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Manual Therapy
journal homepage: www.elsevier.com/math
Original article
a r t i c l e i n f o
a b s t r a c t
Article history:
Received 24 October 2013
Received in revised form
24 June 2014
Accepted 27 June 2014
Impairments in cervical kinematics are common in patients with neck pain. A virtual reality (VR) device
has potential to be effective in the management of these impairments. The objective of this study was to
investigate the effect of kinematic training (KT) with and without the use of an interactive VR device. In
this assessor-blinded, allocation-concealed pilot clinical trial, 32 participants with chronic neck pain
were randomised into the KT or kinematic plus VR training (KTVR) group. Both groups completed four to
six training sessions comprising of similar KT activities such as active and quick head movements and
ne head movement control and stability over ve weeks. Only the KTVR group used the VR device. The
primary outcome measures were neck disability index (NDI), cervical range of motion (ROM), head
movement velocity and accuracy. Kinematic measures were collected using the VR system that was also
used for training. Secondary measures included pain intensity, TAMPA scale of kinesiophobia, static and
dynamic balance, global perceived effect and participant satisfaction. The results demonstrated signicant (p < 0.05) improvements in NDI, ROM (rotation), velocity, and the step test in both groups postintervention. At 3-month post-intervention, these improvements were mostly sustained; however
there was no control group, which limits the interpretation of this. Between-group analysis showed a few
specic differences including global perceived change that was greater in the KTVR group.
This pilot study has provided directions and justication for future research exploring training using
kinematic training and VR for those with neck pain in a larger cohort.
2014 Elsevier Ltd. All rights reserved.
Keywords:
Neck pain
RCT
Kinematics
Virtual reality
1. Introduction
Chronic neck pain is a common complaint in adults and a major
health burden (Borghouts et al., 1998; Hogg-Johnson et al., 2008).
Recent studies have supported a multimodal approach in the
treatment of neck pain, with exercise as an important component,
within a bio-psychosocial framework (Miller et al., 2010; Kay et al.,
2012). To date, exercise programmes have mainly focused on
*
The trial was registered in the Australia New Zealand Trial registry
ACTRN12612000677808.
* Corresponding author. Physical Therapy Department, Faculty of Social Welfare
& Health Sciences, University of Haifa, Mount Carmel, Haifa, 31905, Israel.
Tel.: 972 4 8288089; fax: 972 4 8288140.
E-mail addresses: hbahat@research.haifa.ac.il (H. Sarig Bahat), h.takasaki@uq.
edu.au (H. Takasaki), xiaoqi.chen@uq.net.au (X. Chen), y.betor@uq.edu.au
(Y. Bet-Or), j.treleaven@uq.edu.au (J. Treleaven).
1
Tel.: 61 733651510; fax: 61 733651284.
2
Tel.: 61 733654568; fax: 61 733001690.
http://dx.doi.org/10.1016/j.math.2014.06.008
1356-689X/ 2014 Elsevier Ltd. All rights reserved.
improving neuromuscular control, specic and general muscle activity (Miller et al., 2010). However, the cervical spine is unique
with an abundance of mechanoreceptors, muscle spindles and
cervical afferents associated with the vestibular, visual and central
nervous systems and an important function of the cervical spine is
quick and precise head movement in reaction to surrounding
stimuli (Selbie et al., 1993; McLain, 1994; Corneil et al., 2002; Liu
et al., 2003). Patients with neck pain have demonstrated impairments in cervical movement kinematics, such as reduced movement range, accuracy, velocity, smoothness and stability of neck
motion, which might impair their ability to react to surrounding
lander et al., 2008; Roijezon et al., 2010; Sarig Bahat
stimuli (Sjo
et al., 2010; Woodhouse et al., 2010). Such kinematic impairments
are also thought to contribute to functional difculties, such as
driving, and could be associated with fear of movement in some
with neck pain (Roijezon et al., 2008; Takasaki et al., 2013).
Considering the functional importance of cervical kinematics, exercise interventions encompassing this type of training are potentially relevant and should be investigated for their efcacy in the
69
Fig. 1. The ROM module. The red aeroplane is controlled by head motion. The
participant is required to align the head of the pilot with the yellow targets by moving
the head in the direction of the targets. The appearance of the targets in the various
directions is randomized so that the participant cannot foresee where the next target
will appear. The game algorithm is also made to challenge the participant's head
movement (from mid-position) by gradually increasing the ROM required following
success of hitting each target. After three consecutive failures to reach a target in each
direction this module was completed. (For interpretation of the references to colour in
this gure legend, the reader is referred to the web version of this article.)
