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Light rendering
Rendering
Essence of physically-based rendering
Basically is an energy balance equation
Often approximated by splitting diffuse, specular,
Lo (x, o ) = Le (x, o ) +
reflected
outgoing
r r
r
r
f r (x, o , i ) Li (x, i ) cos i d i
Transport of Energy
Now we have a model of the light-surface
interaction (the rendering equation)
How do we transfer energy from light sources
to all surfaces in a 3D scene?
RayTracing method
Radiosity method
Transport of Energy
RayTracing (forward or backward)
Assumptions
Bidirectional reflectance-transmittance distribution function
(BRTDF) model
Opaque and transparent surfaces
Light follows geometric (linear) paths between surfaces
No interference, diffraction, polarization
Transport of Energy
Radiosity
Following the paths which leave a
Assumptions
Opaque surfaces
Vacuum between surfaces
Purely diffuse surfaces
The difference
(Backward) RayTracing follows all rays from
the eye of the viewer back to the light sources
RADIANCE
DIALux
Software developed by DIAL for professional
light planning
Open to luminaires of all manufacturers
Main (first) focus on electric lighting
Use of DIALux
Location and orientation
Geometry and characteristics
Set light scenes
Luminaire plug-in
Use of a Wizard
Wizard selection
Enter dimensions
Maintenance factor
Choose luminaires
Define luminaire
Define spacing
Finish wizard
First result
Location on earth
Orientation
Daylight
Overcast Sky
Averaged Sky
Clear Sky
CIE-Name
Overcast Sky
Averaged
Intermediate Sky
Clear Sky
Description
Complete
Overcast Sky,
rotationally
symmetrical
luminance
distribution
Developed from a
long period of
measurements,
described average
weather
conditions
Cloudless Sky
Clear sky
No
No
Yes
Overcast sky
Number of
possible zenith
luminance
Mixed sky
In DIALux used
zenith luminance
Krochmann
Sky models
Windows
Krochmann
Calculation again
False color
Output
Report
Export as pdf
DIALux
More results
DIALux
Additional information
http://www.dial.de/CMS/English/Articles/DIAL/DI
AL.html
Special thanks to
Laurens Zonneveldt
Jan Diepens
and all the other people whos material is
used in this presentation