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3G
THIRD GENERATION
Represented by:
Table of Content :
1. Introduction
2. 3G Wireless Market Drivers
3. Existing Mobile Networks / Evolution on Mobile Communication Technologies
3.1 First Generation Wireless Technology
3.2 Second Generation Wireless Technology
4. Next Generation Mobile Networks
4.1 Second Generation (2G+) Wireless Networks
4.2 Third Generation (3G) Wireless Networks
2
4
7
7
7
9
9
15
21
4.2.1 Cellular Standards for the Third Generation: The ITU's IMT-2000 family
4.3 Comparison of 2G and 3G Mobile Networks
5. Evolution to 3G Wireless Technology
5.1 Interworking with 2G and 2G+ Wireless Networks
5.2 3G Licensing in Asia
5.3 Variety of Mobile Multimedia Service Applications for 3G Network
23
26
27
29
30
32
33
34
37
38
1.
Introduction
Third Generation (3G) mobile devices and services will transform wireless
2.
recently adopted global third generation (3G) wireless standards in order to address
emerging user demands and to provide new services. The concept of 3G wireless
technologies represents a shift from voice-centric services to multimedia-oriented (voice,
data, video, fax) services. In addition, heavy demand for remote access to personalized
data is fueling development of applications, such as the Wireless Application Protocol
(WAP) and multimedia management, to complement the 3G protocols. Complementary
standards, such as Bluetooth, will enable interoperability between a mobile terminal
(phone, PDA etc.) and other electronic devices, such as a laptop/desktop and peripherals,
providing added convenience to the consumer and allowing for the synchronization and
uploading of information at all times.
According to Lehman Brothers, approximately 50 percent of current voice
services subscribers are expected to use wireless data services by 2007, instead of 25
percent as previously forecast1. Lehman Brothers further predicts that, within seven
years, 18 percent of cellular revenues and 21 percent of PCS (personal communications
services) revenue will come from wireless data services. Cellular subscriptions are
forecast to exceed one billion by 20032, compared with the 306 million that was forecast
at the end of 1998, representing a compound annual growth of 29 percent. Demand for
voice services has traditionally been a market driver. However, today, demand for data
services has emerged as an equally significant market driver. After many years of stasis,
the telecommunications industry is undergoing revolutionary changes due to the impact
of increased demand for data services on wire line and wireless networks. Up until
recently, data traffic over mobile networks remained low at around 2% due to the
bandwidth limitations of the present second-generation (2G) wireless networks. Today,
new technologies are quickly emerging that will optimize the transport of data services
and offer higher bandwidth in a mobile environment. As a case in point, the increased use
of the Internet as an acceptable source for information distribution and retrieval, in
conjunction with the increased demand for global mobility has created a need for 3G
wireless communications protocols.
1
2
The communications boom of later years has largely been thanks to the
widespread adoption of mobile phones. From an extreme luxury two decades ago to the
role of basic phone service for many millions today in the developed and developing
world, it is largely due to GSMs emergence and subsequent dominance of the global
mobile industry. Only through such massive adoption and interoperability have
technology developers been able to achieve the economies of scale necessary to bring the
cost of high technology down to the levels accessible to so many hundreds of millions of
people.
3.
Technologies
3.1
people worldwide. While GSM technology was developed in Europe, Code Division
Multiple Access (CDMA) technology was developed in North America. CDMA uses
spread spectrum technology to break up speech into small, digitized segments and
encodes them to identify each call. CDMA systems have been implemented worldwide in
about 30 countries and serve an estimated 44 million subscribers.
While GSM and other TDMA-based systems have become the dominant 2G
wireless technologies, CDMA technology is recognized as providing clearer voice quality
with less background noise, fewer dropped calls, enhanced security, greater reliability and
greater network capacity. The Second Generation (2G) wireless networks mentioned
above are also mostly based on circuit-switched technology. 2G wireless networks are
digital and expand the range of applications to more advanced voice services, such as
Called Line Identification. 2G wireless technologies can handle some data capabilities
such as fax and short message service at the data rate of up to 9.6 kbps, but it is not
suitable for web browsing and multimedia applications.
