenges. Skip
through the
walkthrough to find the part you're at.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
CERULEAN GYM - MISTY
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
You don't think we went all the way through Mount Moon for
nothing do you?
As you come in the gym, you can probably guess this gym leader's
theme. That's
right, water, which is why Charmander and Squirtle dwellers
should wait until
they caught an Oddish/Bellsprout before even trying this as Misty
is hard.
OK, no puzzles in this gym either, which is great. Go straight up
and battle
the swimmer(or even skip him if you'd like, but what about all
that wasted
experience?)'s level 16 Horsea and Shellder. Have fun pwning
these guys with
your Electric/Grass type Pokemon, but if you're having trouble
here then Misty
is going to devastate you. The Shellder has Icicle Spear that is
super
effective against Grass types but that shouldn't be able to take
down strong
ones.
Now, onto the next trainer! Or, if you choose to skip her, on to
Misty! But
let's battle just for some exp ;) Picknicker will hold a simple
Level 19

Goldeen so Vine Whip/Absorb/Thundershock once and it's gone. OK,


now for the
big stuff.
My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Ivysaur
| 18
|
| Pidgeotto
| 18
|
| Beedrill
| 15
|
--------------------As you can see, I dumped most of my not-so-great Pokemon or those
who level
up to slow. Blah.
BOSS: MISTY
--------------------| Pokemon
| Level |
|-------------|-------|
| Staryu
| 18
|
| Starmie
| 21
|
--------------------Misty holds two Pokemon you probably have never seen before.
Staryu, the
pre-evolution of Starmie, is fast and has powerful Water attacks.
Starmie is
stronger and has better defenses. Both carry a strong attack,
Water Pulse,
that has a high chance of confusing you. Switch often and hope
you live. Just
go all out with Electric and Grass attacks which both Staryu and
Starmie are
weak against and don't bother using Geodude and Sandshrew, both
weak very weak
to water. She's difficult with low level Pokemon so be at least
level 15 when
battling her!
After the battle, Misty will give you a Cascade Badge allowing
you to use Cut
and also TM03. That annoying Water Pulse confusing thang is now
yours to use!
...I mean, use only once. Oh well.

Note: For those that returned in the rod, there's no Pokemon in


this gym like
the previous versions :)
Now that you have beaten Misty, it's time to travel along Nugget
Bridge. Go up
to the bridge and take a look at the glorious magnificent
structure and change
since RBY and...wait a second! Who's that coming? OMG it's your
rival!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 3
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 17 |
|Rattata
| LV 15 |
|Abra
| LV 16 |
|Bulbasaur
| LV 18 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 17 |
|Rattata
| LV 15 |
|Abra
| LV 16 |
|Charmander
| LV 18 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 17 |
|Rattata
| LV 15 |
|Abra
| LV 16 |
|Squirtle
| LV 18 |
----------------------

Your rival's not a pushover this time...He's almost, if not


harder than Misty!
Although his levels aren't as high as hers, he has more Pokemon.
If you've
beaten Misty, you should have no problem with this, but if you
can't beat him,
then you really have to train. Use a Pikachu or Geodude against
Pidgeotto, you
should at least have one of those. If you don't, tough luck since
Sand Attack
will be a huge problem. If you have a high level Pidgey or
Pidgeotto of your
own then it can work since it does have Keen Eye preventing
Accuracy Loss.
Any Pokemon with decent defense, namely Geodude and Sandshrew,
can take care
of Rattata. Abra is the least of your worries, all it can do is
Teleport which
does absolutely nothing. It's worse than Metapod and Kakuna for
now. < Note
that. Now for Rival's starter. Although they're not evolved yet,
they carry
element attacks in which you should beware of. However, by now
you can get
Pokemon that can withstand any of the starters attacks and can
deal super
effective hits to them. Use it and the starter'll be gone quick.
Note that you
should probably keep that starter killer for the rest of the
game.
After beating Rival you'll get a Fame Checker. It does...pretty
much nothing.
You'll hear news from famous people. Weee.
OK, go back and heal and restock, then it's time to take the
Nugget Bridge
challenge. What's the challenge you ask? Beat 5 trainers. They
all suck
compared to Gary so they should be no problem. Just train your
weak Pokemon on
them.
The first trainer is a Bug Catcher who hold a Level 10 Caterpie,
Weedle,
Metapod and Kakuna. Next, the Lass will hold a Level 12 Pidgey,
Oddish, and

Bellsprout. Next up is a Youngster holding a Level 14 Sandshrew


and Ekans. The
trainer, Lass again, will hold a Level 16 Nidoran Male and
Female. Getting
harder yet? The last trainer, a Camper, will hold a Level 18
Mankey.
Excellent, we beat the Nugget Bridge challenge, right? Wrong. The
next dude
will give you a prize(Nugget. Duh. Sell it.) but will challenge
you for not
joining up with Team Rocket. He'll hold a Level 15 Ekans and
Zubat, typical
Rocket Pokemon.
After getting through, get the TM45(Attract) at the top. Now,
it's time to go
Pokemon catching!
ROUTE 24
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
30%
|
Easy
|
|Abra
|
10%
|
Normal
|
|Caterpie
|
20%
|
Easy
|
|Weedle
|
20%
|
Easy
|
|Metapod
|
5%
|
Easy
|
|Kakuna
|
5%
|
Easy
|
|Bellsprout
|
0%/10%
|
Easy
|
|Oddish
|
10%/0%
|
Easy
|
--------------------------------------------------------ROUTE 24 FISHING, GOOD ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
50%
|
Easy
|
|Horsea
|
40%
|
Easy
|
|Magikarp
|
9%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
|Psyduck
|
1%/0%
|
Easy
|
--------------------------------------------------------ROUTE 24 FISHING, SUPER ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|

|Gyarados
|
19%
|
Normal
|
|Slowpoke
|
0%/1%
|
Easy
|
|Psyduck
|
1%/0%
|
Easy
|
--------------------------------------------------------Here are a few new faces. If you manage to find your version
exclusive here,
catch it and train it well if you don't have Bulbasaur. Both of
those Pokemon
are useful as Grass types and are the only you'll find in a
while. They are
also effective aginst Misty if you haven't defeated her yet.
You'll still find
the caterpillars here. One thing to note is Abra. Remember Gary
and his
useless Abra who can't Teleport? Well, it can Teleport here and
with that as
its only move, it will escape all battles and be difficult to
catch. You will
want to catch it and evolve as soon as possible since it evolves
into a VERY
strong Psychic type, one of the best in the game. To catch it,
use a fast
Pokemon like Butterfree or Ivysaur's Sleep Powder. If you don't
have either,
just chuck Pokeballs at it although there will be a low chance of
you actually
catching it. Come back and try later if you need to. This place
is a poor
training area so just go on to the next few trainers and beat
every one of
them. Oh, here's another bad map:
O 3O
O
O
O
O
O
O
10.
2
O O
O
OOOO8
==================OO
OO
O
5 O
O
9
----O4
O OO O
O
WWWWW
OO
O
O
OO
WWWW1
O
O 6
O
WWWWW
O
O O
7 O
WWWWW
WWWWW
WWWWW
Key: W = Grass

O = Bushes
1. Camper, Level 14 Rattata and Ekans.
2. Hiker, Level 15 Machop and Geodude.
3. Youngster, Level 14 Rattata and Spearow.
4. Hiker, Level 17 Onix.
5. Youngster, Level 17 Slowpoke.
6. Picnicker, Level 15 Nidoran Male and Female.
7. Hiker, 3 Level 13 Geodudes and a Level 13 Machop.
8. Camper, Level 14 Rattata and Ekans.
Before you fight this trainer, make sure you stay close to the
Hiker below so
that he'll move out of the way allowing you to get Secret Power
behind him. If
you don't get it, you'll just have to wait until you get the HM
Cut.
9. This trainer's walking around. Youngster, Level 14 Ekans and
Sandshrew.
10. Last trainer now. Lass holds a 2 Level 13 Oddishes and a
Pidgey.
OK, after my horrible ASCII map and the last trainer, go right on
to the
house. There, you'll see a weird...thing. Talk to it, and it'll
explain that
he is Bill and got trapped in a Pokemon's body during an
experiement and can't
turn back. So, of course, help him. You can abandon him too, but
then we won't
be able to continue the game. After Bill goes into the
transporter thing, go
to the computer and press A and Bill will turn back. Talk to him
again to get
the S.S. Anne Ticket. BTW, from now on Someone's PC will become
Bill's PC.
There's a nice pool of water in front of Bill's house for those
who returned

with fishing rods.


ROUTE 24 FISHING, GOOD ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
60%
|
Easy
|
|Goldeen
|
20%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------ROUTE 24 FISHING, SUPER ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwhirl
|
50%
|
Normal
|
|Gyarados
|
50%
|
Hard
|
--------------------------------------------------------Time to head back now. Take the South route this time. Talk to
the couple on
the way there. Heal, restock, and go to where the police officer
was before.
He's not blocking the door anymore so go right on in. The first
thing you'll
notice is that the house he was blocking is all trashed up and a
wreck. Only
Team Rocket could be behind this! And so they are. Go outside
through the back
and confront the Rocket. He will admit to wrecking the house and
battle you!
He holds a Level 17 Machop and Drowzee, a Psychic type with
excellent
Special Defense. When you beat him he will give you the TM he
used to break
through the house, Dig(TM28). OK, let's heal and continue onward.
If you
haven't beaten Misty yet, you should have trained enough to do
so.
ROUTE 5
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
25%
|
Easy
|
|Meowth
|
25%
|
Easy
|
|Bellsprout
|
0%/25%
|
Easy
|
|Oddish
|
25%/0%
|
Easy
|

--------------------------------------------------------ROUTE 5 FISHING, GOOD ROD(For those who returned)


_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
50%
|
Easy
|
|Goldeen
|
40%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------ROUTE 5 FISHING, SUPER ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
20%
|
Hard
|
|Poliwag
|
40%
|
Easy
|
|Poliwhirl
|
40%
|
Easy
|
--------------------------------------------------------There's nothing interesting in the grass of Route 5 except for
Meowth which
aren't exactly the best Pokemon in the world. Continue on to find
a daycare
center with a man who will increase Pokemon's levels for you.
He's not that
great since it's 1 step = 1 exp, so move on unless you wish to
drop off your
Magikarp here. You can't breed either.
If you enter the bulding down below, the guard won't let you
through. That's
OK, head to the building on the right instead. You'll find a girl
who wants to
trade a Nidoran. In Fire Red, she'll trade you a Nidoran Female
for a Nidoran
Male and viceversa for Leaf Green. It's a great oppurtunity for
the lazy ones
that didn't catch the rare Nidoran from before.
When you exit, head along the path to the left and fight the Bug
Catcher there
holding 2 Level 16 Weedles(OMG!!) and Caterpie. The grass here
holds the same
Pokemon as the the place after Cerulean so don't bother searching
for Pokemon.
Keep going to find two trainers. The male Camper on the left will
have a Level

20 Squirtle. The female will hold a Level 16 Rattata and Pikachu.


This Bug
Catcher is very tough. He has a Level 20 Butterfree holding both
Confusion and
status attacks. Skip him if you're weak.
All right, the last two trainers now. The first one, a Camper,
will hold 3
Level 16 Pidgeys. Now, the final trainer is rather tough. He
holds a Level 16
Spearow and Raticate, the evolved form of Rattata and has pretty
gnarly
attack.
OK, on to Vermilion City!
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.5} Vermilion City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
--------------------|SHOP MENU
|Price |
|--------------|------|
|Poke Ball
| 200 |
|Super Potion | 700 |
|Antidote
| 100 |
|Paralyz Heal | 200 |
|Burn Heal
| 250 |
|Ice Heal
| 250 |
|Repel
| 350 |
--------------------POINTS OF INTEREST
1. The Pokemon Fan Club building. Talk to president.
2. The S.S. Anne in which you use the ticket from Bill.
3. Diglett's cave.
4. A house wanting to trade a Farfetch'd for Spearow.

5. The woman in the Pokemon Center who gives you a battle


checker.
6. The Pokemon in the East section past Diglett's Cave.
7. The bush blocking the gym.
VERMILION CITY FISHING, GOOD ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Horsea
|
60%
|
Easy
|
|Krabby
|
20%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------VERMILION CITY FISHING, SUPER ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
30%
|
Easy
|
|Gyarados
|
20%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
|Staryu
|
0%/50%
|
Normal
|
|Shellder
|
50%/0%
|
Normal
|
--------------------------------------------------------You probably need some healing, so do that first. Now, for the
quest of some
items. As usual, restock and talk to the girl nearest to the
nurse. She will
give you an item which, when used near a trainer, will see if the
trainer
wants a rematch. It can only be used once in a while though.
Next, go to the
neighboring house to the left of the Pokemon Center. There will
be a fisherman
there. Talk to get the Old Rod. Although it sucks, keep it
anyway. Next stop
is the Pokemon Fan Club. It should be pretty obvious with a sign
and Pokeball
on the bulding. Talk to the old dude there and say yes to talk
about his
Pokemon. Afterwards, you'll get a Bike Voucher. Yippee. Catch an
extra Spearow
and go to the house next to the Pokemon Fan Club. Trade it for a
useless

Farfetch'd. It's the only way to get it in out Pokedexes though.


It's equipped
with a Stick increasing its Critical Hit Ratio but it's still
going to be
useless later in the game. If try to head towards the gym, you
will see a tree
blocking the way. You will be able to cut it down later, so let's
go somewhere
else.
Now, you should probably do whatever you have to at Cerulean.
Defeat any
trainers you haven't already. In the Bike Shop, trade in that
Bike Voucher for
a free Bycicle. If you still haven't beat Misty, you absolutely
positively
have to now. And if you still can't beat her, that's just sad.
When you get back, look around. You should see the gym is blocked
by a bush.
Oh bummer. Now we have to do something to get past it :( Like
always. Well,
why don't we train up a bit before actually doing some quests?
Shall we?
ROUTE 11
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Spearow
|
40%
|
Easy
|
|Sandshrew
|
0%/40%
|
Easy
|
|Ekans
|
40%/0%
|
Easy
|
|Drowzee
|
25%
|
Easy
|
--------------------------------------------------------Not much here. If you haven't caught an Abra and evolved it, get
a Drowzee or
wait a bit longer for Mr. Mime. Either way, you need a Psychic on
your team.
They make great training posts and aren't quite that bad. The
rest shouldn't
interest you though so move on to the trainers.
First, head up and get the Ice Heal. The Youngster directly
across from you
will hold only a Level 21 Ekans. Now from there, go South to find
a Gambler

holding a Level 18 Horsea and Poliwag, both Water types. He holds


a great
pocket so beat him an move on. From the Gambler, move back up and
right, right
on down the path. You will find another Youngster standing still.
He holds a
Level 19 Sandshrew and Zubat. Next up is the walking Youngster.
He will have a
Level 18 Nidoran Male and Nidorino. Go South from him to find a
bald dude, an
Engineer. He carries a Level 2 18 Magnemites and Magneton, so
make sure you
have a Ground or Fighting type as he is very difficult without
them. OK, from
there, continue right and fight the old man, a Gambler holding a
Level 18
Oddish and Bellsprout. Pick up the X-Defense and go up and fight
the Engineer
holding a Level 21 Magnemite.
OK, the next trainer is a Gambler in the upper right corner
holding a Level
18 Vulpix and Growlithe, both Fire Pokemon. The Youngster below
him will
have 2 Level 17 Rattatas and Raticate. OK, now near the house,
the Gambler
will hold a Level 18 Voltorb and Magnemite. That should rap up
the trainers.
Before going in the bulding, grab the Great Ball and the Escape
Rope hidden
in the Rock above the gate.
Now, go in the building. If you try to continue, there will be a
Pokemon
blocking the road. You can't do anything now so head back to the
building and
go upstairs to the observatory. You will find a trainer who will
trade a
Nidorina for a Nidorino. Not exactly a great trade, but do it if
you want.
Next, Professor Oak's aid will want to see your Pokedex. If you
have 30
Pokemon, he will give you an Itemfinder. You'll want it since it
has a Special
function to find hidden items. If you don't have 30 Pokemon, go
back and
catch some more and evolve them.

=================================================================
=============
( a. S.S. Anne )
=================================================================
=============
After getting the Itemfinder, head back to Vermilion City. Heal,
and then it's
time to board the S.S. Anne using the ticket Bill gave you. OK,
there's a ton
of trainers who are restless because something's holding up the
boat, so let's
fight them. Oh, just to let you know, the place is a horrible
place for
Charmeleon. It seems that the boat isn't moving and many people
are bored and
itching for a battle, so let's get em and see what's up.
Starting from the very right room, the Gentleman will hold 2
Level 18
Growlithes. In the next room to the left, there will be a nice
young lady who
will heal you. Sweet. No running back to the Pokemon Center for
you! Now on to
the next room. As soon as you enter, you will be challenged by a
Gentleman
holding a Level 19 Nidoran Male and Female. There nothing
interesting in the
next two rooms except a Wigglytuff you can talk to. After those
two though
will be a room with three people in it. The first one is a Lass
holding a
Level 18 Pidgey and Nidoran Female. The next person is a
Youngster holding a
Level 21 Nidoran Male. The last person does nothing, so go get
TM31 containing
Brick Break, one of the best Fighting attacks in the game! The
next room only
has an undercover agent, so basically you've done everything you
need to do on
this floor. Now, go the left and down instead of up the
staircase.
Here, you will find the kitchen. In the third garbage can to the
right, there
will be a Berry. There's also a Great Ball in here.

Head back up now go all the way to the right and down into that
staircase. In
the garbage can near the descending stairs, you will find a Hyper
Potion. Now,
onto the trainers. In the first room there won't be anything but
a Machoke and
Super Potion. Get it and move on to the next. You will find two
Sailors, the
closer one will hold a Level 21 Shellder. The farther one will
have a Level 18
Horsea, Shellder, and Tentacool. As soon as you enter the next
room, you will
get another challenge by a Sailor with 3 Level 17 Horseas. Grab
the Potion and
move on. Now, on the second to last door there will be another
Sailor with a
Level 18 Tentacool and Staryu. Behind him will be TM44, Rest.
Make sure you
grab that as it is a very useful TM. Now, this next room has 2
trainers. The
one wearing red is a Fisherman holding a Level 17 Tentacool,
Staryu, and
Shellder. The one wearing blue is a Sailor holding a Level 20
Machop. All
right, that's another floor down.
Now, from the basement let's head three floors up. I know we're
skipping one,
but that's fine for now. OK, there's some people here so it's
time for some
more trainer battles. As soon as you head out, you will see a
bald man. He
won't battle, so talk and keep going left. There will be a Sailor
just smack
in the middle of the map, so defeat his level 17 Machop and
Tentacool. Now, go
left to fight a Sailor holding a LEvel 18 Machop and Shellder.
That's all the
trainers in this area for a quick clear.
Head back to the previous floor, the last one. In the first room
to the left,
there should be a man in there. Talk to him to recieve a picture
of Snorlax in
your Pokedex. It's not a must, just a plus(rhyme not intended).
In the next

room, fight the Fisherman holding 2 level 17 Goldeens and


Tentacool. After him
there should be a Gentleman holding a Level 23 Pikachu. Pick up
the Stardust
after defeating him. The next room has no trainers or items, so
keep going.
At the room after, there will be a Lass at the top of the screen
holding a
Level 18 Rattata and Pikachu. There will also be a Gentleman with
a Level 17
Growlithe and Ponyta. That's the last of the trainers, feel free
to explore
the last two doors, but heal up before you venture onwards
because here comes
the big scary rival.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 4
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 19 |
|Raticate
| LV 16 |
|Kadabra
| LV 18 |
|Ivysaur
| LV 20 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 19 |
|Raticate
| LV 16 |
|Kadabra
| LV 18 |
|Charmeleon
| LV 20 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|

|Pidgeotto
| LV 19 |
|Raticate
| LV 16 |
|Kadabra
| LV 18 |
|Wartortle
| LV 20 |
---------------------Another Rival battle already? That's right. Well, he hasn't done
too much
leveling up so he should be easy this time around since you
probably have
defeating all those trainers from before. Pidgeotto is still here
and a threat
with Sand Attack, so switch constantly if you don't have a
Geodude or Pikachu
to finish it quick. His Rattata seemed to have evolved even
though it's not
high enough a level, that darn cheater. Raticate has extremely
high attack so
use a Potion on Geodude or fight with another high defense
Pokemon. Watch out
for Hyper Fang and Quick Attack which are very strong moves at
this point. Its
weakness is fighting.
Abra has also evolved into Kadabra, a very mighty Pokemon, this
time with more
than just Teleport and unbelievably high Special Attack to
trounce your
Pokemon. You don't have much that can withstand Special Attacks
at this point,
so the best thing to do is to use Quick Attack and attack first
since it has
low defense. Kadabra is one of the fastest Pokemon(yes, including
high levels,
that's how powerful it is) so be on your guard! It uses Psychic
attacks and
can disable your powerful moves for a limited time. Major
annoyance at low
levels.
Now, for his starter, which has finally evolved, isn't too tough.
It will
usually use elemental attacks and a super effective hit can OHKO
that sucker.

Woohoo, after beating your rival you can head right up that
staircase into the
Captain's chamber. He seems to be a bit sick though...don't
examine the trash
can(eeew...) and talk to him. He was seasick, so that's why the
boat wasn't
moving! He will give you your very first HM, Cut! A quick side
note, these
HMs can be used as many times as you want and are nice moves but
you can't
delete them until much later in the game, so be careful who you
teach it to!
HMs can also be used outside a battle to get past obstacles, so
teach it to
one of your Pokemon since we'll be using it. Remember that you
have to have
Misty(Cerulean City)'s badge before you can use it outside of
battle.
Now, we can cut that tree blocking the gym. But before we do,
let's head East
into Diglett's Cave.
DIGLETT'S CAVE
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Diglett
|
90%
|
Easy
|
|Dugtrio
|
10%
|
Hard
|
--------------------------------------------------------Digletts have weak defenses but are very fast and strong with
powerful ground
attacks. They range from levels 13-24. Dugtrios are its evolution
and are
around Level 28. It's near impossible to run from these guys
since they have
a high Speed stat and can have an ability called Arena Trap which
blocks all
Pokemon except those immune to Ground types from escaping. Keep a
Flying type
first and do NOT let it faint. Catch one of these guys as they
are very good
Ground types.

After resurfacing, you will see that you ended up in that place
near Pewter in
which you saw before. You can cut down that bush in the way and
do all the
business there that you want, including catch Pokemon which you
didn't want to
get before.
When you finish your Pewter business, head South from the exit of
Diglett's
Cave. Check the house. There will be a man there who wants to
trade a Mr. Mime
for an Abra, an excellent trade if you have an extra Abra since
Mr. Mime
cannot be found anywhere else in the entire Advances series. What
a dumb kid.
OK, let's try that new cut thing. Try it on the strange plant and
head right
on through. There should be another building with another one of
Oak's
assistants. If you have caught 10 Pokemon(dear god, I hope you
do), he will
give you HM05.
Keep going through the South exit. There will be an Ether. Pick
it up. Keep
going to find another item, a Paralyze Heal. You see those bushes
to the left?
You can cut them and head to Viridian City. There won't be
anything new except
that you can get a Move Tutor near the pond and can go a bit
further through
the Pokemon League checkpoint where you fought your rival for the
second time.
When you're done, head back to Vermilion City and get ready for
your third
badge.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
VERMILION GYM - LT. SURGE
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OK, here it is, your first gym puzzle. First, let's defeat the
trainers though

as they can be a menace trying avoid all the time and is a good
way to
practice. If you can't tell by the name, this gym uses Electric
Pokemon and
only Electric Pokemon, meaning your ground types will have a ball
as
electric attacks do NO damage to them. None, zip, nada. If you
don't have one,
get you butt over to Diglett's Cave and catch one.
Now, the first trainer to the very bottom will be a Sailor who
does not use
Water Pokemon, but instead will have 2 Level 21 Pikachus. Next
guy in the
middle will be an Engineer with a Level 21 Voltorb and Magnemite.
Now, the
last guy is a Gentleman with a Level 23 Pikachu. He likes to use
Double Team
a lot, an extremely annoying attack that increases his evasion so
your attacks
won't land.
OK, so now that the trainers are done, you should notice that the
door to the
gym has an electric block on it. So here comes the puzzle. First,
heal up
since you if you exit after solving the puzzle, it resets.
This is a really annoying puzzle. It's basically guess and check.
You need to
find two switches to unlock the door. They are hidden in the
garbage cans. The
first switch is random and the second switch will always be in
one of the cans
next to the switch. If you get the second switch wrong, the first
switch
resets and you have to find it all over again.
Once you get both switches, you are free to fight Surge.
My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Ivysaur
| LV 26 |
| Pidgeotto
| LV 21 |
| Beedrill
| LV 21 |

| Diglett
| LV 23 |
| Pikachu
| LV 20 |
--------------------Level 20+ should be able to beat him, less if you have a Ground
type.
BOSS: LT. SURGE
--------------------| Pokemon
| Level |
|-------------|-------|
| Voltorb
| 21
|
| Pikachu
| 18
|
| Raichu
| 24
|
--------------------Note: This battle is almost optional. You can go to nearly the
end of the game
before you actually have to fight him. So if you feel lazy or
can't beat him,
move on for a bit :P
Like every other trainer in the gym, Surge uses electric Pokemon.
He's kind of
a joke with Ground Pokemon, or even with just a Ground type
attack since his
defenses are weak. All of his Pokemon have an attack you haven't
seen yet
called Shock Wave. It can never miss and can pack quite a punch.
It still does
no damage to Ground types though.
Voltorb will be the easiest dude to beat. If Shockwave doesn't
deal enough
damage, it will use Sonicboom which misses often and when hits,
deals 20
damage no matter what. Pikachu is also easy at a low level. It
likes to use
Double Team A LOT if Shockwave doesn't deal enough damage to you,
so defeat it
quick just like the Gentleman's Pikachu before in the gym. His
prize Pokemon
is next, Raichu.
Raichu is the evolved form of Pikachu and is quite strong without
Ground

attacks. Its first 4 moves or so will always be Double Team


making it a big
pain in the butt to kill. If your ground attacks don't hit the
first few
turns, you'd better hope that you saved your game before. After
Double
Teaming, Surge will use a mix of Quick Attack and Shockwave to
defeat your
Pokemon. Thunder Wave also appears sometimes causing more
annoyance and
disability to attack. Not only that, but Lt. Surge will use a
Super Potion if
Raichu's low in health! Keep hitting and don't give up! Geodude,
Sandshrew,
and other Pokemon with high Defenses are greatly recommended.
Remember that
Raichu is the fastest Pokemon that you have met so far, unless
you happened to
come across a Dugtrio.
After defeating Lt. Surge(whew! It can take a few times even with
high level
Pokemon), you will get not only the Thunderbadge does vitrually
nothing and
TM31, Shockwave.
Heal, stock up, and get ready to move on. We're done here in
Vermilion City.
Don't forget to get the Itemfinder and move out. But wait...where
else to go?
Well, let's backtrack to Cerulean City and see if there's
anything there.
At this point, you MUST have gotten the HM05, Flash, through
Diglett's Tunnel
unless you think you'll handle yourself really well in the dark.
While you're at Cerulean City, make sure you have a bike. While
you're heading
back, you may notice a small path to the right that we were not
able to get to
before. Wait! There seems to be a bush blocking the way. Let's
cut it and
continue onwards. You'll notice this is another one of the
trainer's favorite
standing around and doing nothing waiting for you to come spots.
Let's get
em tiger!

First match will be a female Picknicker with 2 Level 18 Oddishes


and 2
Bellsprouts. Jump some ledges to see an item ball, TM40. Pick it
up and there
will be a Hiker near there holding a Level 18 Machop and Level 20
Onix. OK,
now move left and up to find a Camper holding a Level 21
Growlithe and
Charmander. If you move upwards, there will be a Bug Catcher with
2 Level 19
Beedrills. Continue to the left and find a hidden Ether in the
rock. Jump the
two ledges to find yourself back where you started. Go back to
the Camper and
head down and right, then up when you see the nearest opening.
Fight the Bug
Catcher holding a Level 20 Caterpie, Weedle, and Venonat. Go left
to find a
Camper with a Level 19 Rattata, 2 Sandshrews, and an Ekans.
Ignore the patch
of grass and fight the Hiker back near the Bug Catcher holding 2
Level 20
Geodudes and a Machop. Now, go right, jump the right ledge and
fight the
Picnicker holding a Level 23 Meowth. From her, jump down two
ledges if you are
not nor tired and defeat the Hiker with a Level 21 Geodude and
Onix. Pick up
the Burn Heal and head all the way back the the Meowth trainer.
That should be it, head to the right and you will find a patch of
grass and a
Pokemon Center! Weee, heal and get ready to catch a few new
Pokemon.
ROUTE 10
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Voltorb
|
45%
|
Easy
|
|Spearow
|
34%
|
Easy
|
|Sandshrew
|
0%/20%
|
Easy
|
|Ekans
|
20%/0%
|
Easy
|
|Mankey
|
1%
|
Easy
|
---------------------------------------------------------

All wimpy Pokemon here. These only have a Level range of


approximately 11-16
and give little experience. You only want to catch Voltorb here,
but it's not
exactly the greatest Pokemon so I would drop it from your party.
All right, whenever you're ready, fight the trainer South of the
center
holding a Level 20 Pikachu and Celfairy. Now, make sure you have
at least 1
Escape Rope and some Potions as we're about to head into Rock
Tunnel.
=================================================================
=============
( b. Rock Tunnel )
=================================================================
=============
ROCK TUNNEL FLOORS 1-2
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zubat
|
90%
|
Easy
|
|Machop
|
5%
|
Easy-Normal
|
|Mankey
|
5%
|
Easy
|
--------------------------------------------------------ROCK TUNNEL FLOORS 3+
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Mankey
|
5%
|
Easy
|
|Geodude
|
90%
|
Easy
|
|Onix
|
5%
|
Hard
|
--------------------------------------------------------Welcome to Rock Tunnel. Dank old place isn't it? And totally
dark. Remember
that Flash HM you got, HM05? I dearly hope so because if not,
you're going to
have a rough time through this place. Teach Flash to any
Pokemon(Don't erase
a good attack, Flash blows) and use it to light up the cave. This
place isn't

the greatest training area either, but it does have some rare
Pokemon only
found in this area. You should catch a Machop and Onix, both
great Pokemon
when evolved, but quite rare.
Now, head all the way to the right to find an item ball
containing Repel.
Head back and go South to find the first of many, many trainers
in this cave.
The crazy Pokemaniac will hold a Cubone and Slowpoke. Cubone is a
new face, it
has very high defense so use a Grass or Water type to beat it up
like with
Brock. It's a Ground type. Slowpoke will show its face again for
a second
appearance. Grass and Electric will do with him. These Pokemon
are hard, but
only average here in this cave so don't be stingy with Potions.
All right, continue down the path and take the ladder. Now, fight
the
Pokemaniac in the middle of the path holding a Level 25 Slowpoke.
Now, keep
going all the way left to find a Revive. Now, go back and up to
fight that
Picnicker holding a Level 22 Oddish and Bulbasaur. OK, keep going
to find
a Pokemaniac you have to fight holding a Level 22 Charmander and
Cubone.
You will soon find yourself in a place where there's a large rock
in the
middle of the place so you can go left or up. The Hiker to the
left holds a
Level 25 Geodude and the one up holds a Level 20 Machop and
Geodude. They both
lead to the same ladder so go either path, or both.
After you get out of the ladder, you will see a Hiker. Beat his 3
Level 19
Geodudes and Machop. Head to the left side of the rock and go
down to find
yet another Hiker holding a 2 Level 20 Onixes and Geodude. Head
right to find
an Escape Rope. Head up and battle the Hiker holding a Level 21
Geodude and

Graveler. Graveler should be a new face, it is the evolved form


of Geodude
but is taken down the same way.
Almost out! Take the ladder and fight the Picnicker when coming
out and going
West. She'll have a Level 21 Jigglypuff, Pidgey, and Meowth. If
you move South
from her, you will find a Move Tutor who'll teach Rock Slide, a
very good
move. If you don't want to use it just yet, just head up from the
Picnicker
to get an Ether and fight the Hiker back to the left. He has 2
Level 21
Geodudes and a Graveler. Go up after him and fight the Pokemaniac
with 3 Level
20 Slowpokes. Take the ladder.
You'll be confronted by two Picnickers. The first one will have a
Level 22
Bellsprout and Clefairy. The second a Level 19 Pidgey, 2
Rattatas, and a
Bellsprout. Go left and up to pick up an item and then back down
and left to
fight another Pickniker witha Level 20 Meowth, Pidgey and Oddish.
Yes! That's
out ticket out of here! After her just head on out!
But wait! We're not out of the jungle yet. If you want, try to
ignore the
next few trainers and go straight on to the next city since your
Pokemon are
probably very low in health and PP, but I'm going to pretend that
we're not.
(Don't worry, I was tired too at this point -_-) The Picnicker
right in front
of you will have a Level 21 Pidgey and Pidgeotto and the Hiker
will have a
Level 21 Geodude and Onix. Jump the ledge and fight the next
Hiker who holds
a Level 19 Onix and Graveler. Now head right and fight the
Pokemaniac
wandering around holding a Level 20 Cubone and Slowpoke. After
him, run
towards the city and celebrate that we are finally out of the
cave!

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.6} Lavender Town
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Well...this doesn't look like a warm welcome. For one thing, the
song's sad.
Everyone seems to be talking about this Mr. Fuji and ghosts. I
wonder what's
up?
--------------------|SHOP MENU
|Price |
|--------------|------|
|Great Ball
| 600 |
|Super Potion | 700 |
|Revive
| 1500 |
|Antidote
| 100 |
|Paralyz Heal | 200 |
|Awakening
| 250 |
|Burn Heal
| 250 |
|Escape Rope
| 550 |
|Super Repel
| 500 |
--------------------Wow, new items here. You can finally buy Great Balls, get Super
Potions, and
Revives! How nice. Super Repel is also in stock for those who
hate to battle.
POINTS OF INTEREST:
1. The HUGE tower.
2. The sad, sad, song.
3. The Name Rater's house. You know, the one that's all of a
sudden happy.
4. Mr. Fuji's house. The one with a lot of Pokemon and a sign
outside. He's
missing.

