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The Tech
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Guide to
Signage Digital
in Educat
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Table of Contents
Ed Note.................................................................................................................................................................................... 3
FEATURES
New Students, New Sensibilities: Meeting the evolving tech expectations of digital natives......................... 4
Collaborative Progress: Team-based learning advances at UMass Amherst 8
Collaborating Untethered: Wireless video can radically transform
how a learning space operates, but the design must be solid................................................................................ 11
5 Pitfalls of Networked Digital Signage on a College Campus &How to Avoid Them.......................................... 12
EdTech Forecast: What will your learning space look like in 2018?..................................................................... 14
EdTech Trends to Watch: If universities dont step up to
meet user expectations, they will risk obsolescence.............................................................................................. 15
Collaboration Curriculum: Tech managers in higher education
should plan to support more active learning environments................................................................................ 18
HDBaseT in EducationAre We There Yet? The challenges &
opportunities of HDBaseT in educational verticals.................................................................................................. 20
connected classroom
Faculty & student expectations about whats possible in the classroom are influenced by home technology & personal media habits.
connected classroom
Its extremely advantageous to have a video production or film background.
If an instructor says, I want my lectures recorded in a studio background, my
people can accommodate that. Those post-production editing skills are a big
plus.
the additional capital cost of more buildings. As
perceptions about online quality increase, so does the
addressable market.
The big trend right now for most universities is
theyre trying to expand their footprint because theyre
trying to expand their student base, said Rob Sheele,
Vaddio president and CEO and a North Hennepin
Community College board member. That all comes
down to revenue, simply because the amount of government support that a lot of state colleges get now
versus what they got 10 years ago is shrinking.
Hence the trend toward not just more lecture
Drapers Scribe Interactive Screen is a rigid front-projection screen for use with ultra-short throw projectors. The protective
coating allows students and professors to write directly onto the screen with a dry erase marker.
systems product manager.There is better interactivity, with integration of touch pads and electronic
participation.
We also see write-on screens used with ultrashort-throw projectors. These may be used more as
a whiteboard than as a projection screen. We still see
traditional large screens because many of the rooms
are large and need the larger image so everyone can
see the information being presented.
But in classrooms, exactly the opposite trends is
connected classroom
Smart camerasfor lecture capture and distance learning, & collaboration systemssuch as Vaddios
GroupSTATION, are becoming more popular features of the contemporary college classroom.
TCO because they will have to be replaced as standards and requirements evolve.
Lecture capture is an example of how products
that are software-centric, use commodity hardware or
both enable savings that enable wider deployments.
We used to have four or five classrooms that
had lecture capture, Vaddios Sheele said about the
college where hes a board member. We now have
30. Had we stayed with an appliance-base system, we
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Collaborative Progress
Team-based learning advances at UMass Amherst.
By Garen S. Sahagian Photos by Emma J. Hyde
The University of Massachusetts Amherst unofficially opened the doors to its
Integrative Learning Center (ILC) in September 2014. The new building features
classrooms that expand on traditional teaching methods by creating spaces
designed around the team-based learning (TBL) paradigm. In use for most of
the fall semester, the universitys IT department has now had ample opportunity to tweak, fine-tune, and target key areas for improvement. I spoke with
staff and faculty members involved with the project to learn more about this
cutting-edge technology.
Robert Davis, manager, UMass Information
Technology Computer Classrooms department,
shared his perspective on the history and future of
TBL at the university.
Garen S. Sahagian: Whose idea was it to implement Team-Based Learning at UMass?
Robert Davis: A little over three years ago, the provost [James Staros] asked that two pilot rooms be
built. We went through three years of testing and
tryinglooking at what worked and what didnt
work, and coming up with a series of improvements on the room that would influence this
space.
Did you speak with students and teachers about
their wants and needs?
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Matthew Misiaszek, a classroom technology
manager attached to the ILC, ran me through the
flashier bits of hardware debuting in the room.