4.
4.1
tremendous impact on the demand for advanced wireless data communication services.
However, the effective data rate of 2G circuit-switched wireless systems is relatively
slow -- too slow for today's Internet. As a result, GSM, PDC and other TDMA-based
mobile system providers and carriers have developed 2G+ technology that is packetbased and increases the data communication speeds to as high as 384kbps. These 2G+
systems are based on the following technologies: High Speed Circuit-Switched Data
(HSCSD), General Packet Radio Service (GPRS) and Enhanced Data Rates for Global
Evolution (EDGE) technologies.
HSCSD is one step towards 3G wideband mobile data networks. This circuit-switched
technology improves the data rates up to 57.6kbps by introducing 14.4 kbps data coding
and by aggregating 4 radio channels timeslots of 14.4 kbps.
(VLR) to store the roaming subscriber information. The reverse process happens at the
destination PLMN and the destination BSS. On the data side, the BSC routes the data
calls to the SGSN, and then the data is switched to the external PDN through the GGSN
or to another mobile subscriber.
Figure 2 shows the protocols used in BTS, BSC, SGSN, GGSN, and mobile handsets:
The following is a brief description of each protocol layer in the GPRS network
infrastructure:
Sub-Network Dependent Convergence Protocol (SNDCP): protocol that maps
a network-level protocol, such as IP or X.25, to the underlying logical link
control. SNDCP also provides other functions such as compression, segmentation
and multiplexing of network-layer messages to a single virtual connection.
Logical Link Control (LLC): a data link layer protocol for GPRS which
functions similar to Link Access Protocol D (LAPD). This layer assures the
reliable transfer of user data across a wireless network.
Base Station System GPRS Protocol (BSSGP): processes routing and quality of
service (QoS) information for the BSS. BSSGP uses the Frame Relay Q.922 core
protocol as its transport mechanism.
10
GPRS Tunnel Protocol (GTP): protocol that tunnels the protocol data units
through the IP backbone by adding routing information. GTP operates on top of
TCP/UDP over IP.
GPRS Mobility Management (GMM/SM): protocol that operates in the
signalling plane of GPRS, handles mobility issues such as roaming,
authentication, selection of encryption algorithms and maintains PDP context.
Network Service: protocol that manages the convergence sub-layer that operates
between BSSGP and the Frame Relay Q.922 Core by mapping BSSGP's service
requests to the appropriate Frame Relay services.
BSSAP+: protocol that enables paging for voice connections from MSC via
SGSN, thus optimizing paging for mobile subscribers. BSSAP+ is also
responsible for location and routing updates as well as mobile station alerting.
SCCP, MTP3, MTP2 are protocols used to support Mobile Application Part
(MAP) and BSSAP+ in circuit switched PLMNs.
Mobile Application Part (MAP): supports signaling between SGSN/GGSN and
HLR/AuC/EIR.
4.2
telecommunications systems into a single global system that includes both terrestrial and
satellite components. One of the most important aspects of 3G wireless technologies is its
ability to unify existing cellular standards, such as CDMA, GSM, and TDMA, under one
umbrella. The following three air interface modes accomplish this result: wideband
CDMA, CDMA2000 and the Universal Wireless Communication (UWC-136) interfaces.
Wideband CDMA (W-CDMA) is compatible with the current 2G GSM networks
prevalent in Europe and parts of Asia. W-CDMA will require bandwidth of between
5Mhz and 10Mhz, making it a suitable platform for higher capacity applications. It can be
11
overlaid onto existing GSM, TDMA (IS-36) and IS95 networks. Subscribers are likely to
access 3G wireless services initially via dual band terminal devices. W-CDMA networks
will be used for high-capacity applications and 2G digital wireless systems will be used
for voice calls. The second radio interface is CDMA2000 which is backward compatible
with the second generation CDMA IS-95 standard predominantly used in US. The third
radio interface, Universal Wireless Communications UWC-136, also called IS-136HS,
was proposed by the TIA and designed to comply with ANSI-136, the North American
TDMA standard.
