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This is an
example of an ongoing static mix which shows
different instruments and layers being used in
order to make the static mix sound good and be
correct and flowing.
This is a diagram
showing what signal looks like and what unwanted
sound looks like when recording or using
specialised equipment and also showing what we
see when there is a bit of both as it is very hard if
not impossible to get rid of all unwanted sound.
DBFS:
The DBFS is commonly referred to as the signal
level that is known to be equivalent to a full scale
or also known as a full scale. it is usually used in
Headroom:
Headroom which is commonly known as or
technically known for it being the audio signal
EQ/FREQUENCY SPECTRUM:
When recording for instance a lot of different
frequencies will be used to make the music sound
the best that it can possibly sound. the frequencies
come in a load of different ranges, a way to
explain this would be for you to listen to a load of
different instruments, they are not all the same
sound and yu can tell the difference in a lot of the
specifications of each musical instrument and their
sounds. so frequency spectrums are ranges to
which different instruments can be put into to what
EQ or frequency level they fall into to make
recording sound of good quality. For example is
there seems to be a lot of frequency level on one
instrument for instance vocals then you could take
some frequency from there and place into a
different instrument on logic pro which is being
used in this case to bring up the volume where it
has a low frequency and isnt getting heard as
much as it should be. Below is an image of how
the EQ/Frequency spectrum is measured and set
out.
DIGITAL DISTORTION:
Digital distortion which is commonly known as
clipping is a form of waveform distortion. This
tends to occur when an amplifier is for instance is
overdriven and then tends to attempt to deliver a
sort of output voltage as such or even a current
beyond its highest/maximum capability of it for
instance. When an amplifier is used to create a
signal with more power than its power supply can
possibly produce, it will then tend to amplify the
signal only up to its maximum or highest possible
capacity and usage, where at this point the signal
can then be amplified no more further. Below is an
image of digital distortion and explains it with the
name clipping.
COMPRESSION RATIO:
Compression ratio tends to aect how hard the
the compressor works on the recording track.
Compression tends to be the process of reducing
or lessening the dynamic range between the
loudest and quietest parts of an audio signal. This
is done by boosting the quieter signals and
attenuating the louder signals as such to make the
track a better quality. Below is an image explaining
compression ratio a bit more.
COMPRESSION ATTACK/RELEASE:
The attack tend to depend on how much the compressor
seems to act if it goes past the threshold that is being
used. The Attack and Release controls provide
a remedy to this ailment as such for the simple
reason that they seem to determine how quickly
the compressor's gain-reduction then reacts to
changes in the input signal levels being used the
past specifies how fast the compressor reacts in
reducing gain as such, while the recent specifies
how fast the gain reduction resets itself.Below is
an image of compression attack and release to
explain it a bit more.