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12/11/2014

ProgrammingHomeProjectswithMicrosoftSmallBasicbyPhilipConrodandLouTylee

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PROGRAMMING HOME PROJECTS WITH MICROSOFT SMALL BASIC


Table of Contents , teaches Small Basic programming concepts while providing detailed
stepbystep instructions to build many fun and useful projects. To grasp the concepts
presented in PROGRAMMING HOME PROJECTS WITH MICROSOFT SMALL BASIC, you
should possess a working knowledge of Windows and have had some exposure to Small
Basic programming or some other programming language. We offer two beginning
programming tutorials SMALL BASIC FOR KIDS and BEGINNING MICROSOSOFT SMALL
BASIC that would help you gain this needed exposure.
PROGRAMMING HOME PROJECTS WITH MICROSOFT SMALL BASIC explains in
simple, easytofollow terms how to build a Small Basic graphics window program.
Students learn about program design, the Small Basic controls, many elements of the
PROGRAMMING HOME
PROJECTS WITH MICROSOFT
SMALL BASIC

Small Basic language, and how to debug and share finished programs. The programs
built include Project Screen Shots:
DualMode Stopwatch Allows you to time tasks you may be doing.
Consumer Loan Assistant Helps you see just how much those credit cards are

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costing you.
Flash Card Math Quiz Lets you practice basic addition, subtraction, multiplication
and division skills.
Multiple Choice Exam Quizzes a user on matching pairs, like countries/capitals &
words/meanings
Weight Monitor Track your weight each day and monitor your progress toward
established goals.
Home Inventory Manager Helps you keep track of all your belongings even

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ETutorial Digital Download
Item $104TB
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$69.95

includes photographs.
Snowball Toss Game Lets you throw snowballs at another player or against the
computer

The product includes over 600 pages of FullColor selfstudy notes, all Small Basic source
code and all needed graphics and sound files.
PROGRAMMING HOME PROJECTS WITH MICROSOFT SMALL BASIC requires a
Microsoft Windows operating system, ability to view and print documents saved in
Microsoft Word format, and Small Basic Version 1.0 or higher, a free download from

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Christian School Teacher
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Item# 104ULS $399.95
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Microsoft.
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A Full Textbook Review By Alan Payne, A Computer Science


Teacher:
"What is "Programming Home Projects with Microsoft Small Basic" and how it
works.
These lessons are a highly organized and wellindexed set of lessons in the Microsoft
Small Basic programming environment. They are written for the new and the initiated
programmer: the beginner with little to no computer programming experience, and the
college or universitybound student seeking to advance their computer science
repertoire on their own. Skilled programmers and beginners alike benefit from the style
of presentation of these Kidware Software tutorials.
Microsoft's new Small Basic is a simplified version of the many BASIC Basic AllPurpose
Symbolic Instruction Code programming languages of the past. Small Basic has only 14
keywords premised upon preexisting classes each providing their own set of
commands methods and variants overloads.
The Small Basic language is simple enough to allow programs to be written with
keyboard driven input and textonly output, but powerful enough to create eyecatching
graphical user interface GUI applications where input may come from a keyboard, a
mouse, or a touchscreen.
The Small Basic programming environment is very userfriendly providing a context
sensitive command reference, so that the user learns the commands while typing. Each
command has help on the sidebar providing an explanation of the syntax and the
options available in order to complete the command. While the Small Basic environment
is ideal for the youngest programmer, these tutorials are written to provide the best
foundation to learn programming concepts in Computer Science regardless of the
language.
While full solutions are provided, practical projects are presented in an easytofollow set
of lessons explaining the rational for the solution the layout of the GUI, coding design
and conventions, and specific code related to the problem. The learner may follow the
tutorials at their own pace while focusing upon context relevant information.
The finished product is the reward, but the student is fully engaged and enriched by the
process. This kind of learning is often the focus of teacher training at the highest level.
Every Computer Science teacher and selftaught learner knows what a great deal of work
is required for projects to work in this manner, and with these tutorials, the work is done
by an author who understands the adult need for streamlined learning.
Graduated Lessons for Every Project.
Graduated Learning. Increasing and appropriate difficulty. Great results. By presenting
Home Projects in this graduated manner, students are fully engaged and appropriately
challenged to become independent thinkers who can come up with their own project