3G wireless networks consist of a Radio Access Network (RAN) and a core
network. The core network consists of a packet-switched domain, which includes 3G
SGSNs and GGSNs, which provide the same functionality that they provide in a GPRS
system, and a circuit-switched domain, which includes 3G MSC for switching of voice
calls. Charging for services and access is done through the Charging Gateway Function
(CGF), which is also part of the core network. RAN functionality is independent from the
core network functionality. The access network provides a core network technology
independent access for mobile terminals to different types of core networks and network
services. Either core network domain can access any appropriate RAN service; e.g. it
should be possible to access a speech radio access bearer from the packet-switched
domain.
The Radio Access Network consists of new network elements, known as Node B
and Radio Network Controllers (RNCs). Node B is comparable to the Base Transceiver
Station in 2G wireless networks. RNC replaces the Base Station Controller. It provides
the radio resource management, handover control and support for the connections to
circuit-switched and packet-switched domains. The interconnection of the network
elements in RAN and between RAN and core network is over Iub, Iur and Iu interfaces
based on ATM as a layer 2 switching technology. Data services run from the terminal
device over IP, which in turn uses ATM as a reliable transport with QoS. Voice is
embedded into ATM from the edge of the network (Node B) and is transported over ATM
out of the RNC. The Iu interface is split into 2 parts: circuit-switched and packetswitched. The Iu interface is based on ATM with voice traffic embedded on virtual
circuits using AAL2 technology and IP-over-ATM for data traffic using AAL5
12
technology. These traffic types are switched independently to either 3G SGSN for data or
3G MSC for voice.
13
14
Network
Service
Application
Part
(RNSAP):
provides
the
15
GPRS Tunnel Protocol (GTP): protocol that tunnels the protocol data units
through the IP backbone by adding routing information. GTP operates on top of
TCP/UDP over IP.
Mobile Application Part (MAP): supports signaling between SGSN/GGSN and
HLR/AuC/EIR.
AAL2 Signaling (Q.2630.1, Q.2150.1, Q.2150.2, AAL2 SSSAR, and AAL2
CPS): protocols suite used to transfer voice over ATM backbone using ATM
adaptation layer 2.
Sigtran (SCTP, M3UA): protocols suite used to transfer SCN signaling protocols
over IP network.
4.2.1
Cellular Standards for the Third Generation: The ITU's IMT-2000 family
It is in the mid-1980s that the concept for IMT 2000, International Mobile
Telecommunications, was born at the ITU as the third generation system for mobile
communications. After over ten years of hard work under the leadership of the ITU, a
historic decision was taken in the year 2000: unanimous approval of the technical
specifications for third generation systems under the brand IMT-2000. The spectrum
between 400 MHz and 3 GHz is technically suitable for the third generation. The entire
telecommunication industry, including both industry and national and regional standardssetting bodies gave a concerted effort to avoiding the fragmentation that had thus far
characterized the mobile market.
16
visions is to provide seamless global roaming, enabling users to move across borders
while using the same number and handset. IMT-2000 also aims to provide seamless
delivery of services, over a number of media (satellite, fixed, etc). It is expected that
IMT-2000 will provide higher transmission rates: a minimum speed of 2Mbit/s for
stationary or walking users, and 348 kbit/s in a moving vehicle. Second-generation
systems only provide speeds ranging from 9.6 kbit/s to 28.8 kbit/s. In addition, IMT-2000
has the following key characteristics:
Flexibility
With the large number of mergers and consolidations occurring in the mobile
industry, and the move into foreign markets, operators wanted to avoid having to
support a wide range of different interfaces and technologies. This would surely
have hindered the growth of 3G worldwide. The IMT-2000 standard addresses
this problem, by providing a highly flexible system, capable of supporting a wide
range of services and applications. The IMT-2000 standard accommodates five
possible radio interfaces based on three different access technologies (FDMA,
TDMA and CDMA):
Affordability
There was agreement among industry that 3G systems had to be affordable, in
order to encourage their adoption by consumers and operators.
