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Car Spawner In-Game Menu 2.

2
A car spawner that works with an ingame menu.
All available vehicle models can be spawned, 5 pages, the last page includes the
DLC bikes (for these to spawn correctly, you need to have the DLC unlocked mod
enabled. (only applies to IV, not EFLC).
see: http://www.gtagaming.com/downloads/gta-iv/vehicle-mods/2088 Be aware that
on my game some strange things started to appear, I have since disabled this mod
again, but wanted to at least give you the ability to spawn them. Also to enable
these, you also need to set DLC=1 in the defaults section of carspawn.ini.
Navigation through the menus can be done in the following way:
F1 to display the menu, scroll through the options on a particular menu by using
either num 8 for up or num 2 for down, if an option is at the end of a particular
menu, you can use num 8 to go there quickly. scroll through menu pages by using
either num 4 or num 6, (again to quickly go to the last menu page while being on
the first use num 4). Cancel the menu by pressing backspace. Activation of options
uses num 5. To return to previous menu use num 0.
The key bindings can be customized in carspawn.ini.
By default, the player is warped into the car that is spawned, if you somehow don't
want this, change the DoNotWarp=0 to 1 in carspawn.ini.
Menu Colors can be changed using the ini file:
MenuColor1=255 //Color for menu text, RGB system Red Component Default 255
MenuColor2=255 //Color for menu text, RGB system Green Component Default
255
MenuColor3=255 //Color for menu text, RGB system Blue Component Default 255
and
HighLightColor1=0 //Color for menu highlight text, RGB system Red Component
Default 0
HighLightColor2=0 //Color for menu highlight text, RGB system Green Component
Default 0
HighLightColor3=255
//Color for menu highlight text, RGB system Blue
Component Default 255
For a list of possible values go to: http://www.jumbo-psp.com/PSP-forFun/images/Color%20tabel.htm
You can also change this in game, using the settings menu.
The names of the car that appear on the menu and in the in-game message that
appears when you spawn one, can be changed in the ini:
//Car Menu//
[CarMenu]
Car1=Admiral
Car2=Airtug
Just change the name of any of the 132 cars. For TBOGT and TLAD the keys are
different, Car 1 / Car 124 are the same, but starting with Car125, the key names are
Car125TLAd and Car125TBOGT.

You can now also spawn a total of 12 cars using hotkeys, these can be customized
in carspawn.ini:
[CarSpawnOption1]
Model=2398307655
Description=Turismo Spawned
Warp=1
Refer for a list of model numbers further down carspawn.ini
For TBOGT and TLAD the car spawn options using short cut keys are named
CarSpawnOption1TLAD and CarSpawnOption1TBOGT, so you can have different
cars for each game.
Keys:
F1 Display Menu
Backspace Cancel Menu
Num 4 Scroll Menu Down
Num 6 Scroll Menu Up
Num 2 Scroll Menu Options Down
Num 8 Scroll Menu Options Up
Num 5 Enter Option
Num 0 Back to previous menu
Spawn Vehicles:
LAlt+A
LAlt+B
LAlt+C
LAlt+D
LAlt+E
LAlt+F
LAlt+G
LAlt+M
LAlt+N
LAlt+R
LAlt+T
LAlt+U
LAlt+X

Turismo
Comet
Infernus
Super GT
Feltzer
Schafter
FBI Buffalo
NRG900
Sanchez
Random Vehicle
Annihilator
Maverick
Jetmax

Both carspawn.asi and carspawn.ini have to placed into the main GTAIV directory,
(or EFLC dirctory) carspawn.ini is only needed if you want to customize key bindings
and defaults. Also scripthook.dll needs to be placed in the GTAIV directory (or EFLC).
In case Rockstar releases a new patch for the game, all you need to do is get that
file updated, not the carspawner itself.
Check: http://www.gtaforums.com/index.php?showtopic=390582
You will need an asi loader to run this, you can choose between:
Asi Loader:
http://www.gtaforums.com/index.php?showtopic=380830
Xliveless:
http://www.gtaforums.com/index.php?showtopic=388658
Yaasil:
http://www.gtaforums.com/index.php?showtopic=394806

Thanks to Alexander, Listener and Hazardx for their asi loaders.


Special thanks and credit to Aru, his excellent C++ scripthook is the basis for this
asi.

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