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ideas and design their own forms and do their own coding. Once the problemsolving
process is learned, then student engagement is unlimited! Students literally cannot get
enough of what is being presented.
These projects encourage accelerated learning in the sense that they provide an
enriched environment to learn Computer Science, but they also encourage accelerating
learning because students cannot put the lessons away once they start! Computer
Science provides this unique opportunity to challenge students, and it is a great
testament to the authors that they are successful in achieving such levels of engagement
with consistency.
My history with the Kidware Software products.
As a learner who just wants to get down to business, these lessons match my learning
style. I do not waste valuable time ensconced in language reference libraries for
programming environments and help screens which can never be fully remembered!
With every Home Project, the pathway to learning is clear and immediate, and the topics
in Computer Science remain current, relevant and challenging.
Some of the topics covered in these tutorials include:
Overview of Small Basic Programming and the Environment, including...
Data Types and Ranges
Scope of Variables
Naming Conventions
Arithmetic, Comparison and Logical Operators
String Functions, Dates and Times, Random Numbers,
Decision Making Selections
Looping
Language Functions String, Date, Numerical
Arrays
Writing Your own Subroutines
Sequential File Access, ErrorHandling and Debugging techniques
Sharing a Small Basic Program in the Appendix
and more... it's all integrated into the Home Projects.

The specific Home Projects include:


DualMode Stopwatch Project
Consumer Loan Assistant Project
Flash Card Math Quiz Project
Multiple Choice Exam Project
Black Jack Card Game Project
Weight Monitor Project
Home Inventory Manager Project
Snowball Toss Game Project

Quick learning curve by Contextualized Learning


"Programming Home Projects with Small Basic" encourages contextualized, selfguided
learning.
Once a project idea is introduced, then the process of laying out the GUI, naming
controls and coding is mastered with Small Basic objects. Then, it is much more likely
that students create their own projects and solutions from scratch. This is the pattern of
learning for any language!
Students may trust the order of presentation in order to have sufficient background
information for every project. But the lessons are also highly indexed, so that students
may pick and choose projects if limited by time.
Materials already condense what is available in the Small Basic contextsensitive help, so
that students remember what they learn.
Meet Different State and Provincial Curriculum Expectations and More
Different states and provinces have their own curriculum requirements for Computer
Science. With the Kidware Software products, you may pick and choose from Home
Projects which best suit your learning needs. Learners focus upon design stages and
sound problemsolving techniques from a Computer Science perspective. In doing so,
they become independent problemsolvers, and will exceed the curricular requirements
of elementary and secondary schools everywhere.

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Computer Science topics not explicitly covered in tutorials can be added at the learner's
discretion. The language whether it is Small Basic, Visual Basic, Visual C#, Visual C++, or
Console Java, Java GUI, etc... is really up to the individual learner !
Lessons encourage your own programming extensions.
Once Computer Science concepts are learned, it is difficult to NOT know how to extend
the learning to your own Home Projects and beyond!
Having my own projects in one language, such as Small Basic, I know that I could easily
adapt them to other languages once I have studied the Kidware Software tutorials. I do
not believe there is any other reference material out there which would cause me to
make the same claim! In fact, I know there is not as I have spent over a decade looking!
Having used Kidware Software tutorials for the past decade, I have been successful at the
expansion of my own learning to other platforms such as XNA for the Xbox, or the latest
developer suites for tablets and phones. I thank Kidware Software and its authors for
continuing to stand for what is right in the teaching methodologies which not only
inspire, but propel the selfguided learner through what can be a highly intelligible
landscape of opportunities."
Regards,
Alan Payne, B.A.H. , B.Ed.
Computer Science Teacher
T.A. Blakelock High School
Oakville, Ontario
http://chatt.hdsb.ca/~paynea

2014 Kidware Software, LLC. All Rights Reserved.

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