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CHARACTER DESIGN TIPS

4 top character design secrets


15 hours ago
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Original concepts for game characters start with an


imaginative back story, says illustrator Tony Foti.

Megusta

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> There are countless ways you can design characters and their costumes, so

your job is to decide which elements will best convey the story.

Thekeytoagoodcharacterdesignisstory.Therearemanywaysto
createvariation,buteverypartyoudrawshouldtelltheviewermore
aboutwhothispersonis.Soit'simportanttoknowasmuchaspossible
aboutthepeopleandworldbeforehand.Sincewedonthaveagameto
workon,letsthrowtogetherabasicstory...
RoseVermillionistheCaptainofaNavalSpaceResearchteamsentto
recoversamplesfromahostilealienworld.Whentheshipsenginesare
compromisedduringatmosphericentry,Rosemustsurvivethecrash,
rescuehercrewanddiscoverwhowasbehindthesabotagebeforetheir
nefariousplanscometofruition.

Research is the key to creativity

Thisisagoodtimetolistoffsomeofthespecificsofyourcharacterand
theworldtheylivein.Age,build,socialclass,currentincome,former
income,familysituation,previousjobs,upbringing,emotionalmaturity,
strengths,weaknessesanythingyoucanthinkof.Themoreyou
understandaboutthecharacter,thecleareryourdirectionwillbewhen
creatingcostumes.
Researchisthekeytocreativity,solookupasmuchasyoucanabout
historicalcustomsanddresstogetanideaofwhatdirectionyouwantto
goin.Militaryuniforms,rankinsignias,hairstyles,fashiontrends,old
scifimovies,newscifimovies,avantgardefashiondesigners(Jean
PaulGaultierisagreatexample)soakitallupandpreparetodesign!

>

01. Silhouettes
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Beforedivingintoanythingtoocomplex,getthegeneralideadown.
Silhouettesenableyoutograspthefeelofacharacter'sdesignwithout
wastingtimeondetails.
Whileyoudraw,focusonhoweachshapefeelslikethepersonyou're
describingfortheviewer.Ifyoucantellwhatsgoingonfroman
outline,you'reontherightpathtoacleardesign.

>

02. Sketching

Onceyou'vecollectedseveralworkablesilhouettes,sketchthemout.
We'rejustfocusingoncostuminghere,butyouwouldbasicallyusethe
sameprocessforthemodel'sphysicalappearance.
Ratherthanstressingoutandoverthinkingit,trytohavefunandlet
yoursubconsciousfillinthedetailsthataremissingfromthe
thumbnails.

>

03. Colour coordination

Nowyouhaveacostumethatfeelsright,it'stimetocomeupwitha
colourscheme.Copyandpastethechosenoutfitafewtimes(Iliketo
tryoutatleasteight)aroundthecanvas,createalayerbelow,andjust
startpaintingunderthelines.
Figuringoutwhatyoulikeanddon'tlikeabouteachonewillhelpyou
getclosertotherightdesign.

>

04. Pipeline thinking

Takingcaretopaintthetexturesofdifferentmaterialscanbeagreat
helptootherpeopleinthepipelinewho'llbeworkingwithyourdesign
lateron.

>

Artist secret

Flipthecanvasperiodicallytogiveyourbrainsomethingnewtolookat.
Thesimpleactofturningeverythingaroundwillsoonhighlightany
errorsinthedesignthatyoureyesmayhavealreadybecomeusedto.
Words:TonyFoti(http://www.tonyfotiart.com)
TonyFotiisaUSfreelanceillustratorwhocontributestoD&Dand
FantasyFlightGames'StarWarsandTheLordoftheRingslines.This
articleoriginallyappearedinImagineFX
(http://beta.imaginefx.com/shop)issue99.
Tags: Characterdesign(/tag/characterdesign), Illustration(/tag/illustration),
Digitalart(/tag/digitalart), Tips(/tag/tips)

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