70
Fig. 2. The Velocity module. The velocity module is designed to randomly display a total of 16 yellow ball targets, in four different directions of exion, extension, right and left
rotation. (a) At the beginning of each trial, the participant has to activate the game by positioning the pilot's head in the centre of a red ring, which will then change in colour from
red to green once the correct mid-position is achieved for 3 s. During this 3s period static head sway was recorded. (b) Once the ring turns green, a yellow target appears in a
random direction, and the participant is required to move the head in that direction within 7 s before the target disappears. Target's life time is visualized using a green circle around
the target that diminishes gradually and functions as a timer. This feature aims to motivate the participant to move quickly towards the target before it disappears. During this
dynamic part of the velocity module, velocity and TTP% were recorded. (For interpretation of the references to colour in this gure legend, the reader is referred to the web version
of this article.)
2.3.2.2. Tampa scale of kinesiophobia (TSK). Tampa scale of kinesiophobia (TSK): was used to assess fear of movement (Kori et al.,
1990). The TSK has been shown to demonstrate good validity and
reliability in people with neck pain (Buitenhuis et al., 2006; Cleland
et al., 2008). Higher summed scores (0e68) correspond to higher
kinesiophobia, and scores greater than 37 indicate a high degree of
kinesiophobia (Vlaeyen et al., 1995). The MDC of the TSK 11, scored
out of 44, was 5.6 (Hapidou et al., 2012). This would suggest that a
change of at least or greater than this amount would be required in
the TSK/68 used here.
2.3.2.3. Global perceived effect (GPE). Global perceived effect (GPE):
was rated using an 11-point scale (5 vastly worse, 0 no change,
5 completely recovered). The GPE appears to capture change in
different domains important to the individual (Evans et al., 2014).
71
Fig. 4. Head pursuit task conducted with the VR system (right), and without (left- with laser pointer and poster), to train cervical motion control and accuracy. A similar concept
was applied in all training modules.
72
73
Fig. 5. Flow chart describing the numbers of participants for each group, from recruitment, to group allocation, treatment, follow up and analysis, including drop outs and reasons.
reality device may have some advantages in the short term for pain
intensity, neck disability, ROM, and fast neck motion control and
longer term for global perceived effect 3 months post intervention.
Nevertheless, direct comparison between the groups suggested
that the KTVR was not superior to the KT training.
The lack of between group ndings may have been due to the
KTVR group not receiving sufcient therapy with the VR device. In
this study, the KTVR group used the device for 15e20 min per
session and participants were not provided with the device for
home use. In addition, this group performed the same home
Table 1
Patients' characteristics by groups.
Parameter
KTVR group
(N 16)
KT group
(N 16)
Age (years)
Duration of neck pain
(months)
100 mm-Dizziness Visual
Analogue Scale
Gender: females, males
Aetiology: idiopathic neck
pain, traumatic neck pain
Symptoms distribution:
bilateral symptoms,
unilateral symptoms
40.63 14.18
98.06 96.81
41.13 12.59
87.31 111.99
18.31 27.6
10.02 17.6
11,6
12, 5
11,5
10, 6
7, 9
8,8
74
Table 2a
Within group changes in the KTVR group, presenting results of the pre-, post- and three-month post-intervention assessment.