5. The two exits. The bottom one leads to Silence Bridge, the
other to
Celadon. Don't go to Silence Bridge yet, it leads to a dead end.
6. No gym. Looks like there's no business to be done here...
Well, after healing a stocking up(and defeating leftover trainers
if you
haven't yet.), let's explore a bit. Doesn't curiosity just lead
you to the
gigantic bulding? That's the Pokemon Tower. Head in and listen to
the new
song. Head up the stairs and you'll hear a warning from the
Channeler there.
Whatever. Keep going to see...your rival?!?! Already?! Time to
battle!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 5
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 25 |
|Gyarados
| LV 23 |
|Growlithe
| LV 22 |
|Kadabra
| LV 20 |
|Ivysaur
| LV 25 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 25 |
|Gyarados
| LV 22 |
|Exeggcute
| LV 23 |
|Kadabra
| LV 20 |
|Charmeleon
| LV 25 |
---------------------Squirtle Lineup
----------------------

|Pokemon
| Level |
|--------------|-------|
|Pidgeotto
| LV 25 |
|Exeggcute
| LV 22 |
|Growlithe
| LV 23 |
|Kadabra
| LV 20 |
|Wartortle
| LV 25 |
---------------------My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Venusaur
| LV 33 |
| Pidgeotto
| LV 27 |
| Beedrill
| LV 23 |
| Diglett
| LV 24 |
| Pikachu
| LV 22 |
--------------------It's been a while so my team's posted here too. I think I
overtrained
Ivysaur...
This is where you see some real difference in your rival. He
still has
Pidgeotto which is as annoying as usual with Sand Attack, but is
now armed
with a new attack, Whirlwind. He'll use this rarely but it can be
dangerous
since it switches your Pokemon.
Now, if your rival started with a Charmander or Bulbasaur, he
will have a
Gyarados. This thing is about as hard as spelling its name. It
will constantly
use Thrash which will have a lot of power and can KO a lot, but
will confuse
itself after 3 turns which is your chance to strike. Electric
attacks should
do the trick. BTW, if you ever want this Pokemon, evolve your
Magikarp if you
haven't already ;o
If you rival started with a Charmander or Squirtle, he will have
an Exeggcute.

It's a bit of a joke really. It will usually use Awakening first


followed by
a Reflect to increase defense. It can easily be KO'd within a few
turns as
long as you have an Awawkening. It's a new face but easy to
defeat.
If your rival started with a Bulbasaur or Squirtle, he will have
a Growlithe.
Another easy dude, you've faced many on the SS Anne and this one
is no
different. Use Ground, Rock, or Water attacks.
Kadabra is also the same as always. High Special Attack and low
defense, so
a couple of Quick Attacks should make quick work of it. It will
use Kinesis
a lot which is just like Pidgeotto's Sand Attack so finish it
fast and keep
switching.
Now for the starter. All three of them will just use their normal
elemental
attack along with a new damaging attack. They're all pretty
simple and will
fall fast to something that they are weak against.
When you finish the battle, your rival will talk a bit about Team
Rocket. Hmm,
maybe it's them that's causing this trouble. The Channelers seem
to be
possessed by ghosts and are itching for fights which aren't good.
Let's see
what's upstairs.
Head up and you will encounter wild Pokemon. You will see ghosts.
But wait...
ghosts aren't Pokemon. They are uncatchable and won't deal any
damage, so
just run. They do have a Pokemon cry though. This place is
creepy, let's get
out of here. There's nothing we can do anyway.
Leave the Pokemon Tower and head West. Time for the trainer
express. There

will be a Lass there. Fight her 2 Level 22 Clefairys. Watch out,


they have
Minimize which can be very annoying. Keep going and fight the
Gambler. He will
have a Level 24 Growlithe and Vulpix, both Fire types. Go further
up and there
will be a Super Nerd. He will have a Level 22 Grimer and Muk, the
evolved form
of the Poison type Grimer. After this, you will have your first
double battle!
The twins after the Super Nerd will hold a Level 22 Jigglypuff
and Clefairy.
Afterwards, keep going to see a line of 4 traines. Let's whup
each and every
one of them. First at the top is a Lass with a Level 23 Nidoran
Female and
Nidorina.
Next down the line is a Super Nerd with only a Level 24 Koffing.
The next
trainer will have 3 Level 24 Mewoths. Now the next Lass(again)
has many
Pokemon but is a bit of a joke with a Level 19 Pidgey, Rattata,
Meowth,
Nidoran Male, and Pikachu.
A bunch of Bikers will be wandering around after this. Get them
to see you.
The first one you meet will have 2 Level 24 Grimers. The second
one will hold
a Level 24 Koffing, a Level 22 Koffing, and a Level 23 Grimer.
There is also
a patch of grass here.
ROUTE 8
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
30%
|
Easy
|
|Sandshrew
|
0%/30%
|
Easy
|
|Ekans
|
30%/0%
|
Easy
|
|Vulpix
|
0%/10%
|
Easy
|
|Growlithe
|
10%/0%
|
Easy
|
|Meowth
|
30%
|
Easy
|
---------------------------------------------------------

Version exclusive paradise. Get your first Fire type in your


party if you
didn't choose Charmander, and train a bit if you are weak.
After the two Bikers, there should only be two trainers left. The
one to the
left is a Super Nerd holding a Level 20 Magnemite, Koffing, and
two Voltorbs.
The Gambler to the right holds 2 Level 22 Poliwags and a
Poliwhirl. That wraps
up the trainers.
You should now see two exits. The one to left has a guard who
will not let you
through so go up towards the Underground path. When you surface,
you will
reach the fantastic Celadon City.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.7} Celadon City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
PLACES OF INTEREST:
1. The Game Corner. That red bulding.
2. The absolutely gigantic Pokemart.
3. The Gamefreak bulding.
4. AHA! The gym!
5. All those Rockets wandering around. Hmm...
CELADON CITY FISHING, GOOD ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Magikarp
|
100%
|
Easy
|
--------------------------------------------------------CELADON CITY FISHING, SUPER ROD(For those who returned)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|

|Magikarp
|
99%
|
Easy
|
|Grimer
|
1%
|
Hard
|
--------------------------------------------------------If you're patient enough to catch a Grimer, then go ahead and do
so. They're a
great addition to your team at this point and excels in Special
Defense and
Attack.
Wow! Look at those ABSOLUTELY HUGE buildings! Well, first, let's
get a hidden
item. Head down to the path right above the gym and head all the
way to the
right to find a dead end. At the top right corner there will be
an Elixer.
Now head back down and left. On the last building to the left
there will be a
bar-like place. There seems to be a buzz about Team Rocket. Make
sure you talk
to the man in the upper lefthand corner to get a Coin Case to
gamble :o
BTW, if you choose to gamble, there is a very good place that
gets you tons of
coins. I was told by Owenlars2 that each row has different odds
of winning
coins. The machine on the second row from the right has very good
odds. The
best machine is the one where you are facing left and your back
is behind the
man who talks about watching the reels closely. I got 777 on this
one once,
and that was playing like, 5 times.
Why don't we take a look at the Mart? It seems to hold just about
everything!
Here's a list:
FLOOR 2
--------------------|SHOP MENU
|Price |(TOP)
|--------------|------|
|TM05
| 1000 |
|TM15
| 7500 |
|TM28
| 2000 |
|TM31
| 3000 |

|TM43
| 3000 |
|TM45
| 3000 |
----------------------------------------|SHOP MENU
|Price |(BOTTOM)
|--------------|------|
|Great Ball
| 600 |
|Super Potion | 700 |
|Revive
| 1500 |
|Antidote
| 100 |
|Paralyz Heal | 200 |
|Awakening
| 250 |
|Ice Heal
| 250 |
|Burn Heal
| 250 |
|Escape Rope
| 550 |
|Super Repel
| 500 |
--------------------FLOOR 3
Nothing but a Counter Move Tutor here if you want to get it.
FLOOR 4
--------------------|SHOP MENU
|Price |
|--------------|------|
|Pokedoll
| 1000 |
|Mail
|
50 |
|Fire Stone
| 2100 |
|Thunder Stone | 2100 |
|Water Stone
| 2100 |
|Leaf Stone
| 2100 |
--------------------FLOOR 5
--------------------|SHOP MENU
|Price |(TOP)
|--------------|------|
|HP Up
| 9800 |
|Protein
| 9800 |
|Iron
| 9800 |
|Calcium
| 9800 |
|Zinc
| 9800 |
|Carbos
| 9800 |
-----------------------------------------

|SHOP MENU
|Price |(BOTTOM)
|--------------|------|
|X Attack
| 500 |
|X Defend
| 550 |
|X Speed
| 350 |
|X Special
| 350 |
|X Accuracy
| 950 |
|Guard Spec.
| 700 |
|Dire Hit
| 650 |
--------------------ROOFTOP
--------------------|SHOP MENU
|Price |
|--------------|------|
|Fresh Water
| 200 |
|Soda Pop
| 300 |
|Lemonade
| 350 |
--------------------At the rooftop, there is a vending machine. These drinks are all
much more
effective than Super Potions yet so much cheaper. Make sure you
buy a lot
since this is the only place where you can get them. One more
thing, there's
a little girl there who is thirsty. Give her one of each drink
and she will
give you TM16, 20, and 33.
After that, head over to the Pokemon Center. Don't go in,
instead, head
towards the little path to the right. Go all the way to the left
to find an
Ether. Now go in the building you passed to find yourself in the
Gamefreak
bulding's back exit. Go all the way up the stairs to the top
floor and into
the mini place. Get the Pokeball to find an Eevee! If you're
missing a type,
now's the time to get it by evolving Eevee, or just keeping it in
the box if
you don't like it. That's what I did.
After you stock up, head over to the Game Corner. You can now
collect

coins with your new Coin Case. Sadly though, you have to pay to
get them or
win games which are quite rare, and we need those coins to get
some nice
prizes next door. The people here seem to be pretty kind though
so why not ask
them for some money? You can collect about 80 from them and there
are a bunch
of hidden ones on the floor so you should have well over 100 free
coins. Feel
free to play the slots for a while although I find it a waste of
money. Just
press down a few times to choose how many coins you would like to
use from
1-3. The more coins you have, the higher chance for you to win.
--------------------|PRIZES
|Price |(LEFT COLUMN)
|--------------|------|
|Smoke Ball
| 800 |
|Miracle Seed | 1000 |
|Charcoal
| 1000 |
|Mystic Water | 1000 |
|Yellow Flute | 1500 |
----------------------------------------|PRIZES
|Price |(MIDDLE COLUMN, Leaf Green)
|--------------|------|
|Abra
| 120 |
|Clefairy
| 750 |
|Pinsir
| 2500 |
|Dratini
| 4600 |
|Porygon
| 6500 |
----------------------------------------|PRIZES
|Price |(MIDDLE COLUMN, Fire Red)
|--------------|------|
|Abra
| 180 |
|Clefairy
| 500 |
|Dratini
| 2800 |
|Scyther
| 5500 |
|Porygon
| 9999 |
-----------------------------------------

|PRIZES
|Price |(RIGHT COLUMN)
|--------------|------|
|TM13
| 4000 |
|TM23
| 3500 |
|TM24
| 4000 |
|TM30
| 4500 |
|TM35
| 4000 |
--------------------One more thing of interest in the Game Corner. At the bottom
right hand corner
there is a machine. It takes pictures of the Pokemon in your
party and adds
them to your trainer card. How nice. Hmm? What's that Rocket
doing over there?
Don't talk to him as we'll deal with him later. Right now, time
to head to the
Celadon City Gym!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
CELADON GYM - ERIKA
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
When you first step into the gym, it's obvious the type these
trainers use,
just like every other gym -_- They are all female Grass Pokemon
trainers who
hate Bugs, Birds, and Fire types. Guess which types you're going
to use?
Approach the first two trainers. The first one is a Lass with a
Level 23
Bellsprout and Weepinbell, the evolution of Bellsprout. The
second is a Beauty
with 2 Level 21 Oddishes and Bellsprouts. Now in the left branch
is another
Beauty with 2 Level 24 Bellsprouts. The right branch has a
Picnicker with a
Level 24 Bulbasaur and Ivysaur.
Cut the bush at the front entrance to fight a Female Cooltrainer
holding a
Level 22 Oddish, Bellsprout, Weepinbell, Gloom, and Ivysaur. She
also has a

Hyper Potion. To the left there is a Beauty holding a Level 24


Exeggcute. The
Lass on the right has 2 Level 23 Oddishes and a Gloom.
Now, time for Erika!
My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Venusaur
| LV 33 |
| Pidgeotto
| LV 29 |
| Beedrill
| LV 26 |
| Diglett
| LV 25 |
| Pikachu
| LV 27 |
| Vulpix
| LV 22 |
--------------------I haven't done a lot of leveling since I picked up Vulpix, but
levels around
25+ can beat this Grass vixen.
BOSS: ERIKA
--------------------| Pokemon
| Level |
|-------------|-------|
| Victreebel | LV 29 |
| Tangela
| LV 24 |
| Vileplume
| LV 29 |
--------------------Erika's Pokemon are tough. Very tough. Not only are they all
final evolutions
with excellent stats, she uses moves like Stun Spore to paralyze
your Pokemon
making it difficult to attack and keeping your health in check.
Bring
Antidotes and Paralyze Heal if you can. She also has many Hyper
Potions and
Full Heals.
Victreebel has average Defense and very high Special Attack and
Attack with
moves like Acid that get an extra boost from its type. It will
rip through
your Pokemon fast if you can't defeat it quickly enough. Tangela
is like a

break from Victreebel, it's not as tough but still something to


beware of. It
can heal itself with Ingrain and cause status conditions. Tangela
also has
high Defense, but low Attack. Use this time to heal yourself with
Potions.
Vileplume can be hard to take down. It also has high defenses are
a move
called Petal Dance that can deal a lot of damage although
confuses itself
after 3 turns.
After defeating Erika, you will get the Rainbowbadge! Now all
traded Pokemon
up to Level 50 will obey you. You will also get TM19.
Now that we're done with the gym, it's time to leave, right?
Nope, not yet.
Remember that Rocket that was in the Game Corner? Let's heal,
stock up, and
go meet him. He will battle you holding a Level 20 Raticate and
Zubat, jokes
compared to Erika's gym. After the battle, he will say that there
isn't a
secret switch behind the poster he was standing next to and then
disappear
into a wall. You know what to do. Press A on the poster to reveal
a hidden
passage. Gasp! So that's where Team Rocket was so populated here.
It seems something is up here. Time to beat the Secret Rocket
Base!
=================================================================
=============
( a. Rocket Base )
=================================================================
=============
As soon as you enter the Rocket Base, head to the right and down,
not the
stairs. Head to the left and fight the Rocket there holding two
Level 21
Raticates. When you beat him, continue down to find an item ball
containing

an Escape Rope. Now go down to Basement 2. Fight the Rocket as


soon as you
see him holding 2 Level 17 Zubats, a Koffing, Grimer, and
Raticate.
Now head down another floor to get to Basement 3. Fight the
Rocket on the
lower path holding 2 Level 21 Machops and collect the TM21. Now
head back and
to the right to the arrow maze. The maze looks mind boggling with
so many
arrows, but it's not that difficult. There are arrows here
representing the
direction you will be forced to go to until a different colored
tile stops
you. From the side all the way to the right, take the down path
to get a Rare
Candy. From there, your only option is to head back up so do so.
This time,
start in the middle between the two arrows pointing away from
each other. Go
left, walk down, and take the right arrow. You will have spun
right past a
path. Go back and down that path and then walk left not taking
any of those
arrows. Go down and there will be a second set of arrows. Take
the one to the
top. As soon as you land there will be a Rocket waiting for you
with a Level
20 Rattata, Raticate, and Drowzee. A pair of Dark Glasses will
also be smack
in the middle of the path.
Head down the flight of stairs to Basement 4. Get the Ether on
the table to
the left. Now go up, get TM49, and fight the Rocket member
holding a Level 21
Koffing and Zubat. Beware, the Koffing can Selfdestruct for a lot
of damage.
When you finish the battle, the Rocket will drop the Lift Key.
Pick it up and
move head back to Basement Floor 2.
OK, now this is going to be a bit irritating. From the beginning,
take the
second one from the top. Now go backwards. Go above the platform,
down, then

up again over all the little things to get an X Special. Head


back to where
you were before and get the Moon Stone blocking your way. Take
the first
transporter you see going down which will take you next to the
item ball
containing TM12. Go down the small path and take the first down
path to the
right that you see. Now take the path directly to the left. Go
down the path
and take the second path for a Super Potion or the first one if
you just want
to get out of this puzzle.
Go up to the next room if you want to fight some trainers.
There's a Hyper
Potion in the top lefthand corner. Fight the Rockets! The one to
the left of
the exit has a 2 Level 19 Rattatas and Raticates. The one to the
top has a
Level 20 Rattata and 2 Koffings.
Go back and take the elevator going to Floor 1. There will be a
Rocket nearby.
He will have a Level 22 Grimer and Muk. Keep going up and you'll
see that
there is another Rocket holding a Level 21 Drowzee and Machop.
Hmm? Does this
place look familiar? Of course, it's near the exit! Go out and
heal if you'd
like because we're going after the Head Honcho.
Go to the elevator and choose Floor 4. Pick up the Calcium on the
table. Next,
head up the main path and beat his bodyguards who are guarding a
closed door.
The guy on the left has a Level 23 Sandshrew, Ekans, and
Sandslash. The guy on
the right has a Level 23 Sandshrew, Ekans, and Arbok. After you
defeat both of
them, the door they were guarding will open allowing you to head
to their
boss.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
GIOVANNI BATTLE 1

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: GIOVANNI
--------------------| Pokemon
| Level |
|-------------|-------|
| Onix
| LV 25 |
| Rhyhorn
| LV 24 |
| Kangaskhan | LV 29 |
--------------------Not a gym battle but nearly as tough. Giovanni will use mostly
Gound type
Pokemon. Onix will be bad as always with low attack power and
Special Defense.
Rhyhorn is a new face, but not too challenging. It has high
defense but can
be taken down the same way as Onix with weaknesses. It does have
higher attack
although nothing challenging.
Kangaskhan is the main worry. It has unbelievably high Attack at
this point in
game. A low damage attack can OHKO a weak Pokemon so use your
strongest
Pokemon against it. If you have a fighting type, it would help.
Sometimes it
will be really stupid though and use Tail Whip many times and
then Bite which
effects Defense not Special Defense. If you catch it in a brain
dead thing,
just attack it strong and fast. Its first move will always be
Fake Out, so
send in a sacrificial dog if necessary since there's a very high
chance of
inducing flinch.
After Giovanni disappears, he will leave behind a Silph Scope
enabling you to
see ghosts. But where can we find ghosts? Remember Lavender Town?
Yep. But
before you leave, make sure you pick up the special Balls in
between the
bushes. We're also not finished with all the business in Celadon,
so heal and
get ready for a few more battles.

From the Pokemon Center, head West onto the next Route. There
will be the same
sleeping Pokemon that you saw blocking the path as in Vermilion
City. Cut the
bush above the Pokemon and battle the Young Couple's Level 29
Rapidash and
Ninetales, both fully evolved Fire types that are very strong. Go
past the
bulding to get Fly, an awesome HM that lets you go to any Pokemon
Center you
have visited previously. BTW, ready for some Pokemon Catching?
ROUTE 16
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Rattata
|
30%
|
Easy
|
|Doduo
|
30%
|
Easy-Normal |
|Raticate
|
10%
|
Normal
|
|Spearow
|
30%
|
Easy
|
--------------------------------------------------------What you want here is Doduo, possibly Raticate. Decent training
grounds for
those that are weak, mediocre otherwise. Head back to Celadon
when you're
done.
=================================================================
=============
( b. Pokemon Tower )
=================================================================
=============
Lavender Town revisited. Nice. With your new Flying abilities,
you should be
able to get there in no time. Enter the Pokemon Tower. If you
haven't beaten
Gary yet, head back to the Lavender Town section to see how to do
so. Once
beaten, head up the stairs. Instead of scary ghosts appearing
this time,
Gastlies appear. And yes, they are catchable and very good. They
are
unaffected by Normal and Fighting type moves though so beware.

POKEMON TOWER
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Ghastly
|
90%
|
Easy
|
|Haunter
|
5%
|
Normal
|
|Cubone
|
5%
|
Normal
|
--------------------------------------------------------After a while, you're going to get sick of seeing Gastlies as
that's all that
will appear here. Ugh.
Head up from the staircase. Fight the Channeler holding a Level
23 Gastly and
pick up the Escape Rope above her. Go back and towards the bottom
there will
be an opening. Go and fight the two Channelers, the bottom
holding a Level 22
Gastly, the top a Level 24 Gastly. Go up the flight of stairs.
Fight some more Channelers. The first one at the top has a Level
22 Gastly and
a Level 23 Gastly, the bottom a Level 22 Gastly. Pick up the
Super Ether in
the way and go around the wall to find a Great Ball. The
Channeler at the end
has a Level 24 Gastly. Once you defeat her, advance to the next
floor.
The first Channeler you meet on the path will have a Level 22
Gastly. You'll
notics that there is a whiteish spot nearby. That's a safe spot
where all your
Pokemon will be totally healed as if in a Pokemon Center and no
Pokemon will
appear. Also get the Cleanse Tag in the middle. Anyway, after
healing fight
the Channelers. The one right of the safe spot will have a Level
23 Haunter.
The one to the left a Level 24 Gastly and the bottom a Level 22
Gastly. Get
the Nugget and head to the next floor.
Get the X Speed as soon as you come out and fight the Channeler
with 3 Level

22 Gastlies. The one at the top has a Level 24 Gastly. Keep going
to fight
another with a Level 24 Gastly. Now make sure you're fully healed
and get the
Rare Candy.
Attempt to go up the staircase and something will stop you. It's
a ghost...
Silph Scope will decipher it to be Marowak, the evolved form of
Cubone! It
seems to be a ghost of a Pokemon Team Rocket has killed...This
thing is no
joke at Level 30 with very high Attack and Defense. It's
uncatchable and you
must defeat it. There's one thing though. It is a wild Pokemon,
and you are
able to run if you are getting weak. Use Grass and Water type
Pokemon to
quickly defeat it. Flying types are a good backup since it is
immune to Ground
attacks. You must defeat Marowak to progress.
After you defeat Marowak, its soul will be settled. Walk up the
staircase to
find 3 Team Rocket members who appear to be guarding something.
Defeat all
of them.
Member 1: 2 Level 25 Zubats, 1 Golbat
Member 2: Level 25 Koffing and Drowzee
Member 3: 2 Level 23 Zubats, 1 Rattata, 1 Raticate
As you defeat each member, they will leave. There will be an old
man there.
Talk to him and you will discover that he is Mr. Fuji and he
takes you back
to his place. He thanks you for going up there to check on him
and gives you
a Pokeflute which awakens sleeping Pokemon. Remember the sleeping
Pokemon
blocking the road? We can wake them now! This also wakes up
Pokemon from the
sleep status in battles which saves a bunch on Awakenings. But
before you go,

make sure you go back through the tower. Yes, right back to where
Mr. Fuji
was. If you use the Itemfinder there, you get a Soothe Bell!
Now, there are two paths that you can take to Fuchsia City.
There's the long
path through Silence Bridge(Vermilion City) and Cycling
Road(Celadon City).
Which way would you choose? I don't care. I have to FAQ both so I
don't have
a choice. You should probably have a quick glance at both parts
of the
walkthrough to make sure you don't miss any items you want
though.
=================================================================
=============
( c. Cycling Road )
=================================================================
=============
First, Fly to Celadon City. From there, head West to where you
got Fly. (OMG,
you don't have Fly? Cut the bush instead and get it now!) There
should be a
sleeping Pokemon. Be prepared with lots of Pokeballs and play the
PokeFlute.
Mr. Sleepyhead will wake up, but in a grumpy mood! Ah well,
tough. Let's catch
it :)
CYCLING ROAD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Snorlax
|
100%
|
Very Hard
|
--------------------------------------------------------Snorlax is one tough dude. It will constantly use Rest which is
an annoying
move that restores all of its health and status but puts it to
sleep. But see,
it can attack while sleeping so it's no flaw. Plus, moves will
barely scratch
it. Your best bet is to just chuck Pokeballs at it. DO NOT kill
it or run away

as you only have 2 chances to catch it.


Once Snorlax is out of the way, stand on where it was before and
use the
Itemfinder to find Leftovers, a great item that restores health.
Now, go on to
Cycling Road. As the name suggests, you have to use your Bicycle.
Before you
exit the building, make sure you go upstairs to find Oak's
assistant who'll
give you an Amulet Coin if you have 40 or more Pokemon.
Continue on outside the bulding. There will be a string of 6
Bikers/Gamblers.
The first one has a Level 29 Grimer and Koffing. The second 3
Level 28
Machops. The third has a Level 29 Machop and Mankey. Fourth has a
Level 33
Weezing. The final one has a Level 29 Machop and Mankey just like
the third
guy.
After this, there will be a deep, downhill stretch of land. You
will
automatically go down unless you press B to stop your bike. Going
up is a
hassle also. There are also more trainers here to defeat. On the
left lane,
there's a trainer with a Level 28 Koffing and Weezing. The one on
the right
lane has a Level 29 Machop and Machamp. There's one more guy here
biking in
a circle who holds a Level 29 Mankey and Primeape.
ROUTE 17/CYCLING ROAD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Spearow
|
20%
|
Easy
|
|Fearow
|
1%
|
Normal
|
|Raticate
|
35%
|
Normal
|
|Rattata
|
9%
|
Easy
|
|Doduo
|
35%
|
Easy
|
--------------------------------------------------------Excellent training ground. Although it's a bit hard to move
around on that

slope, but it you can get great training off of it. Raticates are
basically
the most common thing there. Since it's a final evolution, it
gives plenty of
experience for your Pokemon to eat up. BTW, you can't fish here.
Now a lake will split the path into two ways once again. The
trainer on the
left side will have a Level 33 Muk. Further down, there will be a
Gambler with
2 Level 26 Mankeys, a Machop, and a Machamp. The third trainer
will have a
Level 29 Weezing and Muk. On the right side, there will be a
Biker with 2
Level 29 Voltorbs. Further down there's Gambler with a Level 33
Machoke. The
third trainer going down the right path is a Gambler with a Level
29 Primeape
and Machoke. Now for the last trainer on Cycling Road is between
where the two
paths intersect again, a trainer will be there holding 3 Level 25
Koffings and
2 Weezings.
Go in the bulding and go upstairs to find a kid who wants to
trade a Golduck
in the Fire Red version or a Slowbro in Leaf Green for a special
Lickitung
found nowhere else. If you want to trade, go right ahead. Now,
head right on
to Fuchsia City.
=================================================================
=============
( d. Silence Bridge )
=================================================================
=============
Note: All the Pokemon found in the Routes of Silence Bridge are
the same.
Starting Point: Lavender Town
Head down South into the bulding there. Go upstairs and talk to
the lady to
find TM27. Head out. Follow the path to find a Fisherman with 2
Level 22

Goldeens and a Poliwag. The second trainer, another Fisherman,


has a Level 24
Tentacool and Goldeen. Number 3 holds a Level 27 Goldeen. The
fourth Fisherman
will have a Level 21 Poliwag, Goldeen, Shellder, and Tentacool.
Afterwards,
you'll find a trainer who'll challenge you to a double battle.
They hold a
Level 24 Nidoran M and F. Now, you'll be blocked by the sleeping
Pokemon
again. Use Pokeflute to wake it up and start a battle! Make sure
you catch it.
Make sure you come back later when you have Surf. At the
beginning of the path
there should have been an item ball containing TM48.
Starting Point: Vermilion City
Head West to the old bulding after Diglett's Cave. Afterwards,
you should see
the sleeping Pokemon.(People who started at Lavender Town, this
is where you
are so follow from here.) Wake up the Pokemon with the Pokeflute.
SILENCE BRIDGE
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Snorlax
|
100%
|
Very Hard
|
--------------------------------------------------------Snorlax is one tough dude. It will constantly use Rest which is
an annoying
move that restores all of its health and status but puts it to
sleep. But see,
it can attack while sleeping so it's no flaw. Plus, moves will
barely scratch
it. Your best bet is to just chuck Pokeballs at it. DO NOT kill
it or run away
as you only have 2 chances to catch it.
Once you catch/defeat him, stand on where it was and use the
Itemfinder to get
Leftovers. Sweet. Now let's continue. There should be a house
nearby. There
will be a kind fisherman in there who'll give you the best rod
you can get,

the Super Rod!


Fight the Cooltrainer with a Level 29 Voltorb and Electrode to
continue. While
going down the path, you should see a small grassy area with a
bush in front
of it. Cut it down and fight the Camper's Level 29 Nidoran M and
Nidorino.
Go past him and claim the Zinc for yourself. Keep going for
another Fisherman
fight, this one with 2 Level 24 Magikarps. No, seriously.
ROUTE 12
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
25%
|
Easy
|
|Pidgeotto
|
5%
|
Normal
|
|Bellsprout
|
0%/30%
|
Easy
|
|Weepinbell
|
0%/5%
|
Normal
|
|Oddish
|
30%/0%
|
Easy
|
|Gloom
|
5%/0%
|
Normal
|
|Venonat
|
30%
|
Easy
|
|Ditto
|
5%
|
Easy
|
--------------------------------------------------------ROUTE 12 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Horsea
|
40%
|
Easy
|
|Krabby
|
40%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------ROUTE 12 FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
30%
|
Easy
|
|Gyarados
|
20%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------If you don't have Venonat, get one here. Remember to cut through
the bush.

Horrible training spot like most of the other places with Pidgey.
Fishing here
also stinks butt.
If you wanted to take some time to catch the new Pokemon(or not
new, depending
on where you came from), go right ahead. Move on to the next
trainer who's a
Picnicker holding a Level 24 Goldeen, Poliwag, and Horsea. Right
after her,
there's a Bird Keeper walking around. He'll have a Level 29
Pidgey and
Pidgeotto. Keep going for another battle with a Picnicker, this
one holding a
Level 24 Pidgey, Rattata, 2 Meowths and a Pikachu.
After her, take the lowest path and follow it until you reach a
dead end. The
bottom part has a hidden item, an unbuyable PP Up. Now head back
to the
beginning of the new maze like paths and fight Beauties at the
top. The one on
the right holds 2 Level 27 Rattatas and a Pikachu while the one
on the left
holds a Level 29 Clefairy and Meowth.
Take the middle path, the one right below the Beauties and fight
the Picnicker
there holding 2 Level 30 Poliwags. Continue along the middle
path(I'm only
putting the trainers you have to beat since there are way to many
in this area
>_>) As soon as you find an opening, go all the way to the top.
Then go left
and fight the Bird Keeper holding 3 Level 25 Spearows and 2
Pidgeys. Now go
down and get the Biker holding 3 Level 28 Koffings.
After beating him, take the lowest path you can get to after him
and fight two
Bird Keepers. The one farther down holds a Level 28 Spearow,
Doduo, and
Fearow. The other one has a Level 29 Pidgeotto and Fearow. Now
head all the
down Route 14(you can avoid all the battles if you wish) and to
the left. Take

the top Route where you can cut the bush. Now, it's time to start
some more
battles. The first Picnicker you fight will have a Level 29
Pikachu and
Raichu. Afterwards, you will have a double battle. The pair will
have a Level
29 Hitmonlee and Hitmonchan. After them will be a Picnicker
holding just a
Level 33 Clefairy. Now claim the TM18! You should be right in
front of a
building that leads straight to Fuchsia. If there are plenty of
trainers which
you didn't fight(probably are), go ahead and fight them if you
wish after
healing.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.8} Fuchsia City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Super Potion | 700 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Max Repel
| 700 |
--------------------PLACES OF INTEREST
1. The Pokemon. ALL the Pokemon.
2. The house to the left of the Pokemon Center. He's the Move
Deleter if you
want any move, including HMs, taken off of your Pokemon.
3. The house to the right of the Pokemon Center. There's a clump
of 2

actually, the one on the left telling you gibberish and one which
gives you
the Good Rod which is virtually useless if you have the Super
Rod.
4. Safari Zone. Best. Place. Evar.
Fuchsia CITY FISHING, GOOD ROD(Behind the Warden's House)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
40%
|
Easy
|
|Goldeen
|
40%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------Fuchsia CITY FISHING, SUPER ROD(Behind the Warden's house)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
29%
|
Easy
|
|Seaking
|
50%
|
Normal-Hard
|
|Gyarados
|
20%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Fuchsia CITY FISHING, GOOD ROD(South of PC)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------Fuchsia CITY FISHING, SUPER ROD(South of PC)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Horsea
|
10%
|
Easy
|
|Gyarados
|
10%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Fuchsia City is big. Make sure you have a Pokemon with Cut around
because

without it, you'll have to make a huge circle to get to where you
want. There
are several things that you may want to do. First, make sure you
meet the man
who speaks gibberish, the one in the house with a Boulder. It
seems he is
missing his False Teeth in the Safari Zone, so we'll go there
later. The house
next to him has a Fisherman who'll give you a Good Rod, an actual
rod that can
fish up decent Water Pokemon for your team.
The one important thing you have to go to is the Safari Zone.
Here, you can
catch as many Pokemon as you want during 600 steps and using only
30 Safari
Balls. But here's the catch. You can't use your Pokemon to
battle.
-------------------------| Throw Ball
Throw Bait |
| Throw Rock
Run
|
-------------------------There's the menu. Bait makes the wild Pokemon have less of a
chance to run
away. Rocks make the Pokemon easier to catch, but also more
likely to run. So,
it's your choice. There are a lot of unique Pokemon here so catch
them all for
only 500!
=================================================================
=============
( a. Safari Zone )
=================================================================
=============
IMPORTANT TIP: If you're REALLY having trouble catching a Pokemon
and don't
have much money/time you want to spend, just lightly tap the
directional
buttons to spin in place. You can encounter wild Pokemon and not
lose any
steps on your counter! You can't do this on a bike.

