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Instrument Geometry Directional 45/0 or

Diffuse d/8 Sphere?


Posted on May 6, 2013 by Gordon

Directional or Diffuse? just look in the port.


The geometry of an instrument is the relative position of the light source, sample
plane and detector, and is one of the 6 key parameters that define a color
measurement. There are two general categories of instrument geometries directional
45/0(or 45/0) and diffuse d/8 sphere.
To tell the difference between directional and diffuse instrument geometries, look in
the port. If the inside is black, when the lights are on, the instrument has a CIE
directional 45/0(or 45/0) geometry. If the inside is white, then it is a CIE diffuse
d/8 sphere geometry instrument.
While both geometries can be used for color measurement, it is best to measure some
samples with a directional 45/0 geometry instrument and others with diffuse d/8
sphere. More information in our Application Notes at AN 1033.00 Color versus
Appearance .

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Color Measurement Instrument Geometries


Which Illumination Angle is Ideal for Evaluating the Color of Your Samples?
An object may appear brighter, duller, lighter, or darker depending on the angle at which it is viewed.
This is because viewing angles directly affect how light reflects from the object to our eyes. To
evaluate and control an object's color using a standardized method, light must reflect off of the object
at the same angles during each assessment.

Color measurement instruments, including spectrophotometers and colorimeters, illuminate an object


at certain angles to detect its color. The angle at which the object is illuminated and the angle at
which its reflected light is detected is the instrument's optical system geometry. An instrument's
geometry influences where an object's color falls within the defined color space and may generate
different measurement results from instruments with other geometries.
To identify which geometry is ideal for evaluating and controlling the color of your samples, it should
be understood how each of these illuminate an object and detect its color. Below we describe the
common geometries built within color measurement instruments.
Unidirectional Illumination Systems: 45 /0 , 0 /45
Unidirectional illumination systems illuminate an object from one direction, or angle, and exclude any
specular reflected light. Instruments with this type of geometry are sensitive to surface conditions,
making it ideal for users interested in measuring the appearance of a sample's color rather than its
"true" color. A glossy object dyed a navy blue would fall in a darker, more saturated region of the
defined color space, for example, while a rough-surfaced object dyed the exact same blue color
would fall in a lighter, less saturated region of the defined color space.
Unidirectional illumination systems are ideal for:

Quality control evaluations to ensure each batch of material maintains consistency in the
appearance of their color and meets standard specifications

Measuring the appearance of samples with glossy or shiny surfaces

Comparing samples with the same texture, gloss, or surface condition to ensure consistency
in the appearance of their color

There are two common types of unidirectional illumination systems, including 45 /0 and 0 /45 .
An instrument with 45 /0 geometry illuminates an object from a 45 degree angle and detects the
reflected light at 0 degrees. An instrument with 0 /45 geometry illuminates an object at 0 degrees
and detects the reflected light at a 45 degree angle.
Diffused Illumination Integrating Sphere Systems: d/8 , 8 /d
Diffused illumination integrating sphere systems illuminate an object uniformly from all directions, or
angles. Instruments with this type of geometry can perform measurements in either Specular
Component Included (SCI) mode or Specular Component Excluded (SCE) mode, making it ideal for
measuring the "true" color of a sample and the appearance of its color (e.g., effects of gloss).
Sphere illumination systems are ideal for:

Formulating recipes to match colors and meet color quality standards (SCI mode)

Measuring the color of samples with textured, rough, or irregular surfaces

Comparing samples with different textures and surface conditions to ensure consistency in
their color

There are two general types of sphere illumination systems, including d/8 and 8 /d, with "d"
referring to diffuse. An instrument with d/8 geometry illuminates an object from scattered directions
and detects the reflected light at an 8 degree angle. An instrument with 8 /d geometry illuminates
an object at an 8 degree angle and detects the reflected light from scattered directions.
When deciding which geometry best fits your application needs, it is important to remember:

To only evaluate the appearance of a sample's color, a unidirectional illumination system is


typically the geometry of choice.

To evaluate the "true" color of a sample, a sphere illumination system in Specular


Component Included (SCI) mode is the geometry of choice. To evaluate the "true" color of a
sample AND the appearance of a sample's color, a sphere illumination system with Specular
Component Included (SCI) mode and Specular Component Excluded (SCE) mode is
required.

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