Phase
Pre-intervention
Measure
Mean SD
Subjective
Pain intensity (VAS, 0e100mm)
Neck Disability Index (%)
TSK (0e68)
VR Kinematics
ROM
Flexion
Extension
Right Rotation
Left Rotation
Peak velocity
Flexion
Extension
Right Rotation
Left Rotation
Mean velocity
Flexion
Extension
Right Rotation
Left Rotation
TTP%
Flexion
Extension
Right Rotation
Left Rotation
Sway SD
Pitch
Yaw
Accuracy
Pitch
Yaw
Sensorimotor
Eyes closed balance
Single leg stance
Step test
N 16
35.72 17.7
20.38 7.6
32.75 6.8
N 16
38.69 14.6
48.72 15.1
62.32 13.1
58.58 15.3
52.32 20.6
56.36 38.9
66.99 35.8
72.75 30.8
20.86 9.3
28.47 21.0
29.63 16.5
30.95 12.0
24.59 11.2
30.27 12.2
22.28 11.8
35.36 18.7
0.47 0.2
0.53 0.1
14.39 5.7
11.45 4.5
N 16
28.05 15.3
16.72 10.4
16.16 3.7
Post-intervention
Mean SD
N 16
22.10 24.1*
12.85 7.5**
30.13 5.7
N 16
57.31 11.3**
57.45 14.1
71.84 14.0**
77.74 16.0**
71.40 26.6**
80.23 38.2**
85.35 41.7*
102.16 52.6**
28.82 15.4
42.23 25.3*
41.06 16.0*
48.10 19.9**
21.98 13.9
43.39 25.7*
31.40 19.8*
47.66 22.8
0.40 0.1
0.53 0.1
16.68 15.9
13.66 17.1
N 16
26.67 11.6
20.18 10.3
17.97 3.8**
Three-month post-intervention
Cohen's d
Mean SD
Cohen's d
N 14
0.65
0.99
0.42
26.95 16.5
13.57 7.9**
31.23 6.5
0.51
0.88
0.23
N 11
1.44
0.60
0.70
1.22
0.81
0.62
0.47
0.71
0.65
0.59
0.70
1.08
0.21
0.69
0.58
0.59
0.50
0.00
0.21
0.20
55.38
57.64
72.04
70.38
64.78
68.84
70.48
77.72
21.56
35.55
33.41
40.37
17.14
35.69
30.07
42.17
0.44
0.43
10.96
7.60
0.10
0.33
0.49
31.73 19.2
17.76 9.0
19.39 2.3**
1.26
0.71
0.68
0.68
0.70
0.40
0.12
0.18
0.08
0.39
0.22
0.64
0.64
0.42
0.43
0.31
0.20
1.07
0.81
0.95
11.2**
8.8*
16.2*
20.6*
13.5**
19.6**
19.1
23.3
9.2
14.3*
17.4
18.6
12.2*
14.0
27.3
26.8
0.1
0.1**
2.1*
3.3*
N 11
0.22
0.11
1.04
KT e Kinematic training group; KTVR e kinematic and virtual reality training group; VAS e visual analogue scale for pain intensity; TSK e TAMPA scale of kinesiophobia; ROM
e range of motion; TTP e time to peak velocity in percentage; Sway SD e standard deviation of the static head sway, during the 3 s wait in mid-position prior to the appearance
of each VR target in the velocity module; Pitch e up/down displacement in the sagittal plane; Yaw e side to side displacement in the horizontal plane; Cohen's d provides a
value for size effect of the pre- minus post-intervention analysis within groups. Positive d values indicate that the post-value was smaller, e.g. VAS, NDI, TSK, and negative ds
indicate the post value was larger, e.g. ROM and kinematics. Bold values indicate a signicant advantage; * P < 0.05, ** P < 0.01 indicating signicant difference pre- to postintervention within group analysis.
75
Table 2b
Within group changes in the KT group, presenting results of the pre-, post- and three-month post-intervention assessment.
Phase
Pre-intervention
Measure
Mean SD
Subjective
Pain intensity (VAS, 0e100mm)
Neck Disability Index (%)
TSK (0e68)
VR Kinematics
ROM
Flexion
Extension
Right Rotation
Left Rotation
Peak velocity
Flexion
Extension
Right Rotation
Left Rotation
Mean velocity
Flexion
Extension
Right Rotation
Left Rotation
TTP%
Flexion
Extension
Right Rotation
Left Rotation
Sway SD
Pitch
Yaw
Accuracy
Pitch
Yaw
Sensorimotor
Eyes closed balance
Single leg stance
Step test
N 16
35.17 16.7
20.19 6.5
30.38 5.8
N 16
43.94 14.3
51.09 13.2
57.06 16.6
57.94 15.3
50.81 18.8
57.88 21.9
68.54 24.8
81.32 27.1
20.53 9.1
32.08 13.4
35.37 12.9
38.54 13.7
38.44 12.8
24.11 11.1
31.61 12.0
50.48 28.4
0.44 0.1
0.50 0.1
15.39 3.5
11.98 3.3
N 16
24.23 20.1
17.19 9.3
16.63 4.2
Post-intervention
Mean SD
Three-month post-intervention
Cohen's d
Mean SD
N 14
27.72 21.9
14.00 8.5*
28.64 9.9
N 12
17.2
12.8
10.6**
13.6*
20.7*
24.1*
36.8
135.7
13.3
15.9
18.8
82.1
22.2
11.6
13.6
28.8
0.1
0.1
4.6
1.7**
N 14
25.08 17.3
18.17 10.0
18.69 3.4**
49.87
54.19
77.21
72.58
72.48
80.41