Compatibility with existing systems
IMT-2000 services have to be compatible with existing systems. 2G systems,
such as the GSM standard (prevalent in Europe and parts of Asia and Africa) will
continue to exist for some time and compatibility with these systems must be
assured through effective and seamless migration paths.
Modular Design
The vision for IMT-2000 systems is that they must be easily expandable in order
to allow for growth in users, coverage areas, and new services, with minimum
initial investment.
17
4.3
wireless networks (and many of the 2G and 3G components are shared or connected
through interworking functions), there are also many differences between the two
technologies. Table 1 compares the differences between the core network, the radio
portion and other areas of the two networks.
Table 1: Comparison between 2G+ and 3G wireless networks
Feature
Core Network
2G
MSC/VLR, GMSC,
2G+
MSC/VLR, GMSC,
3G
3G MSC/VLR (with
HLR/AuC/EIR
SGSN,
added interworking
GGSN,
and transcoding),
HLR/AuC/EIR, CGF
GMSC,
HLR/AuC/EIR, 3GSGSN,
GGSN, CGF
GMM/SM/SMS, MM,
GMM/SM,MM,CM,B
18
SCCP,
CM, GTP,
SSAP,
ISUP,TCAP, MAP,
RANAP,GTP,SCCP,
MTP 3,
BSSGP, BSSAP,
MTP3B, M3UA,
MTP 2, MTP 1
BSSAP+, SCCP,
SCTP,
Q.2630.1 (NNI),
TCAP,
Radio Access
TDM transport
ATM, IP transport
BTS, BSC, MS
transport
BTS, BSC, MS
Node B, RNC, MS
FDMA, TDMA,
TDMA, CDMA,
W-CDMA,
CDMA
EDGE
CDMA2000,
IWC-136
MAC, RLC,
GMM/SM, MAC,
LAPDm,
GMM/SM/SMS,
RLC,
PDCP,RRC,Q.2630.1(
BSSGP, FR,RR,
NNI),NBAP, RNSAP,
RANAP, SCCP,
3, MTP 2, MTP 1
MTP3B,
M3UA, SCTP, GTPU, Q.2140, Q.2130,
SSCOP,
Handsets
CIP
New type of terminal
Multiple modes
and CDMA
terminals
19
terminals
Databases
Data Rates
WAP, no multimedia
WAP, multimedia
support
HLR, VLR, EIR, AuC
mgmt
Enhanced HLR, VLR,
Up to 57.6 Kbps
EIR,AuC
Up to 2Mbps
(HSCSD)
Up to 115Kbps
(GPRS)
Up to 384 Kbps
Applications
(EDGE)
Advanced voice, Short SMS, Internet
Internet, multimedia
Message Service
Roaming
Compatibility
(SMS)
Restricted, not global
Not compatible to 3G
Global
Compatible to 2G,
2G+ and Bluetooth
5.
where more capacity and advanced services are demanded. A complete evolution to 3G
wireless
technology is mandated by the end of 2000 in Japan (mostly due to capacity
requirements) and by the end of 2001 in Europe. NTT DoCoMo is deploying 3G wireless
services in Japan in the third quarter of 2000. In contrast, there is no similar mandate in
North America and it is more likely that competition will drive the deployment of 3G
wireless technology in that region. For example, Nextel Communications has announced
that it will be deploying 3G wireless services in North America during the fourth quarter
of 2000.
The implementation of 3G wireless systems raises several critical issues, such as
the successful backward compatibility to air interfaces as well as to deployed
infrastructures.
20
5.1
challenge that communications equipment manufacturers face when implementing nextgeneration wireless technology. Compatibility and interworking between the new 3G
wireless systems and the old legacy networks must be achieved in order to ensure the
acceptance of new 3G wireless technology by service providers and end-users.
