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confederacy of patriarchies
world-shaking event
depletion or extinction (a type of monster (unicorn, manticore, dragon)) and a
cataclysmic disaster (magic gone awry or a planar warp)
multiverse configuration
has an elysian field, where great heroes (15-20th level) inhabit after their
deaths, as long as there aren't any necromantic curse keeping them out.
can access planes by a planar road, that randomly conducts to another
planes
but the general configuration is the Myriad Planes. In this cosmology,
countless planes
clump together like soap bubbles, intersecting with each
other more or less at random.
If you are initiated in certain Mystery Cults, you gain the secret knowledge
that a single Universe encompasses everything. In possession of this
understanding, the plane configuration for these people is One World. In this
model, the Material Plane includes
places like the bottomless Abyss, the shining Mount
Celestia, the strange city of Mechanus, the fortress of
Acheron, and so on. All the planes are locations in the
world, reachable by ordinary means of travel-though
extraordinary effort is required, for example, to sail
Dungeon Goals
Find an NPC who disappeared in the area
Wilderness Goal
Protect a wilderness site from attackers
Other Goals
Infiltrate a Fortified Location
Adventure Patrons
Retired adventurer
Adventure Villain
Humanoid Criminal Mastermind
Adventure Allies
Sage (can be the patron, a retired adventurer that became a sage - a druid)
Adventure Introductions
A ghost appears and terrorizes a village. Research
reveals that it can be put to rest only by entering the
adventure location.
Adventure Climax
Framing event
Artistic performance
Twists
The adventurers have a time limit
Side Quests
Slay a specific monster.
npc appearance
Missing fingers
npc abilities
Expert juggler
npc manneirisms
Slurs words, lisps, or stutters
npc interactions
suspicious
npc ideal
might
npc bond
Protective of a sentimental keepsake
Villain's scheme
Seize a position of power or title
villain's methods
slavery
Villain's weakness
An ancient prophecy or riddle reveals how the
villain can be overthrown.
dungeon location
in a forest
dungeon creator
dwarves
npc alignment
chaotic good
npc class
wizard
dungeon purpose
tomb
Tomb. Tombs are magnets for treasure hunters, as
well as monsters that hunger for the bones of the dead
dungeon history
Conquered by invaders
SETTLEMENT
race relations
Harmony
ruler's status
Ruled or controlled by a powerful monster
notable traits
Destitute, rundown
Delicious cuisine
current calamity
Plague or famine (sparks riots)