Note: Rest Houses still take off your step counter so it's not
really worth it
to go in ;-;
SAFARI ZONE FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
40%
|
Easy
|
|Poliwag
|
40%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------SAFARI ZONE FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Seaking
|
55%
|
Easy
|
|Dratini
|
15%
|
Normal-Hard
|
|Dragonair
|
5%
|
Very Hard
|
|Psyduck
|
25%/0%
|
Easy
|
|Slowpoke
|
0%/25%
|
Easy
|
--------------------------------------------------------Although Dratini is not as rare as it used to be, it is still
just as good.
Its final evolution is one of the strongest Pokemon in the entire
game. A new
addeition to the Safari Zone in this remake is Dragonair.
Dragonair is very
hard to catch and you should keep your eye out for one. If you
can't catch one
though, just evolve Dratini. These Pokemon caught by fishing are
the same in
every area.
SAFARI ZONE AREA 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Parasect
|
5%
|
Hard
|
|Rhyhorn
|
15%
|
Normal-Hard
|
|Exeggcute
|
15%
|
Normal-Hard
|
|Nidoran F
|
0%/28%
|
Easy
|
|Nidoran M
|
28%/0%
|
Easy
|
|Nidorina
|
2%/20%
|
Normal
|
|Nidorino
|
20%/2%
|
Normal
|
|Venonat
|
10%
|
Easy
|

|Chansey
|
5%
|
Hard
|
|Scyther
|
5%/0%
|
Hard
|
|Pinsir
|
0%/5%
|
Hard
|
--------------------------------------------------------Nothing unusual here. If you don't have Nidorino/Nidorina, you
could try
catching one but by this point it will be a lot easier to just
evolve the one
you have now. If you don't have one, catch a Nidoran F/M as an
alternative and
level it up 1 level. Venonat and Rhyhorn is what you want.
SAFARI ZONE AREA 2
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Parasect
|
5%
|
Normal
|
|Exeggcute
|
29%
|
Normal-Hard
|
|Nidoran F
|
1%/25%
|
Easy
|
|Nidoran M
|
25%/1%
|
Easy
|
|Nidorina
|
0%/5%
|
Normal
|
|Nidorino
|
5%/0%
|
Normal
|
|Paras
|
10%
|
Easy
|
|Doduo
|
25%
|
Easy
|
|Pinsir
|
5%/0%
|
Hard
|
|Scyther
|
0%/5%
|
Hard
|
|Kangaskhan
|
5%
|
Very Hard
|
--------------------------------------------------------Some rarer Pokemon here. Search for Pinsir/Scyther and
Kangaskhan. Kanga tends
to be a bit tougher to catch, but is worth it all the same.
Remember that you
can buy Scyther/Pinsir in the Game Corner at Celadon City if
you're having
trouble catching it here. Paras shows its face here too if you
didn't get one
in Mt. Moon.
Move on to the staircase on the right to collect a Leaf Stone.
Move along the
path and collect TM11 on the peninsula. There's also another item
in the top
left corner. Keep on going to find a Full Restore and a Rest
House.

Take the bottom Route after you continue to get to Safari Zone
area 3. Go up
the first staircase to get to a small deserted area with a Quick
Claw.
SAFARI ZONE AREA 3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Exeggcute
|
16%
|
Normal
|
|Rhyhorn
|
32%
|
Normal
|
|Nidoran F
|
0%/16%
|
Easy
|
|Nidoran M
|
16%/0%
|
Easy
|
|Nidorina
|
1%/5%
|
Normal
|
|Nidorino
|
5%/1%
|
Normal
|
|Paras
|
16%
|
Easy
|
|Chansey
|
6%
|
Very Hard
|
|Venomoth
|
7%
|
Normal
|
|Tauros
|
1%
|
Hard
|
--------------------------------------------------------Venomoths are here which you should catch if you don't plan to
evolve Venonat.
They're not that hard either which is a plus. The rare, hard-tocatch Pokemon
you want here is Chansey. They are rare but are very strong
defensively.
Actually, only HP wise, but don't you want the 500HP super
Pokemon?
{DETOUR}
If you want to get some extra items and Pokemon(recommended), go
take the
South route after taking the stairs. Go along the path on the
left to find a
Max Revive. Keep going to find a Max Potion. If you head right,
you will be
back in Area 1.
SAFARI ZONE AREA 4
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Exeggcute
|
25%
|
Normal
|
|Nidoran F
|
5%/15%
|
Easy
|
|Nidoran M
|
15%/5%
|
Easy
|

|Nidorina
|
0%/5%
|
Normal
|
|Nidorino
|
5%/0%
|
Normal
|
|Venomoth
|
4%
|
Normal
|
|Venonat
|
10%
|
Easy
|
|Doduo
|
20%
|
Easy
|
|Tauros
|
1%
|
Hard
|
--------------------------------------------------------Nothing new. That's about all in the detour.
{END DETOUR}
Going down from Area 3 will get you to Safari Zone 1 again, and
you can Surf
(if you have the HM and Koga's Badge) back down to the exit. But
if you're
following the walkthrough, you shouldn't have it yet.
Go up the staircase and to the top. Get the TM47 and move on to
get a Protein.
Now keep heading down into Safari Zone 4. Go all the South to
pick up some
Gold Teeth. Keep going down the path to find a TM33. Now go in
the house and
claim your prize, HM03, Surf!
That just about wraps up the Safari Zone. Now let's head back to
Fuchsia City
and complete some tasks. At house to the right of the Pokemon
Center where the
man speaks all gibberish, give him his Gold Teeth. He will reward
you with
HM04, Strength. Teach it to one of your Pokemon and move the
boulder to the
right in the house to get a Rare Candy.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Fuchsia GYM - KOGA
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Koga is the first actual gym with a puzzle. The trainers here use
status
tacitcs such as Poison. Although Koga, the gym leader, uses
Poison type
Pokemon, most of the trainers here will use Psychic types.

At first, it seems simple since Koga is standing right in front


of you. But...
what? There's a hidden wall! Blast those Ninja barrier f00's.
Anyway, if you
want a warmup, fight the Juggler to the left holding a Level 34
Drowzee and
Kadabra. From the entrance, head to the right and fight a Juggler
with a Level
37 Hypno. Keep going clockwise around the edge and fight another
Juggler
holding 3 Level 31 Drowzees and a Kadabra. The next trainer going
clockwise is
a Tamer with 2 Level 33 Arboks and a Sandslash.
Now head all the way to the left wall, head down and go in a
zigzagish line to
get right in front of the Tamer holding a Level 34 Sandslash and
Arbok. The
path will then lead to the next trainer, a Juggler holding a
Level 33 Drowzee
and Hypno. From him, head down three tiles and all the way to the
right to
reach Koga! I hope you're ready for a tough battle. Bring some
Antidotes just
in case!
My team:
--------------------| Pokemon
| Level |
|-------------|-------|
| Beedrill
| LV 31 |
| Raichu
| LV 31 |
| Ninetales
| LV 32 |
| Pidgeot
| LV 37 |
| Venusaur
| LV 37 |
--------------------I'm waiting for a decent Water type so I still have one empty
spot in my
team :/
BOSS: KOGA
--------------------| Pokemon
| Level |
|-------------|-------|
| Koffing
| LV 37 |
| Muk
| LV 39 |

| Koffing
| LV 37 |
| Weezing
| LV 43 |
--------------------Koga used to suck. Seriously. In RBY, there was no Special split
or abilities
so Earthquake or Psychic would wipe out all of his Pokemon. Toxic
also loses
its effect when switched out. But look now. *gives award of most
improved gym*
This is going to be one of the most annoying gym battles that
you'll ever
have, especially without a Psychic type(like me ;-;). This was
the first time
I had to use a Revive as well as several other healing products.
The 2 Koffing
should be easy, a few hits of less should KO them. Make sure you
finish them
fast and don't waste time as they can still inflict some nasty
stuff on you.
All of Koga's Pokemon have Toxic. This move poisons you and it
eats more and
more life every turn, unlike normal Poison. All of his Pokemon
also have some
way or another to increase Evasiveness/lower you Accuracy. Not
only that, he
has a Full Heal and 2 Hyper Potions! Koffing and Weezing also has
Levitate
ability which makes them immune to Ground type attacks, one of
their
weaknesses.
So what happens is your Accuracy is too low and you're poisoned?
Switch right?
Sure. And let him Toxic your other Pokemon. As you can see, it's
a tight spot.
There are several solutions to this:
1. Use Roar. Great on Muk once it uses Acid Armor a few times.
Hopefully, Koga
won't be on his last Pokemon.
2. Leech Seed. It never runs out(like Confuse Ray), heals you
every turn, and
will effect the opponent no matter what it does! Full Heal
doesn't cure it

either and Koga's too dense to switch. Will-o-wisp is a good


alternative.
3. Switch to a Poison type. Toxic won't effect them and their
attacks do half
damage to you. I just hope that you have something that can deal
damage to
them. Half Poison types work too.
Muk is his most annoying Pokemon. It can resist Special Attacks
quite well,
has terrific Attack power and has Acid Armor to increase its
Defense. If your
Psychic type is strong enough, Muk should be down fast though.
Weezing can be
easy. Just watch out for Explosion. If it defeats your last
Pokemon with it,
the battle won't be a draw, you'll lost. Cheap. Koga has no
mercy. It has high
Defense but not-so-great Special Defense, and that's your key to
victory.
After you defeat Koga, you'll get the Soul Badge. This allows you
to use Surf
outside of battle. Now you can get more Water Pokemon!
So, now where to? There are actually 2 places we can go to right
now, but in
gym order, it's Saffron. So there's our destination.
ROAD TO SAFFRON
---------------By this point, you should have:
1. Experience Share(EXP. Share/EXP Share)
2. Good and Super Rod
3. A Bike
4. Surf HM
5. Strength HM
If you don't have these, you better get them now. Read the
Silence Bridge
section for Exp. Share and Super Rod, Fuchsia City for Good Rod,
Safari Zone
for Surf HM and a mix of the Safari Zone and Fuchsia City
sections for the
Strength HM.

Fly to Celadon City. Go to the Gamefreak building and on the


first floor,
there should be an old lady with a bunch of Pokemon. Talk to her
to get Tea,
a special Key Item. Now head out of the bulding and go all the
way East(right
>_>) out of Celadon City and into a building. There should be an
officer. Talk
to him and give him Tea and he will allow you to go to Saffron
City, the
midpoint of Kanto. All police officers previously blocking the
path into
Saffron will also let you in.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.9} Saffron City
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Great Ball
| 600 |
|Hyper Potion | 1200 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
--------------------PLACES OF INTEREST:
1. House nearest to the right of the Pokemon Center for TM29
2. Two Gyms. Make sure you beat them both!
3. Silph Co. Many Rockets there ;-;
The moment you enter Saffron, you should know that something's
up. There are
no people, and most of the buldings are blocked by none other
than Team

Rocket.
Well, the few buildings unblocked are handy indeed. Head to the
right of the
Pokemon Center to the nearest unblocked bulding and get a TM29
from the person
there. Now, head to the very Northern part of the town. There
should be not 1,
but 2 gyms! One of them is a bit oddly shaped and smaller than
the other(which
is blocked), go in that one. If you battle some of the trainers,
you will find
out that this is the Fighting Gym. It used to be the gym in town
until Sabrina
came and whooped the stuffing out of them. So now, they're
reduced to this.
It seems they'll still give you a prize for beating them, so
let's get to it!
1st trainer to the right: A Level 31 Machop, Mankey, and
Primeape.
1st trainer to the left: A Level 32 Machop and Machoke.
2nd trainer to the right: A Level 36 Primeape.
2nd trainer to the left: 2 Level 31 Mankeys and a Primeape.
Keep in mind that you have to fight the trainers on both sides
consecuatively.
Now, let's get the big beef. You could see that there are two
Pokeballs behind
him, which is probably our prize. Defeat his Level 37 Hitmonlee
and Hitmonchan
to continue. He will then let you choose one of the Pokemon
behind him as a
prize instead of a badge because(obviously), you can't get a
badge from him
anymore. The one on the left has a Hitmonlee, the right
Hitmonchan. For ingame
use, Hitmonlee is probably better. You get them at Level 25.
Now that you finished that, it's time to go to the source of the
Team Rocket
trouble in Saffron, Silph Co. It's the big building with lots of
windows. The
guard will only let you pass if you beat Giovanni in the Celadon
City Game

Corner, so do so and enter!


=================================================================
=============
( a. Silph Co )
=================================================================
=============
Silph Co is big. Very big. There are 11 floors total and many
places are
locked with doors and there are teleporters everywhere. In
reality though,
it's not that hard. Just take the stairs one by one and tackle
each floor
individualy since there are some juicy items here. It seems that
the people
are pooping in their pants because the President was captured by
Team Rocket
and the entire City is under Rocket control. Phooey, looks like
we have to
take care of these losers.
Well, first we need the Card Key. Use the elevator to head to the
5th Floor.
From there, go all the way to the left and fight the Scientist
holding a Level
26 Magneton, Magnemite, Weezing, and Koffing. Now go all the way
down and
fight the Rocket golding a Level 33 Arbok. Go past the Rocket(if
you can't,
take the teleporter and then back) and to the right to get a Card
Key, the key
to unlocking the doors(Duh.).
Well, we might as well get all the stuff on the 5th floor. Open
all the doors
and you should get a TM01 and Protein.
After getting the items, let's beat each level floor by floor.
I'll list some
important things in each floor besides 5 since we've done that
one. It's
rather easy to navigate through each floor once you have the Card
Key, just
don't take any teleporters.

If you want to just know how to beat this dungeon, skip all the
floors and
right onto the next complete paragraph.
Floor 2: There's a young female Move Tutor who teaches Thunder
Wave.
Floor 3: A Hyper Potion is in one of the locked doors. That's
about it.
Floor 4: TM41 is located directly below the stairs. At the bottom
left corner
of the Floor there's an unlockable area where you can get an
Escape Rope, Full
Heal, and a Max Revive.
Floor 6: The lefthand side has a blocked room containing an HP Up
and X
Special.
Floor 7: One of the rooms on the righthand side has a TM08. The
lefthand side
has a Calcium.
Floor 8: One of the rooms to the right has a Zinc.
Floor 9: The bottom lefthand corner has a nice lady who'll heal
you.
Floor 10: The bottom lefthand corner has a Carbos, Rare Candy,
and an Ultra
Ball.
Floor 11(From stairs/elevator): A Zinc. The rest of it's totally
blocked off
though.
If you took the stairs/elevator all the way to the 11th, you
should see that
there's a wall blocking where the President is. There's only one
way to get
there. Make sure you're healed first.
Go to Floor 3. From the stairs, head South until the first door.
Open it up
take the first teleporter. You should see a familiar face...

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 6
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 37 |
|Gyarados
| LV 38 |
|Growlithe
| LV 35 |
|Alakazam
| LV 35 |
|Venusaur
| LV 40 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 37 |
|Gyarados
| LV 35 |
|Exeggcute
| LV 38 |
|Alakazam
| LV 35 |
|Charizard
| LV 40 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 37 |
|Exeggcute
| LV 35 |
|Growlithe
| LV 38 |
|Alakazam
| LV 35 |
|Blastoise
| LV 40 |
---------------------My party:
--------------------| Pokemon
| Level |
|-------------|-------|
| Slowpoke
| LV 33 |
| Pidgeot
| LV 38 |
| Beedrill
| LV 33 |
| Ninetales
| LV 34 |

| Raichu
| LV 35 |
| Venusaur
| LV 37 |
--------------------Wow...it's been a long time since we've last kicked his butt in
Lavender Town.
It seems that he already has 8 badges and is going to the Pokemon
League! No
matter. For now, let's concentrate on beating him.
Pidgeot should be a piece of cake now, even though it evolved.
Silly rival
deleted Sand Attack. Eckeltricity for him. Gyarados will also
fall fast to
Electric attacks. Exeggcute is rather pathetic. All it does is
use Stun Spore
than Psychic attacks. A Fire or Flying move means lights out for
him. Alakazam
is also pathetically easy with barely any offensive moves.
Growlithe can be a
bit more of a problem now that it has learned Flame Wheel, but
should still be
relatively easy with a Water type.
His starters are easy as long as you are at a high level.
Charizard is the
toughest out of all of them now that it has learned Flamethrower.
It will OHKO
a lot if you're slower. Rock/Ground types will pummel it easily.
The rest of
his starters you should use the same strategy as before to win.
He should be
pretty easy this time.
After beating your rival again, make sure you talk to the man
that's left in
the room. He will give you a free Lapras! It's pretty rare so be
thankful and
take the teleporter. You will find yourself in Floor 11, the side
with access
to fight Giovanni! Defeat his bodyguard first holding a Level 32
Cubone,
Marowak, and Drowzee. Before you unlock the door, make sure you
get the hidden
Revive in on of the bushes to the right.

Now, prepare for battle!


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
GIOVANNI BATTLE 2
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: GIOVANNI
--------------------| Pokemon
| Level |
|-------------|-------|
| Nidorino
| LV 37 |
| Rhyhorn
| LV 37 |
| Kangaskhan | LV 35 |
| Nidoqueen
| LV 41 |
--------------------Gio is back and feeling happier than ever. He will explain that
they took over
Saffron City because of Silph and all the nice little things they
can make
money from. Anyway, let's beat him.
This time, he will use many Poison and Ground type Pokemon.
Slowpoke/bro/king
can whoop all of them at once if you're having trouble. Nidorino
is his first
Pokemon, and it pretty sucks. Any high defense Pokemon will have
no problem
beating it. Kangaskhan is still there, but its attacks should be
less intense
now since most of your Pokemon probably evolved. Use Fighting
types on it.
Watch out for Mega Punch though. It still spazzes out with Tail
Whips at
times. Rhyhorn is same as always super weak to Water and Grass.
Nidoqueen can be a bit of a challenge, though not much. Even
though it is a
fully evolved Pokemon with high Defenses, its Attack power is
none to
impressive. It will use a mixture of Tail Whip and Double Kick to
bring you
down. Switching to something with a resistant to it will make
this battle
easy.

After beating Giovanni, all of his men will disappear. Go talk to


the
president to recieve your reward, a Master Ball! This item
catches Pokemon
guaranteed, but there's only one so don't use it unless on a
shiny or
legendary. Now get out of Silph Co.
When you get back to Saffron City, the first thing you should
notice is that
Team Rocket is gone and all the people have come out of their
homes! Now we
can finish some business. There's a Move Tutor that teaches Mimic
right near
below this Fighting Gym if you want to learn it, but otherwise
we're off to
the Saffron Gym!
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
SAFFRON GYM - SABRINA
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Thought Silph Co was the last time you'd see those annoying
teleporters?
WRONG! This gym is full of rooms with one trainers and 4
teleporter rooms. If
you can remember your own way of getting to the gym leader in
RBY, you can
still use it here as the solution to getting to her is the same.
Here's two
ways:
1st way: From the first room with the gym man, take that
teleporter. Then,
take the one diagonally across, then the next one dianonally
across, and
finally the next one right underneath.
2nd way: If that's too hard for you, then here's a longer but
easier way to
remember. Take the teleporter that's always directly left/right
to you and on
the same row.

Well, that was actually quite easy. If you decided to fight all
the trainers,
you should see that the gym uses Psychic type Pokemon and a lot
of Slowpokes
and Kadabras. Sabrina battles like that.
My team:
--------------------| Pokemon
| Level |
|-------------|-------|
| Slowpoke
| LV 34 |
| Pidgeot
| LV 38 |
| Beedrill
| LV 33 |
| Ninetales
| LV 35 |
| Raichu
| LV 35 |
| Venusaur
| LV 37 |
--------------------BOSS: SABRINA
--------------------| Pokemon
| Level |
|-------------|-------|
| Kadabra
| LV 38 |
| Mr. Mime
| LV 37 |
| Venomoth
| LV 38 |
| Alakazam
| LV 43 |
--------------------Kadabra's a joke. Its defenses are really weak, just OHKO it with
your
strongest physical attack and don't give it a chance to use
Recover. Mr. Mime
is a bit harder with higher defenses, but easy nonetheless. I had
Beedrill
pummel it, yet Psychic attacks were good against it! I have no
clue why she
uses Venomoth since it's not a Psychic type, but it's easy. Just
watch out for
Stun Spore and a few other moves which alter your condition.
Alakazam is the head honcho in her team and it's much of an
improvement of
Kadabra. Chances are you won't be able to outrun it since it has
godly Speed
and Special Attack. Her Psychic attack can OHKO A LOT of Pokemon,
hopefully

you can get lucky and hang on and counter, and fast. Alakazam
still has low
Defenses, so if you hung on to Quick Attack, use it! There aren't
many Pokemon
that have a resistance to Psychic types so you'll have to live
with what you
have right now. Alakazam also has Recover so watch what you're
doing! Use that
as a chance to attack! She also has a Hyper Potion that she uses
once her
Pokemon get down to red health.
Once you defeat Sabrina, you will get the Marsh Badge which lets
all Pokemon
up to Level 70 obey, and a Calm Mind TM. Yippee! Next stop. We're
done with
Saffron City!
If you take a look at your map, you should see that there are
only a few
places where we haven't been yet. One is the Pokemon League which
we obviously
can't go to, the other is Cinnabar Island. There are two ways to
get there.
One way is to Surf South from Palet Town. The other more
difficult route is to
go through the Seafoam Islands.
=================================================================
=============
( b. Seafoam Islands )
=================================================================
=============
The Seafoams Islands are very annoying to get through, but the
rewards are
great. MAKE SURE YOU HAVE AN ESCAPE ROPE AND A LOT OF ULTRA
BALLS. Bring a
Pokemon that knows Surf and Strength also. To get to Seafoam
Islands, start
from Fuchsia City. From the Pokemon Center, jump the rocks and go
South. Fight
the Swimmers here, the first one holding a Level 30 Tentacool and
Shellder and
the second a Level 29 Goldeen, Horsea, and Shellder.

ROUTE 19-20
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Tentacool
|
90%
|
Easy
|
|Tentacruel
|
10%
|
Normal
|
--------------------------------------------------------Now that they're out of the way, start Surfing. Surf down and to
the left all
the way to get to Seafoam Islands.
SEAFOAM ISLANDS FLOOR 1-3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zubat
|
40%
|
Easy
|
|Golbat
|
25%
|
Normal
|
|Shellder
|
35%/0%
|
Normal
|
|Slowpoke
|
0%/35%
|
Normal
|
--------------------------------------------------------SEAFOAM ISLANDS FLOOR 4-5(Watery floors)(Both land and sea)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Seel
|
60%
|
Normal
|
|Slowbro
|
0%/40%
|
Normal-Hard
|
|Cloyster
|
40%/0%
|
Normal-Hard
|
--------------------------------------------------------SEAFOAM ISLANDS FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Magikarp
|
20%
|
Easy
|
--------------------------------------------------------SEAFOAM ISLANDS FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Gyarados
|
10%
|
Hard
|
|Psyduck
|
10%/0%
|
Easy
|
|Slowpoke
|
0%/10%
|
Easy
|

--------------------------------------------------------SEAFOAM ISLANDS SURFING


_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
30%
|
Easy
|
|Seel
|
50%
|
Easy
|
|Dewgong
|
5%
|
Hard
|
|Slowpoke
|
0%/10%
|
Easy
|
|Psyduck
|
10%/0%
|
Easy
|
|Slowbro
|
0%/5%
|
Hard
|
|Golduck
|
5%/0%
|
Hard
|
--------------------------------------------------------From the entrance, head to the right and push the rock into the
hole using
Strength. Now go back, pick up the Ice Heal, and skip the ladder.
Keep going
and push that rock in the hole also. Now fall in the hole and
keep following
the rock and pushing it until you reach the water which will push
you back to
land. From the land, head to the left and down to find an Ultra
Ball. Now go
back to the ladder nearest to the item ball and take it. Follow
the path to a
rock maze.
First, go to the rock that is directly left of the pair of rocks.
Push that
all the way to the left. Then, move the rock right above the hole
down. Then
go to the pair of rocks. Push the one to the right all the way
up, then
navigate the left one into the hole. Now jump in. The rocks
should block the
current allowing you to Surf around. Go to the topmost piece of
land. SAVE
YOUR GAME. Make sure you are fully healed and have a ton of balls
with you.
It's the first of 3 legendary birds so you're going to meet other
Pokemon like
it later in the game.
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |

|---------------------------------------------------------|
|Articuno
|
100%
|
VERY HARD
|
--------------------------------------------------------Articuno is half Ice and half Flying, meaning it's 4x weak to
Rock, 2x weak
to Electric and Fire. It is very hard to catch, standard for a
legendary. Make
sure you catch it as it is very powerful and you have one chance
to get it.
You also get to hear the nice legendary remix ;o Anyway, the
quickest way to
lower its health is Sleep Powder, Leech Seed, then start throwing
balls.
Lowering its health won't actually do too much to tell you the
truth. Chuck
all of your Ultra Balls! It's all based on luck. Speaking of it,
good luck!
Note: DO NOT use your Master Ball. Believe it or not, but there
are tougher
Pokemon to catch than Articuno.
After doing whatever to Articuno, head back onto the sea and go
to the other
piece of land. Go up that staircase and the one after that that's
closest.
Head to the right for a Pearl. Keep going East to find a ladder.
Take it to
find a Water Stone. Now head back, up the stairs and the ladder.
Look around
for a Revive and a stone which you should have pushed in the hole
at the
beginning of the cave. Push it down the hole and keep following
it until the
water level. The current should have been blocked allowing you
access to the
piece of land. Follow the ladders to get out of the trecherous
Sea Foam
Islands.
Believe it or not, the journey's not over yet. Head West and
across a little
bit more ocean to reach Cinnabar Island. NOW it's over.

=================================================================
=============
( c. Route 21)
=================================================================
=============
An alternate(and easier) way to get to Cinnabar Island is to Surf
on Route 21,
just South of Pallet Town. So get your Surfing Pokemon out and
begin the long
swim. Make sure you stop by the patch of grass though for Tangela
galore(100%
Tangela appearance). Just keep going South after that, there are
just trainers
with absolutely no items or new Pokemon(except Tentacool if you
don't have it
already) to catch.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.10} Side Quests
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Side quests. Do you like this word? This section is totally
optional. I
recommend that you do it. Some benefits are extra items, rare
Pokemon
including a strong legendary, and a few little this and thats.
=================================================================
=============
( a. Pewter City Revisited )
=================================================================
=============
Head towards the Pewter City Museum. This time, go to the back
exit. Cut the
bush and go in through the back door. One of the professors to
the right is a
Move Tutor and can teach you Seismic Toss. But that's not why
we're here,
we're here for the Old Amber the scientist right at the middle
top. Talk to

him and move on.


=================================================================
=============
( b. Power Plant )
=================================================================
=============
ROUTE 10/POWER PLANT FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
50%
|
Easy
|
|Horsea
|
20%
|
Easy
|
|Magikarp
|
30%
|
Easy
|
--------------------------------------------------------ROUTE 10/POWER PLANT FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Gyarados
|
20%
|
Hard
|
--------------------------------------------------------The Power Plant contains many rare Pokemon, some found nowhere
else. To get
there, Fly to Route 10, the one right before Rock Tunnel. North
of the Pokemon
Center should be a stream. Surf down to get to the plant. Fight
the Pokemaniac
holding a Level 29 Rhyhorn and Lickitung and go in.
POWER PLANT
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Magnemite
|
10%/30%
|
Normal
|
|Voltorb
|
30%/10%
|
Normal
|
|Magneton
|
5%/10%
|
Hard
|
|Pikachu
|
50%
|
Normal
|
|Electabuzz
|
5%/0%
|
Normal-Hard
|
--------------------------------------------------------Decent place for training with some evolved Pokemon. Many rare
dudes here so

make sure you catch some. You can also find Electrode and Voltorb
in Fake
Item balls. Fire Red players, make sure you grab the super rare
Electabuzz.
Sorry Leaf Green players, but your Pokemon will be coming up
later :P
Head towards the top and grab the Max Potion. At the top, head
right and go
down two exits. Take the second exit go all the way right and up.
If you want
to pick up a Thunder Stone, continue going up and take the right
path. If not,
just continue left and up. Now go down and make the first left
and just keep
continuing down the path to find Zapdos.
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zapdos
|
100%
|
VERY HARD
|
--------------------------------------------------------The same strategy goes for Articuno. Use a status condition move,
lower its
health if you can, then start chucking. Again, all based on luck.
Zapdos is
weak against Rock and Ice and is an Electric/Flying type, so do
all you can to
catch it! IMO, Zapdos is easier to catch than Articuno but it can
just all be
luck.
After doing whatever with Zapdos, head out.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.11} Cinnabar Island
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
This line is here for a trap. Sorry, but many guides have been
plaigarizing

mine lately. This FAQ is by the one and only straw hat. Now, back
to the
guide:
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Hyper Potion | 1200 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
--------------------PLACES OF INTEREST:
1. The Pokemon Ressurection house. Remember that old fossil you
used to carry
around? Well, now it finally comes to good use.
2. The gym. It's locked. *sniffle*
3. The burnt Pokemon Mansion. 'Nother dungeon. *sigh* After all
that from
Sea Foam.
Cinnabar ISLAND FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
80%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
|Horsea
|
10%
|
Easy
|
--------------------------------------------------------Cinnabar ISLAND FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
75%
|
Easy
|
|Kingler
|
5%
|
Hard
|
|Gyarados
|
10%
|
Hard
|
|Staryu
|
0%/10%
|
Easy
|
|Shellder
|
10%/0%
|
Easy
|
|Psyduck
|
1%/0%
|
Easy
|

|Golduck
|
1%/0%
|
Hard
|
|Slowpoke
|
0%/1%
|
Easy
|
|Slowbro
|
0%/1%
|
Hard
|
--------------------------------------------------------Note: Kingler can't be found while you're standing on Cinnabar
Island. Surf
a little to the top or the right to get it.
As you can see, Cinnabar Island is quite small. There are no
resisdence
buildings, just an old mansion, a gym, PC, Mart, and a Pokemon
Laboratory.
Hmm. Interesting. You should at least have one fossil. Bring it
over to the
laboratory.
In the first room, there will be two traders. The old man wants
to trade his
Electrode for a Raichu and the woman wants a Venonat for a
Tangela. It comes
with a free Stardust if that will effect your choice. In the
second room,
there will be a Move Tutor teaching Metronome. In the third room,
they will
change your fossil back into a Pokemon. That's the room you want.
Give him any
fossil, walk out, then back in. Now go claim your Pokemon. Do
this with as
many fossils as you want.
Now, let's try to get in the gym. Hmm...it's locked. That's
strange. Well,
there's only one other place that we didn't go to yet and that's
the Pokemon
Mansion.
=================================================================
=============
( a. Cinnabar Mansion)
=================================================================
=============
This place is loaded with Poison and a few Fire type Pokemon.
There are many
new species that you can catch. The goal here is to basically
turn switches on

and off to change door movements and get the key to Cinnabar. It
can be
complicated.
Cinnabar MANSION
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Koffing
|
30%/10%
|
Normal
|
|Weezing
|
15%/0%
|
Normal-Hard
|
|Grimer
|
10%/30%
|
Normal
|
|Muk
|
0%/15%
|
Normal-Hard
|
|Vulpix
|
0%/10%
|
Normal
|
|Growlithe
|
17%/0%
|
Normal
|
|Rattata
|
10%
|
Easy
|
|Raticate
|
23%
|
Normal
|
|Ditto
|
1%
|
Normal
|
--------------------------------------------------------There isn't much on the first floor, only a Protein and Escape
Rope which you
probably won't care too much for, so just go right up to the next
floor.
Ignore the switch and head right, then up and to the left to the
open
staircase. Go up, hit the switch nearby and go down the nearest
path. You'll
see that you can fall off the edge. Do so.
You'll fall onto another side of the previous floor. Go down and
fight the
Scientist holding a Level 29 Electrode and Weezing. Pick up the
Carbos and go
down the stairs. Keep going up the path and down the open area to
the switch.
Turn it on, go out and back to near the beginning where there was
a closed
door.
At the top of the hall, there should be an opening with a switch.
Flip it, go
to the next small room-like area for TM14. Now go all the way
down the path
for the Secret Key on the table and TM22 down underneath. That
should be all,
use an Escape Rope to get out or retrace your steps back to the
staircase, go

around the corner and find an exit.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Cinnabar GYM - BLAINE
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Now that you have the key to the Cinnabar Gym, go right ahead in.
There are
two ways to get through this gym. You can answer the questions on
the machine
to the left or battle the trainers through the doors. If you
answer a question
wrong, you still have to battle a trainer.
In the first room, the answer
fight the
trainer, he will hold a Level
Ninetales. Yes, this
gym uses Fire Pokemon. If you
will see a
trainer. He will have 2 Level

to the question is yes and if you


36 Growlithe, Vulpix, and
exit that part of the room, you
36 Vulpixes and a Ninetales.

The answer to the next machine is no. If you answer that wrong or
want to
fight the trainer, he will have a Level 34 Ponyta, Vulpix,
Charmander, and
Growlithe.
The next answer is also no and the trainer there will hold a
Level 41 Ponyta.
The next one is again no with the trainer holding a Level 41
Rapidash. Next
answer is yes and the trainer's holding a Level 37 Vulpix and
Growlithe. Next
is no with the trainer holding a Level 37 Growlithe and Vulpix.
And that's the
last door.
My team:
--------------------| Pokemon
| Level |
|-------------|-------|
| Slowpoke
| LV 37 |
| Pidgeot
| LV 39 |
| Beedrill
| LV 36 |
| Ninetales
| LV 36 |

| Raichu
| LV 37 |
| Venusaur
| LV 39 |
--------------------BOSS: BLAINE
--------------------| Pokemon
| Level |
|-------------|-------|
| Growlithe
| LV 42 |
| Ponyta
| LV 40 |
| Rapidash
| LV 41 |
| Arcanine
| LV 47 |
--------------------Blaine is a Fire Pokemon user who's strategy is pure power. All
of his Pokemon
have Fire Blast, one of the most powerful Fire attacks in the
game. Although
he can only use it 5 times per Pokemon, they can deliver OHKOs
with ease. Only
Growlithe and Arcanine may use different attacks, but it they
don't have to
they'll keep using Fire Blast. Ponyta and Rapidash will keep
using Fire Blast
even if your Pokemon resists it. The best way to defeat Blaine is
Defense, or
if you have a quick Water type Pokemon, it will usually OHKO his
Pokemon. An
alternate strategy is to paralyze his Pokemon then deliver a
strong blow since
most of his Pokemon will be destroyed if slow.
After you defeat Blaine, you will get the Volcano Badge and TM38
which
contains his super powerful Fire Blast. When you exit the gym, a
man will be
outside waiting for you! It's Bill! He will ask if you want to go
to an
island. Say yes or no, it's completely optional. I suggest you go
though as
there's some valuable stuff out there. You can go back later if
you want. I'm
going to continue on to the next gym, if you wish you can read
some
information on the Islands Walkthrough. Note: If you go to Island
1, you won't

be able to get back for a little while so make sure you're ready,
meaning
stock up!
OK, so after you came back from the islands or don't want to go,
it's time to
head towards the next gym. But...we've already completed the map
haven't we?
What else is there to do? Ah, remember the closed gym in
Viridian? We should
check that out...
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.12} Viridian City Revisited
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
We're back at Viridian City, and we only have one purpose here.
Defeat the gym
leader. Who is this guy though? Nobody knows. Except me.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
VIRIDIAN GYM - GIOVANNI BATTLE 3
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
So are you surprised? Well, go enter the gym and seek him out.
His annoying
spinny things are also here, but we can get past them. The
easiest way to get
to him would be to go up, shimmy left of the transporting deivce
up right next
to the three trainers, defeat the one Cooltrainer holding 2 Level
37 Marowaks,
Level 39 Nidoqueen, Nidorina, and Level 38 Rhyhorn, and fight the
Blackbelt
holding 2 Level 38 Machokes and Machop.
Now go back to the entrance. To the very right, there will be a
transporter
going up, then left. With the trainer out of the way, we can go
past him.(If
you went out to heal, just go back the same way as before.) Now,
there's Gio!