The existing core technology used in mobile networks is based on traditional
circuit-switched technology for delivery of voice services. However, this traditional
technology is inefficient for the delivery of multimedia services. The core switches for
next-generation of mobile networks will be based on packet-switched technology which
is better suited for data and multimedia services.
Second generation GSM networks consist of BTS, BSC, MSC/VLR and
HLR/AuC/EIR network elements. The interfaces between BTS, BSC and MSC/VLR
elements are circuit-switched PCM. GPRS technology adds a parallel packet-switched
core network. The 2G+ network consists of BSC with packet interfaces to SGSN, GGSN,
HLR/AuC/EIR. The interfaces between BSC and SGSN network elements are either
Frame Relay and/or ATM so as to provide reliable transport with Quality of Service
(QoS).
3G wireless technology introduces new Radio Access Network (RAN) consisting
of Node B and RNC network elements. The 3G Core Network consists of the same
entities as GSM and GPRS: 3G MSC/VLR, GMSC, HLR/AuC/EIR, 3G-SGSN, and
GGSN. IP technology is used end-to-end for multimedia applications and ATM
technology is used to provide reliable transport with QoS.
3G wireless solutions allow for the possibility of having an integrated network for
circuit-switched and packet-switched services by utilizing ATM technology. The BSC
may evolve into an RNC by using add-on cards or additional hardware that is co-located.
The carrier frequency (5 MHz) and the bands (2.5 to 5 GHz) are different for 3G wireless
technology compared to 2G/2G+ wireless technology. Evolution of BSC to RNC requires
support for new protocols such as PDCP, RRC, RANAP, RNSAP and NBAP. Therefore,
BTS' evolution into Node B may prove to be difficult and may represent significant
capital expenditure on the part of network operators.
21
MSC evolution depends on the selection of a fixed network to carry the requested
services. If an ATM network is chosen, then ATM protocols will have to be supported in
3G MSC along with interworking between ATM and existing PSTN/ISDN networks.
The evolution of SGSN and GGSN to 3G nodes is relatively easier.
Enhancements to GTP protocol and support for new RANAP protocol are necessary to
support 3G wireless systems. ATM protocols need to be incorporated to transport the
services. The HLR databases evolve into 3G-HLR by adding 3G wireless user profiles.
The VLR database must also be updated accordingly. The EIR database needs to change
to accommodate new equipment that will be deployed for 3G wireless systems. Finally,
global roaming requires compatibility to existing deployment and graceful fallback to an
available level when requested services are not available in the region. Towards this end,
the Operator Harmonization Group (OHG) is working closely with 3G Partnership
Projects (3GPP and 3GPP2) to come up with global standards for 3G wireless protocols.
5.2
3G Licensing in Asia
Beside Japan, other Asian countries which have embarked on the 3G technologies
and services are South Korea, Australia, Singapore, Hong Kong and Taiwan. Despite the
geographical proximity, there is a wide gap in the development of telecommunications
markets among Asian countries, and thus their 3G licensing timeframe.
Details of 3G Licensing in Asia are given in Table 2.
22
Second Wave
in 3G
Licensing
5.3
Issue Date
No. of License
Licensing
Method
Beauty Contest
Japan
Jun-00
South Korea
Dec-00
Beauty Contest
Australia
Mar-01
2 out of 3
Licenses issued
48 out of 58
lots of
spectrum sold
Singapore
Apr-01
3 out of 4
Licenses issued
Hong Kong
Oct-01
Taiwan
Oct-01
Spectrum
Auction, with
Prequalification
process
Spectrum
Auction, with
prequalification
process
Spectrum
Auction
Malaysia
China
Thailand
Philippine
Indonesia
Spectrum
Auction, with
spectrum
divided
into 58 lots
Licensee
NTT DoCoMo,
J-Phone, KDDI
SK Telecom,
Korea Telecom
Telstra,
Vodafone,
Optus, 3G
Investment,
Hutchison,
CKW Wireless
Singtel,
M1,
StarHub
HK CSL,
Hutchsion,
SmarTone,
SUNDAY
wireless Services
Scenario A
You are out doing some errands on a weekend evening and want to get together
with some friends for a movie and dinner. Since it's a Saturday night, the chances are
there will be long lines at the theatre, sold out shows for the movie you want to see, and a
bunch of other movies playing of which you've never heard. You then pull out your new
cell phone with its enhanced screen and check the listing of all the movies at the theatre.
