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Remove the contents from the box carefully. If any part is missing or
damaged, please contact Oculus Customer Support at
support.oculusvr.com.
Please read the safety warnings provided in this guide carefully
before using the headset.
You can find more details on setup and troubleshooting online at:
support.oculusvr.com.
Lenses - 2 sizes
Positional tracker
Cable
USB and HDMI
connectors
Cover
HDMI
connector
Headset
cable
USB
connector
Rift cable
Cable
connector
box
HDMI cable
to computer
USB cable
to computer
5 Feet
USB cable
to computer
HDMI cable
to computer
When all the cables are connected, the setup will look like
the following:
Sync cable to
cable connector box
Power cord
HDMI cable
to computer
Positional tracker
USB cable
to computer USB cable
to computer
Power button
Lateral
head Strap
Over-the-head
strap
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Left cup
counter
clockwise
to remove
Right cup
clockwise
to remove
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10
Distance
adjustment
screw
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Oculus VR, Inc. (Oculus) is pleased to provide to you the enclosed version of the Oculus
Rift virtual reality headset display (the headset). You have also been provided with the
Oculus Rift firmware (the Firmware) and the Oculus Rift software development kit (the
SDK) to enable and facilitate your creation and development of interactive software
applications to be used in connection with the headset. The Firmware comes with your
headset, and the SDK can be downloaded at developer.oculusvr.com.
The use of the headset and Firmware (together, the Product) is also subject to the
Terms and Conditions set forth below. The use of the SDK is subject to the Oculus Rift
Development Kit License Agreement, which is located at oculusvr.com/license (the SDK
License Agreement).
*The health and safety warnings are periodically updated for accuracy and completeness.
Check oculusvr.com for the latest version.
Please read the safety warnings below carefully before using the headset.
HEALTH & SAFETY WARNINGS: Please ensure that all
users of the headset read the warnings below carefully before using the headset to
reduce the risk of personal injury, discomfort or property damage.
The headset should be configured for each individual user by using the
configuration software before starting a virtual reality experience. Failure to
follow this instruction may increase the risk of discomfort.
We recommend seeing a doctor before using the headset if you are pregnant,
elderly, have pre-existing binocular vision abnormalities or psychiatric
disorders, or suffer from a heart condition or other serious medical condition.
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Make sure the headset is level and secured comfortably on your head, and
that you see a single, clear image.
Ease into the use of the headset to allow your body to adjust; use for only
a few minutes at a time at first, and only increase the amount of time using
the headset gradually as you grow accustomed to virtual reality. Looking
around when first entering virtual reality can help you adjust to any small
differences between your real-world movements and the resulting virtual
reality experience.
Take at least a 10 to 15 minute break every 30 minutes, even if you dont think
you need it. Each person is different, so take more frequent and longer breaks
if you feel discomfort. You should decide what works best.
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Discomfort:
Immediately discontinue use if anyone using the headset experiences any
of the following symptoms: seizures; loss of awareness; eye strain; eye
or muscle twitching; involuntary movements; altered, blurred, or double
vision or other visual abnormalities; dizziness; disorientation; impaired
balance; impaired hand-eye coordination; excessive sweating; increased
salivation; nausea; lightheadedness; discomfort or pain in the head or
eyes; drowsiness; fatigue; or any symptoms similar to motion sickness.
Just as with the symptoms people can experience after they disembark a
cruise ship, symptoms of virtual reality exposure can persist and become
more apparent hours after use. These post-use symptoms can include the
symptoms above, as well as excessive drowsiness and decreased ability
to multi-task. These symptoms may put you at an increased risk of injury
when engaging in normal activities in the real world.
Do not use the headset until all symptoms have completely subsided for
several hours. Make sure you have properly configured the headset before
resuming use.
Be mindful of the type of content that you were using prior to the onset of
any symptoms because you may be more prone to symptoms based upon the
content being used.
Unplug the power adapter before cleaning, and clean only with a dry cloth.
Keep the power adapter away from open flames and other heat sources.
Do not use the product if any cable is damaged or any wires are exposed.
NOTICE
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FCC INFORMATION
This equipment has been tested and found to be within the limits for a class B digital device, pursuant
to part 15 for the FCC Rules. These limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses, and can radiate radio frequency
energy and, if not installed and used in accordance with the instructions, may cause harmful interference
to radio communications.
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference
received, including interference that may cause undesired operation.
Note: Changes or modifications not expressly approved by the party responsible for compliance could
void the users authority to operate the equipment.
Oculus Rift Development Kit 2, Oculus VR, Inc.
Model No.: DK2
LEGAL NOTICES
By using any of the Oculus Rift devices you agree to the terms and conditions of usage set forth by
Oculus VR, Inc.
No licenses, express or implied, are granted with respect to any of the technology described in this
manual. Oculus VR retains all intellectual property rights associated with the technology described in this
manual. This manual is intended to assist with installing Oculus VR products.
Trademarks and Copyrights
2014 by Oculus VR, Inc. Oculus VR is a registered trademark of Oculus VR, Inc. Oculus Rift is
a trademark of Oculus VR, Inc. HDMI is a trademark of HDMI Licensing, LLC. Additional company
and product names may be trademarks or registered trademarks of the individual companies and are
respectfully acknowledged.
Additional Information
Oculus VR, Inc. reserves the right to make changes in specifications and other information contained in
this document without prior notice. Every effort has been made to ensure that the information in this
document is accurate.
Not for resale.
oculusvr.com
Developed in the United States.
Made in China
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