My team:
--------------------| Pokemon
| Level |
|-------------|-------|
| Slowbro
| LV 40 |
| Pidgeot
| LV 41 |
| Beedrill
| LV 40 |
| Ninetales
| LV 40 |
| Raichu
| LV 39 |
| Venusaur
| LV 41 |
--------------------BOSS: GIOVANNI
--------------------| Pokemon
| Level |
|-------------|-------|
| Rhyhorn
| LV 45 |
| Dugtrio
| LV 42 |
| Nidoqueen
| LV 44 |
| Nidoking
| LV 45 |
| Rhyhorn
| LV 50 |
--------------------I know what you're thinking. This guy must suck since we've
beaten him 3 times
before. Well, he's not too bad and sticks to a similar strategy
as the
previous times you fought him. He'll use Ground and Poison types
to win, so
take out some Water, Ice, and Psychic type Pokemon. Grass would
work OK too,
but it's not going to be as effective.
Rhyhorn still sucks with a double weakness to Water and Grass.
Dugtrio may be
a minor problem since it does have Arena Trap, but its defenses
are very low
and a Flying type or any other fast Pokemon will own it. Now
Nidoqueen may be
a problem. It has very high defenses and can resist even
your(well, maybe not
Hydro Cannon) strongest Water attacks. It will be totally
helpless against a
Flying type, I just hope you have something to attack it back
with though

(Hint: Articuno). Nidoking battles the same way except with


weaker defenses
and a stronger offense. His strongest Pokemon is Rhyhorn(LOL) at
Level 50. It
sucks like the first one and is incredibly slow so finish it.
Note that he has several Full Restores and all his Pokemon has
Earthquake.
Hey, you won your last badge! Now we can fight the Elite 4! How
nice. He'll
give you 10 grand, a TM26 contianing Earthquake, and the Earth
badge making
all Pokemon obey you. Talk to him again to make him disappear off
the face of
this Earth. Good thing too, he's terrible as a trainer. Make sure
you use
Itemfinder on where Gio was to get a Macho Brace!
So, where to now? Remember West of Viridian City there's the
entrance to the
Pogey League? Sure, let's go now. Make sure you're healed and
stocked up
though since it's going to be a long journey. So go West.
Hey...look who's
back.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
RIVAL BATTLE 7
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 47 |
|Rhyhorn
| LV 45 |
|Gyarados
| LV 45 |
|Growlithe
| LV 45 |
|Alakazam
| LV 47 |
|Venusaur
| LV 53 |
---------------------Charmander Lineup

---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 47 |
|Rhyhorn
| LV 45 |
|Gyarados
| LV 45 |
|Exeggcute
| LV 45 |
|Alakazam
| LV 47 |
|Charizard
| LV 53 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 47 |
|Rhyhorn
| LV 45 |
|Exeggcute
| LV 45 |
|Growlithe
| LV 45 |
|Alakazam
| LV 47 |
|Blastoise
| LV 53 |
---------------------Wow...when will this guy give up trying to beat us? Well, he's no
joke this
time so be prepared.
His Pidgeot grew an amazing ten levels, but still uses Quick
Attack on
Electric types. How sad. Looks like rival finally has 6 Pokemon,
it being
Rhyhorn. -_- Electric and Water. But this one is much better than
Giovanni's
it can use Fissure if you're not fast so make you OHKO it.
Gyarados is double
weak to Electric types and has monstrous attack power but uses
Leer most of
the time so it shouldn't be too much trouble. Alakazam is a
problem though,
it has the strongest Psychic attack...Psychic. Unless you're at a
higher level
than it or resistant, you will most likely get KO'd. His starter
is very tough
at a high level and using some of the strongest attacks. A
defensive Pokemon
would be best.

After you defeat Gary, head on into the Indigo Plateau. Show off
all your
badges and go all the way to Victory Road. Oh yeah, near the last
patch of
grass there's a rock with a hidden Full Restore if you're
interested.
ALMOST VICTORY ROAD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Mankey
|
30%
|
Normal
|
|Primeape
|
5%
|
Normal-Hard
|
|Spearow
|
25%
|
Normal
|
|Fearow
|
15%
|
Normal-Hard
|
|Sandshrew
|
0%/20%
|
Normal
|
|Sandslash
|
0%/5%
|
Normal-Hard
|
|Ekans
|
20%/0%
|
Normal
|
|Arbok
|
5%/0%
|
Normal-Hard
|
--------------------------------------------------------VICTORY ROAD FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
45%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
|Poliwag
|
45%
|
Easy
|
--------------------------------------------------------VICTORY ROAD FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
20%
|
Easy
|
|Poliwhirl
|
25%
|
Hard
|
|Gyarados
|
10%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------You can train up a bit on the common Fearows here, but everything
else
shouldn't interesting.
=================================================================
=============

( a. Victory Road )
=================================================================
=============
VICTORY ROAD FLOOR 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Mankey
|
20%
|
Normal
|
|Primeape
|
5%
|
Normal-Hard
|
|Sandslash
|
0%/10%
|
Normal-Hard
|
|Arbok
|
10%/0%
|
Normal-Hard
|
|Machop
|
20%
|
Normal
|
|Machoke
|
10%
|
Normal-Hard
|
|Onix
|
15%
|
Hard
|
|Golbat
|
10%
|
Normal-Hard
|
|Geodude
|
5%
|
Normal
|
|Marowak
|
5%
|
Hard
|
--------------------------------------------------------Aww...here we are back in a dank cave. Let's try to get out of
here fast,
shall we? This place is not only infested with Pokemon, but also
Cooltrainers
who switch and carry Hyper Potions. (Gasp! They're learning our
tricks!) The
first thing we should do is move the boulder just left of the
exit right and
onto the switch. Now go onto the raised land and go up and right
for some
items. Push the boulder left and get the item above it, a TM02.
Go out, then
back in to the same spot and this time push the boulder up to get
the other
item, a Rare Candy. Now go left from where the Cooltrainer Female
was and
continue to the second floor by ladder.
VICTORY ROAD FLOOR 2-3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Marowak
|
5%
|
Normal-Hard
|
|Machop
|
20%
|
Normal
|
|Machoke
|
10%
|
Normal-Hard
|
|Onix
|
15%
|
Hard
|
|Geodude
|
5%
|
Normal
|

--------------------------------------------------------On the second floor, go in a downwards diagonal direction to find


a rock. Push
it onto the switch and go back up onto the raised land. Go left,
down, and
left again to find a TM37. Now go along the right path. Before
you move on to
the ladder, head left for a Full Heal and around the bend at the
top for a
TM07. Now go up the ladder and into the third and final floor.
When you get out of the ladder, go around the bend to the right
to get a
Revive. Now go back and push the boulder up and left. MAKE SURE
YOU CAN PUSH
IT DOWN. Don't push it all the way up, just enough so it can get
through the
small channel. After it's all the way left, you will see a small
opening. Push
the rock through and onto the switch. Ignore the ladder unless
you really want
a Dire Hit and redo the puzzle. Don't forget to get TM50 right
below the
switch.
Go back near where the boulder was and go up through the raised
land. Follow
the path to a place with a boulder and a hole. Push the boulder
in the hole
and jump right after it. You'll end up back on Floor 2, near a
switch. Push
the boulder onto the switch. Don't screw up now! All you have to
do is push
left otherwise you have to redo the puzzle on the third floor.
Now go on the
raised land all the way right and to the exit! Make sure you talk
to the Move
Tutor in the last room if you want to learn Double Edge.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{3.13} Indigo Plateau
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+

The beginning is actually a maze, but I sincerely hope you have


no trouble
with it. If you do, contact a psychiatrist right away.
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Full Restore | 3000 |
|Max Potion
| 2500 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Max Repel
| 700 |
--------------------This is it. The end of the game, Oak's long forgotten dream, your
destiny.
I'll tell you now, the Elite 4 is strong without low level
Pokemon or a very
bad team. You must battle 4 trainers in a row without
healing(except for
items) and they are all very strong, much like Gym Leaders. I
suggest you
stock up on Full Restores, Full Heals, and Revives. Remember that
at this
point in game you can fly back here at Indigo Plateau any time
you want, so
finish your business now. So get ready for the Elite 4.
Quick tips: The Elite's strongest Pokemon will always hold a
Sitrus Berry
which will recover their health by a mere 30. They also always
have at least
1 Full Restore which they use at near or in red health. Also,
Levels 40+ with
20+ Revives and Full Restores are almost guaranteed to beat the
E4 on the
first try ;o
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 1 - LORELEI
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

BOSS: LORELEI
--------------------| Pokemon
| Level |
|-------------|-------|
| Dewgong
| LV 52 |
| Cloyster
| LV 51 |
| Slowbro
| LV 52 |
| Jynx
| LV 54 |
| Lapras
| LV 54 |
--------------------Lorelei uses Ice type Pokemon, but most of them are half Water so
Electric
types will work best. Fighting is an alternative. Don't use Fire
types though
or she'll douse you. She'll often start the battle with Hail so
use that as a
chance to attack. Slowbro usually starts off with an Amnesia,
then a Yawn so
there's your chances right there. Cloyster just sucks with low
Special
Defense, so if you're having trouble against it using Electric
and Grass
attacks, may God help you. Jynx will almost always use Lovely
Kiss first to
put you to sleep if its Ice Punch isn't super effective to you,
so be warned
and Pokeflute. Lapras has Confuse Ray which may prompt some
switches. It's
difficult to beat them, but usually all you have to do is play
Defense.
Another Water type can put a stop to Lapras and Dewgong if you
have an attack
that can damage it. Lapras also has a Sitrus Berry that restores
its health by
30. It's nothing much, just warning you.
After defeating Lorelei, the door will open leading you to the
next Elite.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 2 - BRUNO
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: BRUNO
---------------------

| Pokemon
| Level |
|-------------|-------|
| Onix
| LV 51 |
| Hitmonchan | LV 53 |
| Hitmonlee
| LV 53 |
| Onix
| LV 54 |
| Machamp
| LV 56 |
--------------------Bruno is the next member. He sucks at first. His first Pokemon is
not only an
Onix, but a low level one. You should know how to beat this,
Water/Grass will
almost always instant KO it. I remember in RBY I KO'd it with a
Level 30
Staryu or something pathetic like that. Hitmonchan and Hitmonlee
will be weak
to Psychic attacks, but they still won't do too much damage since
they have
amazing Special Defense. They will use Sky Uppercut and Mega Kick
respectively. Machamp can be a major problem with high Defense
and legendary
Attack power. It uses Cross Chop which will inflict major damage
on weak or
non-resistant Pokemon. Hopefully, an Alakazam or other Psychic
Pokemon can
OHKO it without too much effort.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 3 - AGATHA
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: AGATHA
--------------------| Pokemon
| Level |
|-------------|-------|
| Gengar
| LV 54 |
| Golbat
| LV 54 |
| Arbok
| LV 56 |
| Haunter
| LV 53 |
| Gengar
| LV 58 |
--------------------Agatha will be your worst nightmare for Fighting type users. She
uses mostly

Ghost and Poison types, both resistant to Fighting. Remember that


Ghost types
are also immune to Normal attacks. If you have a very fast
Psychic type that
can outrun Gengar, it can sweep her entire team since Gengar and
Haunter are
half Poison, giving them weakness to it. Agatha's Gengar is the
most annoying
thing. It starts with Double Team, then Toxic so while you try to
hit it you
slowly take damage. I find the most common cure is to use Yawn,
Sleep Powder,
or Roar to stop it from attacking or delete all unpermanent
status changes.
Golbat is a joke, you should know Psychic and Electric attacks
will clean this
Pokemon pretty good. Arbok can be a problem, just make sure you
switch from
Intimidate if you have too. Lowered Attack can be a problem. It
will use
Sludge Bomb often which is the strongest Poison attack in the
game, so get out
something resistant to it, or even better, something immune like
Steel.
Agatha will switch when she's in trouble and used up her Full
Restore, so be
wary! Although Haunter is at a low level, it will use annoying
moves like
Confuse Ray and Mean Look, preventing you from switching! Those
Full Heals
will come in handy. Agatha will close out with another Gengar,
but this one
is actually easier without Double Team and Toxic. Stick to the
same strategy
to defeat thing one.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 4 - LANCE
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: LANCE
--------------------| Pokemon
| Level |
|-------------|-------|
| Gyarados
| LV 56 |

|
|
|
|

Dragonair
| LV 54 |
Dragonair
| LV 54 |
Aerodactyl | LV 58 |
Dragonite
| LV 60 |
---------------------

This is it. The last of the Elite 4, and also the strongest. Will
you become
the Pokemon Master after this? Anyway, Lance uses legendary
Dragon types as do
most stereotypical leader dudes. First, let me tell you that ALL
of his
Pokemon have Hyper Beam. ALL of them. This attack has a whopping
amount of
power(base 150), but the user must charge next turn. Hmm...you
can use this as
an advantage. When the opponent is charging, just use a Revive or
Hyper Potion
on your weakened Pokemon if you're slower, then attack! His first
Pokemon is a
Gyarados which has whopping Attack power, but 4x weak to
Electric. You know
what to do. His two Dragonair like to use Outrage, a weak Dragon
attacks so
heal quickly during their assault and move on to the big folks.
Aerodactly is a huge pain in the butt. It is very fast so don't
count on
outrunning it. Water attacks I find work best, but if you can
pull off an
Electric attack, that'll work too. Dragonite is Lance's strongest
Pokemon. It
will use Safeguard so don't try Sleep Powder or any other status
move on it.
It, unlike Lance's other Pokemon, uses Outrage and Wing Attack
instead of
Hyper Beam. Your best bet would be to use an Ice attack since
it's 4x weak to
it. Or, you can press your luck and hope that Outrage will
confuse Dragonite
in 3 turns and it'll hurt itself. Don't forget Lance's Full
Restore! Try to
use a weak attack then a strong one to finish off his Pokemon
without going
into the red/low yellow HP zone!

Now, we've beaten the last of the Elite 4! We beat the game...or
have we?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
CHAMPION RIVAL BATTLE 8
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 59 |
|Rhydon
| LV 59 |
|Gyarados
| LV 61 |
|Arcanine
| LV 59 |
|Alakazam
| LV 57 |
|Venusaur
| LV 63 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 59 |
|Rhydon
| LV 59 |
|Gyarados
| LV 61 |
|Exeggutor
| LV 59 |
|Alakazam
| LV 57 |
|Charizard
| LV 63 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Pidgeot
| LV 59 |
|Rhydon
| LV 59 |
|Exeggutor
| LV 59 |
|Arcanine
| LV 61 |
|Alakazam
| LV 57 |
|Blastoise
| LV 63 |
---------------------My team:
---------------------

| Pokemon
| Level |
|-------------|-------|
| Slowbro
| LV 46 |
| Pidgeot
| LV 42 |
| Beedrill
| LV 40 |
| Ninetales
| LV 41 |
| Raichu
| LV 43 |
| Venusaur
| LV 47 |
--------------------Great time for a rival battle eh? Right after your tuckered out
and near
itemless he jumps out and attacks you with Pokemon even stronger
than Lance's.
I'll tell you the truth, my Pokemon are weak as hell and only a
couple were
handy in the E4. If you're a beginner, hopefully you have at
least reached
Level 50 or is using a legendary ;. Your rival will carry an
insane number of
Full Restores so battle carefully.
Pidgeot should be simple enough. I 2KO'd him with my Raichu...at
Level 43.
He seems to have Sand Attack back so finish him quick. Rhydon is
particularly
dangerous for those at low levels. Earthquake will deal massive
damage. Just
like a Rhyhorn, a Water or Grass type attack will do. Rhydon will
use Horn
Drill if you're slower which is an automatic OHKO attack, so get
your butts
moving. Exeggutor will use Giga Drain mostly and Egg Bomb when it
runs out of
PP or Giga Drain isn't effective. It's a pain since it can use
Sleep Powder,
but a dose of flute should cure that. Gyarados will have very
strong attacks
which include Thrash and Hydro Pump, so play some good defense.
Still 4x weak
to Electric. Arcanine goes with a Water type attack, but beware
of
Extremespeed and Flamethrower.
Your rival's starter will probably be the strongest Pokemon
you've faced yet.

Charizard will have Fire Blast, Blastoise Hydro Pump, Venusaur


Solarbeam.
These are all unbelievably strong attacks, but have so little PP.
Once it's
drained, the win is basically yours! Watch out for Venusaur's
Sleep Powder if
your rival has one and that should be basically it!
Enjoy the *NEW* ending! There's more to do afterwards though, so
don't dump
your game just yet.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{IV. Island Walkthrough}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
What are the islands? The islands are a new addition to Pokemon
FR/LG. You can
first get access to them after defeating Blaine in Cinnabar
Island. Bill will
meet you outside and take you to the first Island. They are quite
an adventure
themselves containing new remixes of GS music and Pokemon.
Note: Qwilfish is supposedly found in Islands 4-7 with the Super
Rod in the
US version, but since I don't have that I won't include it. Just
to let you
all know though.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.1} Island 1
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
The first time you get to the island from Cinnabar, Bill will
take you to a
laboratory/PC. He will talk about the special machine in the
Pokemon Center

that will allow you to trade between Pokemon Ruby/Sapphire and


Colloseum. But
there's a problem with it, so you can't do it right now. Talk to
Bill a few
times to get a Meteorite and a Tri Pass which will allow you to
travel to
Islands 1,2, and 3 any time you want.
If you go South from here using Surf, you will find a trainer as
well as a
patch of fresh, green grass...poisoned with Pokemon of course!
ISLAND 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Fearow
|
33%
|
Normal
|
|Spearow
|
33%
|
Normal-Hard
|
|Tangela
|
33%
|
Normal
|
--------------------------------------------------------ISLAND 1 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
40%
|
Easy
|
|Magikarp
|
60%
|
Easy
|
--------------------------------------------------------ISLAND 1 FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Staryu
|
0%/5%
|
Easy
|
|Shellder
|
5%/0%
|
Easy
|
|Krabby
|
35%
|
Easy
|
|Kingler
|
5%
|
Hard
|
|Gyarados
|
10%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Bleh, nothing new here but not too bad of a training area.
After doing whatever you need to, head back to the main portion
of the island.

This time, Surf to the right. Keep going, fight the trainer
holding 2 Level 35
Psyducks and a Golduck if you wish, otherwise head towards land.
The first
thing that should surprise you is...rocks! It seems there are
more than the
original 5HMs in this game. Hmm.
ISLAND 1(Continued)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Fearow
|
15%
|
Normal-Hard
|
|Spearow
|
25%
|
Normal
|
|Meowth
|
15%
|
Normal
|
|Ponyta
|
15%
|
Normal
|
|Rapidash
|
5%
|
Normal-Hard
|
|Geodude
|
10%
|
Normal
|
|Persian
|
5%
|
Normal-Hard
|
|Graveler
|
5%
|
Normal-Hard
|
|Psyduck
|
10%/0%
|
Normal
|
|Slowpoke
|
0%/5%
|
Normal
|
--------------------------------------------------------There's a bunch of Pokemon in this area. The only thing that
should interest
you is Ponyta and Rapidash, and possibly Persian and Graveler.
Not bad of a
training ground at all.
Keep going North and avoid going on the cliffs since we can't do
anything now
with those rocks in the way. You find a narrow pass. There are a
lot of
Fighting trainers here so be prepared. When you reach the end,
you're going to
see a cave. Another dungeon?
Well, be surprised! It's actually a hot spring! Just like a small
town. You
can run in here too. If you go in the hot springs, you will be
fully healed
just like a Pokemon Center. Also, make sure you talk to the man
near the end
of the path for an HM06, the key to breaking the rocks! Teach it
and leave.

Note: Pokemon may come out of broken rocks, mostly Geodude.


Now, let's start backtracking. Go back down until the beach ends
and you can
head right. There will be a string of rocks. Break all of them to
get a Max
Ether. Now Surf to the right and all the way down for a Max
Repel. Go back and
continue down again.
Remember that little cliff? Yes, the one with the rocks. Go on it
and break
the rocks to pave the path to a Carbos. Now...you'll hate
this...but go all
the way back to the hot springs. It's not that far. Surf to the
top and
hopefully you took my advice before to stock up.
=================================================================
=============
( a. Mountain)
=================================================================
=============
When you enter the mountain, you will see a person right in front
of you. Talk
to him and you will find out he's a Move Tutor who teaches
Explosion. Detour:
if you go to the right, you will see two rockets. They won't
fight you, but
will be important a little later. (Read bottom of subsection if
you have
beaten the Elite 4.)
ISLAND 1(Continued again)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Ponyta
|
25%
|
Normal
|
|Rapidash
|
5%
|
Normal-Hard
|
|Geodude
|
25%
|
Normal
|
|Graveler
|
5%
|
Normal-Hard
|
|Machop
|
30%
|
Normal
|
|Machoke
|
5%
|
Hard
|
|Magmar
|
5%
|
Hard
|
---------------------------------------------------------

Go to the left by moving the boulders. Keep traveling up and go


up the first
flight of stairs. From there, if you want an X Special go all the
way right.
If not, go up and fight the trainer there. He will hold a Level
38 Exeggcute
and a Level 40 Exeggutor. There's a hidden Ultra Ball on the
small dead end to
the left. Keep going up into a mini cave. There's only one direct
path so
follow it until the end.
When you come out, head up and to the left into a small channel
for an Ultra
Ball. There's also a Thunder Stone to the right. If you want it,
first break
the rock. Then push the boulder at the bottom out of the way, and
then the
other two should be self explanatory. Er...push them up and left.
If you're done with your item hunting, go up to find a rock
puzzle. To solve
this simple puzzle, first push the rock to the right up, then the
rock to the
left left. You should be clear to the next pair of boulders. Push
the rock in
front of you left, then the one above it all the way up and left.
This should
give you a clear path to...Moltres!
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Moltres
|
100%
|
VERY HARD
|
--------------------------------------------------------Yes, it appears Moltres has a new home from Victory Road. Make
sure you save
your game before trying to catch this dude as it's going to be
very tough.
It's half Flying and half Fire, so Rocks would deal a ton of
damage to it.
Electric and Water attacks will also harm it a lot.

Moltres will often use Fire Spin which prevents you from
switching. Just stick
to the same strategy as the other legendaries and just keep
chucking Ultra
Balls! Good luck, just as with the other legends.
After you catch it, you're done with Island 1.
...unless you beat beat the Elite 4. In the mountain, if you go
right from the
entrance you will remember the two Rocket members, right? Well,
make sure
you've talked to Cleo at the Pokemon Center at Island 1 once
after beating the
Elite 4 and have the National Dex and they will start a battle.
The one on the
right holds a Level 35 Rattata, Raticate, Sandshrew, and
Sandslash which
should all be a joke to you by now. The one on the left will have
Level 37
Cubone and Marowak.
Once you beat them both, they will move allowing you access to
the new cave!
ISLAND 1 FLOOR 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Geodude
|
40%
|
Normal
|
|Graveler
|
10%
|
Normal-Hard
|
|Machop
|
40%
|
Normal
|
|Machoke
|
10%
|
Hard
|
--------------------------------------------------------If you keep along the path, you will find an easy rock puzzle.
Just move the
first rock right just enough for you to squeeze down. Go around
the corner
pushing the rock like before, just enough to squeeze through and
move the rock
at the very top. Now go through to the ladder.
ISLAND 1 CAVE FLOORS 2 AND BELOW
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|

|Slugma
|
95%
|
Normal
|
|Machop
|
5%
|
Normal
|
--------------------------------------------------------The Slugma in this cave are weak. Seriously. I KO'd them with a
Blizzard. Just
catch and move.
The next room also has a rock puzzle. To do this one, push the
rock once to
the right. Now go above it and push it down.
There should be a fork now. Go down and push the boulder left all
the way. You
will find a ladder leading a room with braille. Here is the
translated
Japanese braille:
"What is "written" on the tablet north
of where the Ruby Plate lies:
monogoto ni ??
"Everything ??"
imi ga aru
"has meaning"
sonzai ni ??
"Existence ??"
imi ga aru
"has meaning"
ikiru koto ni ??
"Living ??"
imi ga aru
"has meaning"
yume o mote
"Hold a/your dream"
chikara o tsukae
"Use the/your power" "
Dont' know what the ?? means. Thanks to theria for this
information.

Here it is translated in English:


EVERYTHING
HAS MEANING
EXISTENCE
HAS MEANING
BEING ALIVE
HAS MEANING
HAVE DREAMS
USE POWER .
Thanks to APRhof and Cameron B for this.
Go back to the fork and take the right path. Push the boulder to
the right
and the other to the left and go down to find the exit.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.2} Island 2
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Soda Pop
| 300 |
|Fresh Water
| 200 |
--------------------SHOP MENU(after rescuing the girl)
--------------------|SHOP MENU
|Price |
|--------------|------|
|Great Ball
| 600 |
|Fresh Water
| 200 |
--------------------SHOP MENU(after beating E4)
---------------------

|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Lemonade
| 350 |
|Soda Pop
| 300 |
|Fresh Water
| 200 |
|Moo Moo Milk | 500 |
--------------------SHOP MENU(after beating E4, Wave 2)
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Repeat Ball
| 1000 |
|Timer Ball
| 1000 |
|Lemonade
| 350 |
|Soda Pop
| 300 |
|Fresh Water
| 200 |
|Moo Moo Milk | 500 |
|Lava Cookie
| 200 |
--------------------Once you get onto Island 2, head inwards towards town and cut the
tree to get
a Revive. There are only a few buldings on this very small
island, but are
very important. One if the buildings has the Move Relearner.
He'll teach all
the moves your Pokemon can naturally learn for the price of two
small
mushrooms or one large one. The house next to his has a man who
lost his
daughter on Island 3. Looks like we'll have to find her, but
we'll do that
next. If you go North, you will find a small patch of grass, a
waterfall, and
a house with a Move Tutor who'll teach your starter a very strong
elemental
attack. For Charizard it's Blast Burn, for Blastoise Hydro
Cannon, and for
Venusaur it's Frenzy Plant. Make sure your starter is first in
your party to
use learn this.

Once you've found the man's daughter, you can play mini-games if
you have a
wireless adaptor. Check other sections for this information
though.
ISLAND 2
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Slowpoke
|
0%/10%
|
Normal
|
|Slowbro
|
0%/5%
|
Normal-Hard
|
|Meowth
|
10%
|
Normal
|
|Persian
|
5%
|
Normal-Hard
|
|Spearow
|
20%
|
Normal
|
|Fearow
|
15%
|
Hard
|
|Psyduck
|
10%/0%
|
Hard
|
|Golduck
|
5%/0%
|
Normal-Hard
|
|Bellsprout
|
0%/15%
|
Normal
|
|Weepinbell
|
0%/10%
|
Normal-Hard
|
|Oddish
|
15%/0%
|
Normal
|
|Gloom
|
10%/0%
|
Normal-Hard
|
--------------------------------------------------------ISLAND 2 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
30%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
|Poliwag
|
60%
|
Easy
|
--------------------------------------------------------ISLAND 2 FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
40%
|
Easy
|
|Poliwhirl
|
35%
|
Hard
|
|Gyarados
|
24%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Many version exclusive Pokemon on this island, but nothing new.
Decent
training ground with many evolved Pokemon. Note that the common
evolved
Pokemon are usually Level 36 and the rarer ones Level 40.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.3} Island 3
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
When you exit the boat house on Island 3, the first thing you
should see are
two Bikers. They won't fight you so keep going North into the
town. Heal, and
prepare for a battle. If you try to go North, you'll see some
shopkeepers
getting bullied by a bike gang. Try to go past them and they will
challenge
you.
You'll have to battle all of them in a row. That's right. All of
them. The
first one holds a Level 36 Koffing and Grimer, the second a Level
38 Koffing,
the third a Level 38 Grimer, the last one, the leader of the
gang, a Level 39
Weezing and Muk.
When you beat them, talk to one of the people to get a Full
Restore. You also
now have access to the other side of town which holds a Mart.
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Hyper Potion | 1200 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
--------------------If you want, you can cut the bush and go all the way down for a
free Zinc.
When you're done with your business, head West and cut the bush
there and

press A at the end of the path for a PP Up. Now keep heading
West. Go up one
flight of stairs then all the way to the left. Press A on the
rock for a
hidden Max Repel.
ISLAND 3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Slowpoke
|
0%/10%
|
Normal
|
|Meowth
|
15%
|
Normal
|
|Persian
|
5%
|
Normal-Hard
|
|Venonat
|
15%
|
Normal
|
|Venomoth
|
5%
|
Hard
|
|Psyduck
|
10%/0%
|
Hard
|
|Bellsprout
|
0%/15%
|
Normal
|
|Weepinbell
|
0%/10%
|
Normal-Hard
|
|Oddish
|
15%/0%
|
Normal
|
|Gloom
|
10%/0%
|
Normal-Hard
|
|Pidgey
|
15%
|
Normal
|
|Pidgeotto
|
10%
|
Normal-Hard
|
--------------------------------------------------------ISLAND 3 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
90%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------ISLAND 3 FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
85%
|
Easy
|
|Kingler
|
5%
|
Hard
|
|Gyarados
|
9%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Decent training ground, but you should have all the Pokemon here.
ISLAND 3 FOREST
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|

|Slowpoke
|
0%/5%
|
Normal
|
|Drowzee
|
5%
|
Normal
|
|Hypno
|
5%
|
Normal-Hard
|
|Venonat
|
5%
|
Normal
|
|Venomoth
|
20%
|
Hard
|
|Psyduck
|
5%/0%
|
Hard
|
|Bellsprout
|
0%/5%
|
Normal
|
|Weepinbell
|
0%/20%
|
Normal-Hard
|
|Oddish
|
5%/0%
|
Normal
|
|Gloom
|
20%/0%
|
Normal-Hard
|
|Pidgey
|
5%
|
Normal
|
|Pidgeotto
|
20%
|
Normal-Hard
|
|Exeggcute
|
10%
|
Normal
|
--------------------------------------------------------ISLAND 3 FOREST FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
90%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------ISLAND 3 FOREST FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Goldeen
|
35%
|
Easy
|
|Seaking
|
45%
|
Hard
|
|Poliwag
|
5%
|
Easy
|
|Gyarados
|
18%
|
Hard
|
|Staryu
|
0%/5%
|
Easy
|
|Shellder
|
5%/0%
|
Easy
|
|Psyduck
|
1%/0%
|
Easy
|
|Golduck
|
1%/0%
|
Hard
|
|Slowpoke
|
0%/1%
|
Easy
|
|Slowbro
|
0%/1%
|
Hard
|
--------------------------------------------------------This is one of the best training spots ever. Not only does have a
ton of
evolutionary forms, they are common and decent for Sp Att and Att
EV training.
Keep going and you will eventually reach the forest. To navigate
through here,
first go left and up. Cut the tree to the right, go down, use Cut
again. Go

up. If you wish, you can jump the ledge here and head left for a
Full Heal.
Now keep going left and down. It doesn't matter which route
around the tree
you take as long as you're going to right way. When you reach the
bottom, go
left and up the path to find the little girl who's missing from
Island 2. Talk
to her and she will get attacked by a Level 30 Hypno. Defeat it
and you will
be transported back to Island 2. Talk to the man to trade your
Meteorite you
recieves from Bill for a Moon Stone.
Note: If you haven't beaten the Elite 4 yet and want to go back
to Cinnabar
Island, go back to Island 1 at this point and talk to Bill.
If you've beaten the Elite 4, then there should be a cave that
will open up.
Go near the beginning and to the right, there you will see a
cave. Go in and
make sure you talk to the man for a Nugget. Now go out through
the exit. You
will find a patch of grass.
ISLAND 3
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Dunsparce
|
100%
|
Easy
|
--------------------------------------------------------I admit, I got a bit lazy here. But seriously, between the low
encounter rate
and only Dunsparce, you get a bit annoyed after a while. This is
all I could
find. They are usually around Level 15 though, so don't use too
strong an
attack.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.4} Island 4
|

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
To get to Island 4, first you must defeat the Elite 4. Read the
Island 1
section at the bottom about the cave in the mountains and getting
the Ruby
Plate. Give it to the man in the Pokemon Center in Island 1 and
he will give
you access Islands 4-7 via the boat.
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Full Restore | 3000 |
|Max Potion
| 2500 |
|Revive
| 1500 |
|Ice Heal
| 250 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
--------------------PLACES OF INTEREST:(Wow, haven't done this in a while.)
1. The breeding center. Raise your levels quickly or breed to
create eggs.
2. The house right next to the breeding place. There will be a
Move Tutor
teaching you Body Slam.
3. The house next to the Mart. I have no clue what he does, but
it looks
interesting.
ISLAND 4 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
33%
|
Easy
|
|Magikarp
|
33%
|
Easy
|
|Goldeen
|
33%
|
Easy
|
--------------------------------------------------------ISLAND 4 FISHING, SUPER ROD

_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
8%
|
Hard
|
|Poliwag
|
45%
|
Easy
|
|Poliwhirl
|
45%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------Note: You can find Marill(LG) or Wooper(FR) when Surfing.
When first arrive on Island 4, you will see your rival! Gasp!
Well, he'll chat
for a bit then leave. Listen to the first piece of GS music in
the game and
explore the relatively small island. This has many vital places
though. Before
you head onto the main land, go to as top left as you can to find
a breakable
rock. Break it and get the Star Piece behind it.
On the Island, there are a few interesting things to find. First
is the
breeding center. It's pretty obvious what building it is, the one
with all the
Pokemon. You can hold 2 Pokemon. They will gain 1 exp point for
every step you
take and if the two Pokemon there are in the same egg group, you
may get an
egg after a while. You must pay 100 money to get each one out
plus an
additional 100 for each level the Pokemon gained. For more
information, look
in the breeding section.
There is also a Move Tutor in the house next to the Breeding
Center. The last
place is the house next to the Mart. This guy here will let you
brag about
something. After beating the second wave of the Elite 4, he'll
give you a
sticker on your Trainer Card.
When you're done with the town, go the the Easternmost part and
Surf. Grab the
Stardust along the way. Prepare to enter the Ice Cave of FR/LG.

=================================================================
=============
( a. Ice Cave )
=================================================================
=============
ISLAND 4 ICE CAVE
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zubat
|
10%
|
Normal
|
|Golbat
|
30%
|
Normal
|
|Swinub
|
25%
|
Easy
|
|Sneasel
|
0%/1%
|
Hard
|
|Delibird
|
1%/0%
|
Hard
|
--------------------------------------------------------ISLAND 4 ICE CAVE FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
35%
|
Easy
|
|Magikarp
|
15%
|
Easy
|
|Goldeen
|
25%
|
Easy
|
|Horsea
|
25%
|
Easy
|
--------------------------------------------------------ISLAND 4 ICE CAVE FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
34%
|
Hard
|
|Poliwag
|
15%
|
Easy
|
|Poliwhirl
|
35%
|
Hard
|
|Goldeen
|
15%
|
Easy
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
--------------------------------------------------------The encounter rate here is rather low, otherwise it would be a
decent training
area. You want your rare version exclusive here, plus Swinub. GS
Pokemon are
sweet.

From the entrance, Surf up and left of the waterfall into an


exit. Go up
through the door. You should see a little piece of blue ice
thing, right? Step
on it and it will crack. Step on it again and you will fall
through. Keep
going up, get the Ultra Ball and move on. TIP: WALK on the ice.
If you run,
you can get careless and fall through. It's annoying. You will
now see two
crackable ice tiles. Fall through the one at the top.
Take the ladder, then fall through any of the top ice tile. You
will end up on
the previous floor's ice. Just go down and right to get the item
ball
containing NeverMeltIce. Now go back up through the ladder and
take the second
ice tile down near the bottom. You will end up in a cluster of
rocks. Go up,
right, down, and left to get out of the maze. Before taking the
ladder, get
the Full Restore. On the upper floor, grab HM07 and exit back to
the floor
with a Waterfall.
ISLAND 4 ICE CAVE WATERFALL SECTION
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Seel
|
60%
|
Normal
|
|Dewgong
|
5%
|
Hard
|
|Lapras
|
5%
|
Hard
|
|Shellder
|
15%/0%
|
Normal-Hard
|
|Staryu
|
0%/15%
|
Normal-Hard
|
--------------------------------------------------------Teach it to a Pokemon. If you don't have a compatible Pokemon,
exit now and
get one. If you do, great. Use it on the waterfall and take the
ladder down.
Be prepared for battle!
You will see Lorelei battling some Team Rocket thugs. Help her.
The one you
battle will carry 2 Level 38 Zubats and Golbat. Pah, she was
having trouble

with this? Give me a break. After you defeat them, you're free to
go. You're
done with this Island.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.5} Island 5
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Once you're on Island 5, you'll see that the main town is very
small. There's
not even a Mart or anything interesting to see. Just go in the
Pokemon Center
and make sure you have only 5 Pokemon. Go up to the western
border and make
your way west to reach a small island. There, talk to the old man
to get a
Togepi egg. Be sure to put the Pokemon with max happiness first
in the party.
If you go up instead of West from the mainland, you will end up
in a different
part of the water. You'll see an empty house. Ignore that and
keep going along
the path. Soon, you will reach a cave. Go in. This will be a
weird cave in
which you must choose the right exit in order to proceed or you
will end up
back in the beginning again.
ISLAND 5 FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
90%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------ISLAND 5 FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
5%
|
Hard
|
|Krabby
|
85%
|
Easy
|
|Kingler
|
4%
|
Hard
|

|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
|Staryu
|
0%/5%
|
Easy
|
|Shellder
|
5%/0%
|
Easy
|
--------------------------------------------------------Note: Staryu/Shellder can only be found fishing while standing on
the main
island.
ISLAND 5 CAVE
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zubat
|
20%
|
Normal
|
|Golbat
|
60%
|
Hard
|
|Gastly
|
9%
|
Normal
|
|Haunter
|
9%
|
Hard
|
|Murkrow
|
1%/0%
|
Hard
|
|Misdreavus
|
0%/1%
|
Hard
|
--------------------------------------------------------The encounter rate here is so low it's depressing. I suppose it
helps for
those trying to do the puzzle, but that lessens your chance of
getting your
rare exclusive. The easiest way to find them would be to use
Sweet Scent.
To exit, go:
Right, up, down, down, right, left, down, right, and up.
Before you go up, make sure you're prepared for a battle. A lady
will battle
you holding 2 Level 49 Persians. After the battle, she will take
you to her
house, the empty one that you passed by. Talk to her again, and
you will
get...absolutely nothing. She will ask for some Pokemon. If you
can get them,
you will get a prize. Both the prize and the Pokemon are random.
This is
optional, but if you want you can go back through the cave to get
a Silk
Scarf.

BTW, the prize percentage is about this:


+-----------------------------------+
| Item
| Rareness
|
|-----------------------------------|
| Luxury Ball
| Very Common
|
| Rare Candy
| Common
|
| Pearl
| Uncommon
|
| Stardust
| Uncommon
|
| Star Piece
| Rare
|
| Nugget
| Rare
|
+-----------------------------------+
Head back to the mainland.
ISLAND 5 GRASS
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Pidgey
|
20%
|
Normal
|
|Pidgeotto
|
10%
|
Hard
|
|Slowpoke
|
0%/5%
|
Easy
|
|Psyduck
|
5%/0%
|
Normal
|
|Hoppip
|
15%
|
Easy
|
|Sentret
|
15%
|
Easy
|
|Meowth
|
15%
|
Normal
|
|Persian
|
10%
|
Hard
|
--------------------------------------------------------Don't bother fighting Pidgeotto, they'll just Whirlwind you away.
The GS
Pokemon, as usual, are at extremely low levels.
This time, go east. Cut the bush to find a max potion. Now fight
the Rocket
holding a Level 48 Rattata, Grimer, and Muk. Keep going to fight
your first
female Rocket holding a Level 48 Ekans and 2 Glooms. After her,
keep going and
Surf to find a PP Up. Now head back to land and go up to fight
the Rocket
holding a Level 49 Koffing and Weezing. After beating him you are
free to go
up to a secret Rocket headquarters. You can only access this if
you have gone
to Island 6 though.

If you Surf East from the Rocket Headquarters, you will come
across a piece
of land. Go South of that and you will come across another land,
get on this
one. You will find the Memorial Pillar which is the grave for the
young man
there's Onix. "Talk" to the pillar with a Lemonade in your
inventory to get a
TM42.
=================================================================
=============
( a. Secret Base )
=================================================================
=============
As soon as you enter, you will see this is a puzzle just like the
one in the
other Rocket Base at the Game Corner, and Giovanni's gym. I guess
it must be
the Rocket's trademark puzzle now, eh? Well, this one's a bit
more complicated
than the others. You have to remember that you can only turn when
you see an
arrow pointing another direction if you spin into it, now below.
I made this
mistake a lot. You also keep going even if there are no arrows.
When you first get inside, take the left arrow. Go all the way up
and collect
the Upgrade. Now go past the female Rocket grunt and take the
down arrow
towards the left. Walk up and defeat the rocket, then take the
left
transporter in the middle. From there, walk all the way up the
path and get
TM36. Take either one of the two transporters that goes down two
spaces and
fight the Rocket holding two Level 49 Hypnos.
You're almost there now! Take the only transporter and fight the
female Rocket
holding a Level 52 Muk and a Level 53 Arbok and Vileplume. When
you defeat
her, she will activate a machine than changes one of the arrows
at the bottom

to point up so you won't have to go through all that work to get


back there.
Now, go fight the next Rocket! He will have a Level 53 Golbat,
Level 54
Weezing, and Level 55 Houndoom. After this, all the Rockets will
disappear
leaving only one, the Scientist who stole your Sapphire Plate!
This guy's a
joke so don't worry about him too much. He'll have a Level 46
Voltorb,
Electrode, Magnemite, Magneton, and Porygon.
After you get the Sapphire Plate, go back to Island 1 and give it
to the man.
You will now be able to trade with Pokemon Colloseum and Ruby and
Sapphire!
You will also have access to the Unknown Dungeon.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.6} Island 6
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Full Restore | 3000 |
|Max Potion
| 2500 |
|Revive
| 1500 |
|Ice Heal
| 250 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
|Dream Mail
|
50 |
--------------------When you first enter the Pokemon Center, you'll see your rival
again. He'll
blabber about some stuff again and then leave. The main town is
rather small
and uninteresting, so just move on. Walk along the grass down to
meet a Hiker

holding a Level 49 Onix and Machoke. You will then get to a


squarish area of
fresh green grass and a whole bunch of new wild Pokemon.
ISLAND 6 GRASS(First half)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Spearow
|
40%
|
Normal
|
|Fearow
|
10%
|
Hard
|
|Oddish
|
40%/0%
|
Normal
|
|Gloom
|
5%/0%
|
Normal-Hard
|
|Bellsprout
|
0%/30%
|
Normal
|
|Weepinbell
|
0%/5%
|
Normal-Hard
|
|Slowpoke
|
0%/5%
|
Normal
|
|Psyduck
|
5%/0%
|
Normal
|
|Marill
|
0%/1%
|
Normal
|
|Wooper
|
1%/0%
|
Normal
|
--------------------------------------------------------ISLAND 6 NORTH FISHING, GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
90%
|
Easy
|
|Magikarp
|
10%
|
Easy
|
--------------------------------------------------------ISLAND 6 NORTH FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
5%
|
Hard
|
|Krabby
|
85%
|
Easy
|
|Kingler
|
4%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
---------------------------------------------------------\
ISLAND 6 GRASS(Second half)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Meowth
|
5%
|
Normal
|
|Spearow
|
10%
|
Normal
|
|Fearow
|
10%
|
Hard
|
|Wobbuffet
|
15%
|
Hard
|
|Yanma
|
15%
|
Normal-Hard
|
|Natu
|
25%
|
Normal
|
|Sentret
|
15%
|
Easy
|

--------------------------------------------------------ISLAND 6 SOUTH FISHING, GOOD ROD


_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Poliwag
|
95%
|
Easy
|
|Goldeen
|
3%
|
Easy
|
|Magikarp
|
2%
|
Easy
|
--------------------------------------------------------ISLAND 6 SOUTH FISHING, SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
4%
|
Hard
|
|Poliwag
|
40%
|
Easy
|
|Poliwhirl
|
50%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
|Remoraid
|
5%
|
Easy
|
--------------------------------------------------------Note: Marill/Wooper can also be found by Surfing.
All you want is the second half. Note, Yanma has been extremely
dumbed down
in terms of rarity and catch difficulty since Gold/Silver.
From the beginning of the fork, go down and move the top boulder
right, the
bottom one down, the middle right, then the top up. Get the Sun
Stone. At the
bottom left corner, there will be an HP Up blocked by some
boulders. Move them
and get it. Right above it should be two stairwells going up.
Take the one to
the left and defeat the Hiker holding a Level 50 Sudowoodo to
claim the Full
Restore blocked by boulders.
Now go on the second stairwell. This will lead you to a closed
ruin with...
braille. I know what you're thinking, "How am I supposed to read
Braille?!"
Well, that's why we have walkthroughs. The Japanese braille there
read
"iaigiri", meaning Cut in Japanese. Use Cut on the door and go
through to

the Island 6 Cave. If there is a scientist standing in front of


the door, you
did not help Lorelei. Go back to Island 4 and go through the Ice
Cave.
ISLAND 6 CAVE
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Zubat
|
100%
|
Normal
|
--------------------------------------------------------LOL, attack of the Zubat haters.
Anyway, go down the hole and you will get to a room with 4 holes.
Go through
the wrong one, and you end up back in the beginning. Sound
familiar? That's
right, this is just like the Island 5 Cave. Well, except for that
slab of
Braille in the middle of the room. This tells you which path to
take. But that
doesn't matter since I will tell you anyway. Take the top hole
first, then the
left, then right, and finally down.
Get the Sapphire Plate in here and a Rocket Scientist will jump
down! He'll
steal the Sapphire Plate! Let's chase him. Go back to the Island
5 Rocket
Headquarters. There's still a bit more to explore so you may want
to hold off
on chasing him until we finish.
Note: At the very bottom of the cave, there will be more braille.
This is
the translated Japanese(thanks again to theria):
hikari kagayaku
"Light shines"
futatsu no ishi
"Two stones"
hitotsu wa akaku
"One is red"

hitotsu wa aoku
"One is blue"
futatsu no chikara de
"By the two powers"
kako ga tsunagari
"The past connects"
futatsu no chikara de
"By the two power"
hikari kagayaku
"Light shines"
soshite
"And then"
atarashii sekai ga
"A new world"
mietekuru
"can be seen"
tsugi no sekai wo
"The next world"
tsukuru no wa anata da
"will be created by you"
mou hajimatte iru
"It has already started/begun"
Translated in English:(Thanks to Shadow42-KC)
LET THE TWO
GLITTERING
STONES
ONE IN RED
ONE IN BLUE
CONNECT THE
PAST.
TWO FRIENDS
SHARING
POWER OPEN
A WINDOW TO
A NEW WORLD
THAT GLOWS.

THE NEXT
WORLD WAITS
FOR YOU.
Interesting, eh?
Back on the mainland, you can surf up. If you do you will get to
a small
island. The people in the houses don't do anything, so you can
skip right over
them and the trainer holding a Level 46 Sunkern and Level 49
Sunflora. Go to
the Northeast corner, Surf down and get a Max Ether.
Now go West of the Island into a small miniforest.
ISLAND 6 FOREST
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Weedle
|
27%
|
Easy
|
|Kakuna
|
10%
|
Easy
|
|Caterpie
|
27%
|
Easy
|
|Metapod
|
10%
|
Easy
|
|Ledyba
|
10%
|
Easy
|
|Spinarak
|
10%
|
Easy
|
|Heracross
|
5%
|
Normal
|
--------------------------------------------------------Most of these Pokemon are pathetic. Grab Heracross and go.
Cut right through the "forest" and onto a pathway. Surf up and
you will reach
an Island. Go to the right part to get a PP Up. The left part
goes to an empty
cave. This cave is still a mystery to us. People have named it
Transformation
Cave. Its shape is a bit like Mew, and you can only find Zubat in
here.
However, when the game coding was hacked, several Pokemon could
be found
there. How do we make those Pokemon appear, or are they just
really rare?
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+

|
{4.7} Island 7
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
SHOP MENU
--------------------|SHOP MENU
|Price |
|--------------|------|
|Ultra Ball
| 1200 |
|Great Ball
| 600 |
|Full Restore | 3000 |
|Max Potion
| 2500 |
|Hyper Potion | 1200 |
|Revive
| 1500 |
|Full Heal
| 600 |
|Escape Rope
| 550 |
|Max Repel
| 700 |
--------------------There's some stuff do to on this Island. Go North and Surf on the
waters to
get to the Trainer Tower. Although this is nothing comapred to
the one in
Ruby/Sapphire, it's still something to do.
(For the Japanese Version)
There are 5 floors to this tower, each with 1 or 2 easy trainers.
Nothing
much of a challenge sadly. You can bring in any Pokemon you want
with no other
rules. You can also go back down and stock up if you need to, but
you can't
leave the building. The trainers also have abnormally high level
stats like
they were actually *GASP* trained! You also don't get any
experience, which
kinda sucks. Now, onto the trainers.
On Floor 1, there will be one Youngster holding a Level 50
Raticate and
Golbat. Just watch out for Raticate's Super Fang which halves
your HP no
matter what and you'll do fine. Rock types would do good here.
Floor 2 makes you go on a 2-on-2 battle with a couple. They have
a Level 50

Slowbro and Marowak, a pretty nasty combination which eliminates


each others'
weaknesses, except for Grass. So you know what to do. If you
don't have a
Grass type, Flying will work too. Concentrate on taking out one
Pokemon at a
time. Note that Marowak has Lightningrod which will make all
Electric attacks
hit it instead of Slowbro, so avoid Electric attacks.
Floor 3 makes you fight 3 trainers one after another. Make sure
you're fully
healed. The first trainer that'll attack is the Camper at the
bottom holding
a Level 50 Primeape. Next will be the Picnicker holding a Level
50 Venomoth.
The last trainer is a Bird Keeper holding a Level 50 Dodrio. They
should be
a piece of cake. An Electric or Psychic Pokemon should be able to
take care
of most of them.
Floor 4 only has 1 trainer holding a Level 50 Sandslash and
Arbok. You should
already know how to deal with this. If you are honestly having a
lot of
trouble at this point, level up.
There may be other variations, but I don't know of any. They all
require Ecards which I don't have.
(English Version)
There are 4 modes that you can play. Each mode has different
trainers to you
can battle. Each of the opponent's Pokemon will be the same level
as your
highest level in your party.
The first mode is Single Battle. On Floor 1, there will be one
trainer. This
sailor will have a Feraligatr and a Kangaskhan. On Floor 2, the
Bug Catcher
will hold a Beedrill and Yanma. Floor 3 has a Juggler with a
Weezing and
Exeggcute, floor 4 has a Primeape and Slowbro, floor 5 has a
Camper with a

Tauros and Nidoking, floor 6 has a Swimmer with a Dunsparce and


Politoed,
floor 7 has a Burglar with a Meowth and Chansey, and finally
Floor 8 has a
Pokemon Breeder holding a Togepi and Snorlax. Whew! That was a
long list. They
should be easy since you can heal and there are only 2 Pokemon
per trainer.
Bring many Pokemon with different types of attacks and you'll do
fine.
The second mode in the game is Double Battle. In this mode, you
do...double
battles. Duh. Anyway, the first floor has Twins with an Espeon
and Jolteon.
Floor 2 has Crush Kins holding a Houndoom and Alakazam. Floor 3
has another
Crush Kin holding a Machamp and Golem, floor 3 has a cool couple
holding a
Crobat and Pilowswine, floor 5 has another Cool Couple holding an
Arcanine and
Blissey, floor 6 has siblings holding a Dragonair and Lanturn,
and floor 8 has
a Cool Couple holding a Rhydon and Gyarados. Again, these people
are quite
simple. As long as you're not stupid to have two Pokemon out that
share the
same weaknesses and have the same types of attacks, you're all
set. If you
can't beat them, the best you can do is vary your movesets and
make them
better.
Onto the Knock Out mode. In this mode, there will be three
trainers on a floor
each with one Pokemon. Not too hard. If you read this FAQ, they
should be
pretty simple considering you know what Pokemon they hold. On the
first floor,
you will meet two Bikers and a Cue Ball. The first Biker holds a
Magby, the
second a Togepi, and the Cue Ball has a Smoochum. Floor 2 has a
Hiker holding
a Charizard, a Crush Girl holding a Flareon, and a Blackbelt
holding a
Poliwrath. Floor 3 has a Picnicker holding a Miltank, and Aroma
Lady holding

a Vileplume, and a Cooltrainer Female holding a Lapras. Floor 4


has a Sailor
holding a Chansey, a Fisherman holding a Seaking, and a Gentleman
holding a
Vaporeon. Floor 5 has a Beauty holding a Vaporeon, a Lass holding
a Nidorina,
and an Engineer holding a Nidoqueen. Floor 6 has a Rocker holding
an Ampharos,
an Engineer holding a Granbull, and a Scientist holding a
Misdreavus. Floor 7
has a female Tuber holding a Seaking, a Lady holding a Qwilfish,
and a female
Swimmer holding a Mantine. On the last floor, there will be two
rangers and a
Cooltrainer. The first Ranger will hold a Starmie, the second an
Arcanine,
and the Cooltrainer holds a Venusaur.
The trainers are tough at all. Although there are more, one
strong Pokemon
with varied attacks should be able to take out all of them. Just
try to have
at least one of every type of attack on your team.
There is one more mode called the Mixed Battle. This has both
double battles
and single battles. Not too hard. On floor 1, you'll find a
female Cooltrainer
holding a Starmie and Kingdra. Floor 2 has a Psychic holding a
Hypno and
Gengar. Floor 3 has a Super Nerd holding a Jolteon and Porygon2.
Floor 4 is a
double battle with a Cool Couple holding a Nidoking and
Nidoqueen. Floor 5 is
also a double battle with a Sis and Bro holding a Kingler and
Corsola. Floor
6 has 3 trainers. The female Pokemon Ranger holds a Ledian, the
male Pokemon
Ranger holds a Gyarados, and the Cooltrainer holds a Tyranitar.
(ooh) Floor 7
is a double battle with a Crush Kin holding a Hitmonlee and
Hitmonchan. Floor
8 again has 3 trainers. The Hiker holds a Charizard, the Crush
Girl has a
Nidoqueen, and the Blackbelt holds a Poliwrath. This is obviously
the hardest

mode. If you can't win, go out and improve your movesets. The
computer is
pretty stupid. Just use Super Effective attacks to win like with
every other
Gym Leader.
You get prized for beating different challenges. However, you
only get ONE
prize for beating a challenge. Even if you beat it several times,
you will
not get any more prizes after beating it the first time.
Prizes:
----------------------------------| Challenge
| Prize Name
|
|-----------------------------------|
| Single Mode
| Upgrade
|
| Double Mode
| Dragon Scale
|
| Knockout Mode | Metal Coat
|
| Mixed Mode
| King's Rock
|
----------------------------------(Back to the game)
At the roof, there will be a man that congradulates you. And
that's it. You
don't get anything in the Japanese version, but I think you get
an upgrade for
the US.
Well, back on mainland, there's still one major thing that we
have to explore.
Go South and start travelling along the grass. Make sure you have
a Pokemon
with Strength.
ISLAND 7 GRASS
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Spearow
|
20%
|
Easy
|
|Fearow
|
15%
|
Normal
|
|Meowth
|
20%
|
Easy
|
|Persian
|
15%
|
Normal
|
|Sentret
|
25%
|
Easy
|
|Psyduck
|
5%/0%
|
Easy
|

|Slowpoke
|
0%/5%
|
Easy
|
--------------------------------------------------------ISLAND 7 FISHING(all areas), GOOD ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Krabby
|
70%
|
Easy
|
|Magikarp
|
30%
|
Easy
|
--------------------------------------------------------ISLAND 7 FISHING(all areas), SUPER ROD
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Gyarados
|
20%
|
Hard
|
|Krabby
|
70%
|
Easy
|
|Kingler
|
8%
|
Hard
|
|Psyduck
|
1%/0%
|
Easy
|
|Slowpoke
|
0%/1%
|
Easy
|
|Manine
|
0%/1%
|
Hard
|
|Qwilfish
|
1%/0%
|
Hard
|
--------------------------------------------------------After you get through the grass, there is another area that is
more mountainy.
This area has different Pokemon.
ISLAND 7 MOUNTAINS
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Fearow
|
15%
|
Normal
|
|Meowth
|
15%
|
Normal
|
|Persian
|
5%
|
Normal-Hard
|
|Sentret
|
20%
|
Easy
|
|Skarmory
|
5%/0%
|
Hard
|
|Cubone
|
5%
|
Normal
|
|Marowak
|
5%
|
Hard
|
|Larvitar
|
10%
|
Normal-Hard
|
|Phanpy
|
20%
|
Easy
|
|Onix
|
5%
|
Hard
|
|Geodude
|
15%
|
Normal
|
|Graveler
|
5%
|
Hard
|
--------------------------------------------------------As soon as the path starts to go South, you'll see a staircase.
First skip it

and get the Itemball containing a Nugget. Now go back and take
the staircase.
There will be a cave. Go in and there will be a boulder puzzle.
It's easy,
just push them into the small indents in the ground.
OK, what you do is first move the rock at the top in the middle
straight up.
Now go back around the left side over the indent and push the
rock towards
the middle, then up and go back around the side indent and push
towards the
opposite indent. Do the same with the boulder on the other side.
Now that
leaves 4 boulders. Push the bottom 2 out towards the side, jump
over the
ledge and push them both up. For the last 2, just push them up
and to the
side. When you're done, the game will shake a bit and a door
would have
opened. You're done, exit.
Go South down the path and collect the Max Elixer at the bottom
left corner
of the screen. Breaking the rock doesn't really matter too much.
Keep going
until you see a fork in the road(beware of the trainer with
Chansey, I
recommend saving before leaving the Max Elixer in case you screw
up) where
there's a staircase on one side and a bunch of breakable rocks on
the other.
Take the stairs and make sure you go right before you go down and
break the
rock there. Move the boulder and break the rocks to get a King's
Rock.
Keep going down past 2 tough trainers to get to a house. The
weird man in
there will heal you with a dance. Cool. Steal his Lucky Punch on
the table
and run. Go down to the bottom and start Surfing. You are now at
a chain of
Unown Islands.
Here's what you'll find:

UNOWN ISLANDS(Island on very right)


_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown A
|
95%
|
Normal
|
|Unown ?
|
5%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Second Island from the right)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown C
|
45%
|
Normal
|
|Unown D
|
25%
|
Normal
|
|Unown H
|
15%
|
Normal
|
|Unown O
|
5%
|
Normal
|
|Unown U
|
5%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Third Island from the right)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown E
|
10%
|
Normal
|
|Unown I
|
10%
|
Normal
|
|Unown N
|
55%
|
Normal
|
|Unown S
|
25%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Island closes to the exit from the left)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown J
|
30%
|
Normal
|
|Unown L
|
30%
|
Normal
|
|Unown P
|
25%
|
Normal
|
|Unown Q
|
15%
|
Normal
|
|Unown R
|
5%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Island in the middle of the left cluster)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown F
|
15%
|
Normal
|
|Unown G
|
10%
|
Normal
|
|Unown K
|
15%
|
Normal
|

|Unown T
|
10%
|
Normal
|
|Unown Y
|
50%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Top Island at the very left)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown Z
|
95%
|
Normal
|
|Unown !
|
5%
|
Normal
|
--------------------------------------------------------UNOWN ISLANDS(Bottom Island at the very left)
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Unown B
|
10%
|
Normal
|
|Unown M
|
10%
|
Normal
|
|Unown V
|
30%
|
Normal
|
|Unown W
|
25%
|
Normal
|
|Unown X
|
25%
|
Normal
|
--------------------------------------------------------That's all for Island 7.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.7} Island 8
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Island 8 is special. You can only get there with a Nintendo
event, and there
are some delicious goodies on this Island. For you cheaters out
there, here's
the AR code: 82031CF0 0002. Sometimes, the code won't work
though, so don't
run out and buy an AR just yet. It used to work.. but now it
doesnt. :/
Enter a building and go back out. Remember to turn off the code
when you get
to the Island. You can only visit this Island once legit, so make
sure you
have VERY strong Pokemon and many, many, MANY, Ultra Balls.

Go in the cave and keep walking straight up. Yes...long cave,


ain't it? There
are no wild Pokemon here though thank god. Now, take either the
left staircase
to Ho-oh or the right staircase to Lugia. And when you're done
catching one
of these Level 70 monsters, take the other staircase. Remember,
you can only
visit the Island once, so make sure you heal after catching one
bird.
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Ho-oh
|
100%
| SO UNBELIEVABLY |
|Lugia
|
100%
| *(&%*(@&#%( HARD |
--------------------------------------------------------Both of these are Level 70. Ho-oh has Swift, Sunny Day, Fire
Blast, and
Recover. Lugia has Swift, Rain Dance, Hydro Pump, and Recover.
Good luck
catching these Pokemon! And don't use your Master Ball just yet
folks. That's
right, there may be something even tougher to catch than these
two.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{4.7} Island 9
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
This is another Island in which you need to go to a Nintendo
Event to have
access. For you AR cheaters, here's the code: 82031CF0 3A02.
Remember, you can
still only go to the Island once. Sometimes the code works, but
now it
doesn't for some strange reason. Try it at your own risk.
Enter a building and go back out. Remember to turn off the code
when you get

to the Island. You can only visit this Island once legit, so make
sure you
have VERY strong Pokemon and many, many, MANY, Ultra Balls.
There is no music on this Island. You will see a lone triangle in
the middle
of the island. Press A on it and watch it move. Chase it and keep
pressing A.
Do this FAST. You also have to press A on the right side.(No, not
the opposite
of left, I mean the opposite of wrong.) The triangle will begin
to glow red,
then Deoxys will appear! It's Level 30 and you get to hear a hot
new song.
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Deoxys
|
100%
|
VERY HARD
|
--------------------------------------------------------Deoxys is at Level 30. Although it may not look like it, it
already has the
stats and moves of your version exclusive. Fire Red version has a
VERY fast
and VERY powerful Deoxys, but will have a very weak Defense. Leaf
Green is
the exact opposite. Good luck! No, don't use Master Ball here yet
either.
After you catch Deoxys, it will transform.
(Ignore this) ONLY THE FAQS LISTED IN THE DISCLAIMER CAN HOST
THIS FAQ.
NOBODY ELSE CAN. THIS INCLUDES YOU, DAVE.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{V. Aftermath}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
So you beat the Elite 4 and finished the Islands, is there still
some parts

that I haven't explored yet? Well, there are a few things that
will be
discussed here.
Note: After the Elite 4, one of the legendary dogs will be
triggered. If you
chose Squirtle, Raikou will be running around all of Kanto. Entei
for
Bulbasaur, and Suicune for Charmander. This is what you use your
Master Ball
for, unless you want to run around for a while looking for them.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{5.1} Unknown Dungeon
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
The Unknown Dungeon has been around since the RBY days. It's
still here, it's
just that the requirements to get in are different. You must have
the National
Pokedex and have the Ruby and Sapphire Plates. Go to Cerulean
City, up Nugget
Bridge, Surf around the bend, and then you'll be at the cave. It
contains
very strong Pokemon, so make sure you have plenty of healing
items and Ultra
Balls. An Escape Rope will be handy too. It's different than RBY.
UNKNOWN DUNGEON FLOOR 1
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Primeape
|
15%
|
Hard
|
|Golbat
|
15%
|
Hard
|
|Magneton
|
15%
|
Hard
|
|Machoke
|
14%
|
Hard
|
|Wobbuffet
|
14%
|
Hard
|
|Ditto
|
14%
|
Hard
|
|Parasect
|
14%
|
Hard
|
|Electrode
|
5%
|
Hard
|
---------------------------------------------------------

These are all tough, tough Pokemon. Lowest level I have seen on
Floor 1 is
Level 43. Highest is around Level 56 for this area. Great
training area for
Level.
UNKNOWN DUNGEON SURF
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Slowpoke
|
0%/90%
|
Hard
|
|Slowbro
|
0%/5%
|
Hard
|
|Psyduck
|
90%/0%
|
Hard
|
|Golduck
|
5%
|
Hard
|
--------------------------------------------------------These leves are lower. 30-40 around on Floor 1, 50-60 on Mewtwo's
Floor.
NOTE: There's also a very high chance of finding Geodude and
Graveler when
breaking rocks, unlike other areas.
When you first enter, start Surfing. There's absolute nothing
worth taking
in the Unknown Dungeon, so don't worry about missing anything.
Surf to the
end of the path then go up the right staircase. Skip all the
ladders until
you go around the bend and reach the last one. Take it to the 2nd
Floor.
From there, go down on the first fork. Now keep going right along
the zigzaggy
path until you can go up. Go all the way up, then all the way
left to reach
a ladder which will take you back down to Floor 1. Go down a bit
to reach a
ladder taking you right back up to Floor 2.
UNKNOWN DUNGEON FLOOR 2
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Primeape
|
12%
|
Hard
|
|Golbat
|
13%
|
Hard
|
|Magneton
|
13%
|
Hard
|
|Machoke
|
12%
|
Hard
|

|Wobbuffet
|
12%
|
Hard
|
|Ditto
|
13%
|
Hard
|
|Parasect
|
12%
|
Hard
|
|Electrode
|
5%
|
Hard
|
|Kadabra
|
13%
|
Hard
|
--------------------------------------------------------UNKNOWN DUNGEON MEWTWO'S LAIR
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Golbat
|
15%
|
Hard
|
|Machoke
|
10%
|
Hard
|
|Ditto
|
30%
|
Hard
|
|Parasect
|
10%
|
Hard
|
|Kadabra
|
30%
|
Hard
|
|Parasect
|
5%
|
Hard
|
--------------------------------------------------------These Pokemon are the strongest in the cave. Many Pokemon will be
between
Levels 60-70.
Just follow the path from here to reach Mewtwo, tied for the
strongest Pokemon
in the game, statwise. Make sure you save.
LEGENDARY
_________________________________________________________
|WILD POKEMON | APPEARANCE RATE(FR/LG) | CATCH DIFFICULTY |
|---------------------------------------------------------|
|Mewtwo
|
100%
|
VERY HARD
|
--------------------------------------------------------Mewtwo is vey difficult to catch. It is Level 70 and can use
Psychic, Swift,
Safeguard, and Recover. Be patient though. Keep chucking your
Ultra Balls and
if it kills you, just restart. Don't use your Master Ball. IMO,
Mewtwo isn't
actually that hard to catch, but maybe it's because it likes
me :o
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+

|
{5.2} Elite 4 - Second Wave
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
If you haven't noticed, you can't play the Elite 4 again after
you beat them
once. The reason is that they're gearing up and ready to kick
your ass.
This time around, they're going to have GODLY levels, although
not as high as
Red in GSC; stuff even your Level 100 starter may have a little
bit of trouble
with. They're going to have Pokemon from the Islands too so this
may be quite
the challenge.
Like previously, stock up a lot and get ready for the biggest
battles of
Pokemon history. Don't forget that handy save button and Pokemon
of at least
Level 60. Oh, and all the trainers have Full Restores. A lot of
them. They no
longer have Sitrus Berries though. If you're really struggling
agaisnt them,
it's most likely because of the level. Just go take a break
training at the
Unknown Dungeon.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 1 - LORELEI
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: LORELEI
--------------------| Pokemon
| Level |
|-------------|-------|
| Dewgong
| LV 64 |
| Cloyster
| LV 63 |
| Piloswine
| LV 63 |
| Jynx
| LV 66 |
| Lapras
| LV 66 |
---------------------