The various devices are deftly tucked into corners,
cabinets, and cable-cubbies to save space for teachers equipment. The station features an iClicker
base, lavaliere charging mount, WolfVision doccam, and portable touchscreen, all perched neatly
on the edge of the desk. Meanwhile, the region/
code-free Oppo Blu-ray player sits in the cabinet
below, joined by the wireless presentation system
and Mac mini unit. It all seems pretty snazzy, but
in the end, I had to ask:
10
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Collaborating
Untethered
Wireless video can radically transform how a learning space
operates, but the design must be solid.
by Chris Millet
Like Wi-Fi, wireless video holds the promise of freeing our laptops and mobile devices from cumbersome cables. This is
more than a simple convenience in many situations. Imagine a standard, technology-enhanced college classroom. While
there is some variation from institution to institution, one element youll most commonly see is a lectern packed full of
computers and AV components: DVD player, switcher, control panel, even the occasional aging VHS player. The lectern
is also likely the only physical conduit to the rooms projector(s).
As a professor teaching in this type
its important to understand that almost
of space, the lectern is home base, the
all wireless video solutions use Wi-Fi to
amalgam of technologies that amplifies
transmit the video signal. Some utilize
ones voice and channels are all necessary
Wi-F Direct to connect peer-to-peer and
visuals. Similarly, imagine a typical office
bypass the local wireless access point.
conference room or group study space,
Next, your device needs to discover nearwith its large rectangular table, projecby wireless displays. Discovery is often
tor, and video cables sprouting from the
achieved through Bluetooth or near-field
center. In each case, there is a preferred
communication (NFC), but can also be
station for the presenter located at the
accomplished via Wi-Fi-based broadcastlocus of said technology (the lectern or
ing such as Apples Bonjour protocols.
wherever the cables reach) that suggests
Each of these approaches come with lima dynamic where an individual is preitations, and may be regarded as undesirsenting to an audience. When there is a
able to some network administrators.
need to change presenters, the awkward
For example, Bonjour is often blocked
shuffling of wires and devices can be There are a bevy of products & strategies for wireless video. Which approach will meet on enterprise networks. Regardless, most
disruptive. Now imagine a classroom or your facilitys budget & needs?
discovery methods aim to achieve minimeeting room with all the same capamal or zero configuration, so setup for
bilities, but with no fixed focal point. The dynamics
Wireless videoor more specifically, the hard- the user is quick.
are closer to an organic conversation, our focus ware and software that enables devices such as
The wireless video market includes a few standshifting naturally to whoever wishes to speak, and laptops and tablets to share their display wirelessly out products, each with their unique strengths and
that speaker able to share pertinent resources from to a television or projectorhas been possible for limitations. Apples Airplay protocol and AppleTV
where they are with a gesture. This conversational many years. However, it is becoming more widely product allow laptops and mobile devices to very
dynamic is the most aspirational aspect of modern used in classrooms and office spaces due to new easily mirror their displays, but require MacOSX
active learning classrooms and highly productive standards and improvements in network band- or iOS.
workspaces.
width and security. From a technical perspective,
(continued on page 22)
11
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by Cindy Davis
Higher education technology managers know all too well the challenges of unifying systems that run on the IT network across different schools of discipline,
which often have separate and sometimes wildly varying budgets, some with
dedicated IT staff, and siloed mindsets. Deployment of a campus-wide, networked digital signage system can be particularly vulnerable to this disparate
reality.
Avoiding Siloed Budgets
One of the challenges with colleges and universities is that digital signage is a capital expenditure,
because they have the budget at that moment,
said Sean Matthews, president and CEO of Visix,
Inc. Justifying operational expenses over time is
difficult unless it is tied into alert notification,
which can be a potential catalyst for unification
and help spread the cost across several budgets.
It is important to
balance the end-user
goals and adhere to
established institutional
policies.
On the other hand, there can be benefits to letting
one School lead the way.
12
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in 2011, all stakeholders
were involved: IT (network
engineering, AV engineering
system administrators, helpdesk and support services),
marketing and end-users.
Some of the key items discussed were, common alerting protocol (CAP) compliance, a browser-based interface, interactive wayfinding
capabilities, and the need
for an excellent support and
training package.
Having representation
from all the departments
provided a system of checks
and balances that ensured
An example of dynamic digital sigange at the College of Charleston (CofC).
the end result was a good fit,
Diess said. In February 2014,
a Visix digital signage platform was fully installed in
five buildings with approximately 31 displays. As the
project manager, Diess is
now leading the campus
wide deployment.
lines, etc.
Developing a content
schedule, matched to a frequency of updates will help
ensure content doesnt run
out quicker than expected.
