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ENTREPRENEURSHIP ASSIGNMENT
R & R - C ase Study Anal y si s
1. What factors created the opportunity?
Bob Reiss was well aware of the trend in the gaming industry
and the potential which he could cater to. He realized that
there was a demand for trivia games and that there was
insufficient capacity to meet the demand to meet the
upcoming season. With the video and computer games loosing
popularity, he looked for a short-term potential that would be
covered
in
one
year
window
of
opportunity.
He
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approach
for
advertising
Reiss
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7,250,000
1,156,000
1,450,000
(507,500)
2,098,500
1,798,000
3,62,500
72,500
3,62,500
7,25,000
1,450,000
4,770,500
2,479,500
2,500
50,000
15,000
100,000
1,67,500
2,312,000
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6. What was the breakeven for R&R, and what was it for a big
player like Parker Bros?
The fixed costs for developing Trivia game for R&R was $
50,000. Also some $ 30,000 was needed to finance the first
production run. R&R would break even at approximately $
80,000. On the other hand, Parker Bros. incurred fixed costs of
roughly $ 250,000 for design and development along with
advertising and promotion budget of at least $ 1,000,000. So
compared to R&R, Parker Bros would break even at a much
higher cost of $ 1,250,000.
7. What was the minimum Size of the market for TV guidetrivia game from TV Guide & R&R point of view?
According to TV guide and R&R point of view the minimum size
of the market for TV guide Trivia game is 34,000 units. This
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