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MSC.ADAMS 2005 r2
1
Topics Covered
In this tutorial you will learn how to:
1.
Create a cylinder
2.
Create a box
3.
Create a sphere
4.
5.
6.
7.
If you have any difficulties, import the Pulley_System_shortcut_1.cmd file and proceed from pg 13
If you have any difficulties, import the Pulley_System_shortcut_2.cmd file and proceed from pg 16
If you have any difficulties, import the Pulley_System_shortcut_3.cmd file and proceed from pg 19
If you have any difficulties, import the Pulley_System_complete.cmd file and proceed from pg 24
2
Getting Started
Getting Started:
a.
Under the heading "How would you like to proceed", select the Create a new model radio button.
b.
Choose a Location to save your files
c.
Set Model Name as Pulley_System
d.
Verify the Gravity text field is set to Earth Normal (-Global Y).
e.
Verify that the Units text field is set to MKS - m,kg,N,s,deg.
f.
Select OK.
b
c
d
e
Create Pulley
a.
b.
c.
d.
e.
f.
c
d
Rename Part
a.
b.
c.
Click OK
b
c
Modify Pulley
a.
b.
c.
d.
Click OK
b.
c.
Click Pulley_1.MARKER_1
Create a second cylinder (Length = 0.1m, Radius = 0.5m) from point (0.5, -1.5, 0) to (0.6, -1.5, 0)
b.
Rename .Pulley_System.Pulley_2
c.
Modify MARKER_2 (Location = 0.5, -1.5, 5.0E-002, Orientation = 180.0, 180.0, 0.0)
10
Create Rope
a
b
c
e
a.
b.
c.
d.
e.
f.
Rename .Pulley_System.Rope_2
11
b.
c.
12
Create Box
a.
b.
c.
d.
e.
b
c
d
13
Modify Box
a.
b.
c.
Click OK
d.
Rename .Pulley_System.Box
14
b.
c.
d.
e.
f.
g.
h.
Click Pulley_2.MARKER_4
h
f
e
b
c
15
Create Rope
a.
b.
c.
d.
e.
f.
Rename .Pulley_System.Rope_1
a
e
c
d
16
b.
c.
d.
17
b.
c.
Enter:
C1 = 1.0
C2 = 2.2
C3 = 0.0
A1 = 180
A2 = 90
A3 = 180
d.
Click OK
e.
Click OK
c
d
b
e
18
Create Rope
a.
b.
c.
d.
e.
f.
Rename .Pulley_System.Rope_3
a
d
c
e
19
Create Ball
a.
b.
c.
Click Rope_3.CYLINDER_7.E1
d.
Rename .Pulley_System.Ball
20
Add a Translational joint between Ball and ground at point Rope_3.MARKER_36 in negative Y-direction
b.
Create a inplane primitive joint between Ball and Rope_3 at point Rope_3.MARKER_36
c.
C1 = -1.0
C2 = -3.4
C3 = 0.0
A1 = 0.0
A2 = 90.0
A3 = 0.0
21
b.
c.
Click JOINT_7
22
b.
Click JOINT_6
c.
Click JOINT_3
d.
e.
Click JOINT_2
f.
Click JOINT_5
23
24
Model
This is what your screen should look like when
your model is complete
25
Topics Covered
In this tutorial you will learn how to:
1.
Create a cylinder
2.
Create a box
3.
Create a sphere
4.
5.
6.
7.
26
Best Practices
27