There are two ways content
can be added: Users have
the option to submit content
via a form, or to upload content directly to AxisTV, which
is part of the Visix content
platform, noted Simmons.
Avoid Lack
of Training &
Documentation
To immediately engage
technology-adverse users
and to gather content quickly, we developed an easy
online submission form
for all digital signage, said
Alex Pappas, CofC, student
engagement and development assistant. To encourage
participation from staff, faculty and students, an email
campaign was deployed
introducing the platform
and its goals. The School of
Business, digital signage user
manual can be accessed on a
website with specific instructions on how to use the Visix
platform.
Dont
Underestimate the
Network
With solutions provider, Visix
having already implemented
digital signage systems in
more than 700 colleges and
universities, Matthews has
seen some common mis- Keeping students connected with the campus and the outside world
takes. Its important to not
Look to the Future
underestimate the negative impact of domain dashboard Web pages. This is something most Seeing the success of the digital signage deploypolicies on media players. Auto-updating content IT departments frown upon. Android solu- ment at the School of Business, CofC is moving
like weather and RSS feeds may require Internet tions may be less expensive, but a number of towards unification with the School of Math
access, but IT policies may prevent devices from IT departments will not allow devices running and Sciences, School of Humanities and Social
getting to the source, he said. In certain settings, this OS to reside on the network,
Sciences, the marketing and communithe cloud may be a viable solution, but media Matthews explained.
cations department, already underC OF C: cofc.edu
players may require public IP addresses to deliver
way. Other schools have also
CRESTRON: crestron.com
complete functionality. If public IP addresses are Avoid Too Many
shown interest.
VISIX: visix.com
not allowed, then you could be forced into tun- Screens, But Not
We are currently working on
RISE DISPLAY
risedisplay.com
neling if IT will even allow it.
Enough Content
two interactive wayfinding
SHARP
Alert notification implementation can be While the project scope is
projects, Diess said. Next,
siica.sharpusa.com/
tricky, according to Matthews, especially if you coming together, Simmons
we are looking at incorporatProfessional-Displays
PEERLESS-AV
are integrating external CAP triggers along with suggested, start building your
ing emergency notification,
peerless-av.com/en-us/
internal actuators like fire alarm systems.
library of content that can be
and possibly deploying menu
professional
Another issue can be passing credentials mixed in with more specific mesboards in our dining halls.
through automaton media players to access saging about events, news, dead-
info
13
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EdTech Forecast
What Will Your Learning Space Look Like in 2018?
By Steve Thorburn
The building blocks for the future
of learning space design are already
around us. Exploring five key areas
will highlight the challenges our
industry must overcome to make that
future a reality. But first, one must
understand the overarching educational trend that is driving the process:
the collaborative classroom.
The pedagogical push into collaborative learning seems new to some but in practice it has
been around for a very long timeit is just being
rebranded and marketed. This teaching style is
an expanded application of what has been
used in engineering, design and business
schools for years. In short, the class is a
collaborative self-guided process, which is
typically based on a short lecture at the start
of the session or the review of a homework
assignment. After the initial discussion, the
class is run like any other laboratory class.
Instead of the instructor lecturing for 80
percent of the time and interacting with
the students the other 20 percent of the
time, student teams spend 80 percent of the
time in group learning while the instructor
moves between the teams providing guidance and responding to questions. This
flip in the process required a flip in design.
This collaborative environment can be a great
source of revenue for the Audio Visual industry,
but also presents some design challenges.
Collaborative Design
Ideally, the collaborative classroom centers around
six to nine students grouped at a table in sets of
three. At their table is a group display where they
can share what they are working on with the rest of
the table. Next comes the challenge of the instructor location. While the objective is to free the
instructor from a fixed presentation location, there
still should be a node to connect their technology
14
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EdTech Trends to
Watch in 2015
15
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purposes or to return to and review
previous lectures that may have been
on a particularly complicated topic.
A managed, secure video platform
could potentially open up a whole
new world of teaching techniques,
including innovative approaches
such as pre-recording lectures that
can be shared with students ahead
of their lesson so that time in class is
only used for discussion and there-
Drones can be
used to boost
teaching and
learning. They
can also support
research like 3D
archeological
mapping, the
gathering of
geological and
environmental
data, and wildlife
studies. Unique
footage of special
events can also be
captured.
fore more productive. Video could
also potentially open up the doors of
higher education to those who cannot afford to pay for life on campus.
