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Logic Project Logbook

MIDI

The following images are screenshots to show the progression of my MIDI project which
can be heard on Task 1 MIDI. Throughout some of the screenshots I will explain why I
had done some of the certain things.

Here shows the start of my


MIDI track. With a drum beat
chosen to begin with, I created
a bass track soon after.

The below image shows a


progression in the structure
and instrumentation with the
addition of guitars.

Further progression, along with the addition of more guitars and a synth.

The above image is a screenshot of the use of Piano roll. I was moving the notes of the
bass to create a different rhythm for the bass notes. Below I had created a different section
of the piece and added the drums to the chord ideas within the guitars.

The above image, shows the completion of the rhythm section of the track. As you may
notice, I named the drum tracks separate parts of the kit. This means for more finer editing
to those different parts.

The above image shows the panning of toms. The toms go from right to left, recreating a
audio mix of a drum recording.

The below image is a screenshot of the finished project.

The following images are the effects and plug ins used in the separate tracks. Some plug
ins are pre set like Compression and some of the Space Designs. Some are pre set but
have been tampered with. Some are plug ins I chose to put on the tracks.

As you can see, furthering the point of a live drum mix, I panned different crashes, as they
would be on separate parts of the kit, it also helps hear the individual crashes. However all
cymbals have had a raise in the higher end of the EQ plug in as it helps brighten the sound
to help make the cymbals a more defined sound.

For the toms I added extra reverb to track to create a more live sound. The tom track with
delay on helps create a bigger live sound as it is the repetition of the sound being
produced, but in a delayed form. The EQ on the tom tracks created a more real tom
sound. The bass drum simply had its lower end on the EQ frequency raised to create a
more fat thud sound. The snare drum had a good sound already, the raised EQ just above
the lower frequencies created a warm sound on the Indie Kits snare.

Shaker was panned to the left to create a stereo field, with the raised higher frequencies
along with the panes to the left, the shaker can be easily identified in the mix. The Bliss
synth simply had added reverb to created a quieter but longer sustaining live environment
sound. Violin 1 had a standard reverb setting to create depth to the current string sound, it
was panned to the left so Cello Section can be easily distinguished. Cello Section had
matching reverb but also a boost in the higher frequencies to create a crisper sound to the
overall timbre.

A Clean Electric Guitar with a funky Fuzz Wah pre set along with a Mellow guitar playing
chords in the chorus. However this has reverb to match the deep sound of the strings.

Organ for the Middle 8. The Organ played chords, so reverb was
a given choice to add to the fullness of that section.

Four of the below Steinway Pianos are identical, apart from panning purposes. However
the last Piano has a delay to help carrying on the last note of the piano without sounding
too intrusive.

Audio
The idea I came up with for recording an audio project was a percussion track of certain
things building up throughout the piece. I then had the idea to use objects you find around
the house, wether it be simply a headphone case or a blu ray case.

The following images are screenshots of my progression from the start to the finish of the
audio piece.

Here shows the addition of Audio 7, a pot of soda powder in substitute for a shaker

The above
image shows
the automation
of a cymbal hit.
This was
automated so
that the cymbal
ring doesn't last
for a long period
of time, which
would have
made the track
very messy and
busy at points
where the track
isn't busy. The
image to the
right shows the automation of a can opener which starts the track. It gradually gets louder,
then cuts off as the hand claps start.

The image to
the left
shows the
finishing of
the first two
tracks of the
piece. The
below image
shows the
addition of
other objects
such as
scissors,
spoons and
even a small
sofa drum
solo.

The above screenshot is an overview of the entire project finished. The


following images are of the individual tracks and their plug ins. Tracks
with Noise Gate had the issue of some hiss and unnecessary noise.
Therefore a noise gate was applied to tracks to eliminate the unwanted
noise to the best of my ability. You may also notice the output was
panned slightly to the right. By the time the bouncing part of this project
came, this was corrected to the centre. Compression was applied with
the ratio of 4:2:1 with the threshold set accordingly to each track.
Panning applied to tracks to help achieve a stereo field. It allows for the
separate tracks to be heard clearer.

On this particular track, there has been heavy use of EQ. This was to
achieve no unwanted frequencies and a certain sound from the
recorded handclap.

Space design for a more in depth sound which also helps the Mac Taps blend in with the
overall mix and not sound too intrusive. The Chorus plug in was added to create a moving
doubling feel. Along with a eery screechy reverb for an obscure sound.

The hollow headphone case was used for the bass sound of the track. I wanted to achieve
a sound of a low tuned floor tom. To achieve this, I raised the lower bass frequencies,
eliminated unwanted mid frequencies and raised the higher frequency to achieve a
distinguishable sound.

The Electric Can Opener also included a Chorus and a Flanger. I found that the Flanger
helped emphasise the surreal sound that the Chorus has on the Can Opener.

I added a delay to the Hoover Filter which acted as a Guiro. The delay helped the Filter
settle in the mix better, with each hit lasting longer but not becoming too intrusive in the
overall mix.

Lower and higher frequencies raised on the Soda, this help make the sound the of the
soda, which acted as a shaker, to become fuller and more crisp. The Sofa solo contains
various plug ins to eliminate unwanted hiss. The delay version of the track contained a
heavy reverb sound, along with the delay, it acted as a gun shot.

The Blu Ray 1 track acted as a Cajon. With unwanted frequencies removed and and
reverb applied to help it sit better in the mix. Blu Ray 2 was clicking of a Blu Ray case.

The Pot Lids acted as a drum fill pattern. As they contained very high unwanted
frequencies, most of the high frequencies were removed with the addition of lower
frequencies to help make the track sound more fuller.

The reverb on this track is very particular. I


was inspired by the gated reverb sound of
Phil Collins. I applied a gated reverb to the
Pot Lid tracks in order to achieve the wanted
sound

Logic Project Logbook by Josh Wilkins

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