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James Foot
Jean-Marie Mellet
I. INTRODUCTION
When a city or a country get hit by a major disaster, more
often than not, the communication infrastructure get damaged,
completely destroyed or its just too congested to be used as a
reliable communication network. At the moment, emergency
responders use two-way radios, although this is a reliable
communication system, it has got some limitations. The first
one is range, an average two-way radios has a range of 48
meters, which isn't bad if the person you want to talk to is in
the neighborhood, but if you want to communicate across a
city, it can be a bit more problematic. The second limitation is
that a two-way radio can only be used to transmit and receive
voice, that isnt bad but it doesnt take advantage of all the new
technologies we have at our disposal, such as the global
positioning system (GPS) and Unmanned aerial vehicles
(UAV) or any other kind of useful robotics. And the last
limitation is traffic, two-way radios can't use simultaneously
more than one channel, and only one person can communicate
on that channel at a time. A possible solution is to continue on
using the smart devices we use every day, like smartphones,
tablets, but instead of connecting them to the carrier network,
Fig. 3. The first figure represents the broadcast by the nodes of their
link state information (without MPRs). The second figure
represents the broadcast of the link state information using MPRs
(nodes in black).
A. Variables
The goal of these simulations is to understand and analyze
the difference between the two major ad-hoc protocols OLSR
The Optimized Link State Routing protocol is a tabledriven, link state (LS) proactive approach to MANET routing,
as all the nodes always have an updated knowledge of the
TABLE I. VARIABLES
Variable name:
Routing protocol
Value
AODV
OLSR
Node density
Area size
Traffic type
UDP
Mobility model
B. Parameters
OMNET++ simulator is used to determine the different
routing protocols behavior using following indicators for
comparison:
Average Delay: This is very significant to measure for
our purpose because there is a need to send and receive
network management information as fast as possible in
emergency cases. We will measure this parameter in
different number of nodes in the network and different
number if connections in between due to an emergency
case network for different routing protocols.
Throughput: The ratio obtained by the number of
packets sent to the number of packets received.
Fig. 4. This graph shows the effect that AODV and OLSR have on the
throughput of a MANET network, when the number of nodes
changes.
Fig. 8. This graph shows the effect that AODV and OLSR have on the
loss of packages in a MANET network, when the number of
nodes changes.
Fig. 5. This graph shows the effect that AODV and OLSR have on the
End-to-End delay of packages in a MANET network, when the
number of nodes changes.
Fig. 6. This graph shows the effect that AODV and OLSR have on the
jitter in a MANET network, when the number of nodes changes.
Fig. 9. This graph shows the effect that AODV and OLSR have on the
throughput in a MANET network, where the size (area) of the
network changes.
Fig. 7. This graph shows the effect that AODV and OLSR have on the
number of packages that get dropped in a MANET network, when
the number of nodes changes.
Fig. 10. This graph shows the effect that AODV and OLSR have on
the end-to-end delay in a MANET network, where the size (area)
of the network changes.
Fig. 13. This graph shows the effect that AODV and OLSR have on
the loss in a MANET network, where the size (area) of the
network changes.
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Fig. 11. This graph shows the effect that AODV and OLSR have on
the jitter in a MANET network, where the size (area) of the
network changes.
Fig. 12. This graph shows the effect that AODV and OLSR have on
the number of packages dropped in a MANET network, where the
size (area) of the network changes.