Wearable technology
Wearables are making headways in
all sectors, and education should be
no exception. While it is still early
days, wearables, like Google Glass,
can potentially change life at university for the better, and its uses could
be countless: incorporation into
university sport or drama activities;
real-time, interactive experiences to
difficult-to-reach locations; remote
lecture participation and teacher
training (when a teacher wears
Google Glass in class); open days for
remote prospective students; firstperson experience of graduation for
16
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Photo by Mosborne.
5 EdTech Trends to
Watch in 2015
(continued from page 16)
An example of a collaborative learning set-up and digital signage at Albany Senior High School. The monitor scrolls notices
for staff and students, and runs a slideshow of images.
Drones
The commercial and private use of drones is rising, more so in the US, but in the UK and Europe
too. Some students in the US are already bringing
drones on campus, bringing the BYOD concept
to the next level. Drones can be used to boost
teaching and learning, and to carry out surveys
and research, like 3D archeological mapping, the
gathering of geological and environmental data,
and wildlife study. Unique footage of universitys
everyday life or special events can also be captured.
3D printing
Thanks to ongoing technology breakthroughs, we
can do today what only a few years ago was
unimaginable. While 3D printers are particularly
popular in specific departments like engineering,
art and design and technology, more and more
schools are purchasing these printers for use across
all areas. With prices of 3D printers likely to go
down, this trend is only set to continue to increase.
Technology is dramatically and rapidly changing the way we teach and learn. Traditional
EdTech Forecast
(continued from page 14)
17
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Collaboration Curriculum
Tech managers in higher education should plan to support more
active learning environments.
A collaboration & huddle
room style system
from Video Furniture
International
By Carolyn Heinze
A recent study conducted by EDUCAUSE found that a majority of undergraduates own two to three Internet-enabled devices, and the more of these devices
they own, the more theyre inclined to see the advantages of applying technology to their education. For those tech managers that are still gunning against
BYOD, this suggestsstronglythat theyre fighting a losing battle.
Its not only that folks are coming to campus
with BYOD; now its Bring You Own Everything,
really, said Malcolm Brown, director of the
EDUCAUSE Learning Initiative, a community of
institutions working to advance higher education
through technology. The challenge is herding all
of these cats, because now you have a proliferation of platforms and capabilities, and also: how
do you take advantage of this in the teaching and
learning space? He urges colleges and universities
to focus less on the negative effects of BYOD
students checking their email during lectures, for
exampleand more on the benefits it has to offer.
You cant keep the network out of the classroom
and you cant keep these devices off campus. What
18
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He points to the increasing
EDUCAUSE
www.educause.edu
interest in mobile projection,
FSR Inc.
which enables anyone with
www.fsrinc.com
Vaddio
a capable device to project
www.vaddio.com
content to the entire class, as
Waveguide
an example. [It makes] the
Consulting
Inc.
class more participatoryin
www.waveguide.com
a sense, more democraticand
is something, I think, that is representative of the direction in which
things are going.
Along the same lines, Gina Sansivero, director of FSR, a manufacturer of collaboration tools,
switchers, and control products, headquartered in
Woodland Park, New Jersey, has noticed a definite
shift away from interactive learning through the
use of interactive whiteboards, toward collaborative learning, which allows for increased participation. Where you have some sort of interactivity with an interactive whiteboard, you generally,
more often than not, have one or two users up at
info
FSRs HuddleVu collaboration system (above) allows multiple users to see and share the content on their laptops and
mobile devices on a main screen. No software or programming is required, and setups with four inputs or less can be
controlled by an external system. For wireless connectivity on campus, Gefen lets you extend HDMI video at 1080p full-HD,
with multichannel digital audio up to 80 feet. Pictured (below, right) is Gefens GTV-WHD-1080P-SR product.
Capital Conundrum
While technology generally needs to be upgraded every three to five years, the budgeting models that many colleges and universities apply dont always accommodate thisespecially when funding for these systems come
from capital improvement projects, which are sometimes as long as 25 years apart.