90.27
140.94
29.14
44.62
46.22
72.90
46.77
23.37
29.17
56.92
0.41
0.45
13.30
8.74
Cohen's d
N 12
0.39
0.83
0.23
30.33 18.5
17.00 15.1
30.00 5.9
0.28
0.31
0.06
N9
0.38
0.24
1.43
1.00
1.10
0.99
0.73
0.81
0.79
0.87
0.70
0.80
0.50
0.07
0.19
0.23
0.23
0.45
0.52
1.26
58.40
54.50
88.89
84.26
63.81
67.62
87.2
107.7
25.86
36.60
52.25
52.47
43.09
21.31
48.46
50.54
0.36
0.47
11.07
6.18
0.05
0.10
0.54
27.87 32.1
15.74 11.4
19.64 3.8*
1.09
0.27
1.74
1.45
0.83
0.51
0.76
0.92
0.58
0.39
1.36
1.05
0.34
0.24
1.35
0.00
0.74
0.30
1.15
2.15
11.4*
11.0
21.4*
23.3*
10.2**
14.3**
24.2**
31.3*
9.6
8.1*
11.5**
12.4**
15.4
12.2
13.5**
23.1
0.1*
0.1
4.2*
1.7**
N9
0.15
0.14
0.75
KT e Kinematic training group; KTVR e kinematic and virtual reality training group; VAS e visual analogue scale for pain intensity; TSK e TAMPA scale of kinesiophobia; ROM
e range of motion; TTP e time to peak velocity in percentage; Sway SD e standard deviation of the static head sway, during the 3 s wait in mid-position prior to the appearance
of each VR target in the velocity module; Pitch e up/down displacement in the sagittal plane; Yaw e side to side displacement in the horizontal plane; Cohen's d provides a
value for size effect of the pre- minus post-intervention analysis within groups. Positive d values indicate that the post-value was smaller, e.g. VAS, NDI, TSK, and negative ds
indicate the post value was larger, e.g. ROM and kinematics. Bold values indicate a signicant advantage; * P < 0.05, ** P < 0.01 indicating signicant difference pre- to postintervention within group analysis.
Fig. 6. (a) An example of neck movement velocity improvement of one participant's data output using the VR device. The participant was required to align the virtual pilot with a
yellow target as quickly as possible with head movement in various directions. These plots demonstrate faster neck motion in the post-intervention phase (right) as compared with
pre-intervention (left). (b) An example of neck movement accuracy improvement of one participant's data output using the VR device. Head movement accuracy was dened as the
difference between the target trajectory (the target moved in a constant velocity of 10 /s), and the player trajectory. The plots demonstrate the pre- to post-intervention
improvement as there is more overlapping between the player and target trajectories in post-intervention, reecting the higher accuracy of head movement. (For interpretation of the references to colour in this gure legend, the reader is referred to the web version of this article.)
76
Table 3
Between group mean and SD differences, analysed by comparing deltas in groups: post minus pre intervention, and 3 months minus pre intervention.
Delta analysed
Post-pre intervention
Group
KTVR
Measure
Mean
SD
Mean
12.52
7.76
2.13
19.5
6.2
4.2
7.66
5.64
1.50
20.2
7.0
8.3
0.25
0.32
0.10
2.59
4.03
0.3
0.3
2.11
3.38
0.4
0.4
1.43
1.97
18.62*
8.73
9.52
19.16
19.08
23.87
18.37
29.41
7.96
13.77
11.44
17.14
2.61
13.13
9.12
12.30
2.21
0.55
2.29
0.88
13.4
17.1
12.8
17.6
19.1
30.8
29.7
34.8
16.5
20.2
17.8
18.1
16.5
23.3
17.1
27.3
13.7
3.2
12.4
2.9
5.79
1.68
21.18*
17.14
22.05
28.67
26.99
65.99
7.64
14.91
13.26
35.76
0.41
10.37
2.27
1.24
2.29
0.68
1.12
1.35
19.1
16.2
13.2
19.2
31.8
29.6
42.7
138.3
18.8
19.2
25.0
86.1
14.3
23.7
16.4
33.2
4.3
3.3
6.5
4.3
0.79
0.42
0.90
0.11
0.12
0.16
0.24
0.42
0.02
0.06
0.09
0.36
0.20
0.12
0.68
0.37
0.50
0.37
0.36
0.61
19.01
11.92
12.36
12.84
15.10
19.30
7.59
6.76
2.03
9.89
6.61
11.25
9.97
5.65
8.66
8.44
0.98
6.55
5.94
0.52
1.39
3.47
1.81
20.7
7.3
1.3
1.07
1.76
0.86
25.9
7.7
8.6
0.11
0.23
0.19
3.00
1.26
3.44
Subjective
Pain intensity (VAS, 0e100 mm)
Neck Disability Index (%)
TSK (0e68)
Global Perceived change
Global perceived effect
Overall satisfaction with treatment
VR Kinematics
ROM
Flexion
