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http://www.worth1000.com/tutorial.asp?sid=161014&print=1
Creating Glass
How to turn an ordinary apple into a transparent gem.
By DakotaBoy88 Paginated View
In this tutorial you will learn how to turn an opaque object into glass using Photoshop or Paint Shop Pro.
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This image shows what all three layers plus the background would look like with the proper opacity and blending modes set.
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That shadow seems to be a bit on the bright side, so we shall have to darken it up a bit. But first delete the part of the shadow that is hanging out
into the white void, it just looks silly out there. Duplicate the shadow layer into a new layer above the current layer. In the new layer set the blend
mode to "Color Burn" ("Burn" for PSP users) and the opacity to approximately 50%. This still looks funny, so turn on the "preserve transparency" for
this layer and fill the layer with black*. If done correctly the black will have only filled the shadow and not the whole scene.
*To preserve transparency in PSP, right click on the layer in the toolbox, then select properties. With the properties menu open put a check mark in
the box for "Lock Transparency."
*To preserve transparency in Photoshop, with the layer slected, put a checkmark in the box next to "Preserve Tansparency" at the top of the layers
toolbox.
The completed shadows should now look something like this.
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layers because it makes it difficult to make changes to parts of the layer without having to manually select parts of it, but for the sake of keeping this
simple I will break that rule. Merge the two shadow layers and the background together, then duplicate your newly merged background layer. (Note:
Do NOT forget to duplicate the new background, or you will be very unhappy later when you realize that you have to start all over on the
background and shadows.) PSP has many tools for doing cool distortion effects, but I'll be focusing on the "Mesh Warp" tool because I think it's the
easiest and cleanest. Select background copy layer then open up the mesh warp tool. Set the "Mesh Horizontal" and "Mesh Vertical" both to max,
"Symmetric" option to off, "Edge Mode" to background, "Draft Quality" to high, and "Best Quality On Apply" to on. You should now have a cool
looking grid covering your whole scene, but if you don't then set "Show Grid" to on. Now is where the fun begins. Move around the vertices of the
grid until you get something resembling figure 1, and don't worry if you go out of the apple's boundaries, as we'll fix that right quick. (Note: If the
programs asks you to promote your selection, hit "cancel" then deselect whatever you have selected.) Once you have your displacement all pretty
looking go ahead and apply it using the blue "apply" checkmark. Lets go ahead and clean up the stuff that went out of the boundaries but doing
another selection around the original apple and modifying the selection like we did on the second part of page five, then delete the selected area.
That original background layer now shows up in all its glory and your pic should now look like figure 2. Your distortion is all done so skip the
Photoshop stuff on the next page and go to page 8 to see how you stacked up against the Photoshop users.
Hmmmm, something still looks odd. Take a look at the shadows that are showing through our shiny glass apple. What's odd about them you ask?
They aren't distorted like the rest of the background image. Select the lower shadow layer and apply the same distortion effects that you already did
on the newspaper, then repeat on the other shadow layer. You should now have something totally cool that looks like the figure below :-)
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