What happens is the technology gets old and starts to fail, and it becomes challenging to keep it up to date,
said David Gales, principal and director of California Operations at Waveguide Consulting Whats more, there is
often a big difference between how advanced the technology is in one building on campus, versus the building
next door. And now you have this huge disparity between what was done five years ago and never updated, and
whats new in the latest building. The funding systems and the legacy organizations have not really evolved in a
lot of institutions to keep up with what the new model needs to be. CH
19
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HDBaseT in Education
Are We There Yet?
The challenges & opportunities of HDBaseT in educational
verticals.
By Gina Sansivero
There have been some interesting talks aboutthe adoption of
HDBaseT, especially in higher ed. I
understand whyits quite amazing that you can send video, audio,
control, Ethernet, and power over
asingle (inexpensive) CAT cable.
Interestingly enough, during my
discussionswith technology managers, it seems many are holding
off just a little bitlonger before
taking theplunge. However, a few
have already adopted thetechnolThe HDBaseT Alliance explains HDBaseT Spec 2.0 details in this video https://www.youtube.com/watch?v=NY6mPLZTjkc
ogy and are standardizing on it
in their classrooms campus wide.
catis arguably one of my best attributes. And unreliability for some manufacturers productsto
Why is HDBaseT being adopted so this time, as is usually thecase, it got the better of talk to others and are waiting for more consisslowly in higher ed when itseems me. I really needed to know why. So I reached out tent 5-play availability. AV/multimedia manto some of my friends, readers, and contacts in ager Thomas Garrity mentioned that although
like an edtechpanacea? Okay, maybe higher ed AV and IT departmentsand asked them this technology looks promising and will help
thats a little dramatic, but we can these three questions: Are you using HDBaseT reduce costs for future installations, I, personagree that it is a costeffective solution currently and/orare they being specd into room ally, would like to wait until it is tested in the
upgrades now? Or, are youwaiting a littlelonger wider marketplace and becomes standard practice
to many challenges.
before buying into HDBaseT?
amongst AVvendors, integrators, and manufacturers. As we focus on future facilityprojects, consideration ofHDBaseT will play a considerable role.
Thomas Hayes, multimedia integration design
developer at the University of Ottawa, has simi-
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FSRs HDBaseT transmitters and receivers
ing adoptionweve
designated astandard wire and
jack color for HDBaseT that is different from all
of our existing standard colorswhile it means
that our integrators have some materials that are
specific to our site, it makes things much easier
for our end-users. The other reason [for using
HDBaseT technology] is 5-Play. We upgraded a
lectern-based system this summer, and reduced
the number ofconnections in the floor from 5 to
a single EtherCon and power. I no longerhave to
worry about my control cable being connected to
the video jack ifsomeone moves thelectern.
This Town Is Big Enough For All
Of Us
Clearly, HDBaseT technology has qualified benefits for higher ed classroom installations. It
moreonline
long range of this extender saved the day, and its greatbecause it handles equalizations. It justworks perfectly.
Were familiarwith Gefen solutions and this one worked out really well.
Gefen lets you wirelessly extend HDMI video at 1080p full-HD, with multichannel digital audio up to 80 feet
(25 meters). )
21
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Collaborating
Untethered
(continued from page 11)
Googles Chromecast dongle is small, inexpensive, easy to use, but currently only allows video
from supported apps such as Netflix (true mirroring
is a beta feature).
Miracast is a standard based on Wi-Fi Direct and
is used in a variety of products, including most running Android 4.2+, but suffers from latency (the lag
between the video signal being sent and displayed)
and other issues.
The Kickstarter-funded AIRTAME (https://airtame.com) is a newcomer generating plenty of
buzz. It promises to combine the best features of the
aforementioned devices (zero-configuration, 1080p
video, multi-platform support), but this remains to
be seen.
For now, youll have to assess your needs before
investing in a particular product, but you have some
quality options from which to choose.
Whatever approach you take, wireless video
takes us one step closer to a completely untethered
technology experience and transforms our ability to
(Above) An example of technology used in a college classroom. How many of your AV & control devices can be operated
wirelessly? What products can help you go wireless?
moreonline
Penn State offers a free product called Mirror to enable
Bonjour and AppleTV on enterprise networks:
http://mirror.psu.edu
Collaborative
Progress
(continued from page 10)
22
A slight variant on the TBL (team-based learning) paradigm, the UMass Amherst case study room uses much of the same
tech, but employs a more traditional lecture layout. The room is outfitted with additional equipment and has been used for
distance learning classes with the UMass Center at Springfield.