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DESCRIBING MOTION:
Change in the position of is said to be motion of the object. To describe the motion of
an object, we need a pre-defined coordinate system, called as Reference frame. The origin is used
as the point of observation.
Let A, B and C represent the position of the object at different instants. At first, the
object moves through C and B and reaches A. Then it moves back along the same path and
reaches C through B. The total path length covered by the object is
OA + AC, that is 60 km + 35 km = 95 km.
This is the distance covered by the object.
Distance: Distance is how far you have travelled. This is the path length of
the journey.
The units are meters
It is a scalar quantity.
On the other side, if we consider the distance between the initial and final positions, then this is
called as Displacement.
The SI unit of speed is metre per second. This is represented by the symbol m s 1 or m/s.
To specify the speed of an object, we require only its magnitude.
The speed of an object need not be constant. In most cases, objects will be in nonuniform motion. Therefore, we describe the rate of motion of such objects in terms
of their average speed.
Speed and velocity have the same units, that is, m s1 or m/s.
RATE OF CHANGE OF VELOCITY:
During uniform motion of an object along straight line, the velocity remains
constant with time. In this case, the change in velocity of the object for any time interval
is zero. However, in non-uniform motion, velocity varies with time. It has different
values at different instants and at different points of the path. Thus, the change in velocity
of the object during any time interval is not zero. This non zero quantity is called as
acceleration.
In everyday usage, the word accelerate means to go faster. However, in physics,
acceleration is defined as the rate of change of velocity.
If the velocity of an object changes from an initial value u to the final value v in time t,
the acceleration a is,
Gradient = velocity
Graph is parallel to time axis : the object in stationery
Graph is a straight line passing through origin : the object is moving with uniform
iv.
velocity
Graph is a curve : the object is moving with variable velocity
i.
ii.
iii.
iv.
Gradient = acceleration
Area under the graph = displacement of the object
Graph is parallel to time axis : object is moving with uniform velocity
Graph is a straight lint passing through origin : the object is moving with uniform
v.
acceleration
Graph is a curve : the object is moving with variable acceleration
GRAPHICAL ANALYSIS:
Line A
A body that is not moving.
Displacement is always the same.
Velocity is zero.
Acceleration is zero.
Line B
A body that is travelling with a constant positive
velocity.
Line C
A body that has a constant negative velocity.
Displacement is decreasing linearly with time.
Velocity is a constant negative value.
Acceleration is zero.
Line D
A body that is accelerating with constant acceleration.
Displacement is increasing at a non-linear rate.
The shape of this line is a parabola since displacement
is proportional to t2 (s = ut + at2).
Velocity is increasing linearly with time.
Acceleration is a constant positive value.
When an object moves along a straight line with uniform acceleration, it is possible to
relate its velocity, acceleration during motion and the distance covered by it in a certain time
interval by a set of equations known as the equations of motion. There are three such equations.
i.
ii.
iii.
v = u + at
s = ut + at2
v2 = u2 + 2as
Where
u is the initial velocity of the object which moves with uniform acceleration a for
time t, v is the final velocity, and s is the distance travelled by the object in time t.
The above equations are derived using graphical method below.
EQUATION FOR VELOCITY-TIME RELATION
Consider the velocity-time graph of an object that moves under uniform acceleration as
shown in figure.
BC = BD + DC = BD + OA
BC =v and OA = u,
Substituting
we get
v = BD + u
or
BD = v u
Hence
v = u + at
i.
s ut
ii.
1 2
gt
2
v 2 u 2 2 gs
iii.
u2
2g
u
g
2H
g
td
u2
H
2g
We know that
u2
2g
g
2
td
, therefore
td
u
g
2u
g
Therefore T = ta + td =
Projectile Motion:
In general, an object that moves near the surface of the earth will not follow a straight
line path (for example, a baseball hit by a bat, a golf ball struck by a club). If we launch an object
at an angle other than straight upward and consider only the effect of acceleration due to gravity,
then the object will travel along a parabolic trajectory.
All examples of motion up to this point have been in one dimension but projectile motion is twodimensional.
Horizontal Components
Vertical Components
Note:
i.
ii.
v sin
v cos
Horizontal Velocity (
Vertical Velocity (
By applying the newtons laws of motion in the vertical direction, we can conclude the
following:
v 2 cos 2
H
2g
i.
ii.
iii.
iv.
v.
Note:
1. Range is maximum for 450 angle of projection
2. Range is same for two projectiles of angle of projections
& (90 )