Lorelei is still the same, except swapping Slowbro for Pilowswine


which sucks.
Use Water on it and it'll go fast. Treat her the same as the
first time using
Electric types on her half Water/Ice Pokemon, or Fighting types.
If you have
trouble with her, you better level up.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 2 - BRUNO
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: BRUNO
--------------------| Pokemon
| Level |
|-------------|-------|
| Steelix
| LV 65 |
| Hitmonchan | LV 65 |
| Hitmonlee
| LV 65 |
| Steelix
| LV 66 |
| Machamp
| LV 68 |
--------------------Ready for a beating? Bruno has improved A LOT. And I mean A LOT.
He has both
greatly leveled up his Pokemon and evolved both Onixes. What to
do here?
Special Attacks and Speed are your priority. Use Water attacks on
the
Steelixes since Earthquake and Rock Tomb will pretty much fry
your fire types
and Psychic attacks on the rest of his Pokemon. Steelix has godly
defenses so
don't bother with physical attacks unless your Pokemon are really
strong. My
level 100 Shiftry damaged only half of his life with a super
effective Brick
Break. Of course, my Shiftry wasn't that strong but still :)
Just as a side note, Bruno turns away in defeat when you talk to
him :)
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 3 - AGATHA
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

BOSS: AGATHA
--------------------| Pokemon
| Level |
|-------------|-------|
| Gengar
| LV 66 |
| Misdreavus | LV 65 |
| Arbok
| LV 68 |
| Crobat
| LV 68 |
| Gengar
| LV 70 |
--------------------Agatha is mostly the same. Her Pokemon still rely on Psychic and
Sludge Bomb.
The only thing new with her is Crobat, the evolved form of Golbat
and
Misdreavus, replacing Haunter. Misdreavus sucks balls and relies
heavily on
Shadow Ball. Like before, if you have a fast Psychic type use it
since Gengar
and Crobat are half Poison, and Arbok is full Poison. Misdreavus
is her only
pure Ghost type. Dark types are also rather dandy against her. I
recommend
Mewtwo and Houndoom for her. Don't use Ground attacks though as
although they
are super effective to poison types, most of her Pokemon have
Levitate as
their ability which nullifies Ground attacks.
For those who caught Mewtwo, here's a nice challenge with Gengar
matching it's
level. Don't expect it to be any easier here.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
ELITE 4 BATTLE 4 - LANCE
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
BOSS: LANCE
--------------------| Pokemon
| Level |
|-------------|-------|
| Gyarados
| LV 68 |
| Dragonite
| LV 66 |
| Kingdra
| LV 66 |
| Aerodactyl | LV 70 |

| Dragonite
| LV 72 |
--------------------Let me just tell you, Lance has changed A LOT. Although he still
has similar
Pokemon, their levels are much higher and he's not as stupid to
use Hyper Beam
every time he had the chance. He dumped a Dragonair for a Kingdra
and evolved
the other one.
Gyarados is Lance's first Pokemon. Remember that it has
Intimidate which
lowers your Attack when it first comes out. It's much tougher
than before.
It will use Thunder Wave first to paralyze you making you slower
and less of
a chance to attack. Then it'll use Dragon Dance to strengthen its
Speed and
Attack then defeat you with Earthquake and Hyper Beam which have
tremendous
power. The flaw to this is that it takes a long time to set up.
Just Full Heal
and zap it with an Electric attack.
His Level 66 Dragonite will mostly use Dragon Claw and other
elemental attacks
to beat you down fast. Dragonite is slow though so you can use
this to your
advantage and quickly using an Ice attack.
Kingdra is much like Gyarados. It'll use Dragon Dance for 5 turns
and then
Hyper Beam. While it's using Dragon Dance, just use Thunder Wave
or Toxic
then beat it down with your strongest attacks. Even when
Kingdra's done with
Dragon Dance and begins to use Hyper Beam, it still has a
recharging turn so
you can defeat it. Rather easy.
Aerodactyl is something though. It is REALLY fast and has
powerful attacks.
It'll use moves like Ancientpower, Earthquake, and Aerial Ace to
quickly
OHKO your Pokemon. If you don't have a Pokemon with high Defense
or Speed,

you're basically done for. Electric and Ice attacks will do real
nice since
Aerodactyl is half Flying and half Rock.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
CHAMPION RIVAL BATTLE 9
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
OPPONENT'S POKEMON:
Bulbasaur Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Heracross
| LV 72 |
|Alakazam
| LV 73 |
|Tyranitar
| LV 72 |
|Gyarados
| LV 73 |
|Arcanine
| LV 73 |
|Venusaur
| LV 75 |
---------------------Charmander Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Heracross
| LV 72 |
|Alakazam
| LV 73 |
|Tyranitar
| LV 72 |
|Gyarados
| LV 73 |
|Exeggutor
| LV 73 |
|Charizard
| LV 75 |
---------------------Squirtle Lineup
---------------------|Pokemon
| Level |
|--------------|-------|
|Heracross
| LV 72 |
|Alakazam
| LV 73 |
|Tyranitar
| LV 72 |
|Exeggutor
| LV 73 |
|Arcanine
| LV 73 |
|Blastoise
| LV 75 |
----------------------

Your rival has the coolest Pokemon. *drool* Considering he starts


out with a
Level 72 Heracross, don't think this will be easy.
Heracross will enjoy using Megahorn on you a lot which is a bug
type move so
don't think you can get by easily with Psychics. You can use
them, but make
sure they're fast and strong. This thing OHKO'd my Mewtwo and a
Level 100
Shiftry. Heracross is half Bug, half Fighting.
For Zam, I don't know what Gary did to him but it's not too
great. It will
die to Dark types since it only attacks with Psychic and Shadow
Ball.
Tyranitar may look intimidating, but it's nothing really. It'll
use Aerial
Ace and Earthquake mostly. it is 4x weak to Fighting. When
Tyranitar is sent
out, Sandstorm will be in effect for the rest of the battle or
until another
weather effect is used.
If your rival has Exeggutor, it will mostly use Sleep Powder,
Reflect, then
Giga Drain in that order. It has a nice defense but not too good
Special
Defense. Flamethrower should take care of it. Dark types are also
a good
choice.
If your rival has Gyarados, then that's good. Gyarados will use
Hydro Pump
which is a strong move, but Gyarados has terrible Special Attack.
It'll also
use Dragon Dance and Hyper Beam though which is a bigger threat.
Electrics
again. Thunderbolt should OHKO it no matter how strong it is.
Arcanine will use Extremespeed and Fire Blast. A good Rock type
will stop it
right in its tracks. It's obviously a Fire type so Water and
Ground attacks
are good against it too.

Now for the starters. Charizard is plain and simple using Dragon
Claw and
Fire Blast. Water and Rock attacks will easily defeat Charizard.
Blastoise is
weak to Grass and Electric attacks using Hydro Pump and Ice Beam.
Venusaur
isn't too difficult using Giga Drain. It can heal itself with
Synthesis though
so keep that in mind. Fire, Flying, and Psychic types can defeat
the Grass/
Poison beast.
Well, that wasn't too hard was it? Congradulations, you just beat
the game!
Again! Enjoy the credits!
What's that? You're bored now? Well, go catch all 386 Pokemon,
create a good
battle team, and REALLY finish the game.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{VI. Items}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Items are quite useful and important in battles and outside of
them. There are
3 pockets in your itembag: Left contains normal items, middle is
key, third
are Pokeballs. You can use items to boost your stats both
permanently and
battle only, heal status conditions, HP, and much more. All items
sell for
half the price they can be bought at. For those that cannot be
bought, they
have a high sell price. You can hold a max of 20 different normal
items at a
time.
Another thing about items is that you can let Pokemon hold them.
To do this,
go to the item menu, select the item you want the Pokemon to
hold(most items
will let you, besides Key Items) and select Hold, the second
option. Then

choose the Pokemon that you want to hold the item. Some items
like Potions
will do nothing for your Pokemon, but others have a certain
effect.
Here's a list of every item in the game:
*recieved only by trading Ruby/Sapphire
***unobtainable
Normal Items:
---------------------------------------------------------------| Item Name
| Effect
| Price
|
|---------------------|----------------------------------|------|
| Antidote
| Cures Poison
| 100
|
| Awakening
| Cures Sleep
| 250
|
| Big Mushroom
| Sells high.
| ----|
| Berry Juice
| Heals 20 HP
| ----|
| Black Flute
| Temporarily decreases encounters | ----|*
| Blue Flute
| Stops sleep
| ----|*
| Blue Shard
| Nothing in this game.
| ----|*
| Burn Heal
| Cures Burn
| 250
|
| Dire Hit
| Increases critical rate
| 650
|
| Elixer
| Restores 10 PP to all moves
| ----|
| Energy Powder
| Heals 50 HP. Tastes bad.
| ----|
| Energy Root
| Heals 200 HP. Tastes bad.
| ----|
| Escape Rope
| Escapes from dungeons
| 550
|
| Ether
| Restores all PP for one move
| ----|
| Fresh Water
| Restores 50 HP
| 200
|

| Full Heal
|
| Full Restore
|
| Green Shard
|*
| Guard Spec.
|
| Heal Powder
|
| Hyper Potion
|
| Ice Heal
|
| Lava Cookie
|
| Lemonade
|
| Max Ether
|
| Max Elixer
|
| Max Potion
|
| Max Repel
|
| Max Revive
|
| Moo Moo Milk
|
| Nugget
|
| Paralyz Heal
|
| Pearl
|
| Pokedoll
|
| Potion
|
| Red Flute
|
| Red Shard
|
| Repel
|

| Restores any status condition

600

| Restores all HP and conditions

3000

| Nothing in this game.

| -----

| Lowers critical hit chance

1500

| Heals all conditions. Tastes bad | ----| Heals 200 HP

1500

| Cures Freeze

250

| Restores 30 HP

| -----

| Heals 80 HP

| Restores 10 PP for all moves

| -----

| Restores all PP for all moves

| -----

| Heals all lost HP

2500

| Repels Wild Pokemon(250 Steps)

700

| Revive 1 Pokemon with all HP

| -----

| Heals 100 HP

| Sells for 5000

| -----

| Cures Paralysis

| Sells for a high price

| -----

| Runs from one battle

1000

| Heals 20 HP

300

| Restores attraction

| -----

| Nothing in this game.

| -----

| Repels Wild Pokemon(100 Steps)

350

500

250

350

| Revival Herb
| Same as Revive. \/ Tastes bad.
| ----|
| Revive
| Revives Pokemon with half HP
| 1500
|
| Sacred Ash
| Revives all fainted Pokemon
| ----|< (Ho-oh's
| TinyMushroom
| Sells for a little.
| ----| spot)
| Soda Pop
| Recovers 60 HP
| 300
|
| Star Dust
| Sells for 1000
| ----|
| Star Piece
| Sells for 4900
| ----|
| Super Potion
| Heals 50 HP
| 700
|
| Super Repel
| Repels Wild Pokemon(200 Steps)
| 500
|
| X Accuracy
| Raises Accuracy for 1 battle
| 950
|
| X Attack
| Raises Attack for 1 battle
| 500
|
| X Defense
| Raises Defense for 1 battle
| 550
|
| X Special
| Raises Specials for 1 battle
| 350
|
| X Speed
| Raises Speed for 1 battle
| 350
|
| Yellow Flute
| Stops confusion
| ----|*
| Yellow Shard
| Nothing in this game.
| ----|
| White Flute
| Temporarily increases encounters | ----|*
---------------------------------------------------------------Key Items:
-----------------------------------------------------------------------| Item Name
| Effect
|
Location
|
|-------------------|---------------------------------|------------------|
| Acro Bike
| Allows you to do tricks
|
Unobtainable
|***

| Aurora Ticket
Event?
|
| Basement Key
Unobtainable
| Berry Bag
City
|
| Bicycle
City
|
| Bike Voucher
City
|
| Blue Orb
Unobtainable
| Card Key
|
| Claw Fossil
Unobtainable
| Coin Case
Celadon
|
| Contest Pass
Unobtainable
| Devon Goods
Unobtainable
| Devon Scope
Unobtainable
| Dome Fossil
|
| Elevator Key
Corner Base |
| Eon Ticket
Unobtainable
| Fame Checker
|
| Go Goggles
Unobtainable
| Gold Teeth
Zone Area 4|
| Good Rod
City
|
| Helix Fossil
|
| Itemfinder
|
| Letter
Unobtainable
| Lift Key
Hideout |

| Allows you to go to Island 9


| Access to New Mauville
|***
| Holds Berries

| Nintendo
|
| Cerulean

| Lets you pass on Cycling Road

| Cerulean

| Trade it for a Bike

| Vermilion

| Nothing
|***
| Opens doors in Silph Co

| Changes into Anorith


|***
| Holds coins from Game Corner

| Access to contests
|***
| Nothing
|***
| Nothing
|***
| Kabuto's Fossil

| Silph Co

| Cafe at

|
|
| Mt. Moon

| Unlocks elevator in Rocket Base | Game


| Access to Southern Island
|***
| Gives you information.

|
| Route 23

| Ability to see through sandsorm |


|***
| Wanted by warden in Fuchsia
| Safari
| Lets you fish

| Fuchsia

| Omanyte's Fossil

| Mt. Moon

| Find secret items

| Route 11

| Letter to Steven
|
|***
| Access Rocket's Hideout elevator| Rocket's

| Powder Jar
City
|
| Meteorite
|
| Mystery Ticket
Event?
|
| Oak's Parcel
City
|
| Old Amber
|
| Old Rod
City
|
| Pokeblock Case
Unobtainable
| Pokeflute
|
| Rainbow Pass
1(After E4)|
| Red Orb
Unobtainable
| Room 1 Key
Unobtainable
| Room 2 Key
Unobtainable
| Room 4 Key
Unobtainable
| Room 6 Key
Unobtainable
| Root Fossil
Unobtainable
| Ruby Plate
Cave
|
| S.S Ticket
House
|
| Sapphire Plate
Base
|
| Scanner
Unobtainable
| Secret Key
Mansion
|
| Silph Scope
|
| Soot Sack
Unobtainable
| Storage Key
Unobtainable

| Holds crushed berries

| Cerulean

| Trade for a Moon Stone

| Island 1

| Allows access to Island 8

| Nintendo

| An item for Oak. Very temporary.| Viridian


| Aerodactyl's Fossil

| Museum

| Lets you fish

| Vermilion

| Keeps Pokeblocks made


|***
| Cures Sleep

|
| Mr. Fuji

| Access to Islands 4-7


| Nothing
|***
| Unlocks Room 1 on Abandoned
|***
| Unlocks Room 2 on Abandoned
|***
| Unlocks Room 4 on Abandoned
|***
| Unlocks Room 6 on Abandoned
|***
| Turns into Lileep
|***
| Item needed at Island 1

| Island
|
Ship|
Ship|
Ship|
Ship|
|
| Island 1

| Lets you board the S.S. Anne

| Bill's

| Item needed at Island 1

| Island 5

| Nothing
|***
| Unlock Cinnabar Gym
| Lets you see ghost Pokemon
| Carries ash
|***
| Opens a room in Abandoned Ship
|***

|
| Pokemon
| Giovanni
|
|

| Super Rod
Bridge
|
| Tea
Freak build. |
| Teach TV
of game |
| TM Case
|
| Tri Pass
|
| VS Seeker
Vermillion
| Wailmer Pail
Unobtainable
| World Map
House
|

| Lets you fish

| Silence

| Allows you to go to Saffron

| Game

| Teaches you how to play the game| Beginning


| Holds TMs

| Brock

| Access to Islands 1-3

| Island 1

| Checks for rematches around area|


|
| Waters berry plants
|***
| Map of the world

|
| Rival's

-----------------------------------------------------------------------Note: The itemfinder has a secret function. If you use it on a


certain spot
(such as where Snorlax once was) you will get an item. There will
be no arrows
pointing to that spot though so you must stand exactly on that
one spot.
Pokeballs:
---------------------------------------------------------------| Item Name
| Effect
| Price
|
|---------------------|----------------------------------|------|
| Dive Ball
| Used for Water Pokemon
| ----|
| Great Ball
| Stronger than a Pokeball
| 600
|
| Luxury Ball
| Makes Pokemon like you more
| ----|
| Master Ball
| 100% capturing rate
| ----|
| Nest Ball
| Used for low level Pokemon
| ----|
| Net Ball
| Higher catch ration for Bug/Water| ----|
| Poke Ball
| Basic capturing device
| 200
|

|
|
|
|
|
|
|
|
|
|

Premium Ball

| Looks cool and fancy

| -----

Repeat Ball

| Captures already caught Pokemon

Safari Ball

| Only for Safari Zone

| -----

Timer Ball

| Better after several turns

1000

Ultra Ball

| Stronger than a Great Ball

1200

1000

---------------------------------------------------------------Net Ball: Rocket's Game Corner Hideout where Giovanni was, use
the Itemfinder.
Nest Ball: Same as above.
Nest Balls can be found by showing a record breaking Heracross to
the girl on
Island 6.
Evolution Stones:
Mostly found at Celadon City Pokemart.
---------------------------------------------------------------| Item Name
| Effect
| Price
|
|---------------------|----------------------------------|------|
| Leaf Stone
| Evolves Pokemon
| 2100
|
| Fire Stone
| Evolves Pokemon
| 2100
|
| Thunder Stone
| Evolves Pokemon
| 2100
|
| Water Stone
| Evolves Pokemon
| 2100
|
| Moon Stone
| Evolves Pokemon
| ----|
---------------------------------------------------------------Moon
2 in
1 in
1 by

Stone Locations:
Mount Moon
Game Corner Rocket Base
trading Meteoroid on Island 1

Vitamins:
-----------------------------------------------------

| Item Name
| Effect
|
|------------------|----------------------------------|
| Carbos
| Permanently raises Speed
|
| Calcium
| Permanently raises Sp Att
|
| HP Up
| Permanently raises HP
|
| Iron
| Permanently raises Defense
|
| PP Up
| Permanently raises PP a little
|
| PP Max
| Permanently raises PP to the max |
| Protein
| Permanently raises Attack
|
| Zinc
| Permanently raises Sp Def
|
----------------------------------------------------Hold Items:
-----------------------------------------------------------------------| Item Name
| Effect
|
Location
|
|------------------|----------------------------------|------------------|
| Amulet Coin
| Doubles reward from trainers
| Cycling
Road
|
| Black Glasses
| 12% increase in Dark attacks
|
|
| Blackbelt
| 12% increase in Fighting attacks |
|
| Blue Scarf
| Raises Beauty in contests
|
Unobtainable
|***
| Brightpowder
| Increases your evasion
|
|
| Charcoal
| 12% increase in Fire attacks
|
|
| Choice Band
| 50% increase in physical attacks,|
|
|
| but can only use 1 move selected |
|
| Cleanse Tag
| Lowers wild Pokemon encounters
| Pokemon
Tower
|
| Deepseascale
| Doubles Clampearl's Sp. Def
|
----------------- |*
| Deepseatooth
| Doubles Clampearl's Sp. Att
|
----------------- |*
| Dragon Fang
| 12% increase in Dragon attacks
|
Dragonair(Rare)
|
| Dragon Scale
| Evolves Seadra when traded
|
----------------- |

| Everstone
|
| Exp. Share
City
|
| Focus Band
Machoke(Rare)|
| Green Scarf
Unobtainable
| Hard Stone
Graveler(Rare)
| King's Rock
Hariyama(Rare)
| Lax Incense
|
| Leftovers
spot
|
| Light Ball
Pikachu
|
| Lucky Egg
Chansey
|
| Lucky Punch
Mountains|
| Macho Brace
Giovanni's spot
| Magnet
Magneton(Rare)
| Metal Coat
Pillar
|
| Metal Powder
Ditto(Rare)
| Miracle Seed
|
| Mystic Water
|
| Nevermeltice
Dewgong(Rare)|
| Pink Scarf
Unobtainable
| Poison Barb
Arbok, steal |
| Quick Claw
Zone
|
| Red Scarf
Unobtainable
| Scope Lens
|

| Halts evolution

| Gives half experience to holder

| Fuchsia

| 10% chance to stop fainting

| Wild

| Raises smart in contests


|***
| 12% increase in Rock attacks
|
| 30% chance of flinch on contact
|
| 5% decrease in opponent's acc.

|
|
|
|

| Heals about 7% of HP

| Snorlax's

| Doubles Pikachu's Sp Att

| Wild

| Gives holder more experience

| Wild

| Increases Chansey's critical rate| Island 7


| Doubles gained EVs

|
| 12% increase in Electric attacks |
|
| 12% increase in Steel attacks

| Island 5

| Raises Ditto's Defense

|
| 12% increase in Grass attacks

| 12% increase in Water attacks

| Castform

| 12% increase in Ice attacks

| Wild

| Raises Cute in contests


|***
| 12% increase in Poison attacks
| Pokemon may go first
| Raises Cool in contests
|***
| Higher critical hit ratio

|
| Wild
| Safari
|
|

| Sea Incense
| 5% increase in Water attacks
|
|
| Sharp Beak
| 12% increase in Flying attacks
|
Fearow/Doduo |
| Shell Bell
| Heals 1/8 damage dealt
|
|
| Silk Scarf
| 12% increase in Normal attacks
|
|
| Silver Powder
| 12% increase in Bug attacks
|
Venomoth(Rare)
|
| Smoke Ball
| Can always run from encounters
|
|
| Soft Sand
| 12% increase in Ground attacks
|
Sandslash(rare)
|
| Soothe Bell
| Pokemon's Happiness raises faster|
Fuji's spot
|
| Soul Dew
| 1.5x increase in Sp Def and Sp
|
|*
|
| Att for Latios and Latias.
|
|
| Spell Tag
| 12% increase in Ghost attacks
|
Haunter(Rare)
|
| Stick
| Farfetch'd has a higher critical |
Farfetch'd |
|
| when equipped
|
Vermillion
|
| Thick Club
| Doubles Cubone/Marowak's attack |
Cubone/Marowak
|
| Twisted Spoon
| 12% increase in Psychic attacks |
Abra/Kadabra(Rare)|
| Upgrade
| Evovles Porygon when traded
|
|
| White Herb
| Cures all conditions
|
|
| Yellow Scarf
| Raises tough in contests
|
Unobtainable
|***

Wild

Mr.

Traded
at

-----------------------------------------------------------------------Some hold items evolve Pokemon when traded. These are:


King's Rock: Poliwhirl -> Politoed
Slowpoke -> Slowking
Dragon Scale: Seadra -> Kingdra
Metal Coat: Onix -> Steelix
Scyther -> Scizor

Some hold items allow Pokemon to breed their baby forms. These
are:
Lax Incense: Wobbuffet -> Wynaut
Sea Incense: Marill/Azumarill -> Azurill
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{VII. Berries}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Berries are less common in this game than in any other one. There
are no berry
bushes no one gives freebies. The only way to get them is via the
Pickup
ability and trading from Ruby and Sapphire.
Berries have only one use in this game. If you let a Pokemon hold
a berry, it
will activate when its need comes. You can also use it like a
normal item. You
hold berries in the Berry Bag in your Key Items. The Berry Bag is
automatically obtained when you get your first berry.
Many berries don't do anything now. Most of them were used for
berry blending
for Ruby/Sapphire contests which are not in this game, thus there
is no use
for them.
List of Berries:
----------------------------------------------------------------------| Number | Berry Name:
| Effect:
|
|-----------------------------------------------------------------------|
|
01
| Cheri
| Cures paralysis
|
|
02
| Chesto
| Awakens from sleep
|
|
03
| Pecha
| Cures poison
|
|
04
| Rawst
| Cures burn
|

|
05
| Aspear
|
|
06
| Leppa
|
|
07
| Oran
|
|
08
| Persim
|
|
09
| Lum
Confusion) |
|
10
| Sitrus
|
|
11
| Figy
Modest |
|
|
|
|
12
| Wiki
Careful,
|
|
|
|
|
13
| Mago
Quiet,
|
|
|
|
|
14
| Aguav
Lax,
|
|
|
|
|
15
| Iapapa
Gentle, Mild,|
|
|
|
|
16
| Razz
|
|
17
| Bluk
|
|
18
| Nanab
|
|
19
| Wepear
|
|
20
| Pinap
|
|
21
| Pomeg
|
|
22
| Kelpsy
|

| Defrosts frozen Pokemon


| Restores 10PP
| Heals 10HP when HP is below half
| Cures Confusion
| Heals all conditions(including
| Heals 30HP when HP is below half
| Heals 1/8 HP, confuses Timid, Calm,
| and Bold natures.
| Heals 1/8 HP, confuses Jolly,
| Impish, and Adamant natures.
| Heals 1/8 HP, confuses Sassy,
| Relaxed, and Brave natures.
| Heals 1/8 HP, confuses Naive, Rash,
| and Naughty natures.
| Heals 1/8 HP, confuses Hasty,
| and Lonely natures.
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing

|
23
| Qualot
|
|
24
| Hondew
|
|
25
| Grepa
|
|
26
| Tamato
|
|
27
| Cornn
|
|
28
| Magost
|
|
29
| Rabuta
|
|
30
| Nomel
|
|
31
| Spelon
|
|
32
| Pamtre
|
|
33
| Watmel
|
|
34
| Durin
|
|
35
| Belue
|
|
36
| Liechi
|
|
37
| Ganlon
|
|
38
| Salac
|
|
39
| Petaya
health |
|
40
| Apicot
health |
|
41
| Lansat
health
|
|
42
| Starf
health
|
|
43
| Enigma
|

| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| Nothing
| 50% Attack increase at 1/3 health
| 50% Defense increase at 1/3 health
| 50% Speed increase at 1/3 health
| 50% Special Attack increase at 1/3
| 50% Special Defense increase at 1/3
| Critical Hit Ratio rises at 1/3
| 50% random stat increase at 1/3
| Turns into an E-reader berry

-----------------------------------------------------------------------

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{VIII. TM/HM List}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
The TMs/HMs are the same as in Ruby/Sapphire. I recommend that
you don't use
them during the game if you plan to battle friends in link
battles as most of
these can only be gotten once during the game. They should be
used on Pokemon
which you plan to keep on your perfect team.
TMs allow you to teach a Pokemon a certain move. These moves are
often strong
and some can only be gotten by using the TM. They can only be
used once so
choose the Pokemon to teach wisely.
I recommend that before you use a TM, read the breeding section
about how TMs
can be passed down through different egg groups and Pokemon. I
usually teach
TMs to genderless Pokemon where you can't pass the TM onto it or
an egg group
that cannot get that move except by TM.
HMs also allow you to teach a Pokemon a certain move. The
difference between
this and TMs is that HMs can be used as many times as you want
and have an
effect outside of battle. To use this effect, go to the Pokemon
menu and
select the Pokemon that has the HM. There will be a move
highlighted in blue.
TM List
---------------------------------------------------------------------|
TM#
|
Attack Name
| Location
|
|------------------------------|---------------------------------------|

|
TM01
| Focus Punch
|
|
TM02
| Dragon Claw
|
|
TM03
| Water Pulse
|
|
TM04
| Calm Mind
|
|
TM05
| Roar
Store |
|
TM06
| Toxic
|
|
TM07
| Hail
|
|
TM08
| Bulk Up
|
|
TM09
| Bullet Seed
|
|
TM10
| Hidden Power
|
|
TM11
| Sunny Day
|
|
TM12
| Taunt
|
|
TM13
| Ice Beam
|
|
TM14
| Blizzard
|
|
TM15
| Hyper Beam
|
|
TM16
| Light Screen
|
|
TM17
| Protect
|
|
TM18
| Rain Dance
|
|
TM19
| Giga Drain
|
|
TM20
| Safeguard
|
|
TM21
| Frustration
Flr 3
|
|
TM22
| Solarbeam
Key
|
|
TM23
| Iron Tail
|

| 5th Floor of Silph Co


| Victory Road
| Misty
| Sabrina
| Exit of Mt. Moon, Celadon Dept.
| Koga
| Victory Road
| 7th Floor of Silph Co
| Entrance of Mt. Moon
|
| 2nd Area of Safari Zone
| Game Corner Rocket Base, Floor 2
| Celadon City Game Corner
| Celadon Department Store
| Celadon Department Store
| Celadon Dept. Store, Rooftop
| Power Plant
| Route 15
| Erika
| Celadon Dept. Store, Rooftop
| Team Rocket Game Corner Base,
| Cinnabar Mansion, near Secret
| Game Corner

|
TM24
| Thunderbolt
|
|
TM25
| Thunder
|
|
TM26
| Earthquake
|
|
TM27
| Return
building
|
|
TM28
| Dig
City
|
|
TM29
| Psychic
the PC |
|
TM30
| Shadow Ball
|
|
TM31
| Brick Break
Celadon Dept.|
|
TM32
| Double Team
|
|
TM33
| Reflect
|
|
TM34
| Shock Wave
|
|
TM35
| Flamethrower
|
|
TM36
| Sludge Bomb
|
|
TM37
| Sandstorm
|
|
TM38
| Fire Blast
|
|
TM39
| Rock Tomb
|
|
TM40
| Aerial Ace
|
|
TM41
| Torment
|
|
TM42
| Facade
|
|
TM43
| Secret Power
|
|
TM44
| Rest
|
|
TM45
| Attract
Nugget B.
|
|
TM46
| Thief
|

| Game Corner
| Power Plant
| Viridian Gym
| Route 12, woman upstairs in
| Celadon Dept. Store, Cerulean
| Saffron City, directly East of
| Game Corner
| S.S. Anne, lowest floor &
| Safari Zone, zone 4
| Celadon Dept. Store
| Lt. Surge
| Game Corner
| Island 5
| Victory Road, Floor 2
| Blaine
| Brock
| Beginning of Route 9
| Silph Co Floor 4
| Island 5 Pillar
| Celadon Dept. Store
| S.S. Anne
| Celadon Dept. Store, Above
| One of the basements of Mt. Moon

|
TM47
|
|
|
TM48
|
|
|
TM49
|
Basement 4
|
TM50
|
|

Steel Wing

| Safari Zone Area 4

Skill Swap

| Route 12(Surf)

Snatch
|
Overheat

| Game Corener Rocket Base,


| Victory Road Floor 3

---------------------------------------------------------------------HM List
--------------------------------------------------------------------------|
HM#
| Attack Name | Location
|
Effect(Outside Battle) |
|------------------------|-------------------------|------------------------|
|
HM01
| Cut
| S.S. Anne
| Cuts small
bushes
|
|
HM02
| Fly
| Celadon Outskirts
| Teleports
you to any
|
|
|
|
| previously
visited PCs |
|
HM03
| Surf
| Safari Zone
| Allows you
to swim
|
|
HM04
| Strength
| Fuchsia
| Moves
boulders
|
|
HM05
| Flash
| Exit of Diglett's Cave | Lights up
dark caves
|
|
HM06
| Rock Smash | Island 1
| Smashes flat
rocks
|
|
HM07
| Waterfall
| Island 4
| Move up
waterfalls
|
--------------------------------------------------------------------------Note: Most HMs require certain badges for use outside of battle.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{IX. Abilities}

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Each Pokemon have at least 1 special ability, sometimes out of a
choice of
two. These abilities have changes competitive gameplay and is
important to
how you play your Pokemon.
-------------------------------------------------------------------------| Ability Name
| Effect/Description
|
|--------------------------------------------------------------------------|
| Air Lock
| Prevents weather effects
|
| Arena Trap
| Pokemon not immune to ground cannot
switch
|
| Battle Armor
| Prevents critical hits
|
| Blaze
| Ups Fire attacks in a pinch
|
| Clorophyll
| Doubles Speed in sunshine
|
| Clear Body
| Prevents stat modifiers
|
| Cloud Nine
| Prevents weather effects
|
| Color Change
| Changes to type of opponent's previous
attack
|
| Compoundeyes
| Raises accuracy
|
| Cute Charm
| 30% change of attraction on contact
|
| Damp
| Opponent cannot Selfdesctruct or
Explode
|
| Drizzle
| Permanent Rain Dance effect
|
| Drought
| Permanent Sunny Day effect
|
| Early Bird
| Halves Sleep effect
|
| Effect Spore
| 30% chance of SLP, PAR, or PSN on
contact
|

| Flame Body
|
| Flash Fire
|
| Forecast
|
| Guts
condition
|
| Huge Power
|
| Hustle
lowered by 20% |
| Hyper Cutter
|
| Illuminate
|
| Immunity
|
| Inner Focus
|
| Insomnia
|
| Intimidate
|
| Keen Eye
|
| Lightning Rod
Pokemon
|
| Limber
|
| Liquid Move
hurt
|
| Magma Armor
|
| Magnet Pull
run
|
| Marvel Scale
|
| Minus
your partner |
| Natural Cure
switched
|
| Oblivious
|
| Overgrow
|

| 30% chance of Burn on contact


| Fire powers up Pokemon, immune to fire
| Type changes with weather
| Attack increases by 50% with status
| Doubles Attack
| Attack increased by 50%, accurcy
| Attack cannot be below normal
| Encounter rate increases by 50%
| Cannot be poisoned
| Cannot flinch
| Cannot Sleep, including rest
| Lowers opponent's attack when sent out
| Prevents accuracy lowering
| All electric attacks attack this
| Cannot be paralyzed
| When HP is absorbed, opponent gets
| Cannot be frozen
| Opponent Steel types cannot switch or
| Defense is raised
| Powers up if a Pokemon with Plus is
| Status Condition is healed when
| Cannot be inflicted with Attract
| Ups Grass attacks in a pinch

| Own Tempo
|
| Pick Up
|
| Plus
your partner|
| Poison Point
|
| Pressure
|
| Pure Power
|
| Rain Dish
|
| Rock Head
|
| Rough Skin
|
| Run Away
|
| Sandstream
|
| Sand Veil
|
| Serene Grace
as flinch |
| Shadow Tag
|
| Shed Skin
removed
|
| Shell Armor
you.
|
| Shield Dust
|
| Soundproof
|
| Speed Boost
|
| Static
|
| Stench
lead Pokemon |
| Sticky Hold
|
| Sturdy
|

| Cannot be confused
| May pick up items after battle
| Powers up if a Pokemon with Minus is
| 30% chance of Poison on contact
| Doubles opponent's PP usage
| Doubles Attack
| Recovers your HP during rain
| Does not take recoil damage
| Opponent takes damage on contact
| 100% chance of running away
| Permanent Sandstorm effect
| Increases evasion during Sandstorm
| Increases added effects on moves, such
| Opponent cannot switch or flee
| Small chance status condition may be
| Opponent cannot have a critical hit on
| Opponent cannot have added effects
| "Sound" attacks cannot hurt Pokemon
| Speed increases every turn
| 30% chance of paralysis on contact
| Pokemon encounter rate goes down if
| Pokemon cannot lose held item
| OHKO moves cannot effect Pokemon

| Suction Cups
|
| Swarm
|
| Synchronize
Pokemon,
|
|
|
| Thick Fat
|
| Torrent
|
| Trace
|
| Truant
|
| Vital Spirit
|
| Volt Absorb
|
| Water Absorb
|
| Water Veil
|
| White Smoke
|
| Wonder Guard
|

| Cannot be forced switched


| Bug attacks rise in a pinch
| When a condition is inflicted on your
| your opponent gets it too
| Fire and Ice moves are half damage
| Ups Water attacks in a pinch
| Ability becomes the same as opponent's
| Attacks every other turn
| Cannot be put to sleep
| Absorbs electric attacks
| Absorbs water attacks
| Cannot be burned
| Stats cannot be lowered
| Can only be damaged by weaknesses

-------------------------------------------------------------------------Extra notes:
Wonder Guard cannot be Skill Swapped.
Sound Moves:
Grasswhistle
Growl
Heal Bell
Howl
Hyper Voice
Metal Sound
Perish Song
Roar
Screech
Sing
Snore

Supersonic
Uproar
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{X. Moves}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
List of all moves in FR/LG:
--------------------------------------------------------------------------| Name
| Pwr | Acc |Contact| Type |Effect
|
|---------------------------------------------------------------------------|
| Absorb
| 20 | 100 | No
| Grs | Recover half damage
dealt
|
| Acid
| 40 | 100 | No
| Psn | 10% defense lower
|
| Acid Armor
| --- | --- | No
| Psn | 100% raise in
defense
|
| Aerial Ace
| 60 | --- | Yes | Fly | Always hits
|
| Agility
| --- | --- | No
| Psy | 100% raise in Speed
|
| Air Cutter
| 65 | 95 | Yes | Fly | High critical ratio
|
| Amnesia
| --- | --- | No
| Psy | 100% raise in
Special Defense |
| Ancientpower
| 60 | 100 | Yes | Rck | 10% chance of all
stat raise
|
| Arm Thrust
| 15 | 100 | Yes | Fgt | 2-5 hits
|
| Aromatherapy
| --- | --- | No
| Grs | Cures all status in
PKMN team |
| Assist
| --- | --- | No
| Nrm | Uses random attack
|
| Astonish
| 15 | 100 | Yes | Gst | 30% flinch rate
|
| Attract
| --- | --- | No
| Nrm | 50% opponent attack
chance
|
| Aurora Beam
| 65 | 100 | No
| Ice | 10% chance of
freeze
|

| Barrier
|
| Baton Pass
|
| Belly Drum
Attack
|
| Bide
while taking |
|
back double |
| Bind
opponent
|
| Bite
|
| Blaze Kick
|
| Blizzard
|
| Block
|
| Body Slam
|
| Bounce
attack next
| Brick Break
Light Screen |
| Bubble
|
| Bubblebeam
|
| Bulk Up
Defense
|
| Bullet Seed
|
| Calm Mind
Sp. Def
|
| Camoflauge
terrain
|
| Charge
attacks for
|
|
|
| Charm
attack lower
| Clamp
hits
|

| --- | --- |

No

| Psy

| 100% defense raise

| --- | --- |

No

| Nrm

| Passes stat changes

| --- | --- |

No

| Nrm

| Halves HP, maxes

| --- | 100 |

Yes

| Nrm

| Idle for 3 turns

| damage, then deal

| 20

| 75

Yes

| Nrm

| 2-5 turns, traps

| 60

| 100 |

Yes

| Drk

| 30% flinch rate

| 85

| 90

Yes

| Fire | High critical rate

| 120 | 70

No

| Ice

| 30% freeze rate

| --- | 100 |

No

| Nrm

| Traps opponent

| 85

| 100 |

Yes

| Nrm

| 30% paralyze rate

| 85
|
| 75

| 85

Yes

| Fly

| Evade 1 turn,

| 100 |

No

| Fgt

| Breaks Reflect &

| 20

| 100 |

No

| Wtr

| 10% Speed reduce

| 65

| 100 |

No

| Wtr

| 10% Speed reduce

| --- | --- |

No

| Fgt

| Raises Attack and

| 10

| 100 |

No

| Grs

| 2-5 hits

| --- | --- |

No

| Psy

| Raises Sp. Att and

| --- | --- |

No

| Nrm

| Type changes to

| --- | --- |

No

| Ele

| Doubles Electric

| next turn

No

| Nrm

| 100% opponent

Yes

| Wtr

| Traps opponent, 2-5

| --- | 100 |
|
| 35 | 75 |

| Confuse Ray
confused
|
| Confusion
chance
| Constrict
opponent's speed
|
|
| Cosmic Power
Sp Defense |
| Cotton Spore
opponent's Speed
| Counter
to opponent |
|
attack was used.
|
|
| Covet
held item
|
|
holding anything
| Crabhammer
chance
|
| Cross Chop
chance
|
| Crunch
lowering
|
Defense
|
| Crush Claw
lowering
|
|
| Curse
type, your
|
|
enemy loses
|
|
any other |
|
your Attack & |
|
|
| Cut
|

| --- | 100 |

No

| Nrm

| Opponent becomes

| 50
|
| 10
|
|

| 100 |

No

| Psy

| 10% confusion

| 100 |

Yes

| Nrm

| 10% chance of

| lowering

| --- | --- |

No

| Nrm

| Raises Defense and

| --- | 100 |
|
| --- | 100 |

No

| Grs

| 100% drop in

No

| Fgt

| Twice damage back

|
|
|

| if a physical

| Always goes last.

| 40

| 100 |

| Nrm

| Steals opponent's

|
|
| 90

| if you aren't

| 85

Yes

| Wtr

| High critical hit

| 100 | 80

Yes

| Fgt

| High critical hit

| 60
|
|

| 100 |

Yes

| Drk

| 20% chance of

| opponent's Special

| 75
|
|

| 95

| Nrm

| 50% chance of

| opponent's attack.

| ???

| If you're a ghost

| --- | --- |

No

Yes

No

| HP is halved and

| 1/4 HP per turn. As

| type, you raise

| Defense.

| 50

| 95

| Nrm

Yes

| Defense Curl
| --Defense.
|
| Destiny Bond
| --defeats
|
|
|
|
| Detect
| --attacks for 1
|
|
|
afterwards.
|
| Dig
| 60
then attack. |
| Disable
| --last move used.|
| Dive
| 60
then attack. |
| Dizzy Punch
| 70
confusing enemy |
| Doom Desire
| 120
|
| Double Kick
| 30
|
| Double Team
| --|
| Double-Edge
| 120
damage.
|
| Doubleslap
| 15
|
| Dragon Claw
| 80
|
| Dragon Dance
| --Attack.
|
| Dragonbreath
| 60
|
| Dragon Rage
| --damage.
|
| Dream Eater
| 100
sleeping Pokemon. |
| Drill Peck
| 80
|
| Dynamicpunch
| 100
confused.
|
| Earthquake
| 100
Pokemon. Double
|
|
|
Dig.

| --- |

No

| Nrm

| 50% increase in

| 100 |

No

| Gst

| If opponents attack

| you, he faints too.

| Fgt

| Immune to all

| turn. Acc haves

| 100 |
|

No

| 100 |

Yes

| Grd

| Evade underground

| 55

No

| Nrm

| Enemy can't use

| 100 |

Yes

| Wtr

| Evade underwater

| 100 |

Yes

| Nrm

| 30% chance of

| 85

No

| Stl

| 100 |

Yes

| Fgt

| 2 hits.

| --- |

No

| Nrm

| Raises evasion.

| 100 |

Yes

| Nrm

| You take 1/3 recoil

| 85

Yes

| Nrm

| 2-5 hits.

| 100 |

Yes

| Dgn

| --- |

No

| Dgn

| Raises Speed and

| 100 |

No

| Dgn

| 30% paralysis rate.

| 100 |

No

| Dgn

| Always does 40HP of

| 100 |

No

| Psy

| Only effects

| 100 |

Yes

| Fly

| 50

Yes

| Fgt

| Opponent becomes

No

| Grd

| Effects all

| damage if foe used

| 100 |
|

| Ember
|
|
| Encore
|
attack,2-5 turns |
| Endeavor
|
to yours. |
| Endure
|
unless at |
|
|
when used
|
|
|
|
| Eruption
|
HP
|
| Explosion
|
using this move|
| Extrasensory
|
|
| Extremespeed
|
|
| Facade
|
when you
|
|
|
condition
|
| Faint Attack
|
|
| Fake Out
|
can only be|
|
|
turn.
|
| Fake Tears
|
reduced by 100% |
| False Swipe
|
damage at 1HP |
| Featherdance
|
by 100%
|
| Fire Blast
|
burning foe.
|
| Fire Punch
|
burning the foe. |
| Fire Spin
|
Traps foe.
|
| Fissure
|
depends on Spd |
| Flail
|
HP
|

40

| 100 |

No

| Fire | 10% burn chance.

--- | 100 |

No

| Nrm

| Foe uses same

--- | 100 |

Yes

| Nrm

| Foe's HP is reduced

--- | 100 |

No

| Nrm

| HP can't be below 1

| 1. Accuracy halved

| consecuatively.

150 | 100 |

No

| Fire | Stronger with high

250 | 100 |

No

| Nrm

| You faint after

80

| 100 |

Yes

| Psy

| 10% flinch rate

80

| 100 |

Yes

| Nrm

| Always goes first

70

| 100 |

Yes

| Nrm

| Deals double damage

| have a special

60

| --- |

No

| Drk

| Always hits

40

| 100 |

Yes

| Nrm

| Always flinches but

| used on the first

--- | 100 |

No

| Drk

| Foe's attack's

40

Yes

| Nrm

| Never does more

--- | 100 |

No

| Fly

| Foe's attack lowers

120 | 85

No

| Fire | 10% chance of

| 100 |

75

| 100 |

Yes

| Fire | 10% chance of

15

| 70

No

| Fire | Lasts 2-5 turns.

--- | 30

No

| Grd

| OHKO. Acc. also

Yes

| Nrm

| Stronger with less

--- | 100 |

| Flamethrower
| 95
|
| Flash
| --lowers by 50%
|
| Flatter
| --Special
|
|
|
confused.
|
| Fly
| 70
then attacks |
| Focus Energy
| --hit ratio
|
| Focus Punch
| 150
is
|
|
|
at start of |
|
|
(1 turn)
|
| Follow Me
| --attack user in |
|
|
|
| Foresight
| --immunities
|
| Frustration
| 102
user's Pokemon
|
|
|
|
| Fury Attack
| 10
|
| Fury Cutter
| 10
consecuative hits|
| Fury Swipes
| 18
|
| Future Sight
| 80
later.
|
| Giga Drain
| 60
damage done. |
| Glare
| --|
| Grasswhistle
| --|
| Growl
| --reduces by 50%
|
| Growth
| --rises by 50%
|

| 100 |

No

| Fire | 10% chance of burn.

| 70

No

| Nrm

| Foe's Accuracy

| 100 |

No

| Drk

| 200% raise in foe's

| Attack and is now

Yes

| Fly

| Evades 1st turn,

| --- |

No

| Nrm

| Increases critical

| 100 |

Yes

| Fgt

| Doesn't hit if user

| 95

| attacked. Charges

| turn, then attacks.

| Nrm

| Foes forced to

| 2-on-2 battles.

| --- |
|

No

| --- |

No

| Nrm

| Ghost types lose

| 100 |

Yes

| Nrm

| Stronger when

| dislikes user.

| 95

Yes

| Nrm

| 2-5 hits.

| 95

Yes

| Bug

| Stronger with

| 80

Yes

| Nrm

| 2-5 hits

| 90

No

| Psy

| Attack hits 2 turns

| 100 |

No

| Grs

| Absorbs half the

| 75

No

| Nrm

| Paralyzes foe.

| 55

No

| Grs

| Foe falls alseep.

| 100 |

No

| Nrm

| Foe's attack

| 100 |

No

| Grs

| Special Attack

| Grudge
|
attack used |
|
|
is reduced |
|
|
|
| Guillotine
|
depends on Spd|
| Gust
|
foe is Flying.|
| Hail
|
all types
|
|
|
|
| Harden
|
50%
|
| Haze
|
changes to stats|
| Headbutt
|
|
| Heal Bell
|
conditions
|
|
|
|
| Heat Wave
|
|
| Helping Hand
|
attack in 2vs2|
| Hi Jump Kick
|
what should|
|
|
if missed. |
| Hidden Power
|
depend on IVs
|
| Horn Attack
|
|
| Horn Drill
|
depends on Spd|
| Howl
|
50%
|
| Hydro Pump
|
|
| Hyper Beam
|
turn.
|
| Hyper Voice
|
|

--- | 100 |

No

| Gst

| If you faint, the

| to defeat you's PP

| to 0.

--- | 30

Yes

| Nrm

| OHKO attack. Acc

| 100 |

No

| Fly

| Double damage if

--- | 100 |

No

| Ice

| Weather. Damages

| except ice.

40

--- | 100 |

No

| Nrm

| Raises defense by

--- | 100 |

No

| Ice

| Eliminates all

70

Yes

| Nrm

| 30% flinch chance.

No

| Nrm

| Heals all status

| afflicted on party.

| 100 |

--- | 100 |
|

100 | 90

No

| Fire | 10% burn chance.

--- | 100 |

No

| Nrm

| Increases ally's

85

Yes

| Fgt

| Takes 1/4 damage of

| have been inflicted

| 90

--- | 100 |

No

|varies| Power and type

65

Yes

| Nrm

Yes

| Nrm

| OHKO attack. Acc

--- | --- |

No

| Nrm

| Increases Attack by

120 | 85

No

| Wtr

150 | 90

No

| Nrm

| Charges on second

| 100 |

No

| Nrm

| 100 |

--- | 30

90

| Hypnosis
| --|
| Ice Ball
| 30
until attack
|
|
|
5x in a row. |
| Ice Beam
| 95
|
| Ice Punch
| 75
|
| Icy Wind
| 85
Speed.
|
| Imprison
| --the moves
|
|
|
|
| Ingrain
| --per turn,
|
|
|
switch.
|
| Iron Defense
| --Defense.
|
| Iron Tail
| 100
of lowering |
|
|
|
| Karate Chop
| 50
ratio.
|
| Kinesis
| --Accuracy by 50% |
| Knock Off
| 20
held item.
|
| Leaf Blade
| 70
ratio.
|
| Leech Life
| 20
damage dealt.|
| Leech Seed
| --foe's max HP.
|
| Leer
| --Defense by 50%
|
| Lick
| 20
|
| Light Screen
| --Attack damage
|
|
|
in effect
|

| 60

No

| Psy

| Foe falls asleep.

| 90

Yes

| Ice

| Uses same move

| misses or is used

| 100 |

No

| Ice

| 10% freeze chance.

| 100 |

Yes

| Ice

| 10% freeze chance.

| 95

No

| Ice

| Always lowers Foe's

| 100 |

No

| Psy

| Opponent can't use

| in your moveset.

| Grs

| Recover 1/8 health

| but unable to

| 100 |
|

No

| --- |

No

| Stl

| 100% increase in

| 75

Yes

| Stl

| Foe has 30% chance

| defense.

| 100 |

Yes

| Fgt

| High critical hit

| 80

No

| Psy

| Lower's foe's

| 100 |

Yes

| Drk

| Knocks off foe's

| 100 |

Yes

| Grs

| High critical hit

| 100 |

Yes

| Bug

| Recovers half the

| 90

No

| Grs

| Absorbs 1/8 of

| 100 |

No

| Nrm

| Lowers foe's

| 100 |

Yes

| Gst

| 30% paralysis rate.

| 100 |

No

| Psy

| Halves Special

| done to you. Still

|
|
|
| Low Kick
| --foe's weight. |
| Luster Purge
| 70
lowering Sp. Def |
| Mach Punch
| 40
|
| Magic Coat
| --that effect |
|
|
condition.
|
| Magical Leaf
| 60
|
| Magnitude
| --between 10-150.|
| Mean Look
| --|
| Meditate
| --attack by 50%
|
| Mega Drain
| 40
dealt.
|
| Megahorn
| 120
|
| Memento
| --makes you
|
|
|
Attack and |
|
|
lowers by 100% |
| Metal Claw
| 50
raising defense. |
| Metal Sound
| --Special Defense by|
|
|
|
| Meteor Mash
| 100
raising Attack. |
| Mimic
| --move foe used. |
| Mind Reader
| --will always
|
|
|
|
| Minimize
| --50%
|

| when switched.

| 100 |

Yes

| Fgt

| Power depends on

| 100 |

No

| Psy

| 50% chance of

| 100 |

Yes

| Fgt

| Always goes first.

| 100 |

No

| Psy

| Reflects all moves

| a Pokemon's

| --- |

No

| Grs

| Always hits.

| 100 |

No

| Grd

| Power is random

| 100 |

No

| Nrm

| Traps foe.

| --- |

No

| Psy

| User increases

| 100 |

No

| Grs

| Absorbs half damage

| 85

Yes

| Bug

No

| Drk

| A dumb move that

| 100 |
|

| faint and the foe's

| Special Attack

| 95

Yes

| Stl

| 10% chance of

| 85

No

| Stl

| Lowers foe's

| 100%

| 85

Yes

| Stl

| 10% chance of

| 100 |

No

| Nrm

| Copies the last

| --- |

No

| Nrm

| User's next move

| hit.

| Nrm

| Raises evasion by

| --- |

No

| Mirror Coat
|
Special Attack|
|
|
damage. Always |
|
|
|
| Mirror Move
|
foe used.
|
| Mist
|
lowered for 5
|
|
|
effect when
|
|
|
|
| Mist Ball
|
lowering foe's
|
|
|
|
| Moonlight
|
HP, 100%
|
|
|
|
| Morning Sun
|
above.
|
| Mud Shot
|
lowering foe's |
|
|
|
| Mud Sport
|
damage.
|
| Muddy Water
|
lowering foe's
|
|
|
|
| Mud Slap
|
lowering foe's |
|
|
|
| Nature Power
|
depending on
|
|
|
Stun Spore,
|
|
|
Leaf, Sand: |
|
|
Surf, Pond:
|

--- | 100 |

Yes

| Psy

| Sends back foe's

| dealing double

| goes last.

--- | --- |

No

| Fly

| Copies last attack

--- | --- |

No

| Ice

| Stats can't be

70

| turns. Still in

| switched.

| Ice

| 50% chance of

| Special Attack.

| Nrm

| Restores 50% of max

| during Sunny Day.

| 100 |
|

--- | --- |
|

No

No

--- | --- |

No

| Nrm

| Same effect as

55

No

| Grd

| 100% chance of

| Speed.

| 95

--- | --- |

No

| Grd

| Halves electric

95

No

| Wtr

| 30% chance of

| Accuracy.

| Grd

| 100% chance of

| Accuracy.

| ---

| Attack changes

20

| 85

| 100 |
|

No

--- | 100 |

No

| location. Grass:

| Long Grass: Razor

| Earthquake, Sea:

|
|
Mountain: Rock
|
|
Ball,
|
|
|
|
| Needle Arm
|
|
| Night Shade
|
user's Level. |
| Odor Sleuth
|
returns to
|
|
|
|
| Outrage
|
then user is |
|
|
|
| Overheat
|
Attack falls by |
|
|
|
| Peck
|
|
| Perish Song
|
in 3 turns. |
| Petal Dance
|
turns, then user |
|
|
|
| Pin Missle
|
|
| Poison Fang
|
greatly poisoning|
|
|
|
| Poison Gas
|
|
| Poison Sting
|
poisoning foe.
|
| Poison Tail
|
poisoning foe,
|
|
|
ratio.
|
| Poisonpowder
|
|

| Bubblebeam,

| Slide, Cave: Shadow

| Other: Swift.

Yes

| Grs

| 30% flinch chance.

--- | 100 |

No

| Gst

| Damage equal to

--- | 100 |

No

| Nrm

| User's accuracy

| normal.

| Dgn

| Outrages 3 turns,

| confused.

60

| 100 |

|
90

| 100 |
|

150 | 90

Yes

No

| Fire | User's Special


|

| 100%

Yes

| Fly

--- | --- |

No

| Nrm

| All Pokemon faint

70

Yes

| Grs

| Attacks for 3

| becomes confused.

No

| Bug

| 2-5 hits.

Yes

| Psn

| 30% chance of

| opponent.

35

| 100 |

| 100 |
|

15

| 85

50

| 100 |
|

--- | 55

No

| Psn

| Poisons foe.

15

| 100 |

No

| Psn

| 30% chance of

50

| 100 |

Yes

| Psn

| 10% chance of

| high critical hit

| Psn

| Poisons foe.

--- | 75

No

| Pound
|
| Powder Snow
chance.
| Protect
attacks.
|
|
with
|
|
|
| Psybeam
confusing foe.
| Psych Up
beneficial
|
|
|
| Psychic
lowering foe's
|
|
| Psywave
damage
|
| Pursuit
foe switches. |
| Quick Attack
|
| Rage
stacking)
|
|
deals damage.|
| Rain Dance
Water attacks |
|
attacks and
|
|
|
| Rapid Spin
Leech Seed,
|
|
destroys Spikes|
| Razor Leaf
ratio.
|
| Razor Wind
then hits. |
|
ratio.
|

| 40

| 100 |

| 40 | 100 |
|
| --- | --- |

Yes

| Nrm

No

| Ice

| 10% freezing

No

| Nrm

| Protects from all

| Accuracy halves

| consecuative use.

No

| Psy

| 10% chance of

No

| Psy

| Gets all of foe's

| stat increases.

| Psy

| 10% chance of

| Special Defense.

No

| Psy

| Inflicts random

| 65 | 100 |
|
| --- | --- |
|

| 90
|
|

| 100 |
|

| --- | 80

|
No

|
|

| 40

| 100 |

Yes

| Drk

| Double damage if

| 40

| 100 |

Yes

| Nrm

| Always goes first.

| 20

| 100 |

Yes

| Nrm

| Double damage(with

| when foe's attack

| Wtr

| Weather. Doubles

| --- | --- |

No

| and halves fire

| Solarbeam damage.

| 20

| 100 |

| Nrm

| Frees itself of

| Bind, Wrap, and

| 55

| 95

No

| Grs

| High critical hit

| 80

| 100 |

No

| Nrm

| Charges first turn,

| High critical hit

Yes

| Recover
|
HP.
|
| Recycle
|
|
| Reflect
|
damage for 5
|
|
|
effect when
|
|
|
|
| Refresh
|
conditions. |
| Rest
|
for 2 turns, |
|
|
conditions.
|
| Return
|
Pokemon
|
|
|
|
| Revenge
|
foe's attack |
|
|
Always goes last.|
| Reversal
|
has less HP.|
| Roar
|
switch or flee.|
| Rock Blast
|
|
| Rock Slide
|
|
| Rock Smash
|
lowering foe's
|
|
|
|
| Rock Throw
|
|
| Rock Tomb
|
lowering foe's |
|
|
|
| Role Play
|
match foe's.|
| Rollout
|
Power
|

--- | --- |

No

| Nrm

| Recovers 50% of max

--- | --- |

No

| Nrm

| Reuse held item.

--- | --- |

No

| Psy

| Halves physical

| turns. Still in

| switched.

--- | --- |

No

| Nrm

| Heals all written

--- | --- |

No

| Psy

| User fall asleep

| heals all HP and

| Nrm

| Weaker when user's

| hates user.

| Fgt

| Double damage if

| damages user.

102 | 100 |
|
60

| 100 |
|

Yes

Yes

--- | 100 |

Yes

| Fgt

| Stronger when user

--- | 100 |

No

| Nrm

| Foe's forced to

25

| 80

No

| Rck

| 2-5 hits.

75

| 90

No

| Rck

| 30% flinch chance.

20

| 100 |

Yes

| Fgt

| 50% chance of

| Defense.

50

| 90

No

| Rck

50

| 80

No

| Rck

| 100% chance of

| Speed.

--- | 100 |

No

| Psy

| Changes ability to

30

Yes

| Rck

| Continuous attack.

| 90

|
|
use until it |
|
|
damage with
|
|
|
|
| Safeguard
| --changed for |
|
|
effect when |
|
|
|
| Sand Tomb
| 15
Traps foe.
|
| Sand-Attack
| --lowering foe's |
|
|
|
| Sandstorm
| --Pokemon are hit
|
|
|
for Rock,
|
|
|
types.
|
| Scary Face
| --by 100%
|
| Scratch
| 40
|
| Screech
| --lowers by 100%
|
| Secret Power
| 70
added effect |
|
|
Grass:
|
|
|
Sleep,
|
|
|
Underwater:
|
|
|
Accuracy, Cave: |
|
|
Confusion, Other:|
|
|
|
| Seismic Toss
| --user's Level|

| doubles with each

| misses. Double

| Defense Curl.

| Nrm

| Condition can't be

| --- |

No

| 5 turns. Still in

| switched.

| 70

No

| Grd

| Lasts 2-5 turns.

| 100 |

No

| Grd

| 100% chance of

| Accuracy.

| Rck

| Weather. All

| --- |

No

| for 5 turns except

| Ground, and Steel

| 100 |

No

| Nrm

| Foe's Speed lowers

| 100 |

Yes

| Nrm

| 85

No

| Nrm

| Foe's Defense

| 100 |

No

| Nrm

| 30% chance of an

| depending on place.

| Poison, Tall Grass:

| Ocean: Attack,

| Defense, Sand:

| Flinch, Rock:

| Paralysis.

| Fgt

| HP Damage equal to

| 100 |

Yes

| Selfdestruct
|
|
| Shadow Ball
|
lowering foe's
|
|
|
|
| Shadow Punch
|
|
| Sheer Cold
|
accuracy if user's
|
|
|
| Shock Wave
|
|
| Signal Beam
|
confusing foe.
|
| Silver Wind
|
stats rising.|
| Sing
|
|
| Skill Swap
|
with foe.
|
| Skull Bash
|
first turn, |
|
|
|
| Sky Attack
|
then
|
|
|
chance.
|
| Sky Uppercut
|
Fly.
|
| Slack Off
|
|
| Slam
|
|
| Slash
|
ratio.
|
| Sleep Powder
|
|
| Sleep Talk
|
user has
|
|
|
Can only be
|
|
|
|

200 | 100 |

No

| Nrm

| User faints.

80

No

| Gst

| 10% chance of

| Special Defense.

Yes

| Gst

| Always hits.

No

| Ice

| OHKO. Lower

| Speed is low.

| 100 |
|

60

| --- |

--- | 30
|
|

|
|

60

| --- |

No

| Ele

| Always hits.

75

| 100 |

No

| Bug

| 10% chance of

60

| 100 |

No

| Bug

| 10% chance of all

No

| Nrm

| Foe falls asleep.

--- | 100 |

No

| Psy

| Changes ability

100 | 100 |

Yes

| Nrm

| Raises Defense on

| then attacks.

| Fly

| Charges on 1st turn

| attacks. 30% flinch

Yes

| Fgt

| Hits Pokemon using

--- | 100 |

No

| Nrm

| Heals 1/2 max HP.

80

| 75

Yes

| Nrm

70

| 100 |

Yes

| Nrm

| High critical hit

No

| Grs

| Foe falls asleep.

--- | --- |

No

| Nrm

| Uses one attack the

--- | 55

140 | 90

| 90

85

--- | 75

Yes

| other than Rest.

| used when sleeping.

| Sludge
| 65
|
| Sludge Bomb
| 90
|
| Smellingsalt
| 60
foe is
|
|
|
is no
|
|
|
|
| Smog
| 20
|
| Smokescreen
| --lowers by 50%
|
| Snatch
| --health
|
|
|
increases
|
|
|
|
| Snore
| 40
when sleeping.|
| Solarbeam
| 120
attacks. No charge|
|
|
in effect & |
|
|
Rain Dance. |
| Sonicboom
| --damage.
|
| Spark
| 65
chance.
|
| Spike Cannon
| 20
|
| Spikes
| --switches.
|
| Spit Up
| 100
Stockpile.
|
| Spite
| --from last
|
|
|
|
| Splash
| --nothing.
|
| Spore
| --|

| --- |

No

| Psn

| 10% poison chance.

| --- |

No

| Psn

| 10% poison chance.

| 100 |

Yes

| Nrm

| Double damage when

| paralyzed, then foe

| paralyzed.

| 70

No

| Psn

| 30% poison chance.

| 100 |

No

| Nrm

| Foe's accuracy

| 100 |

No

| Drk

| Steals opponent's

| restores and stat

| for that turn.

| 100 |

No

| Nrm

| Can only be used

| 100 |

No

| Grs

| Charges then

| while Sunny Day is

| half damage during

| 90

No

| Nrm

| Always deal 20

| 100 |

Yes

| Ele

| 10% paralysis

| 100 |

No

| Nrm

| 2-5 hits.

| --- |

No

| Nrm

| Damages foe when

| 100 |

No

| Nrm

| More power with

| 100 |

No

| Gst

| Decreases 2-5 PP

| move foe used.

| --- |

No

| Nrm

| Does absolutely

| 100 |

No

| Grs

| Foe falls asleep.

| Steel Wing
| 70
raising Defense |
|
|
|
| Stockpile
| --Up or Swallow|
| Stomp
| 65
for used
|
|
|
flinch chance.
|
| Strength
| 80
|
| String Shot
| --by 50%.
|
| Struggle
| 50
damage.
|
| Stun Spore
| --|
| Submission
| 80
recoil damage. |
| Substitute
| --to be immune|
|
|
sub breaks.|
| Sunny Day
| --fire attacks, |
|
|
attacks. Solarbeam|
|
|
charge.
|
| Superpower
| 120
Defense lower|
|
|
|
| Supersonic
| --confused.
|
| Surf
| 95
|
| Swagger
| --by 100%, but|
|
|
|
| Swallow
| --on Stockpile|
| Sweet Kiss
| --confused.
|

| 100 |
|

Yes

| Stl

| 10% chance of

| of user.

| --- |

No

| Nrm

| Prepares for Spit

| 100 |

Yes

| Nrm

| Double damage is

| Minimize. 30%

| 100 |

Yes

| Nrm

| 95

No

| Bug

| Foe's Speed lowers

| 100 |

Yes

| Nrm

| Take 1/4 recoil

| 75

No

| Grs

| Paralyzes foe.

| 80

Yes

| Fgt

| User takes 1/4

No

| Nrm

| Lose 1/4 of max HP

| to everything until

| --- |
|

| --- |

No

| Fire | Weather. Doubles

| halves water

| takes one turn to

| Fgt

| User's Attack and

| by 50%

| 100 |

Yes

| 55

No

| Nrm

| Foe becomes

| 100 |

No

| Wtr

| 100 |

No

| Nrm

| Foe's attack rises

| becomes confused.

| 100 |

No

| Nrm

| Heals HP depending

| 75

No

| Nrm

| Foe becomes

| Sweet Scent
| --evasiveness by 50%|
| Swift
| 60
|
| Swords Dance
| --100%
|
| Synthesis
| --HP, 100%
|
|
|
|
| Tackle
| 35
|
| Tail Glow
| --rises by 100%
|
| Tail Whip
| --by 50%
|
| Take Down
| 90
damage.
|
| Taunt
| --damaging
|
|
|
|
| Teeter Dance
| --confused.
|
| Teleport
| --encounters.
|
| Thief
| 40
if you do not|
|
|
own.
|
| Thrash
| 90
turns, then you |
|
|
|
| Thunder
| 120
chance. 100%
|
|
|
Rain Dance.
|
| Thunder Wave
| --paralyzed.
|
| Thunderbolt
| 95
|
| Thunderpunch
| 75
|
| Thundershock
| 40
|

| --- |

No

| Nrm

| Lowers foe's

| --- |

No

| Nrm

| Always hits.

| --- |

No

| Nrm

| Attack raises by

| --- |

No

| Grs

| Heals 50% of max

| during Sunny Day.

Yes

| Nrm

| --- |

No

| Bug

| Special Attack

| 100 |

No

| Nrm

| Foe's defense falls

| 85

Yes

| Nrm

| Takes 1/4 recoil

No

| Drk

| Foe can't use non-

| moves for 2 turns.

| 95

| 100 |
|

| 100 |

No

| Nrm

| All Pokemon become

| 100 |

No

| Psy

| Flees from wild

| 100 |

Yes

| Drk

| Steals foe's item

| have one of your

| Nrm

| Continues 2-3

| become confused.

| Ele

| 30% paralysis

| Accuracy during

| 100 |
|

| 70

Yes

No

| 100 |

No

| Ele

| Foe becomes

| 100 |

No

| Ele

| 10% paralysis rate.

| 100 |

Yes

| Ele

| 10% paralysis rate.

| 100 |

No

| Ele

| 10% paralysis rate.

| Tickle
| --and Defense|
|
|
|
| Torment
| --same move
|
|
|
|
| Toxic
| --opponent.
|
| Tri-Attack
| 80
becoming
|
|
|
paralyzed. |
| Trick
| --with foe. |
| Twister
| 40
Double
|
|
|
Fly.
|
| Uproar
| 50
can't sleep.|
| Vicegrip
| 55
|
| Vital Throw
| 70
|
| Water Gun
| 40
|
| Water Pulse
| 60
confusion.
|
| Water Sport
| --|
| Water Spout
| 150
decreases.
|
| Waterfall
| 80
|
| Weather Ball
| 50
during
|
|
|
during Rain
|
|
|
during Hail.
|
| Whirlpool
| 15
traps foe.
|
| Whirlwind
| --or switch. |

| 100 |
|

Yes

| 100 |

No

| Nrm

| Lowers foe's Attack

| by 50%

| Drk

| Foe can't use the

| twice in a row.

| 85

No

| Psn

| Greatly poisons

| 100 |

No

| Nrm

| 10% chance of foe

| burned, frozen, or

| 100 |

No

| Psy

| Switches held items

| 100 |

No

| Dgn

| 10% flinch chance.

| damage if foe used

| 100 |

No

| Nrm

| 2-5 turns. Pokemon

| 100 |

Yes

| Nrm

| 100 |

Yes

| Fgt

| Goes last.

| 100 |

No

| Wtr

| 100 |

No

| Wtr

| 30% chance of

| --- |

No

| Wtr

| Halves fire damage.

| 100 |

No

| Wtr

| Weaker as HP

| 100 |

No

| Wtr

| 100 |

No

| Nrm

| Becomes a fire type

| Sunny Day, water

| Dance, and Ice

| 70

No

| Wtr

| Lasts 2-5 turns,

| 100 |

No

| Nrm

| Forces foe to flee

| Will-o-wisp
|
| Wing Attack
|
| Wish
HP on next
|
|
|
| Wrap
Traps foe.
|
| Yawn
next turn.
|
| Zap Cannon
paralyzed.

| --- | 75

No

| Fire | Burns foe.