You also view clips from the movies as well. Using the same device, you select the movie
you want to see, buy the tickets online, and then use the instant messaging function to let
your friends who are meeting you know which movie you have selected.
Scenario B
Since you know that the restaurant across the street is going to be busy after the
movie, you decided to make reservations for you and your friends. After the show, once
23
you and your friends get to the restaurant, you call up on your wireless phone the
restaurant's discount coupon and pay for dinner - avoiding using cash or a credit card.
It is currently difficult to imagine the implications for electronic commerce in
economies that develop broadband mobile access to the Internet and data services that
make the above scenario possible. However, with 3G, the possibilities for wireless
applications are numerous. For instance, calling up a map in your car, conducting a video
conference over wireless phones, checking e-mails, and browsing the web - all without
wires.
3G will extend the convenience and freedom of today's digital phones with a
always-on Internet connection. They will also deliver a tenfold increase in speed - up to
2 megabits per second - for sending information from business data to video and games
for kids. There will also be new devices; a cross between today's mobile phones and
personal assistants like the Palm Pilot. These new devices will be online all the time.
Hence, in a 3G world, users won't always need to 'dial up' to retrieve email, multimedia
attachments and other data. It will simply be downloaded to their mobile devices as soon
as it is sent or requested. Table 3 illustrates some of the mobile multimedia services (not
all are 3G) that have been launched or being on test in some countries.
3.
Philippines
4.
5.
1.
2.
Entertainment on 2G
Isle of Man
1.
3G
2.
On-line Games
of 3G (compared to 2.5G).
3.
4.
Location Services
5.
Information Services
6.
Mobile Office
1. Eurocall Roaming launched in 3G
UK
(Vodafone)
2001
2. Virtual Home Environment
3. Mobile Voice & email
4. Ring tones/screensavers/icons
5. Games
(Who
Wants
to
be
Millionaire)
Malaysia
US
5.4
2G
2G
Some of the challenges confronting the wireless carrier in venturing into the 3G wireless
services are as follows: Spectrum and investment in 3G is expensive
Is there a business case for 3G wireless services in the enterprise? What can't we
do now that we need 3G to help us do?
Building a viable business model and establishing effective partnerships with
content providers. The content providers play a major role in the distribution of
multimedia content.
25
on, geographical spread, multiple delivery channel (mobile phone, PDA etc.) and
mobility. With these features, there is a possibility that 3G could be utilized to meet or
address some of the current EGs expectations and issues face by the Government of
Malaysia.
1. Bringing the e-Services application to the palm of the citizen
E-services will no longer be restricted to wired devices like kiosks, PCs,
telephone, fax or interactive TV. With 3G (maybe 2G or 2.5G), the mobile cellular
phone or the PDA will allow citizen to pay summons, bills and etc anywhere and
anytime in mobility.
2. An alternative to non-availability of wired communication services
There are numerous cases where dial-up or leased lines services could not be
provided to EG pilot sites (both in urban and remote locations) for the roll-out of
EG projects due to the inavailability of communication infrastructure. An
alternative way of providing connectivity services to those sites could be the
usage of 3G technology.
6.0
Summary View On 3G
networks will be the cash cow that supports and ensures the 3G business
case can pay for itself. The main positive (rather than defensive) reason for
mobile network operators to secure 3G network licenses is to solve
capacity issues in terms of enabling far greater call capacity than todays
digital mobile networks allow.
