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Military
Light Military Attack Craft:
Fighter: 0.3 50 mass
Description: Used as agile light attack craft, fighters are generally deployed
from carriers and used to harass and take down the shields of larger craft.
Bomber: 0.5 50 mass
Description: A specialized class of fighter, bombers move in after the shields
of a capital ship are downed to destroy the hull and vital components.
Corvette: 50.1 125 mass
Description: The largest of the light military attack craft, they are designed to
provide heavier harassment and support for larger ships in combat while
maintaining high agility and shielding.
Gunship: 50.1 100 mass
Description: A more specialized corvette, gunships have more focus on speed
and shielding, thus enabling them to be suitable for hit and run attacks.
Description: The heaviest of all medium attack craft, the cruiser can tank
shots from most ships and is suitable for ship-to-ship combat.
Insanity:
Titan: 50000 100000 mass
Description: Brought in as a last resort, it can singlehandedly destroy a fleet
of dreadnaughts.
Colossus: 100000.1 - 1000000000 mass (size of a sector)
Description: Your opponent shall die. The end.
Specialty ships:
Troop Transport: 25 100 mass
Description: It transports troops. Nuff said.
Carrier: 1000 - ? mass
Description: Capable of holding at least 12 fighters, these large ships are
equipped with many turrets and are nothing more than a giant flying heavily
defended fighter deployment platform.
Sub-Classes:
Fighter:
Interceptor Class: Sacrificing any type of shielding for extra agility, these
speedy craft excel in fighter-to-fighter combat, but are cannon fodder for
anything else.
Praesidium Class: This type of fighter sacrifices the extra agility of the
Interceptor Class fighters for extra shielding units and firepower. It can also
be used for long range recon, as it is still quite fast, and is also more heavily
armed and defended.
Corvette:
Mobilitas Class: A light corvette focused more on speed and
maneuverability rather than shielding and weapon systems. It fights
alongside fighters in a more picket style attack force. Great for harassment
and ambushes.
Impetus Class: A heavy corvette focused on shielding and weapon
systems whilst sacrificing some speed and maneuverability.
Gunship:
Insidia Class: A gunship class focused on hit and run attacks. Accordingly,
it has high maneuverability and shielding.
Frigate:
Permetior Class: A heavily shielded and densely made frigate, the
Permetior - Class is meant for transport and tanking shots.
Aggressor Class: A frigate made solely for combat, it sacrifices
everything for sheer and overwhelming firepower. As such, it must be
defended by the Permetior Class and smaller corvettes and fighters.
Spiritus Class: A frigate that strikes a delicate balance between speed,
shielding, and weaponry, it is suitable for individual ship-to-ship combat. This
is one of the most commonly found vessels in a fleet. A truly versatile, allpurpose vessel.
Destroyer:
Special Type:
Battle Platform: Not a true ship itself, a battle platform is more of a space
station that can barely move. Most of the power on the station is devoted to
weaponry and shields. It has many turrets.
Stealth Ships: Ships that have an onboard stealth module, stealth ships are
meant to sneak behind enemy lines to do recon.
Civilian:
Shuttle: 50 100 mass
Description: Hulls around civilians.
Freighter: 100 150 mass
Description: A private owned vessel that can carry multiple people on it.
Some militaries have taken up these vessels and modified them for stealth
usage.
Mining Vessel: ? mass
Description: Travels around sectors trying to find abandoned space stations,
asteroids, and planetoids to harvest valuables from.
Mothership: 1000000 - ? mass
Description: More so a space station rather than a spacecraft, it acts as a
command center for a faction, or nation. One can comfortably grow a faction
from a mothership, or direct a multi-sector war. Dwarfs most planets.
Suitable for raising families, but not recommended, as small children have
been known to been lost.