Yes

| Fly

No

| Nrm

| Heals half of max

| turn.

Yes

| Nrm

| Lasts 2-5 turns.

| --- | 100 |

No

| Nrm

| Foe falls asleep

| 100 | 50
|

No

| Ele

| Foe becomes

| 60

| 100 |

| --- | --- |
|

| 15

| 85

--------------------------------------------------------------------------XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XII. Breeding}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Breeding is an essential thing to raising good Pokemon. There are
many
advantages to it, such as passing new moves and TMs or getting
multiples of
rare one of a kind Pokemon. Breeding is easy, all you have to do
it beat the
Elite 4 and get to Island 4. There will be a breeding center
there. Get a male
Pokemon and a female Pokemon in the same egg group and let them
sit there.
Come back later and you may find an egg. Hatch it into a Level 5
Pokemon.
What are egg groups though? Egg groups are all the Pokemon that
can breed with
each other. It doesn't have to be the same species. They will
have a
guaranteed chance of breeding when put together. Due to the
gigantic amount of
Pokemon, I'm only listing their basic evolutions. All of their
evolutions are

in the same egg group though except for the Nidoran family, preevolutions and
a few others. Genderless Pokemon can only breed with Ditto
reguardless of
their egg groups with an exception of No Eggs.
Egg Groups:
--------------------------------------------------------------| Egg Group
| Pokemon Name
| Also In This Egg Group |
|---------------------------------------------------------------|
| Water 1
| Poliwag
|
|
|
| Mantine
|
|
|
| Surskit
| Bug
|
|
| Wingull
| Flying
|
|
| Clamperl
|
|
|
| Psyduck
| Ground
|
|
| Mudkip
| Monster
|
|
| Seel
| Ground
|
|
| Marill
| Fairy
|
|
| Lapras
| Monster
|
|
| Lotad
| Plant
|
|
| Wooper
| Ground
|
|
| Totodile
| Monster
|
|
| Omanyte
| Water 3
|
|
| Remoraid
| Water 2
|
|
| Horsea
| Dragon
|
|
| Spheal
| Ground
|
|
| Delibird
| Ground
|
|
| Relicanth
| Water 2
|
|
| Dratini
| Dragon
|
|
| Kabuto
| Water 3
|
|
| Corsola
| Water 3
|
|
| Corphish
| Water 3
|
|
| Feebas
| Dragon
|
|
| Squirtle
| Monster
|
|
| Slowpoke
| Monster
|
|---------------------------------------------------------------|
| Bug
| Caterpie
|
|
|
| Weedle
|
|
|
| Scyther
|
|
|
| Venonat
|
|
|
| Paras
| Plant
|
|
| Pinsir
|
|
|
| Ledyba
|
|
|
| Spinarak
|
|
|
| Yanma
|
|

|
| Pineco
|
|
|
| Gligar
|
|
|
| Shuckle
|
|
|
| Heracross
|
|
|
| Wurmple
|
|
|
| Surskit
| Water 1
|
|
| Nincada
|
|
|
| Volbeat
| Humanshape
|
|
| Illumise
| Humanshape
|
|
| Trapinch
|
|
|---------------------------------------------------------------|
| Plant
| Bulbasaur
| Monster
|
|
| Oddish
|
|
|
| Paras
| Bug
|
|
| Bellsprout
|
|
|
| Exeggcute
|
|
|
| Tangela
|
|
|
| Chikorita
| Monster
|
|
| Hoppip
| Fairy
|
|
| Sunkern
|
|
|
| Lotad
| Water 1
|
|
| Seedot
| Ground
|
|
| Roselia
| Fairy
|
|
| Cacnea
| Humanshape
|
|
| Tropius
| Monster
|
|---------------------------------------------------------------|
| Water 2
| Goldeen
|
|
|
| Magikarp
| Dragon
|
|
| Chinchou
|
|
|
| Qwilfish
|
|
|
| Carvanha
|
|
|
| Wailmer
| Ground
|
|
| Barboach
|
|
|
| Relicanth
| Water 1
|
|
| Luvdisc
|
|
|---------------------------------------------------------------|
| Water 3
| Tentacool
|
|
|
| Shellder
|
|
|
| Krabby
|
|
|
| Staryu
|
|
|
| Omanyte
| Water 1
|
|
| Kabuto
| Water 1
|
|
| Corsola
| Water 1
|
|
| Remoraid
| Water 1
|
|
| Corphish
| Water 3
|
|
| Lileep
|
|
|
| Anorith
|
|

|---------------------------------------------------------------|
| Monster
| Bulbasaur
| Plant
|
|
| Charmander
| Dragon
|
|
| Squirtle
| Water 1
|
|
| Nidoran Female(ONLY) | Ground
|
|
| Nidoran Male(ONLY)
| Ground
|
|
| Slowpoke
| Water 1
|
|
| Cubone
|
|
|
| Lickitung
|
|
|
| Rhyhorn
| Ground
|
|
| Kangaskhan
|
|
|
| Snorlax
|
|
|
| Chikorita
| Plant
|
|
| Totodile
| Water 1
|
|
| Mareep
| Ground
|
|
| Larvitar
|
|
|
| Treecko
| Dragon
|
|
| Mudkip
| Water 1
|
|
| Whismur
| Ground
|
|
| Aron
|
|
|
| Tropius
| Plant
|
|---------------------------------------------------------------|
| Dragon
| Charmander
| Monster
|
|
| Ekans
| Dragon
|
|
| Horsea
| Water 1
|
|
| Magikarp
| Water 2
|
|
| Dratini
| Water 1
|
|
| Treecko
| Monster
|
|
| Swablu
| Flying
|
|
| Feebas
| Water 1
|
|
| Bagon
|
|
|---------------------------------------------------------------|
| Flying
| Pidgey
|
|
|
| Spearow
|
|
|
| Zubat
|
|
|
| Farfetch'd
| Ground
|
|
| Dodrio
|
|
|
| Aerodactyl
|
|
|
| Hoothoot
|
|
|
| Togetic
| Fairy
|
|
| Natu
|
|
|
| Murkrow
|
|
|
| Skarmory
|
|
|
| Taillow
|
|
|
| Wingull
| Water 1
|
|
| Swablue
| Dragon
|
|---------------------------------------------------------------|

| Fairy
| Pikachu
| Ground
|
|
| Clefairy
|
|
|
| Jigglypuff
|
|
|
| Chansey
|
|
|
| Togetic
| Flying
|
|
| Marill
| Water 1
|
|
| Hoppip
| Plant
|
|
| Snubbull
| Ground
|
|
| Skitty
| Ground
|
|
| Mawile
| Ground
|
|
| Plusle
|
|
|
| Minun
|
|
|
| Roselia
| Plant
|
|
| Castform
| Indeterminate
|
|
| Snorunt
| Mineral
|
|---------------------------------------------------------------|
| Humanshape
| Abra
|
|
|
| Machop
|
|
|
| Drowzee
|
|
|
| Hitmonlee
|
|
|
| Hitmonchan
|
|
|
| Mr. Mime
|
|
|
| Jynx
|
|
|
| Electabuzz
|
|
|
| Magmar
|
|
|
| Hitmontop
|
|
|
| Makuhita
|
|
|
| Sableye
|
|
|
| Meditite
|
|
|
| Volbeat
| Bug
|
|
| Illumise
| Bug
|
|
| Spinda
| Ground
|
|
| Cacnea
| Plant
|
|---------------------------------------------------------------|
| Mineral
| Geodude
|
|
|
| Magnemite
|
|
|
| Onix
|
|
|
| Voltorb
|
|
|
| Porygon
|
|
|
| Sudowoodo
|
|
|
| Shedinja
|
|
|
| Nosepass
|
|
|
| Lunatone
|
|
|
| Solrock
|
|
|
| Snorunt
| Fairy
|
|
| Beldum
|
|
|---------------------------------------------------------------|

| Indeterminate | Grimer
|
|
|
| Gastly
|
|
|
| Koffing
|
|
|
| Misdreavus
|
|
|
| Wobbuffet
|
|
|
| Snubbull
|
|
|
| Ralts
|
|
|
| Gulpin
|
|
|
| Castform
| Fairy
|
|
| Shuppet
|
|
|
| Duskull
|
|
|
| Chimecho
|
|
|---------------------------------------------------------------|
| Ground
| Rattata
|
|
|
| Ekans
| Dragon
|
|
| Pikachu
| Fairy
|
|
| Sandshrew
|
|
|
| Nidoran Female(ONLY) | Monster
|
|
| Nidoran Male(ONLY)
| Monster
|
|
| Vulpix
|
|
|
| Diglett
|
|
|
| Meowth
|
|
|
| Psyduck
| Water 1
|
|
| Mankey
|
|
|
| Growlithe
|
|
|
| Ponyta
|
|
|
| Fatfetch'd
| Flying
|
|
| Seel
| Water 1
|
|
| Rhyhorn
| Monster
|
|
| Tauros
|
|
|
| Eevee
|
|
|
| Cyndaquil
|
|
|
| Sentret
|
|
|
| Mareep
| Monster
|
|
| Aipom
|
|
|
| Wooper
| Water 1
|
|
| Girafarig
|
|
|
| Dunsparce
|
|
|
| Snubbull
| Fairy
|
|
| Sneasel
|
|
|
| Teddiursa
|
|
|
| Swinub
|
|
|
| Delibird
| Water 1
|
|
| Houndour
|
|
|
| Phanpy
|
|
|
| Stantler
|
|
|
| Smeargle
|
|

|
| Miltank
|
|
|
| Torchic
|
|
|
| Poochyena
|
|
|
| Zigzagoon
|
|
|
| Seedot
| Plant
|
|
| Whismur
| Monster
|
|
| Skitty
| Fairy
|
|
| Mawile
| Fairy
|
|
| Electrike
|
|
|
| Wailmer
| Water 2
|
|
| Numel
|
|
|
| Torkoal
|
|
|
| Spoink
|
|
|
| Spinda
| Humanshape
|
|
| Seviper
| Dragon
|
|
| Zangoose
|
|
|
| Kecleon
|
|
|
| Absol
|
|
|
| Spheal
| Water 1
|
|---------------------------------------------------------------|
| Ditto
| Ditto
|
|
|---------------------------------------------------------------|
| No Eggs
| Nidorina
|
|
|
| Nidorino
|
|
|
| Nidoking
|
|
|
| Nidoqueen
|
|
|
| Articuno
|
|
|
| Zapdos
|
|
|
| Moltres
|
|
|
| Mewtwo
|
|
|
| Mew
|
|
|
| Pichu
|
|
|
| Igglybuff
|
|
|
| Togepi
|
|
|
| Cleffa
|
|
|
| Unown
|
|
|
| Tyrogue
|
|
|
| Magby
|
|
|
| Smoochum
|
|
|
| Elekid
|
|
|
| Raikou
|
|
|
| Suicune
|
|
|
| Entei
|
|
|
| Lugia
|
|
|
| Ho-oh
|
|
|
| Celebi
|
|
|
| Azurill
|
|

|
|
|
|
|
|
|
|
|
|
|

| Wynaut
|
|
| Regirock
|
|
| Regice
|
|
| Registeel
|
|
| Latias
|
|
| Latios
|
|
| Kyogre
|
|
| Groudon
|
|
| Rayquaza
|
|
| Jirachi
|
|
| Deoxys
|
|
---------------------------------------------------------------

Note: It's possible that a Pokemon can be in 2 egg groups.


The ones in No Eggs group can't breed, even with a Ditto.
Duh.
Although sometimes the breeding guy will say that the two Pokemon
don't like
each other, they will still breed but it will just take longer.
Genderless
Pokemon can only breed with a Ditto and the egg will not be
Ditto.
When breeding two different species, the egg will always be the
species of the
female. The egg can take a certain amount of steps before
hatching. Here's the
different number of steps before hatching:
-------------------------------------| 1280
| Magikarp
|
|--------------------------------------|
| 2560
| Azurill
|
|
| Cleffa
|
|
| Igglybuff
|
|
| Pichu
|
|
| Togepi
|
|--------------------------------------|
| 3840
| Caterpie
|
|
| Corphish
|
|
| Geodude
|
|
| Hoothoot
|
|
| Volbeat
|
|
| Illumise
|
|
| Ledyba
|
|
| Lotad
|

|
| Nincada
|
|
| Pidgey
|
|
| Poochyena
|
|
| Rattata
|
|
| Seedot
|
|
| Sentret
|
|
| Shroomish
|
|
| Skitty
|
|
| Slakoth
|
|
| Spearow
|
|
| Spinarak
|
|
| Spinda
|
|
| Surskit
|
|
| Taillow
|
|
| Volbeat
|
|
| Weedle
|
|
| Wurmple
|
|
| Zigzagoon
|
|
| Zubat
|
|--------------------------------------|
| 5120
| Bulbasaur
|
|
| Abra
|
|
| Aipom
|
|
| Barboach
|
|
| Bellsprout
|
|
| Cacnea
|
|
| Carvanha
|
|
| Charmander
|
|
| Chikorita
|
|
| Chinchou
|
|
| Clamperl
|
|
| Corsola
|
|
| Cubone
|
|
| Cyndaquil
|
|
| Delibird
|
|
| Diglett
|
|
| Ditto
|
|
| Doduo
|
|
| Phanpy
|
|
| Drowzee
|
|
| Dunsparce
|
|
| Ekans
|
|
| Electrike
|
|
| Exeggcute
|
|
| Farfetch'd
|
|
| Feebas
|
|
| Gastly
|

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

Girafarig
Gligar
Goldeen
Grimer
Growlithe
Gulpin
Hoppip
Horsea
Houndour
Kangaskhan
Kecleon
Koffing
Krabby
Lickitung
Luvdisc
Machop
Magnemite
Makuhita
Mankey
Mareep
Mawile
Meditite
Meowth
Miltank
Minun
Mudkip
Murkrow
Natu
Nidoran(M and F)
Nosepass
Numel
Oddish
Paras
Pineco
Plusle
Poliwag
Ponyta
Porygon
Psyduck
Qwilfish
Ralts
Remoraid
Rhyhorn
Roselia
Seel
Seviper
Shellder

|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|

|
| Shuckle
|
|
| Slowpoke
|
|
| Slugma
|
|
| Smeargle
|
|
| Sneasel
|
|
| Snorunt
|
|
| Snubbull
|
|
| Spheal
|
|
| Spoink
|
|
| Squirtle
|
|
| Stantler
|
|
| Staryu
|
|
| Sudowoodo
|
|
| Sunkern
|
|
| Swablu
|
|
| Swinub
|
|
| Tangela
|
|
| Tauros
|
|
| Teddiursa
|
|
| Tentacool
|
|
| Torchic
|
|
| Torkoal
|
|
| Totodile
|
|
| Trapinch
|
|
| Treecko
|
|
| Voltorb
|
|
| Vulpix
|
|
| Whismur
|
|
| Wingull
|
|
| Wooper
|
|
| Wynaut
|
|
| Yanma
|
|
| Zangoose
|
|--------------------------------------|
| 6400
| Absol
|
|
| Castform
|
|
| Chimecho
|
|
| Duskull
|
|
| Elekid
|
|
| Heracross
|
|
| Tyrogue
|
|
| Smoochun
|
|
| Magby
|
|
| Mantine
|
|
| Misdreavus
|
|
| Mr. Mime
|
|
| Onix
|

|
| Pinsir
|
|
| Sableye
|
|
| Sandshrew
|
|
| Scyther
|
|
| Shuppet
|
|
| Skarmory
|
|
| Tropius
|
|
| Venonat
|
|--------------------------------------|
| 7680
| Anorith
|
|
| Kabuto
|
|
| Lileep
|
|
| Omanyte
|
|--------------------------------------|
| 8960
| Aerodactyl
|
|
| Aron
|
|
| Eevee
|
|--------------------------------------|
| 10,240
| Bagon
|
|
| Chansey
|
|
| Dratini
|
|
| Lapras
|
|
| Larvitar
|
|
| Relicanth
|
|
| Snorlax
|
|
| Wailmer
|
-------------------------------------You can breed moves onto the baby Pokemon. There are several ways
to do this.
1. The baby Pokemon will always have the moves that it should
have at level 5.
2. If both the mother and the father has a move that a baby
Pokemon can learn
by level up, the baby will have that move.
3. If the father has an egg move that the baby can only learn by
breeding, the
baby will (Obviously) have that move.
4. If the father knows a TM/HM move that the baby can learn, the
baby will
have that move.

Due to #4, it is wise to teach TMs to males or genderless Pokemon


rather than
females so you can breed to many other Pokemon. Remember that TM
moves that a
Pokemon learns naturally can still be bred to a Pokemon as a TM!
The baby Pokemon's stats I think are in no way related to the
mother/father.
Many people are still not sure if the IVs are related, but most
likely not.
Remember to try to get egg moves onto a Pokemon! They are often
very good
moves that can't be learned in any other way.
Some Pokemon have certain exceptions to breeding rules. One of
them is
Volbeat and Illumise. When Illumise is the female Pokemon, if it
is at a
higher level than its mate the baby will become an Illumise. If
it is at a
lower level, the baby will become a Volbeat.
For the Nidoran family, the baby of Nidoran Female can be either
Nidoran Male
or another female.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XII. Basic Battle Strategy}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
This section is dedicated for those who want to learn a few
things about
competitive battling, or battling friends. There are more to it
than having a
full team of sweepers, or 4 attack Pokemon. There are EVs and
IVs, Base Stats,
and much more. Learn how to use each one effectively. You don't
have to worry
much about knowing this if you don't ever plan to battle friends.

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{12.1} Hidden Values
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Base Stats: Base Stats are the foundations of each Pokemon. It's
the reason
why some Pokemon have higher stats than others. There's one Base
Stat for
every stat, HP, Attack, Defense, Speed, Special Attack, and
Special Defense.
The higher it is, the stronger your Pokemon. They are the same
for all
Pokemon. Ex:
Sceptile:
HP: 60
Att: 80
Def: 65
Spd: 120
Sp att: 105
Sp Def: 80
This shows that all Sceptile will have very high Speed, high
Special Attack,
average Special Defense and Attack, and low HP and Defense. 80 is
about the
average for fully evolved Pokemon.
IVs: IVs stand for Individual Values. This is what makes each
Pokemon "unique"
with different stats. Like Base Stats, there's one for every
stat: HP, Attack,
Defense, Speed, Special Attack, and Special Defense. They range
from 0-31.
The higher the number, the better. To obtain max stats, you must
have all IVs
of 31. Your max stat for each stat will be lowered by 1 for each
IV lower than
31.
IVs are given to each Pokemon as soon as you A) Encounter them,
B) Get their
egg, or C) Get in an ingame trade. They cannot be changed no
matter what like

Base Stats.
EVs: EVs stand for Effort Value and is the biggest effect on
stats. There is
one for every stat like the other two and can't be changed. Each
Pokemon start
with 0 EVs when they are caught or hatched. If it is traded from
your friend,
it still has the same EVs as when he/she gave it to you.
Each time you fight a Pokemon, you get between 1-3 EVs. Usually,
the EVs given
to you are based on the Pokemon's highest stats. Once you recieve
them, you
cannot change them. You can't see what your current EV count is
either so your
best bet would be to write them on a piece of paper. After you
get 4 EVs for
1 stat, 1 extra point is added to your stat total when you level
up. You can
get high stats in the ones you want in this way.
However, there is a cap to EVs. You can't have more than 255 EVs
in one stat
and no more than 510 total. That means you can't have max stats
in every stat.
This is why people like to use only either physical or special
attacks, to
save on EVs.
This is also the reason Pokemon aren't as strong when you only
use Rare Candy
on them. After you max out your EVs though, it is safe to use
them as they
will no longer effect stats. When you're at Level 100 and still
aren't done
EV training(0_o) then just get EVs, deposit in a box, and
withdraw to have a
new total of stats.
When EV training for a specific stat, it will be rather slow. To
speed it up,
you can do several things. First, you can buy vitamins such as
Carbos and
Protein. Each one adds 10 EVs to a stat, but can't be used after
more than

100 EVs have been collected in that stat. Another thing is the
Macho Brace.
It will lower speed, but nor permanently. You will get double the
EVs when
battling. There is also another rare condition called Pokerus,
marked as PKRS.
This will again double the amount of EVs you get and combined
with the Macho
Brace, you get 4 times the EVs as normal!
When battling, if you switch to another Pokemon both Pokemon get
the normal
amount of EVs as if only one were battling. Same with Experience
Share.
For a list of the EVs a Pokemon gives, look in the Pokedex
section. To see
where the good training areas are in this game, look here.
HP: Island 3, patch of grass after the cave at the beginning
filled with
Dunsparce. They give 1HP EV.
Another place is Island 4 south of Icefall Cave with Marill(2 HP)
and Slwpoke
(1 HP).
Attack: At Mount Moon, in one of the basement levels where it
connects two
ladders, there are always a lot of Paras giving you 1 Attack EV.
If you go to Island 1 outside of the hotsprings, you can use your
VS. Seeker.
If you're lucky, you can catch three trainers all using fighting
Pokemon which
give your precious attack EVs. They're strong though, so switch
out your
trainee.
Defense: Surfing right underneath Palet Town will get you to a
patch of grass
holding mostly Tangela.
Speed: The absolute easiest stat to train for. Any place with
Pidgey or
Pidgeotto will do, and those are very common. Near Palet Town
will work. Caves

with Golbat will work too.


Sp Att: Slugma in Island 1 Cave Floor 2 gives 1 Special Attack
EV.
Sp Def: Most oceans hold only Tentacool and Tentacruel. These are
a great way
to gain Special Defense(1 for Tentacool and 2 for Tentacruel.)
It takes a lot of breeding to get the perfect Pokemon.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{12.2} Team Building
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
There are several things in which you should keep in mind when
building a
team. 1. It doesn't matter which Pokemon you use as long as the
team combined
has no more than 2 weaknesses to the same type. 2. People tend to
disrespect
you if you use legendaries. 3. Make sure you don't have no more
than 3 of
the same type attacks on an entire team, and also have at least
14/17 types
of attacks on your team.
When making a moveset, it's a good idea to know what works and
what does't.
Make sure you don't have more than two of the same type damaging
attacks on
the same Pokemon. It's pretty stupid since they'll both deal
damage and you
can use that spot for a different type of attack. I also wouldn't
have both
Special Attack and Attack moves on a Pokemon unless they can
handle it well
because of EVs. Read the EV section for more information. You
want some good
Speed on attacking Pokemon since you don't want the opponent to
have a chance
to counterattack. If you feel the need to use a TM, make sure you
read the

Breeding section so you can pass it on and not waste it on just


one Pokemon.
Defense is also a good strategy. Most novice players will only
use attacking
moves on their Pokemon, such as:
Tyranitar@Shell Bell
Rock Slide
Earthquake
Blizzard
Fire Blast
Well, why not have a very strong defense to stop their attacks?
Using a
Pokemon like Regirock will be strong against most of its attacks
since it has
a godly defense. Toxic would make the opponent lose a lot of
health as he/she
tries to deal damage.
If you still don't like non-damaging moves, you could look at it
this way.
Using Swords Dance and Recover are non-damaging, yet they aid you
in your
offensive attacks. That's still a non-damagin strategy. Keep in
mind that
that something like Bulk Up will equal one half of Swords Dance
and is still
effective.
Make sure you breed a lot to get your Pokemon and use egg moves
and TMs. These
can get valuable moves onto a Pokemon that will make it much more
effective
in battle. Always take advantage of STAB(Same Type Attack Boost),
and Hidden
Power whatever yours might be.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XIII. Move Tutor Locations}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX

--------------------------------------------------------------------------| Attack Name


| Location
|
|---------------------------------------------------------------------------|
| Counter
| Celadon Department Store, Floor 3.
|
| Blast Burn
| Island 2. Exclusive to Charizard.
|
| Body Slam
| East of Breeding Center on Island 4.
|
| Dream Eater
| West Viridian City. Requires Cut.
|
| Double-Edge
| Exit of Victory Road.
|
| Explosion
| Island 1 Springs.
|
| Frenzy Plant
| Exclusive to Venusaur. Island 2.
|
| Hydro Cannon
| Island 2. Exclusive to Blastoise.
|
| Mega Kick
| Outside Mount Moon, Route 4.
|
| Mega Punch
| Outside Mount Moon, Route 4.
|
| Mimic
| Saffron City, the house with a lot of dolls.
|
| Rock Slide
| Inside...Rock Tunnel.
|
| Seismic Toss
| Back entrance of Pewter Museum(requires Cut)
|
| Softboiled
| Celadon City near the Game Corner. Requires
Surf.
|
| Substitute
| Outside the Safari Zone in Fuchsia City.
|
| Swords Dance
| Island 7, on the bridge.
|
| Thunder Wave
| Floor 2 of Silph Co.
|
---------------------------------------------------------------------------

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XIV. FAQ}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Q: I can't see in Flannery's gym! Is there something wrong with
my game?
A: You're either using a faulty ROM or a fake cartridge. Exchange
it if you
can.
Q: Can you multiply items like using the original RBY method and
Missingno?
A: No. That glitch has been fixed and there's no known way to
multiply items
as of this moment.
Q: Can you find Mew in this game in any way?
A: No. The old Mew glitch with the trainer is gone. Ask on the
RBY boards at
Gamefaqs if you want more info on this.
Q: How do I evolve my Golbat and other Pokemon that gained
evolutions of GSC?
A: You must get the National Dex after beating the E4.
Q: If two moves both say they always go first, how is the order
decided?
A: Each move has a hidden priorety. Ex: Quick Attack has a higher
priorety
than Focus Punch so the person using Quick Attack would go first
even if their
Speed was 0. If both moves have the same priorety, the one with
the higher
Speed will go first. If both Pokemon have the same Speed, the
order is random.
Q: When can I trade with Pokemon R/S/Colloseum?
A: Get the Ruby and Sapphire Plates on the Islands and give it to
the man on
Island 1. Use the machine there.

Q: How come me and my friend have different Deoxys?


A: You and your friend have different version. FR, LG, and RS
each have
different versions of Deoxys that learn different moves and have
different
stats. When you trade it, it will NOT remain the same.
Q: How do you evolve Eevee into Espeon or Umbreon?
A: Actually, I'm not quite sure myself. Most people say you must
trade to
Ruby/Sapphire where there is time. IT IS NOT, I REPEAT NOT THE
SAME AS IN GSC!
DO NOT E-MAIL ME ABOUT THIS.
Q: Can you trade between English and Japanese versions?
A: Yes, but only if the Pokemon does not evolve by trading. If
your Pokemon
evolves, the game will freeze and you will have to start all
over.
Q: How can I get to the Islands after beating the Elite 4?
A: Get the National Dex from Oak by having 60 or more Pokemon and
talking to
him, then go to the docks in Vermilion City where the SS Anne
was.
Q: When should I use my Master Ball?
A: When you encounter a shiny Pokemon or a Legendary Dog. You
don't want them
exploding or running on you do you?
Q: How do I get the Rockets on Island 1 to move?
A: Beat the Elite 4 at least one, then catch 60 Pokemon and talk
to Professor
Oak to get the National Dex. Finally, go to the Island 1 Pokemon
Center and
talk to Cleo.
Q: What is a Nintendo Event?

A: A Nintendo Event is an even outside of the game where Nintendo


goes to
certain cities in America/Japan(sorry Europe, you usually don't
get things :()
and the give out certain things. Usually during school hours,
yay!
Q: How can I move the boxes in front of the door?
A: You can't.
Q: The daycare man says my Pokemon don't like each other. Does
this mean they
won't breed?
A: Nope, they'll still breed. It'll just take a few more steps to
produce an
egg. If the daycare man says they prefer to play with other
Pokemon, then
you have a problem.
Q: How do I check my Pokemon's happiness?
A: Go see Daisy(rival's sister) in Pallet Town.

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XV. Miscellaneous}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
Miscellaneous things that I can't fit anywhere else. Blah.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{15.1} Wireless Adaptor
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
FR/LG comes with a small, special wireless adaptor as most people
know. You
can use this when you get to Island 2 and save the girl from the
Hypno in

Island 3. For more information on that, look at their sections. I


think the
wireless adaptor will be in the US versions.
When you save the girl, you have the option to go to the Union
room. This will
have trainers from all over the world(actually, 30 meters) in the
room and
you can battle and trade with those people. There are also
special mini games
that you can only play in that room an nowhere else. These mini
games are the
Pokemon Jump and Dodrio's Green Berry.
In Pokemon Jump, you choose a compatible Pokemon(mostly nonevolutions) and
then you jump over a rope. Just like jump rope. You work with two
other
people. If you get over 8000 points, you will recieve two
different berries.
In Dodrio's Green Berry, you try to get all the purple berries
and not the
green ones. You can only use Dodrio for this minigame.
Another thing you can do is crush berries. First, you must obtain
the Powder Jar
in Cerulean City though. You must all press A in synchronization
and you will
obtain certain points which you can trade for items back at the
house where
you obtained the Powder Jar.
When you battle here, you must have Pokemon level 30 or lower.
There is a
direct corner where you crush berries, trade and battle.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{15.2} The Trainer Card
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
What is the trainer card? When you press Start and select your
name, you will

be taken to your trainer card. This will display the amount of


money you have,
what badges you own, how many Pokemon you've caught, and the
amount of time
you've played the game. On the back, there are also several items
recorded.
1.
2.
3.
4.
5.

Hall of Fame Debut(Game time taken to beat the Elite 4)


Link Battle Record
Pokemon Trades
Union Trades and Battles
Berry Crush

You also can get stickers on the card by talking to the girl on
Island 4 next
to the Pokemart. There are only three which are:
1. After you beat the Elite 4 for the first time you get the
Elite 4 sticker.
2. When you get the Togepi egg from the old man you get the egg
sticker.
3. If you battle in the DIRECT room you get the link sticker.
You can also add Pokemon to your trainer card. Just go to the
Celadon City
Game Corner and use the machine in the bottome right corner to
record your
current Pokemon party.
There's one more thing about trainer cards. After meeting certain
requirements, you will gain stars on your card. These stars also
change the
color of your trainer card. To get our first star, defeat the
Elite 4. It will
also change your card to green. To get the second star, catch the
150 Pokemon
that fill up the normal Pokedex. You will also get a Bronze card.
To get the
third star, catch all the Pokemon that you don't get from special
Nintendo
events.(Ex: Mew, Celebi) You will get a Silver Card. To get the
Gold Trainer
Card, you must use the Wireless Adaptor to play mini-games and
get over 200 in
both the Dodrio and Pokemon Jump mini-games.

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
{XV. Finishing Comments}
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXX
I'm hoping that after reading this guide it helped you. I wrote
this guide
just for that purporse and also for the love of this game. Thank
you for
reading this.
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{16.1} Contact Info
|
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
PLEASE DO NOT, DO NOT, DO NOT NOT NOT E-MAIL ME ABOUT ISLAND 1!!!
Make the
Rockets move by talking to Cleo at the Island 1 Pokemon Center
after beating
the Elite 4 and having the National Dex, and there is an
Experience Share in
the house by the entrance of Silence Bridge near Lavender Town!
THERE IS NO EASY WAY TO REACH ISLANDS 8 AND 9.
Rules:
-----1. No attachments.
2. Do not ask me to rate or create a team for you.
STOP ASKING IF YOU CAN GET LEGENDARIES WITHOUT AR. YOU CAN'T.
LIVE WITH IT.
E-mail: plasmad00d13smooth{at}gmail[dot]com
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
|
{16.2} Credits
|

+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~+
Weirdo: Plaigarism info
Gamefaqs: Posting the guide.
Serebii.net: A lot of facts and his consistent posting of news.
Jenova Life: Version Exclusive Error.
DBZManiax: Info about Pokemon locations.
Matt D: Item mistake and breeding information.
diglett king: Information about the wireless adaptor.
Cornel A.: Information about Island 5 house.
Piet: Informatiom about whereabouts of Tauros.
Decious: Correction about Plus in abilities section.
Excalibur000: Editing a paragraph.
theria: Japanese braille translation.
tsphoenix: Mixup on Pokemon locations.
Kevin W: Island 4 house next to the Pokemon Mart.
Many, many people: Telling me that Tyranitar is not the highest
Pokemon level.
Hixtomancer: A lot of corrections, such as the Mart in Island 2
for after E4.
Gentleben: Information about the 4th trainer star.
Owenlars2: Slot Machine info.
nick flower: Correction for probability of Pokemon on Island 1.
APRhof and Cameron B: Braille translation in English.
glennvolio: Information about hidden berries.
TJ Dawara: Correction on a Channeler's Pokemon.
Metroid1256: Trainer Card info.
Ireggular zero: Nidorina information.
Trunks187: Information on Selphy.
Jonathan K: Information on the Trainer Tower.
Howard S: Qwilfish's location information.
Gravijah: Pokemon locations.
ares9090: A ton of information. >_>
Combarishnigm: Correction about priorety.
SRV: Information on the Rockets on Island 1.
Cyn: Helped with a typo.
Psyduck116: A Pokemon location.
Nessdude(B.K.): Telling I forgot Nightmare in the moves section.
D'OH!
Shadow42-KC: Pokemon Locations, Braille translation, and
evolution info.
BahamutDragoon: National Dex information.
Atohanie: Minor correction.
Benziller: Correction on Ledyba and Spinarak.
Black Assassin: Missing move info.
Beat: Island 1 information.

Adam Advocaat: Plaigarism information! Thanks so much!


Alex M: Correction on level for Champion.
deffkryz: A terrible Fuchsia City spelling error.
A. Volkers: Pokemon Location.
Donny-GCA: Nidoran trading information at Cerulean.
TSPhoenix: Many corrections.
Balmung678: Scyther/Pinsir mistake.
Honiberri: EV training locations.
Si B.: PP Up and PP Max missing from the items list.
Ian: Rocket information.
Anonymous: Marowak's location information.
Claire: Porygon's coin correction.
ShadowSonix: Silph Co. correction.
Bryan: VS. Seeker correction.
Denice: Remoraid location.
Red Thunder: Spelling correction.
Ye Olde Penguin: Several corretions.
BEyesUltimateD: National dex correction.
that random guy: Slot corrections
KryptickMind: Section # correction
DragonBreath110: Correcting Rapid Spin definition
ustice (known as PsykoChicken on GameFAQs): Prize listing for
trainer tower
Xaxio: changed introduction
Robert Roy: Happiness information.
----------------------------------------------------------------------------Copyright 2004-2007 {c} MG(Strawhat)
END OF FILE
Submitted by strawhat - Published on 05/18/07See all Pokemon FireRed Version Walkthroughs and FAQs

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