Non-voice (data) traffic will also be huge, with new mobile multimedia
applications such as mobile postcards, movies and music driving new
applications and services alongside corporate applications. Applications
and services available through the Internet, intranet and extranet will drive
the interest in and traffic on 3G networks.
Providing that network operators adopt an open model to all Internet
traffic, the business case for 3G, fuelled by both greater data and voice
traffic is clear. Mobile Streams is confident that the business case for
winning and rolling out a 3G network is compelling. If the network
operator insists upon a closed model in which data traffic is funnelled
primarily through its own in-house portal or limits access to its customers
for e-Commerce and other Internet services, the business case is
endangered.
Third Generation technology is essential- think about the huge change that
will happen in the next five years from todays rudimentary and crude text
services such as Short Message Service to moving video clips.
It is often assumed that early adopters will be corporate customers for 3G,
but Mobile Streams expects that consumer electronics devices, as their
name suggests, will appeal to consumer markets and they will have 3G
built in. Mobile multimedia- games, entertainment and the like are much
more consumer oriented than suited for sober suited business people.
Mobile Streams expects 3G to be a consumer revolution as well as a
corporate one.
27
Many people will not have a fixed phone at home. One thing preventing
this until now has been the slow speed of mobile data in 2G (and even so
called 2.5G technology) that has made Internet access the principle
application for home phones.
There will be a lot of suppliers of mobile handheld computer software
suppliers (Palm, Symbian, Microsoft), Japanese companies, information
appliance and IT suppliers enter the global mobile terminal market.
Mobile enabled devices will proliferate as all (portable) consumer
electronics devices get mobile communications (and short range wireless
communications) technology built-in. The successful handset vendors will
be those that can deliver new products rapidly and reliably. In a nonportable sense, even fridges are being fitted with Bluetooth short-range
radio capability.
Given the fragmented market for wireless phones, alliances and mergers
between Korean, Japanese, European and American mobile phone and
consumer electronics manufacturers will continue and accelerate since few
if any companies have all the enabling technologies in-house from video
to camera to mobile to interfaces. Smaller players in all of these sectors
will continue to consolidate, as companies such as Sagem and Benefon
(with data skills and location centric smart phones respectively) are
acquired to gain better distribution for their technologies.
3G terminals will be significantly more complex than todays GSM
phones, because of the need to support video, more storage, more
interfaces, multiple modes, new applications and new software, better
battery life and so on. The biggest single inhibitor of take up of new
services based on Wireless Application Protocol (WAP), High Speed
Circuit Switched Data (HSCSD) and General Packet Radio Service
(GPRS) has already proven to be a lack of handsets. Most technology
stages in the data evolution path for GSM from today to 3G require a new
handset. Once again we see that terminals are mission critical and their
28
Conclusion
Concerns have been raised about the third generation mobile phone service, which
29
Lesson from Hong Kong, which was made, known in the Third-Generation (3G) Mobile
World Summit, Japan in January 2002 was that mobile services should be first built on
existing 2G or 2.5G digital networks. The next step will only be the 3G networks when
the demand and requirement for higher bandwidth has arrived. It was also proven that the
mobile services in the Philippines were running well on the 2G technology.
However, expanded Internet access is going to change societies around the world
as the Internet has become a major driving force in the economic expansion of most
countries - offering new opportunities in education, healthcare, and commerce. The
Internet will significantly change Asia and Europe as more people come on-line through
the use of third generation wireless services. In summary, the Internet is going wireless,
and Malaysia should be aggressive in the 3G race if we wish to remain competitive. Work
has already begun on the development of fourth generation (4G) technologies in Japan.
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http://www.trillium.com
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Nokia Networks
3G Business evolution technology trends and market forecast, Lars Bjorck, Ericsson
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Business Wire, Feb 25, 2000
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http://www.3Gpatents.com
http://www.3g3d.com
http://www.mobile4g.com/report.asp
http://www.itu.int
http://www.nwfusion.com
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