Extension
Right rotation
Left rotation
Peak velocity
Flexion
Extension
Right rotation
Left rotation
Mean velocity
Flexion
Extension
Right rotation
Left rotation
TTP%
Flexion
Extension
Right rotation
Left rotation
Sway SD
Pitch
Yaw
Accuracy
Pitch
Yaw
Sensorimotor
Eyes closed balance
Single leg stance
Step test
Cohen's d
SD
KTVR
KT
Mean
SD
7.77
6.92
1.23
16.6
6.0
6.8
2.27*
0.25
Cohen's d
Mean
SD
7.07
3.42
0.92
19.9
14.9
4.5
0.04
0.34
0.06
0.25
e
0.7
e
13.7
13.3
15.9
18.9
12.6
15.6
16.4
23.9
11.6
13.9
15.6
18.7
13.4
19.4
23.0
31.2
3.0
6.7
5.9
4.0
15.70
1.38
37.48
38.95
19.46
22.69
36.36*
40.07*
4.77
9.62
27.30*
14.28
6.76
6.89
22.61
21.23
1.77
0.57
2.96
0.84
17.8
18.7
30.7
30.6
17.2
22.5
34.7
43.3
14.7
13.6
17.6
18.8
16.1
18.1
13.4
10.2
7.4
9.9
4.5
3.2
0.21
0.66
1.08
1.05
0.29
0.18
1.13
0.99
0.21
0.02
1.24
0.16
0.22
0.07
0.77
1.43
0.53
0.72
0.57
0.38
22.6
8.1
2.7
0.35
0.89
2.93
22.6
8.1
2.7
0.12
0.26
0.19
0.5
0.7
3.64
KT e Kinematic training group; KTVR e kinematic and virtual reality training group; VAS e visual analogue scale for pain intensity; TSK e TAMPA scale of kinesiophobia; ROM
e range of motion; TTP e time to peak velocity in percentage; Sway SD e standard deviation of the static head sway, during the 3 s wait in mid-position prior to the appearance
of each VR target in the velocity module; Pitch e up/down displacement in the sagittal plane; Yaw e side to side displacement in the horizontal plane; NR e not relevant;
Cohen's d provides a value for size effect of the pre- minus post-intervention analysis within groups. Positive d values indicate that the post-value was smaller, e.g. VAS, NDI,
TSK, and negative ds indicate the post value was larger, e.g. ROM and kinematics. Bold values indicate a signicant advantage, P < 0.05. Global perceived effect was measured
using an 11-item tool: 5 vastly worse, 0 no change, 5 completely recovered; Overall satisfaction with treatment was measured using an 11-item tool: 5 totally
dissatised, 0 no satisfaction, 5 totally satised.
nding in the current study may have been due to the relatively low
VAS scores (mean 35 mm) and lower NDI mean scores (20%) and
future studies should consider higher inclusion criteria for these
variables. Nevertheless the study demonstrated a positive global
perceived effect post intervention, for both groups and at three
months post for the KTVR group, which is thought to be an
important relevant outcome measure for people with neck pain
(Evans et al., 2014).
Improvements were also seen in the functional balance step
test, which reached the MCIC for both groups at both time points.
There was however no improvement in fear of movement, as
measured by the TSK, which was predicted to be important in KTVR
due to its known ability to assist in the distraction from pain and
decrease anxiety. This could have been due to a lack of substantial
fear of movement seen in participants in this trial. Future research
looking at the effect of VR kinematic training in those with significant fear of movement is also warranted.
4.2. Future research
Future research should establish the denitive efcacy of KT by
comparing it to a control group to determine if placebo effect or
natural change effects are possible contributors to the observed
changes. The benets of kinematic training over other evidenced
77
exposure of VR device in the KTVR group. This research has provided several directions and justication for future research
exploring the potential benet of both KTVR and KT interventions
in those with neck pain in a larger cohort.
Acknowledgements
Our gratitude is extended to Prof. Gwen Jull and Dr. Elliot
Sprecher for their professional support, and to the Faculty of Health
sciences, University of Haifa for their nancial support.
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