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A Down in Flames
Campaign for ZERO!
By Roger Horky
Development Note: Of the many historical
campaigns that were considered for inclusion in
ZERO! but were rejected, for whatever reason,
none was more difficult to omit than the
Netherlands East Indies (NEI) campaign.
Indeed, it was the last eliminated during the
selection process, and oddly, the decision was
made almost by accident. As many of you are
aware, the game was originally supposed to be
called "Flying Tigers." One of the playtesters
observed that it would be prettyy silly to publish
a game with that name if the AVG wasn't
represented. Thus, the Burma campaign went
into ZERO!, leaving the NEI for this issue of
C3i.
The Japanese attacked the Netherlands
lands
East Indies (NEI) primarily to secure its
rich natural resources.
urces. The growing
Japanese empire desperately needed
both rubber and oil, neither of which
were produced in the home islands. The
1941 Dutch embargo on petroleum
exports to Japan provided a suitable
reason for going to war.
The NEI was very vulnerable in 194142.
42.
Dutch regular troops numbered 25,000,
although an additional 45,000 poorlytrained territorial guardsmen could be
called upon in an emergency.
gency. The small
air force was equipped with an odd
assortment of second- and third-class
machines. The navy lacked
acked capital ships,
operating just a handful of older
submarines, destroyers and cruisers. No
additional forces could arrive from the
mother country, as the Netherlands had
been under German occupation since
May 1940.
However, the Dutch East Indies were
protected somewhat by geography. Both
Malaya and the Philippines lay between
Japan and the Dutch colony, so the
Japanese could not attack directly. They
had to neutralize the two intervening
territories before invading. Accordingly,
the Japanese attacked both regions in
early December 1941 in an attempt to
evacuated by B-17,
B
B-24, PBY, LB-30 (a
B-24
24 variant) and anything else that had
the range to reach Australia (some went
westwards, flying to India by way of
Sumatra
Sumatrathe
Japanese had left some of
the civilian airfields on that island
intact). Civilians had to rely on the
commer
commercial
airlinesthe DC-3s of
KNILM (the Dutch Indies branch of
KLM) and the 'C'
'C'-class flying boats of
QANTAS (the Australian national
carrier) continued their regularly
regularlyscheduled flights between Australia and
Java almost until the last minute.
The Japanese air forces did not actively
seek to hinder the evacuation but,
inevitably, encounters between Japanese
fighters and Allied trans
transports did occur.
The Japanese so completely controlled
the
he airspace over Java that any airplane
venturing into the sky was at risk. Several
military and civilian transports were shot
down over the Indian Ocean. These
incidents are represented by Mission 6 in the
Java campaign.
One other interesting feature of the
t NEI
campaign is the presence of so many ace
pilots. Although no Dutch airmen
achieved ace status during the campaign,
a number of American, British and
Japanese fliers did. When I began writing this
article I thought that I would have to create some
new skilled pilot counters to go with it. Imagine
my surprise to discover that the best aces of the
NEI campaign were already included in
ZERO!. The funny thing is that the ace pilots
for ZERO! were chosen only because they served
in the campaigns in that gamehow
gam
useful they
might be in any other game or campaign was
never considered.
RULES
Components
This campaign was designed to require only the
components included as inserts in this issue and
from the game ZERO! Players will need no target
sheets, aircraft cards or pilot counters from any of
the other DiF series games.
The ML-KNIL
ML
Brewster 339D was
virtually identical to the RAF Brewster
Buffalo I and USMC/USN Brewster
F2A, both of which appear in ZERO!,
consequently no Dutch Brewster 339D
aircraft
ircraft cards have
Special Rules
CARRIER STRIKES:
Java Missions B (Darwin)
and C (Tjilitjap)
FLEET ACTIONS:
NEI Missions 16 (ABDA fleet) and 17 (IJN
fleet)
INVASION OF TARAKAN:
NEI Mission 12
New Resources
ABDAIR Aces:
ABDAIR fighter: